From f16c997a74b2f10064d1c2c0d90dccc2a3a56cd7 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 1 May 2008 21:53:02 +0000 Subject: * Minor: Normalise prim inventory log headers --- .../Environment/Scenes/SceneObjectGroup.Inventory.cs | 16 ++++++++-------- .../Environment/Scenes/SceneObjectPart.Inventory.cs | 10 +++++----- 2 files changed, 13 insertions(+), 13 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs index 824a536..721680f 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs @@ -54,7 +54,7 @@ namespace OpenSim.Region.Environment.Scenes else { m_log.ErrorFormat( - "[PRIMINVENTORY]: " + + "[PRIM INVENTORY]: " + "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", localID, Name, UUID, itemID); } @@ -75,7 +75,7 @@ namespace OpenSim.Region.Environment.Scenes // else // { // m_log.ErrorFormat( -// "[PRIMINVENTORY]: " + +// "[PRIM INVENTORY]: " + // "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", // localID, Name, UUID, itemID); // } @@ -123,7 +123,7 @@ namespace OpenSim.Region.Environment.Scenes else { m_log.ErrorFormat( - "[PRIMINVENTORY]: " + + "[PRIM INVENTORY]: " + "Couldn't find part {0} in object group {1}, {2} to stop script with ID {3}", partID, Name, UUID, itemID); } @@ -144,7 +144,7 @@ namespace OpenSim.Region.Environment.Scenes else { m_log.ErrorFormat( - "[PRIMINVENTORY]: " + + "[PRIM INVENTORY]: " + "Couldn't find part {0} in object group {1}, {2} to retreive prim inventory", localID, Name, UUID); } @@ -166,7 +166,7 @@ namespace OpenSim.Region.Environment.Scenes else { m_log.ErrorFormat( - "[PRIMINVENTORY]: " + + "[PRIM INVENTORY]: " + "Couldn't find part {0} in object group {1}, {2} to request inventory data", localID, Name, UUID); } @@ -212,7 +212,7 @@ namespace OpenSim.Region.Environment.Scenes else { m_log.ErrorFormat( - "[PRIMINVENTORY]: " + + "[PRIM INVENTORY]: " + "Couldn't find prim local ID {0} in group {1}, {2} to add inventory item ID {3}", localID, Name, UUID, newItemId); } @@ -236,7 +236,7 @@ namespace OpenSim.Region.Environment.Scenes else { m_log.ErrorFormat( - "[PRIMINVENTORY]: " + + "[PRIM INVENTORY]: " + "Couldn't find prim local ID {0} in prim {1}, {2} to get inventory item ID {3}", primID, part.Name, part.UUID, itemID); } @@ -262,7 +262,7 @@ namespace OpenSim.Region.Environment.Scenes else { m_log.ErrorFormat( - "[PRIMINVENTORY]: " + + "[PRIM INVENTORY]: " + "Couldn't find prim ID {0} to update item {1}, {2}", item.ParentPartID, item.Name, item.ItemID); } diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index 0215cec..1dbac52 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs @@ -184,7 +184,7 @@ namespace OpenSim.Region.Environment.Scenes public void StartScript(TaskInventoryItem item) { // m_log.InfoFormat( - // "[PRIMINVENTORY]: " + + // "[PRIM INVENTORY]: " + // "Starting script {0}, {1} in prim {2}, {3}", // item.Name, item.ItemID, Name, UUID); AddFlag(LLObject.ObjectFlags.Scripted); @@ -198,7 +198,7 @@ namespace OpenSim.Region.Environment.Scenes if (null == asset) { m_log.ErrorFormat( - "[PRIMINVENTORY]: " + + "[PRIM INVENTORY]: " + "Couldn't start script {0}, {1} since asset ID {2} could not be found", item.Name, item.ItemID, item.AssetID); } @@ -231,7 +231,7 @@ namespace OpenSim.Region.Environment.Scenes else { m_log.ErrorFormat( - "[PRIMINVENTORY]: " + + "[PRIM INVENTORY]: " + "Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2}", itemId, Name, UUID); } @@ -252,7 +252,7 @@ namespace OpenSim.Region.Environment.Scenes else { m_log.ErrorFormat( - "[PRIMINVENTORY]: " + + "[PRIM INVENTORY]: " + "Couldn't stop script with ID {0} since it couldn't be found for prim {1}, {2}", itemId, Name, UUID); } @@ -385,7 +385,7 @@ namespace OpenSim.Region.Environment.Scenes else { m_log.ErrorFormat( - "[PRIMINVENTORY]: " + + "[PRIM INVENTORY]: " + "Tried to retrieve item ID {0} from prim {1}, {2} but the item does not exist in this inventory", item.ItemID, Name, UUID); } -- cgit v1.1