From 2cd56014a7dfb93d450720278897fbd4b05a1e3e Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Mon, 28 Jan 2013 06:21:51 -0800 Subject: BulletSim: update Bullet with profiling disabled. This seems to fix the memory leak problem. --- bin/lib64/libBulletSim.so | Bin 1858716 -> 1834903 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'bin/lib64/libBulletSim.so') diff --git a/bin/lib64/libBulletSim.so b/bin/lib64/libBulletSim.so index 36674f0..a695fa4 100755 Binary files a/bin/lib64/libBulletSim.so and b/bin/lib64/libBulletSim.so differ -- cgit v1.1 From e9aff0a91d6a4d02498ce45759389bb09b34fcbc Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Mon, 28 Jan 2013 15:11:50 -0800 Subject: BulletSim: do not zero an avatar's standing velocity if it is standing on a moving object. Rearrange pre/post action subscription code to put more in locks. Add meshmerizer params to BulletSimTestUtil scene creation (and fix line endings). Rebuilt version of DLLs and SOs with cleaned up code and no profiling for sure. --- bin/lib64/libBulletSim.so | Bin 1834903 -> 1834927 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'bin/lib64/libBulletSim.so') diff --git a/bin/lib64/libBulletSim.so b/bin/lib64/libBulletSim.so index a695fa4..9382751 100755 Binary files a/bin/lib64/libBulletSim.so and b/bin/lib64/libBulletSim.so differ -- cgit v1.1