From 82af9b7a78e09dc3ba432967e922cfd20e11692e Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Wed, 9 Jan 2008 23:28:50 +0000
Subject: Set svn:eol-style.
---
.../AnimationsAssetSet/AnimationsAssetSet.xml | 6 +-
bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml | 118 +--
bin/assets/ClothingAssetSet/ClothingAssetSet.xml | 32 +-
bin/assets/GesturesAssetSet/GesturesAssetSet.xml | 6 +-
bin/assets/LandmarksAssetSet/LandmarksAssetSet.xml | 6 +-
bin/assets/NotecardsAssetSet/NoteCardsAssetSet.xml | 32 +-
bin/assets/NotecardsAssetSet/exampleNote.txt | 2 +-
bin/assets/NotecardsAssetSet/welcomeNote.txt | 8 +-
bin/assets/ObjectsAssetSet/ObjectsAssetSet.xml | 6 +-
bin/assets/PhotosAssetSet/PhotosAssetSet.xml | 6 +-
bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml | 270 +++----
bin/assets/SoundsAssetSet/SoundsAssetSet.xml | 6 +-
bin/assets/TexturesAssetSet/TexturesAssetSet.xml | 832 ++++++++++-----------
bin/assets/TexturesAssetSet/licenses.txt | 74 +-
bin/assets/TexturesAssetSet/skins_license.txt | 8 +-
15 files changed, 706 insertions(+), 706 deletions(-)
(limited to 'bin/assets')
diff --git a/bin/assets/AnimationsAssetSet/AnimationsAssetSet.xml b/bin/assets/AnimationsAssetSet/AnimationsAssetSet.xml
index 727b5e5..3b9154a 100644
--- a/bin/assets/AnimationsAssetSet/AnimationsAssetSet.xml
+++ b/bin/assets/AnimationsAssetSet/AnimationsAssetSet.xml
@@ -1,3 +1,3 @@
-
-
-
+
+
+
diff --git a/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml b/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml
index ebae8ed..d548af0 100644
--- a/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml
+++ b/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml
@@ -1,59 +1,59 @@
-
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diff --git a/bin/assets/ClothingAssetSet/ClothingAssetSet.xml b/bin/assets/ClothingAssetSet/ClothingAssetSet.xml
index f3f3b39..4591261 100644
--- a/bin/assets/ClothingAssetSet/ClothingAssetSet.xml
+++ b/bin/assets/ClothingAssetSet/ClothingAssetSet.xml
@@ -1,16 +1,16 @@
-
-
-
-
+
+
+
+
diff --git a/bin/assets/GesturesAssetSet/GesturesAssetSet.xml b/bin/assets/GesturesAssetSet/GesturesAssetSet.xml
index 727b5e5..3b9154a 100644
--- a/bin/assets/GesturesAssetSet/GesturesAssetSet.xml
+++ b/bin/assets/GesturesAssetSet/GesturesAssetSet.xml
@@ -1,3 +1,3 @@
-
-
-
+
+
+
diff --git a/bin/assets/LandmarksAssetSet/LandmarksAssetSet.xml b/bin/assets/LandmarksAssetSet/LandmarksAssetSet.xml
index 727b5e5..3b9154a 100644
--- a/bin/assets/LandmarksAssetSet/LandmarksAssetSet.xml
+++ b/bin/assets/LandmarksAssetSet/LandmarksAssetSet.xml
@@ -1,3 +1,3 @@
-
-
-
+
+
+
diff --git a/bin/assets/NotecardsAssetSet/NoteCardsAssetSet.xml b/bin/assets/NotecardsAssetSet/NoteCardsAssetSet.xml
index 2fbf28a..a535aa0 100644
--- a/bin/assets/NotecardsAssetSet/NoteCardsAssetSet.xml
+++ b/bin/assets/NotecardsAssetSet/NoteCardsAssetSet.xml
@@ -1,16 +1,16 @@
-
-
-
-
+
+
+
+
diff --git a/bin/assets/NotecardsAssetSet/exampleNote.txt b/bin/assets/NotecardsAssetSet/exampleNote.txt
index 77365e4..e4b6ced 100644
--- a/bin/assets/NotecardsAssetSet/exampleNote.txt
+++ b/bin/assets/NotecardsAssetSet/exampleNote.txt
@@ -1 +1 @@
-This is a test, this is only a test. Had this been an actual emergency, I would have sent the LoLKat after you :-P......
+This is a test, this is only a test. Had this been an actual emergency, I would have sent the LoLKat after you :-P......
diff --git a/bin/assets/NotecardsAssetSet/welcomeNote.txt b/bin/assets/NotecardsAssetSet/welcomeNote.txt
index 39dd78b..a012a01 100644
--- a/bin/assets/NotecardsAssetSet/welcomeNote.txt
+++ b/bin/assets/NotecardsAssetSet/welcomeNote.txt
@@ -1,4 +1,4 @@
-
-Hello and thank you for using OpenSim. For more infomation visit http://opensimulator.org/wiki/Main_Page
-
-In this Library you will find example items to play with and learn on. To use any of these items just double click and/or drag them to the respective folder in your base inventory. Then you can drag them to prims.
