From ee15c51ba475c4e56c26c60785a9e90fcd199766 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 1 Jan 2016 23:41:25 +0000 Subject: add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created with the group of the object with the script, if that object owner is member of that group. This should allow parcel access by group to work now, and not much else. The groupTitle will also be set, it the region option NoNPCGroup is not active. --- OpenSim/Region/Framework/Interfaces/INPCModule.cs | 5 +- .../Region/OptionalModules/World/NPC/NPCAvatar.cs | 8 +- .../Shared/Api/Implementation/OSSL_Api.cs | 155 ++++++++++++--------- .../Shared/Api/Runtime/LSL_Constants.cs | 1 + 4 files changed, 102 insertions(+), 67 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs index 8f9a13c..a40f150 100644 --- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs +++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs @@ -38,7 +38,8 @@ namespace OpenSim.Region.Framework.Interfaces AllowNotOwned = 0x01, // allow NPCs to be created not Owned AllowSenseAsAvatar = 0x02, // allow NPCs to set to be sensed as Avatars AllowCloneOtherAvatars = 0x04, // allow NPCs to created cloning a avatar in region - NoNPCGroup = 0x08 // NPCs will have no group title, otherwise will have "- NPC -" + NoNPCGroup = 0x08, // NPCs will have no group title, otherwise will have "- NPC -" + objectGroup = 0x10 // NPC will have host sog groupID } /// @@ -48,12 +49,14 @@ namespace OpenSim.Region.Framework.Interfaces /// public interface INPC { + /// /// Should this NPC be sensed by LSL sensors as an 'agent' /// (interpreted here to mean a normal user) rather than an OpenSim /// specific NPC extension? /// bool SenseAsAgent { get; } + UUID ActiveGroupId { get; set; } } public interface INPCModule diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 7228348..d966fe5 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs @@ -64,6 +64,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC private UUID m_uuid = UUID.Random(); private readonly Scene m_scene; private readonly UUID m_ownerID; + private UUID m_hostGroupID; public List SelectedObjects {get; private set;} @@ -77,6 +78,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC m_scene = scene; m_ownerID = ownerID; SenseAsAgent = senseAsAgent; + m_hostGroupID = UUID.Zero; } public NPCAvatar( @@ -89,6 +91,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC m_scene = scene; m_ownerID = ownerID; SenseAsAgent = senseAsAgent; + m_hostGroupID = UUID.Zero; } public IScene Scene @@ -576,7 +579,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC } public UUID ActiveGroupId { - get { return UUID.Zero; } + get { return m_hostGroupID; } + set { m_hostGroupID = value; } } public string ActiveGroupName @@ -591,7 +595,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC public bool IsGroupMember(UUID groupID) { - return false; + return (m_hostGroupID == groupID); } public ulong GetGroupPowers(UUID groupID) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index c863528..bda323a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -2593,7 +2593,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api bool owned = (module.NPCOptionFlags & NPCOptionsFlags.AllowNotOwned) == 0; - return NpcCreate(firstname, lastname, position, notecard, owned, false); + return NpcCreate(firstname, lastname, position, notecard, owned, false, false); } public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options) @@ -2604,101 +2604,128 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return NpcCreate( firstname, lastname, position, notecard, (options & ScriptBaseClass.OS_NPC_NOT_OWNED) == 0, - (options & ScriptBaseClass.OS_NPC_SENSE_AS_AGENT) != 0); + (options & ScriptBaseClass.OS_NPC_SENSE_AS_AGENT) != 0, + (options & ScriptBaseClass.OS_NPC_OBJECT_GROUP) != 0); } private LSL_Key NpcCreate( - string firstname, string lastname, LSL_Vector position, string notecard, bool owned, bool senseAsAgent) + string firstname, string lastname, LSL_Vector position, string notecard, bool owned, bool senseAsAgent, bool hostGroupID) { if (!World.Permissions.CanRezObject(1, m_host.OwnerID, new Vector3((float)position.x, (float)position.y, (float)position.z))) return new LSL_Key(UUID.Zero.ToString()); INPCModule module = World.RequestModuleInterface(); - if (module != null) + if(module == null) + new LSL_Key(UUID.Zero.ToString()); + + string groupTitle = String.Empty; + UUID groupID = UUID.Zero; + + AvatarAppearance appearance = null; + + // check creation options + NPCOptionsFlags createFlags = module.NPCOptionFlags; + + if((createFlags & NPCOptionsFlags.AllowNotOwned) == 