From 8ccc12d642d1104bf4c1249a02a82d8af5d6efe0 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sat, 2 Feb 2008 02:35:56 +0000 Subject: Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode. Added VISUAL BASIC.NET-support //cs, //lsl and //vb as first characters of script will determine what compiler is used. Compile warnings are no longer treated as errors. Script will still run. Added a few useless and useful config options: Write script source to harddisk for debug, Default compile language, Allowed compilers (languages), compile in release or debug mode, clean up old scripts on startup Loads of warnings for incorrect config --- bin/OpenSim.ini.example | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'bin/OpenSim.ini.example') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index a403855..9b9a139 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -200,3 +200,22 @@ ScriptLoadUnloadLoopms=30 ; Async LL commands are LSL-commands that causes an event to be fired back with result AsyncLLCommandLoopms=50 +; When script is converted from LSL to C#, or just plain compiled, a copy of the script source will be put in the ScriptEngine folder +WriteScriptSourceToDebugFile=true + +; Specify default script compiler +; If you do not specify //cs, //vb or //lsl tag as the first characters of your script then the default compiler will be chosen +; Valid languages are: lsl, cs and vb +DefaultCompileLanguage=lsl + +; Specify what compilers are allowed to be used +; Valid languages are: lsl, cs and vb +AllowedCompilers=lsl;cs;vb + +; Compile scripts with debugging +; Probably a thousand times slower, but gives you a line number when something goes wrong. +CompileWithDebugInformation=true + +; Remove old scripts on next startup +CleanUpOldScriptsOnStartup=true + -- cgit v1.1