From 983c6a74b15f566a9d2290b545f2b56b74f05f58 Mon Sep 17 00:00:00 2001
From: Teravus Ovares (Dan Olivares)
Date: Thu, 23 Sep 2010 01:21:08 -0400
Subject: * Add CSharpSqlite to prebuild * Use a conditional define to
determine whether we're using CSharpSqlite or Mono.Data.Sqlite #if
CSharpSqlite using Community.CsharpSqlite.Sqlite; #else using
Mono.Data.Sqlite; #endif * Hopefully, this will restore sqlite functionality
on a Mac. In visual studio, you can edit the OpenSim.Data.SQLite project, go
to the Build tab and enter CSharpSqlite in the box. I'm not sure how to
define CSharpSqlite in Mono, someone better at it then me will have to take
the job of figuring out the best way to define it in Mono.
---
prebuild.xml | 2 ++
1 file changed, 2 insertions(+)
(limited to 'prebuild.xml')
diff --git a/prebuild.xml b/prebuild.xml
index 726991c..530c417 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -2217,6 +2217,8 @@
+
+
--
cgit v1.1