From ef4122213c440c55d32c097c08e52170f4b4346a Mon Sep 17 00:00:00 2001 From: SignpostMarv Date: Mon, 6 Aug 2012 15:35:40 +0100 Subject: enables configurable minimum sizes for physical & non-physical prims --- bin/OpenSim.ini.example | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 9c68b65..bced817 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -87,10 +87,18 @@ ;; from the selected region_info_source. ; allow_regionless = false + ;# {NonPhysicalPrimMin} {} {Minimum size of nonphysical prims?} {} 0.01 + ;; Minimum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMin!). + ; NonphysicalPrimMin = 0.01 + ;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256 ;; Maximum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!). ; NonphysicalPrimMax = 256 + ;# {PhysicalPrimMin} {} {Minimum size of physical prims?} {} 10 + ;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file. + ; PhysicalPrimMin = 0.01 + ;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 10 ;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file. ; PhysicalPrimMax = 10 -- cgit v1.1 From ae5db637f29dbc3fda49580f5a0f869d1b0b4958 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Wed, 15 Aug 2012 15:14:58 -0700 Subject: BulletSim: update DLLs and SOs to fix the problem with avatars jumping around at altitudes less than 25m. --- bin/lib32/BulletSim.dll | Bin 550400 -> 553472 bytes bin/lib32/libBulletSim.so | Bin 2387345 -> 2387051 bytes bin/lib64/BulletSim.dll | Bin 706048 -> 709632 bytes bin/lib64/libBulletSim.so | Bin 2599320 -> 2599546 bytes 4 files changed, 0 insertions(+), 0 deletions(-) (limited to 'bin') diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll index 0f2d522..cc55f00 100755 Binary files a/bin/lib32/BulletSim.dll and b/bin/lib32/BulletSim.dll differ diff --git a/bin/lib32/libBulletSim.so b/bin/lib32/libBulletSim.so index 783c9a2..26ad52b 100755 Binary files a/bin/lib32/libBulletSim.so and b/bin/lib32/libBulletSim.so differ diff --git a/bin/lib64/BulletSim.dll b/bin/lib64/BulletSim.dll index c2a2bda..94dae95 100755 Binary files a/bin/lib64/BulletSim.dll and b/bin/lib64/BulletSim.dll differ diff --git a/bin/lib64/libBulletSim.so b/bin/lib64/libBulletSim.so index 74d4f98..52e9960 100755 Binary files a/bin/lib64/libBulletSim.so and b/bin/lib64/libBulletSim.so differ -- cgit v1.1 From ccc69d66a135e149dbe9c6b70df0c8efe1265f65 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Fri, 17 Aug 2012 10:40:34 -0700 Subject: BulletSim: add parameters and functionality to specify the mesh level of detail for large meshes. Remove parameter and code for DetailLog (conditional logging into regular log file). --- bin/OpenSimDefaults.ini | 3 +++ 1 file changed, 3 insertions(+) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 96f1386..b2fca0c 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -931,6 +931,9 @@ ; level of detail for physical meshes. 32,16,8 or 4 with 32 being full detail MeshLevelOfDetail = 8 + ; if mesh size is > threshold meters, we need to add more detail because people will notice + MeshLevelOfDetailMegaPrimThreshold = 10 + MeshLevelOfDetailMegaPrim = 16 ; number^2 non-physical level of detail of the sculpt texture. 32x32 - 1024 verticies SculptLevelOfDetail = 32 -- cgit v1.1 From 56da78824352edfd8a6622f1667abf9a6c75261e Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 17 Aug 2012 22:50:11 +0100 Subject: Add information to ThreadStackSize about possibly increasing if suffering StackOverflowExceptions during script conversion/compilation (e.g. on Windows 64-bit) --- bin/OpenSim.ini.example | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index bced817..eac30b8 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -683,7 +683,9 @@ ;; Maximum number of events to queue for a script (excluding timers) ; MaxScriptEventQueue = 300 - ;; Stack size per thread created + ;; Stack size per script engine thread in bytes. + ;; If you are experiencing StackOverflowExceptions you may want to increase this (e.g. double it). + ;; The trade-off may be increased memory usage by the script engine. ; ThreadStackSize = 262144 ;# {DeleteScriptsOnStartup} {} {Delete previously compiled script DLLs on startup?} (true false) true -- cgit v1.1