From d17314f331a40f58bae6ae891bc87f018c430450 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 13 Mar 2009 17:34:11 +0000 Subject: * Config preview round 2 --- .../region/physics/engines/ode.ini.example | 161 --------------------- .../scripting/engines/dotnetengine.ini.example | 128 ---------------- .../region/scripting/engines/mrm.ini.example | 12 -- .../region/scripting/engines/xengine.ini.example | 88 ----------- .../region/scripting/ll-functions.ini.example | 18 --- .../region/scripting/regionready.ini.example | 20 --- .../region/scripting/smtp.ini.example | 19 --- .../region/user/chat/chat.ini.example | 20 --- .../region/user/chat/irc.ini.example | 61 -------- .../region/user/chat/messaging.ini.example | 12 -- .../region/user/concierge.ini.example | 37 ----- .../region/user/economy.ini.example | 64 -------- .../region/user/voice/asterisk.ini.example | 23 --- .../region/user/voice/voice.ini.example | 17 --- .../region/world/contentmanagement/cms.ini.example | 11 -- .../contentmanagement/datasnapshot.ini.example | 33 ----- .../region/world/contentmanagement/svn.ini.example | 17 --- .../region/world/sun.ini.example | 20 --- .../region/world/trees.ini.example | 15 -- 19 files changed, 776 deletions(-) delete mode 100644 bin/config.preview.donotuseyet/region/physics/engines/ode.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/scripting/engines/dotnetengine.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/scripting/engines/mrm.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/scripting/engines/xengine.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/scripting/ll-functions.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/scripting/regionready.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/scripting/smtp.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/user/chat/chat.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/user/chat/irc.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/user/chat/messaging.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/user/concierge.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/user/economy.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/user/voice/asterisk.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/user/voice/voice.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/world/contentmanagement/cms.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/world/contentmanagement/datasnapshot.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/world/contentmanagement/svn.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/world/sun.ini.example delete mode 100644 bin/config.preview.donotuseyet/region/world/trees.ini.example (limited to 'bin/config.preview.donotuseyet/region') diff --git a/bin/config.preview.donotuseyet/region/physics/engines/ode.ini.example b/bin/config.preview.donotuseyet/region/physics/engines/ode.ini.example deleted file mode 100644 index ec9380a..0000000 --- a/bin/config.preview.donotuseyet/region/physics/engines/ode.ini.example +++ /dev/null @@ -1,161 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[ODEPhysicsSettings] - ;## - ;## World Settings - ;## - - ;Gravity. Feel like falling up? change world_gravityz to 9.8 instead of -9.8. m/s - world_gravityx = 0 - world_gravityy = 0 - world_gravityz = -9.8 - - ; World Step size. (warning these are dangerous. Changing these will probably cause your scene to explode dramatically) - ; reference: fps = (0.09375/ODE_STEPSIZE) * 1000; - world_stepsize = 0.020 - world_internal_steps_without_collisions = 10 - - ;World Space settings. Affects memory consumption vs Collider CPU time for avatar and physical prim - world_hashspace_size_low = -4 - world_hashSpace_size_high = 128 - - ;Dynamic space settings Affects memory consumption vs Collider CPU time for static prim - meters_in_small_space = 29.9 - small_hashspace_size_low = -4 - small_hashspace_size_high = 66 - - ; ## - ; ## Contact properties. (the stuff that happens when things come in contact with each other) - ; ## - - ; surface layer around geometries other geometries can sink into before generating a contact - world_contact_surface_layer = 0.001 - - ; Filtering