From f49897a4195df5fbd00e2c16461bcebb36ce8f72 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 11 Feb 2012 02:26:53 +0000 Subject: Clamp ODE character velocity. Make ODE falling character 54m/s by default. If velocity reaches 256 in any vector then bad things happen with ODE, so we now clamp this value. In addition, a falling avatar is clamped by default at 54 m/s, which is the same as a falling skydiver. This also appears to be the value used on the linden lab grid. This should resolve http://opensimulator.org/mantis/view.php?id=5882 --- bin/OpenSimDefaults.ini | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'bin') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 62fe9d4..3fd3d31 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -655,6 +655,11 @@ world_gravityy = 0 world_gravityz = -9.8 + ; Terminal velocity of a falling avatar + ; This is the same http://en.wikipedia.org/wiki/Terminal_velocity#Examples + ; Max value is 255, min value is 0 + avatar_terminal_velocity = 54 + ; World Step size. (warning these are dangerous. Changing these will probably cause your scene to explode dramatically) ; reference: fps = (0.089/ODE_STEPSIZE) * 1000; world_stepsize = 0.0178 -- cgit v1.1 From 48b962c401057cc46bbf4d4768a21d940b306b60 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 14 Feb 2012 00:00:49 +0000 Subject: Update [XEngine] AppDomainLoading advice in OpenSim.ini.example --- bin/OpenSim.ini.example | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index d45f72b..2e620ff 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -573,10 +573,15 @@ ; DeleteScriptsOnStartup = true ;; Set this to true (the default) to load each script into a separate - ;; AppDomain. Setting this to false will load all script assemblies into the - ;; current AppDomain, which will reduce the per-script overhead at the - ;; expense of reduced security and the inability to garbage collect the - ;; script assemblies + ;; AppDomain. + ;; + ;; Setting this to false will load all script assemblies into the + ;; current AppDomain, which will significantly improve script loading times. + ;; It will also reduce initial per-script memory overhead. + ;; + ;; However, setting this to false will also prevent script DLLs from being unloaded from memory if the script is deleted. + ;; This may cause an OutOfMemory problem over time when avatars with scripted attachments move in and out of the region. + ;; Some Windows users have also reported script loading problems when AppDomainLoading = false ; AppDomainLoading = true ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl -- cgit v1.1 From 33e66107be53e7f4e154251b2f881499ab596ca1 Mon Sep 17 00:00:00 2001 From: PixelTomsen Date: Mon, 13 Feb 2012 00:58:28 +0100 Subject: Fix: Lightshare Module(Windlight)-Region settings are not applicable for database sqlite mantis: http://opensimulator.org/mantis/view.php?id=5888 --- bin/OpenSim.ini.example | 1 - bin/OpenSimDefaults.ini | 1 - 2 files changed, 2 deletions(-) (limited to 'bin') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 2e620ff..a820ddf 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -484,7 +484,6 @@ ;; such as the Meta7 viewer. ;; It has no ill effect on viewers which do not support server-side ;; windlight settings. - ;; Currently we only have support for MySQL databases. ; enable_windlight = false diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 3fd3d31..fab2c47 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -1070,7 +1070,6 @@ [LightShare] ; This enables the transmission of Windlight scenes to supporting clients, such as the Meta7 viewer. ; It has no ill effect on viewers which do not support server-side windlight settings. - ; Currently we only have support for MySQL databases. enable_windlight = false -- cgit v1.1