From 66a5b4d1205058cb66a7dc2d02f52a93175bcc57 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 21 Jul 2017 14:11:03 +0100 Subject: ubOde suport convex shapes on all normal prims and sculpts. Since code is experimental this is controled by options ConvexPrims and ConvexSculpts, on section Mesh, that can be set to false in case of problems --- bin/OpenSimDefaults.ini | 31 ++++++++++++++++++++++++------- 1 file changed, 24 insertions(+), 7 deletions(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index a7b9213..a94311a 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -935,18 +935,35 @@ [Mesh] - ; enable / disable Collada mesh support + ; enable / disable mesh asset uploads + ; mesh asset must conform to standard mesh format, with OpenSim extensions ; default is true AllowMeshUpload = true - ; if you use Meshmerizer and want collisions for meshies, setting this to true - ; will cause OpenSim to attempt to decode meshies assets, extract the physics - ; mesh, and use it for collisions. - UseMeshiesPhysicsMesh = true - ; Minimum user level required to upload meshes ;LevelUpload = 0 + ; suport meshs on physics + ;UseMeshiesPhysicsMesh = true + + ;suport convex shape type on normal prims + ; (ubOde only) + ;ConvexPrims = true + + ;suport convex shape type on sculpts + ; (ubOde only) + ;ConvexSculpts = true + + ; mesh cache settings: + ; (ubOde only) + ; do cache (keep true) + ;MeshFileCache = true + ; cache folder name relative to bin/ or absolute path + ;MeshFileCachePath = MeshCache + ;MeshFileCacheDoExpire = true; + ;MeshFileCacheExpireHours = 48 + + [Textures] ; If true, textures generated dynamically (i.e. through osSetDynamicTextureData() and similar OSSL functions) are reused where possible @@ -968,7 +985,7 @@ [ODEPhysicsSettings] ; ## - ; ## Physics stats settings + ; ## Physics stats settings ( most ignored by ubOde ) ; ; If collect_stats is enabled, then extra stat information is collected which is accessible via the MonitorModule -- cgit v1.1