Collisions helps keep things stable physics wise, but sometimes - ; it can be over zealous. If you notice bouncing, chances are it's being just - ; that - filter_collisions = false - - ; Non Moving Terrain Contact (avatar isn't moving) - nm_terraincontact_friction = 255.0 - nm_terraincontact_bounce = 0.1 - nm_terraincontact_erp = 0.1025 - - ; Moving Terrain Contact (avatar is moving) - m_terraincontact_friction = 75.0 - m_terraincontact_bounce = 0.05 - m_terrainContact_erp = 0.05025 - - ; Moving Avatar to object Contact - m_avatarobjectcontact_friction = 75.0 - m_avatarobjectcontact_bounce = 0.1 - - ; Object to Object Contact and Non-Moving Avatar to object - objectcontact_friction = 250.0 - objectcontact_bounce = 0.2 - - ; ## - ; ## Avatar Control - ; ## - - ; PID Controller Settings. These affect the math that causes the avatar to reach the - ; desired velocity - ; See http://en.wikipedia.org/wiki/PID_controller - - av_pid_derivative_linux = 2200.0 - av_pid_proportional_linux = 900.0; - - av_pid_derivative_win = 2200.0 - av_pid_proportional_win = 900.0; - - ;girth of the avatar. Adds radius to the height also - av_capsule_radius = 0.37 - - ; Max force permissible to use to keep the avatar standing up straight - av_capsule_standup_tensor_win = 550000 - av_capsule_standup_tensor_linux = 550000 - - ; used to calculate mass of avatar. - ; float AVvolume = (float) (Math.PI*Math.Pow(CAPSULE_RADIUS, 2)*CAPSULE_LENGTH); - ; av_density * AVvolume; - av_density = 80 - - ; use this value to cut 52% of the height the sim gives us - av_height_fudge_factor = 0.52 - - ; Movement. Smaller is faster. - - ; speed of movement with Always Run off - av_movement_divisor_walk = 1.3 - - ; speed of movement with Always Run on - av_movement_divisor_run = 0.8 - - ; When the avatar flies, it will be moved up by this amount off the ground (in meters) - minimum_ground_flight_offset = 3.0 - - ; ## - ; ## Object options - ; ## - - ; used in the mass calculation. - geometry_default_density = 10.000006836 - - ; amount of ODE steps where object is non moving for ODE to automatically put it to sleep - body_frames_auto_disable = 20 - - ; used to control llMove2Target - body_pid_derivative = 35 - body_pid_gain = 25 - - ; amount of time a geom/body will try to cross a region border before it gets disabled - geom_crossing_failures_before_outofbounds = 5 - - ; start throttling the object updates if object comes in contact with 3 or more other objects - geom_contactpoints_start_throttling = 3 - - ; send 1 update for every x updates below when throttled - geom_updates_before_throttled_update = 15 - - ; Used for llSetStatus. How rigid the object rotation is held on the axis specified - body_motor_joint_maxforce_tensor_linux = 5 - body_motor_joint_maxforce_tensor_win = 5 - - ; ## - ; ## Sculpted Prim settings - ; ## - - ; Do we want to mesh sculpted prim to collide like they look? - mesh_sculpted_prim = true - - ; number^2 non-physical level of detail of the sculpt texture. 32x32 - 1024 verticies - mesh_lod = 32 - - ; number^2 physical level of detail of the sculpt texture. 16x16 - 256 verticies - mesh_physical_lod = 16 - - ; ## - ; ## Physics logging settings - logfiles are saved to *.DIF files - ; ## - - ; default is false - ;physics_logging = true - ;; every n simulation iterations, the physics snapshot file is updated - ;physics_logging_interval = 50 - ;; append to existing physics logfile, or overwrite existing logfiles? - ;physics_logging_append_existing_logfile = true - - ; ## - ; ## Joint support - ; ## - - ; if you would like physics joints to be enabled through a special naming convention in the client, set this to true. - ; (see NINJA Physics documentation, http://opensimulator.org/wiki/NINJA_Physics) - ; default is false - ;use_NINJA_physics_joints = true diff --git a/bin/config.preview.donotuseyet/region/scripting/engines/dotnetengine.ini.example b/bin/config.preview.donotuseyet/region/scripting/engines/dotnetengine.ini.example deleted file mode 100644 index ee624de..0000000 --- a/bin/config.preview.donotuseyet/region/scripting/engines/dotnetengine.ini.example +++ /dev/null @@ -1,128 