From 7fa3335fd53f863b20190025c3cfc8e8e36f96ed Mon Sep 17 00:00:00 2001 From: dahlia Date: Mon, 18 Oct 2010 04:17:36 -0700 Subject: initial support for meshies physics. Must set ini option UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example. --- bin/OpenSimDefaults.ini | 6 ++++++ bin/zlib.net.dll | Bin 0 -> 65536 bytes 2 files changed, 6 insertions(+) create mode 100644 bin/zlib.net.dll (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 05358c4..82267ed 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -147,6 +147,12 @@ ; to false if you have compatibility problems. ;CacheSculptMaps = true + ; if you use Meshmerizer and want collisions for meshies, setting this to true + ; will cause OpenSim to attempt to decode meshies assets, extract the physics + ; mesh, and use it for collisions. This is currently experimental code and enabling + ; it may cause unexpected physics problems. + ;UseMeshiesPhysicsMesh = false + ; Choose one of the physics engines below ; OpenDynamicsEngine is by some distance the most developed physics engine ; basicphysics effectively does not model physics at all, making all objects phantom diff --git a/bin/zlib.net.dll b/bin/zlib.net.dll new file mode 100644 index 0000000..9d15654 Binary files /dev/null and b/bin/zlib.net.dll differ -- cgit v1.1