From ea980ca9282ad4fe77aca81c675c56e30d721f70 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Mon, 6 Aug 2007 12:54:58 +0000 Subject: ... and here's the second part... --- .../Engines/CSharpEngine/CSharpScriptEngine.cs | 102 ++++ .../CSharpEngine/Examples/ExportRegionToLSL.cs | 70 +++ .../Engines/JScriptEngine/JScriptEngine.cs | 102 ++++ .../Engines/JVMEngine/JVM/ClassInstance.cs | 46 ++ .../Scripting/Engines/JVMEngine/JVM/ClassRecord.cs | 640 +++++++++++++++++++++ .../Scenes/Scripting/Engines/JVMEngine/JVM/Heap.cs | 43 ++ .../Engines/JVMEngine/JVM/Interpreter.Logic.cs | 551 ++++++++++++++++++ .../Engines/JVMEngine/JVM/Interpreter.Methods.cs | 96 ++++ .../Engines/JVMEngine/JVM/Interpreter.Return.cs | 40 ++ .../Scripting/Engines/JVMEngine/JVM/Interpreter.cs | 135 +++++ .../Scripting/Engines/JVMEngine/JVM/MainMemory.cs | 45 ++ .../Engines/JVMEngine/JVM/MethodMemory.cs | 46 ++ .../Scripting/Engines/JVMEngine/JVM/Object.cs | 37 ++ .../Scripting/Engines/JVMEngine/JVM/OpCodes.cs | 56 ++ .../Scripting/Engines/JVMEngine/JVM/Stack.cs | 42 ++ .../Scripting/Engines/JVMEngine/JVM/StackFrame.cs | 49 ++ .../Scripting/Engines/JVMEngine/JVM/Thread.cs | 119 ++++ .../Scripting/Engines/JVMEngine/JavaEngine.cs | 29 + .../Scripting/Engines/JVMEngine/OpenSimJVM.cs | 170 ++++++ .../Engines/JVMEngine/Types/ArrayReference.cs | 10 + .../Scripting/Engines/JVMEngine/Types/BaseType.cs | 10 + .../Engines/JVMEngine/Types/ObjectReference.cs | 16 + .../Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs | 10 + .../Engines/JVMEngine/Types/PrimitiveTypes/Char.cs | 10 + .../JVMEngine/Types/PrimitiveTypes/Float.cs | 16 + .../Engines/JVMEngine/Types/PrimitiveTypes/Int.cs | 16 + .../Engines/LSLEngine/LSLHandler/Common.cs | 84 +++ .../Engines/LSLEngine/LSLHandler/Engine.cs | 228 ++++++++ .../LSLEngine/LSLHandler/IL_common_functions.cs | 56 ++ .../LSLHandler/LSL_BuiltIn_Commands_Interface.cs | 366 ++++++++++++ .../LSL_BuiltIn_Commands_TestImplementation.cs | 377 ++++++++++++ .../LSLEngine/LSLHandler/LSL_CLRInterface.cs | 79 +++ .../LSLHandler/LSL_OPCODE_IL_processor.cs | 351 +++++++++++ .../Engines/LSLEngine/LSLHandler/LSO_Enums.cs | 548 ++++++++++++++++++ .../Engines/LSLEngine/LSLHandler/LSO_Parser.cs | 629 ++++++++++++++++++++ .../Engines/LSLEngine/LSLHandler/LSO_Struct.cs | 133 +++++ .../Scripting/Engines/LSLEngine/LSLScript.cs | 33 ++ .../Scripting/Engines/LSLEngine/LSLScriptEngine.cs | 27 + .../Region/Environment/Scenes/Scripting/Script.cs | 64 +++ .../Environment/Scenes/Scripting/ScriptAPI.cs | 32 ++ .../Environment/Scenes/Scripting/ScriptInfo.cs | 63 ++ .../Scenes/Scripting/ScriptInterpretedAPI.cs | 266 +++++++++ .../Scenes/Scripting/ScriptInterpretedEvents.cs | 23 + .../Environment/Scenes/Scripting/ScriptManager.cs | 107 ++++ .../Engines/CSharpEngine/CSharpScriptEngine.cs | 102 ---- .../CSharpEngine/Examples/ExportRegionToLSL.cs | 70 --- .../Engines/JScriptEngine/JScriptEngine.cs | 102 ---- .../Engines/JVMEngine/JVM/ClassInstance.cs | 46 -- .../Engines/JVMEngine/JVM/ClassRecord.cs | 640 --------------------- .../_scripting/Engines/JVMEngine/JVM/Heap.cs | 43 -- .../Engines/JVMEngine/JVM/Interpreter.Logic.cs | 551 ------------------ .../Engines/JVMEngine/JVM/Interpreter.Methods.cs | 96 ---- .../Engines/JVMEngine/JVM/Interpreter.Return.cs | 40 -- .../Engines/JVMEngine/JVM/Interpreter.cs | 135 ----- .../_scripting/Engines/JVMEngine/JVM/MainMemory.cs | 45 -- .../Engines/JVMEngine/JVM/MethodMemory.cs | 46 -- .../_scripting/Engines/JVMEngine/JVM/Object.cs | 37 -- .../_scripting/Engines/JVMEngine/JVM/OpCodes.cs | 56 -- .../_scripting/Engines/JVMEngine/JVM/Stack.cs | 42 -- .../_scripting/Engines/JVMEngine/JVM/StackFrame.cs | 49 -- .../_scripting/Engines/JVMEngine/JVM/Thread.cs | 119 ---- .../_scripting/Engines/JVMEngine/JavaEngine.cs | 29 - .../_scripting/Engines/JVMEngine/OpenSimJVM.cs | 170 ------ .../Engines/JVMEngine/Types/ArrayReference.cs | 10 - .../_scripting/Engines/JVMEngine/Types/BaseType.cs | 10 - .../Engines/JVMEngine/Types/ObjectReference.cs | 16 - .../Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs | 10 - .../Engines/JVMEngine/Types/PrimitiveTypes/Char.cs | 10 - .../JVMEngine/Types/PrimitiveTypes/Float.cs | 16 - .../Engines/JVMEngine/Types/PrimitiveTypes/Int.cs | 16 - .../Engines/LSLEngine/LSLHandler/Common.cs | 84 --- .../Engines/LSLEngine/LSLHandler/Engine.cs | 228 -------- .../LSLEngine/LSLHandler/IL_common_functions.cs | 56 -- .../LSLHandler/LSL_BuiltIn_Commands_Interface.cs | 366 ------------ .../LSL_BuiltIn_Commands_TestImplementation.cs | 377 ------------ .../LSLEngine/LSLHandler/LSL_CLRInterface.cs | 79 --- .../LSLHandler/LSL_OPCODE_IL_processor.cs | 351 ----------- .../Engines/LSLEngine/LSLHandler/LSO_Enums.cs | 548 ------------------ .../Engines/LSLEngine/LSLHandler/LSO_Parser.cs | 629 -------------------- .../Engines/LSLEngine/LSLHandler/LSO_Struct.cs | 133 ----- .../_scripting/Engines/LSLEngine/LSLScript.cs | 33 -- .../Engines/LSLEngine/LSLScriptEngine.cs | 27 - .../Region/Environment/Scenes/_scripting/Script.cs | 64 --- .../Environment/Scenes/_scripting/ScriptAPI.cs | 32 -- .../Environment/Scenes/_scripting/ScriptInfo.cs | 63 -- .../Scenes/_scripting/ScriptInterpretedAPI.cs | 266 --------- .../Scenes/_scripting/ScriptInterpretedEvents.cs | 23 - .../Environment/Scenes/_scripting/ScriptManager.cs | 107 ---- 88 files changed, 5972 insertions(+), 5972 deletions(-) create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/ClassInstance.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/ClassRecord.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Heap.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/MainMemory.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/MethodMemory.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Object.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/OpCodes.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Stack.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/StackFrame.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Thread.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JavaEngine.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/ArrayReference.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/BaseType.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/ObjectReference.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/Common.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/Engine.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_TestImplementation.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScriptEngine.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/Script.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/ScriptAPI.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/ScriptInfo.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedEvents.cs create mode 100644 OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/CSharpEngine/CSharpScriptEngine.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JScriptEngine/JScriptEngine.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/ClassInstance.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/ClassRecord.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Heap.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/MainMemory.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/MethodMemory.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Object.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/OpCodes.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Stack.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/StackFrame.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Thread.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JavaEngine.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/OpenSimJVM.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/ArrayReference.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/BaseType.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/ObjectReference.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/Common.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/Engine.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_TestImplementation.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLScript.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLScriptEngine.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/Script.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/ScriptAPI.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/ScriptInfo.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/ScriptInterpretedAPI.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/ScriptInterpretedEvents.cs delete mode 100644 OpenSim/Region/Environment/Scenes/_scripting/ScriptManager.cs (limited to 'OpenSim') diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs new file mode 100644 index 0000000..b0ccd22 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs @@ -0,0 +1,102 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.CodeDom.Compiler; +using System.Collections.Generic; +using Microsoft.CSharp; +using OpenSim.Framework.Console; + +namespace OpenSim.Region.Scripting +{ + public class CSharpScriptEngine : IScriptCompiler + { + public string FileExt() + { + return ".cs"; + } + + private Dictionary LoadDotNetScript(CodeDomProvider compiler, string filename) + { + CompilerParameters compilerParams = new CompilerParameters(); + CompilerResults compilerResults; + compilerParams.GenerateExecutable = false; + compilerParams.GenerateInMemory = true; + compilerParams.IncludeDebugInformation = false; + compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); + compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll"); + compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); + compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); + compilerParams.ReferencedAssemblies.Add("System.dll"); + + compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); + + if (compilerResults.Errors.Count > 0) + { + MainLog.Instance.Error("Compile errors"); + foreach (CompilerError error in compilerResults.Errors) + { + MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); + } + } + else + { + Dictionary scripts = new Dictionary(); + + foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) + { + Type testInterface = pluginType.GetInterface("IScript", true); + + if (testInterface != null) + { + IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); + + string scriptName = "C#/" + script.getName(); + Console.WriteLine("Script: " + scriptName + " loaded."); + + if (!scripts.ContainsKey(scriptName)) + { + scripts.Add(scriptName, script); + } + else + { + scripts[scriptName] = script; + } + } + } + return scripts; + } + return null; + } + + public Dictionary compile(string filename) + { + CSharpCodeProvider csharpProvider = new CSharpCodeProvider(); + return LoadDotNetScript(csharpProvider, filename); + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs new file mode 100644 index 0000000..f753b30 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs @@ -0,0 +1,70 @@ +using OpenSim.Framework.Console; +using OpenSim.Framework; +using OpenSim.Region.Environment; +using OpenSim.Region.Environment.Scenes; + +using System.Collections.Generic; +using libsecondlife; + +namespace OpenSim.Region.Scripting.Examples +{ + public class LSLExportScript : IScript + { + ScriptInfo script; + + public string getName() + { + return "LSL Export Script 0.1"; + } + + public void Initialise(ScriptInfo scriptInfo) + { + script = scriptInfo; + + script.events.OnScriptConsole += new EventManager.OnScriptConsoleDelegate(ProcessConsoleMsg); + } + + void ProcessConsoleMsg(string[] args) + { + if (args[0].ToLower() == "lslexport") + { + string sequence = ""; + + foreach (KeyValuePair obj in script.world.Objects) + { + SceneObject root = obj.Value; + + sequence += "NEWOBJ::" + obj.Key.ToStringHyphenated() + "\n"; + + string rootPrim = processPrimitiveToString(root.rootPrimitive); + + sequence += "ROOT:" + rootPrim; + + foreach (KeyValuePair prim in root.Children) + { + string child = processPrimitiveToString(prim.Value); + sequence += "CHILD:" + child; + } + } + + System.Console.WriteLine(sequence); + } + } + + string processPrimitiveToString(OpenSim.Region.Environment.Scenes.Primitive prim) + { + string desc = prim.Description; + string name = prim.Name; + LLVector3 pos = prim.Pos; + LLQuaternion rot = new LLQuaternion(prim.Rotation.x, prim.Rotation.y, prim.Rotation.z, prim.Rotation.w); + LLVector3 scale = prim.Scale; + LLVector3 rootPos = prim.WorldPos; + + string setPrimParams = ""; + + setPrimParams += "[PRIM_SCALE, " + scale.ToString() + ", PRIM_POS, " + rootPos.ToString() + ", PRIM_ROTATION, " + rot.ToString() + "]\n"; + + return setPrimParams; + } + } +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs new file mode 100644 index 0000000..af4f8b4 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs @@ -0,0 +1,102 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.CodeDom.Compiler; +using System.Collections.Generic; +using Microsoft.JScript; +using OpenSim.Framework.Console; + +namespace OpenSim.Region.Scripting +{ + public class JScriptEngine : IScriptCompiler + { + public string FileExt() + { + return ".js"; + } + + private Dictionary LoadDotNetScript(CodeDomProvider compiler, string filename) + { + CompilerParameters compilerParams = new CompilerParameters(); + CompilerResults compilerResults; + compilerParams.GenerateExecutable = false; + compilerParams.GenerateInMemory = true; + compilerParams.IncludeDebugInformation = false; + compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); + compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll"); + compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); + compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); + compilerParams.ReferencedAssemblies.Add("System.dll"); + + compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); + + if (compilerResults.Errors.Count > 0) + { + MainLog.Instance.Error("Compile errors"); + foreach (CompilerError error in compilerResults.Errors) + { + MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); + } + } + else + { + Dictionary scripts = new Dictionary(); + + foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) + { + Type testInterface = pluginType.GetInterface("IScript", true); + + if (testInterface != null) + { + IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); + + string scriptName = "JS.NET/" + script.getName(); + Console.WriteLine("Script: " + scriptName + " loaded."); + + if (!scripts.ContainsKey(scriptName)) + { + scripts.Add(scriptName, script); + } + else + { + scripts[scriptName] = script; + } + } + } + return scripts; + } + return null; + } + + public Dictionary compile(string filename) + { + JScriptCodeProvider jscriptProvider = new JScriptCodeProvider(); + return LoadDotNetScript(jscriptProvider, filename); + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/ClassInstance.