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[ScriptEngine.DotNetEngine] - Enabled = true - - ScriptDelayFactor = 1.0 - ScriptDistanceLimitFactor = 1.0 - - ; - ; These settings are specific to DotNetEngine script engine - ; Other script engines based on OpenSim.Region.ScriptEngine.Common.dll will have almost identical settings, but in another section of this config file. - ; - - ; When a script receives an event the event is queued. - ; Any free thread will start executing this event. One script can only have one event executed simultaneously. - ; If you have only one thread, and one script has a loop or does a lot of work, then no other scripts can run at the same time. - ; Same if you have 10 threads, then only 10 scripts can be run simultaneously. - ; But because most scripts exit after their task, the threads are free to go on to the next script. - - ; Refresh ScriptEngine config options (these settings) every xx seconds - ; 0 = Do not refresh - ; Set it to number of seconds between refresh, for example 30. - ; Will allow you to change ScriptEngine settings while server is running just by using "CONFIG SET" on console - ; For example to increase or decrease number of threads: CONFIG SET NumberOfScriptThreads 10 - ; NOTE! Disabled for now. Feature does not work. - RefreshConfig=0 - - ; Number of threads to use for script event execution - ; Threads are shared across all regions - NumberOfScriptThreads=2 - - ; Script event execution thread priority inside application. - ; Valid values: Lowest, BelowNormal, Normal, AboveNormal, Highest - ScriptThreadPriority=BelowNormal - - ; How long MAX should a script event be allowed to run (per event execution)? - ; Do not set this too low (like 50ms) as there are some time wasted in simply executing a function - ; There is also a small speed penalty for every kill that is made - MaxEventExecutionTimeMs=5000 - - ; Should we enable the max script event execution thread to look for scripts that exceed their timeslice? - EnforceMaxEventExecutionTime=true - - ; Should we stop the script completely when time exceeds? - ; This is useful if you have a high and want to deactivate scripts that go wrong - ; Note that for example physics engine can slow down the system and make scripts spend more time - DeactivateScriptOnTimeout=false - - ; If no scripts have executed in this pass how long should we sleep before checking again - ; Impact: - ; Too low and you will waste lots of CPU - ; Too high and people touching object or similar will have to wait up to this amount of time before script responding - SleepTimeIfNoScriptExecutionMs=50 - - ; AppDomains are used for two things: - ; * Security: Scripts inside AppDomains are limited in permissions. - ; * Script unloading: When a script is deactivated it can not be unloaded. Only whole AppDomains can be unloaded. - ; AppDomains are therefore only unloaded once ALL active scripts inside it has been deactivated (removed from prims). - ; Each AppDomain has some memory overhead. But leaving dead scripts in memory also has memory overhead. - ScriptsPerAppDomain=1 - - ; MaintenanceLoop - ; How often to run maintenance loop - ; Maintenance loop is doing: script compile/load, script unload, reload config, adjust running config and enforce max execution time - MaintenanceLoopms=50 - - ; How many maintenanceloops between each of these. - ; (if 2 then function will be executed every MaintenanceLoopms*2 ms) - ; Script loading/unloading - - ; How long load/unload thread should sleep if there is nothing to do - ; Higher value makes it respond slower when scripts are added/removed from prims - ; But once active it will process all in queue before sleeping again - MaintenanceLoopTicks_ScriptLoadUnload=1 - - ; Other tasks - ; check if we need to reload config, adjust running config and enforce max execution time - MaintenanceLoopTicks_Other=10 - - ; Allow the use of os* functions (some are dangerous) - ; Default is false - AllowOSFunctions = false - - ; Threat level to allow if os functions are enabled - ; One of None, VeryLow, Low, Moderate, High, VeryHigh, Severe - ; Default is VeryLow - OSFunctionThreatLevel = VeryLow - - ; Maximum