From f205de7847da7ae1c10212d82e7042d0100b4ce0 Mon Sep 17 00:00:00 2001 From: dan miller Date: Fri, 19 Oct 2007 05:24:38 +0000 Subject: from the start... checking in ode-0.9 --- libraries/ode-0.9/ode/src/obstack.h | 68 +++++++++++++++++++++++++++++++++++++ 1 file changed, 68 insertions(+) create mode 100644 libraries/ode-0.9/ode/src/obstack.h (limited to 'libraries/ode-0.9/ode/src/obstack.h') diff --git a/libraries/ode-0.9/ode/src/obstack.h b/libraries/ode-0.9/ode/src/obstack.h new file mode 100644 index 0000000..b5f715b --- /dev/null +++ b/libraries/ode-0.9/ode/src/obstack.h @@ -0,0 +1,68 @@ +/************************************************************************* + * * + * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * + * All rights reserved. Email: russ@q12.org Web: www.q12.org * + * * + * This library is free software; you can redistribute it and/or * + * modify it under the terms of EITHER: * + * (1) The GNU Lesser General Public License as published by the Free * + * Software Foundation; either version 2.1 of the License, or (at * + * your option) any later version. The text of the GNU Lesser * + * General Public License is included with this library in the * + * file LICENSE.TXT. * + * (2) The BSD-style license that is included with this library in * + * the file LICENSE-BSD.TXT. * + * * + * This library is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * + * LICENSE.TXT and LICENSE-BSD.TXT for more details. * + * * + *************************************************************************/ + +#ifndef _ODE_OBSTACK_H_ +#define _ODE_OBSTACK_H_ + +#include "objects.h" + +// each obstack Arena pointer points to a block of this many bytes +#define dOBSTACK_ARENA_SIZE 16384 + + +struct dObStack : public dBase { + struct Arena { + Arena *next; // next arena in linked list + size_t used; // total number of bytes used in this arena, counting + }; // this header + + Arena *first; // head of the arena linked list. 0 if no arenas yet + Arena *last; // arena where blocks are currently being allocated + + // used for iterator + Arena *current_arena; + size_t current_ofs; + + dObStack(); + ~dObStack(); + + void *alloc (int num_bytes); + // allocate a block in the last arena, allocating a new arena if necessary. + // it is a runtime error if num_bytes is larger than the arena size. + + void freeAll(); + // free all blocks in all arenas. this does not deallocate the arenas + // themselves, so future alloc()s will reuse them. + + void *rewind(); + // rewind the obstack iterator, and return the address of the first + // allocated block. return 0 if there are no allocated blocks. + + void *next (int num_bytes); + // return the address of the next allocated block. 'num_bytes' is the size + // of the previous block. this returns null if there are no more arenas. + // the sequence of 'num_bytes' parameters passed to next() during a + // traversal of the list must exactly match the parameters passed to alloc(). +}; + + +#endif -- cgit v1.1