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/ClassInstance.cs new file mode 100644 index 0000000..4b734a3 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/ClassInstance.cs @@ -0,0 +1,46 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + public class ClassInstance : Object + { + public int Size; + public ClassRecord ClassRec; + public Dictionary Fields = new Dictionary(); + + public ClassInstance() + { + + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/ClassRecord.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/ClassRecord.cs new file mode 100644 index 0000000..4b2aec3 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/ClassRecord.cs @@ -0,0 +1,640 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.IO; +using System.Collections.Generic; +using System.Text; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + public class ClassRecord + { + private ushort m_majorVersion; + private ushort m_minorVersion; + private ushort m_constantPoolCount; + private ushort m_accessFlags; + private ushort m_thisClass; + private ushort m_supperClass; + private ushort m_interfaceCount; + private ushort m_fieldCount; + private ushort m_methodCount; + //private ushort _attributeCount; + //private string _name; + public Dictionary StaticFields = new Dictionary(); + public PoolClass MClass; + + public List m_constantsPool = new List(); + private List m_methodsList = new List(); + private List m_fieldList = new List(); + + public ClassRecord() + { + + } + + public ClassInstance CreateNewInstance() + { + ClassInstance classInst = new ClassInstance(); + classInst.ClassRec = this; + //TODO: set fields + + return classInst; + } + + public void LoadClassFromFile(string fileName) + { + Console.WriteLine("loading script " + fileName); + FileStream fs = File.OpenRead(fileName); + this.LoadClassFromBytes(ReadFully(fs)); + fs.Close(); + } + + public void LoadClassFromBytes(byte[] data) + { + int i = 0; + i += 4; + m_minorVersion = (ushort)((data[i++] << 8) + data[i++]); + m_majorVersion = (ushort)((data[i++] << 8) + data[i++]); + m_constantPoolCount = (ushort)((data[i++] << 8) + data[i++]); + Console.WriteLine("there should be " + m_constantPoolCount + " items in the pool"); + for (int count = 0; count < (m_constantPoolCount - 1); count++) + { + //read in the constant pool + byte pooltype = data[i++]; + Console.WriteLine("#" + count + ": new constant type = " + pooltype); + //Console.WriteLine("start position is: " + i); + switch (pooltype) + { + case 1: //Utf8 + ushort uLength = (ushort)((data[i++] << 8) + data[i++]); + + // Console.WriteLine("new utf8 type, length is " + uLength); + PoolUtf8 utf8 = new PoolUtf8(); + utf8.readValue(data, ref i, uLength); + this.m_constantsPool.Add(utf8); + break; + case 3: //Int + break; + case 4: //Float + break; + case 7: //Class + PoolClass pClass = new PoolClass(this); + pClass.readValue(data, ref i); + this.m_constantsPool.Add(pClass); + break; + case 9: //FieldRef + PoolFieldRef pField = new PoolFieldRef(this); + pField.readValue(data, ref i); + this.m_constantsPool.Add(pField); + break; + case 10: //Method + PoolMethodRef pMeth = new PoolMethodRef(this); + pMeth.readValue(data, ref i); + this.m_constantsPool.Add(pMeth); + break; + case 12: //NamedType + PoolNamedType pNamed = new PoolNamedType(this); + pNamed.readValue(data, ref i); + this.m_constantsPool.Add(pNamed); + break; + } + } + + m_accessFlags = (ushort)((data[i++] << 8) + data[i++]); + m_thisClass = (ushort)((data[i++] << 8) + data[i++]); + m_supperClass = (ushort)((data[i++] << 8) + data[i++]); + + if (this.m_constantsPool[this.m_thisClass - 1] is PoolClass) + { + this.MClass = ((PoolClass)this.m_constantsPool[this.m_thisClass - 1]); + } + + m_interfaceCount = (ushort)((data[i++] << 8) + data[i++]); + //should now read in the info for each interface + + m_fieldCount = (ushort)((data[i++] << 8) + data[i++]); + //should now read in the info for each field + for (int count = 0; count < m_fieldCount; count++) + { + FieldInfo fieldInf = new FieldInfo(this); + fieldInf.ReadData(data, ref i); + this.m_fieldList.Add(fieldInf); + } + + m_methodCount = (ushort)((data[i++] << 8) + data[i++]); + for (int count = 0; count < m_methodCount; count++) + { + MethodInfo methInf = new MethodInfo(this); + methInf.ReadData(data, ref i); + this.m_methodsList.Add(methInf); + } + } + + public void AddMethodsToMemory(MethodMemory memory) + { + for (int count = 0; count < m_methodCount; count++) + { + this.m_methodsList[count].AddMethodCode(memory); + } + } + + public bool StartMethod(Thread thread, string methodName) + { + for (int count = 0; count < m_methodCount; count++) + { + if (this.m_constantsPool[this.m_methodsList[count].NameIndex - 1] is PoolUtf8) + { + if (((PoolUtf8)this.m_constantsPool[this.m_methodsList[count].NameIndex - 1]).Value == methodName) + { + //Console.WriteLine("found method: " + ((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex - 1]).Value); + thread.SetPC(this.m_methodsList[count].CodePointer); + return true; + } + } + } + return false; + } + + public void PrintToConsole() + { + Console.WriteLine("Class File:"); + Console.WriteLine("Major version: " + m_majorVersion); + Console.WriteLine("Minor version: " + m_minorVersion); + Console.WriteLine("Pool size: " + m_constantPoolCount); + + for (int i = 0; i < m_constantsPool.Count; i++) + { + this.m_constantsPool[i].Print(); + } + + Console.WriteLine("Access flags: " + m_accessFlags); + Console.WriteLine("This class: " + m_thisClass); + Console.WriteLine("Super class: " + m_supperClass); + + for (int count = 0; count < m_fieldCount; count++) + { + Console.WriteLine(); + this.m_fieldList[count].Print(); + } + + for (int count = 0; count < m_methodCount; count++) + { + Console.WriteLine(); + this.m_methodsList[count].Print(); + } + + Console.WriteLine("class name is " + this.MClass.Name.Value); + } + + public static byte[] ReadFully(Stream stream) + { + byte[] buffer = new byte[1024]; + using (MemoryStream ms = new MemoryStream()) + { + while (true) + { + int read = stream.Read(buffer, 0, buffer.Length); + if (read <= 0) + return ms.ToArray(); + ms.Write(buffer, 0, read); + } + } + } + + #region nested classes + public class PoolItem + { + public virtual void Print() + { + + } + } + + public class PoolUtf8 : PoolItem + { + public string Value = ""; + + public void readValue(byte[] data, ref int pointer, int length) + { + for (int i = 0; i < length; i++) + { + int a = (int)data[pointer++]; + if ((a & 0x80) == 0) + { + Value = Value + (char)a; + } + else if ((a & 0x20) == 0) + { + int b = (int)data[pointer++]; + Value = Value + (char)(((a & 0x1f) << 6) + (b & 0x3f)); + } + else + { + int b = (int)data[pointer++]; + int c = (int)data[pointer++]; + Value = Value + (char)(((a & 0xf) << 12) + ((b & 0x3f) << 6) + (c & 0x3f)); + } + } + } + + public override void Print() + { + Console.WriteLine("Utf8 type: " + Value); + } + } + + private class PoolInt : PoolItem + { + + } + + public class PoolClass : PoolItem + { + //public string name = ""; + public ushort namePointer = 0; + private ClassRecord parent; + public PoolUtf8 Name; + + public PoolClass(ClassRecord paren) + { + parent = paren; + } + + public void readValue(byte[] data, ref int pointer) + { + namePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); + } + + public override void Print() + { + this.Name = ((PoolUtf8)this.parent.m_constantsPool[namePointer - 1]); + Console.Write("Class type: " + namePointer); + Console.WriteLine(" // " + ((PoolUtf8)this.parent.m_constantsPool[namePointer - 1]).Value); + + } + } + + public class PoolFieldRef : PoolItem + { + public ushort classPointer = 0; + public ushort nameTypePointer = 0; + public PoolNamedType mNameType; + public PoolClass mClass; + private ClassRecord parent; + + public PoolFieldRef(ClassRecord paren) + { + parent = paren; + } + + public void readValue(byte[] data, ref int pointer) + { + classPointer = (ushort)((data[pointer++] << 8) + data[pointer++]); + nameTypePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); + } + + public override void Print() + { + this.mNameType = ((PoolNamedType)this.parent.m_constantsPool[nameTypePointer - 1]); + this.mClass = ((PoolClass)this.parent.m_constantsPool[classPointer - 1]); + Console.WriteLine("FieldRef type: " + classPointer + " , " + nameTypePointer); + } + } + + public class PoolMethodRef : PoolItem + { + public ushort classPointer = 0; + public ushort nameTypePointer = 0; + public PoolNamedType mNameType; + public PoolClass mClass; + private ClassRecord parent; + + public PoolMethodRef(ClassRecord paren) + { + parent = paren; + } + + public void readValue(byte[] data, ref int pointer) + { + classPointer = (ushort)((data[pointer++] << 8) + data[pointer++]); + nameTypePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); + } + + public override void Print() + { + this.mNameType = ((PoolNamedType)this.parent.m_constantsPool[nameTypePointer - 1]); + this.mClass = ((PoolClass)this.parent.m_constantsPool[classPointer - 1]); + Console.WriteLine("MethodRef type: " + classPointer + " , " + nameTypePointer); + } + } + + public class PoolNamedType : PoolItem + { + public ushort namePointer = 0; + public ushort typePointer = 0; + private ClassRecord parent; + public PoolUtf8 Name; + public PoolUtf8 Type; + + public PoolNamedType(ClassRecord paren) + { + parent = paren; + } + + public void readValue(byte[] data, ref int pointer) + { + namePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); + typePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); + } + + public override void Print() + { + Name = ((PoolUtf8)this.parent.m_constantsPool[namePointer - 1]); + Type = ((PoolUtf8)this.parent.m_constantsPool[typePointer - 1]); + Console.Write("Named type: " + namePointer + " , " + typePointer); + Console.WriteLine(" // " + ((PoolUtf8)this.parent.m_constantsPool[namePointer - 1]).Value); + } + } + + //*********************** + public class MethodInfo + { + public ushort AccessFlags = 0; + public ushort NameIndex = 0; + public string Name = ""; + public ushort DescriptorIndex = 0; + public ushort AttributeCount = 0; + public List Attributes = new List(); + private ClassRecord parent; + public int CodePointer = 0; + + public MethodInfo(ClassRecord paren) + { + parent = paren; + } + + public void AddMethodCode(MethodMemory memory) + { + Array.Copy(this.Attributes[0].Code, 0, memory.MethodBuffer, memory.NextMethodPC, this.Attributes[0].Code.Length); + memory.Methodcount++; + this.CodePointer = memory.NextMethodPC; + memory.NextMethodPC += this.Attributes[0].Code.Length; + } + + public void ReadData(byte[] data, ref int pointer) + { + AccessFlags = (ushort)((data[pointer++] << 8) + data[pointer++]); + NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); + DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); + AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); + for (int i = 0; i < AttributeCount; i++) + { + MethodAttribute attri = new MethodAttribute(this.parent); + attri.ReadData(data, ref pointer); + this.Attributes.Add(attri); + } + } + + public void Print() + { + Console.WriteLine("Method Info Struct: "); + Console.WriteLine("AccessFlags: " + AccessFlags); + Console.WriteLine("NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value); + Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[DescriptorIndex - 1]).Value); + Console.WriteLine("Attribute Count:" + AttributeCount); + for (int i = 0; i < AttributeCount; i++) + { + this.Attributes[i].Print(); + } + } + + public class MethodAttribute + { + public ushort NameIndex = 0; + public string Name = ""; + public Int32 Length = 0; + //for now only support code attribute + public ushort MaxStack = 0; + public ushort MaxLocals = 0; + public Int32 CodeLength = 0; + public byte[] Code; + public ushort ExceptionTableLength = 0; + public ushort SubAttributeCount = 0; + public List SubAttributes = new List(); + private ClassRecord parent; + + public MethodAttribute(ClassRecord paren) + { + parent = paren; + } + + public void ReadData(byte[] data, ref int pointer) + { + NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); + Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); + MaxStack = (ushort)((data[pointer++] << 8) + data[pointer++]); + MaxLocals = (ushort)((data[pointer++] << 8) + data[pointer++]); + CodeLength = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); + Code = new byte[CodeLength]; + for (int i = 0; i < CodeLength; i++) + { + Code[i] = data[pointer++]; + } + ExceptionTableLength = (ushort)((data[pointer++] << 8) + data[pointer++]); + SubAttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); + for (int i = 0; i < SubAttributeCount; i++) + { + SubAttribute subAttri = new SubAttribute(this.parent); + subAttri.ReadData(data, ref pointer); + this.SubAttributes.Add(subAttri); + } + } + + public void Print() + { + Console.WriteLine("Method Attribute: "); + Console.WriteLine("Name Index: " + NameIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value); + Console.WriteLine("Length: " + Length); + Console.WriteLine("MaxStack: " + MaxStack); + Console.WriteLine("MaxLocals: " + MaxLocals); + Console.WriteLine("CodeLength: " + CodeLength); + for (int i = 0; i < Code.Length; i++) + { + Console.WriteLine("OpCode #" + i + " is: " + Code[i]); + } + Console.WriteLine("SubAttributes: " + SubAttributeCount); + for (int i = 0; i < SubAttributeCount; i++) + { + this.SubAttributes[i].Print(); + } + } + + public class SubAttribute + { + public ushort NameIndex = 0; + public string Name = ""; + public Int32 Length = 0; + public byte[] Data; + private ClassRecord parent; + + public SubAttribute(ClassRecord paren) + { + parent = paren; + } + + public void ReadData(byte[] data, ref int pointer) + { + NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); + Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); + Data = new byte[Length]; + for (int i = 0; i < Length; i++) + { + Data[i] = data[pointer++]; + } + } + + public void Print() + { + Console.WriteLine("SubAttribute: NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value); + } + + } + } + + } + private class InterfaceInfo + { + public void ReadData(byte[] data, ref int i) + { + + } + } + + public class FieldInfo + { + public ushort AccessFlags = 0; + public ushort NameIndex = 0; + public string Name = ""; + public ushort DescriptorIndex = 0; + public ushort AttributeCount = 0; + public List Attributes = new List(); + private ClassRecord parent; + + public FieldInfo(ClassRecord paren) + { + parent = paren; + } + + public void ReadData(byte[] data, ref int pointer) + { + AccessFlags = (ushort)((data[pointer++] << 8) + data[pointer++]); + NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); + DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); + AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); + for (int i = 0; i < AttributeCount; i++) + { + FieldAttribute attri = new FieldAttribute(this.parent); + attri.ReadData(data, ref pointer); + this.Attributes.Add(attri); + } + } + + public void Print() + { + Console.WriteLine("Field Info Struct: "); + Console.WriteLine("AccessFlags: " + AccessFlags); + Console.WriteLine("NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value); + Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[DescriptorIndex - 1]).Value); + Console.WriteLine("Attribute Count:" + AttributeCount); + //if static, add to static field list + // if (this.AccessFlags == 9) //public and static + if ((this.AccessFlags & 0x08) != 0) + { + switch (((PoolUtf8)this.parent.m_constantsPool[DescriptorIndex - 1]).Value) + { + case "I": + Int newin = new Int(); + this.parent.StaticFields.Add(((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value, newin); + break; + case "F": + Float newfl = new Float(); + this.parent.StaticFields.Add(((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value, newfl); + break; + } + + } + for (int i = 0; i < AttributeCount; i++) + { + this.Attributes[i].Print(); + } + } + + public class FieldAttribute + { + public ushort NameIndex = 0; + public string Name = ""; + public Int32 Length = 0; + public byte[] Data; + private ClassRecord parent; + + public FieldAttribute(ClassRecord paren) + { + parent = paren; + } + + public void ReadData(byte[] data, ref int pointer) + { + NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); + Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); + Data = new byte[Length]; + for (int i = 0; i < Length; i++) + { + Data[i] = data[pointer++]; + } + } + + public void Print() + { + Console.WriteLine("FieldAttribute: NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value); + } + } + } + + private class AttributeInfo + { + public void ReadData(byte[] data, ref int i) + { + + } + } + #endregion + + } +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Heap.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Heap.cs new file mode 100644 index 0000000..c6423fc --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Heap.cs @@ -0,0 +1,43 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + public class Heap + { + public List ClassObjects = new List(); + + public Heap() + { + + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs new file mode 100644 index 0000000..ef6570d --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs @@ -0,0 +1,551 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + partial class Thread + { + private partial class Interpreter + { + private bool IsLogicOpCode(byte opcode) + { + bool result = false; + switch (opcode) + { + case (byte)(byte)OpCode.iconst_m1: + Int m_int = new Int(); + m_int.mValue = -1; + this.m_thread.m_currentFrame.OpStack.Push(m_int); + result = true; + break; + case (byte)(byte)OpCode.iconst_0: + m_int = new Int(); + m_int.mValue = 0; + this.m_thread.m_currentFrame.OpStack.Push(m_int); + result = true; + break; + case (byte)(byte)OpCode.iconst_1: + m_int = new Int(); + m_int.mValue = 1; + this.m_thread.m_currentFrame.OpStack.Push(m_int); + result = true; + break; + case (byte)(byte)OpCode.iconst_2: + m_int = new Int(); + m_int.mValue = 2; + this.m_thread.m_currentFrame.OpStack.Push(m_int); + result = true; + break; + case (byte)(byte)OpCode.iconst_3: + m_int = new Int(); + m_int.mValue = 3; + this.m_thread.m_currentFrame.OpStack.Push(m_int); + break; + case (byte)(byte)OpCode.iconst_4: + m_int = new Int(); + m_int.mValue = 4; + this.m_thread.m_currentFrame.OpStack.Push(m_int); + result = true; + break; + case (byte)OpCode.iconst_5: + m_int = new Int(); + m_int.mValue = 5; + this.m_thread.m_currentFrame.OpStack.Push(m_int); + result = true; + break; + case (byte)OpCode.fconst_0: + Float m_float = new Float(); + m_float.mValue = 0.0f; + this.m_thread.m_currentFrame.OpStack.Push(m_float); + result = true; + break; + case (byte)OpCode.fconst_1: + m_float = new Float(); + m_float.mValue = 1.0f; + this.m_thread.m_currentFrame.OpStack.Push(m_float); + result = true; + break; + case (byte)OpCode.fconst_2: + m_float = new Float(); + m_float.mValue = 2.0f; + this.m_thread.m_currentFrame.OpStack.Push(m_float); + result = true; + break; + case (byte)OpCode.bipush: //is this right? this should be pushing a byte onto stack not int? + int pushvalue = (int)GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC]; + Int pushInt = new Int(); + pushInt.mValue = pushvalue; + this.m_thread.m_currentFrame.OpStack.Push(pushInt); + this.m_thread.PC++; + result = true; + break; + case (byte)OpCode.sipush: + short pushvalue2 = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); + Int pushInt2 = new Int(); + pushInt2.mValue = pushvalue2; + this.m_thread.m_currentFrame.OpStack.Push(pushInt2); + this.m_thread.PC += 2; + result = true; + break; + case (byte)OpCode.fload: + short findex1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC])); + Float fload = new Float(); + if (this.m_thread.m_currentFrame.LocalVariables[findex1] != null) + { + if (this.m_thread.m_currentFrame.LocalVariables[findex1] is Float) + { + fload.mValue = ((Float)this.m_thread.m_currentFrame.LocalVariables[findex1]).mValue; + this.m_thread.m_currentFrame.OpStack.Push(fload); + } + } + this.m_thread.PC++; + result = true; + break; + case (byte)OpCode.iload_0: + if (this.m_thread.m_currentFrame.LocalVariables[0] != null) + { + if (this.m_thread.m_currentFrame.LocalVariables[0] is Int) + { + Int newInt = new Int(); + newInt.mValue = ((Int)this.m_thread.m_currentFrame.LocalVariables[0]).mValue; + this.m_thread.m_currentFrame.OpStack.Push(newInt); + } + } + result = true; + break; + case (byte)OpCode.iload_1: + if (this.m_thread.m_currentFrame.LocalVariables[1] != null) + { + if (this.m_thread.m_currentFrame.LocalVariables[1] is Int) + { + Int newInt = new Int(); + newInt.mValue = ((Int)this.m_thread.m_currentFrame.LocalVariables[1]).mValue; + this.m_thread.m_currentFrame.OpStack.Push(newInt); + } + } + result = true; + break; + case (byte)OpCode.fload_0: + if (this.m_thread.m_currentFrame.LocalVariables[0] != null) + { + if (this.m_thread.m_currentFrame.LocalVariables[0] is Float) + { + Float newfloat = new Float(); + newfloat.mValue = ((Float)this.m_thread.m_currentFrame.LocalVariables[0]).mValue; + this.m_thread.m_currentFrame.OpStack.Push(newfloat); + } + } + result = true; + break; + case (byte)OpCode.fload_1: + if (this.m_thread.m_currentFrame.LocalVariables[1] != null) + { + if (this.m_thread.m_currentFrame.LocalVariables[1] is Float) + { + Float newfloat = new Float(); + newfloat.mValue = ((Float)this.m_thread.m_currentFrame.LocalVariables[1]).mValue; + this.m_thread.m_currentFrame.OpStack.Push(newfloat); + } + } + result = true; + break; + case (byte)OpCode.fload_2: + if (this.m_thread.m_currentFrame.LocalVariables[2] != null) + { + if (this.m_thread.m_currentFrame.LocalVariables[2] is Float) + { + Float newfloat = new Float(); + newfloat.mValue = ((Float)this.m_thread.m_currentFrame.LocalVariables[2]).mValue; + this.m_thread.m_currentFrame.OpStack.Push(newfloat); + } + } + result = true; + break; + case (byte)OpCode.fload_3: + if (this.m_thread.m_currentFrame.LocalVariables[3] != null) + { + if (this.m_thread.m_currentFrame.LocalVariables[3] is Float) + { + Float newfloat = new Float(); + newfloat.mValue = ((Float)this.m_thread.m_currentFrame.LocalVariables[3]).mValue; + this.m_thread.m_currentFrame.OpStack.Push(newfloat); + } + } + result = true; + break; + case (byte)OpCode.istore: + short findex3 = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC])); + BaseType istor = this.m_thread.m_currentFrame.OpStack.Pop(); + if (istor is Int) + { + this.m_thread.m_currentFrame.LocalVariables[findex3] = (Int)istor; + } + this.m_thread.PC++; + result = true; + break; + case (byte)OpCode.fstore: + short findex = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC])); + BaseType fstor = this.m_thread.m_currentFrame.OpStack.Pop(); + if (fstor is Float) + { + this.m_thread.m_currentFrame.LocalVariables[findex] = (Float)fstor; + } + this.m_thread.PC++; + result = true; + break; + case (byte)OpCode.istore_0: + BaseType baset = this.m_thread.m_currentFrame.OpStack.Pop(); + if (baset is Int) + { + this.m_thread.m_currentFrame.LocalVariables[0] = (Int)baset; + } + result = true; + break; + case (byte)OpCode.istore_1: + baset = this.m_thread.m_currentFrame.OpStack.Pop(); + if (baset is Int) + { + this.m_thread.m_currentFrame.LocalVariables[1] = (Int)baset; + } + result = true; + break; + case (byte)OpCode.fstore_0: + baset = this.m_thread.m_currentFrame.OpStack.Pop(); + if (baset is Float) + { + this.m_thread.m_currentFrame.LocalVariables[0] = (Float)baset; + } + result = true; + break; + case (byte)OpCode.fstore_1: + baset = this.m_thread.m_currentFrame.OpStack.Pop(); + if (baset is Float) + { + this.m_thread.m_currentFrame.LocalVariables[1] = (Float)baset; + } + result = true; + break; + case (byte)OpCode.fstore_2: + baset = this.m_thread.m_currentFrame.OpStack.Pop(); + if (baset is Float) + { + this.m_thread.m_currentFrame.LocalVariables[2] = (Float)baset; + } + result = true; + break; + case (byte)OpCode.fstore_3: + baset = this.m_thread.m_currentFrame.OpStack.Pop(); + if (baset is Float) + { + this.m_thread.m_currentFrame.LocalVariables[3] = (Float)baset; + } + result = true; + break; + case (byte)OpCode.pop: + this.m_thread.m_currentFrame.OpStack.Pop(); + result = true; + break; + case (byte)OpCode.fadd: + BaseType bf2 = this.m_thread.m_currentFrame.OpStack.Pop(); + BaseType bf1 = this.m_thread.m_currentFrame.OpStack.Pop(); + if (bf1 is Float && bf2 is Float) + { + Float nflt = new Float(); + nflt.mValue = ((Float)bf1).mValue + ((Float)bf2).mValue; + this.m_thread.m_currentFrame.OpStack.Push(nflt); + } + result = true; + break; + case (byte)OpCode.fsub: + BaseType bsf2 = this.m_thread.m_currentFrame.OpStack.Pop(); + BaseType bsf1 = this.m_thread.m_currentFrame.OpStack.Pop(); + if (bsf1 is Float && bsf2 is Float) + { + Float resf = new Float(); + resf.mValue = ((Float)bsf1).mValue - ((Float)bsf2).mValue; + this.m_thread.m_currentFrame.OpStack.Push(resf); + } + result = true; + break; + case (byte)OpCode.imul: //check the order of the two values off the stack is correct + BaseType bs2 = this.m_thread.m_currentFrame.OpStack.Pop(); + BaseType bs1 = this.m_thread.m_currentFrame.OpStack.Pop(); + if (bs1 is Int && bs2 is Int) + { + Int nInt = new Int(); + nInt.mValue = ((Int)bs1).mValue * ((Int)bs2).mValue; + this.m_thread.m_currentFrame.OpStack.Push(nInt); + } + result = true; + break; + case (byte)OpCode.iinc: + if (this.m_thread.m_currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC]] != null) + { + if (this.m_thread.m_currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC]] is Int) + { + ((Int)this.m_thread.m_currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC]]).mValue += (sbyte)GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]; + } + } + this.m_thread.PC += 2; + result = true; + break; + case (byte)OpCode.f2i: + BaseType conv1 = this.m_thread.m_currentFrame.OpStack.Pop(); + if (conv1 is Float) + { + Int newconv = new Int(); + newconv.mValue = (int)((Float)conv1).mValue; + this.m_thread.m_currentFrame.OpStack.Push(newconv); + } + result = true; + break; + case (byte)OpCode.fcmpl: + BaseType flcom2 = this.m_thread.m_currentFrame.OpStack.Pop(); + BaseType flcom1 = this.m_thread.m_currentFrame.OpStack.Pop(); + if (flcom1 is Float && flcom2 is Float) + { + Int compres = new Int(); + if (((Float)flcom1).mValue < ((Float)flcom2).mValue) + { + compres.mValue = -1; + } + else if (((Float)flcom1).mValue > ((Float)flcom2).mValue) + { + compres.mValue = 1; + } + else + { + compres.mValue = 0; + } + this.m_thread.m_currentFrame.OpStack.Push(compres); + } + result = true; + break; + case (byte)OpCode.fcmpg: + flcom2 = this.m_thread.m_currentFrame.OpStack.Pop(); + flcom1 = this.m_thread.m_currentFrame.OpStack.Pop(); + if (flcom1 is Float && flcom2 is Float) + { + Int compres = new Int(); + if (((Float)flcom1).mValue < ((Float)flcom2).mValue) + { + compres.mValue = -1; + } + else if (((Float)flcom1).mValue > ((Float)flcom2).mValue) + { + compres.mValue = 1; + } + else + { + compres.mValue = 0; + } + this.m_thread.m_currentFrame.OpStack.Push(compres); + } + result = true; + break; + case (byte)OpCode.ifge: + short compareoffset2 = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); + BaseType compe1 = this.m_thread.m_currentFrame.OpStack.Pop(); + if (compe1 is Int) + { + if (((Int)compe1).mValue >= 0) + { + this.m_thread.PC += -1 + compareoffset2; + } + else + { + this.m_thread.PC += 2; + } + } + else + { + this.m_thread.PC += 2; + } + result = true; + break; + case (byte)OpCode.ifle: + short compareoffset1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); + BaseType comp1 = this.m_thread.m_currentFrame.OpStack.Pop(); + if (comp1 is Int) + { + if (((Int)comp1).mValue <= 0) + { + this.m_thread.PC += -1 + compareoffset1; + } + else + { + this.m_thread.PC += 2; + } + } + else + { + this.m_thread.PC += 2; + } + result = true; + break; + case (byte)OpCode.if_icmpge: + short compareoffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); + BaseType bc2 = this.m_thread.m_currentFrame.OpStack.Pop(); + BaseType bc1 = this.m_thread.m_currentFrame.OpStack.Pop(); + if (bc1 is Int && bc2 is Int) + { + //Console.WriteLine("comparing " + ((Int)bc1).mValue + " and " + ((Int)bc2).mValue); + if (((Int)bc1).mValue >= ((Int)bc2).mValue) + { + // Console.WriteLine("branch compare true , offset is " +compareoffset); + // Console.WriteLine("current PC is " + this._mThread.PC); + this.m_thread.PC += -1 + compareoffset; + //Console.WriteLine("new PC is " + this._mThread.PC); + } + else + { + //Console.WriteLine("branch compare false"); + this.m_thread.PC += 2; + } + } + else + { + this.m_thread.PC += 2; + } + result = true; + break; + case (byte)OpCode.if_icmple: + short compareloffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); + BaseType bcl2 = this.m_thread.m_currentFrame.OpStack.Pop(); + BaseType bcl1 = this.m_thread.m_currentFrame.OpStack.Pop(); + if (bcl1 is Int && bcl2 is Int) + { + //Console.WriteLine("comparing " + ((Int)bcl1).mValue + " and " + ((Int)bcl2).mValue); + if (((Int)bcl1).mValue <= ((Int)bcl2).mValue) + { + // Console.WriteLine("branch compare true , offset is " + compareloffset); + // Console.WriteLine("current PC is " + this._mThread.PC); + this.m_thread.PC += -1 + compareloffset; + // Console.WriteLine("new PC is " + this._mThread.PC); + } + else + { + //Console.WriteLine("branch compare false"); + this.m_thread.PC += 2; + } + } + else + { + this.m_thread.PC += 2; + } + result = true; + break; + case (byte)OpCode._goto: + short offset = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); + this.m_thread.PC += -1 + offset; + result = true; + break; + case (byte)OpCode.getstatic: + short fieldrefIndex = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); + if (this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1] is ClassRecord.PoolFieldRef) + { + if (((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mClass.Name.Value == this.m_thread.currentClass.MClass.Name.Value) + { + //from this class + if (this.m_thread.currentClass.StaticFields.ContainsKey(((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value)) + { + if (this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] is Float) + { + Float retFloat = new Float(); + retFloat.mValue = ((Float)this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value]).mValue; + this.m_thread.m_currentFrame.OpStack.Push(retFloat); + } + else if (this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] is Int) + { + Int retInt = new Int(); + retInt.mValue = ((Int)this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value]).mValue; + // Console.WriteLine("getting static field, " + retInt.mValue); + this.m_thread.m_currentFrame.OpStack.Push(retInt); + } + } + } + else + { + //get from a different class + } + } + this.m_thread.PC += 2; + result = true; + break; + case (byte)OpCode.putstatic: + fieldrefIndex = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); + BaseType addstatic = this.m_thread.m_currentFrame.OpStack.Pop(); + if (this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1] is ClassRecord.PoolFieldRef) + { + if (((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mClass.Name.Value == this.m_thread.currentClass.MClass.Name.Value) + { + // this class + if (this.m_thread.currentClass.StaticFields.ContainsKey(((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value)) + { + if (addstatic is Float) + { + if (this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] is Float) + { + Float newf = new Float(); + newf.mValue = ((Float)addstatic).mValue; + this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] = newf; + } + } + else if (addstatic is Int) + { + if (this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] is Int) + { + //Console.WriteLine("setting static field to " + ((Int)addstatic).mValue); + Int newi = new Int(); + newi.mValue = ((Int)addstatic).mValue; + this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] = newi; + } + } + } + } + else + { + // a different class + } + } + this.m_thread.PC += 2; + result = true; + break; + + } + + return result; + } + } + } +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs new file mode 100644 index 0000000..42fd299 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs @@ -0,0 +1,96 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework; +using OpenSim.Framework.Types; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + partial class Thread + { + private partial class Interpreter + { + private bool IsMethodOpCode(byte opcode) + { + bool result = false; + switch (opcode) + { + case 184: + short refIndex = (short) ((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC+1]); + if (this.m_thread.currentClass.m_constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef) + { + string typ = ((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Type.Value; + string typeparam = ""; + string typereturn = ""; + int firstbrak = 0; + int secondbrak = 0; + firstbrak = typ.LastIndexOf('('); + secondbrak = typ.LastIndexOf(')'); + typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1); + typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1); + if (((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mClass.Name.Value == this.m_thread.currentClass.MClass.Name.Value) + { + //calling a method in this class + if (typeparam.Length == 0) + { + this.m_thread.JumpToStaticVoidMethod(((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Name.Value, (this.m_thread.PC + 2)); + } + else + { + this.m_thread.JumpToStaticParamMethod(((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Name.Value, typeparam, (this.m_thread.PC + 2)); + } + } + else + { + //calling a method of a different class + + // OpenSimAPI Class + if (((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mClass.Name.Value == "OpenSimAPI") + { + this.m_thread.scriptInfo.api.CallMethod(((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Name.Value, null); + } + } + } + else + { + this.m_thread.PC += 2; + } + result = true; + break; + } + + return result; + } + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs new file mode 100644 index 0000000..3c18a11 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs @@ -0,0 +1,40 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + partial class Thread + { + private partial class Interpreter + { + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.cs new file mode 100644 index 0000000..e718328 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Interpreter.cs @@ -0,0 +1,135 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + partial class Thread + { + private partial class Interpreter + { + private Thread m_thread; + + public Interpreter(Thread parentThread) + { + m_thread = parentThread; + } + + public bool Excute() + { + bool run = true; + byte currentOpCode = GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC++]; + // Console.WriteLine("opCode is: " + currentOpCode); + bool handled = false; + + handled = this.IsLogicOpCode(currentOpCode); + if (!handled) + { + handled = this.IsMethodOpCode(currentOpCode); + } + if (!handled) + { + if (currentOpCode == 172) + { + if (this.m_thread.stack.StackFrames.Count > 1) + { + Console.WriteLine("returning int from function"); + int retPC1 = this.m_thread.m_currentFrame.ReturnPC; + BaseType bas1 = this.m_thread.m_currentFrame.OpStack.Pop(); + this.m_thread.stack.StackFrames.Pop(); + this.m_thread.m_currentFrame = this.m_thread.stack.StackFrames.Peek(); + this.m_thread.PC = retPC1; + if (bas1 is Int) + { + this.m_thread.m_currentFrame.OpStack.Push((Int)bas1); + } + } + else + { + // Console.WriteLine("No parent function so ending program"); + this.m_thread.stack.StackFrames.Pop(); + run = false; + } + handled = true; + } + if (currentOpCode == 174) + { + if (this.m_thread.stack.StackFrames.Count > 1) + { + Console.WriteLine("returning float from function"); + int retPC1 = this.m_thread.m_currentFrame.ReturnPC; + BaseType bas1 = this.m_thread.m_currentFrame.OpStack.Pop(); + this.m_thread.stack.StackFrames.Pop(); + this.m_thread.m_currentFrame = this.m_thread.stack.StackFrames.Peek(); + this.m_thread.PC = retPC1; + if (bas1 is Float) + { + this.m_thread.m_currentFrame.OpStack.Push((Float)bas1); + } + } + else + { + // Console.WriteLine("No parent function so ending program"); + this.m_thread.stack.StackFrames.Pop(); + run = false; + } + handled = true; + } + if (currentOpCode == 177) + { + if (this.m_thread.stack.StackFrames.Count > 1) + { + Console.WriteLine("returning from function"); + int retPC = this.m_thread.m_currentFrame.ReturnPC; + this.m_thread.stack.StackFrames.Pop(); + this.m_thread.m_currentFrame = this.m_thread.stack.StackFrames.Peek(); + this.m_thread.PC = retPC; + } + else + { + // Console.WriteLine("No parent function so ending program"); + this.m_thread.stack.StackFrames.Pop(); + run = false; + } + handled = true; + } + } + if (!handled) + { + Console.WriteLine("opcode " + currentOpCode + " not been handled "); + } + return run; + + } + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/MainMemory.