number of items in load/unload queue before we start rejecting loads - ; Note that we will only be rejecting load. Unloads will still be able to queue. - LoadUnloadMaxQueueSize=100 - - ; Maximum number of (LSL) events that can be queued before new events are ignored. - EventExecutionMaxQueueSize=300 - - ; Async LL command sleep - ; If no async LL commands are waiting, how long should thread sleep before checking again - ; Async LL commands are LSL-commands that causes an event to be fired back with result - ; currently unused - ; AsyncLLCommandLoopms=50 - - ; When script is converted from LSL to C#, or just plain compiled, a copy of the script source will be put in the ScriptEngine folder - WriteScriptSourceToDebugFile=false - - ; Specify default script compiler - ; If you do not specify //cs, //vb, //js or //lsl tag as the first characters of your script then the default compiler will be chosen - ; Valid languages are: lsl, cs, js and vb - DefaultCompileLanguage=lsl - - ; Specify what compilers are allowed to be used - ; Note vb only works on Windows for now (Mono lacks VB compile support) - ; Valid languages are: lsl, cs, js and vb - ; AllowedCompilers=lsl,cs,js,vb. *warning*, non lsl languages have access to static methods such as System.IO.File. Enable at your own risk. - AllowedCompilers=lsl - - ; Compile scripts with debugging - ; Probably a thousand times slower, but gives you a line number when something goes wrong. - CompileWithDebugInformation=true - - ; Remove old scripts on next startup - ; currently unused - ;CleanUpOldScriptsOnStartup=true diff --git a/bin/config.preview.donotuseyet/region/scripting/engines/mrm.ini.example b/bin/config.preview.donotuseyet/region/scripting/engines/mrm.ini.example deleted file mode 100644 index 0c194ae..0000000 --- a/bin/config.preview.donotuseyet/region/scripting/engines/mrm.ini.example +++ /dev/null @@ -1,12 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[MRM] - ; Enables the Mini Region Modules Script Engine. WARNING: SECURITY RISK. - ; default is false - Enabled = false diff --git a/bin/config.preview.donotuseyet/region/scripting/engines/xengine.ini.example b/bin/config.preview.donotuseyet/region/scripting/engines/xengine.ini.example deleted file mode 100644 index b65e422..0000000 --- a/bin/config.preview.donotuseyet/region/scripting/engines/xengine.ini.example +++ /dev/null @@ -1,88 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[XEngine] - ; Enable this engine in this OpenSim instance - Enabled = true - - ; How many threads to keep alive even if nothing is happening - MinThreads = 2 - - ; How many threads to start at maximum load - MaxThreads = 100 - - ; Time a thread must be idle (in seconds) before it dies - IdleTimeout = 60 - - ; Thread priority ("Lowest", "BelowNormal", "Normal", "AboveNormal", "Highest") - Priority = "BelowNormal" - - ; Maximum number of events to queue for a script (excluding timers) - MaxScriptEventQueue = 300 - - ; Stack size per thread created - ThreadStackSize = 262144 - - ; Rate to poll for asynchronous command replies (ms) - ; currently unused - ;AsyncLLCommandLoopms = 50 - - ; Save the source of all compiled scripts - WriteScriptSourceToDebugFile = false - - ; Default language for scripts - DefaultCompileLanguage = lsl - - ; List of allowed languages (lsl,vb,js,cs) - ; AllowedCompilers=lsl,cs,js,vb. - ; *warning*, non lsl languages have access to static methods such as System.IO.File. Enable at your own risk. - AllowedCompilers=lsl - - ; Compile debug info (line numbers) into the script assemblies - CompileWithDebugInformation = true - - ; Allow the use of os* functions (some are dangerous) - AllowOSFunctions = false - - ; Threat level to allow, one of None, VeryLow, Low, Moderate, High, VeryHigh, Severe - OSFunctionThreatLevel = VeryLow - - ; Interval (s) between background save of script states - SaveInterval = 120 - - ; Interval (s) between maintenance runs (0 = disable) - MaintenanceInterval = 10 - - ; Time a script can spend in an event handler before it is interrupted - EventLimit = 30 - - ; If a script overruns it's event limit, kill the script? - KillTimedOutScripts = false - - ; Sets the multiplier for the scripting delays - ScriptDelayFactor = 1.0 - - ; The factor the 10 m distances llimits are multiplied by - ScriptDistanceLimitFactor = 1.0 - - ; OS Functions enable/disable - ; For each function, you can add one line, as shown - ; The default for all functions allows them if below threat level - - ; true allows the use of the function unconditionally - ; Allow_osSetRegionWaterHeight = true - - ; false disables the function completely - ; Allow_osSetRegionWaterHeight = false - - ; Comma separated list of UUIDS allows the function for that list of UUIDS - ; Allow_osSetRegionWaterHeight = 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb - - ; Allow for llCreateLink and llBreakLink to work without asking for permission - ; only enable this in a trusted environment otherwise you may be subject to hijacking - ; AutomaticLinkPermission = false diff --git a/bin/config.preview.donotuseyet/region/scripting/ll-functions.ini.example b/bin/config.preview.donotuseyet/region/scripting/ll-functions.ini.example deleted file mode 100644 index e7ab7a9..0000000 --- a/bin/config.preview.donotuseyet/region/scripting/ll-functions.ini.example +++ /dev/null @@ -1,18 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[LL-Functions] - ; Set the following to true to allow administrator owned scripts to execute console commands - ; currently unused - ; AllowosConsoleCommand=false - - AllowGodFunctions = false - - ; Maximum number of llListen events we allow per script - ; Set this to 0 to have no limit imposed. - max_listens_per_script = 64 diff --git a/bin/config.preview.donotuseyet/region/scripting/regionready.ini.example b/bin/config.preview.donotuseyet/region/scripting/regionready.ini.example deleted file mode 100644 index e64139e..0000000 --- a/bin/config.preview.donotuseyet/region/scripting/regionready.ini.example +++ /dev/null @@ -1,20 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[RegionReady] - ; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled - ; default is false - enabled = false - - ; Channel on which to signal region readiness through a message - ; formatted as follows: "{server_startup|oar_file_load},{0|1},n,[oar error]" - ; - the first field indicating whether this is an initial server startup - ; - the second field is a number indicating whether the OAR file loaded ok (1 == ok, 0 == error) - ; - the third field is a number indicating how many scripts failed to compile - ; - "oar error" if supplied, provides the error message from the OAR load - channel_notify = -800 diff --git a/bin/config.preview.donotuseyet/region/scripting/smtp.ini.example b/bin/config.preview.donotuseyet/region/scripting/smtp.ini.example deleted file mode 100644 index 5b423ab..0000000 --- a/bin/config.preview.donotuseyet/region/scripting/smtp.ini.example +++ /dev/null @@ -1,19 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[SMTP] - - enabled=false - - ;enabled=true - ;internal_object_host=lsl.opensim.local - ;host_domain_header_from=127.0.0.1 - ;SMTP_SERVER_HOSTNAME=127.0.0.1 - ;SMTP_SERVER_PORT=25 - ;SMTP_SERVER_LOGIN=foo - ;SMTP_SERVER_PASSWORD=bar diff --git a/bin/config.preview.donotuseyet/region/user/chat/chat.ini.example b/bin/config.preview.donotuseyet/region/user/chat/chat.ini.example deleted file mode 100644 index 4e39256..0000000 --- a/bin/config.preview.donotuseyet/region/user/chat/chat.ini.example +++ /dev/null @@ -1,20 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[Chat] - ; Controls whether the chat module is enabled. Default is true. - enabled = true; - - ; Distance in meters that whispers should travel. Default is 10m - whisper_distance = 10 - - ; Distance in meters that ordinary chat should travel. Default is 30m - say_distance = 30 - - ; Distance in meters that shouts should travel. Default is 100m - shout_distance = 100 diff --git a/bin/config.preview.donotuseyet/region/user/chat/irc.ini.example b/bin/config.preview.donotuseyet/region/user/chat/irc.ini.example deleted file mode 100644 index a94a89e..0000000 --- a/bin/config.preview.donotuseyet/region/user/chat/irc.ini.example +++ /dev/null @@ -1,61 