From a2009ffe2e71afefad79471811418df8958870ab Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Fri, 16 Mar 2012 13:08:05 -0700 Subject: Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning. --- bin/OpenSim.ini.example | 4 +++- bin/OpenSimDefaults.ini | 3 +++ 2 files changed, 6 insertions(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 1f3cd0d..2c85f9d 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -790,7 +790,9 @@ ;# {Enabled} {} {Enable Non Player Character (NPC) facilities} {true false} false ; Enabled = false - +[Terrain] + ;# {InitialTerrain} {} {Initial terrain type} {pinhead-island flat} pinhead-island + ; InitialTerrain = "pinhead-island" [Architecture] ;# {Include-Architecture} {} {Choose one of the following architectures} {config-include/Standalone.ini config-include/StandaloneHypergrid.ini config-include/Grid.ini config-include/GridHypergrid.ini config-include/SimianGrid.ini config-include/HyperSimianGrid.ini} config-include/Standalone.ini diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index fab2c47..fd31131 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -1512,6 +1512,9 @@ ;; Enable Non Player Character (NPC) facilities Enabled = false +[Terrain] + InitialTerrain = "pinhead-island" + ;; ;; If you are using a simian grid frontend you can enable ;; this module to upload tile images for the mapping fn -- cgit v1.1