From 0c35d28933ddb2cae7b4f095b35ed4e386a1b71b Mon Sep 17 00:00:00 2001
From: Robert Adams
Date: Sun, 26 May 2013 17:35:12 -0700
Subject: BulletSim: enable GImpact shape for prims with cuts. Include DLLs and
 SOs which recompute GImpact shape bounding box after creation as Bullet
 doesn't do that itself (something it does for nearly every other shape).

Now, physical prims without cuts become single mesh convex meshes. Physical
prims with cuts become GImpact meshes. Meshes become a set of convex
hulls approximated from the mesh unless the hulls are specified in the
mesh asset data. The use of GImpact shapes should make some mechanical
physics more stable.
---
 bin/lib32/BulletSim.dll   | Bin 982528 -> 982528 bytes
 bin/lib32/libBulletSim.so | Bin 2271520 -> 2271724 bytes
 bin/lib64/BulletSim.dll   | Bin 1222656 -> 1222656 bytes
 bin/lib64/libBulletSim.so | Bin 2454504 -> 2454796 bytes
 4 files changed, 0 insertions(+), 0 deletions(-)

(limited to 'bin')

diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll
index d63ee1d..bc0e222 100755
Binary files a/bin/lib32/BulletSim.dll and b/bin/lib32/BulletSim.dll differ
diff --git a/bin/lib32/libBulletSim.so b/bin/lib32/libBulletSim.so
index 03de631..e09dd27 100755
Binary files a/bin/lib32/libBulletSim.so and b/bin/lib32/libBulletSim.so differ
diff --git a/bin/lib64/BulletSim.dll b/bin/lib64/BulletSim.dll
index e155f0e..5fc09f6 100755
Binary files a/bin/lib64/BulletSim.dll and b/bin/lib64/BulletSim.dll differ
diff --git a/bin/lib64/libBulletSim.so b/bin/lib64/libBulletSim.so
index ac64a40..925269d 100755
Binary files a/bin/lib64/libBulletSim.so and b/bin/lib64/libBulletSim.so differ
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