From 60fa75ac0466101654c6043d0366965da34c35bc Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Mon, 31 Dec 2007 03:33:21 +0000 Subject: Standard library folders can now be configued in the xml in inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently showing up as texture folders, even though they are configured with the same types as the agent inventory folders. This should be resolved soon. --- bin/inventory/README.txt | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'bin/inventory/README.txt') diff --git a/bin/inventory/README.txt b/bin/inventory/README.txt index 003a18a..fdbbbdc 100644 --- a/bin/inventory/README.txt +++ b/bin/inventory/README.txt @@ -1,6 +1,14 @@ README -Inventory configuration is carried out here. Currently, you can add new items to OpenSimLibrary/OpenSimLibrary.xml, +The standard common inventory library is configured here. You can add new inventory +folders to the standard library by editing OpenSimLibary/OpenSimLibraryFolders.xml +You can also add new inventory items to OpenSimLibrary/OpenSimLibrary.xml, as long as they have a corresponding asset entry in bin/OpenSimAssetSet.xml. +The same set of folders and items must be present in the configuration of both +the grid servers and all the regions. The reasons for this are historical - +this restriction will probably be lifted in the future, at which point the +inventory items and folders will only need to be configured on the grid inventory +server (assuming you are running in grid mode rather than standalone) + Inventory_Default.xml and Inventory_Library.xml are unused at the moment. -- cgit v1.1