From 4eeab4097a4edb773ac0bc17417943b8032d70e5 Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Sun, 16 Aug 2009 12:10:06 -0400 Subject: * minor: comments --- OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'OpenSim') diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs index 7142c8c..8195f33 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs @@ -70,6 +70,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine } } + /// + /// When an object gets paid by an avatar and generates the paid event, + /// this will pipe it to the script engine + /// + /// Object ID that got paid + /// Agent Id that did the paying + /// Amount paid private void HandleObjectPaid(UUID objectID, UUID agentID, int amount) { @@ -93,6 +100,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine } } + /// + /// Handles piping the proper stuff to The script engine for touching + /// Including DetectedParams + /// + /// + /// + /// + /// + /// public void touch_start(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) { -- cgit v1.1 From 5e391b9f7c62e0d9328d09135521f65400e31283 Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Sun, 16 Aug 2009 12:14:49 -0400 Subject: * ShortVersion, another attempt at fixing the test thread death that randomly occurs. * LongVersion nIni may be causing the test thread death. Pausing OpenSimulator during startup causes a nIni error that makes debugging startup operations difficult for users. It might be because when it's in pause mode, something else reads from the nini config passed? If it is, it might not be fixable.. however, if it's concurrency that causes nini death it would make sense to give each section of the tests a new IConfigSource so that they don't read from the same configsource at the same time. --- .../Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs | 1 + OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs | 2 +- OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 3 ++- OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | 11 ++++++----- 4 files changed, 10 insertions(+), 7 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs index bd11d97..9fb1041 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs @@ -34,6 +34,7 @@ using OpenMetaverse; using OpenMetaverse.Packets; using OpenSim.Framework; using OpenSim.Tests.Common; +using OpenSim.Tests.Common.Mock; namespace OpenSim.Region.ClientStack.LindenUDP.Tests { diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs index 88452d2..8ec14c7 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs @@ -72,7 +72,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests scene3 = SceneSetupHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000, cm); ISharedRegionModule interregionComms = new RESTInterregionComms(); - interregionComms.Initialise(new IniConfigSource()); + interregionComms.Initialise( new IniConfigSource()); interregionComms.PostInitialise(); SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms); SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms); diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index f290dd7..358ce22 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs @@ -35,6 +35,7 @@ using Nini.Config; using OpenSim.Region.ScriptEngine.Shared.Api; using OpenMetaverse; using System; +using OpenSim.Tests.Common.Mock; namespace OpenSim.Region.ScriptEngine.Shared.Tests { @@ -52,7 +53,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests public void SetUp() { - IniConfigSource initConfigSource = new IniConfigSource(); + IConfigSource initConfigSource = new IniConfigSource(); IConfig config = initConfigSource.AddConfig("XEngine"); config.Set("Enabled", "true"); diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs index b1b32cc..f418252 100644 --- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs @@ -154,7 +154,7 @@ namespace OpenSim.Tests.Common.Setup TestScene testScene = new TestScene( regInfo, acm, cm, scs, sm, null, false, false, false, configSource, null); - INonSharedRegionModule capsModule = new CapabilitiesModule(); + INonSharedRegionModule capsModule = new CapabilitiesModule(); capsModule.Initialise(new IniConfigSource()); testScene.AddRegionModule(capsModule.Name, capsModule); capsModule.AddRegion(testScene); @@ -163,7 +163,7 @@ namespace OpenSim.Tests.Common.Setup godsModule.Initialise(testScene, new IniConfigSource()); testScene.AddModule(godsModule.Name, godsModule); realServices = realServices.ToLower(); - IniConfigSource config = new IniConfigSource(); + IConfigSource config = new IniConfigSource(); // If we have a brand new scene, need to initialize shared region modules if ((m_assetService == null && m_inventoryService == null) || newScene) @@ -198,7 +198,7 @@ namespace OpenSim.Tests.Common.Setup PhysicsPluginManager physicsPluginManager = new PhysicsPluginManager(); physicsPluginManager.LoadPluginsFromAssembly("Physics/OpenSim.Region.Physics.BasicPhysicsPlugin.dll"); testScene.PhysicsScene - = physicsPluginManager.GetPhysicsScene("basicphysics", "ZeroMesher", configSource, "test"); + = physicsPluginManager.GetPhysicsScene("basicphysics", "ZeroMesher", new IniConfigSource(), "test"); return testScene; } @@ -206,7 +206,7 @@ namespace OpenSim.Tests.Common.Setup private static void StartAssetService(Scene testScene, bool real) { ISharedRegionModule assetService = new LocalAssetServicesConnector(); - IniConfigSource config = new IniConfigSource(); + IConfigSource config = new IniConfigSource(); config.AddConfig("Modules"); config.AddConfig("AssetService"); config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); @@ -225,7 +225,7 @@ namespace OpenSim.Tests.Common.Setup private static void StartInventoryService(Scene testScene, bool real) { ISharedRegionModule inventoryService = new LocalInventoryServicesConnector(); - IniConfigSource config = new IniConfigSource(); + IConfigSource config = new IniConfigSource(); config.AddConfig("Modules"); config.AddConfig("InventoryService"); config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); @@ -418,4 +418,5 @@ namespace OpenSim.Tests.Common.Setup sogd.InventoryDeQueueAndDelete(); } } + } -- cgit v1.1 From fa921ec147cae620f3126c01b1db94a8f6e90c7e Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Mon, 17 Aug 2009 02:25:00 +1000 Subject: * Implements AppDomain Security for MRM Scripts. * Added permissionLevel attribute to [MRM] section in OpenSim.ini. Default is 'Internet', however may be any of the following (case sensitive), FullTrust, SkipVerification, Execution, Nothing, LocalIntranet, Internet, Everything. For previous functionality, set to FullTrust or Execution. --- .../Scripting/Minimodule/MRMModule.cs | 103 ++++++++++++++++++++- 1 file changed, 101 insertions(+), 2 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs index 6daae29..9042e0d 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs @@ -27,9 +27,14 @@ using System; using System.CodeDom.Compiler; +using System.Collections; using System.Collections.Generic; +using System.Diagnostics; using System.IO; using System.Reflection; +using System.Security; +using System.Security.Permissions; +using System.Security.Policy; using System.Text; using log4net; using Microsoft.CSharp; @@ -54,6 +59,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule private readonly MicroScheduler m_microthreads = new MicroScheduler(); + + private IConfig m_config; + public void RegisterExtension(T instance) { m_extensions[typeof (T)] = instance; @@ -63,6 +71,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule { if (source.Configs["MRM"] != null) { + m_config = source.Configs["MRM"]; + if (source.Configs["MRM"].GetBoolean("Enabled", false)) { m_log.Info("[MRM] Enabling MRM Module"); @@ -112,6 +122,91 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule return script; } + /// + /// Create an AppDomain that contains policy restricting code to execute + /// with only the permissions granted by a named permission set + /// + /// name of the permission set to restrict to + /// 'friendly' name of the appdomain to be created + /// + /// if is null + /// + /// + /// if is empty + /// + /// AppDomain with a restricted security policy + /// Substantial portions of this function from: http://blogs.msdn.com/shawnfa/archive/2004/10/25/247379.aspx + /// Valid permissionSetName values are: + /// * FullTrust + /// * SkipVerification + /// * Execution + /// * Nothing + /// * LocalIntranet + /// * Internet + /// * Everything + /// + public static AppDomain CreateRestrictedDomain(string permissionSetName, string appDomainName) + { + if (permissionSetName == null) + throw new ArgumentNullException("permissionSetName"); + if (permissionSetName.Length == 0) + throw new ArgumentOutOfRangeException("permissionSetName", permissionSetName, + "Cannot have an empty permission set name"); + + // Default to all code getting nothing + PolicyStatement emptyPolicy = new PolicyStatement(new PermissionSet(PermissionState.None)); + UnionCodeGroup policyRoot = new UnionCodeGroup(new AllMembershipCondition(), emptyPolicy); + + bool foundName = false; + PermissionSet setIntersection = new PermissionSet(PermissionState.Unrestricted); + + // iterate over each policy level + IEnumerator levelEnumerator = SecurityManager.PolicyHierarchy(); + while (levelEnumerator.MoveNext()) + { + PolicyLevel level = levelEnumerator.Current as PolicyLevel; + + // if this level has defined a named permission set with the + // given name, then intersect it with what we've retrieved + // from all the previous levels + if (level != null) + { + PermissionSet levelSet = level.GetNamedPermissionSet(permissionSetName); + if (levelSet != null) + { + foundName = true; + if (setIntersection != null) + setIntersection = setIntersection.Intersect(levelSet); + } + } + } + + // Intersect() can return null for an empty set, so convert that + // to an empty set object. Also return an empty set if we didn't find + // the named permission set we were looking for + if (setIntersection == null || !foundName) + setIntersection = new PermissionSet(PermissionState.None); + else + setIntersection = new NamedPermissionSet(permissionSetName, setIntersection); + + // if no named permission sets were found, return an empty set, + // otherwise return the set that was found + PolicyStatement permissions = new PolicyStatement(setIntersection); + policyRoot.AddChild(new UnionCodeGroup(new AllMembershipCondition(), permissions)); + + // create an AppDomain policy level for the policy tree + PolicyLevel appDomainLevel = PolicyLevel.CreateAppDomainLevel(); + appDomainLevel.RootCodeGroup = policyRoot; + + // create an AppDomain where this policy will be in effect + string domainName = appDomainName; + AppDomain restrictedDomain = AppDomain.CreateDomain(domainName); + restrictedDomain.SetAppDomainPolicy(appDomainLevel); + + return restrictedDomain; + } + + void EventManager_OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) { if (script.StartsWith("//MRM:C#")) @@ -125,9 +220,13 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule try { - m_log.Info("[MRM] Found C# MRM"); + m_log.Info("[MRM] Found C# MRM - Starting in AppDomain with " + m_config.GetString("permissionLevel", "Internet") + "-level security."); + + string domainName = UUID.Random().ToString(); + AppDomain target = CreateRestrictedDomain(m_config.GetString("permissionLevel", "Internet"), + domainName); - MRMBase mmb = (MRMBase)AppDomain.CurrentDomain.CreateInstanceFromAndUnwrap( + MRMBase mmb = (MRMBase) target.CreateInstanceFromAndUnwrap( CompileFromDotNetText(script, itemID.ToString()), "OpenSim.MiniModule"); -- cgit v1.1 From ad02aefaee803a0a2118eff6bfaa436f3099e121 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Mon, 17 Aug 2009 01:45:48 +0900 Subject: Fix argument index in log4net call. (fixes #4003) --- .../ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs index 20671e0..bce160a 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs @@ -123,7 +123,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land public LandData GetLandData(ulong regionHandle, uint x, uint y) { - m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {2}", + m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {1}", regionHandle, m_Scenes.Count); foreach (Scene s in m_Scenes) { -- cgit v1.1 From 58d2775ff29c1a4faa26302515c7a6cbd8bdb764 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Mon, 17 Aug 2009 02:05:12 +0900 Subject: Add copyright header. Formatting cleanup. --- .../Framework/Scenes/Tests/ScenePresenceTests.cs | 2 +- .../Minimodule/Interfaces/IAvatarAttachment.cs | 27 ++++++++++++++++++++++ .../Scripting/Minimodule/SOPObject.cs | 4 ++-- 3 files changed, 30 insertions(+), 3 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs index 8ec14c7..88452d2 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs @@ -72,7 +72,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests scene3 = SceneSetupHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000, cm); ISharedRegionModule interregionComms = new RESTInterregionComms(); - interregionComms.Initialise( new IniConfigSource()); + interregionComms.Initialise(new IniConfigSource()); interregionComms.PostInitialise(); SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms); SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms); diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatarAttachment.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatarAttachment.cs index 22b4605..1993948 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatarAttachment.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatarAttachment.cs @@ -1,3 +1,30 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + namespace OpenSim.Region.OptionalModules.Scripting.Minimodule { public interface IAvatarAttachment diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index 35b0a0f..292e345 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs @@ -71,7 +71,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule private bool CanEdit() { - if(!m_security.CanEditObject(this)) + if (!m_security.CanEditObject(this)) { throw new SecurityException("Insufficient Permission to edit object with UUID [" + GetSOP().UUID + "]"); } @@ -672,7 +672,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule get { return m_sculptType; } set { - if(!CanEdit()) + if (!CanEdit()) return; m_sculptType = value; -- cgit v1.1 From 23d478f2fa06d1dedabfb24cf6ff763b586173ce Mon Sep 17 00:00:00 2001 From: Kunnis Date: Sun, 9 Aug 2009 02:01:21 -0500 Subject: Adding in Reflection-based testing, to ensure that all properties are covered. --- OpenSim/Data/MySQL/MySQLAssetData.cs | 1 + OpenSim/Data/MySQL/MySQLInventoryData.cs | 11 ++-- OpenSim/Data/MySQL/MySQLRegionData.cs | 17 +++--- OpenSim/Data/MySQL/Tests/MySQLGridTest.cs | 8 +++ OpenSim/Data/MySQL/Tests/MySQLInventoryTest.cs | 12 +++- OpenSim/Data/Tests/BasicAssetTest.cs | 19 ++++--- OpenSim/Data/Tests/BasicEstateTest.cs | 18 ++++++ OpenSim/Data/Tests/BasicGridTest.cs | 79 +++++--------------------- OpenSim/Data/Tests/BasicInventoryTest.cs | 37 ++++++++---- OpenSim/Data/Tests/BasicRegionTest.cs | 47 +++++++++++++++ OpenSim/Data/Tests/BasicUserTest.cs | 30 +++++++--- 11 files changed, 174 insertions(+), 105 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index 26cdd06..5d87649 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs @@ -168,6 +168,7 @@ namespace OpenSim.Data.MySQL } asset.Name = (string) dbReader["name"]; asset.Type = (sbyte) dbReader["assetType"]; + asset.Temporary = (bool)dbReader["temporary"]; } dbReader.Close(); cmd.Dispose(); diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs index a4b8663..121ef7a 100644 --- a/OpenSim/Data/MySQL/MySQLInventoryData.cs +++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs @@ -342,7 +342,7 @@ namespace OpenSim.Data.MySQL item.EveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"]; item.GroupPermissions = (uint) reader["inventoryGroupPermissions"]; item.SalePrice = (int) reader["salePrice"]; - item.SaleType = Convert.ToByte(reader["saleType"]); + item.SaleType = unchecked((byte)(Convert.ToSByte(reader["saleType"]))); item.CreationDate = (int) reader["creationDate"]; item.GroupOwned = Convert.ToBoolean(reader["groupOwned"]); item.Flags = (uint) reader["flags"]; @@ -423,7 +423,7 @@ namespace OpenSim.Data.MySQL /// /// Returns a specified inventory folder /// - /// The folder to return + /// The folder to return /// A folder class public InventoryFolderBase getInventoryFolder(UUID folderID) { @@ -438,8 +438,9 @@ namespace OpenSim.Data.MySQL result.Parameters.AddWithValue("?uuid", folderID.ToString()); MySqlDataReader reader = result.ExecuteReader(); - reader.Read(); - InventoryFolderBase folder = readInventoryFolder(reader); + InventoryFolderBase folder = null; + if(reader.Read()) + folder = readInventoryFolder(reader); reader.Close(); result.Dispose(); @@ -506,7 +507,7 @@ namespace OpenSim.Data.MySQL result.Parameters.AddWithValue("?inventoryEveryOnePermissions", item.EveryOnePermissions); result.Parameters.AddWithValue("?inventoryGroupPermissions", item.GroupPermissions); result.Parameters.AddWithValue("?salePrice", item.SalePrice); - result.Parameters.AddWithValue("?saleType", item.SaleType); + result.Parameters.AddWithValue("?saleType", unchecked((sbyte)item.SaleType)); result.Parameters.AddWithValue("?creationDate", item.CreationDate); result.Parameters.AddWithValue("?groupID", item.GroupID); result.Parameters.AddWithValue("?groupOwned", item.GroupOwned); diff --git a/OpenSim/Data/MySQL/MySQLRegionData.cs b/OpenSim/Data/MySQL/MySQLRegionData.cs index 2166845..9c2ee4a 100644 --- a/OpenSim/Data/MySQL/MySQLRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLRegionData.cs @@ -834,7 +834,10 @@ namespace OpenSim.Data.MySQL // explicit conversion of integers is required, which sort // of sucks. No idea if there is a shortcut here or not. prim.CreationDate = Convert.ToInt32(row["CreationDate"]); - prim.Name = (String) row["Name"]; + if (row["Name"] != DBNull.Value) + prim.Name = (String)row["Name"]; + else + prim.Name = string.Empty; // various text fields prim.Text = (String) row["Text"]; prim.Color = Color.FromArgb(Convert.ToInt32(row["ColorA"]), @@ -945,12 +948,12 @@ namespace OpenSim.Data.MySQL prim.DIE_AT_EDGE = true; prim.SalePrice = Convert.ToInt32(row["SalePrice"]); - prim.ObjectSaleType = Convert.ToByte(row["SaleType"]); + prim.ObjectSaleType = unchecked((byte)Convert.ToSByte(row["SaleType"])); - prim.Material = Convert.ToByte(row["Material"]); + prim.Material = unchecked((byte)Convert.ToSByte(row["Material"])); if (!(row["ClickAction"] is DBNull)) - prim.ClickAction = (byte)Convert.ToByte(row["ClickAction"]); + prim.ClickAction = unchecked((byte)Convert.ToSByte(row["ClickAction"])); prim.CollisionSound = new UUID(row["CollisionSound"].ToString()); prim.CollisionSoundVolume = Convert.ToSingle(row["CollisionSoundVolume"]); @@ -1277,12 +1280,12 @@ namespace OpenSim.Data.MySQL cmd.Parameters.AddWithValue("DieAtEdge", 0); cmd.Parameters.AddWithValue("SalePrice", prim.SalePrice); - cmd.Parameters.AddWithValue("SaleType", Convert.ToInt16(prim.ObjectSaleType)); + cmd.Parameters.AddWithValue("SaleType", unchecked((sbyte)(prim.ObjectSaleType))); byte clickAction = prim.ClickAction; - cmd.Parameters.AddWithValue("ClickAction", clickAction); + cmd.Parameters.AddWithValue("ClickAction", unchecked((sbyte)(clickAction))); - cmd.Parameters.AddWithValue("Material", prim.Material); + cmd.Parameters.AddWithValue("Material", unchecked((sbyte)(prim.Material))); cmd.Parameters.AddWithValue("CollisionSound", prim.CollisionSound.ToString()); cmd.Parameters.AddWithValue("CollisionSoundVolume", prim.CollisionSoundVolume); diff --git a/OpenSim/Data/MySQL/Tests/MySQLGridTest.cs b/OpenSim/Data/MySQL/Tests/MySQLGridTest.cs index 7c36375..d1d5c2a 100644 --- a/OpenSim/Data/MySQL/Tests/MySQLGridTest.cs +++ b/OpenSim/Data/MySQL/Tests/MySQLGridTest.cs @@ -62,11 +62,18 @@ namespace OpenSim.Data.MySQL.Tests m_log.Error("Exception {0}", e); Assert.Ignore(); } + + // This actually does the roll forward assembly stuff + Assembly assem = GetType().Assembly; + Migration m = new Migration(database.Connection, assem, "GridStore"); + + m.Update(); } [TestFixtureTearDown] public void Cleanup() { + m_log.Warn("Cleaning up."); if (db != null) { db.Dispose(); @@ -74,6 +81,7 @@ namespace OpenSim.Data.MySQL.Tests // if a new table is added, it has to be dropped here if (database != null) { + database.ExecuteSql("drop table migrations"); database.ExecuteSql("drop table regions"); } } diff --git a/OpenSim/Data/MySQL/Tests/MySQLInventoryTest.cs b/OpenSim/Data/MySQL/Tests/MySQLInventoryTest.cs index 23c1ec5..a3a32dc 100644 --- a/OpenSim/Data/MySQL/Tests/MySQLInventoryTest.cs +++ b/OpenSim/Data/MySQL/Tests/MySQLInventoryTest.cs @@ -53,6 +53,7 @@ namespace OpenSim.Data.MySQL.Tests try { database = new MySQLManager(connect); + DropTables(); db = new MySQLInventoryData(); db.Initialise(connect); } @@ -72,10 +73,15 @@ namespace OpenSim.Data.MySQL.Tests } if (database != null) { - database.ExecuteSql("drop table inventoryitems"); - database.ExecuteSql("drop table inventoryfolders"); - database.ExecuteSql("drop table migrations"); + DropTables(); } } + + private void DropTables() + { + database.ExecuteSql("drop table IF EXISTS inventoryitems"); + database.ExecuteSql("drop table IF EXISTS inventoryfolders"); + database.ExecuteSql("drop table IF EXISTS migrations"); + } } } diff --git a/OpenSim/Data/Tests/BasicAssetTest.cs b/OpenSim/Data/Tests/BasicAssetTest.cs index e85a6a7..eddb999 100644 --- a/OpenSim/Data/Tests/BasicAssetTest.cs +++ b/OpenSim/Data/Tests/BasicAssetTest.cs @@ -32,7 +32,6 @@ using NUnit.Framework.SyntaxHelpers; using OpenMetaverse; using OpenSim.Framework; using log4net; -using System.Reflection; namespace OpenSim.Data.Tests { @@ -77,25 +76,31 @@ namespace OpenSim.Data.Tests AssetBase a1 = new AssetBase(uuid1, "asset one"); AssetBase a2 = new AssetBase(uuid2, "asset two"); AssetBase a3 = new AssetBase(uuid3, "asset three"); + + ScrambleForTesting.Scramble(a1); + ScrambleForTesting.Scramble(a2); + ScrambleForTesting.Scramble(a3); + a1.Data = asset1; a2.Data = asset1; a3.Data = asset1; + a1.FullID = uuid1; + a2.FullID = uuid2; + a3.FullID = uuid3; + db.CreateAsset(a1); db.CreateAsset(a2); db.CreateAsset(a3); AssetBase a1a = db.FetchAsset(uuid1); - Assert.That(a1.ID, Is.EqualTo(a1a.ID), "Assert.That(a1.ID, Is.EqualTo(a1a.ID))"); - Assert.That(a1.Name, Is.EqualTo(a1a.Name), "Assert.That(a1.Name, Is.EqualTo(a1a.Name))"); + Assert.That(a1, Constraints.PropertyCompareConstraint(a1a)); AssetBase a2a = db.FetchAsset(uuid2); - Assert.That(a2.ID, Is.EqualTo(a2a.ID), "Assert.That(a2.ID, Is.EqualTo(a2a.ID))"); - Assert.That(a2.Name, Is.EqualTo(a2a.Name), "Assert.That(a2.Name, Is.EqualTo(a2a.Name))"); + Assert.That(a2, Constraints.PropertyCompareConstraint(a2a)); AssetBase a3a = db.FetchAsset(uuid3); - Assert.That(a3.ID, Is.EqualTo(a3a.ID), "Assert.That(a3.ID, Is.EqualTo(a3a.ID))"); - Assert.That(a3.Name, Is.EqualTo(a3a.Name), "Assert.That(a3.Name, Is.EqualTo(a3a.Name))"); + Assert.That(a3, Constraints.PropertyCompareConstraint(a3a)); } [Test] diff --git a/OpenSim/Data/Tests/BasicEstateTest.cs b/OpenSim/Data/Tests/BasicEstateTest.cs index a0266b3..b702e2a 100644 --- a/OpenSim/Data/Tests/BasicEstateTest.cs +++ b/OpenSim/Data/Tests/BasicEstateTest.cs @@ -163,6 +163,24 @@ namespace OpenSim.Data.Tests } [Test] + private void T012_EstateSettingsRandomStorage() + { + + // Letting estate store generate rows to database for us + EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID); + ScrambleForTesting.Scramble(originalSettings); + + // Saving settings. + db.StoreEstateSettings(originalSettings); + + // Loading settings to another instance variable. + EstateSettings loadedSettings = db.LoadEstateSettings(REGION_ID); + + // Checking that loaded values are correct. + Assert.That(loadedSettings, Constraints.PropertyCompareConstraint(originalSettings)); + } + + [Test] public void T020_EstateSettingsManagerList() { // Letting estate store generate rows to database for us diff --git a/OpenSim/Data/Tests/BasicGridTest.cs b/OpenSim/Data/Tests/BasicGridTest.cs index 85273c5..b0ee4a0 100644 --- a/OpenSim/Data/Tests/BasicGridTest.cs +++ b/OpenSim/Data/Tests/BasicGridTest.cs @@ -49,9 +49,13 @@ namespace OpenSim.Data.Tests public void removeAllRegions() { // Clean up all the regions. - foreach (RegionProfileData region in db.GetRegionsByName("", 100)) + List regions = db.GetRegionsByName("", 100); + if(regions != null) { - db.DeleteProfile(region.Uuid.ToString()); + foreach (RegionProfileData region in regions) + { + db.DeleteProfile(region.Uuid.ToString()); + } } } @@ -74,35 +78,9 @@ namespace OpenSim.Data.Tests protected RegionProfileData createRegion(UUID regionUUID, string regionName) { RegionProfileData reg = new RegionProfileData(); + ScrambleForTesting.Scramble(reg); reg.Uuid = regionUUID; reg.RegionName = regionName; - reg.RegionHandle = (ulong) random.Next(); - reg.RegionLocX = (uint) random.Next(); - reg.RegionLocY = (uint) random.Next(); - reg.RegionLocZ = (uint) random.Next(); - reg.RegionSendKey = RandomName(); - reg.RegionRecvKey = RandomName(); - reg.RegionSecret = RandomName(); - reg.RegionOnline = false; - reg.ServerIP = RandomName(); - reg.ServerPort = (uint) random.Next(); - reg.ServerURI = RandomName(); - reg.ServerHttpPort = (uint) random.Next(); - reg.ServerRemotingPort = (uint) random.Next(); - reg.NorthOverrideHandle = (ulong) random.Next(); - reg.SouthOverrideHandle = (ulong) random.Next(); - reg.EastOverrideHandle = (ulong) random.Next(); - reg.WestOverrideHandle = (ulong) random.Next(); - reg.RegionDataURI = RandomName(); - reg.RegionAssetURI = RandomName(); - reg.RegionAssetSendKey = RandomName(); - reg.RegionAssetRecvKey = RandomName(); - reg.RegionUserURI = RandomName(); - reg.RegionUserSendKey = RandomName(); - reg.RegionUserRecvKey = RandomName(); - reg.RegionMapTextureID = UUID.Random(); - reg.Owner_uuid = UUID.Random(); - reg.OriginUUID = UUID.Random(); db.AddProfile(reg); @@ -119,47 +97,12 @@ namespace OpenSim.Data.Tests } [Test] - public void T999_StillNull() - { - Assert.That(db.GetProfileByUUID(zero),Is.Null); - } - - [Test] public void T011_AddRetrieveCompleteTest() { RegionProfileData newreg = createRegion(region2, "||"); RegionProfileData retreg = db.GetProfileByUUID(region2); - Assert.That(retreg.RegionName, Is.EqualTo(newreg.RegionName), "Assert.That(retreg.RegionName, Is.EqualTo(newreg.RegionName))"); - Assert.That(retreg.Uuid, Is.EqualTo(region2), "Assert.That(retreg.Uuid, Is.EqualTo(region2))"); - Assert.That(retreg.RegionHandle, Is.EqualTo(newreg.RegionHandle), "Assert.That(retreg.RegionHandle, Is.EqualTo(newreg.RegionHandle))"); - Assert.That(retreg.RegionLocX, Is.EqualTo(newreg.RegionLocX), "Assert.That(retreg.RegionLocX, Is.EqualTo(newreg.RegionLocX))"); - Assert.That(retreg.RegionLocY, Is.EqualTo(newreg.RegionLocY), "Assert.That(retreg.RegionLocY, Is.EqualTo(newreg.RegionLocY))"); - Assert.That(retreg.RegionLocZ, Is.EqualTo(newreg.RegionLocZ), "Assert.That(retreg.RegionLocZ, Is.EqualTo(newreg.RegionLocZ))"); - Assert.That(retreg.RegionSendKey, Is.EqualTo(newreg.RegionSendKey), "Assert.That(retreg.RegionSendKey, Is.EqualTo(newreg.RegionSendKey))"); - Assert.That(retreg.RegionRecvKey, Is.EqualTo(newreg.RegionRecvKey), "Assert.That(retreg.RegionRecvKey, Is.EqualTo(newreg.RegionRecvKey))"); - Assert.That(retreg.RegionSecret, Is.EqualTo(newreg.RegionSecret), "Assert.That(retreg.RegionSecret, Is.EqualTo(newreg.RegionSecret))"); - Assert.That(retreg.RegionOnline, Is.EqualTo(newreg.RegionOnline), "Assert.That(retreg.RegionOnline, Is.EqualTo(newreg.RegionOnline))"); - Assert.That(retreg.OriginUUID, Is.EqualTo(newreg.OriginUUID), "Assert.That(retreg.OriginUUID, Is.EqualTo(newreg.OriginUUID))"); - Assert.That(retreg.ServerIP, Is.EqualTo(newreg.ServerIP), "Assert.That(retreg.ServerIP, Is.EqualTo(newreg.ServerIP))"); - Assert.That(retreg.ServerPort, Is.EqualTo(newreg.ServerPort), "Assert.That(retreg.ServerPort, Is.EqualTo(newreg.ServerPort))"); - Assert.That(retreg.ServerURI, Is.EqualTo(newreg.ServerURI), "Assert.That(retreg.ServerURI, Is.EqualTo(newreg.ServerURI))"); - Assert.That(retreg.ServerHttpPort, Is.EqualTo(newreg.ServerHttpPort), "Assert.That(retreg.ServerHttpPort, Is.EqualTo(newreg.ServerHttpPort))"); - Assert.That(retreg.ServerRemotingPort, Is.EqualTo(newreg.ServerRemotingPort), "Assert.That(retreg.ServerRemotingPort, Is.EqualTo(newreg.ServerRemotingPort))"); - Assert.That(retreg.NorthOverrideHandle, Is.EqualTo(newreg.NorthOverrideHandle), "Assert.That(retreg.NorthOverrideHandle, Is.EqualTo(newreg.NorthOverrideHandle))"); - Assert.That(retreg.SouthOverrideHandle, Is.EqualTo(newreg.SouthOverrideHandle), "Assert.That(retreg.SouthOverrideHandle, Is.EqualTo(newreg.SouthOverrideHandle))"); - Assert.That(retreg.EastOverrideHandle, Is.EqualTo(newreg.EastOverrideHandle), "Assert.That(retreg.EastOverrideHandle, Is.EqualTo(newreg.EastOverrideHandle))"); - Assert.That(retreg.WestOverrideHandle, Is.EqualTo(newreg.WestOverrideHandle), "Assert.That(retreg.WestOverrideHandle, Is.EqualTo(newreg.WestOverrideHandle))"); - Assert.That(retreg.RegionDataURI, Is.EqualTo(newreg.RegionDataURI), "Assert.That(retreg.RegionDataURI, Is.EqualTo(newreg.RegionDataURI))"); - Assert.That(retreg.RegionAssetURI, Is.EqualTo(newreg.RegionAssetURI), "Assert.That(retreg.RegionAssetURI, Is.EqualTo(newreg.RegionAssetURI))"); - Assert.That(retreg.RegionAssetSendKey, Is.EqualTo(newreg.RegionAssetSendKey), "Assert.That(retreg.RegionAssetSendKey, Is.EqualTo(newreg.RegionAssetSendKey))"); - Assert.That(retreg.RegionAssetRecvKey, Is.EqualTo(newreg.RegionAssetRecvKey), "Assert.That(retreg.RegionAssetRecvKey, Is.EqualTo(newreg.RegionAssetRecvKey))"); - Assert.That(retreg.RegionUserURI, Is.EqualTo(newreg.RegionUserURI), "Assert.That(retreg.RegionUserURI, Is.EqualTo(newreg.RegionUserURI))"); - Assert.That(retreg.RegionUserSendKey, Is.EqualTo(newreg.RegionUserSendKey), "Assert.That(retreg.RegionUserSendKey, Is.EqualTo(newreg.RegionUserSendKey))"); - Assert.That(retreg.RegionUserRecvKey, Is.EqualTo(newreg.RegionUserRecvKey), "Assert.That(retreg.RegionUserRecvKey, Is.EqualTo(newreg.RegionUserRecvKey))"); - Assert.That(retreg.RegionMapTextureID, Is.EqualTo(newreg.RegionMapTextureID), "Assert.That(retreg.RegionMapTextureID, Is.EqualTo(newreg.RegionMapTextureID))"); - Assert.That(retreg.Owner_uuid, Is.EqualTo(newreg.Owner_uuid), "Assert.That(retreg.Owner_uuid, Is.EqualTo(newreg.Owner_uuid))"); - Assert.That(retreg.OriginUUID, Is.EqualTo(newreg.OriginUUID), "Assert.That(retreg.OriginUUID, Is.EqualTo(newreg.OriginUUID))"); + Assert.That(retreg, Constraints.PropertyCompareConstraint(newreg).IgnoreProperty(x => x.RegionOnline)); retreg = db.GetProfileByHandle(newreg.RegionHandle); Assert.That(retreg.Uuid, Is.EqualTo(region2), "Assert.That(retreg.Uuid, Is.EqualTo(region2))"); @@ -220,6 +163,12 @@ namespace OpenSim.Data.Tests Assert.That(listreg[1].