From fdb1cbf5038c2b0372874aa51191f2f8161c9ab1 Mon Sep 17 00:00:00 2001 From: onefang Date: Tue, 24 Mar 2020 12:22:55 +1000 Subject: Add some installation instructions for sledjchisl. --- src/sledjchisl/README | 68 ++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 67 insertions(+), 1 deletion(-) (limited to 'src/sledjchisl') diff --git a/src/sledjchisl/README b/src/sledjchisl/README index 5d0a7b1..88b7952 100644 --- a/src/sledjchisl/README +++ b/src/sledjchisl/README @@ -2,7 +2,8 @@ I'm re-purposing this for SledjHamr https://sledjhamr.org/git/docs/index.html The general structure of SledjHamr is a bunch of servers talking to each other via Internet (or just local) connections. One of them is a web -server for assets, world data, and inventory. +server for assets, world data, and inventory. Actually most of OpenSim +is just a collection of web servers. Originally I didn't think using a web based world client was a good idea, however it might be better to have one, for reasons. Now I need a web @@ -49,3 +50,68 @@ FCGI has methods of dealing with auth and templates. B-) So for now I think I'll have the text and web management front ends in sledjchisl.c, and the love world server as well. I can split them up later if I need to. + + +-------------------------------------------------------------------- + +How to install it. +------------------ + +It's all still partly written, un-released, and experimental at the +moment. So thes are just rough notes about what is needed. + +There are two parts, the OpenSim runner part and the web pages part. The +OpenSim runner part requjires the rest of opensim-SC to be installed, +which is covered by other documents in this source code repo. SO the +below only talks about the web pages part. + +So far I have only tried this with Apache 2, but it should work fine with +other web servers that support FCGI. I'm using spawn-fcgi which was +written for lighttpd, and seems to be the proper way to support FCGI in +Nginx as well. + +Until I have actually released this, it'll be source code only. So you +need a C development environment to compile all the C source code. + +Some of the dependencies are included, like LuaJIT, qLibc, the FCGI SDK, +and toybox. Or at least their source code git ropes are cloned during +the build stage. The other dependencies are the development environments +for MariaDB or MySQL (only tested with MariaDB), OpenSSL, and UUID. And +spawn-fcgi. In a Debian based Linux distro, that could be installed by +something like - + +apt install libmariadbclient-dev libssl1.0-dev uuid-dev spawn-fcgi + +Once you have all of that, you can run the src/BuildIt.sh script to put +it all together. That script will also actually run the web side of +things. Often during this early development process, that script will +run things under a test tool like valgrind, so you'll probably need that +to. + +You'll need to configure your web server to pass web requests onto +sledjchisl. I'll add instructions for other popular web servers latel, +but for now, this is what to do with Apache 2. + +Load the mod_proxy_fcgi module. Include something like this in your +virtual host definition - + + + SetHandler "proxy:unix:///opt/opensim_SC/var/cache/sledjchisl.socket|fcgi://localhost/" + + +Adjust that unix:// path to match if you have installed things elsewhere. + +Copy the files in example/www to where eveqer your web servers document +root is. + +Note that the account.html dynamic web page redirects to a HTTPS version +of itself, so you'll need HTTPS to be working. + +The current web pages will then be available at something like - + +http://localhost/sledjchisl.fcgi/loginpage.html + +http://localhost/sledjchisl.fcgi/stats.html + +https://localhost/sledjchisl.fcgi/account.html + -- cgit v1.1