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/MainMemory.cs new file mode 100644 index 0000000..7174975 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/MainMemory.cs @@ -0,0 +1,45 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + public class MainMemory + { + public Heap HeapArea; + public MethodMemory MethodArea; + + public MainMemory() + { + MethodArea = new MethodMemory(); + HeapArea = new Heap(); + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/MethodMemory.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/MethodMemory.cs new file mode 100644 index 0000000..5f29091 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/MethodMemory.cs @@ -0,0 +1,46 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + public class MethodMemory + { + public byte[] MethodBuffer; + public List Classes = new List(); + public int NextMethodPC = 0; + public int Methodcount = 0; + + public MethodMemory() + { + MethodBuffer = new byte[20000]; + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Object.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Object.cs new file mode 100644 index 0000000..8acb2bd --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Object.cs @@ -0,0 +1,37 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + public class Object + { + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/OpCodes.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/OpCodes.cs new file mode 100644 index 0000000..22a9f12 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/OpCodes.cs @@ -0,0 +1,56 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + public enum OpCode : byte + { + iconst_m1 = 2, + iconst_0 = 3, + iconst_1 = 4, + iconst_2 = 5, + iconst_3 = 6, + iconst_4 = 7, + iconst_5 = 8, + fconst_0 = 11, + fconst_1 = 12, + fconst_2 = 13, + bipush = 16, + sipush = 17, + fload = 23, + iload_0 = 26, + iload_1 = 27, + fload_0 = 34, + fload_1 = 35, + fload_2 = 36, + fload_3 = 37, + istore = 54, + fstore = 56, + istore_0 = 59, + istore_1 = 60, + istore_2 = 61, + istore_3 = 62, + fstore_0 = 67, + fstore_1 = 68, + fstore_2 = 69, + fstore_3 = 70, + pop = 87, + fadd = 98, + fsub = 102, + imul = 104, + iinc = 132, + f2i = 139, + fcmpl = 149, + fcmpg = 150, + ifge = 156, + ifgt = 157, + ifle = 158, + if_icmpge = 162, + if_icmpgt = 163, + if_icmple = 164, + _goto = 167, + getstatic = 178, + putstatic = 179 + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Stack.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Stack.cs new file mode 100644 index 0000000..7c12678 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Stack.cs @@ -0,0 +1,42 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + public class Stack + { + public Stack StackFrames = new Stack(); + + public Stack() + { + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/StackFrame.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/StackFrame.cs new file mode 100644 index 0000000..76257b8 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/StackFrame.cs @@ -0,0 +1,49 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + public class StackFrame + { + public BaseType[] LocalVariables; + public Stack OpStack = new Stack(); + + public int ReturnPC = 0; + public ClassRecord CallingClass = null; + + public StackFrame() + { + LocalVariables = new BaseType[20]; + } + + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Thread.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Thread.cs new file mode 100644 index 0000000..aad1f47 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JVM/Thread.cs @@ -0,0 +1,119 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; +using OpenSim.Framework; +using OpenSim.Framework.Interfaces; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Scripting; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + public partial class Thread + { + // Is this smart? + public static MainMemory GlobalMemory; + public static Scene World; + private int PC = 0; + private Stack stack; + private Interpreter m_Interpreter; + public ClassRecord currentClass; + public ClassInstance currentInstance; + private StackFrame m_currentFrame; + public int excutionCounter = 0; + public bool running = false; + + public ScriptInfo scriptInfo; + + public Thread() + { + this.m_Interpreter = new Interpreter(this); + this.stack = new Stack(); + } + + public void SetPC(int methodpointer) + { + //Console.WriteLine("Thread PC has been set to " + methodpointer); + PC = methodpointer; + } + + public void StartMethod(ClassRecord rec, string methName) + { + m_currentFrame = new StackFrame(); + this.stack.StackFrames.Push(m_currentFrame); + this.currentClass = rec; + currentClass.StartMethod(this, methName); + } + + public void StartMethod( string methName) + { + m_currentFrame = new StackFrame(); + this.stack.StackFrames.Push(m_currentFrame); + currentClass.StartMethod(this, methName); + } + + public void JumpToStaticVoidMethod(string methName, int returnPC) + { + m_currentFrame = new StackFrame(); + m_currentFrame.ReturnPC = returnPC; + this.stack.StackFrames.Push(m_currentFrame); + currentClass.StartMethod(this, methName); + } + + public void JumpToStaticParamMethod(string methName, string param, int returnPC) + { + if (param == "I") + { + BaseType bs1 = m_currentFrame.OpStack.Pop(); + m_currentFrame = new StackFrame(); + m_currentFrame.ReturnPC = returnPC; + this.stack.StackFrames.Push(m_currentFrame); + m_currentFrame.LocalVariables[0] = ((Int)bs1); + currentClass.StartMethod(this, methName); + } + if (param == "F") + { + + } + } + + public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC) + { + + } + + public bool Excute() + { + excutionCounter++; + return this.m_Interpreter.Excute(); + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JavaEngine.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JavaEngine.cs new file mode 100644 index 0000000..58cdf49 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/JavaEngine.cs @@ -0,0 +1,29 @@ +using System; +using System.Collections.Generic; +using System.Text; + +using OpenSim.Region.Scripting; +using OpenSim.Region.Scripting.EmbeddedJVM; + +namespace OpenSim.Region.Scripting +{ + public class JavaEngine : IScriptCompiler + { + public string FileExt() + { + return ".java"; + } + + public Dictionary compile(string filename) + { + JVMScript script = new JVMScript(); + Dictionary returns = new Dictionary(); + + script.LoadScript(filename); + + returns.Add(filename, script); + + return returns; + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs new file mode 100644 index 0000000..78c6f67 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs @@ -0,0 +1,170 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; +using System.Threading; +using OpenSim.Framework; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Utilities; +using OpenSim.Region.Scripting; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Scripting.EmbeddedJVM +{ + public class JVMScript : IScript + { + private List _threads = new List(); + private BlockingQueue CompileScripts = new BlockingQueue(); + private MainMemory _mainMemory; + + ScriptInfo scriptInfo; + + public void Initialise(ScriptInfo info) + { + scriptInfo = info; + + _mainMemory = new MainMemory(); + Thread.GlobalMemory = this._mainMemory; + Thread.World = info.world; + CompileScript(); + + scriptInfo.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); + scriptInfo.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); + } + + void events_OnNewPresence(ScenePresence presence) + { + for (int i = 0; i < this._threads.Count; i++) + { + if (!this._threads[i].running) + { + this._threads[i].StartMethod("OnNewPresence"); + bool run = true; + while (run) + { + run = this._threads[i].Excute(); + } + } + } + } + + void events_OnFrame() + { + for (int i = 0; i < this._threads.Count; i++) + { + if (!this._threads[i].running) + { + this._threads[i].StartMethod("OnFrame"); + bool run = true; + while (run) + { + run = this._threads[i].Excute(); + } + } + } + } + + public string getName() + { + return "JVM Scripting Engine"; + } + + public void LoadScript(string script) + { + Console.WriteLine("OpenSimJVM - loading new script: " + script); + CompileInfo comp = new CompileInfo(); + comp.script = script; + comp.scriptName = script; + this.CompileScripts.Enqueue(comp); + } + + public void CompileScript() + { + CompileInfo comp = this.CompileScripts.Dequeue(); + string script = comp.script; + string scriptName = comp.scriptName; + try + { + //need to compile the script into a java class file + + //first save it to a java source file + TextWriter tw = new StreamWriter(scriptName + ".java"); + tw.WriteLine(script); + tw.Close(); + + //now compile + System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo("javac.exe", "*.java"); + // psi.RedirectStandardOutput = true; + psi.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden; + psi.UseShellExecute = false; + + System.Diagnostics.Process javacomp; + javacomp = System.Diagnostics.Process.Start(psi); + javacomp.WaitForExit(); + + + //now load in class file + ClassRecord class1 = new ClassRecord(); + class1.LoadClassFromFile(scriptName + ".class"); + class1.PrintToConsole(); + //Console.WriteLine(); + this._mainMemory.MethodArea.Classes.Add(class1); + class1.AddMethodsToMemory(this._mainMemory.MethodArea); + + Thread newThread = new Thread(); + this._threads.Add(newThread); + newThread.currentClass = class1; + newThread.scriptInfo = scriptInfo; + + //now delete the created files + System.IO.File.Delete(scriptName + ".java"); + System.IO.File.Delete(scriptName + ".class"); + //this.OnFrame(); + } + catch (Exception e) + { + Console.WriteLine("exception"); + Console.WriteLine(e.StackTrace); + Console.WriteLine(e.Message); + } + } + + private class CompileInfo + { + public string script; + public string scriptName; + + public CompileInfo() + { + + } + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/ArrayReference.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/ArrayReference.cs new file mode 100644 index 0000000..0c4d623 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/ArrayReference.cs @@ -0,0 +1,10 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types +{ + public class ArrayReference :BaseType + { + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/BaseType.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/BaseType.cs new file mode 100644 index 0000000..7fc0a4f --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/BaseType.cs @@ -0,0 +1,10 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types +{ + public class BaseType : Object + { + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/ObjectReference.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/ObjectReference.cs new file mode 100644 index 0000000..7718765 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/ObjectReference.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types +{ + public class ObjectReference : BaseType + { + public ushort Reference; + + public ObjectReference() + { + + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs new file mode 100644 index 0000000..5a7b780 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs @@ -0,0 +1,10 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes +{ + public class Byte : BaseType + { + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs new file mode 100644 index 0000000..c87ee8f --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs @@ -0,0 +1,10 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes +{ + public class Char : BaseType + { + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs new file mode 100644 index 0000000..982e748 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes +{ + public class Float : BaseType + { + public float mValue = 0; + + public Float() + { + + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs new file mode 100644 index 0000000..073a9b3 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes +{ + public class Int : BaseType + { + public int mValue = 0; + + public Int() + { + + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/Common.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/Common.cs new file mode 100644 index 0000000..554ba1a --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/Common.cs @@ -0,0 +1,84 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.LSL +{ + public static class Common + { + static public bool Debug = true; + static public bool IL_UseTryCatch = true; + static public bool IL_CreateConstructor = true; + static public bool IL_CreateFunctionList = true; + static public bool IL_ProcessCodeChunks = true; + + public delegate void SendToDebugEventDelegate(string Message); + public delegate void SendToLogEventDelegate(string Message); + static public event SendToDebugEventDelegate SendToDebugEvent; + static public event SendToLogEventDelegate SendToLogEvent; + + static public void SendToDebug(string Message) + { + //if (Debug == true) + Console.WriteLine("Debug: " + Message); + SendToDebugEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n"); + } + static public void SendToLog(string Message) + { + //if (Debug == true) + Console.WriteLine("LOG: " + Message); + SendToLogEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n"); + } + } + + // TEMPORARY TEST THINGIES + public static class IL_Helper + { + public static string ReverseFormatString(string text1, string format) + { + Common.SendToDebug("ReverseFormatString text1: " + text1); + Common.SendToDebug("ReverseFormatString format: " + format); + return string.Format(format, text1); + } + public static string ReverseFormatString(string text1, UInt32 text2, string format) + { + Common.SendToDebug("ReverseFormatString text1: " + text1); + Common.SendToDebug("ReverseFormatString text2: " + text2.ToString()); + Common.SendToDebug("ReverseFormatString format: " + format); + return string.Format(format, text1, text2.ToString()); + } + public static string Cast_ToString(object obj) + { + Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString()); + return "ABCDEFGIHJKLMNOPQ123"; + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/Engine.