+
+Hello and thank you for using OpenSim. For more infomation visit http://opensimulator.org/wiki/Main_Page
+
+In this Library you will find example items to play with and learn on. To use any of these items just double click and/or drag them to the respective folder in your base inventory. Then you can drag them to prims.
diff --git a/bin/assets/ObjectsAssetSet/ObjectsAssetSet.xml b/bin/assets/ObjectsAssetSet/ObjectsAssetSet.xml
index 727b5e5..3b9154a 100644
--- a/bin/assets/ObjectsAssetSet/ObjectsAssetSet.xml
+++ b/bin/assets/ObjectsAssetSet/ObjectsAssetSet.xml
@@ -1,3 +1,3 @@
-
-
-
+
+
+
diff --git a/bin/assets/PhotosAssetSet/PhotosAssetSet.xml b/bin/assets/PhotosAssetSet/PhotosAssetSet.xml
index 727b5e5..3b9154a 100644
--- a/bin/assets/PhotosAssetSet/PhotosAssetSet.xml
+++ b/bin/assets/PhotosAssetSet/PhotosAssetSet.xml
@@ -1,3 +1,3 @@
-
-
-
+
+
+
diff --git a/bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml b/bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml
index bd82a12..18e39f3 100644
--- a/bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml
+++ b/bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml
@@ -1,135 +1,135 @@
-
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diff --git a/bin/assets/SoundsAssetSet/SoundsAssetSet.xml b/bin/assets/SoundsAssetSet/SoundsAssetSet.xml
index 727b5e5..3b9154a 100644
--- a/bin/assets/SoundsAssetSet/SoundsAssetSet.xml
+++ b/bin/assets/SoundsAssetSet/SoundsAssetSet.xml
@@ -1,3 +1,3 @@
-
-
-
+
+
+
diff --git a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml
index 1a4cbff..1dc59e1 100644
--- a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml
+++ b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml
@@ -1,416 +1,416 @@
-
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diff --git a/bin/assets/TexturesAssetSet/licenses.txt b/bin/assets/TexturesAssetSet/licenses.txt
index e4be783..5d34424 100644
--- a/bin/assets/TexturesAssetSet/licenses.txt
+++ b/bin/assets/TexturesAssetSet/licenses.txt
@@ -1,37 +1,37 @@
-These textures have been collected from various sources:
-
-1. Blender Texture Disk
-
-Notice of rights
-
-This is the collection of textures and materials of the "Blender Texture Disk", a product created by the company "NaN Technologies" in 2001, and later sold in the blender.org e-shop to support Open Source Blender development.
-
-The Blender Foundation has now decided to open up this content entirely as public domain. We wish you a lot of fun with the collection!
-Ton Roosendaal
-Chairman Blender Foundation
-ton(at)blender(dot)org
-
-2. Hawaiian Plant Textures
-
-http://www.vterrain.org/Hawaii/Flora/textures/index.html
-
-I am placing these texture maps into the public domain; if you want higher resolutions or have any other questions or feedback, please contact me: info@vterrain.org
-
-3. Golgotha Textures
-
-Golgotha was a game under development by Crack Dot Com. When game development was abandoned, the authors generously donated their work to the public domain.
-
-
-4. Some made by me, Babblefrog
-
-A few of the wood textures were created by me using Wood Workshop. These I donate to the public domain.
-
-5. From the VTerrain project.
-
- The source code and data in this distribution are Copyright (c) 2001-2005 Virtual Terrain Project.
-
- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated data and documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+These textures have been collected from various sources:
+
+1. Blender Texture Disk
+
+Notice of rights
+
+This is the collection of textures and materials of the "Blender Texture Disk", a product created by the company "NaN Technologies" in 2001, and later sold in the blender.org e-shop to support Open Source Blender development.
+
+The Blender Foundation has now decided to open up this content entirely as public domain. We wish you a lot of fun with the collection!
+Ton Roosendaal
+Chairman Blender Foundation
+ton(at)blender(dot)org
+
+2. Hawaiian Plant Textures
+
+http://www.vterrain.org/Hawaii/Flora/textures/index.html
+
+I am placing these texture maps into the public domain; if you want higher resolutions or have any other questions or feedback, please contact me: info@vterrain.org
+
+3. Golgotha Textures
+
+Golgotha was a game under development by Crack Dot Com. When game development was abandoned, the authors generously donated their work to the public domain.
+
+
+4. Some made by me, Babblefrog
+
+A few of the wood textures were created by me using Wood Workshop. These I donate to the public domain.
+
+5. From the VTerrain project.
+
+ The source code and data in this distribution are Copyright (c) 2001-2005 Virtual Terrain Project.
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated data and documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
diff --git a/bin/assets/TexturesAssetSet/skins_license.txt b/bin/assets/TexturesAssetSet/skins_license.txt
index 374c621..7226d00 100644
--- a/bin/assets/TexturesAssetSet/skins_license.txt
+++ b/bin/assets/TexturesAssetSet/skins_license.txt
@@ -1,5 +1,5 @@
-Includes makeup-less textures also! ^_^
-
-This skin is released under a "BSD license"--which allows you to pretty much copy, mod, transfer as you wish... so you could legally make and sell your own modifications to them or even just "as-is" without any modifications. Really! No, I don't have a rabid team of lawyers waiting to DCMA-pounce you...
-
+Includes makeup-less textures also! ^_^
+
+This skin is released under a "BSD license"--which allows you to pretty much copy, mod, transfer as you wish... so you could legally make and sell your own modifications to them or even just "as-is" without any modifications. Really! No, I don't have a rabid team of lawyers waiting to DCMA-pounce you...
+
You can download the skin PSDs from: http://eloheliot.blogspot.com/2007/12/my-psds-let-me-show-u-them.html
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