From 2cd56014a7dfb93d450720278897fbd4b05a1e3e Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Mon, 28 Jan 2013 06:21:51 -0800 Subject: BulletSim: update Bullet with profiling disabled. This seems to fix the memory leak problem. --- bin/lib32/BulletSim.dll | Bin 551424 -> 545792 bytes bin/lib32/libBulletSim.so | Bin 1720231 -> 1689992 bytes 2 files changed, 0 insertions(+), 0 deletions(-) (limited to 'bin/lib32') diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll index b46837f..d8be6c7 100755 Binary files a/bin/lib32/BulletSim.dll and b/bin/lib32/BulletSim.dll differ diff --git a/bin/lib32/libBulletSim.so b/bin/lib32/libBulletSim.so index a2e6f3c..e188cbf 100755 Binary files a/bin/lib32/libBulletSim.so and b/bin/lib32/libBulletSim.so differ -- cgit v1.1 From e9aff0a91d6a4d02498ce45759389bb09b34fcbc Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Mon, 28 Jan 2013 15:11:50 -0800 Subject: BulletSim: do not zero an avatar's standing velocity if it is standing on a moving object. Rearrange pre/post action subscription code to put more in locks. Add meshmerizer params to BulletSimTestUtil scene creation (and fix line endings). Rebuilt version of DLLs and SOs with cleaned up code and no profiling for sure. --- bin/lib32/BulletSim.dll | Bin 545792 -> 545280 bytes bin/lib32/libBulletSim.so | Bin 1689992 -> 1690012 bytes 2 files changed, 0 insertions(+), 0 deletions(-) (limited to 'bin/lib32') diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll index d8be6c7..24dffac 100755 Binary files a/bin/lib32/BulletSim.dll and b/bin/lib32/BulletSim.dll differ diff --git a/bin/lib32/libBulletSim.so b/bin/lib32/libBulletSim.so index e188cbf..7e3ed20 100755 Binary files a/bin/lib32/libBulletSim.so and b/bin/lib32/libBulletSim.so differ -- cgit v1.1