From 7daa3955bc3a1918e40962851f9e8d38597a245e Mon Sep 17 00:00:00 2001 From: gareth Date: Thu, 22 Mar 2007 10:11:15 +0000 Subject: brought zircon branch into trunk --- src/Main.cs | 338 ------------------------------------------------------------ 1 file changed, 338 deletions(-) delete mode 100644 src/Main.cs (limited to 'src/Main.cs') diff --git a/src/Main.cs b/src/Main.cs deleted file mode 100644 index a738d03..0000000 --- a/src/Main.cs +++ /dev/null @@ -1,338 +0,0 @@ -/* -Copyright (c) OpenSim project, http://osgrid.org/ - - -* All rights reserved. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*/ - -using System; -using System.Text; -using System.IO; -using System.Threading; -using System.Net; -using System.Net.Sockets; -using System.Timers; -using System.Reflection; -using System.Collections; -using System.Collections.Generic; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.world; -using OpenSim.GridServers; -using OpenSim.Assets; -using ServerConsole; -using PhysicsSystem; - -namespace OpenSim -{ - /// - /// Description of MainForm. - /// - public class OpenSim_Main - { - public static OpenSim_Main sim; - public static SimConfig cfg; - public static World local_world; - public static Grid gridServers; - public static SimCAPSHTTPServer http_server; - - public static Socket Server; - private static IPEndPoint ServerIncoming; - private static byte[] RecvBuffer = new byte[4096]; - private byte[] ZeroBuffer = new byte[8192]; - private static IPEndPoint ipeSender; - private static EndPoint epSender; - private static AsyncCallback ReceivedData; - - public AssetCache assetCache; - public DateTime startuptime; - public Dictionary ClientThreads = new Dictionary(); - private PhysicsManager physManager; - private System.Timers.Timer timer1 = new System.Timers.Timer(); - private string ConfigDll = "SimConfig.dll"; - private string _physicsEngine = "PhysX"; - public bool sandbox = false; - public bool loginserver = false; - - [STAThread] - public static void Main( string[] args ) - { - Console.WriteLine("OpenSim " + VersionInfo.Version + "\n"); - Console.WriteLine("Starting...\n"); - ServerConsole.MainConsole.Instance = new MServerConsole(ServerConsole.ConsoleBase.ConsoleType.Local,"",0); - - sim = new OpenSim_Main(); - - sim.sandbox = false; - sim.loginserver = false; - sim._physicsEngine = "PhysX"; - - for (int i = 0; i < args.Length; i++) - { - if(args[i] == "-sandbox") - { - sim.sandbox = true; - } - - if(args[i] == "-loginserver") - { - sim.loginserver = true; - } - if(args[i] == "-realphysx") - { - sim._physicsEngine = "RealPhysX"; - OpenSim.world.Avatar.PhysicsEngineFlying = true; - } - } - - OpenSim_Main.gridServers = new Grid(); - if(sim.sandbox) - { - OpenSim_Main.gridServers.AssetDll = "LocalGridServers.dll"; - OpenSim_Main.gridServers.GridDll = "LocalGridServers.dll"; - OpenSim_Main.gridServers.LoadPlugins(); - ServerConsole.MainConsole.Instance.WriteLine("Starting in Sandbox mode"); - } - else - { - OpenSim_Main.gridServers.AssetDll = "RemoteGridServers.dll"; - OpenSim_Main.gridServers.GridDll = "RemoteGridServers.dll"; - OpenSim_Main.gridServers.LoadPlugins(); - ServerConsole.MainConsole.Instance.WriteLine("Starting in Grid mode"); - } - - if(sim.loginserver && sim.sandbox) - { - LoginServer loginServer = new LoginServer(OpenSim_Main.gridServers.GridServer); - loginServer.Startup(); - } - sim.assetCache = new AssetCache(OpenSim_Main.gridServers.AssetServer); - - sim.Startup(); - - while(true) { - ServerConsole.MainConsole.Instance.MainConsolePrompt(); - } - } - - private OpenSim_Main() { - } - - private void Startup() { - startuptime=DateTime.Now; - - // We check our local database first, then the grid for config options - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Loading configuration"); - cfg = this.LoadConfigDll(this.ConfigDll); - cfg.InitConfig(); - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Contacting gridserver"); - cfg.LoadFromGrid(); - - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - We are " + cfg.RegionName + " at " + cfg.RegionLocX.ToString() + "," + cfg.RegionLocY.ToString()); - ServerConsole.MainConsole.Instance.WriteLine("Initialising world"); - local_world = cfg.LoadWorld(); - - this.physManager = new PhysicsSystem.PhysicsManager(); - this.physManager.LoadPlugins(); - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting up messaging system"); - local_world.PhysScene = this.physManager.GetPhysicsScene(this._physicsEngine); //should be reading from the config file what physics engine to use - local_world.PhysScene.SetTerrain(local_world.LandMap); - - OpenSim_Main.gridServers.AssetServer.SetServerInfo(OpenSim_Main.cfg.AssetURL, OpenSim_Main.cfg.AssetSendKey); - OpenSim_Main.gridServers.GridServer.SetServerInfo(OpenSim_Main.cfg.GridURL, OpenSim_Main.cfg.GridSendKey, OpenSim_Main.cfg.GridRecvKey, OpenSim_Main.cfg.UserURL, OpenSim_Main.cfg.UserSendKey, OpenSim_Main.cfg.UserRecvKey); - - local_world.LoadStorageDLL("Db4LocalStorage.dll"); //all