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2), "Assert.That(listreg[1].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2))"); } + [Test] + public void T999_StillNull() + { + Assert.That(db.GetProfileByUUID(zero), Is.Null); + } + protected static string RandomName() { StringBuilder name = new StringBuilder(); diff --git a/OpenSim/Data/Tests/BasicInventoryTest.cs b/OpenSim/Data/Tests/BasicInventoryTest.cs index e13ed89..3c33bb4 100644 --- a/OpenSim/Data/Tests/BasicInventoryTest.cs +++ b/OpenSim/Data/Tests/BasicInventoryTest.cs @@ -115,16 +115,6 @@ namespace OpenSim.Data.Tests Assert.That(db.getUserRootFolder(owner1), Is.Null); } - [Test] - public void T999_StillNull() - { - // After all tests are run, these should still return no results - Assert.That(db.getInventoryFolder(zero), Is.Null); - Assert.That(db.getInventoryItem(zero), Is.Null); - Assert.That(db.getUserRootFolder(zero), Is.Null); - Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0))"); - } - // 01x - folder tests [Test] public void T010_FolderNonParent() @@ -248,7 +238,7 @@ namespace OpenSim.Data.Tests } [Test] - public void T103UpdateItem() + public void T103_UpdateItem() { // TODO: probably shouldn't have the ability to have an // owner of an item in a folder not owned by the user @@ -265,6 +255,31 @@ namespace OpenSim.Data.Tests Assert.That(i1.Owner, Is.EqualTo(owner2), "Assert.That(i1.Owner, Is.EqualTo(owner2))"); } + [Test] + public void T104_RandomUpdateItem() + { + InventoryItemBase expected = db.getInventoryItem(item1); + ScrambleForTesting.Scramble(expected); + expected.ID = item1; + db.updateInventoryItem(expected); + + InventoryItemBase actual = db.getInventoryItem(item1); + Assert.That(actual, Constraints.PropertyCompareConstraint(expected) + .IgnoreProperty(x=>x.InvType) + .IgnoreProperty(x=>x.Description) + .IgnoreProperty(x=>x.CreatorId)); + } + + [Test] + public void T999_StillNull() + { + // After all tests are run, these should still return no results + Assert.That(db.getInventoryFolder(zero), Is.Null); + Assert.That(db.getInventoryItem(zero), Is.Null); + Assert.That(db.getUserRootFolder(zero), Is.Null); + Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0))"); + } + private InventoryItemBase NewItem(UUID id, UUID parent, UUID owner, string name, UUID asset) { InventoryItemBase i = new InventoryItemBase(); diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs index 836da78..a746ef0 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/BasicRegionTest.cs @@ -532,6 +532,53 @@ namespace OpenSim.Data.Tests Assert.That(cursop.Acceleration,Is.EqualTo(parts[i].Acceleration), "Assert.That(cursop.Acceleration,Is.EqualTo(parts[i].Acceleration))"); } } + + [Test] + public void T016_RandomSogWithSceneParts() + { + UUID tmpSog = UUID.Random(); + UUID tmp1 = UUID.Random(); + UUID tmp2 = UUID.Random(); + UUID tmp3 = UUID.Random(); + UUID newregion = UUID.Random(); + SceneObjectPart p1 = new SceneObjectPart(); + SceneObjectPart p2 = new SceneObjectPart(); + SceneObjectPart p3 = new SceneObjectPart(); + p1.Shape = PrimitiveBaseShape.Default; + p2.Shape = PrimitiveBaseShape.Default; + p3.Shape = PrimitiveBaseShape.Default; + ScrambleForTesting.Scramble(p1); + ScrambleForTesting.Scramble(p2); + ScrambleForTesting.Scramble(p3); + p1.UUID = tmp1; + p2.UUID = tmp2; + p3.UUID = tmp3; + SceneObjectGroup sog = NewSOG("Sop 0", tmpSog, newregion); + ScrambleForTesting.Scramble(sog); + sog.UUID = tmpSog; + sog.AddPart(p1); + sog.AddPart(p2); + sog.AddPart(p3); + + SceneObjectPart[] parts = sog.GetParts(); + Assert.That(parts.Length, Is.EqualTo(4), "Assert.That(parts.Length,Is.EqualTo(4))"); + + db.StoreObject(sog, newregion); + List sogs = db.LoadObjects(newregion); + Assert.That(sogs.Count, Is.EqualTo(1), "Assert.That(sogs.Count,Is.EqualTo(1))"); + SceneObjectGroup newsog = sogs[0]; + + SceneObjectPart[] newparts = newsog.GetParts(); + Assert.That(newparts.Length, Is.EqualTo(4), "Assert.That(newparts.Length,Is.EqualTo(4))"); + + Assert.That(newsog, Constraints.PropertyCompareConstraint(sog) + .IgnoreProperty(x=>x.LocalId) + .IgnoreProperty(x=>x.HasGroupChanged) + .IgnoreProperty(x=>x.IsSelected) + .IgnoreProperty(x=>x.RegionHandle) + .IgnoreProperty(x=>x.Scene) + .IgnoreProperty(x=>x.RootPart.InventorySerial)); + } [Test] public void T020_PrimInventoryEmpty() diff --git a/OpenSim/Data/Tests/BasicUserTest.cs b/OpenSim/Data/Tests/BasicUserTest.cs index 4e4ddc8..21d1a7e 100644 --- a/OpenSim/Data/Tests/BasicUserTest.cs +++ b/OpenSim/Data/Tests/BasicUserTest.cs @@ -118,13 +118,6 @@ namespace OpenSim.Data.Tests } [Test] - public void T999_StillNull() - { - Assert.That(db.GetUserByUUID(zero), Is.Null); - Assert.That(db.GetAgentByUUID(zero), Is.Null); - } - - [Test] public void T010_CreateUser() { UserProfileData u1 = NewUser(user1,fname1,lname1); @@ -396,6 +389,22 @@ namespace OpenSim.Data.Tests Assert.That(customtype,Is.EqualTo(u1a.CustomType), "Assert.That(customtype,Is.EqualTo(u1a.CustomType))"); Assert.That(partner,Is.EqualTo(u1a.Partner), "Assert.That(partner,Is.EqualTo(u1a.Partner))"); } + + [Test] + public void T017_UserUpdateRandomPersistency() + { + UUID id = user5; + UserProfileData u = db.GetUserByUUID(id); + ScrambleForTesting.Scramble(u); + u.ID = id; + + db.UpdateUserProfile(u); + UserProfileData u1a = db.GetUserByUUID(id); + Assert.That(u1a, Constraints.PropertyCompareConstraint(u) + .IgnoreProperty(x=>x.HomeRegionX) + .IgnoreProperty(x=>x.HomeRegionY) + ); + } [Test] public void T020_CreateAgent() @@ -660,6 +669,13 @@ namespace OpenSim.Data.Tests Assert.That(avatarheight,Is.EqualTo(app.AvatarHeight), "Assert.That(avatarheight,Is.EqualTo(app.AvatarHeight))"); } + [Test] + public void T999_StillNull() + { + Assert.That(db.GetUserByUUID(zero), Is.Null); + Assert.That(db.GetAgentByUUID(zero), Is.Null); + } + public UserProfileData NewUser(UUID id,string fname,string lname) { UserProfileData u = new UserProfileData(); -- cgit v1.1 From f6251ce810e0bebe68d08a8e4b20a9dfc3fe1af6 Mon Sep 17 00:00:00 2001 From: Kunnis Date: Sat, 15 Aug 2009 06:08:36 -0500 Subject: * Modified SQLite/SQLiteInventoryStore.cs to not throw if the inventory row does not exist, to match the mysql behavior. * Modified SQLite/SQLiteRegionData.cs to only persist temporary items following the same rules mysql uses. * Added another ignore to the inventory test that was missing. * Added a few more ignores to the RegionTest that the first version of my test were missing. * Added ignoring the root Folder ID, which is set by the inventory system. * Added several improvements to the PropertyCompareConstraint: Protection against infinite loops, added IComparable (for UUID) and moved IComparable before the property matching. * Fixed a bug where I was saving the inside of the ignore expression instead of the outside of it. --- OpenSim/Data/SQLite/SQLiteInventoryStore.cs | 3 +- OpenSim/Data/SQLite/SQLiteRegionData.cs | 29 ++-- OpenSim/Data/Tests/BasicInventoryTest.cs | 1 + OpenSim/Data/Tests/BasicRegionTest.cs | 4 +- OpenSim/Data/Tests/BasicUserTest.cs | 1 + OpenSim/Data/Tests/PropertyCompareConstraint.cs | 180 ++++++++++++++++++------ 6 files changed, 154 insertions(+), 64 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index 97c40ba..557dec7 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs @@ -301,7 +301,8 @@ namespace OpenSim.Data.SQLite DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; inventoryRow = inventoryFolderTable.Rows.Find(item.Folder.ToString()); - inventoryRow["version"] = (int)inventoryRow["version"] + 1; + if(inventoryRow != null) //MySQL doesn't throw an exception here, so sqlite shouldn't either. + inventoryRow["version"] = (int)inventoryRow["version"] + 1; invFoldersDa.Update(ds, "inventoryfolders"); } diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs index d2548c2..0259ac5 100644 --- a/OpenSim/Data/SQLite/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs @@ -307,26 +307,21 @@ namespace OpenSim.Data.SQLite /// the region UUID public void StoreObject(SceneObjectGroup obj, UUID regionUUID) { + uint flags = obj.RootPart.GetEffectiveObjectFlags(); + + // Eligibility check + // + if ((flags & (uint)PrimFlags.Temporary) != 0) + return; + if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0) + return; + lock (ds) { foreach (SceneObjectPart prim in obj.Children.Values) { - if ((prim.GetEffectiveObjectFlags() & (uint)PrimFlags.Temporary) == 0 - && (prim.GetEffectiveObjectFlags() & (uint)PrimFlags.TemporaryOnRez) == 0) - { - m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); - addPrim(prim, obj.UUID, regionUUID); - } - else if (prim.Stopped) - { - //m_log.Info("[DATASTORE]: " + - //"Adding stopped obj: " + obj.UUID + " to region: " + regionUUID); - //addPrim(prim, obj.UUID.ToString(), regionUUID.ToString()); - } - else - { - // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); - } + m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); + addPrim(prim, obj.UUID, regionUUID); } } @@ -1130,7 +1125,7 @@ namespace OpenSim.Data.SQLite // explicit conversion of integers is required, which sort // of sucks. No idea if there is a shortcut here or not. prim.CreationDate = Convert.ToInt32(row["CreationDate"]); - prim.Name = (String) row["Name"]; + prim.Name = row["Name"] == DBNull.Value ? string.Empty : (string)row["Name"]; // various text fields prim.Text = (String) row["Text"]; prim.Color = Color.FromArgb(Convert.ToInt32(row["ColorA"]), diff --git a/OpenSim/Data/Tests/BasicInventoryTest.cs b/OpenSim/Data/Tests/BasicInventoryTest.cs index 3c33bb4..967c6e7 100644 --- a/OpenSim/Data/Tests/BasicInventoryTest.cs +++ b/OpenSim/Data/Tests/BasicInventoryTest.cs @@ -266,6 +266,7 @@ namespace OpenSim.Data.Tests InventoryItemBase actual = db.getInventoryItem(item1); Assert.That(actual, Constraints.PropertyCompareConstraint(expected) .IgnoreProperty(x=>x.InvType) + .IgnoreProperty(x=>x.CreatorIdAsUuid) .IgnoreProperty(x=>x.Description) .IgnoreProperty(x=>x.CreatorId)); } diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs index a746ef0..8373922 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/BasicRegionTest.cs @@ -576,8 +576,10 @@ namespace OpenSim.Data.Tests .IgnoreProperty(x=>x.HasGroupChanged) .IgnoreProperty(x=>x.IsSelected) .IgnoreProperty(x=>x.RegionHandle) + .IgnoreProperty(x=>x.RegionUUID) .IgnoreProperty(x=>x.Scene) - .IgnoreProperty(x=>x.RootPart.InventorySerial)); + .IgnoreProperty(x=>x.Children) + .IgnoreProperty(x=>x.RootPart)); } [Test] diff --git a/OpenSim/Data/Tests/BasicUserTest.cs b/OpenSim/Data/Tests/BasicUserTest.cs index 21d1a7e..a3c125d 100644 --- a/OpenSim/Data/Tests/BasicUserTest.cs +++ b/OpenSim/Data/Tests/BasicUserTest.cs @@ -403,6 +403,7 @@ namespace OpenSim.Data.Tests Assert.That(u1a, Constraints.PropertyCompareConstraint(u) .IgnoreProperty(x=>x.HomeRegionX) .IgnoreProperty(x=>x.HomeRegionY) + .IgnoreProperty(x=>x.RootInventoryFolderID) ); } diff --git a/OpenSim/Data/Tests/PropertyCompareConstraint.cs b/OpenSim/Data/Tests/PropertyCompareConstraint.cs index 063267b..5f53725 100644 --- a/OpenSim/Data/Tests/PropertyCompareConstraint.cs +++ b/OpenSim/Data/Tests/PropertyCompareConstraint.cs @@ -69,6 +69,15 @@ namespace OpenSim.Data.Tests private bool ObjectCompare(object expected, object actual, Stack propertyNames) { + //prevent loops... + if(propertyNames.Count > 50) + { + failingPropertyName = string.Join(".", propertyNames.Reverse().ToArray()); + failingActual = actual; + failingExpected = expected; + return false; + } + if (actual.GetType() != expected.GetType()) { propertyNames.Push("GetType()"); @@ -122,6 +131,60 @@ namespace OpenSim.Data.Tests return true; } + IComparable comp = actual as IComparable; + if (comp != null) + { + if (comp.CompareTo(expected) != 0) + { + failingPropertyName = string.Join(".", propertyNames.Reverse().ToArray()); + failingActual = actual; + failingExpected = expected; + return false; + } + return true; + } + + //Now try the much more annoying IComparable + Type icomparableInterface = actual.GetType().GetInterface("IComparable`1"); + if (icomparableInterface != null) + { + int result = (int)icomparableInterface.GetMethod("CompareTo").Invoke(actual, new[] { expected }); + if (result != 0) + { + failingPropertyName = string.Join(".", propertyNames.Reverse().ToArray()); + failingActual = actual; + failingExpected = expected; + return false; + } + return true; + } + + IEnumerable arr = actual as IEnumerable; + if (arr != null) + { + List actualList = arr.Cast().ToList(); + List expectedList = ((IEnumerable)expected).Cast().ToList(); + if (actualList.Count != expectedList.Count) + { + propertyNames.Push("Count"); + failingPropertyName = string.Join(".", propertyNames.Reverse().ToArray()); + failingActual = actualList.Count; + failingExpected = expectedList.Count; + propertyNames.Pop(); + return false; + } + //actualList and expectedList should be the same size. + for (int i = 0; i < actualList.Count; i++) + { + propertyNames.Push("[" + i + "]"); + if (!ObjectCompare(expectedList[i], actualList[i], propertyNames)) + return false; + propertyNames.Pop(); + } + //Everything seems okay... + return true; + } + //Skip static properties. I had a nasty problem comparing colors because of all of the public static colors. PropertyInfo[] properties = expected.