From 99a308007c6c13dc13a2184eb34014de94d75ea8 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 17 Jun 2007 19:25:04 +0000 Subject: Fixed inverted map texture problem. Added(from trunk) the loading of terrain files defined in the region.xml files. --- Prebuild/Prebuild.build | 7 +++++++ Prebuild/Prebuild.sln | 3 +++ 2 files changed, 10 insertions(+) (limited to 'Prebuild') diff --git a/Prebuild/Prebuild.build b/Prebuild/Prebuild.build index c6c4660..395fb31 100644 --- a/Prebuild/Prebuild.build +++ b/Prebuild/Prebuild.build @@ -12,6 +12,13 @@ + + + + + + + diff --git a/Prebuild/Prebuild.sln b/Prebuild/Prebuild.sln index 440c8ba..449896b 100644 --- a/Prebuild/Prebuild.sln +++ b/Prebuild/Prebuild.sln @@ -5,10 +5,13 @@ EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {92E80C1C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {92E80C1C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU + {92E80C1C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU + {92E80C1C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE -- cgit v1.1