From 6146e7ef258b10888ad7464b72b75cca701e02c9 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Thu, 22 Mar 2012 12:57:12 -0700 Subject: Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch. --- bin/OpenSim.ini.example | 8 ++++++++ bin/OpenSimDefaults.ini | 7 +++++++ 2 files changed, 15 insertions(+) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 2c85f9d..01dc1d6 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -194,6 +194,14 @@ ; region_manager_is_god = false ; parcel_owner_is_god = true + ;; More control over permissions + ;; This is definitely not SL! + ; Provides a simple control for land owners to give build rights to specific avatars + ; in publicly accessible parcels that disallow object creation in general. + ; Owners specific avatars by adding them to the Access List of the parcel + ; without having to use the Groups feature + ; simple_build_permissions = false + ;; Default script engine to use. Currently, we only have XEngine ; DefaultScriptEngine = "XEngine" diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index fd31131..1a0d801 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -260,6 +260,13 @@ ; Default value is all ; allowed_script_editors = all + ; Provides a simple control for land owners to give build rights to + ; publicly accessible parcels that disallow object creation in general. + ; Owners specific avatars by adding them to the Access List of the parcel + ; without having to use the Groups feature + ; Disabled by default + ; simple_build_permissions = False + ; ## ; ## SCRIPT ENGINE ; ## -- cgit v1.1