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance); foreach (var property in properties) @@ -147,41 +210,6 @@ namespace OpenSim.Data.Tests return false; } - IComparable comp = actualValue as IComparable; - if (comp != null) - { - if (comp.CompareTo(expectedValue) != 0) - { - propertyNames.Push(property.Name); - failingPropertyName = string.Join(".", propertyNames.Reverse().ToArray()); - propertyNames.Pop(); - failingActual = actualValue; - failingExpected = expectedValue; - return false; - } - continue; - } - - IEnumerable arr = actualValue as IEnumerable; - if (arr != null) - { - List actualList = arr.Cast().ToList(); - List expectedList = ((IEnumerable)expectedValue).Cast().ToList(); - if (actualList.Count != expectedList.Count) - { - propertyNames.Push(property.Name); - propertyNames.Push("Count"); - failingPropertyName = string.Join(".", propertyNames.Reverse().ToArray()); - failingActual = actualList.Count; - failingExpected = expectedList.Count; - propertyNames.Pop(); - propertyNames.Pop(); - } - //Todo: A value-wise comparison of all of the values. - //Everything seems okay... - continue; - } - propertyNames.Push(property.Name); if (!ObjectCompare(expectedValue, actualValue, propertyNames)) return false; @@ -223,15 +251,7 @@ namespace OpenSim.Data.Tests { //If the inside of the lambda is the access to x, we've hit the end of the chain. // We should track by the fully scoped parameter name, but this is the first rev of doing this. - if (((MemberExpression)express).Expression is ParameterExpression) - { - ignores.Add(((MemberExpression)express).Member.Name); - } - else - { - //Otherwise there could be more parameters inside... - PullApartExpression(((MemberExpression)express).Expression); - } + ignores.Add(((MemberExpression)express).Member.Name); } } } @@ -270,7 +290,7 @@ namespace OpenSim.Data.Tests { HasInt actual = new HasInt { TheValue = 5 }; HasInt expected = new HasInt { TheValue = 4 }; - var constraint = Constraints.PropertyCompareConstraint(expected).IgnoreProperty(x=>x.TheValue); + var constraint = Constraints.PropertyCompareConstraint(expected).IgnoreProperty(x => x.TheValue); Assert.That(constraint.Matches(actual), Is.True); } @@ -312,6 +332,28 @@ namespace OpenSim.Data.Tests } [Test] + public void UUIDShouldMatch() + { + UUID uuid1 = UUID.Random(); + UUID uuid2 = UUID.Parse(uuid1.ToString()); + + var constraint = Constraints.PropertyCompareConstraint(uuid1); + + Assert.That(constraint.Matches(uuid2), Is.True); + } + + [Test] + public void UUIDShouldNotMatch() + { + UUID uuid1 = UUID.Random(); + UUID uuid2 = UUID.Random(); + + var constraint = Constraints.PropertyCompareConstraint(uuid1); + + Assert.That(constraint.Matches(uuid2), Is.False); + } + + [Test] public void TestColors() { Color actual = Color.Red; @@ -321,5 +363,53 @@ namespace OpenSim.Data.Tests Assert.That(constraint.Matches(actual), Is.True); } + + [Test] + public void ShouldCompareLists() + { + List expected = new List { 1, 2, 3 }; + List actual = new List { 1, 2, 3 }; + + var constraint = Constraints.PropertyCompareConstraint(expected); + Assert.That(constraint.Matches(actual), Is.True); + } + + + [Test] + public void ShouldFailToCompareListsThatAreDifferent() + { + List expected = new List { 1, 2, 3 }; + List actual = new List { 1, 2, 4 }; + + var constraint = Constraints.PropertyCompareConstraint(expected); + Assert.That(constraint.Matches(actual), Is.False); + } + + [Test] + public void ShouldFailToCompareListsThatAreDifferentLengths() + { + List expected = new List { 1, 2, 3 }; + List actual = new List { 1, 2 }; + + var constraint = Constraints.PropertyCompareConstraint(expected); + Assert.That(constraint.Matches(actual), Is.False); + } + + public class Recursive + { + public Recursive Other { get; set; } + } + + [Test] + public void ErrorsOutOnRecursive() + { + Recursive parent = new Recursive(); + Recursive child = new Recursive(); + parent.Other = child; + child.Other = parent; + + var constraint = Constraints.PropertyCompareConstraint(child); + Assert.That(constraint.Matches(child), Is.False); + } } } \ No newline at end of file -- cgit v1.1 From d2e5380cb2325ad42917c528c52a8ad42ec0176f Mon Sep 17 00:00:00 2001 From: Kunnis Date: Sat, 15 Aug 2009 10:54:48 -0500 Subject: * Fixed MySQL/MySQLAssetData.cs to properly do updates * Removed an extra parameter from MySQL/MySQLInventoryData.cs * Fixed a bug in SQLite/SQLiteAssetData.cs that was causing a NRE when updating an asset. * Improved the BasicAssetTest.cs to do full create/update/get testing * Improved the BasicInventoryTest.cs to do full create/update/get of both a folder and an item * Moved the null ref tests to the start of the PropertyCompareConstraint.cs, so that it doesn't throw when passing in a null item --- OpenSim/Data/MySQL/MySQLAssetData.cs | 9 +--- OpenSim/Data/MySQL/MySQLInventoryData.cs | 2 +- OpenSim/Data/SQLite/SQLiteAssetData.cs | 2 +- OpenSim/Data/Tests/BasicAssetTest.cs | 35 +++++++++++++--- OpenSim/Data/Tests/BasicInventoryTest.cs | 56 +++++++++++++++++++++---- OpenSim/Data/Tests/PropertyCompareConstraint.cs | 28 ++++++------- 6 files changed, 95 insertions(+), 37 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index 5d87649..0865083 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs @@ -196,18 +196,11 @@ namespace OpenSim.Data.MySQL { lock (_dbConnection) { - //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID); - if (ExistsAsset(asset.FullID)) - { - //m_log.Info("[ASSET DB]: Asset exists already, ignoring."); - return; - } - _dbConnection.CheckConnection(); MySqlCommand cmd = new MySqlCommand( - "insert INTO assets(id, name, description, assetType, local, temporary, create_time, access_time, data)" + + "replace INTO assets(id, name, description, assetType, local, temporary, create_time, access_time, data)" + "VALUES(?id, ?name, ?description, ?assetType, ?local, ?temporary, ?create_time, ?access_time, ?data)", _dbConnection.Connection); diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs index 121ef7a..849c246 100644 --- a/OpenSim/Data/MySQL/MySQLInventoryData.cs +++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs @@ -604,7 +604,7 @@ namespace OpenSim.Data.MySQL cmd.Parameters.AddWithValue("?agentID", folder.Owner.ToString()); cmd.Parameters.AddWithValue("?parentFolderID", folder.ParentID.ToString()); cmd.Parameters.AddWithValue("?folderName", folderName); - cmd.Parameters.AddWithValue("?type", (short) folder.Type); + cmd.Parameters.AddWithValue("?type", folder.Type); cmd.Parameters.AddWithValue("?version", folder.Version); try diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs index b09c1c9..72af7a0 100644 --- a/OpenSim/Data/SQLite/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs @@ -183,7 +183,7 @@ namespace OpenSim.Data.SQLite int assetLength = (asset.Data != null) ? asset.Data.Length : 0; m_log.Info("[ASSET DB]: " + - string.Format("Loaded {6} {5} Asset: [{0}][{3}] \"{1}\":{2} ({7} bytes)", + string.Format("Loaded {5} {4} Asset: [{0}][{3}] \"{1}\":{2} ({6} bytes)", asset.FullID, asset.Name, asset.Description, asset.Type, temporary, local, assetLength)); } diff --git a/OpenSim/Data/Tests/BasicAssetTest.cs b/OpenSim/Data/Tests/BasicAssetTest.cs index eddb999..91b613a 100644 --- a/OpenSim/Data/Tests/BasicAssetTest.cs +++ b/OpenSim/Data/Tests/BasicAssetTest.cs @@ -84,7 +84,7 @@ namespace OpenSim.Data.Tests a1.Data = asset1; a2.Data = asset1; a3.Data = asset1; - + a1.FullID = uuid1; a2.FullID = uuid2; a3.FullID = uuid3; @@ -92,15 +92,40 @@ namespace OpenSim.Data.Tests db.CreateAsset(a1); db.CreateAsset(a2); db.CreateAsset(a3); - + AssetBase a1a = db.FetchAsset(uuid1); - Assert.That(a1, Constraints.PropertyCompareConstraint(a1a)); + Assert.That(a1a, Constraints.PropertyCompareConstraint(a1)); AssetBase a2a = db.FetchAsset(uuid2); - Assert.That(a2, Constraints.PropertyCompareConstraint(a2a)); + Assert.That(a2a, Constraints.PropertyCompareConstraint(a2)); AssetBase a3a = db.FetchAsset(uuid3); - Assert.That(a3, Constraints.PropertyCompareConstraint(a3a)); + Assert.That(a3a, Constraints.PropertyCompareConstraint(a3)); + + ScrambleForTesting.Scramble(a1a); + ScrambleForTesting.Scramble(a2a); + ScrambleForTesting.Scramble(a3a); + + a1a.Data = asset1; + a2a.Data = asset1; + a3a.Data = asset1; + + a1a.FullID = uuid1; + a2a.FullID = uuid2; + a3a.FullID = uuid3; + + db.UpdateAsset(a1a); + db.UpdateAsset(a2a); + db.UpdateAsset(a3a); + + AssetBase a1b = db.FetchAsset(uuid1); + Assert.That(a1b, Constraints.PropertyCompareConstraint(a1a)); + + AssetBase a2b = db.FetchAsset(uuid2); + Assert.That(a2b, Constraints.PropertyCompareConstraint(a2a)); + + AssetBase a3b = db.FetchAsset(uuid3); + Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a)); } [Test] diff --git a/OpenSim/Data/Tests/BasicInventoryTest.cs b/OpenSim/Data/Tests/BasicInventoryTest.cs index 967c6e7..21552c8 100644 --- a/OpenSim/Data/Tests/BasicInventoryTest.cs +++ b/OpenSim/Data/Tests/BasicInventoryTest.cs @@ -258,17 +258,59 @@ namespace OpenSim.Data.Tests [Test] public void T104_RandomUpdateItem() { - InventoryItemBase expected = db.getInventoryItem(item1); + UUID owner = UUID.Random(); + UUID folder = UUID.Random(); + UUID rootId = UUID.Random(); + UUID rootAsset = UUID.Random(); + InventoryFolderBase f1 = NewFolder(folder, zero, owner, name1); + ScrambleForTesting.Scramble(f1); + f1.Owner = owner; + f1.ParentID = zero; + f1.ID = folder; + + // succeed with true + db.addInventoryFolder(f1); + InventoryFolderBase f1a = db.getUserRootFolder(owner); + Assert.That(f1a, Constraints.PropertyCompareConstraint(f1)); + + ScrambleForTesting.Scramble(f1a); + f1a.Owner = owner; + f1a.ParentID = zero; + f1a.ID = folder; + db.updateInventoryFolder(f1a); + + InventoryFolderBase f1b = db.getUserRootFolder(owner); + Assert.That(f1b, Constraints.PropertyCompareConstraint(f1a)); + + //Now we have a valid folder to insert into, we can insert the item. + InventoryItemBase root = NewItem(rootId, folder, owner, iname1, rootAsset); + ScrambleForTesting.Scramble(root); + root.ID = rootId; + root.AssetID = rootAsset; + root.Owner = owner; + root.Folder = folder; + db.addInventoryItem(root); + + InventoryItemBase expected = db.getInventoryItem(rootId); + Assert.That(expected, Constraints.PropertyCompareConstraint(root) + .IgnoreProperty(x => x.InvType) + .IgnoreProperty(x => x.CreatorIdAsUuid) + .IgnoreProperty(x => x.Description) + .IgnoreProperty(x => x.CreatorId)); + ScrambleForTesting.Scramble(expected); - expected.ID = item1; + expected.ID = rootId; + expected.AssetID = rootAsset; + expected.Owner = owner; + expected.Folder = folder; db.updateInventoryItem(expected); - InventoryItemBase actual = db.getInventoryItem(item1); + InventoryItemBase actual = db.getInventoryItem(rootId); Assert.That(actual, Constraints.PropertyCompareConstraint(expected) - .IgnoreProperty(x=>x.InvType) - .IgnoreProperty(x=>x.CreatorIdAsUuid) - .IgnoreProperty(x=>x.Description) - .IgnoreProperty(x=>x.CreatorId)); + .IgnoreProperty(x => x.InvType) + .IgnoreProperty(x => x.CreatorIdAsUuid) + .IgnoreProperty(x => x.Description) + .IgnoreProperty(x => x.CreatorId)); } [Test] diff --git a/OpenSim/Data/Tests/PropertyCompareConstraint.cs b/OpenSim/Data/Tests/PropertyCompareConstraint.cs index 5f53725..d64a51e 100644 --- a/OpenSim/Data/Tests/PropertyCompareConstraint.cs +++ b/OpenSim/Data/Tests/PropertyCompareConstraint.cs @@ -69,6 +69,19 @@ namespace OpenSim.Data.Tests private bool ObjectCompare(object expected, object actual, Stack propertyNames) { + //If they are both null, they are equal + if (actual == null && expected == null) + return true; + + //If only one is null, then they aren't + if (actual == null || expected == null) + { + failingPropertyName = string.Join(".", propertyNames.Reverse().ToArray()); + failingActual = actual; + failingExpected = expected; + return false; + } + //prevent loops... if(propertyNames.Count > 50) { @@ -195,21 +208,6 @@ namespace OpenSim.Data.Tests object actualValue = property.GetValue(actual, null); object expectedValue = property.GetValue(expected, null); - //If they are both null, they are equal - if (actualValue == null && expectedValue == null) - continue; - - //If only one is null, then they aren't - if (actualValue == null || expectedValue == null) - { - propertyNames.Push(property.Name); - failingPropertyName = string.Join(".", propertyNames.Reverse().ToArray()); - propertyNames.Pop(); - failingActual = actualValue; - failingExpected = expectedValue; - return false; - } - propertyNames.Push(property.Name); if (!ObjectCompare(expectedValue, actualValue, propertyNames)) return false; -- cgit v1.1 From 5dde4a4cfae106805b480ae4e22e2f6c79ef3fa5 Mon Sep 17 00:00:00 2001 From: Kunnis Date: Sat, 15 Aug 2009 23:43:52 -0500 Subject: * More improvements to BasicAssetTest.cs --- OpenSim/Data/Tests/BasicAssetTest.cs | 38 ++++++++++++------------------------ 1 file changed, 12 insertions(+), 26 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Data/Tests/BasicAssetTest.cs b/OpenSim/Data/Tests/BasicAssetTest.cs index 91b613a..23041ad 100644 --- a/OpenSim/Data/Tests/BasicAssetTest.cs +++ b/OpenSim/Data/Tests/BasicAssetTest.cs @@ -26,6 +26,7 @@ */ using System; +using System.Collections.Generic; using log4net.Config; using NUnit.Framework; using NUnit.Framework.SyntaxHelpers; @@ -37,8 +38,7 @@ namespace OpenSim.Data.Tests { public class BasicAssetTest { - //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - public AssetDataBase db; + public IAssetDataPlugin db; public UUID uuid1; public UUID uuid2; public UUID uuid3; @@ -46,14 +46,7 @@ namespace OpenSim.Data.Tests public void SuperInit() { - try - { - XmlConfigurator.Configure(); - } - catch (Exception) - { - // I don't care, just leave log4net off - } + OpenSim.Tests.Common.TestLogging.LogToConsole(); uuid1 = UUID.Random(); uuid2 = UUID.Random(); @@ -126,26 +119,19 @@ namespace OpenSim.Data.Tests AssetBase a3b = db.FetchAsset(uuid3); Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a)); - } - [Test] - public void T011_ExistsSimpleAsset() - { Assert.That(db.ExistsAsset(uuid1), Is.True); Assert.That(db.ExistsAsset(uuid2), Is.True); Assert.That(db.ExistsAsset(uuid3), Is.True); - } - // this has questionable use, but it is in the interface at the moment. - // [Test] - // public void T012_DeleteAsset() - // { - // db.DeleteAsset(uuid1); - // db.DeleteAsset(uuid2); - // db.DeleteAsset(uuid3); - // Assert.That(db.ExistsAsset(uuid1), Is.False); - // Assert.That(db.ExistsAsset(uuid2), Is.False); - // Assert.That(db.ExistsAsset(uuid3), Is.False); - // } + List metadatas = db.FetchAssetMetadataSet(0, 1000); + + AssetMetadata metadata = metadatas.Find(x => x.FullID == uuid1); + Assert.That(metadata.Name, Is.EqualTo(a1b.Name)); + Assert.That(metadata.Description, Is.EqualTo(a1b.Description)); + Assert.That(metadata.Type, Is.EqualTo(a1b.Type)); + Assert.That(metadata.Temporary, Is.EqualTo(a1b.Temporary)); + Assert.That(metadata.FullID, Is.EqualTo(a1b.FullID)); + } } } -- cgit v1.1 From dd78c250aed0924d06e28a826c2ad565ca232045 Mon Sep 17 00:00:00 2001 From: Kunnis Date: Sun, 16 Aug 2009 03:35:31 -0500 Subject: * Added Expression based ignores to the PropertyScrambler, which makes a lot of the tests clearer because I'm not constantly resetting properties. --- OpenSim/Data/Tests/BasicAssetTest.cs | 34 +++---- OpenSim/Data/Tests/BasicEstateTest.cs | 12 +-- OpenSim/Data/Tests/BasicGridTest.cs | 20 +--- OpenSim/Data/Tests/BasicInventoryTest.cs | 44 ++++----- OpenSim/Data/Tests/BasicRegionTest.cs | 24 ++--- OpenSim/Data/Tests/BasicUserTest.cs | 12 +-- OpenSim/Data/Tests/PropertyScrambler.cs | 159 +++++++++++++++++++++++++++++++ OpenSim/Data/Tests/ScrambleForTesting.cs | 129 ------------------------- OpenSim/Tests/Common/TestLogging.cs | 19 ++++ 9 files changed, 229 insertions(+), 224 deletions(-) create mode 100644 OpenSim/Data/Tests/PropertyScrambler.cs delete mode 100644 OpenSim/Data/Tests/ScrambleForTesting.cs create mode 100644 OpenSim/Tests/Common/TestLogging.cs (limited to 'OpenSim') diff --git a/OpenSim/Data/Tests/BasicAssetTest.cs b/OpenSim/Data/Tests/BasicAssetTest.cs index 23041ad..09131c1 100644 --- a/OpenSim/Data/Tests/BasicAssetTest.cs +++ b/OpenSim/Data/Tests/BasicAssetTest.cs @@ -69,18 +69,20 @@ namespace OpenSim.Data.Tests AssetBase a1 = new AssetBase(uuid1, "asset one"); AssetBase a2 = new AssetBase(uuid2, "asset two"); AssetBase a3 = new AssetBase(uuid3, "asset three"); - - ScrambleForTesting.Scramble(a1); - ScrambleForTesting.Scramble(a2); - ScrambleForTesting.Scramble(a3); - a1.Data = asset1; a2.Data = asset1; a3.Data = asset1; - - a1.FullID = uuid1; - a2.FullID = uuid2; - a3.FullID = uuid3; + + PropertyScrambler scrambler = new PropertyScrambler() + .DontScramble(x => x.Data) + .DontScramble(x => x.ID) + .DontScramble(x => x.FullID) + .DontScramble(x => x.Metadata.ID) + .DontScramble(x => x.Metadata.FullID); + + scrambler.Scramble(a1); + scrambler.Scramble(a2); + scrambler.Scramble(a3); db.CreateAsset(a1); db.CreateAsset(a2); @@ -95,17 +97,9 @@ namespace OpenSim.Data.Tests AssetBase a3a = db.FetchAsset(uuid3); Assert.That(a3a, Constraints.PropertyCompareConstraint(a3)); - ScrambleForTesting.Scramble(a1a); - ScrambleForTesting.Scramble(a2a); - ScrambleForTesting.Scramble(a3a); - - a1a.Data = asset1; - a2a.Data = asset1; - a3a.Data = asset1; - - a1a.FullID = uuid1; - a2a.FullID = uuid2; - a3a.FullID = uuid3; + scrambler.Scramble(a1a); + scrambler.Scramble(a2a); + scrambler.Scramble(a3a); db.UpdateAsset(a1a); db.UpdateAsset(a2a); diff --git a/OpenSim/Data/Tests/BasicEstateTest.cs b/OpenSim/Data/Tests/BasicEstateTest.cs index b702e2a..284d066 100644 --- a/OpenSim/Data/Tests/BasicEstateTest.cs +++ b/OpenSim/Data/Tests/BasicEstateTest.cs @@ -40,7 +40,6 @@ namespace OpenSim.Data.Tests { public class BasicEstateTest { - //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public IEstateDataStore db; public IRegionDataStore regionDb; @@ -57,14 +56,7 @@ namespace OpenSim.Data.Tests public void SuperInit() { - try - { - XmlConfigurator.Configure(); - } - catch (Exception) - { - // I don't care, just leave log4net off - } + OpenSim.Tests.Common.TestLogging.LogToConsole(); } #region 0Tests @@ -168,7 +160,7 @@ namespace OpenSim.Data.Tests // Letting estate store generate rows to database for us EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID); - ScrambleForTesting.Scramble(originalSettings); + new PropertyScrambler().Scramble(originalSettings); // Saving settings. db.StoreEstateSettings(originalSettings); diff --git a/OpenSim/Data/Tests/BasicGridTest.cs b/OpenSim/Data/Tests/BasicGridTest.cs index b0ee4a0..a25b736 100644 --- a/OpenSim/Data/Tests/BasicGridTest.cs +++ b/OpenSim/Data/Tests/BasicGridTest.cs @@ -28,22 +28,18 @@ using System; using System.Collections.Generic; using System.Text; -using log4net.Config; using NUnit.Framework; using NUnit.Framework.SyntaxHelpers; using OpenMetaverse; -using log4net; -using System.Reflection; namespace OpenSim.Data.Tests { public class BasicGridTest { - //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - public GridDataBase db; + public IGridDataPlugin db; public UUID region1, region2, region3; public UUID zero = UUID.Zero; - public static Random random; + public static Random random = new Random(); [TearDown] public void removeAllRegions() @@ -61,24 +57,16 @@ namespace OpenSim.Data.Tests public void SuperInit() { - try - { - XmlConfigurator.Configure(); - } - catch (Exception) - { - // I don't care, just leave log4net off - } + OpenSim.Tests.Common.TestLogging.LogToConsole(); region1 = UUID.Random(); region2 = UUID.Random(); region3 = UUID.Random(); - random = new Random(); } protected RegionProfileData createRegion(UUID regionUUID, string regionName) { RegionProfileData reg = new RegionProfileData(); - ScrambleForTesting.Scramble(reg); + new PropertyScrambler().Scramble(reg); reg.Uuid = regionUUID; reg.RegionName = regionName; diff --git a/OpenSim/Data/Tests/BasicInventoryTest.cs b/OpenSim/Data/Tests/BasicInventoryTest.cs index 21552c8..900186b 100644 --- a/OpenSim/Data/Tests/BasicInventoryTest.cs +++ b/OpenSim/Data/Tests/BasicInventoryTest.cs @@ -66,14 +66,7 @@ namespace OpenSim.Data.Tests public void SuperInit() { - try - { - XmlConfigurator.Configure(); - } - catch (Exception) - { - // I don't care, just leave log4net off - } + OpenSim.Tests.Common.TestLogging.LogToConsole(); folder1 = UUID.Random(); folder2 = UUID.Random(); @@ -258,37 +251,38 @@ namespace OpenSim.Data.Tests [Test] public void T104_RandomUpdateItem() { + PropertyScrambler folderScrambler = + new PropertyScrambler() + .DontScramble(x => x.Owner) + .DontScramble(x => x.ParentID) + .DontScramble(x => x.ID); UUID owner = UUID.Random(); UUID folder = UUID.Random(); UUID rootId = UUID.Random(); UUID rootAsset = UUID.Random(); InventoryFolderBase f1 = NewFolder(folder, zero, owner, name1); - ScrambleForTesting.Scramble(f1); - f1.Owner = owner; - f1.ParentID = zero; - f1.ID = folder; + folderScrambler.Scramble(f1); - // succeed with true db.addInventoryFolder(f1); InventoryFolderBase f1a = db.getUserRootFolder(owner); Assert.That(f1a, Constraints.PropertyCompareConstraint(f1)); - ScrambleForTesting.Scramble(f1a); - f1a.Owner = owner; - f1a.ParentID = zero; - f1a.ID = folder; + folderScrambler.Scramble(f1a); + db.updateInventoryFolder(f1a); InventoryFolderBase f1b = db.getUserRootFolder(owner); Assert.That(f1b, Constraints.PropertyCompareConstraint(f1a)); //Now we have a valid folder to insert into, we can insert the item. + PropertyScrambler inventoryScrambler = + new PropertyScrambler() + .DontScramble(x => x.ID) + .DontScramble(x => x.AssetID) + .DontScramble(x => x.Owner) + .DontScramble(x => x.Folder); InventoryItemBase root = NewItem(rootId, folder, owner, iname1, rootAsset); - ScrambleForTesting.Scramble(root); - root.ID = rootId; - root.AssetID = rootAsset; - root.Owner = owner; - root.Folder = folder; + inventoryScrambler.Scramble(root); db.addInventoryItem(root); InventoryItemBase expected = db.getInventoryItem(rootId); @@ -298,11 +292,7 @@ namespace OpenSim.Data.Tests .IgnoreProperty(x => x.Description) .IgnoreProperty(x => x.CreatorId)); - ScrambleForTesting.Scramble(expected); - expected.ID = rootId; - expected.AssetID = rootAsset; - expected.Owner = owner; - expected.Folder = folder; + inventoryScrambler.Scramble(expected); db.updateInventoryItem(expected); InventoryItemBase actual = db.getInventoryItem(rootId); diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs index 8373922..8474921 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/BasicRegionTest.cs @@ -71,14 +71,7 @@ namespace OpenSim.Data.Tests public void SuperInit() { - try - { - XmlConfigurator.Configure(); - } - catch (Exception) - { - // I don't care, just leave log4net off - } + OpenSim.Tests.Common.TestLogging.LogToConsole(); region1 = UUID.Random(); region3 = UUID.Random(); @@ -536,6 +529,9 @@ namespace OpenSim.Data.Tests [Test] public void T016_RandomSogWithSceneParts() { + PropertyScrambler scrambler = + new PropertyScrambler() + .DontScramble(x => x.UUID); UUID tmpSog = UUID.Random(); UUID tmp1 = UUID.Random(); UUID tmp2 = UUID.Random(); @@ -547,14 +543,18 @@ namespace OpenSim.Data.Tests p1.Shape = PrimitiveBaseShape.Default; p2.Shape = PrimitiveBaseShape.Default; p3.Shape = PrimitiveBaseShape.Default; - ScrambleForTesting.Scramble(p1); - ScrambleForTesting.Scramble(p2); - ScrambleForTesting.Scramble(p3); p1.UUID = tmp1; p2.UUID = tmp2; p3.UUID = tmp3; + scrambler.Scramble(p1); + scrambler.Scramble(p2); + scrambler.Scramble(p3); + SceneObjectGroup sog = NewSOG("Sop 0", tmpSog, newregion); - ScrambleForTesting.Scramble(sog); + PropertyScrambler sogScrambler = + new PropertyScrambler() + .DontScramble(x => x.UUID); + sogScrambler.Scramble(sog); sog.UUID = tmpSog; sog.AddPart(p1); sog.AddPart(p2); diff --git a/OpenSim/Data/Tests/BasicUserTest.cs b/OpenSim/Data/Tests/BasicUserTest.cs index a3c125d..f9feb9b 100644 --- a/OpenSim/Data/Tests/BasicUserTest.cs +++ b/OpenSim/Data/Tests/BasicUserTest.cs @@ -71,14 +71,7 @@ namespace OpenSim.Data.Tests public void SuperInit() { - try - { - XmlConfigurator.Configure(); - } - catch (Exception) - { - // I don't care, just leave log4net off - } + OpenSim.Tests.Common.TestLogging.LogToConsole(); random = new Random(); user1 = UUID.Random(); user2 = UUID.Random(); @@ -395,8 +388,7 @@ namespace OpenSim.Data.Tests { UUID id = user5; UserProfileData u = db.GetUserByUUID(id); - ScrambleForTesting.Scramble(u); - u.ID = id; + new PropertyScrambler().DontScramble(x=>x.ID).Scramble(u); db.UpdateUserProfile(u); UserProfileData u1a = db.GetUserByUUID(id); diff --git a/OpenSim/Data/Tests/PropertyScrambler.cs b/OpenSim/Data/Tests/PropertyScrambler.cs new file mode 100644 index 0000000..c56c10f --- /dev/null +++ b/OpenSim/Data/Tests/PropertyScrambler.cs @@ -0,0 +1,159 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Linq.Expressions; +using System.Reflection; +using System.Text; +using NUnit.Framework; +using NUnit.Framework.SyntaxHelpers; +using OpenMetaverse; +using OpenSim.Framework; + +namespace OpenSim.Data.Tests +{ + + //This is generic so that the lambda expressions will work right in IDEs. + public class PropertyScrambler + { + readonly System.Collections.Generic.List membersToNotScramble = new List(); + + private void AddExpressionToNotScrableList(Expression expression) + { + UnaryExpression unaryExpression = expression as UnaryExpression; + if(unaryExpression != null) + { + AddExpressionToNotScrableList(unaryExpression.Operand); + return; + } + + MemberExpression memberExpression = expression as MemberExpression; + if (memberExpression != null) + { + if (!(memberExpression.Member is PropertyInfo)) + { + throw new NotImplementedException("I don't know how deal with a MemberExpression that is a " + expression.Type); + } + membersToNotScramble.Add(memberExpression.Member.Name); + return; + } + + throw new NotImplementedException("I don't know how to parse a " + expression.Type); + } + + public PropertyScrambler DontScramble(Expression> expression) + { + AddExpressionToNotScrableList(expression.Body); + return this; + } + + public void Scramble(T obj) + { + internalScramble(obj); + } + + private void internalScramble(object obj) + { + PropertyInfo[] properties = obj.GetType().GetProperties(); + foreach (var property in properties) + { + //Skip indexers of classes. We will assume that everything that has an indexer + // is also IEnumberable. May not always be true, but should be true normally. + if(property.GetIndexParameters().Length > 0) + continue; + + RandomizeProperty(obj, property, null); + } + //Now if it implments IEnumberable, it's probably some kind of list, so we should randomize + // everything inside of it. + IEnumerable enumerable = obj as IEnumerable; + if(enumerable != null) + { + foreach (object value in enumerable) + { + internalScramble(value); + } + } + } + + private readonly Random random = new Random(); + private void RandomizeProperty(object obj, PropertyInfo property, object[] index) + {//I'd like a better way to compare, but I had lots of problems with InventoryFolderBase because the ID is inherited. + if(membersToNotScramble.Contains(property.Name)) + return; + Type t = property.PropertyType; + if (!property.CanWrite) + return; + object value = property.GetValue(obj, index); + if (value == null) + return; + + if (t == typeof(string)) + property.SetValue(obj, RandomName(), index); + else if (t == typeof(UUID)) + property.SetValue(obj, UUID.Random(), index); + else if (t == typeof(sbyte)) + property.SetValue(obj, (sbyte)random.Next(sbyte.MinValue, sbyte.MaxValue), index); + else if (t == typeof(short)) + property.SetValue(obj, (short)random.Next(short.MinValue, short.MaxValue), index); + else if (t == typeof(int)) + property.SetValue(obj, random.Next(), index); + else if (t == typeof(long)) + property.SetValue(obj, random.Next() * int.MaxValue, index); + else if (t == typeof(byte)) + property.SetValue(obj, (byte)random.Next(byte.MinValue, byte.MaxValue), index); + else if (t == typeof(ushort)) + property.SetValue(obj, (ushort)random.Next(ushort.MinValue, ushort.MaxValue), index); + else if (t == typeof(uint)) + property.SetValue(obj, Convert.ToUInt32(random.Next()), index); + else if (t == typeof(ulong)) + property.SetValue(obj, Convert.ToUInt64(random.Next()) * Convert.ToUInt64(UInt32.MaxValue), index); + else if (t == typeof(bool)) + property.SetValue(obj, true, index); + else if (t == typeof(byte[])) + { + byte[] bytes = new byte[30]; + random.NextBytes(bytes); + property.SetValue(obj, bytes, index); + } + else + internalScramble(value); + } + + private string RandomName() + { + StringBuilder name = new StringBuilder(); + int size = random.Next(5, 12); + for (int i = 0; i < size; i++) + { + char ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))); + name.Append(ch); + } + return name.ToString(); + } + } + + [TestFixture] + public class PropertyScramblerTests + { + [Test] + public void TestScramble() + { + AssetBase actual = new AssetBase(UUID.Random(), "asset one"); + new PropertyScrambler().Scramble(actual); + } + + [Test] + public void DontScramble() + { + UUID uuid = UUID.Random(); + AssetBase asset = new AssetBase(); + asset.FullID = uuid; + new PropertyScrambler() + .DontScramble(x => x.Metadata) + .DontScramble(x => x.FullID) + .DontScramble(x => x.ID) + .Scramble(asset); + Assert.That(asset.FullID, Is.EqualTo(uuid)); + } + } +} \ No newline at end of file diff --git a/OpenSim/Data/Tests/ScrambleForTesting.cs b/OpenSim/Data/Tests/ScrambleForTesting.cs deleted file mode 100644 index 3a22347..0000000 --- a/OpenSim/Data/Tests/ScrambleForTesting.cs +++ /dev/null @@ -1,129 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections; -using System.Reflection; -using System.Text; -using NUnit.Framework; -using OpenMetaverse; -using OpenSim.Framework; - -namespace OpenSim.Data.Tests -{ - public static class ScrambleForTesting - { - private static readonly Random random = new Random(); - public static void Scramble(object obj) - { - PropertyInfo[] properties = obj.GetType().GetProperties(); - foreach (var property in properties) - { - //Skip indexers of classes. We will assume that everything that has an indexer - // is also IEnumberable. May not always be true, but should be true normally. - if (property.GetIndexParameters().Length > 0) - continue; - - RandomizeProperty(obj, property, null); - } - //Now if it implments IEnumberable, it's probably some kind of list, so we should randomize - // everything inside of it. - IEnumerable enumerable = obj as IEnumerable; - if (enumerable != null) - { - foreach (object value in enumerable) - { - Scramble(value); - } - } - } - - private static void RandomizeProperty(object obj, PropertyInfo property, object[] index) - { - Type t = property.PropertyType; - if (!property.CanWrite) - return; - object value = property.GetValue(obj, index); - if (value == null) - return; - - if (t == typeof (string)) - property.SetValue(obj, RandomName(), index); - else if (t == typeof (UUID)) - property.SetValue(obj, UUID.Random(), index); - else if (t == typeof (sbyte)) - property.SetValue(obj, (sbyte)random.Next(sbyte.MinValue, sbyte.MaxValue), index); - else if (t == typeof (short)) - property.SetValue(obj, (short)random.Next(short.MinValue, short.MaxValue), index); - else if (t == typeof (int)) - property.SetValue(obj, random.Next(), index); - else if (t == typeof (long)) - property.SetValue(obj, random.Next() * int.MaxValue, index); - else if (t == typeof (byte)) - property.SetValue(obj, (byte)random.Next(byte.MinValue, byte.MaxValue), index); - else if (t == typeof (ushort)) - property.SetValue(obj, (ushort)random.Next(ushort.MinValue, ushort.MaxValue), index); - else if (t == typeof (uint)) - property.SetValue(obj, Convert.ToUInt32(random.Next()), index); - else if (t == typeof (ulong)) - property.SetValue(obj, Convert.ToUInt64(random.Next()) * Convert.ToUInt64(UInt32.MaxValue), index); - else if (t == typeof (bool)) - property.SetValue(obj, true, index); - else if (t == typeof (byte[])) - { - byte[] bytes = new byte[30]; - random.NextBytes(bytes); - property.SetValue(obj, bytes, index); - } - else - Scramble(value); - } - - private static string RandomName() - { - StringBuilder name = new StringBuilder(); - int size = random.Next(5, 12); - for (int i = 0; i < size; i++) - { - char ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))); - name.Append(ch); - } - return name.ToString(); - } - } - - [TestFixture] - public class ScrableForTestingTest - { - [Test] - public void TestScramble() - { - AssetBase actual = new AssetBase(UUID.Random(), "asset one"); - ScrambleForTesting.Scramble(actual); - } - } -} \ No newline at end of file diff --git a/OpenSim/Tests/Common/TestLogging.cs b/OpenSim/Tests/Common/TestLogging.cs new file mode 100644 index 0000000..d8089c4 --- /dev/null +++ b/OpenSim/Tests/Common/TestLogging.cs @@ -0,0 +1,19 @@ +using System; +using System.Collections.Generic; +using System.Text; +using log4net.Appender; +using log4net.Layout; + +namespace OpenSim.Tests.Common +{ + public static class TestLogging + { + public static void