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -; Uncomment the following for IRC bridge -; experimental, so if it breaks... keep both parts... yada yada -; also, not good error detection when it fails -;[IRC] - ;enabled = true ; you need to set this otherwise it won't connect - ;server = name.of.irc.server.on.the.net - ;; user password - only use this if the server requires one - ;password = mypass - ;nick = OpenSimBotNameProbablyMakeThisShorter - ;channel = #the_irc_channel_you_want_to_connect_to - ;port = 6667 - ;; channel to listen for configuration commands - ;commands_enabled = false - ;command_channel = 2777 - ;report_clients = true - ;; relay private chat connections - ;; relay_private_channels = true: will relay IRC chat from/to private in-world channels - ;; relay_private_channel_out -- channel to send messages out to the IRC bridge - ;; relay_private_channel_in -- channel to receive message from the IRC bridge - ;; relay_chat = false: IRC bridge will not relay normal chat - ;; access_password -- simple security device - ;; - ;; so, to just relay chat from an IRC channel to in-world region and vice versa: - ;; - ;; relay_private_channels = false - ;; relay_chat = true - ;; - ;; to relay chat only to/from private in-world channels: - ;; - ;; relay_chat = false - ;; relay_private_channels = true - ;; relay_private_channel_in = 2226 - ;; relay_private_channel_out = 2225 - ;; - ;; in this example, all chat coming in from IRC will be send out via - ;; in-world channel 2226, and all chat from in-world channel 2225 will - ;; be relayed to the IRC channel. - ;; - ;relay_private_channels = false - ;relay_private_channel_in = 2226 - ;relay_private_channel_out = 2225 - ;relay_chat = true - ;access_password = foobar - - ;fallback_region = name of "default" region - ;MSGformat fields : 0=botnick, 1=user, 2=region, 3=message - ; must start with "PRIVMSG {0} : " or irc server will get upset - ;for : : - ;msgformat = "PRIVMSG {0} :<{1} in {2}>: {3}" - ;for : - : - msgformat = "PRIVMSG {0} : {3} - {1} of {2}" - ;for : - from : - ;msgformat = "PRIVMSG {0} : {3} - from {1}" diff --git a/bin/config.preview.donotuseyet/region/user/chat/messaging.ini.example b/bin/config.preview.donotuseyet/region/user/chat/messaging.ini.example deleted file mode 100644 index f7f708b..0000000 --- a/bin/config.preview.donotuseyet/region/user/chat/messaging.ini.example +++ /dev/null @@ -1,12 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[Messaging] - ; Control which region module is used for instant messaging. - ; Default is InstantMessageModule (this is the name of the core IM module as well as the setting) - InstantMessageModule = InstantMessageModule diff --git a/bin/config.preview.donotuseyet/region/user/concierge.ini.example b/bin/config.preview.donotuseyet/region/user/concierge.ini.example deleted file mode 100644 index 0f6f051..0000000 --- a/bin/config.preview.donotuseyet/region/user/concierge.ini.example +++ /dev/null @@ -1,37 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[Concierge] - ; Enable concierge module - ; Default is false - enabled = false - - ; name of the concierge - whoami = "jeeves" - - ; password for updating the welcome message templates via XmlRpc - password = SECRET - - ; regex specifying for which regions concierge service is desired; if - ; empty, then for all - regions = "^MeetingSpace-" - - ; for each region that matches the regions regexp you can provide - ; (optionally) a welcome template using format substitution: - ; {0} is replaced with the name of the avatar entering the region - ; {1} is replaced with the name of the region - ; {2} is replaced with the name of the concierge (whoami variable above) - - welcomes = /path/to/welcome/template/directory - - ; Concierge can send attendee lists to an event broker whenever an - ; avatar enters or leaves a concierged region. the URL is subject - ; to format substitution: - ; {0} is replaced with the region's name - ; {1} is replaced with the region's UUID - broker = "http://broker.place.com/{1}" diff --git a/bin/config.preview.donotuseyet/region/user/economy.ini.example b/bin/config.preview.donotuseyet/region/user/economy.ini.example