From d48ea5bb797037069d641da41da0f195f0124491 Mon Sep 17 00:00:00 2001 From: dan miller Date: Fri, 19 Oct 2007 05:20:48 +0000 Subject: one more for the gipper --- libraries/ode-0.9/docs/config_8h-source.html | 196 +++++++++++++++++++++++++++ 1 file changed, 196 insertions(+) create mode 100644 libraries/ode-0.9/docs/config_8h-source.html (limited to 'libraries/ode-0.9/docs/config_8h-source.html') diff --git a/libraries/ode-0.9/docs/config_8h-source.html b/libraries/ode-0.9/docs/config_8h-source.html new file mode 100644 index 0000000..2844063 --- /dev/null +++ b/libraries/ode-0.9/docs/config_8h-source.html @@ -0,0 +1,196 @@ + + +Open Dynamics Engine: config.h Source File + + + + +
+ +
+

config.h

00001 /* This file was autogenerated by Premake */
+00002 #ifndef _ODE_CONFIG_H_
+00003 #define _ODE_CONFIG_H_
+00004 
+00005 
+00006 /******************************************************************
+00007  * CONFIGURATON SETTINGS - you can change these, and then rebuild
+00008  *   ODE to modify the behavior of the library.
+00009  *
+00010  *   dSINGLE/dDOUBLE   - force ODE to use single-precision (float)
+00011  *                       or double-precision (double) for numbers.
+00012  *                       Only one should be defined.
+00013  *
+00014  *   dTRIMESH_ENABLED  - enable/disable trimesh support
+00015  *   dTRIMESH_OPCODE   - use the OPCODE trimesh engine
+00016  *   dTRIMESH_GIMPACT  - use the GIMPACT trimesh engine
+00017  *                       Only one trimesh engine should be enabled.
+00018  *
+00019  *   dUSE_MALLOC_FOR_ALLOCA (experimental)-
+00020  *                       Use malloc() instead of alloca(). Slower,
+00021  *                       but allows for larger systems and more
+00022  *                       graceful out-of-memory handling.
+00023  *
+00024  *   dTRIMESH_OPCODE_USE_NEW_TRIMESH_TRIMESH_COLLIDER (experimental)-
+00025  *                       Use an alternative trimesh-trimesh collider
+00026  *                       which should yield better results.
+00027  *
+00028  ******************************************************************/
+00029 
+00030 #define dSINGLE
+00031 /* #define dDOUBLE */
+00032 
+00033 #define dTRIMESH_ENABLED 1
+00034 #define dTRIMESH_OPCODE 1
+00035 
+00036 #define dTRIMESH_OPCODE_USE_NEW_TRIMESH_TRIMESH_COLLIDER 0
+00037 
+00038 /* #define dUSE_MALLOC_FOR_ALLOCA */
+00039 
+00040 
+00041 /******************************************************************
+00042  * SYSTEM SETTINGS - you shouldn't need to change these. If you
+00043  *   run into an issue with these settings, please report it to
+00044  *   the ODE bug tracker at:
+00045  *      http://sf.net/tracker/?group_id=24884&atid=382799
+00046  ******************************************************************/
+00047 
+00048 /* Try to identify the platform */
+00049 #if defined(_XENON)
+00050   #define ODE_PLATFORM_XBOX360
+00051 #elif defined(SN_TARGET_PSP_HW)
+00052   #define ODE_PLATFORM_PSP
+00053 #elif defined(SN_TARGET_PS3)
+00054   #define ODE_PLATFORM_PS3
+00055 #elif defined(_MSC_VER) || defined(__CYGWIN32__) || defined(__MINGW32__)
+00056   #define ODE_PLATFORM_WINDOWS
+00057 #elif defined(__linux__)
+00058   #define ODE_PLATFORM_LINUX
+00059 #elif defined(__APPLE__) && defined(__MACH__)
+00060   #define ODE_PLATFORM_OSX
+00061 #else
+00062   #error "Need some help identifying the platform!"
+00063 #endif
+00064 
+00065 /* Additional platform defines used in the code */
+00066 #if defined(ODE_PLATFORM_WINDOWS) && !defined(WIN32)
+00067   #define WIN32
+00068 #endif
+00069 
+00070 #if defined(__CYGWIN32__) || defined(__MINGW32__)
+00071   #define CYGWIN
