From 83626e60e69ac0534faffa40f9e79a5d3ae0d332 Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Mon, 20 Jan 2014 18:59:43 -0800 Subject: Adds a configuration option to cannibalize bandwidth from the udp texture throttle and move it to the task throttle. Since most viewers are using http textures, the udp texture throttle is holding onto bw that could be used for more responsive prims updates. See the documentation for CannibalizeTextureRate in OpenSimDefaults.ini. Option is disabled by default. --- bin/OpenSimDefaults.ini | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'bin/OpenSimDefaults.ini') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index ae7b794..0da99ba 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -539,6 +539,16 @@ ; ;TextureSendLimit = 20 + ; CannibalizeTextureRate allows bandwidth to be moved from the + ; UDP texture throttle to the task throttle. Since most viewers + ; use HTTP textures, this provides a means of using what is largely + ; unused bandwidth in the total throttle. The value is the proportion + ; of the texture rate to move to the task queue. It must be between + ; 0.0 (none of the bandwidth is cannibalized) and 0.9 (90% of the + ; bandwidth is grabbed) + ; + ; CannibalizeTextureRate = 0.5 + ; Quash and remove any light properties from attachments not on the ; hands. This allows flashlights and lanterns to function, but kills ; silly vanity "Facelights" dead. Sorry, head mounted miner's lamps -- cgit v1.1