From 2f8d7092bc2c9609fa98d6888106b96f38b22828 Mon Sep 17 00:00:00 2001 From: dan miller Date: Sun, 21 Oct 2007 08:36:32 +0000 Subject: libraries moved to opensim-libs, a new repository --- libraries/ode-0.9/OPCODE/OPC_SphereCollider.h | 96 --------------------------- 1 file changed, 96 deletions(-) delete mode 100644 libraries/ode-0.9/OPCODE/OPC_SphereCollider.h (limited to 'libraries/ode-0.9/OPCODE/OPC_SphereCollider.h') diff --git a/libraries/ode-0.9/OPCODE/OPC_SphereCollider.h b/libraries/ode-0.9/OPCODE/OPC_SphereCollider.h deleted file mode 100644 index ac6495e..0000000 --- a/libraries/ode-0.9/OPCODE/OPC_SphereCollider.h +++ /dev/null @@ -1,96 +0,0 @@ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -/* - * OPCODE - Optimized Collision Detection - * Copyright (C) 2001 Pierre Terdiman - * Homepage: http://www.codercorner.com/Opcode.htm - */ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -/** - * Contains code for a sphere collider. - * \file OPC_SphereCollider.h - * \author Pierre Terdiman - * \date June, 2, 2001 - */ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// Include Guard -#ifndef __OPC_SPHERECOLLIDER_H__ -#define __OPC_SPHERECOLLIDER_H__ - - struct OPCODE_API SphereCache : VolumeCache - { - SphereCache() : Center(0.0f,0.0f,0.0f), FatRadius2(0.0f), FatCoeff(1.1f) {} - ~SphereCache() {} - - // Cached faces signature - Point Center; //!< Sphere used when performing the query resulting in cached faces - float FatRadius2; //!< Sphere used when performing the query resulting in cached faces - // User settings - float FatCoeff; //!< mRadius2 multiplier used to create a fat sphere - }; - - class OPCODE_API SphereCollider : public VolumeCollider - { - public: - // Constructor / Destructor - SphereCollider(); - virtual ~SphereCollider(); - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - /** - * Generic collision query for generic OPCODE models. After the call, access the results: - * - with GetContactStatus() - * - with GetNbTouchedPrimitives() - * - with GetTouchedPrimitives() - * - * \param cache [in/out] a sphere cache - * \param sphere [in] collision sphere in local space - * \param model [in] Opcode model to collide with - * \param worlds [in] sphere's world matrix, or null - * \param worldm [in] model's world matrix, or null - * \return true if success - * \warning SCALE NOT SUPPORTED. The matrices must contain rotation & translation parts only. - */ - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - bool Collide(SphereCache& cache, const Sphere& sphere, const Model& model, const Matrix4x4* worlds=null, const Matrix4x4* worldm=null); - - // - bool Collide(SphereCache& cache, const Sphere& sphere, const AABBTree* tree); - protected: - // Sphere in model space - Point mCenter; //!< Sphere center - float mRadius2; //!< Sphere radius squared - // Internal methods - void _Collide(const AABBCollisionNode* node); - void _Collide(const AABBNoLeafNode* node); - void _Collide(const AABBQuantizedNode* node); - void _Collide(const AABBQuantizedNoLeafNode* node); - void _Collide(const AABBTreeNode* node); - void _CollideNoPrimitiveTest(const AABBCollisionNode* node); - void _CollideNoPrimitiveTest(const AABBNoLeafNode* node); - void _CollideNoPrimitiveTest(const AABBQuantizedNode* node); - void _CollideNoPrimitiveTest(const AABBQuantizedNoLeafNode* node); - // Overlap tests - inline_ BOOL SphereContainsBox(const Point& bc, const Point& be); - inline_ BOOL SphereAABBOverlap(const Point& center, const Point& extents); - BOOL SphereTriOverlap(const Point& vert0, const Point& vert1, const Point& vert2); - // Init methods - BOOL InitQuery(SphereCache& cache, const Sphere& sphere, const Matrix4x4* worlds=null, const Matrix4x4* worldm=null); - }; - - class OPCODE_API HybridSphereCollider : public SphereCollider - { - public: - // Constructor / Destructor - HybridSphereCollider(); - virtual ~HybridSphereCollider(); - - bool Collide(SphereCache& cache, const Sphere& sphere, const HybridModel& model, const Matrix4x4* worlds=null, const Matrix4x4* worldm=null); - protected: - Container mTouchedBoxes; - }; - -#endif // __OPC_SPHERECOLLIDER_H__ -- cgit v1.1