From 46de2693ce40da1367e1b5c8ea1732104de9b83a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Thu, 14 Mar 2013 23:17:48 +1000 Subject: Add IG specific config. --- bin/config-include/GridCommon.ini | 300 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 300 insertions(+) create mode 100644 bin/config-include/GridCommon.ini (limited to 'bin/config-include/GridCommon.ini') diff --git a/bin/config-include/GridCommon.ini b/bin/config-include/GridCommon.ini new file mode 100644 index 0000000..de9dc2f --- /dev/null +++ b/bin/config-include/GridCommon.ini @@ -0,0 +1,300 @@ +; This is the main configuration file for an instance of OpenSim running in grid mode +; In particular, this one is set up for connecting to Infinite Grid. + +[DatabaseService] + ; + ; ### Choose the DB + ; + ; NOTE - both are commented out, you'l have to choose one yourself. + ; + + ; SQLite + ; Include-Storage = "config-include/storage/SQLiteStandalone.ini"; + + ; MySql + ; Uncomment these lines if you want to use mysql storage + ; Change the connection string to your db details + ;StorageProvider = "OpenSim.Data.MySQL.dll" + ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" + ; Uncomment this line if you are using MySQL and want to use a different database for estates + ; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database. + ; Most people won't need to do this so only uncomment if you know what you're doing. + ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" + + ; MSSQL + ; Uncomment these lines if you want to use MSSQL storage + ; Change the connection string to your db details + ; The value for server property is shown in your SQL Server Management Studio login dialog. + ; (This sample is the default of express edition) + ;StorageProvider = "OpenSim.Data.MSSQL.dll" + ;ConnectionString = "Server=localhost\SQLEXPRESS;Database=opensim;User Id=opensim; password=***;" + +[Modules] + ;; Choose one cache module and the corresponding config file, if it exists. + ;; Copy the config .example file into your own .ini file and adapt that. + ;; We recommend the use of the FlotsamAssetCache since this is most actively maintained. + + AssetCaching = "FlotsamAssetCache" + Include-FlotsamCache = "config-include/FlotsamCache.ini" + + ;AssetCaching = "CenomeMemoryAssetCache" + ;Include-CenomeCache = "config-include/CenomeCache.ini" + + ;AssetCaching = "GlynnTuckerAssetCache" + + ;; Optionally, the port for the LLProxyLoginModule module can be changed + ;Setup_LLProxyLoginModule = "9090/" + + ;; Authorization is not on by default, as it depends on external php + ;AuthorizationServices = "RemoteAuthorizationServicesConnector" + + ;; To allow the Teleport and Show on Map buttons to work properly (for search + ;; results containing locations). From ossearch module. + LandServices = "RemoteLandServicesConnector" + LandServiceInConnector = "true" + +[AssetService] + DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" + AssetLoaderArgs = "assets/AssetSets.xml" + + ; + ; Change this to your grid-wide asset server. Do not add a slash to the end of any of these addresses. + ; + AssetServerURI = "http://grid.infinitegrid.org:6003" + +[InventoryService] + ; + ; Change this to your grid-wide inventory server + ; + InventoryServerURI = "http://grid.infinitegrid.org:6003" + +[GridInfo] + ; + ; Change this to your grid info service + ; + GridInfoURI = "http://grid.infinitegrid.org:6002" + +[GridService] + ; + ; Change this to your grid-wide grid server + ; + GridServerURI = "http://grid.infinitegrid.org:6003" + AllowHypergridMapSearch = true + + ;; Directory for map tile images of linked regions + ; MapTileDirectory = "./maptiles" + MapTileDirectory = "caches/maptiles" + + ; === HG ONLY === + ;; Change this to the address of your Gatekeeper service + ;; (usually bundled with the rest of the services in one + ;; Robust server in port 8002, but not