From 82e18112f2cee5ebb876d430ca8cb4a6c36c1cfd Mon Sep 17 00:00:00 2001 From: gareth Date: Tue, 13 Mar 2007 11:28:04 +0000 Subject: added movement etc from r191 --- src/Main.cs | 18 ++++++++++++------ 1 file changed, 12 insertions(+), 6 deletions(-) (limited to 'src/Main.cs') diff --git a/src/Main.cs b/src/Main.cs index 18418d1..79c0782 100644 --- a/src/Main.cs +++ b/src/Main.cs @@ -83,13 +83,18 @@ namespace OpenSim ServerConsole.MainConsole.Instance = new MServerConsole(ServerConsole.ConsoleBase.ConsoleType.Local,"",0); sim = new OpenSim_Main(); - + + sim.sandbox = false; + sim.loginserver = false; + sim._physicsEngine = "PhysX"; + for (int i = 0; i < args.Length; i++) { if(args[i] == "-sandbox") { sim.sandbox = true; } + if(args[i] == "-loginserver") { sim.loginserver = true; @@ -136,9 +141,6 @@ namespace OpenSim private void Startup() { startuptime=DateTime.Now; - timer1.Enabled = true; - timer1.Interval = 100; - timer1.Elapsed +=new ElapsedEventHandler( this.Timer1Tick ); // We check our local database first, then the grid for config options ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Loading configuration"); @@ -150,7 +152,11 @@ namespace OpenSim ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - We are " + cfg.RegionName + " at " + cfg.RegionLocX.ToString() + "," + cfg.RegionLocY.ToString()); ServerConsole.MainConsole.Instance.WriteLine("Initialising world"); local_world = cfg.LoadWorld(); - + + timer1.Enabled = true; + timer1.Interval = 100; + timer1.Elapsed += new ElapsedEventHandler(this.Timer1Tick); + this.physManager = new PhysicsSystem.PhysicsManager(); this.physManager.LoadPlugins(); ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting up messaging system"); @@ -210,7 +216,7 @@ namespace OpenSim OpenSimClient newuser = new OpenSimClient(epSender,(UseCircuitCodePacket)packet); ClientThreads.Add(epSender, newuser); } else { // invalid client - Console.Error.WriteLine("Main.cs:OnReceivedData() - WARNING: Got a " + packet.ToString() + " packet from an invalid client - " + epSender.ToString()); + Console.Error.WriteLine("Main.cs:OnReceivedData() - WARNING: Got a packet from an invalid client - " + epSender.ToString()); } Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); } -- cgit v1.1