From 3843efe478ed682fd08bf12ea8bd7377c68a36fb Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 15 Oct 2011 02:42:43 +0100 Subject: Restore [Startup] physical_prim flag which can stop any prims being subject to physics This had stopped working. However, at the moment it still allows the physics flag to be set even though this has no effect. This needs to be fixed. Default for this flag is true as previously. --- bin/OpenSimDefaults.ini | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index e158096..4f4e112 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -177,7 +177,8 @@ ; ## PHYSICS ; ## - ; if you would like to allow prims to be physical and move by physics with the physical checkbox in the client set this to true. + ; If true then prims can be made subject to physics (gravity, pushing, etc.). + ; If false then physics flag can be set but it is not honoured. However, prims are still solid for the purposes of collision direction physical_prim = true ; Select a mesher here. -- cgit v1.1