From 99a308007c6c13dc13a2184eb34014de94d75ea8 Mon Sep 17 00:00:00 2001
From: MW
Date: Sun, 17 Jun 2007 19:25:04 +0000
Subject: Fixed inverted map texture problem. Added(from trunk) the loading of
terrain files defined in the region.xml files.
---
Prebuild/Prebuild.build | 7 +++++++
Prebuild/Prebuild.sln | 3 +++
2 files changed, 10 insertions(+)
(limited to 'Prebuild')
diff --git a/Prebuild/Prebuild.build b/Prebuild/Prebuild.build
index c6c4660..395fb31 100644
--- a/Prebuild/Prebuild.build
+++ b/Prebuild/Prebuild.build
@@ -12,6 +12,13 @@
+
+
+
+
+
+
+
diff --git a/Prebuild/Prebuild.sln b/Prebuild/Prebuild.sln
index 440c8ba..449896b 100644
--- a/Prebuild/Prebuild.sln
+++ b/Prebuild/Prebuild.sln
@@ -5,10 +5,13 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{92E80C1C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{92E80C1C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {92E80C1C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {92E80C1C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
--
cgit v1.1