deleted file mode 100644 index 33343bf..0000000 --- a/bin/config.preview.donotuseyet/region/user/economy.ini.example +++ /dev/null @@ -1,64 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[Economy] - ; These economy values get used in the BetaGridLikeMoneyModule. - This module is for demonstration only - - ; In grid mode, use this currency XMLRPC server. Leave blank for normal functionality - CurrencyServer = "" - ; "http://192.168.1.127/currency.php" - - ; In grid mode, this is the land XMLRPC server. Leave blank for normal functionality - LandServer = "" - ;"http://192.168.1.127/landtool.php" - - ; 45000 is the highest value that the sim could possibly report because of protocol constraints - ObjectCapacity = 45000 - - ; Money Unit fee to upload textures, animations etc - PriceUpload = 0 - - ; Money Unit fee to create groups - PriceGroupCreate = 0 - - ; This is the account Money goes to for fees. Remember, economy requires that money circulates somewhere... even if it's an upload fee - EconomyBaseAccount = 00000000-0000-0000-0000-000000000000 - - ; This is the type of user that will pay fees. - ; Set this to 2 for users, estate managers and Estate Owners - ; Set this to 1 for Users and Estate Managers - ; Set this to 0 for Users only. - ; -1 disables - UserLevelPaysFees = -1 - - ; Amount to give to user as a stipend - UserStipend = 1000 - - ; When a user gets low on money units and logs off, then logs back on, issue a new stipend if they have less money units then this - ; amount. Be aware that the account money isn't stored anywhere so users will get a stipend if you restart the simulator - IssueStipendWhenClientIsBelowAmount = 10 - - ; If this is true, the simulator will remember account balances until the simulator is shutdown or restarted. - KeepMoneyAcrossLogins = true - - ; We don't really know what the rest of these values do. These get sent to the client - ; These taken from Agni at a Public Telehub. Change at your own risk. - ObjectCount = 0 - PriceEnergyUnit = 100 - PriceObjectClaim = 10 - PricePublicObjectDecay = 4 - PricePublicObjectDelete = 4 - PriceParcelClaim = 1 - PriceParcelClaimFactor = 1 - - PriceRentLight = 5 - TeleportMinPrice = 2 - TeleportPriceExponent = 2 - EnergyEfficiency = 1 - PriceObjectRent = 1 - PriceObjectScaleFactor = 10 - PriceParcelRent = 1 diff --git a/bin/config.preview.donotuseyet/region/user/voice/asterisk.ini.example b/bin/config.preview.donotuseyet/region/user/voice/asterisk.ini.example deleted file mode 100644 index fc0b0e8..0000000 --- a/bin/config.preview.donotuseyet/region/user/voice/asterisk.ini.example +++ /dev/null @@ -1,23 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[AsteriskVoice] - ; PLEASE NOTE that we don't have voice support in OpenSim quite yet - these configuration options are stubs - enabled = false - ; SIP account server domain - sip_domain = testserver.com - ; SIP conf server domain - conf_domain = testserver.com - ; URL of the asterisk opensim frontend - asterisk_frontend = http://testserver.com:49153/ - ; password for the asterisk frontend XmlRpc calls - asterisk_password = bah-humbug - ; timeout for XmlRpc calls to asterisk front end (in ms) - asterisk_timeout = 3000 - ; salt for asterisk nonces - asterisk_salt = paluempalum diff --git a/bin/config.preview.donotuseyet/region/user/voice/voice.ini.example b/bin/config.preview.donotuseyet/region/user/voice/voice.ini.example deleted file mode 100644 index 6485f20..0000000 --- a/bin/config.preview.donotuseyet/region/user/voice/voice.ini.example +++ /dev/null @@ -1,17 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[Voice] - ; PLEASE NOTE that we don't have voice support in OpenSim quite yet - these configuration options are stubs - enabled = false - ; This is not supported by the SLViewer right now and - ; hardcoded within the SL Viewer. Maybe it will be - ; changed in future. :-) - account_management_server = https://www.bhr.vivox.com/api2 - ; Global SIP Server for conference calls - sip_domain = testserver.com diff --git a/bin/config.preview.donotuseyet/region/world/contentmanagement/cms.ini.example b/bin/config.preview.donotuseyet/region/world/contentmanagement/cms.ini.example