From 8981cba137e6eea28f7a1e8f60e21ae8cad1b67b Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 26 Jan 2016 20:52:09 +0000 Subject: update OpenSimDefaults.ini --- bin/OpenSimDefaults.ini | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 84e029b..725ce57 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -161,13 +161,19 @@ ; Warning! Don't use this with regions that have existing content!, This will likely break them CombineContiguousRegions = false - ; Extend the region's draw distance; 255m is the default which includes - ; one neighbor on each side of the current region, 767m would go three - ; neighbors on each side for a total of 49 regions in view. Warning, unless - ; all the regions have the same drawdistance, you will end up with strange - ; effects because the agents that get closed may be inconsistent. + ; the default view range. Viewers override this ( no major effect still ) DefaultDrawDistance = 255.0 + ; limit the maximum view range ( no effect still (does limit MaxRegionsViewDistance) ) + MaxDrawDistance = 512 + + ; the maximum distance to tell a viewer to connect to a neighbour region, so it can be seen + ; (it is limited by MaxDrawDistance above) + ; less than 256 shows imediate neighbours; 512 also second imediate neighbours etc + ; more than 512m can cause viewers problems specially in case of dense regions. + ; curretly this distance is from current region borders. + MaxRegionsViewDistance = 255 + ; If you have only one region in an instance, or to avoid the many bugs ; that you can trigger in modules by restarting a region, set this to ; true to make the entire instance exit instead of restarting the region. -- cgit v1.1 From 170acd7d67b48416a17ed959968b1173e389058b Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 30 Jan 2016 15:42:59 +0000 Subject: change parcel_owner_is_god configuration option from default from true to false, leaving only region_owner true by default --- bin/OpenSim.ini.example | 4 ++-- bin/OpenSimDefaults.ini | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 8f5dcef..f8c0506 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -400,9 +400,9 @@ ;; Allow region managers to assume god powers in regions they manage ; region_manager_is_god = false - ;# {parcel_owner_is_god} {} {Allow parcel owner gods} {true false} true + ;# {parcel_owner_is_god} {} {Allow parcel owner gods} {true false} false ;; Allow parcel owners to assume god powers in their parcels - ; parcel_owner_is_god = true + ; parcel_owner_is_god = false ;# {simple_build_permissions} {} {Allow building in parcel by access list (no groups)} {true false} false ;; More control over permissions diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 725ce57..f09d2a1 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -418,7 +418,7 @@ ; please note that this still doesn't duplicate SL, and is not intended to ;region_owner_is_god = true ;region_manager_is_god = false - ;parcel_owner_is_god = true + ;parcel_owner_is_god = false ; Control user types that are allowed to create new scripts ; Only enforced if serviceside_object_permissions is true -- cgit v1.1