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/Engine.cs new file mode 100644 index 0000000..5cd1f71 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/Engine.cs @@ -0,0 +1,228 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; + using System.Reflection; + using System.Reflection.Emit; + using System.Threading; + + namespace OpenSim.Region.Scripting.LSL + { + + + public class Engine + { + //private string LSO_FileName = @"LSO\AdditionTest.lso"; + private string LSO_FileName;// = @"LSO\CloseToDefault.lso"; + AppDomain appDomain; + + public void Start(string FileName) + { + LSO_FileName = FileName; + + + //appDomain = AppDomain.CreateDomain("AlternateAppDomain"); + appDomain = Thread.GetDomain(); + + // Create Assembly Name + AssemblyName asmName = new AssemblyName(); + asmName.Name = System.IO.Path.GetFileNameWithoutExtension(LSO_FileName); + //asmName.Name = "TestAssembly"; + + string DLL_FileName = asmName.Name + ".dll"; + string DLL_FileName_WithPath = System.IO.Path.GetDirectoryName(FileName) + @"\" + DLL_FileName; + + Common.SendToLog("LSO File Name: " + System.IO.Path.GetFileName(FileName)); + Common.SendToLog("Assembly name: " + asmName.Name); + Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll"); + Common.SendToLog("Starting processing of LSL ByteCode..."); + Common.SendToLog(""); + + + + // Create Assembly + AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly( + asmName, + AssemblyBuilderAccess.RunAndSave + ); + //// Create Assembly + //AssemblyBuilder asmBuilder = + // Thread.GetDomain().DefineDynamicAssembly + //(asmName, AssemblyBuilderAccess.RunAndSave); + + // Create a module (and save to disk) + ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule + (asmName.Name, + DLL_FileName); + + //Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\""); + // Create a Class (/Type) + TypeBuilder typeBuilder = modBuilder.DefineType( + "LSL_ScriptObject", + TypeAttributes.Public | TypeAttributes.BeforeFieldInit); + //, + // typeof()); + //, typeof(LSL_BuiltIn_Commands_Interface)); + //, + // typeof(object), + // new Type[] { typeof(LSL_CLRInterface.LSLScript) }); + + + if (Common.IL_CreateConstructor) + IL_CREATE_CONSTRUCTOR(typeBuilder); + + + /* + * Generate the IL itself + */ + + LSO_Parser LSOP = new LSO_Parser(); + LSOP.ParseFile(LSO_FileName, typeBuilder); + + /* + * Done generating. Create a type and run it. + */ + + + + Common.SendToLog("Attempting to compile assembly..."); + // Compile it + Type type = typeBuilder.CreateType(); + Common.SendToLog("Compilation successful!"); + + Common.SendToLog("Saving assembly: " + DLL_FileName); + asmBuilder.Save(DLL_FileName); + + + Common.SendToLog("Creating an instance of new assembly..."); + // Create an instance we can play with + //LSLScript hello = (LSLScript)Activator.CreateInstance(type); + //LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type); + object MyScript = (object)Activator.CreateInstance(type); + + + Common.SendToLog(""); + + System.Reflection.MemberInfo[] Members = type.GetMembers(); + + Common.SendToLog("Members of assembly " + type.ToString () + ":"); + foreach (MemberInfo member in Members ) + Common.SendToLog(member.ToString()); + + + // Play with it + //MyScript.event_state_entry("Test"); + object[] args = { null } ; + //System.Collections.Generic.List Functions = (System.Collections.Generic.List)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); + + string[] ret = { }; + if (Common.IL_CreateFunctionList) + ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); + + foreach (string s in ret) + { + Common.SendToLog(""); + Common.SendToLog("*** Executing LSL Server Event: " + s); + //object test = type.GetMember(s); + //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args); + //runner(); + //objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null); + type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" }); + + } + + } + + + private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder) + { + + + Common.SendToDebug("IL_CREATE_CONSTRUCTOR()"); + //ConstructorBuilder constructor = typeBuilder.DefineConstructor( + // MethodAttributes.Public, + // CallingConventions.Standard, + // new Type[0]); + ConstructorBuilder constructor = typeBuilder.DefineConstructor( + MethodAttributes.Public | + MethodAttributes.SpecialName | + MethodAttributes.RTSpecialName, + CallingConventions.Standard, + new Type[0]); + + //Define the reflection ConstructorInfor for System.Object + ConstructorInfo conObj = typeof(object).GetConstructor(new Type[0]); + + //call constructor of base object + ILGenerator il = constructor.GetILGenerator(); + + Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;"); + string FieldName; + // Create state object + FieldName = "State"; + FieldBuilder State_fb = typeBuilder.DefineField( + FieldName, + typeof(UInt32), + FieldAttributes.Public); + il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Ldc_I4, 0); + il.Emit(OpCodes.Stfld, State_fb); + + + Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();"); + //Type objType1 = typeof(object); + Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation); + + FieldName = "LSL_BuiltIns"; + FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField( + FieldName, + objType1, + FieldAttributes.Public); + + //LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation(); + il.Emit(OpCodes.Ldarg_0); + //il.Emit(OpCodes.Ldstr, "Test 123"); + il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { })); + il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb); + + il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Call, conObj); + + + + ////il.Emit(OpCodes.Newobj, typeof(UInt32)); + //il.Emit(OpCodes.Starg_0); + //// Create LSL function library + //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public); + //il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface)); + //il.Emit(OpCodes.Stloc_1); + + il.Emit(OpCodes.Ret); + } + } + } diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs new file mode 100644 index 0000000..2f23a91 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs @@ -0,0 +1,56 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using System.Reflection; +using System.Reflection.Emit; + +namespace OpenSim.Region.Scripting.LSL +{ + partial class LSO_Parser + { + private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName) + { + TypeBuilder typeBuilder = modBuilder.DefineType(typeName, + TypeAttributes.Public | + TypeAttributes.Class | + TypeAttributes.AutoClass | + TypeAttributes.AnsiClass | + TypeAttributes.BeforeFieldInit | + TypeAttributes.AutoLayout, + typeof(object), + new Type[] { typeof(object) }); + return typeBuilder; + + } + + + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs new file mode 100644 index 0000000..d8a0ce3 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs @@ -0,0 +1,366 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; + using System.Collections.Generic; + using System.Text; + + namespace OpenSim.Region.Scripting.LSL + { + public interface LSL_BuiltIn_Commands_Interface + { + void llSin(); + void llCos(); + void llTan(); + void llAtan2(); + void llSqrt(); + void llPow(); + void llAbs(); + void llFabs(); + void llFrand(); + void llFloor(); + void llCeil(); + void llRound(); + void llVecMag(); + void llVecNorm(); + void llVecDist(); + void llRot2Euler(); + void llEuler2Rot(); + void llAxes2Rot(); + void llRot2Fwd(); + void llRot2Left(); + void llRot2Up(); + void llRotBetween(); + void llWhisper(); + void llSay(UInt32 channelID, string text); + void llShout(); + void llListen(); + void llListenControl(); + void llListenRemove(); + void llSensor(); + void llSensorRepeat(); + void llSensorRemove(); + void llDetectedName(); + void llDetectedKey(); + void llDetectedOwner(); + void llDetectedType(); + void llDetectedPos(); + void llDetectedVel(); + void llDetectedGrab(); + void llDetectedRot(); + void llDetectedGroup(); + void llDetectedLinkNumber(); + void llDie(); + void llGround(); + void llCloud(); + void llWind(); + void llSetStatus(); + void llGetStatus(); + void llSetScale(); + void llGetScale(); + void llSetColor(); + void llGetAlpha(); + void llSetAlpha(); + void llGetColor(); + void llSetTexture(); + void llScaleTexture(); + void llOffsetTexture(); + void llRotateTexture(); + void llGetTexture(); + void llSetPos(); + void llGetPos(); + void llGetLocalPos(); + void llSetRot(); + void llGetRot(); + void llGetLocalRot(); + void llSetForce(); + void llGetForce(); + void llTarget(); + void llTargetRemove(); + void llRotTarget(); + void llRotTargetRemove(); + void llMoveToTarget(); + void llStopMoveToTarget(); + void llApplyImpulse(); + void llApplyRotationalImpulse(); + void llSetTorque(); + void llGetTorque(); + void llSetForceAndTorque(); + void llGetVel(); + void llGetAccel(); + void llGetOmega(); + void llGetTimeOfDay(); + void llGetWallclock(); + void llGetTime(); + void llResetTime(); + void llGetAndResetTime(); + void llSound(); + void llPlaySound(); + void llLoopSound(); + void llLoopSoundMaster(); + void llLoopSoundSlave(); + void llPlaySoundSlave(); + void llTriggerSound(); + void llStopSound(); + void llPreloadSound(); + void llGetSubString(); + void llDeleteSubString(); + void llInsertString(); + void llToUpper(); + void llToLower(); + void llGiveMoney(); + void llMakeExplosion(); + void llMakeFountain(); + void llMakeSmoke(); + void llMakeFire(); + void llRezObject(); + void llLookAt(); + void llStopLookAt(); + void llSetTimerEvent(); + void llSleep(); + void llGetMass(); + void llCollisionFilter(); + void llTakeControls(); + void llReleaseControls(); + void llAttachToAvatar(); + void llDetachFromAvatar(); + void llTakeCamera(); + void llReleaseCamera(); + void llGetOwner(); + void llInstantMessage(); + void llEmail(); + void llGetNextEmail(); + void llGetKey(); + void llSetBuoyancy(); + void llSetHoverHeight(); + void llStopHover(); + void llMinEventDelay(); + void llSoundPreload(); + void llRotLookAt(); + void llStringLength(); + void llStartAnimation(); + void llStopAnimation(); + void llPointAt(); + void llStopPointAt(); + void llTargetOmega(); + void llGetStartParameter(); + void llGodLikeRezObject(); + void llRequestPermissions(); + void llGetPermissionsKey(); + void llGetPermissions(); + void llGetLinkNumber(); + void llSetLinkColor(); + void llCreateLink(); + void llBreakLink(); + void llBreakAllLinks(); + void llGetLinkKey(); + void llGetLinkName(); + void llGetInventoryNumber(); + void llGetInventoryName(); + void llSetScriptState(); + void llGetEnergy(); + void llGiveInventory(); + void llRemoveInventory(); + void llSetText(); + void llWater(); + void llPassTouches(); + void llRequestAgentData(); + void llRequestInventoryData(); + void llSetDamage(); + void llTeleportAgentHome(); + void llModifyLand(); + void llCollisionSound(); + void llCollisionSprite(); + void llGetAnimation(); + void llResetScript(); + void llMessageLinked(); + void llPushObject(); + void llPassCollisions(); + void llGetScriptName(); + void llGetNumberOfSides(); + void llAxisAngle2Rot(); + void llRot2Axis(); + void llRot2Angle(); + void llAcos(); + void llAsin(); + void llAngleBetween(); + void llGetInventoryKey(); + void llAllowInventoryDrop(); + void llGetSunDirection(); + void llGetTextureOffset(); + void llGetTextureScale(); + void llGetTextureRot(); + void llSubStringIndex(); + void llGetOwnerKey(); + void llGetCenterOfMass(); + void llListSort(); + void llGetListLength(); + void llList2Integer(); + void llList2Float(); + void llList2String(); + void llList2Key(); + void llList2Vector(); + void llList2Rot(); + void llList2List(); + void llDeleteSubList(); + void llGetListEntryType(); + void llList2CSV(); + void llCSV2List(); + void llListRandomize(); + void llList2ListStrided(); + void llGetRegionCorner(); + void llListInsertList(); + void llListFindList(); + void llGetObjectName(); + void llSetObjectName(); + void llGetDate(); + void llEdgeOfWorld(); + void llGetAgentInfo(); + void llAdjustSoundVolume(); + void llSetSoundQueueing(); + void llSetSoundRadius(); + void llKey2Name(); + void llSetTextureAnim(); + void llTriggerSoundLimited(); + void llEjectFromLand(); + void llParseString2List(); + void llOverMyLand(); + void llGetLandOwnerAt(); + void llGetNotecardLine(); + void