deleted file mode 100644 index d5a624d..0000000 --- a/bin/config.preview.donotuseyet/region/world/contentmanagement/cms.ini.example +++ /dev/null @@ -1,11 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -;[CMS] - ;enabled = true - ;channel = 345 diff --git a/bin/config.preview.donotuseyet/region/world/contentmanagement/datasnapshot.ini.example b/bin/config.preview.donotuseyet/region/world/contentmanagement/datasnapshot.ini.example deleted file mode 100644 index 285fccf..0000000 --- a/bin/config.preview.donotuseyet/region/world/contentmanagement/datasnapshot.ini.example +++ /dev/null @@ -1,33 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[DataSnapshot] - ; The following set of configs pertains to search. - ; Set index_sims to true to enable search engines to index your searchable data - ; If false, no data will be exposed, DataSnapshot module will be off, and you can ignore the rest of these search-related configs - ; default is false - index_sims = false - - ; The variable data_exposure controls what the regions expose: - ; minimum: exposes only things explicitly marked for search - ; all: exposes everything - data_exposure = minimum - - ; If search is on, change this to your grid name; will be ignored for standalones - gridname = "OSGrid" - - ; Period between data snapshots, in seconds. 20 minutes, for starters, so that you see the initial changes fast. - ; Later, you may want to increase this to 3600 (1 hour) or more - default_snapshot_period = 1200 - - ; This will be created in bin, if it doesn't exist already. It will hold the data snapshots. - snapshot_cache_directory = "DataSnapshot" - - ; This semicolon-separated string serves to notify specific data services about the existence - ; of this sim. Uncomment if you want to index your data with this and/or other search providers. - ;data_services="http://metaverseink.com/cgi-bin/register.py" diff --git a/bin/config.preview.donotuseyet/region/world/contentmanagement/svn.ini.example b/bin/config.preview.donotuseyet/region/world/contentmanagement/svn.ini.example deleted file mode 100644 index 802c143..0000000 --- a/bin/config.preview.donotuseyet/region/world/contentmanagement/svn.ini.example +++ /dev/null @@ -1,17 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[SVN] - Enabled = false - Directory = SVNmodule\repo - URL = "svn://your.repo.here/" - Username = "user" - Password = "password" - ImportOnStartup = false - Autosave = false - AutoSavePeriod = 15 ; Number of minutes between autosave backups diff --git a/bin/config.preview.donotuseyet/region/world/sun.ini.example b/bin/config.preview.donotuseyet/region/world/sun.ini.example deleted file mode 100644 index b98a74e..0000000 --- a/bin/config.preview.donotuseyet/region/world/sun.ini.example +++ /dev/null @@ -1,20 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -; Uncomment the following to control the progression of daytime -; in the Sim. The defaults are what is shown below -;[Sun] - ; number of wall clock hours for an opensim day. 24.0 would mean realtime - ;day_length = 4 - ; Year length in days - ;year_length = 60 - ; Day to Night Ratio - ;day_night_offset = 0.45 - ; send a Sun update every update_interval # of frames. A lower number will - ; make for smoother sun transition at the cost of network - ;update_interval = 100 diff --git a/bin/config.preview.donotuseyet/region/world/trees.ini.example b/bin/config.preview.donotuseyet/region/world/trees.ini.example deleted file mode 100644 index f3151ef..0000000 --- a/bin/config.preview.donotuseyet/region/world/trees.ini.example +++ /dev/null @@ -1,15 +0,0 @@ -; This file shows initialization defaults for OpenSimulator. If you want to override these -; please copy/rename this file from .ini.example file to .ini. For example -; -; chat.ini.example => chat.ini -; -; or you can copy and paste the settings from this file directly to bin/OpenSim.ini -; - -[Trees] - ; Enable this to allow the tree module to manage your sim trees, including growing, reproducing and dying - ; default is false - active_trees = false - - ; Density of tree population - tree_density = 1000.0 -- cgit v1.1