From 1c758ae01c514df4742a9cdae6480e8011debf38 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 21 Jul 2011 03:08:58 +0100 Subject: make default TextureOnMapTile true for the older map imager Don't know of a good reason not to do this, seems to work fine. --- bin/OpenSimDefaults.ini | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'bin/OpenSimDefaults.ini') diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 400d3df..ffb3063 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -71,7 +71,7 @@ ; objects, so you can turn it off here if you'd like. DrawPrimOnMapTile = true ; Use terrain texture for maptiles if true, use shaded green if false - TextureOnMapTile = false + TextureOnMapTile = true ; Maximum size of non physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!). NonPhysicalPrimMax = 256 -- cgit v1.1