0 && !owned) { - string groupTitle = String.Empty; - AvatarAppearance appearance = null; + OSSLError("Not owned NPCs disabled"); + owned = true; // we should get here... + } - // check creation options - NPCOptionsFlags createFlags = module.NPCOptionFlags; + if((createFlags & NPCOptionsFlags.AllowSenseAsAvatar) == 0 && senseAsAgent) + { + OSSLError("NPC allow sense as Avatar disabled"); + senseAsAgent = false; + } - if((createFlags & NPCOptionsFlags.AllowNotOwned) == 0 && !owned) + if(hostGroupID && m_host.GroupID != UUID.Zero) + { + IGroupsModule groupsModule = m_ScriptEngine.World.RequestModuleInterface(); + if (groupsModule != null) { - OSSLError("Not owned NPCs disabled"); - owned = true; // we should get here... - } + GroupMembershipData member = groupsModule.GetMembershipData(m_host.GroupID, m_host.OwnerID); + if (member == null) + { + OSSLError(string.Format("osNpcCreate: the object owner is not member of the object group")); + return new LSL_Key(UUID.Zero.ToString()); + } - if((createFlags & NPCOptionsFlags.AllowSenseAsAvatar) == 0 && senseAsAgent) - { - OSSLError("NPC allow sense as Avatar disabled"); - senseAsAgent = false; + groupID = m_host.GroupID; + + if((createFlags & NPCOptionsFlags.NoNPCGroup) != 0) + { + GroupRecord grprec = groupsModule.GetGroupRecord(m_host.GroupID); + if(grprec != null && grprec.GroupName != "") + groupTitle = grprec.GroupName; + } } + } - if((createFlags & NPCOptionsFlags.NoNPCGroup) == 0) + if((createFlags & NPCOptionsFlags.NoNPCGroup) == 0) + { + if (firstname != String.Empty || lastname != String.Empty) { - if (firstname != String.Empty || lastname != String.Empty) - { - if (firstname != "Shown outfit:") - groupTitle = "- NPC -"; - } + if (firstname != "Shown outfit:") + groupTitle = "- NPC -"; } + } - if((createFlags & NPCOptionsFlags.AllowCloneOtherAvatars) != 0) + if((createFlags & NPCOptionsFlags.AllowCloneOtherAvatars) != 0) + { + UUID id; + if (UUID.TryParse(notecard, out id)) { - UUID id; - if (UUID.TryParse(notecard, out id)) - { - ScenePresence clonePresence = World.GetScenePresence(id); - if (clonePresence != null) - appearance = clonePresence.Appearance; - } + ScenePresence clonePresence = World.GetScenePresence(id); + if (clonePresence != null) + appearance = clonePresence.Appearance; } + } - if (appearance == null) - { - string appearanceSerialized = LoadNotecard(notecard); + if (appearance == null) + { + string appearanceSerialized = LoadNotecard(notecard); - if (appearanceSerialized != null) + if (appearanceSerialized != null) + { + try { - try - { - OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(appearanceSerialized); - appearance = new AvatarAppearance(); - appearance.Unpack(appearanceOsd); - } - catch - { - return UUID.Zero.ToString(); - } + OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(appearanceSerialized); + appearance = new AvatarAppearance(); + appearance.Unpack(appearanceOsd); } - else + catch { - OSSLError(string.Format("osNpcCreate: Notecard reference '{0}' not found.", notecard)); + OSSLError(string.Format("osNpcCreate: Error processing notcard '{0}'", notecard)); + return new LSL_Key(UUID.Zero.ToString()); } } - - UUID ownerID = UUID.Zero; - if (owned) - ownerID = m_host.OwnerID; - UUID x = module.CreateNPC(firstname, - lastname, - position, - ownerID, - senseAsAgent, - World, - appearance); - - ScenePresence sp; - if (World.TryGetScenePresence(x, out sp)) + else { - sp.Grouptitle = groupTitle; - sp.SendAvatarDataToAllAgents(); + OSSLError(string.Format("osNpcCreate: Notecard reference '{0}' not found.", notecard)); } - return new LSL_Key(x.ToString()); } - return new LSL_Key(UUID.Zero.ToString()); + UUID ownerID = UUID.Zero; + if (owned) + ownerID = m_host.OwnerID; + UUID x = module.CreateNPC(firstname, + lastname, + position, + ownerID, + senseAsAgent, + World, + appearance); + + ScenePresence sp; + if (World.TryGetScenePresence(x, out sp)) + { + sp.Grouptitle = groupTitle; + ((INPC)(sp.ControllingClient)).ActiveGroupId = groupID; + + sp.SendAvatarDataToAllAgents(); + } + return new LSL_Key(x.ToString()); } /// diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index 158acc6..4a8e885 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs @@ -763,6 +763,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase public const int OS_NPC_CREATOR_OWNED = 0x1; public const int OS_NPC_NOT_OWNED = 0x2; public const int OS_NPC_SENSE_AS_AGENT = 0x4; + public const int OS_NPC_OBJECT_GROUP = 0x08; public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED"; public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED"; -- cgit v1.1