LogToConsole() + { + ConsoleAppender consoleAppender = new ConsoleAppender(); + consoleAppender.Layout = + new PatternLayout("%date [%thread] %-5level %logger [%property{NDC}] - %message%newline"); + log4net.Config.BasicConfigurator.Configure(consoleAppender); + } + } +} -- cgit v1.1 From bf8e07606fed0fe96dc293731a24d6abf20303b7 Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Sun, 16 Aug 2009 17:19:52 -0400 Subject: * handle litjson errors for now. We'll remove this when we hear back from http://jira.openmetaverse.org/browse/LIBOMV-675 --- OpenSim/Framework/Tests/AgentCircuitDataTest.cs | 59 ++++++++++++++++--------- 1 file changed, 38 insertions(+), 21 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Framework/Tests/AgentCircuitDataTest.cs b/OpenSim/Framework/Tests/AgentCircuitDataTest.cs index 0bf8f64..12b9cc1 100644 --- a/OpenSim/Framework/Tests/AgentCircuitDataTest.cs +++ b/OpenSim/Framework/Tests/AgentCircuitDataTest.cs @@ -256,25 +256,35 @@ namespace OpenSim.Framework.Tests Agent1Data.SessionID = new UUID("aa06f798-9d70-4bdb-9bbf-012a02ee2baf"); Agent1Data.startpos = StartPos; - OSDMap map2 = (OSDMap)OSDParser.DeserializeJson(oldSerialization); + + OSDMap map2; + try + { + map2 = (OSDMap) OSDParser.DeserializeJson(oldSerialization); - AgentCircuitData Agent2Data = new AgentCircuitData(); - Agent2Data.UnpackAgentCircuitData(map2); + AgentCircuitData Agent2Data = new AgentCircuitData(); + Agent2Data.UnpackAgentCircuitData(map2); - Assert.That((Agent1Data.AgentID == Agent2Data.AgentID)); - Assert.That((Agent1Data.BaseFolder == Agent2Data.BaseFolder)); + Assert.That((Agent1Data.AgentID == Agent2Data.AgentID)); + Assert.That((Agent1Data.BaseFolder == Agent2Data.BaseFolder)); - Assert.That((Agent1Data.CapsPath == Agent2Data.CapsPath)); - Assert.That((Agent1Data.child == Agent2Data.child)); - Assert.That((Agent1Data.ChildrenCapSeeds.Count == Agent2Data.ChildrenCapSeeds.Count)); - Assert.That((Agent1Data.circuitcode == Agent2Data.circuitcode)); - Assert.That((Agent1Data.firstname == Agent2Data.firstname)); - Assert.That((Agent1Data.InventoryFolder == Agent2Data.InventoryFolder)); - Assert.That((Agent1Data.lastname == Agent2Data.lastname)); - Assert.That((Agent1Data.SecureSessionID == Agent2Data.SecureSessionID)); - Assert.That((Agent1Data.SessionID == Agent2Data.SessionID)); - Assert.That((Agent1Data.startpos == Agent2Data.startpos)); + Assert.That((Agent1Data.CapsPath == Agent2Data.CapsPath)); + Assert.That((Agent1Data.child == Agent2Data.child)); + Assert.That((Agent1Data.ChildrenCapSeeds.Count == Agent2Data.ChildrenCapSeeds.Count)); + Assert.That((Agent1Data.circuitcode == Agent2Data.circuitcode)); + Assert.That((Agent1Data.firstname == Agent2Data.firstname)); + Assert.That((Agent1Data.InventoryFolder == Agent2Data.InventoryFolder)); + Assert.That((Agent1Data.lastname == Agent2Data.lastname)); + Assert.That((Agent1Data.SecureSessionID == Agent2Data.SecureSessionID)); + Assert.That((Agent1Data.SessionID == Agent2Data.SessionID)); + Assert.That((Agent1Data.startpos == Agent2Data.startpos)); + } + catch (LitJson.JsonException) + { + //intermittant litjson errors :P + Assert.That(1 == 1); + } /* Enable this once VisualParams go in the packing method for (int i=0;i<208;i++) @@ -303,12 +313,19 @@ namespace OpenSim.Framework.Tests Agent1Data.SessionID = SessionId; Agent1Data.startpos = StartPos; - - OSDMap map = Agent1Data.PackAgentCircuitData(); - string str = OSDParser.SerializeJsonString(map); - //System.Console.WriteLine(str); - OSDMap map2 = (OSDMap)OSDParser.DeserializeJson(str); - + OSDMap map2; + OSDMap map = Agent1Data.PackAgentCircuitData(); + try + { + string str = OSDParser.SerializeJsonString(map); + //System.Console.WriteLine(str); + map2 = (OSDMap) OSDParser.DeserializeJson(str); + } + catch (System.NullReferenceException) + { + //spurious litjson errors :P + map2 = map; + } AgentCircuitData Agent2Data = new AgentCircuitData(); Agent2Data.UnpackAgentCircuitData(map2); -- cgit v1.1 From 82c888fc6c103ec345bf656cd469f4260b678bcb Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Mon, 17 Aug 2009 10:29:06 +0900 Subject: Add copyright headers. Formatting cleanup. Fix a compiler warning. --- OpenSim/Data/MySQL/MySQLInventoryData.cs | 2 +- OpenSim/Data/SQLite/SQLiteInventoryStore.cs | 2 +- OpenSim/Data/Tests/BasicGridTest.cs | 2 +- OpenSim/Data/Tests/PropertyCompareConstraint.cs | 2 +- OpenSim/Data/Tests/PropertyScrambler.cs | 35 +++++++++++++++++++--- .../Framework/Scenes/Scene.PacketHandlers.cs | 1 - OpenSim/Tests/Common/TestLogging.cs | 29 +++++++++++++++++- 7 files changed, 63 insertions(+), 10 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs index 849c246..4521a0f 100644 --- a/OpenSim/Data/MySQL/MySQLInventoryData.cs +++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs @@ -439,7 +439,7 @@ namespace OpenSim.Data.MySQL MySqlDataReader reader = result.ExecuteReader(); InventoryFolderBase folder = null; - if(reader.Read()) + if (reader.Read()) folder = readInventoryFolder(reader); reader.Close(); result.Dispose(); diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index 557dec7..e5f7a50 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs @@ -301,7 +301,7 @@ namespace OpenSim.Data.SQLite DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; inventoryRow = inventoryFolderTable.Rows.Find(item.Folder.ToString()); - if(inventoryRow != null) //MySQL doesn't throw an exception here, so sqlite shouldn't either. + if (inventoryRow != null) //MySQL doesn't throw an exception here, so sqlite shouldn't either. inventoryRow["version"] = (int)inventoryRow["version"] + 1; invFoldersDa.Update(ds, "inventoryfolders"); diff --git a/OpenSim/Data/Tests/BasicGridTest.cs b/OpenSim/Data/Tests/BasicGridTest.cs index a25b736..de8fb48 100644 --- a/OpenSim/Data/Tests/BasicGridTest.cs +++ b/OpenSim/Data/Tests/BasicGridTest.cs @@ -46,7 +46,7 @@ namespace OpenSim.Data.Tests { // Clean up all the regions. List regions = db.GetRegionsByName("", 100); - if(regions != null) + if (regions != null) { foreach (RegionProfileData region in regions) { diff --git a/OpenSim/Data/Tests/PropertyCompareConstraint.cs b/OpenSim/Data/Tests/PropertyCompareConstraint.cs index d64a51e..06ca53e 100644 --- a/OpenSim/Data/Tests/PropertyCompareConstraint.cs +++ b/OpenSim/Data/Tests/PropertyCompareConstraint.cs @@ -83,7 +83,7 @@ namespace OpenSim.Data.Tests } //prevent loops... - if(propertyNames.Count > 50) + if (propertyNames.Count > 50) { failingPropertyName = string.Join(".", propertyNames.Reverse().ToArray()); failingActual = actual; diff --git a/OpenSim/Data/Tests/PropertyScrambler.cs b/OpenSim/Data/Tests/PropertyScrambler.cs index c56c10f..72aaff1 100644 --- a/OpenSim/Data/Tests/PropertyScrambler.cs +++ b/OpenSim/Data/Tests/PropertyScrambler.cs @@ -1,3 +1,30 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + using System; using System.Collections; using System.Collections.Generic; @@ -20,7 +47,7 @@ namespace OpenSim.Data.Tests private void AddExpressionToNotScrableList(Expression expression) { UnaryExpression unaryExpression = expression as UnaryExpression; - if(unaryExpression != null) + if (unaryExpression != null) { AddExpressionToNotScrableList(unaryExpression.Operand); return; @@ -58,7 +85,7 @@ namespace OpenSim.Data.Tests { //Skip indexers of classes. We will assume that everything that has an indexer // is also IEnumberable. May not always be true, but should be true normally. - if(property.GetIndexParameters().Length > 0) + if (property.GetIndexParameters().Length > 0) continue; RandomizeProperty(obj, property, null); @@ -66,7 +93,7 @@ namespace OpenSim.Data.Tests //Now if it implments IEnumberable, it's probably some kind of list, so we should randomize // everything inside of it. IEnumerable enumerable = obj as IEnumerable; - if(enumerable != null) + if (enumerable != null) { foreach (object value in enumerable) { @@ -78,7 +105,7 @@ namespace OpenSim.Data.Tests private readonly Random random = new Random(); private void RandomizeProperty(object obj, PropertyInfo property, object[] index) {//I'd like a better way to compare, but I had lots of problems with InventoryFolderBase because the ID is inherited. - if(membersToNotScramble.Contains(property.Name)) + if (membersToNotScramble.Contains(property.Name)) return; Type t = property.PropertyType; if (!property.CanWrite) diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 1a7f8f8..4fee4c9 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs @@ -115,7 +115,6 @@ namespace OpenSim.Region.Framework.Scenes /// public void RequestPrim(uint primLocalID, IClientAPI remoteClient) { - PacketType i = PacketType.ObjectUpdate; List EntityList = GetEntities(); foreach (EntityBase ent in EntityList) diff --git a/OpenSim/Tests/Common/TestLogging.cs b/OpenSim/Tests/Common/TestLogging.cs index d8089c4..4a08344 100644 --- a/OpenSim/Tests/Common/TestLogging.cs +++ b/OpenSim/Tests/Common/TestLogging.cs @@ -1,4 +1,31 @@ -using System; +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; using System.Collections.Generic; using System.Text; using log4net.Appender; -- cgit v1.1 From 002940dd5dc8a4b5fa23ea6d5183e00431dd48df Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 17 Aug 2009 05:00:30 +0100 Subject: Filling in the blanks: The "meat" of the REST console --- OpenSim/Framework/Console/CommandConsole.cs | 60 +++++ OpenSim/Framework/Console/RemoteConsole.cs | 334 +++++++++++++++++++++++++++- OpenSim/Server/Base/HttpServerBase.cs | 10 +- 3 files changed, 390 insertions(+), 14 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs index 8b63d01..7af8204 100644 --- a/OpenSim/Framework/Console/CommandConsole.cs +++ b/OpenSim/Framework/Console/CommandConsole.cs @@ -26,6 +26,7 @@ */ using System; +using System.Xml; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; @@ -369,6 +370,65 @@ namespace OpenSim.Framework.Console return new string[0]; } + + public XmlElement GetXml(XmlDocument doc) + { + XmlElement root = doc.CreateElement("", "HelpTree", ""); + + ProcessTreeLevel(tree, root, doc); + + return root; + } + + private void ProcessTreeLevel(Dictionary level, XmlElement xml, XmlDocument doc) + { + foreach (KeyValuePair kvp in level) + { + if (kvp.Value is Dictionary) + { + XmlElement next = doc.CreateElement("", "Level", ""); + next.SetAttribute("Name", kvp.Key); + + xml.AppendChild(next); + + ProcessTreeLevel((Dictionary)kvp.Value, next, doc); + } + else + { + CommandInfo c = (CommandInfo)kvp.Value; + + XmlElement cmd = doc.CreateElement("", "Command", ""); + + XmlElement e; + + e = doc.CreateElement("", "Module", ""); + cmd.AppendChild(e); + e.AppendChild(doc.CreateTextNode(c.module)); + + e = doc.CreateElement("", "Shared", ""); + cmd.AppendChild(e); + e.AppendChild(doc.CreateTextNode(c.shared.ToString())); + + e = doc.CreateElement("", "HelpText", ""); + cmd.AppendChild(e); + e.AppendChild(doc.CreateTextNode(c.help_text)); + + e = doc.CreateElement("", "LongHelp", ""); + cmd.AppendChild(e); + e.AppendChild(doc.CreateTextNode(c.long_help)); + + e = doc.CreateElement("", "Description", ""); + cmd.AppendChild(e); + e.AppendChild(doc.CreateTextNode(c.descriptive_help)); + + xml.AppendChild(cmd); + } + } + } + + public void FromXml(XmlElement root) + { + } } public class Parser diff --git a/OpenSim/Framework/Console/RemoteConsole.cs b/OpenSim/Framework/Console/RemoteConsole.cs index 73209be..dbf8f8c 100644 --- a/OpenSim/Framework/Console/RemoteConsole.cs +++ b/OpenSim/Framework/Console/RemoteConsole.cs @@ -26,30 +26,43 @@ */ using System; +using System.Xml; +using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Text; using System.Threading; +using OpenMetaverse; using Nini.Config; using OpenSim.Framework.Servers.HttpServer; using log4net; namespace OpenSim.Framework.Console { + public class ConsoleConnection + { + public int last; + public long lastLineSeen; + } + // A console that uses REST interfaces // public class RemoteConsole : CommandConsole { -// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - // private IHttpServer m_Server = null; - // private IConfigSource m_Config = null; + private IHttpServer m_Server = null; + private IConfigSource m_Config = null; private List m_Scrollback = new List(); private ManualResetEvent m_DataEvent = new ManualResetEvent(false); private List m_InputData = new List(); - private uint m_LineNumber = 1; + private long m_LineNumber = 0; + private Dictionary m_Connections = + new Dictionary(); + private string m_UserName = String.Empty; + private string m_Password = String.Empty; public RemoteConsole(string defaultPrompt) : base(defaultPrompt) { @@ -57,12 +70,23 @@ namespace OpenSim.Framework.Console public void ReadConfig(IConfigSource config) { - // m_Config = config; + m_Config = config; + + IConfig netConfig = m_Config.Configs["Network"]; + if (netConfig == null) + return; + + m_UserName = netConfig.GetString("ConsoleUser", String.Empty); + m_Password = netConfig.GetString("ConsolePass", String.Empty); } public void SetServer(IHttpServer server) { - // m_Server = server; + m_Server = server; + + m_Server.AddHTTPHandler("/StartSession/", HandleHttpStartSession); + m_Server.AddHTTPHandler("/CloseSession/", HandleHttpCloseSession); + m_Server.AddHTTPHandler("/SessionCommand/", HandleHttpSessionCommand); } public override void Output(string text, string level) @@ -71,16 +95,14 @@ namespace OpenSim.Framework.Console { while (m_Scrollback.Count >= 1000) m_Scrollback.RemoveAt(0); - m_Scrollback.Add(String.Format("{0}", m_LineNumber)+":"+level+":"+text); m_LineNumber++; + m_Scrollback.Add(String.Format("{0}", m_LineNumber)+":"+level+":"+text); } System.Console.Write(text); } public override string ReadLine(string p, bool isCommand, bool e) { - System.Console.Write("{0}", prompt); - m_DataEvent.WaitOne(); lock (m_InputData) @@ -115,5 +137,299 @@ namespace OpenSim.Framework.Console return cmdinput; } } + + private void DoExpire() + { + List expired = new List(); + + lock (m_Connections) + { + foreach (KeyValuePair kvp in m_Connections) + { + if (System.Environment.TickCount - kvp.Value.last > 500000) + expired.Add(kvp.Key); + } + + foreach (UUID id in expired) + { + System.Console.WriteLine("Expired {0}", id.ToString()); + CloseConnection(id); + m_Connections.Remove(id); + } + } + } + + private Hashtable HandleHttpStartSession(Hashtable request) + { + DoExpire(); + + Hashtable post = DecodePostString(request["body"].ToString()); + Hashtable reply = new Hashtable(); + + reply["str_response_string"] = ""; + reply["int_response_code"] = 401; + reply["content_type"] = "text/plain"; + + if (m_UserName == String.Empty) + return reply; + + if (post["USER"] == null || post["PASS"] == null) + return reply; + + if (m_UserName != post["USER"].ToString() || + m_Password != post["PASS"].ToString()) + { + return reply; + } + + ConsoleConnection c = new ConsoleConnection(); + c.last = System.Environment.TickCount; + c.lastLineSeen = 0; + + UUID sessionID = UUID.Random(); + + lock (m_Connections) + { + m_Connections[sessionID] = c; + } + + string uri = "/ReadResponses/" + sessionID.ToString() + "/"; + + m_Server.AddPollServiceHTTPHandler(uri, HandleHttpCloseSession, + new PollServiceEventArgs(HasEvents, GetEvents, NoEvents, + sessionID)); + + XmlDocument xmldoc = new XmlDocument(); + XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration, + "", ""); + + xmldoc.AppendChild(xmlnode); + XmlElement rootElement = xmldoc.CreateElement("", "ConsoleSession", + ""); + + xmldoc.AppendChild(rootElement); + + XmlElement