llGetAgentSize(); + void llSameGroup(); + void llUnSit(); + void llGroundSlope(); + void llGroundNormal(); + void llGroundContour(); + void llGetAttached(); + void llGetFreeMemory(); + void llGetRegionName(); + void llGetRegionTimeDilation(); + void llGetRegionFPS(); + void llParticleSystem(); + void llGroundRepel(); + void llGiveInventoryList(); + void llSetVehicleType(); + void llSetVehicleFloatParam(); + void llSetVehicleVectorParam(); + void llSetVehicleRotationParam(); + void llSetVehicleFlags(); + void llRemoveVehicleFlags(); + void llSitTarget(); + void llAvatarOnSitTarget(); + void llAddToLandPassList(); + void llSetTouchText(); + void llSetSitText(); + void llSetCameraEyeOffset(); + void llSetCameraAtOffset(); + void llDumpList2String(); + void llScriptDanger(); + void llDialog(); + void llVolumeDetect(); + void llResetOtherScript(); + void llGetScriptState(); + void llRemoteLoadScript(); + void llSetRemoteScriptAccessPin(); + void llRemoteLoadScriptPin(); + void llOpenRemoteDataChannel(); + void llSendRemoteData(); + void llRemoteDataReply(); + void llCloseRemoteDataChannel(); + void llMD5String(); + void llSetPrimitiveParams(); + void llStringToBase64(); + void llBase64ToString(); + void llXorBase64Strings(); + void llRemoteDataSetRegion(); + void llLog10(); + void llLog(); + void llGetAnimationList(); + void llSetParcelMusicURL(); + void llGetRootPosition(); + void llGetRootRotation(); + void llGetObjectDesc(); + void llSetObjectDesc(); + void llGetCreator(); + void llGetTimestamp(); + void llSetLinkAlpha(); + void llGetNumberOfPrims(); + void llGetNumberOfNotecardLines(); + void llGetBoundingBox(); + void llGetGeometricCenter(); + void llGetPrimitiveParams(); + void llIntegerToBase64(); + void llBase64ToInteger(); + void llGetGMTclock(); + void llGetSimulatorHostname(); + void llSetLocalRot(); + void llParseStringKeepNulls(); + void llRezAtRoot(); + void llGetObjectPermMask(); + void llSetObjectPermMask(); + void llGetInventoryPermMask(); + void llSetInventoryPermMask(); + void llGetInventoryCreator(); + void llOwnerSay(); + void llRequestSimulatorData(); + void llForceMouselook(); + void llGetObjectMass(); + void llListReplaceList(); + void llLoadURL(); + void llParcelMediaCommandList(); + void llParcelMediaQuery(); + void llModPow(); + void llGetInventoryType(); + void llSetPayPrice(); + void llGetCameraPos(); + void llGetCameraRot(); + void llSetPrimURL(); + void llRefreshPrimURL(); + void llEscapeURL(); + void llUnescapeURL(); + void llMapDestination(); + void llAddToLandBanList(); + void llRemoveFromLandPassList(); + void llRemoveFromLandBanList(); + void llSetCameraParams(); + void llClearCameraParams(); + void llListStatistics(); + void llGetUnixTime(); + void llGetParcelFlags(); + void llGetRegionFlags(); + void llXorBase64StringsCorrect(); + void llHTTPRequest(); + void llResetLandBanList(); + void llResetLandPassList(); + void llGetParcelPrimCount(); + void llGetParcelPrimOwners(); + void llGetObjectPrimCount(); + void llGetParcelMaxPrims(); + void llGetParcelDetails(); + } + } diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_TestImplementation.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_TestImplementation.cs new file mode 100644 index 0000000..4b0fa7e --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_TestImplementation.cs @@ -0,0 +1,377 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.LSL +{ + public class LSL_BuiltIn_Commands_TestImplementation: LSL_BuiltIn_Commands_Interface + { + public LSL_BuiltIn_Commands_TestImplementation() + { + Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object"); + } + + public void llSin() { } + public void llCos() { } + public void llTan() { } + public void llAtan2() { } + public void llSqrt() { } + public void llPow() { } + public void llAbs() { } + public void llFabs() { } + public void llFrand() { } + public void llFloor() { } + public void llCeil() { } + public void llRound() { } + public void llVecMag() { } + public void llVecNorm() { } + public void llVecDist() { } + public void llRot2Euler() { } + public void llEuler2Rot() { } + public void llAxes2Rot() { } + public void llRot2Fwd() { } + public void llRot2Left() { } + public void llRot2Up() { } + public void llRotBetween() { } + public void llWhisper() { } + public void llSay(UInt32 channelID, string text) + { + Common.SendToDebug("INTERNAL FUNCTION llSay(" + channelID + ", \"" + text + "\");"); + } + public void llShout() { } + public void llListen() { } + public void llListenControl() { } + public void llListenRemove() { } + public void llSensor() { } + public void llSensorRepeat() { } + public void llSensorRemove() { } + public void llDetectedName() { } + public void llDetectedKey() { } + public void llDetectedOwner() { } + public void llDetectedType() { } + public void llDetectedPos() { } + public void llDetectedVel() { } + public void llDetectedGrab() { } + public void llDetectedRot() { } + public void llDetectedGroup() { } + public void llDetectedLinkNumber() { } + public void llDie() { } + public void llGround() { } + public void llCloud() { } + public void llWind() { } + public void llSetStatus() { } + public void llGetStatus() { } + public void llSetScale() { } + public void llGetScale() { } + public void llSetColor() { } + public void llGetAlpha() { } + public void llSetAlpha() { } + public void llGetColor() { } + public void llSetTexture() { } + public void llScaleTexture() { } + public void llOffsetTexture() { } + public void llRotateTexture() { } + public void llGetTexture() { } + public void llSetPos() { } + public void llGetPos() { } + public void llGetLocalPos() { } + public void llSetRot() { } + public void llGetRot() { } + public void llGetLocalRot() { } + public void llSetForce() { } + public void llGetForce() { } + public void llTarget() { } + public void llTargetRemove() { } + public void llRotTarget() { } + public void llRotTargetRemove() { } + public void llMoveToTarget() { } + public void llStopMoveToTarget() { } + public void llApplyImpulse() { } + public void llApplyRotationalImpulse() { } + public void llSetTorque() { } + public void llGetTorque() { } + public void llSetForceAndTorque() { } + public void llGetVel() { } + public void llGetAccel() { } + public void llGetOmega() { } + public void llGetTimeOfDay() { } + public void llGetWallclock() { } + public void llGetTime() { } + public void llResetTime() { } + public void llGetAndResetTime() { } + public void llSound() { } + public void llPlaySound() { } + public void llLoopSound() { } + public void llLoopSoundMaster() { } + public void llLoopSoundSlave() { } + public void llPlaySoundSlave() { } + public void llTriggerSound() { } + public void llStopSound() { } + public void llPreloadSound() { } + public void llGetSubString() { } + public void llDeleteSubString() { } + public void llInsertString() { } + public void llToUpper() { } + public void llToLower() { } + public void llGiveMoney() { } + public void llMakeExplosion() { } + public void llMakeFountain() { } + public void llMakeSmoke() { } + public void llMakeFire() { } + public void llRezObject() { } + public void llLookAt() { } + public void llStopLookAt() { } + public void llSetTimerEvent() { } + public void llSleep() { } + public void llGetMass() { } + public void llCollisionFilter() { } + public void llTakeControls() { } + public void llReleaseControls() { } + public void llAttachToAvatar() { } + public void llDetachFromAvatar() { } + public void llTakeCamera() { } + public void llReleaseCamera() { } + public void llGetOwner() { } + public void llInstantMessage() { } + public void llEmail() { } + public void llGetNextEmail() { } + public void llGetKey() { } + public void llSetBuoyancy() { } + public void llSetHoverHeight() { } + public void llStopHover() { } + public void llMinEventDelay() { } + public void llSoundPreload() { } + public void llRotLookAt() { } + public void llStringLength() { } + public void llStartAnimation() { } + public void llStopAnimation() { } + public void llPointAt() { } + public void llStopPointAt() { } + public void llTargetOmega() { } + public void llGetStartParameter() { } + public void llGodLikeRezObject() { } + public void llRequestPermissions() { } + public void llGetPermissionsKey() { } + public void llGetPermissions() { } + public void llGetLinkNumber() { } + public void llSetLinkColor() { } + public void llCreateLink() { } + public void llBreakLink() { } + public void llBreakAllLinks() { } + public void llGetLinkKey() { } + public void llGetLinkName() { } + public void llGetInventoryNumber() { } + public void llGetInventoryName() { } + public void llSetScriptState() { } + public void llGetEnergy() { } + public void llGiveInventory() { } + public void llRemoveInventory() { } + public void llSetText() { } + public void llWater() { } + public void llPassTouches() { } + public void llRequestAgentData() { } + public void llRequestInventoryData() { } + public void llSetDamage() { } + public void llTeleportAgentHome() { } + public void llModifyLand() { } + public void llCollisionSound() { } + public void llCollisionSprite() { } + public void llGetAnimation() { } + public void llResetScript() { } + public void llMessageLinked() { } + public void llPushObject() { } + public void llPassCollisions() { } + public void llGetScriptName() { } + public void llGetNumberOfSides() { } + public void llAxisAngle2Rot() { } + public void llRot2Axis() { } + public void llRot2Angle() { } + public void llAcos() { } + public void llAsin() { } + public void llAngleBetween() { } + public void llGetInventoryKey() { } + public void llAllowInventoryDrop() { } + public void llGetSunDirection() { } + public void llGetTextureOffset() { } + public void llGetTextureScale() { } + public void llGetTextureRot() { } + public void llSubStringIndex() { } + public void llGetOwnerKey() { } + public void llGetCenterOfMass() { } + public void llListSort() { } + public void llGetListLength() { } + public void llList2Integer() { } + public void llList2Float() { } + public void llList2String() { } + public void llList2Key() { } + public void llList2Vector() { } + public void llList2Rot() { } + public void llList2List() { } + public void llDeleteSubList() { } + public void llGetListEntryType() { } + public void llList2CSV() { } + public void llCSV2List() { } + public void llListRandomize() { } + public void llList2ListStrided() { } + public void llGetRegionCorner() { } + public void llListInsertList() { } + public void llListFindList() { } + public void llGetObjectName() { } + public void llSetObjectName() { } + public void llGetDate() { } + public void llEdgeOfWorld() { } + public void llGetAgentInfo() { } + public void llAdjustSoundVolume() { } + public void llSetSoundQueueing() { } + public void llSetSoundRadius() { } + public void llKey2Name() { } + public void llSetTextureAnim() { } + public void llTriggerSoundLimited() { } + public void llEjectFromLand() { } + public void llParseString2List() { } + public void llOverMyLand() { } + public void llGetLandOwnerAt() { } + public void llGetNotecardLine() { } + public void llGetAgentSize() { } + public void llSameGroup() { } + public void llUnSit() { } + public void llGroundSlope() { } + public void llGroundNormal() { } + public void llGroundContour() { } + public void llGetAttached() { } + public void llGetFreeMemory() { } + public void llGetRegionName() { } + public void llGetRegionTimeDilation() { } + public void llGetRegionFPS() { } + public void llParticleSystem() { } + public void llGroundRepel() { } + public void llGiveInventoryList() { } + public void llSetVehicleType() { } + public void llSetVehicleFloatParam() { } + public void llSetVehicleVectorParam() { } + public void llSetVehicleRotationParam() { } + public void llSetVehicleFlags() { } + public void llRemoveVehicleFlags() { } + public void llSitTarget() { } + public void llAvatarOnSitTarget() { } + public void llAddToLandPassList() { } + public void llSetTouchText() { } + public void llSetSitText() { } + public void llSetCameraEyeOffset() { } + public void llSetCameraAtOffset() { } + public void llDumpList2String() { } + public void llScriptDanger() { } + public void llDialog() { } + public void llVolumeDetect() { } + public void llResetOtherScript() { } + public void llGetScriptState() { } + public void llRemoteLoadScript() { } + public void llSetRemoteScriptAccessPin() { } + public void llRemoteLoadScriptPin() { } + public void llOpenRemoteDataChannel() { } + public void llSendRemoteData() { } + public void llRemoteDataReply() { } + public void llCloseRemoteDataChannel() { } + public void llMD5String() { } + public void llSetPrimitiveParams() { } + public void llStringToBase64() { } + public void llBase64ToString() { } + public void llXorBase64Strings() { } + public void llRemoteDataSetRegion() { } + public void llLog10() { } + public void llLog() { } + public void llGetAnimationList() { } + public void llSetParcelMusicURL() { } + public void llGetRootPosition() { } + public void llGetRootRotation() { } + public void