From 54a4b9eab4009711f574fe744e2dd82373c971c9 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Sun, 19 Jan 2014 07:33:56 -0800 Subject: varregion: Update Warp3D to properly handle varregions. This includes additions to Warp3D: Optional rendering of mesh and scupltie prims (INI parameter. Off by default) Texturing of large prims (INI parameter. On by default) Better garbage collection --- bin/OpenSim.ini.example | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'bin/OpenSim.ini.example') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 28c16cf..d422c33 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -308,6 +308,18 @@ ;; got a large number of objects, so you can turn it off here if you'd like. ; DrawPrimOnMapTile = true + ;# {TexturePrims} {} {Texture prims on map tiles?} {true false} true + ;; Texture the faces of the prims that are rendered on the map tiles. + ; TexturePrims = true + + ;# {TexturePrimSize} {} {Size of prims to texture faces?} {} 48 + ;; Only texture prims that have a diagonal size greater than this number + ; TexturePrimSize = 48 + + ;# {RenderMeshes} {} {Render meshes and sculpties on map tiles?} {true false} false + ;; Attempt to render meshes and sculpties on the map + ; RenderMeshes = false; + [Permissions] ;# {permissionmodules} {} {Permission modules to use (may specify multiple modules, separated by comma} {} DefaultPermissionsModule -- cgit v1.1