these dll names shouldn't be hard coded. - local_world.LoadPrimsFromStorage(); - - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting CAPS HTTP server"); - http_server = new SimCAPSHTTPServer(); - - timer1.Enabled = true; - timer1.Interval = 100; - timer1.Elapsed += new ElapsedEventHandler(this.Timer1Tick); - - MainServerListener(); - - } - - private SimConfig LoadConfigDll(string dllName) - { - Assembly pluginAssembly = Assembly.LoadFrom(dllName); - SimConfig config = null; - - foreach (Type pluginType in pluginAssembly.GetTypes()) - { - if (pluginType.IsPublic) - { - if (!pluginType.IsAbstract) - { - Type typeInterface = pluginType.GetInterface("ISimConfig", true); - - if (typeInterface != null) - { - ISimConfig plug = (ISimConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); - config = plug.GetConfigObject(); - break; - } - - typeInterface = null; - } - } - } - pluginAssembly = null; - return config; - } - - private void OnReceivedData(IAsyncResult result) { - ipeSender = new IPEndPoint(IPAddress.Any, 0); - epSender = (EndPoint)ipeSender; - Packet packet = null; - int numBytes = Server.EndReceiveFrom(result, ref epSender); - int packetEnd = numBytes - 1; - packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); - - // This is either a new client or a packet to send to an old one - if(ClientThreads.ContainsKey(epSender)) { - ClientThreads[epSender].InPacket(packet); - } else if( packet.Type == PacketType.UseCircuitCode ) { // new client - OpenSimClient newuser = new OpenSimClient(epSender,(UseCircuitCodePacket)packet); - ClientThreads.Add(epSender, newuser); - } else { // invalid client - Console.Error.WriteLine("Main.cs:OnReceivedData() - WARNING: Got a packet from an invalid client - " + epSender.ToString()); - } - Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); - } - - private void MainServerListener() { - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:MainServerListener() - New thread started"); - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:MainServerListener() - Opening UDP socket on " + cfg.IPListenAddr + ":" + cfg.IPListenPort); - - ServerIncoming = new IPEndPoint(IPAddress.Any, cfg.IPListenPort); - Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); - Server.Bind(ServerIncoming); - - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:MainServerListener() - UDP socket bound, getting ready to listen"); - - ipeSender = new IPEndPoint(IPAddress.Any, 0); - epSender = (EndPoint) ipeSender; - ReceivedData = new AsyncCallback(this.OnReceivedData); - Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); - - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:MainServerListener() - Listening..."); - - } - - public static void Shutdown() { - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Shutdown() - Closing all threads"); - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Shutdown() - Killing listener thread"); - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Shutdown() - Killing clients"); - // IMPLEMENT THIS - ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Shutdown() - Closing console and terminating"); - OpenSim_Main.local_world.Close(); - ServerConsole.MainConsole.Instance.Close(); - Environment.Exit(0); - } - - void Timer1Tick( object sender, System.EventArgs e ) - { - - local_world.Update(); - } - } - - public class Grid - { - public IAssetServer AssetServer; - public IGridServer GridServer; - public string AssetDll = ""; - public string GridDll = ""; - - public Grid() - { - } - - public void LoadPlugins() - { - this.AssetServer = this.LoadAssetDll(this.AssetDll); - this.GridServer = this.LoadGridDll(this.GridDll); - } - - private IAssetServer LoadAssetDll(string dllName) - { - Assembly pluginAssembly = Assembly.LoadFrom(dllName); - IAssetServer server = null; - - foreach (Type pluginType in pluginAssembly.GetTypes()) - { - if (pluginType.IsPublic) - { - if (!pluginType.IsAbstract) - { - Type typeInterface = pluginType.GetInterface("IAssetPlugin", true); - - if (typeInterface != null) - { - IAssetPlugin plug = (IAssetPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); - server = plug.GetAssetServer(); - break; - } - - typeInterface = null; - } - } - } - pluginAssembly = null; - return server; - } - - private IGridServer LoadGridDll(string dllName) - { - Assembly pluginAssembly = Assembly.LoadFrom(dllName); - IGridServer server = null; - - foreach (Type pluginType in pluginAssembly.GetTypes()) - { - if (pluginType.IsPublic) - { - if (!pluginType.IsAbstract) - { - Type typeInterface = pluginType.GetInterface("IGridPlugin", true); - - if (typeInterface != null) - { - IGridPlugin plug = (IGridPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); - server = plug.GetGridServer(); - break; - } - - typeInterface = null; - } - } - } - pluginAssembly = null; - return server; - } - } -} -- cgit v1.1