From 735d89e3692bb7c620b9e3c248a1dbd5924b8b3f Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Tue, 25 Sep 2012 15:01:18 -0700 Subject: BulletSim: btGhostObjects working to make 'volume detect' work. Rearrangement and cleanup of shape collection code. Much more readable. Enabling and use of collision filters and masks. Addition of ID to body creation BulletSimAPI calls so always set in shape for collision reporting. Change default of ShouldSplitSimulationIslands and ShouldRandomizeSolverOrder from 'false' to 'true'. When 'false', this suppresses NO_CONTACT_RESPONSE which makes volume detect fail. --- bin/OpenSimDefaults.ini | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index bd83bee..6e6a089 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -936,10 +936,10 @@ MaxPersistantManifoldPoolSize = 0 ShouldDisableContactPoolDynamicAllocation = False ShouldForceUpdateAllAabbs = False - ShouldRandomizeSolverOrder = False - ShouldSplitSimulationIslands = False + ShouldRandomizeSolverOrder = True + ShouldSplitSimulationIslands = True ShouldEnableFrictionCaching = False - NumberOfSolverIterations = 0; + NumberOfSolverIterations = 0 ; Linkset constraint parameters LinkConstraintUseFrameOffset = False -- cgit v1.1