From ecc2a0f8669eb54892b00a6748612be4b318695d Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Fri, 12 Sep 2008 21:00:40 +0000 Subject: add first round of folder tests --- OpenSim/Data/Tests/BasicInventoryTest.cs | 142 +++++++++++++++++++++---------- 1 file changed, 98 insertions(+), 44 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Data/Tests/BasicInventoryTest.cs b/OpenSim/Data/Tests/BasicInventoryTest.cs index a6f81f9..7ba8b1f 100644 --- a/OpenSim/Data/Tests/BasicInventoryTest.cs +++ b/OpenSim/Data/Tests/BasicInventoryTest.cs @@ -40,41 +40,84 @@ namespace OpenSim.Data.Tests { public IInventoryDataPlugin db; public UUID zero = UUID.Zero; - public UUID uuid1; - public UUID uuid2; - public UUID uuid3; + + public UUID folder1; + public UUID folder2; + public UUID folder3; public UUID owner1; public UUID owner2; public UUID owner3; + + public UUID item1; + public UUID item2; + public UUID item3; + public UUID asset1; + public UUID asset2; + public UUID asset3; + public string name1; public string name2; public string name3; + public string iname1; + public string iname2; + public string iname3; public void SuperInit() { - uuid1 = UUID.Random(); - uuid2 = UUID.Random(); - uuid3 = UUID.Random(); + folder1 = UUID.Random(); + folder2 = UUID.Random(); + folder3 = UUID.Random(); owner1 = UUID.Random(); owner2 = UUID.Random(); owner3 = UUID.Random(); + item1 = UUID.Random(); + item2 = UUID.Random(); + item3 = UUID.Random(); + asset1 = UUID.Random(); + asset2 = UUID.Random(); + asset3 = UUID.Random(); + name1 = "Root Folder for " + owner1.ToString(); name2 = "First Level folder"; name3 = "First Level folder 2"; + iname1 = "Shirt"; + iname2 = "Text Board"; + iname3 = "No Pants Barrel"; + } [Test] public void T001_LoadEmpty() { - Assert.That(db.getInventoryItem(uuid1), Is.Null); + Assert.That(db.getInventoryFolder(zero), Is.Null); + Assert.That(db.getInventoryFolder(folder1), Is.Null); + Assert.That(db.getInventoryFolder(folder2), Is.Null); + Assert.That(db.getInventoryFolder(folder3), Is.Null); + + Assert.That(db.getInventoryItem(zero), Is.Null); + Assert.That(db.getInventoryItem(item1), Is.Null); + Assert.That(db.getInventoryItem(item2), Is.Null); + Assert.That(db.getInventoryItem(item3), Is.Null); + + Assert.That(db.getUserRootFolder(zero), Is.Null); Assert.That(db.getUserRootFolder(owner1), Is.Null); } + [Test] + public void T999_StillNull() + { + // After all tests are run, these should still return no results + Assert.That(db.getInventoryFolder(zero), Is.Null); + Assert.That(db.getInventoryItem(zero), Is.Null); + Assert.That(db.getUserRootFolder(zero), Is.Null); + Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0)); + } + // 01x - folder tests [Test] public void T010_FolderNonParent() { - InventoryFolderBase f1 = NewFolder(uuid2, uuid1, owner1, name2); + InventoryFolderBase f1 = NewFolder(folder2, folder1, owner1, name2); // the folder will go in db.addInventoryFolder(f1); InventoryFolderBase f1a = db.getUserRootFolder(owner1); @@ -84,7 +127,7 @@ namespace OpenSim.Data.Tests [Test] public void T011_FolderCreate() { - InventoryFolderBase f1 = NewFolder(uuid1, zero, owner1, name1); + InventoryFolderBase f1 = NewFolder(folder1, zero, owner1, name1); // TODO: this is probably wrong behavior, but is what we have // db.updateInventoryFolder(f1); // InventoryFolderBase f1a = db.getUserRootFolder(owner1); @@ -95,29 +138,25 @@ namespace OpenSim.Data.Tests // succeed with true db.addInventoryFolder(f1); InventoryFolderBase f1a = db.getUserRootFolder(owner1); - Assert.That(uuid1, Is.EqualTo(f1a.ID)); + Assert.That(folder1, Is.EqualTo(f1a.ID)); Assert.That(name1, Text.Matches(f1a.Name)); } // we now have the following tree - // uuid1 - // +--- uuid2 - // +--- uuid3 + // folder1 + // +--- folder2 + // +--- folder3 [Test] public void T012_FolderList() { - InventoryFolderBase f2 = NewFolder(uuid3, uuid1, owner1, name3); + InventoryFolderBase f2 = NewFolder(folder3, folder1, owner1, name3); db.addInventoryFolder(f2); Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1)); - - Assert.That(db.getInventoryFolders(uuid1).Count, Is.EqualTo(2)); - - Assert.That(db.getInventoryFolders(uuid2).Count, Is.EqualTo(0)); - - Assert.That(db.getInventoryFolders(uuid3).Count, Is.EqualTo(0)); - + Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(2)); + Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0)); + Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(0)); Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0)); } @@ -126,13 +165,9 @@ namespace OpenSim.Data.Tests public void T013_FolderHierarchy() { Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0)); - - Assert.That(db.getFolderHierarchy(uuid1).Count, Is.EqualTo(2)); - - Assert.That(db.getFolderHierarchy(uuid2).Count, Is.EqualTo(0)); - - Assert.That(db.getFolderHierarchy(uuid3).Count, Is.EqualTo(0)); - + Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2)); + Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0)); + Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(0)); Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0)); } @@ -140,18 +175,14 @@ namespace OpenSim.Data.Tests [Test] public void T014_MoveFolder() { - InventoryFolderBase f2 = db.getInventoryFolder(uuid2); - f2.ParentID = uuid3; + InventoryFolderBase f2 = db.getInventoryFolder(folder2); + f2.ParentID = folder3; db.moveInventoryFolder(f2); Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1)); - - Assert.That(db.getInventoryFolders(uuid1).Count, Is.EqualTo(1)); - - Assert.That(db.getInventoryFolders(uuid2).Count, Is.EqualTo(0)); - - Assert.That(db.getInventoryFolders(uuid3).Count, Is.EqualTo(1)); - + Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(1)); + Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0)); + Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(1)); Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0)); } @@ -159,17 +190,40 @@ namespace OpenSim.Data.Tests public void T015_FolderHierarchy() { Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0)); - - Assert.That(db.getFolderHierarchy(uuid1).Count, Is.EqualTo(2)); - - Assert.That(db.getFolderHierarchy(uuid2).Count, Is.EqualTo(0)); - - Assert.That(db.getFolderHierarchy(uuid3).Count, Is.EqualTo(1)); - + Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2)); + Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0)); + Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(1)); Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0)); } + // Item tests + public void T100_NoItems() + { + Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0)); + Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0)); + Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0)); + Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(0)); + } + + public void T101_CreatItems() + { + db.addInventoryItem(NewItem(item1, folder3, owner1, iname1, asset1)); + db.addInventoryItem(NewItem(item2, folder3, owner1, iname2, asset2)); + db.addInventoryItem(NewItem(item3, folder3, owner1, iname3, asset3)); + Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(3)); + } + + private InventoryItemBase NewItem(UUID id, UUID parent, UUID owner, string name, UUID asset) + { + InventoryItemBase i = new InventoryItemBase(); + i.ID = id; + i.Folder = parent; + i.Owner = owner; + i.Name = name; + i.AssetID = asset; + return i; + } private InventoryFolderBase NewFolder(UUID id, UUID parent, UUID owner, string name) { -- cgit v1.1