From 33aaa40bee37ca4d8a3afa10fbbea7c1be3a1d58 Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Wed, 8 May 2013 13:13:51 -0700 Subject: Adds an event and a method so that handling of the CachedTexture packet can be pulled out of LLClientView and moved to AvatarFactory. The first pass at reusing textures (turned off by default) is included. When reusing textures, if the baked textures from a previous login are still in the asset service (which generally means that they are in the simulator's cache) then the avatar will not need to rebake. This is both a performance improvement (specifically that an avatars baked textures do not need to be sent to other users who have the old textures cached) and a resource improvement (don't have to deal with duplicate bakes in the asset service cache). --- bin/OpenSimDefaults.ini | 3 +++ 1 file changed, 3 insertions(+) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 0e35c63..81843b1 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -683,6 +683,9 @@ ; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others). ResendAppearanceUpdates = true + ; Turning this on responds to CachedTexture packets to possibly avoid rebaking the avatar + ; on every login + ReuseTextures = false [Attachments] ; Controls whether avatar attachments are enabled. -- cgit v1.1