From bdfbe4d0e2abe56a317d8890a36cf5625e172602 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 24 Jul 2014 20:03:19 +0100
Subject: Add missing default female hair texture for Ruth avatar.
This was not in library assets despite being referred to in assets/BodyPartsAssetSet/base_hair.dat
Texture ID is 7ca39b4c-bd19-4699-aff7-f93fd03d3e7b
Taken from https://github.com/openmetaversefoundation/simiangrid/blob/master/Grid/default_assets/Default%20Female%20Hair-7ca39b4c-bd19-4699-aff7-f93fd03d3e7b.j2c
---
bin/assets/TexturesAssetSet/TexturesAssetSet.xml | 6 ++++++
bin/assets/TexturesAssetSet/femalehair.jp2 | Bin 0 -> 131038 bytes
2 files changed, 6 insertions(+)
create mode 100644 bin/assets/TexturesAssetSet/femalehair.jp2
(limited to 'bin/assets')
diff --git a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml
index a29ac38..f7e4367 100644
--- a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml
+++ b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml
@@ -343,6 +343,12 @@
+
diff --git a/bin/assets/TexturesAssetSet/femalehair.jp2 b/bin/assets/TexturesAssetSet/femalehair.jp2
new file mode 100644
index 0000000..15a1f36
Binary files /dev/null and b/bin/assets/TexturesAssetSet/femalehair.jp2 differ
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