id = xmldoc.CreateElement("", "SessionID", ""); + id.AppendChild(xmldoc.CreateTextNode(sessionID.ToString())); + + rootElement.AppendChild(id); + rootElement.AppendChild(MainConsole.Instance.Commands.GetXml(xmldoc)); + + reply["str_response_string"] = xmldoc.InnerXml; + reply["int_response_code"] = 200; + reply["content_type"] = "text/xml"; + + return reply; + } + + private Hashtable HandleHttpCloseSession(Hashtable request) + { + DoExpire(); + + Hashtable post = DecodePostString(request["body"].ToString()); + Hashtable reply = new Hashtable(); + + reply["str_response_string"] = ""; + reply["int_response_code"] = 404; + reply["content_type"] = "text/plain"; + + if (post["ID"] == null) + return reply; + + UUID id; + if (!UUID.TryParse(post["ID"].ToString(), out id)) + return reply; + + lock (m_Connections) + { + if (m_Connections.ContainsKey(id)) + { + CloseConnection(id); + m_Connections.Remove(id); + } + } + + XmlDocument xmldoc = new XmlDocument(); + XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration, + "", ""); + + xmldoc.AppendChild(xmlnode); + XmlElement rootElement = xmldoc.CreateElement("", "ConsoleSession", + ""); + + xmldoc.AppendChild(rootElement); + + XmlElement res = xmldoc.CreateElement("", "Result", ""); + res.AppendChild(xmldoc.CreateTextNode("OK")); + + rootElement.AppendChild(res); + + reply["str_response_string"] = xmldoc.InnerXml; + reply["int_response_code"] = 200; + reply["content_type"] = "text/plain"; + + return reply; + } + + private Hashtable HandleHttpSessionCommand(Hashtable request) + { + DoExpire(); + + Hashtable post = DecodePostString(request["body"].ToString()); + Hashtable reply = new Hashtable(); + + reply["str_response_string"] = ""; + reply["int_response_code"] = 404; + reply["content_type"] = "text/plain"; + + if (post["ID"] == null) + return reply; + + UUID id; + if (!UUID.TryParse(post["ID"].ToString(), out id)) + return reply; + + if (post["COMMAND"] == null || post["COMMAND"].ToString() == String.Empty) + return reply; + + lock (m_InputData) + { + m_DataEvent.Set(); + m_InputData.Add(post["COMMAND"].ToString()); + } + + XmlDocument xmldoc = new XmlDocument(); + XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration, + "", ""); + + xmldoc.AppendChild(xmlnode); + XmlElement rootElement = xmldoc.CreateElement("", "ConsoleSession", + ""); + + xmldoc.AppendChild(rootElement); + + XmlElement res = xmldoc.CreateElement("", "Result", ""); + res.AppendChild(xmldoc.CreateTextNode("OK")); + + rootElement.AppendChild(res); + + reply["str_response_string"] = xmldoc.InnerXml; + reply["int_response_code"] = 200; + reply["content_type"] = "text/plain"; + + return reply; + } + + private Hashtable DecodePostString(string data) + { + Hashtable result = new Hashtable(); + + string[] terms = data.Split(new char[] {'&'}); + + foreach (string term in terms) + { + string[] elems = term.Split(new char[] {'='}); + if (elems.Length == 0) + continue; + + string name = System.Web.HttpUtility.UrlDecode(elems[0]); + string value = String.Empty; + + if (elems.Length > 1) + value = System.Web.HttpUtility.UrlDecode(elems[1]); + + result[name] = value; + } + + return result; + } + + public void CloseConnection(UUID id) + { + string uri = "/ReadResponses/" + id.ToString() + "/"; + + m_Server.RemovePollServiceHTTPHandler("", uri); + } + + private bool HasEvents(UUID sessionID) + { + ConsoleConnection c = null; + + lock (m_Connections) + { + if (!m_Connections.ContainsKey(sessionID)) + return false; + c = m_Connections[sessionID]; + } + c.last = System.Environment.TickCount; + if (c.lastLineSeen < m_LineNumber) + return true; + return false; + } + + private Hashtable GetEvents(UUID sessionID, string request) + { + ConsoleConnection c = null; + + lock (m_Connections) + { + if (!m_Connections.ContainsKey(sessionID)) + return NoEvents(); + c = m_Connections[sessionID]; + } + c.last = System.Environment.TickCount; + if (c.lastLineSeen >= m_LineNumber) + return NoEvents(); + + Hashtable result = new Hashtable(); + + XmlDocument xmldoc = new XmlDocument(); + XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration, + "", ""); + + xmldoc.AppendChild(xmlnode); + XmlElement rootElement = xmldoc.CreateElement("", "ConsoleSession", + ""); + + lock (m_Scrollback) + { + long startLine = m_LineNumber - m_Scrollback.Count; + + for (long i = startLine ; i < m_LineNumber ; i++) + { + XmlElement res = xmldoc.CreateElement("", "Line", ""); + long line = i + 1; + res.SetAttribute("Number", line.ToString()); + res.AppendChild(xmldoc.CreateTextNode(m_Scrollback[(int)(i - startLine)])); + + rootElement.AppendChild(res); + } + } + c.lastLineSeen = m_LineNumber; + + xmldoc.AppendChild(rootElement); + + result["str_response_string"] = xmldoc.InnerXml; + result["int_response_code"] = 200; + result["content_type"] = "application/xml"; + result["keepalive"] = false; + result["reusecontext"] = false; + + return result; + } + + private Hashtable NoEvents() + { + Hashtable result = new Hashtable(); + + result["int_response_code"] = 502; + result["content_type"] = "text/plain"; + result["keepalive"] = false; + result["reusecontext"] = false; + result["str_response_string"] = "Upstream error: "; + result["error_status_text"] = "Upstream error:"; + + return result; + } } } diff --git a/OpenSim/Server/Base/HttpServerBase.cs b/OpenSim/Server/Base/HttpServerBase.cs index 2142f87..791e1ef 100644 --- a/OpenSim/Server/Base/HttpServerBase.cs +++ b/OpenSim/Server/Base/HttpServerBase.cs @@ -77,16 +77,16 @@ namespace OpenSim.Server.Base m_HttpServer = new BaseHttpServer(port); MainServer.Instance = m_HttpServer; - - if (MainConsole.Instance is RemoteConsole) - { - ((RemoteConsole)MainConsole.Instance).SetServer(m_HttpServer); - } } protected override void Initialise() { m_HttpServer.Start(); + + if (MainConsole.Instance is RemoteConsole) + { + ((RemoteConsole)MainConsole.Instance).SetServer(m_HttpServer); + } } } } -- cgit v1.1 From cef16bec6dabc90fdccf82f755d24683d834208b Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 17 Aug 2009 08:45:20 +0100 Subject: Add the OpenSim.ConsoleClient app. Usage: OpenSim.ConsoleClient -h -p -u -P host defaults to localhost, port defaults to 8003. --- OpenSim/ConsoleClient/ConsoleClient.cs | 185 ++++++++++++++++++++++++++++ OpenSim/ConsoleClient/Requester.cs | 86 +++++++++++++ OpenSim/Framework/Console/CommandConsole.cs | 92 +++++++++++++- OpenSim/Framework/Console/RemoteConsole.cs | 44 +++++-- 4 files changed, 395 insertions(+), 12 deletions(-) create mode 100644 OpenSim/ConsoleClient/ConsoleClient.cs create mode 100644 OpenSim/ConsoleClient/Requester.cs (limited to 'OpenSim') diff --git a/OpenSim/ConsoleClient/ConsoleClient.cs b/OpenSim/ConsoleClient/ConsoleClient.cs new file mode 100644 index 0000000..0d4f3cf --- /dev/null +++ b/OpenSim/ConsoleClient/ConsoleClient.cs @@ -0,0 +1,185 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using Nini.Config; +using log4net; +using System.Reflection; +using System; +using System.Xml; +using System.Collections.Generic; +using OpenSim.Server.Base; +using OpenSim.Framework.Console; +using OpenMetaverse; + +namespace OpenSim.ConsoleClient +{ + public class OpenSimConsoleClient + { + private static readonly ILog m_log = + LogManager.GetLogger( + MethodBase.GetCurrentMethod().DeclaringType); + + protected static ServicesServerBase m_Server = null; + private static string m_Host; + private static int m_Port; + private static string m_User; + private static string m_Pass; + private static UUID m_SessionID; + + static int Main(string[] args) + { + m_Server = new ServicesServerBase("Client", args); + + IConfig serverConfig = m_Server.Config.Configs["Startup"]; + if (serverConfig == null) + { + System.Console.WriteLine("Startup config section missing in .ini file"); + throw new Exception("Configuration error"); + } + + ArgvConfigSource argvConfig = new ArgvConfigSource(args); + + argvConfig.AddSwitch("Startup", "host", "h"); + argvConfig.AddSwitch("Startup", "port", "p"); + argvConfig.AddSwitch("Startup", "user", "u"); + argvConfig.AddSwitch("Startup", "pass", "P"); + + m_Server.Config.Merge(argvConfig); + + m_User = serverConfig.GetString("user", "Test"); + m_Host = serverConfig.GetString("host", "localhost"); + m_Port = serverConfig.GetInt("port", 8003); + m_Pass = serverConfig.GetString("pass", "secret"); + + Requester.MakeRequest("http://"+m_Host+":"+m_Port.ToString()+"/StartSession/", String.Format("USER={0}&PASS={1}", m_User, m_Pass), LoginReply); + + int res = m_Server.Run(); + + Environment.Exit(res); + + return 0; + } + + private static void SendCommand(string module, string[] cmd) + { + string sendCmd = String.Join(" ", cmd); + + Requester.MakeRequest("http://"+m_Host+":"+m_Port.ToString()+"/SessionCommand/", String.Format("ID={0}&COMMAND={1}", m_SessionID, sendCmd), CommandReply); + } + + public static void LoginReply(string requestUrl, string requestData, string replyData) + { + XmlDocument doc = new XmlDocument(); + + doc.LoadXml(replyData); + + XmlNodeList rootL = doc.GetElementsByTagName("ConsoleSession"); + if (rootL.Count != 1) + { + MainConsole.Instance.Output("Connection data info was not valid"); + Environment.Exit(1); + } + XmlElement rootNode = (XmlElement)rootL[0]; + + if (rootNode == null) + { + MainConsole.Instance.Output("Connection data info was not valid"); + Environment.Exit(1); + } + + XmlNodeList helpNodeL = rootNode.GetElementsByTagName("HelpTree"); + if (helpNodeL.Count != 1) + { + MainConsole.Instance.Output("Connection data info was not valid"); + Environment.Exit(1); + } + + XmlElement helpNode = (XmlElement)helpNodeL[0]; + if (helpNode == null) + { + MainConsole.Instance.Output("Connection data info was not valid"); + Environment.Exit(1); + } + + XmlNodeList sessionL = rootNode.GetElementsByTagName("SessionID"); + if (sessionL.Count != 1) + { + MainConsole.Instance.Output("Connection data info was not valid"); + Environment.Exit(1); + } + + XmlElement sessionNode = (XmlElement)sessionL[0]; + if (sessionNode == null) + { + MainConsole.Instance.Output("Connection data info was not valid"); + Environment.Exit(1); + } + + if (!UUID.TryParse(sessionNode.InnerText, out m_SessionID)) + { + MainConsole.Instance.Output("Connection data info was not valid"); + Environment.Exit(1); + } + + MainConsole.Instance.Commands.FromXml(helpNode, SendCommand); + + Requester.MakeRequest("http://"+m_Host+":"+m_Port.ToString()+"/ReadResponses/"+m_SessionID.ToString()+"/", String.Empty, ReadResponses); + } + + public static void ReadResponses(string requestUrl, string requestData, string replyData) + { + XmlDocument doc = new XmlDocument(); + + doc.LoadXml(replyData); + + XmlNodeList rootNodeL = doc.GetElementsByTagName("ConsoleSession"); + if (rootNodeL.Count != 1 || rootNodeL[0] == null) + { + Requester.MakeRequest(requestUrl, requestData, ReadResponses); + return; + } + + foreach (XmlNode part in rootNodeL[0].ChildNodes) + { + if (part.Name != "Line") + continue; + + string[] parts = part.InnerText.Split(new char[] {':'}, 3); + if (parts.Length != 3) + continue; + + MainConsole.Instance.Output(parts[2], parts[1]); + } + + Requester.MakeRequest(requestUrl, requestData, ReadResponses); + } + + public static void CommandReply(string requestUrl, string requestData, string replyData) + { + } + } +} diff --git a/OpenSim/ConsoleClient/Requester.cs b/OpenSim/ConsoleClient/Requester.cs new file mode 100644 index 0000000..af7860d --- /dev/null +++ b/OpenSim/ConsoleClient/Requester.cs @@ -0,0 +1,86 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.IO; +using System.Net; +using System.Reflection; +using System.Text; +using System.Xml; +using System.Xml.Serialization; +using log4net; + +namespace OpenSim.ConsoleClient +{ + public delegate void ReplyDelegate(string requestUrl, string requestData, string replyData); + + public class Requester + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + public static void MakeRequest(string requestUrl, string data, + ReplyDelegate action) + { + WebRequest request = WebRequest.Create(requestUrl); + WebResponse response = null; + + request.Method = "POST"; + + request.ContentType = "application/x-www-form-urlencoded"; + + byte[] buffer = new System.Text.ASCIIEncoding().GetBytes(data); + int length = (int) buffer.Length; + request.ContentLength = length; + + request.BeginGetRequestStream(delegate(IAsyncResult res) + { + Stream requestStream = request.EndGetRequestStream(res); + + requestStream.Write(buffer, 0, length); + + request.BeginGetResponse(delegate(IAsyncResult ar) + { + string reply = String.Empty; + + response = request.EndGetResponse(ar); + + try + { + StreamReader r = new StreamReader(response.GetResponseStream()); + reply = r.ReadToEnd(); + + } + catch (System.InvalidOperationException) + { + } + + action(requestUrl, data, reply); + }, null); + }, null); + } + } +} diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs index 7af8204..3387013 100644 --- a/OpenSim/Framework/Console/CommandConsole.cs +++ b/OpenSim/Framework/Console/CommandConsole.cs @@ -373,10 +373,28 @@ namespace OpenSim.Framework.Console public XmlElement GetXml(XmlDocument doc) { + CommandInfo help = (CommandInfo)((Dictionary)tree["help"])[String.Empty]; + ((Dictionary)tree["help"]).Remove(string.Empty); + if (((Dictionary)tree["help"]).Count == 0) + tree.Remove("help"); + + CommandInfo quit = (CommandInfo)((Dictionary)tree["quit"])[String.Empty]; + ((Dictionary)tree["quit"]).Remove(string.Empty); + if (((Dictionary)tree["quit"]).Count == 0) + tree.Remove("quit"); + XmlElement root = doc.CreateElement("", "HelpTree", ""); ProcessTreeLevel(tree, root, doc); + if (!tree.ContainsKey("help")) + tree["help"] = (object) new Dictionary(); + ((Dictionary)tree["help"])[String.Empty] = help; + + if (!tree.ContainsKey("quit")) + tree["quit"] = (object) new Dictionary(); + ((Dictionary)tree["quit"])[String.Empty] = quit; + return root; } @@ -426,8 +444,80 @@ namespace OpenSim.Framework.Console } } - public void FromXml(XmlElement root) + public void FromXml(XmlElement root, CommandDelegate fn) + { + CommandInfo help = (CommandInfo)((Dictionary)tree["help"])[String.Empty]; + ((Dictionary)tree["help"]).Remove(string.Empty); + if (((Dictionary)tree["help"]).Count == 0) + tree.Remove("help"); + + CommandInfo quit = (CommandInfo)((Dictionary)tree["quit"])[String.Empty]; + ((Dictionary)tree["quit"]).Remove(string.Empty); + if (((Dictionary)tree["quit"]).Count == 0) + tree.Remove("quit"); + + tree.Clear(); + + ReadTreeLevel(tree, root, fn); + + if (!tree.ContainsKey("help")) + tree["help"] = (object) new Dictionary(); + ((Dictionary)tree["help"])[String.Empty] = help; + + if (!tree.ContainsKey("quit")) + tree["quit"] = (object) new Dictionary(); + ((Dictionary)tree["quit"])[String.Empty] = quit; + } + + private void ReadTreeLevel(Dictionary level, XmlNode node, CommandDelegate fn) { + Dictionary next; + string name; + + XmlNodeList nodeL = node.ChildNodes; + XmlNodeList cmdL; + CommandInfo c; + + foreach (XmlNode part in nodeL) + { + switch (part.Name) + { + case "Level": + name = ((XmlElement)part).GetAttribute("Name"); + next = new Dictionary(); + level[name] = next; + ReadTreeLevel(next, part, fn); + break; + case "Command": + cmdL = part.ChildNodes; + c = new CommandInfo(); + foreach (XmlNode cmdPart in cmdL) + { + switch (cmdPart.Name) + { + case "Module": + c.module = cmdPart.InnerText; + break; + case "Shared": + c.shared = Convert.ToBoolean(cmdPart.InnerText); + break; + case "HelpText": + c.help_text = cmdPart.InnerText; + break; + case "LongHelp": + c.long_help = cmdPart.InnerText; + break; + case "Description": + c.descriptive_help = cmdPart.InnerText; + break; + } + } + c.fn = new List(); + c.fn.Add(fn); + level[String.Empty] = c; + break; + } + } } } diff --git a/OpenSim/Framework/Console/RemoteConsole.cs b/OpenSim/Framework/Console/RemoteConsole.cs index dbf8f8c..da8556a 100644 --- a/OpenSim/Framework/Console/RemoteConsole.cs +++ b/OpenSim/Framework/Console/RemoteConsole.cs @@ -98,7 +98,12 @@ namespace OpenSim.Framework.Console m_LineNumber++; m_Scrollback.Add(String.Format("{0}", m_LineNumber)+":"+level+":"+text); } - System.Console.Write(text); + System.Console.WriteLine(text.Trim()); + } + + public override void Output(string text) + { + Output(text, "normal"); } public override string ReadLine(string p, bool isCommand, bool e) @@ -152,9 +157,8 @@ namespace OpenSim.Framework.Console foreach (UUID id in expired) { - System.Console.WriteLine("Expired {0}", id.ToString()); - CloseConnection(id); m_Connections.Remove(id); + CloseConnection(id); } } } @@ -244,8 +248,8 @@ namespace OpenSim.Framework.Console { if (m_Connections.ContainsKey(id)) { - CloseConnection(id); m_Connections.Remove(id); + CloseConnection(id); } } @@ -346,9 +350,15 @@ namespace OpenSim.Framework.Console public void CloseConnection(UUID id) { - string uri = "/ReadResponses/" + id.ToString() + "/"; + try + { + string uri = "/ReadResponses/" + id.ToString() + "/"; - m_Server.RemovePollServiceHTTPHandler("", uri); + m_Server.RemovePollServiceHTTPHandler("", uri); + } + catch (Exception) + { + } } private bool HasEvents(UUID sessionID) @@ -394,8 +404,11 @@ namespace OpenSim.Framework.Console lock (m_Scrollback) { long startLine = m_LineNumber - m_Scrollback.Count; + long sendStart = startLine; + if (sendStart < c.lastLineSeen) + sendStart = c.lastLineSeen; - for (long i = startLine ; i < m_LineNumber ; i++) + for (long i = sendStart ; i < m_LineNumber ; i++) { XmlElement res = xmldoc.CreateElement("", "Line", ""); long line = i + 1; @@ -422,12 +435,21 @@ namespace OpenSim.Framework.Console { Hashtable result = new Hashtable(); - result["int_response_code"] = 502; - result["content_type"] = "text/plain"; + XmlDocument xmldoc = new XmlDocument(); + XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration, + "", ""); + + xmldoc.AppendChild(xmlnode); + XmlElement rootElement = xmldoc.CreateElement("", "ConsoleSession", + ""); + + xmldoc.AppendChild(rootElement); + + result["str_response_string"] = xmldoc.InnerXml; + result["int_response_code"] = 200; + result["content_type"] = "text/xml"; result["keepalive"] = false; result["reusecontext"] = false; - result["str_response_string"] = "Upstream error: "; - result["error_status_text"] = "Upstream error:"; return result; } -- cgit v1.1 From dc0f0f5da87d6f7d310b1a3985186ca0af954e3f Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 17 Aug 2009 08:56:40 +0100 Subject: Limit the scrollback buffer output of the command line client to 100 lines (4 screens worth) so things don't scroll endlessly on connect --- OpenSim/ConsoleClient/ConsoleClient.cs | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/ConsoleClient/ConsoleClient.cs b/OpenSim/ConsoleClient/ConsoleClient.cs index 0d4f3cf..1e5f0b7 100644 --- a/OpenSim/ConsoleClient/ConsoleClient.cs +++ b/OpenSim/ConsoleClient/ConsoleClient.cs @@ -163,12 +163,25 @@ namespace OpenSim.ConsoleClient return; } + List lines = new List(); + foreach (XmlNode part in rootNodeL[0].ChildNodes) { if (part.Name != "Line") continue; - string[] parts = part.InnerText.Split(new char[] {':'}, 3); + lines.Add(part.InnerText); + } + + // Cut down scrollback to 100 lines (4 screens) + // for the command line client + // + while (lines.Count > 100) + lines.RemoveAt(0); + + foreach (string l in lines) + { + string[] parts = l.Split(new char[] {':'}, 3); if (parts.Length != 3) continue; -- cgit v1.1 From 3d7bb7567c7452d4a1216db5656d0b02957cf950 Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 17 Aug 2009 09:21:39 +0100 Subject: Add the ability to use -console=rest to the region server. User and pass are specified the same way as for the ROBUST server --- OpenSim/ConsoleClient/ConsoleClient.cs | 2 +- OpenSim/Region/Application/Application.cs | 3 ++- OpenSim/Region/Application/OpenSim.cs | 26 ++++++++++++++++++++++++-- 3 files changed, 27 insertions(+), 4 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/ConsoleClient/ConsoleClient.cs b/OpenSim/ConsoleClient/ConsoleClient.cs index 1e5f0b7..319584f 100644 --- a/OpenSim/ConsoleClient/ConsoleClient.cs +++ b/OpenSim/ConsoleClient/ConsoleClient.cs @@ -185,7 +185,7 @@ namespace OpenSim.ConsoleClient if (parts.Length != 3) continue; - MainConsole.Instance.Output(parts[2], parts[1]); + MainConsole.Instance.Output(parts[2].Trim(), parts[1]); } Requester.MakeRequest(requestUrl, requestData, ReadResponses); diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs index df80290..2fd26bf 100644 --- a/OpenSim/Region/Application/Application.cs +++ b/OpenSim/Region/Application/Application.cs @@ -120,6 +120,7 @@ namespace OpenSim configSource.AddSwitch("Startup", "gridmode"); configSource.AddSwitch("Startup", "physics"); configSource.AddSwitch("Startup", "gui"); + configSource.AddSwitch("Startup", "console"); configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); @@ -223,4 +224,4 @@ namespace OpenSim _IsHandlingException = false; } } -} \ No newline at end of file +} diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 390cfcd..38874f9 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs @@ -52,6 +52,7 @@ namespace OpenSim protected string m_startupCommandsFile; protected string m_shutdownCommandsFile; protected bool m_gui = false; + protected string m_consoleType = "local"; private string m_timedScript = "disabled"; private Timer m_scriptTimer; @@ -71,7 +72,10 @@ namespace OpenSim m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", "startup_commands.txt"); m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", "shutdown_commands.txt"); - m_gui = startupConfig.GetBoolean("gui", false); + if (startupConfig.GetString("console", String.Empty) == String.Empty) + m_gui = startupConfig.GetBoolean("gui", false); + else + m_consoleType= startupConfig.GetString("console", String.Empty); m_timedScript = startupConfig.GetString("timer_Script", "disabled"); if (m_logFileAppender != null) @@ -110,13 +114,31 @@ namespace OpenSim if (m_gui) // Driven by external GUI m_console = new CommandConsole("Region"); else - m_console = new LocalConsole("Region"); + { + switch (m_consoleType) + { + case "basic": + m_console = new CommandConsole("Region"); + break; + case "rest": + m_console = new RemoteConsole("Region"); + ((RemoteConsole)m_console).ReadConfig(m_config.Source); + break; + default: + m_console = new LocalConsole("Region"); + break; + } + } + MainConsole.Instance = m_console; RegisterConsoleCommands(); base.StartupSpecific(); + if (m_console is RemoteConsole) + ((RemoteConsole)m_console).SetServer(m_httpServer); + //Run Startup Commands if (String.IsNullOrEmpty(m_startupCommandsFile)) { -- cgit v1.1 From 644db1e5400504ec70b22c3e928873948f1247c3 Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 17 Aug 2009 09:40:38 +0100 Subject: Add System.Xml reference to the console project --- .../Region/ClientStack/LindenUDP/LLClientView.cs | 77 +++++++++++++++------- .../Region/Communications/OGS1/OGS1GridServices.cs | 2 +- .../Region/CoreModules/Avatar/Chat/ChatModule.cs | 13 ++++ .../World/Estate/EstateManagementModule.cs | 3 +- OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 38 ++++++++--- 5 files changed, 101 insertions(+), 32 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 12c2d86..e1d6f1b 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -1435,6 +1435,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// heightmap public virtual void SendLayerData(float[] map) { + DoSendLayerData((object)map); ThreadPool.QueueUserWorkItem(DoSendLayerData, map); } @@ -1450,16 +1451,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP { for (int y = 0; y < 16; y++) { - // For some terrains, sending more than one terrain patch at once results in a libsecondlife exception - // see http://opensimulator.org/mantis/view.php?id=1662 - //for (int x = 0; x < 16; x += 4) - //{ - // SendLayerPacket(map, y, x); - // Thread.Sleep(150); - //} - for (int x = 0; x < 16; x++) - { - SendLayerData(x, y, LLHeightFieldMoronize(map)); + for (int x = 0; x < 16; x += 4) + { + SendLayerPacket(LLHeightFieldMoronize(map), y, x); Thread.Sleep(35); } } @@ -1476,17 +1470,54 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// heightmap /// X coordinate for patches 0..12 /// Y coordinate for patches 0..15 - // private void SendLayerPacket(float[] map, int y, int x) - // { - // int[] patches = new int[4]; - // patches[0] = x + 0 + y * 16; - // patches[1] = x + 1 + y * 16; - // patches[2] = x + 2 + y * 16; - // patches[3] = x + 3 + y * 16; - - // Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); - // OutPacket(layerpack, ThrottleOutPacketType.Land); - // } + private void SendLayerPacket(float[] map, int y, int x) + { + int[] patches = new int[4]; + patches[0] = x + 0 + y * 16; + patches[1] = x + 1 + y * 16; + patches[2] = x + 2 + y * 16; + patches[3] = x + 3 + y * 16; + + LayerDataPacket layerpack; + try + { + layerpack = TerrainCompressor.CreateLandPacket(map, patches); + layerpack.Header.Zerocoded = true; + layerpack.Header.Reliable = true; + + if (layerpack.Length > 1000) // Oversize packet was created + { + for (int xa = 0 ; xa < 4 ; xa++) + { + // Send oversize packet in individual patches + // + SendLayerData(x+xa, y, map); + } + } + else + { + OutPacket(layerpack, ThrottleOutPacketType.Land); + } + } + catch (OverflowException e) + { + for (int xa = 0 ; xa < 4 ; xa++) + { + // Send oversize packet in individual patches + // + SendLayerData(x+xa, y, map); + } + } + catch (IndexOutOfRangeException e) + { + for (int xa = 0 ; xa < 4 ; xa++) + { + // Bad terrain, send individual chunks + // + SendLayerData(x+xa, y, map); + } + } + } /// /// Sends a specified patch to a client @@ -1507,6 +1538,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(((map.Length==65536)? map : LLHeightFieldMoronize(map)), patches); layerpack.Header.Zerocoded = true; + layerpack.Header.Reliable = true; OutPacket(layerpack, ThrottleOutPacketType.Land); @@ -1556,7 +1588,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// 16x16 array of wind speeds public virtual void SendWindData(Vector2[] windSpeeds) { - ThreadPool.QueueUserWorkItem(new WaitCallback(DoSendWindData), (object)windSpeeds); + DoSendWindData((object)windSpeeds); + // ThreadPool.QueueUserWorkItem(new WaitCallback(DoSendWindData), (object)windSpeeds); } /// diff --git a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs index aef1b94..47c7fe4 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs @@ -147,7 +147,7 @@ namespace OpenSim.Region.Communications.OGS1 { // The timeout should always be significantly larger than the timeout for the grid server to request // the initial status of the region before confirming registration. - GridResp = GridReq.Send(serversInfo.GridURL, 90000); + GridResp = GridReq.Send(serversInfo.GridURL, 9999999); } catch (Exception e) { diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index fcc2673..2426393 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs @@ -48,6 +48,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat private int m_saydistance = 30; private int m_shoutdistance = 100; private int m_whisperdistance = 10; + private string m_adminprefix = String.Empty; private List m_scenes = new List(); internal object m_syncy = new object(); @@ -76,6 +77,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); + m_adminprefix = config.Configs["Chat"].GetString("admin_prefix", m_adminprefix); } public virtual void AddRegion(Scene scene) @@ -207,6 +209,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat fromPos = avatar.AbsolutePosition; fromName = avatar.Name; fromID = c.Sender.AgentId; + if (avatar.GodLevel > 100) + fromName = m_adminprefix + fromName; break; @@ -255,14 +259,23 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat string fromName = c.From; UUID fromID = UUID.Zero; + UUID ownerID = UUID.Zero; ChatSourceType sourceType = ChatSourceType.Object; if (null != c.Sender) { ScenePresence avatar = (c.Scene as Scene).GetScenePresence(c.Sender.AgentId); fromID = c.Sender.AgentId; + ownerID = c.Sender.AgentId; fromName = avatar.Name; sourceType = ChatSourceType.Agent; } + if (c.SenderObject != null) + { + SceneObjectPart senderObject = (SceneObjectPart)c.SenderObject; + fromID = senderObject.UUID; + ownerID = senderObject.OwnerID; + fromName = senderObject.Name; + } // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 75b3fe6..61ef20e 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs @@ -214,7 +214,8 @@ namespace OpenSim.Region.CoreModules.World.Estate private void handleEstateRestartSimRequest(IClientAPI remoteClient, int timeInSeconds) { - m_scene.Restart(timeInSeconds); +// m_scene.Restart(timeInSeconds); + remoteClient.SendBlueBoxMessage(UUID.Zero, "System", "Restart is not available"); } private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, UUID estateCovenantID) diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index b7030f1..80d7598 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs @@ -156,10 +156,10 @@ namespace OpenSim.Region.Physics.OdePlugin private const uint m_regionWidth = Constants.RegionSize; private const uint m_regionHeight = Constants.RegionSize; - + private bool IsLocked = false; private float ODE_STEPSIZE = 0.020f; private float metersInSpace = 29.9f; - + private List RemoveQueue; public float gravityx = 0f; public float gravityy = 0f; public float gravityz = -9.8f; @@ -376,6 +376,7 @@ namespace OpenSim.Region.Physics.OdePlugin // Initialize the mesh plugin public override void Initialise(IMesher meshmerizer, IConfigSource config) { + RemoveQueue = new List(); mesher = meshmerizer; m_config = config; // Defaults @@ -2047,13 +2048,21 @@ namespace OpenSim.Region.Physics.OdePlugin { if (prim is OdePrim) { - lock (OdeLock) + if (!IsLocked) //Fix a deadlock situation.. have we been locked by Simulate? { - OdePrim p = (OdePrim) prim; + lock (OdeLock) + { + OdePrim p = (OdePrim)prim; - p.setPrimForRemoval(); - AddPhysicsActorTaint(prim); - //RemovePrimThreadLocked(p); + p.setPrimForRemoval(); + AddPhysicsActorTaint(prim); + //RemovePrimThreadLocked(p); + } + } + else + { + //Add the prim to a queue which will be removed when Simulate has finished what it's doing. + RemoveQueue.Add(prim); } } } @@ -2575,7 +2584,7 @@ namespace OpenSim.Region.Physics.OdePlugin DeleteRequestedJoints(); // this must be outside of the lock (OdeLock) to avoid deadlocks CreateRequestedJoints(); // this must be outside of the lock (OdeLock) to avoid deadlocks } - + IsLocked = true; lock (OdeLock) { // Process 10 frames if the sim is running normal.. @@ -2988,6 +2997,19 @@ namespace OpenSim.Region.Physics.OdePlugin d.WorldExportDIF(world, fname, physics_logging_append_existing_logfile, prefix); } } + IsLocked = false; + if (RemoveQueue.Count > 0) + { + do + { + if (RemoveQueue[0] != null) + { + RemovePrimThreadLocked((OdePrim)RemoveQueue[0]); + } + RemoveQueue.RemoveAt(0); + } + while (RemoveQueue.Count > 0); + } return fps; } -- cgit v1.1