From 4b7f79e2967e8e7ac7c70118b70a9b66cd16a2b1 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 15 Jul 2017 04:06:34 +0100 Subject: fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.ini [Trees] section. Does need more work, and some hardcode settings may not be the optimal still" --- bin/OpenSimDefaults.ini | 20 ++++++++++++++------ 1 file changed, 14 insertions(+), 6 deletions(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index fcbc1c5..a7b9213 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -1450,13 +1450,21 @@ [Trees] - ; Enable this to allow the tree module to manage your sim trees, including growing, reproducing and dying - ; default is false + ; enable the trees module. default true + enabled = true + + ; active_trees allows module to change its trees in time. + ; some will be deleted, others created and rest may grow + ; default is false. You can change it with console comand tree active true | false later active_trees = false - - ; Density of tree population - tree_density = 1000.0 - + ; the trees change execution time rate (in ms) + update_rate = 1000 + + ; allow the trees to grow. + ; DANGER + ; this option causes high network use on the order of + ; NumberOfTrees * NumberAvatars * 1000 / update_rate udp packets per second + allowGrow = false [VectorRender] ; the font to use for rendering text (default: Arial) -- cgit v1.1