always) + Gatekeeper="http://grid.infinitegrid.org:6002" + +[Messaging] + ; === HG ONLY === + ;; Change this to the address of your Gatekeeper service + ;; (usually bundled with the rest of the services in one + ;; Robust server in port 8002, but not always) + Gatekeeper = "http://grid.infinitegrid.org:6002" + +[AvatarService] + ; + ; Change this to your grid-wide grid server + ; + AvatarServerURI = "http://grid.infinitegrid.org:6003" + +[PresenceService] + ; + ; Change this to your grid-wide presence server + ; + PresenceServerURI = "http://grid.infinitegrid.org:6003" + +[UserAccountService] + ; + ; Change this to your grid-wide user accounts server + ; + UserAccountServerURI = "http://grid.infinitegrid.org:6003" + +[GridUserService] + ; + ; Change this to your grid-wide user accounts server + ; + GridUserServerURI = "http://grid.infinitegrid.org:6003" + +[AuthenticationService] + ; + ; Change this to your grid-wide authentication server + ; + AuthenticationServerURI = "http://grid.infinitegrid.org:6003" + +[FriendsService] + ; + ; Change this to your grid-wide friends server + ; + FriendsServerURI = "http://grid.infinitegrid.org:6003" + +[HGInventoryAccessModule] + ; + ; === HG ONLY === + ; Change this to your server + ; accessible from other grids + ; + HomeURI = "http://grid.infinitegrid.org:6002" + Gatekeeper = "http://grid.infinitegrid.org:6002" + ;; If you want to protect your assets from being copied by foreign visitors + ;; uncomment the next line. You may want to do this on sims that have licensed content. + OutboundPermission = True + + ;; Send visual reminder to local users that their inventories are unavailable while they are traveling + ;; and available when they return. True by default. + ;RestrictInventoryAccessAbroad = True + + +[HGAssetService] + ; + ; === HG ONLY === + ; Change this to your server + ; accessible from other grids + ; + HomeURI = "http://grid.infinitegrid.org:6002" + + ;; The asset types that this grid can export to / import from other grids. + ;; Comma separated. + ;; Valid values are all the asset types in OpenMetaverse.AssetType, namely: + ;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText, + ;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh + ;; + ;; Leave blank or commented if you don't want to apply any restrictions. + ;; A more strict, but still reasonable, policy may be to disallow the exchange + ;; of scripts, like so: + ; DisallowExport ="LSLText" + ; DisallowImport ="LSLBytecode" + +[HGFriendsModule] + ; User level required to be able to send friendship invitations to foreign users + LevelHGFriends = 0; + +[UserAgentService] + ; + ; === HG ONLY === + ; Change this to your user agent server (HG robust) + ; + UserAgentServerURI = "http://grid.infinitegrid.org:6002" + +[MapImageService] + MapImageServerURI = "http://grid.infinitegrid.org:6003" + +[AuthorizationService] + ; If you have regions with access restrictions + ; specify them here using the convention + ; Region_ = + ; Valid flags are: + ; DisallowForeigners -- HG visitors not allowed + ; DisallowResidents -- only Admins and Managers allowed + ; Example: + ; Region_Test_1 = "DisallowForeigners" + + +;; From the original IG version - +[Profile] + ProfileURL = http://www.infinitegrid.org/os_beta/profile.php + + +[Search] + SearchURL = http://www.infinitegrid.org/os_beta/query.php + + +[DataSnapshot] + ;# {gridname} {index_sims:true} {Enter the name fo your grid} {} OSGrid + ;; If search is on, change this to your grid name; will be ignored for + ;; standalones + gridname = "InfiniteGrid" + + ;# {data_services} {index_sims:true} {Data service URLs to register with?