+00072 #endif
+00073 
+00074 #if defined(ODE_PLATFORM_OSX)
+00075   #define macintosh
+00076 #endif
+00077 
+00078 
+00079 /* Define a DLL export symbol for those platforms that need it */
+00080 #if defined(ODE_PLATFORM_WINDOWS)
+00081   #if defined(ODE_DLL)
+00082     #define ODE_API __declspec(dllexport)
+00083   #elif !defined(ODE_LIB)
+00084     #define ODE_DLL_API __declspec(dllimport)
+00085   #endif
+00086 #endif
+00087 
+00088 #if !defined(ODE_API)
+00089   #define ODE_API
+00090 #endif
+00091 
+00092 
+00093 /* Pull in the standard headers */
+00094 #include <stdio.h>
+00095 #include <stdlib.h>
+00096 #include <stdarg.h>
+00097 #include <math.h>
+00098 #include <string.h>
+00099 #include <float.h>
+00100 
+00101 #if !defined(ODE_PLATFORM_PS3)
+00102   #include <malloc.h>
+00103 #endif
+00104 
+00105 #if !defined(ODE_PLATFORM_WINDOWS)
+00106   #include <alloca.h>
+00107 #endif
+00108 
+00109 
+00110 /* Visual C does not define these functions */
+00111 #if defined(_MSC_VER)
+00112   #define copysignf _copysign
+00113   #define copysign _copysign
+00114 #endif
+00115 
+00116 
+00117 /* Define a value for infinity */
+00118 #if defined(HUGE_VALF)
+00119    #define ODE_INFINITY4 HUGE_VALF
+00120    #define ODE_INFINITY8 HUGE_VAL
+00121 #elif defined(FLT_MAX)
+00122    #define ODE_INFINITY4 FLT_MAX
+00123    #define ODE_INFINITY8 DBL_MAX
+00124 #else
+00125    static union { unsigned char __c[4]; float  __f; }  __ode_huge_valf = {{0,0,0x80,0x7f}};
+00126    static union { unsigned char __c[8]; double __d; }  __ode_huge_val  = {{0,0,0,0,0,0,0xf0,0x7f}};
+00127    #define ODE_INFINITY4 (__ode_huge_valf.__f)
+00128    #define ODE_INFINITY8 (__ode_huge_val.__d)
+00129 #endif
+00130 
+00131 #ifdef dSINGLE
+00132    #define dInfinity ODE_INFINITY4
+00133    #define dEpsilon  FLT_EPSILON
+00134 #else
+00135    #define dInfinity ODE_INFINITY8
+00136    #define dEpsilon  DBL_EPSILON
+00137 #endif
+00138 
+00139 
+00140 /* Well-defined common data types...need to define for 64 bit systems */
+00141 #if defined(_M_IA64) || defined(__ia64__) || defined(_M_AMD64) || defined(__x86_64__)
+00142   #define X86_64_SYSTEM   1
+00143   typedef int             int32;
+00144   typedef unsigned int    uint32;
+00145   typedef short           int16;
+00146   typedef unsigned short  uint16;
+00147   typedef char            int8;
+00148   typedef unsigned char   uint8;
+00149 #else
+00150   typedef int             int32;
+00151   typedef unsigned int    uint32;
+00152   typedef short           int16;
+00153   typedef unsigned short  uint16;
+00154   typedef char            int8;
+00155   typedef unsigned char   uint8;
+00156 #endif
+00157 
+00158 /* An integer type that can be safely cast to a pointer. This definition
+00159  * should be safe even on 64-bit systems */
+00160 typedef size_t intP;
+00161 
+00162 
+00163 /* The efficient alignment. most platforms align data structures to some
+00164  * number of bytes, but this is not always the most efficient alignment.
+00165  * for example, many x86 compilers align to 4 bytes, but on a pentium it is
+00166  * important to align doubles to 8 byte boundaries (for speed), and the 4
+00167  * floats in a SIMD register to 16 byte boundaries. many other platforms have
+00168  * similar behavior. setting a larger alignment can waste a (very) small
+00169  * amount of memory. NOTE: this number must be a power of two. */
+00170 #define EFFICIENT_ALIGNMENT 16
+00171 
+00172 
+00173 /* Define this if your system supports anonymous memory maps (linux does) */
+00174 #define MMAP_ANONYMOUS
+00175 
+00176 #endif
+

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+ + -- cgit v1.1