From 30a272ba318c2cacc27f6244dcf829c37a789a7c Mon Sep 17 00:00:00 2001 From: Chris Koeritz Date: Sun, 13 May 2012 16:58:47 -0400 Subject: Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing. Signed-off-by: BlueWall --- bin/OpenSim.ini.example | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'bin/OpenSim.ini.example') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 50366a6..8e7e459 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -273,6 +273,12 @@ ;# {host_domain_header_from} {[Startup]emailmodule:DefaultEmailModule enabled:true} {From address to use in the sent email header?} {} 127.0.0.1 ; host_domain_header_from = "127.0.0.1" + ;# {email_pause_time} {[Startup]emailmodule:DefaultEmailModule enabled:true} {Period in seconds to delay after an email is sent.} {} 20 + ; email_pause_time = 20 + + ;# {email_max_size} {[Startup]emailmodule:DefaultEmailModule enabled:true} {Maximum total size of email in bytes.} {} 4096 + ; email_max_size = 4096 + ;# {SMTP_SERVER_HOSTNAME} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server name?} {} 127.0.0.1 ; SMTP_SERVER_HOSTNAME = "127.0.0.1" @@ -285,7 +291,6 @@ ;# {SMTP_SERVER_PASSWORD} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server password} {} ; SMTP_SERVER_PASSWORD = "" - [Network] ;; Configure the remote console user here. This will not actually be used ;; unless you use -console=rest at startup. @@ -677,7 +682,7 @@ ;; Sets the multiplier for the scripting delays ; ScriptDelayFactor = 1.0 - ;; The factor the 10 m distances llimits are multiplied by + ;; The factor the 10 m distances limits are multiplied by ; ScriptDistanceLimitFactor = 1.0 ;; Maximum length of notecard line read @@ -780,7 +785,7 @@ ;; groups service if the service is using these keys ; XmlRpcServiceReadKey = 1234 ; XmlRpcServiceWriteKey = 1234 - + [InterestManagement] ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness ;; This section controls how state updates are prioritized for each client -- cgit v1.1 From 847127f83c4a6fbfb9be0ecef3904393e6968908 Mon Sep 17 00:00:00 2001 From: BlueWall Date: Mon, 14 May 2012 00:15:56 -0400 Subject: Oops - missed the config changes --- bin/OpenSim.ini.example | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'bin/OpenSim.ini.example') diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 8e7e459..9b88816 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -241,6 +241,14 @@ ;; server to send mail through. ; emailmodule = DefaultEmailModule + ;# {SpawnPointRouting} {} {Set routing method for Telehub Spawnpoints} {closest random sequential} closest + ;; SpawnPointRouting adjusts the landing for incoming avatars. + ;; "closest" will place the avatar at the SpawnPoint located in the closest + ;; available spot to the destination (typically map click/landmark). + ;; "random" will place the avatar on a randomly selected spawnpoint; + ;; "sequential" will place the avatar on the next sequential SpawnPoint + ; SpawnPointRouting = closest + [Estates] ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). ; If these values are uncommented then they will be used to create a default estate as necessary. -- cgit v1.1