} {} http://metaverseink.com/cgi-bin/register.py + ; This semicolon-separated string serves to notify specific data services + ; about the existence of this sim. Uncomment if you want to index your + ; data with this and/or other search providers. + data_services="http://www.infinitegrid.org/os_beta/register.php" + + +[Messaging] +;; From the original IG version - + InstantMessageModule = InstantMessageModule +; MessageTransferModule = MessageTransferModule +; MuteListModule = NSLMuteListModule + + ;# {OfflineMessageModule} {} {Module to use for offline message storage} {OfflineMessageModule *} + ;; Module to handle offline messaging. The core module requires an external + ;; web service to do this. See OpenSim wiki. + OfflineMessageModule = OfflineMessageModule + + ;# {OfflineMessageURL} {OfflineMessageModule:OfflineMessageModule} {URL of offline messaging service} {} + ;; URL of web service for offline message storage + OfflineMessageURL = http://www.infinitegrid.org/os_beta/offline.php + + ;# {MuteListModule} {OfflineMessageModule:OfflineMessageModule} {} {} MuteListModule + ;; Mute list handler (not yet implemented). MUST BE SET to allow offline + ;; messages to work + MuteListModule = MuteListModule + + ;# {MuteListURL} {OfflineMessageModule:OfflineMessageModule} {} {} http://yourserver/Mute.php + ;; URL of the web service that serves mute lists. Not currently used, but + ;; must be set to allow offline messaging to work. + MuteListURL = http://www.infinitegrid.org/os_beta/mute.php + + ;; Control whether group messages are forwarded to offline users. + ;; Default is true. + ;; This applies to the core groups module (Flotsam) only. + ForwardOfflineGroupMessages = false + + +[Groups] + ;# {Module} {Enabled:true} {Groups module to use? (Use GroupsModule to use Flotsam/Simian)} {} Default + ;; This is the current groups stub in Region.CoreModules.Avatar.Groups. + ;; All the other settings below only really apply to the Flotsam/SimianGrid + ;; GroupsModule. + ;; This module can use a PHP XmlRpc server from the Flotsam project at + ;; http://code.google.com/p/flotsam/ + ;; or from the SimianGrid project at http://code.google.com/p/openmetaverse + ; Module = Default + Module = GroupsModule + + ;# {MessagingEnabled} {Module:GroupsModule} {Is groups messaging enabled?} {true false} true + MessagingEnabled = true + + ;# {MessagingModule} {MessagingEnabled:true} {Module to use for groups messaging} {GroupsMessagingModule} GroupsMessagingModule + MessagingModule = GroupsMessagingModule + + ; Experimental option to only message cached online users rather than all users + ; Should make large group with few online members messaging faster, as the expense of more calls to ROBUST presence service + ; This currently only applies to the Flotsam XmlRpc backend + MessageOnlineUsersOnly = true + + ;# {ServicesConnectorModule} {Module:GroupsModule} {Service connector to use for groups} {XmlRpcGroupsServicesConnector SimianGroupsServicesConnector} XmlRpcGroupsServicesConnector + ;; Service connectors to the Groups Service as used in the GroupsModule. Select one depending on + ;; whether you're using a Flotsam XmlRpc backend or a SimianGrid backend + ServicesConnectorModule = XmlRpcGroupsServicesConnector + + ;# {GroupsServerURI} {Module:GroupsModule} {Groups Server URI} {} + ;; URI for the groups services + ;; e.g. http://yourxmlrpcserver.com/xmlrpc.php for Flotsam XmlRpc + ;; or http://mygridserver.com:82/Grid/ for SimianGrid + GroupsServerURI = "http://www.infinitegrid.org/os_beta/xmlrpc.php" + + ;# {NoticesEnabled} {Module:GroupsModule} {Enable group notices?} {true false} true + ;; Enable Group Notices + NoticesEnabled = true + + ;; This makes the Groups modules very chatty on the console. + DebugEnabled = false + + ;; XmlRpc Security settings. These must match those set on your backend + ;; groups service if the service is using these keys + XmlRpcServiceReadKey = Uffmzl93xvrZK1w6KWeMg25pls8zWBr7hhibNDqzVy8qH4J + XmlRpcServiceWriteKey = sgJfEs4nzRJ4GLlLGTRIqIYW6SPlUiu4MtauZkcmReuZaYh + +[Includes] + + ;; This is an example, you'll need to provide your own. + Include-Common = config/database.ini -- cgit v1.1