From 7daa3955bc3a1918e40962851f9e8d38597a245e Mon Sep 17 00:00:00 2001 From: gareth Date: Thu, 22 Mar 2007 10:11:15 +0000 Subject: brought zircon branch into trunk --- src/GridServers/LoginServer.cs | 350 ----------------------------------------- 1 file changed, 350 deletions(-) delete mode 100644 src/GridServers/LoginServer.cs (limited to 'src/GridServers') diff --git a/src/GridServers/LoginServer.cs b/src/GridServers/LoginServer.cs deleted file mode 100644 index dbf211d..0000000 --- a/src/GridServers/LoginServer.cs +++ /dev/null @@ -1,350 +0,0 @@ -/* -* Copyright (c) OpenSim project, http://sim.opensecondlife.org/ -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ - -using Nwc.XmlRpc; -using System; -using System.IO; -using System.Net; -using System.Net.Sockets; -using System.Text; -using System.Text.RegularExpressions; -using System.Threading; -using System.Collections; -using System.Security.Cryptography; -using System.Xml; -using libsecondlife; -using OpenSim; -using OpenSim.Framework; - -namespace OpenSim.GridServers -{ - - /// - /// When running in local (default) mode , handles client logins. - /// - public class LoginServer : LoginService - { - public LoginServer(IGridServer gridServer) - { - _gridServer = gridServer; - } - - private IGridServer _gridServer; - private ushort _loginPort = 8080; - public IPAddress clientAddress = IPAddress.Loopback; - public IPAddress remoteAddress = IPAddress.Any; - private Socket loginServer; - private int NumClients; - private string _defaultResponse; - - private string _mpasswd; - private bool _needPasswd=false; - - // InitializeLogin: initialize the login - private void InitializeLogin() { - loginServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); - loginServer.Bind(new IPEndPoint(remoteAddress, _loginPort)); - loginServer.Listen(1); - - this._needPasswd=false; - //read in default response string - StreamReader SR; - string lines; - SR=File.OpenText("new-login.dat"); - - //lines=SR.ReadLine(); - - while(!SR.EndOfStream) - { - lines = SR.ReadLine(); - _defaultResponse += lines; - //lines = SR.ReadLine(); - } - SR.Close(); - this._mpasswd = EncodePassword("testpass"); - } - - public void Startup() - { - this.InitializeLogin(); - Thread runLoginProxy = new Thread(new ThreadStart(RunLogin)); - runLoginProxy.IsBackground = true; - runLoginProxy.Start(); - } - - private void RunLogin() - { - Console.WriteLine("Starting Login Server"); - try - { - for (;;) - { - Socket client = loginServer.Accept(); - IPEndPoint clientEndPoint = (IPEndPoint)client.RemoteEndPoint; - - - NetworkStream networkStream = new NetworkStream(client); - StreamReader networkReader = new StreamReader(networkStream); - StreamWriter networkWriter = new StreamWriter(networkStream); - - try - { - LoginRequest(networkReader, networkWriter); - } - catch (Exception e) - { - Console.WriteLine(e.Message); - } - - networkWriter.Close(); - networkReader.Close(); - networkStream.Close(); - - client.Close(); - - // send any packets queued for injection - - } - } - catch (Exception e) - { - Console.WriteLine(e.Message); - Console.WriteLine(e.StackTrace); - } - } - - // ProxyLogin: proxy a login request - private void LoginRequest(StreamReader reader, StreamWriter writer) - { - lock(this) - { - string line; - int contentLength = 0; - // read HTTP header - do - { - // read one line of the header - line = reader.ReadLine(); - - // check for premature EOF - if (line == null) - throw new Exception("EOF in client HTTP header"); - - // look for Content-Length - Match match = (new Regex(@"Content-Length: (\d+)$")).Match(line); - if (match.Success) - contentLength = Convert.ToInt32(match.Groups[1].Captures[0].ToString()); - } while (line != ""); - - // read the HTTP body into a buffer - char[] content = new char[contentLength]; - reader.Read(content, 0, contentLength); - - XmlRpcRequest request = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(new String(content)); - if(request.MethodName == "login_to_simulator") - { - XmlRpcResponse response = ProcessRequest(request); - - // forward the XML-RPC response to the client - writer.WriteLine("HTTP/1.0 200 OK"); - writer.WriteLine("Content-type: text/xml"); - writer.WriteLine(); - - XmlTextWriter responseWriter = new XmlTextWriter(writer); - XmlRpcResponseSerializer.Singleton.Serialize(responseWriter, response); - responseWriter.Close(); - } - else - { - writer.WriteLine("HTTP/1.0 403 Authentication Forbidden"); - writer.WriteLine(); - } - } - } - - private XmlRpcResponse ProcessRequest(XmlRpcRequest request) - { - XmlRpcResponse response = (XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse); - - Hashtable responseData = (Hashtable)response.Value; - Hashtable requestData = (Hashtable)request.Params[0]; - - string first; - string last; - string passwd; - LLUUID Agent; - LLUUID Session; - - //get login name - if(requestData.Contains("first")) - { - first = (string)requestData["first"]; - } - else - { - first = "test"; - } - - if(requestData.Contains("last")) - { - last = (string)requestData["last"]; - } - else - { - last = "User"+NumClients.ToString(); - } - - if(requestData.Contains("passwd")) - { - passwd = (string)requestData["passwd"]; - } - else - { - passwd = "notfound"; - } - - if( !Authenticate(first, last, passwd)) - { - responseData["reason"] = "key"; - responseData["message"] = "You have entered an invalid name/password combination. Check Caps/lock."; - responseData["login"] = "false"; - } - else - { - NumClients++; - - //create a agent and session LLUUID - Agent = GetAgentId( first, last ); - Session = LLUUID.Random(); - - //create some login info - Hashtable LoginFlagsHash = new Hashtable(); - LoginFlagsHash["daylight_savings"]="N"; - LoginFlagsHash["stipend_since_login"]="N"; - LoginFlagsHash["gendered"]="Y"; - LoginFlagsHash["ever_logged_in"]="Y"; - ArrayList LoginFlags=new ArrayList(); - LoginFlags.Add(LoginFlagsHash); - - Hashtable GlobalT = new Hashtable(); - GlobalT["sun_texture_id"] = "cce0f112-878f-4586-a2e2-a8f104bba271"; - GlobalT["cloud_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; - GlobalT["moon_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; - ArrayList GlobalTextures = new ArrayList(); - GlobalTextures.Add(GlobalT); - - responseData["sim_port"] = OpenSim_Main.cfg.IPListenPort; - responseData["sim_ip"] = OpenSim_Main.cfg.IPListenAddr; - responseData["agent_id"] = Agent.ToStringHyphenated(); - responseData["session_id"] = Session.ToStringHyphenated(); - responseData["seconds_since_epoch"]=(Int32)(DateTime.UtcNow - new DateTime(1970,1,1)).TotalSeconds; - responseData["login-flags"]=LoginFlags; - responseData["global-textures"]=GlobalTextures; - - //inventory - ArrayList InventoryList = (ArrayList) responseData["inventory-skeleton"]; - Hashtable Inventory1 = (Hashtable)InventoryList[0]; - Hashtable Inventory2 = (Hashtable)InventoryList[1]; - LLUUID BaseFolderID = LLUUID.Random(); - LLUUID InventoryFolderID = LLUUID.Random(); - Inventory2["name"] = "Base"; - Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated(); - Inventory2["type_default"] =6; - Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated(); - - ArrayList InventoryRoot = (ArrayList) responseData["inventory-root"]; - Hashtable Inventoryroot = (Hashtable)InventoryRoot[0]; - Inventoryroot["folder_id"] = InventoryFolderID.ToStringHyphenated(); - - CustomiseLoginResponse( responseData, first, last ); - - Login _login = new Login(); - //copy data to login object - _login.First = first; - _login.Last = last; - _login.Agent = Agent; - _login.Session = Session; - _login.BaseFolder = BaseFolderID; - _login.InventoryFolder = InventoryFolderID; - - //working on local computer if so lets add to the gridserver's list of sessions? - if(OpenSim_Main.gridServers.GridServer.GetName() == "Local") - { - ((LocalGridBase)this._gridServer).AddNewSession(_login); - } - } - return response; - } - - protected virtual void CustomiseLoginResponse( Hashtable responseData, string first, string last ) - { - } - - protected virtual LLUUID GetAgentId(string firstName, string lastName) - { - return LLUUID.Random(); - } - - protected virtual bool Authenticate(string first, string last, string passwd) - { - if(this._needPasswd) - { - //every user needs the password to login - string encodedPass = passwd.Remove(0,3); //remove $1$ - if(encodedPass == this._mpasswd) - { - return true; - } - else - { - return false; - } - } - else - { - //do not need password to login - return true; - } - } - - private static string EncodePassword(string passwd) - { - Byte[] originalBytes; - Byte[] encodedBytes; - MD5 md5; - - md5 = new MD5CryptoServiceProvider(); - originalBytes = ASCIIEncoding.Default.GetBytes(passwd); - encodedBytes = md5.ComputeHash(originalBytes); - - return Regex.Replace(BitConverter.ToString(encodedBytes), "-", "").ToLower(); - } - - } - - -} -- cgit v1.1