llGetObjectDesc() { } + public void llSetObjectDesc() { } + public void llGetCreator() { } + public void llGetTimestamp() { } + public void llSetLinkAlpha() { } + public void llGetNumberOfPrims() { } + public void llGetNumberOfNotecardLines() { } + public void llGetBoundingBox() { } + public void llGetGeometricCenter() { } + public void llGetPrimitiveParams() { } + public void llIntegerToBase64() { } + public void llBase64ToInteger() { } + public void llGetGMTclock() { } + public void llGetSimulatorHostname() { } + public void llSetLocalRot() { } + public void llParseStringKeepNulls() { } + public void llRezAtRoot() { } + public void llGetObjectPermMask() { } + public void llSetObjectPermMask() { } + public void llGetInventoryPermMask() { } + public void llSetInventoryPermMask() { } + public void llGetInventoryCreator() { } + public void llOwnerSay() { } + public void llRequestSimulatorData() { } + public void llForceMouselook() { } + public void llGetObjectMass() { } + public void llListReplaceList() { } + public void llLoadURL() { } + public void llParcelMediaCommandList() { } + public void llParcelMediaQuery() { } + public void llModPow() { } + public void llGetInventoryType() { } + public void llSetPayPrice() { } + public void llGetCameraPos() { } + public void llGetCameraRot() { } + public void llSetPrimURL() { } + public void llRefreshPrimURL() { } + public void llEscapeURL() { } + public void llUnescapeURL() { } + public void llMapDestination() { } + public void llAddToLandBanList() { } + public void llRemoveFromLandPassList() { } + public void llRemoveFromLandBanList() { } + public void llSetCameraParams() { } + public void llClearCameraParams() { } + public void llListStatistics() { } + public void llGetUnixTime() { } + public void llGetParcelFlags() { } + public void llGetRegionFlags() { } + public void llXorBase64StringsCorrect() { } + public void llHTTPRequest() { } + public void llResetLandBanList() { } + public void llResetLandPassList() { } + public void llGetParcelPrimCount() { } + public void llGetParcelPrimOwners() { } + public void llGetObjectPrimCount() { } + public void llGetParcelMaxPrims() { } + public void llGetParcelDetails() { } + + + + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs new file mode 100644 index 0000000..ed22c8c --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs @@ -0,0 +1,79 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.LSL +{ + public class LSL_CLRInterface + { + public interface LSLScript + { + //public virtual void Run(object arg) + //{ + //} + //void Run(object arg); + + //void event_state_entry(object arg); + //void event_state_exit(); + //void event_touch_start(object arg); + //void event_touch(); + //void event_touch_end(); + //void event_collision_start(); + //void event_collision(); + //void event_collision_end(); + //void event_land_collision_start(); + //void event_land_collision(); + //void event_land_collision_end(); + //void event_timer(); + //void event_listen(); + //void event_on_rez(); + //void event_sensor(); + //void event_no_sensor(); + //void event_control(); + //void event_money(); + //void event_email(); + //void event_at_target(); + //void event_not_at_target(); + //void event_at_rot_target(); + //void event_not_at_rot_target(); + //void event_run_time_permissions(); + //void event_changed(); + //void event_attach(); + //void event_dataserver(); + //void event_link_message(); + //void event_moving_start(); + //void event_moving_end(); + //void event_object_rez(); + //void event_remote_data(); + //void event_http_response(); + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs new file mode 100644 index 0000000..e85c1d0 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs @@ -0,0 +1,351 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using System.Reflection; +using System.Reflection.Emit; + +namespace OpenSim.Region.Scripting.LSL +{ + partial class LSO_Parser + { + //LSO_Enums MyLSO_Enums = new LSO_Enums(); + + internal bool LSL_PROCESS_OPCODE(ILGenerator il) + { + + byte bp1; + UInt32 u32p1; + UInt16 opcode = br_read(1)[0]; + Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString()); + string idesc = ((LSO_Enums.Operation_Table)opcode).ToString(); + switch ((LSO_Enums.Operation_Table)opcode) + { + + case LSO_Enums.Operation_Table.POP: + case LSO_Enums.Operation_Table.POPL: + case LSO_Enums.Operation_Table.POPV: + case LSO_Enums.Operation_Table.POPQ: + case LSO_Enums.Operation_Table.POPIP: + case LSO_Enums.Operation_Table.POPBP: + case LSO_Enums.Operation_Table.POPSP: + case LSO_Enums.Operation_Table.POPSLR: + // ignore -- builds callframe + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Pop);"); + il.Emit(OpCodes.Pop); + break; + case LSO_Enums.Operation_Table.POPARG: + Common.SendToDebug("Instruction " + idesc + ": Ignored"); + Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack "); + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + + // LONG + case LSO_Enums.Operation_Table.STORE: + case LSO_Enums.Operation_Table.STORES: + case LSO_Enums.Operation_Table.STOREL: + case LSO_Enums.Operation_Table.STOREV: + case LSO_Enums.Operation_Table.STOREQ: + case LSO_Enums.Operation_Table.STOREG: + case LSO_Enums.Operation_Table.STOREGS: + case LSO_Enums.Operation_Table.STOREGL: + case LSO_Enums.Operation_Table.STOREGV: + case LSO_Enums.Operation_Table.STOREGQ: + case LSO_Enums.Operation_Table.LOADP: + case LSO_Enums.Operation_Table.LOADSP: + case LSO_Enums.Operation_Table.LOADLP: + case LSO_Enums.Operation_Table.LOADVP: + case LSO_Enums.Operation_Table.LOADQP: + case LSO_Enums.Operation_Table.PUSH: + case LSO_Enums.Operation_Table.PUSHS: + case LSO_Enums.Operation_Table.PUSHL: + case LSO_Enums.Operation_Table.PUSHV: + case LSO_Enums.Operation_Table.PUSHQ: + case LSO_Enums.Operation_Table.PUSHG: + case LSO_Enums.Operation_Table.PUSHGS: + case LSO_Enums.Operation_Table.PUSHGL: + case LSO_Enums.Operation_Table.PUSHGV: + case LSO_Enums.Operation_Table.PUSHGQ: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // None + case LSO_Enums.Operation_Table.PUSHIP: + case LSO_Enums.Operation_Table.PUSHBP: + case LSO_Enums.Operation_Table.PUSHSP: + // Push Stack Top (Memory Address) to stack + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, " + myHeader.SP + ");"); + Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack"); + il.Emit(OpCodes.Ldc_I4, myHeader.SP); + break; + // BYTE + case LSO_Enums.Operation_Table.PUSHARGB: + Common.SendToDebug("Param1: " + br_read(1)[0]); + break; + // INTEGER + case LSO_Enums.Operation_Table.PUSHARGI: + // TODO: What is size of integer? + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes.Ldc_I4, " + u32p1 + ");"); + Common.SendToDebug("Param1: " + u32p1); + il.Emit(OpCodes.Ldc_I4, u32p1); + break; + // FLOAT + case LSO_Enums.Operation_Table.PUSHARGF: + // TODO: What is size of float? + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // STRING + case LSO_Enums.Operation_Table.PUSHARGS: + string s = Read_String(); + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldstr, \"" + s + "\");"); + Common.SendToDebug("Param1: " + s); + il.Emit(OpCodes.Ldstr, s); + break; + // VECTOR z,y,x + case LSO_Enums.Operation_Table.PUSHARGV: + Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // ROTATION s,z,y,x + case LSO_Enums.Operation_Table.PUSHARGQ: + Common.SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // LONG + case LSO_Enums.Operation_Table.PUSHARGE: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + //Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes., " + u32p1 + ");"); + Common.SendToDebug("Instruction " + idesc + ": Ignoring (not in use according to doc)"); + //Common.SendToDebug("Instruction " + idesc + ": Description: Pushes X bytes of $00 onto the stack (used to put space for local variable memory for a call)"); + Common.SendToDebug("Param1: " + u32p1); + //il.Emit(OpCodes.ldc_i4, u32p1); + //if (u32p1 > 0) { + //for (int _ic=0; _ic < u32p1; _ic++) + //{ + // Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldnull);"); + // il.Emit(OpCodes.Ldnull); + //} + break; + // BYTE + case LSO_Enums.Operation_Table.ADD: + bp1 = br_read(1)[0]; + Common.SendToDebug("Instruction " + idesc + ": Add type: " + ((LSO_Enums.OpCode_Add_TypeDefs)bp1).ToString()); + Common.SendToDebug("Param1: " + bp1); + switch ((LSO_Enums.OpCode_Add_TypeDefs)bp1) + { + case LSO_Enums.OpCode_Add_TypeDefs.String: + Common.SendToDebug("Instruction " + idesc + + ": il.Emit(OpCodes.Call, typeof(System.String).GetMethod(\"Concat\", new Type[] { typeof(object), typeof(object) }));"); + il.Emit(OpCodes.Call, typeof(System.String).GetMethod + ("Concat", new Type[] { typeof(object), typeof(object) })); + + break; + case LSO_Enums.OpCode_Add_TypeDefs.UInt32: + default: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Add);"); + il.Emit(OpCodes.Add); + break; + } + + + //il.Emit(OpCodes.Add, p1); + break; + case LSO_Enums.Operation_Table.SUB: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Sub);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Sub); + //il.Emit(OpCodes.Sub, p1); + break; + case LSO_Enums.Operation_Table.MUL: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Mul);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Mul); + //il.Emit(OpCodes.Mul, p1); + break; + case LSO_Enums.Operation_Table.DIV: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Div);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Div); + //il.Emit(OpCodes.Div, p1); + break; + case LSO_Enums.Operation_Table.EQ: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ceq);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Ceq); + //il.Emit(OpCodes.Ceq, p1); + break; + case LSO_Enums.Operation_Table.NEQ: + case LSO_Enums.Operation_Table.LEQ: + case LSO_Enums.Operation_Table.GEQ: + case LSO_Enums.Operation_Table.LESS: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Clt_Un);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Clt_Un); + //il.Emit(OpCodes.Clt, p1); + break; + case LSO_Enums.Operation_Table.GREATER: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Cgt_Un);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Cgt_Un); + //il.Emit(OpCodes.Cgt, p1); + break; + case LSO_Enums.Operation_Table.MOD: + case LSO_Enums.Operation_Table.BOOLOR: + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + break; + // LONG + case LSO_Enums.Operation_Table.JUMP: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE, LONG + case LSO_Enums.Operation_Table.JUMPIF: + case LSO_Enums.Operation_Table.JUMPNIF: + Common.SendToDebug("Param1: " + br_read(1)[0]); + Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // LONG + case LSO_Enums.Operation_Table.STATE: + bp1 = br_read(1)[0]; + //il.Emit(OpCodes.Ld); // Load local variable 0 onto stack + //il.Emit(OpCodes.Ldc_I4, 0); // Push index position + //il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value + //il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value + break; + case LSO_Enums.Operation_Table.CALL: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE + case LSO_Enums.Operation_Table.CAST: + bp1 = br_read(1)[0]; + Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)); + Common.SendToDebug("Param1: " + bp1); + switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1) + { + case LSO_Enums.OpCode_Cast_TypeDefs.String: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Calli, typeof(System.Convert).GetMethod(\"ToString\", new Type[] { typeof(object) }));"); + //il.Emit(OpCodes.Box, typeof (UInt32)); + il.Emit(OpCodes.Calli, typeof(Common).GetMethod + ("Cast_ToString", new Type[] { typeof(object) })); + + //il.Emit(OpCodes.Box, typeof(System.UInt32) ); + //il.Emit(OpCodes.Box, typeof(string)); + + //il.Emit(OpCodes.Conv_R8); + //il.Emit(OpCodes.Call, typeof(System.Convert).GetMethod + // ("ToString", new Type[] { typeof(float) })); + + break; + default: + Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!"); + break; + } + break; + // LONG + case LSO_Enums.Operation_Table.STACKTOS: + case LSO_Enums.Operation_Table.STACKTOL: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE + case LSO_Enums.Operation_Table.PRINT: + case LSO_Enums.Operation_Table.CALLLIB: + Common.SendToDebug("Param1: " + br_read(1)[0]); + break; + // SHORT + case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE: + // TODO: What is size of short? + UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0); + Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()); + Common.SendToDebug("Param1: " + U16p1); + switch ((LSO_Enums.BuiltIn_Functions)U16p1) + { + case LSO_Enums.BuiltIn_Functions.llSay: + Common.SendToDebug("Instruction " + idesc + " " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() + + ": Mapped to internal function"); + + //il.Emit(OpCodes.Ldstr, "INTERNAL COMMAND: llSay({0}, \"{1}\""); + //il.Emit(OpCodes.Call, typeof(IL_Helper).GetMethod("ReverseFormatString", + // new Type[] { typeof(string), typeof(UInt32), typeof(string) } + //)); + + + //il.Emit(OpCodes.Pop); + //il.Emit(OpCodes.Call, + // typeof(Console).GetMethod("WriteLine", + // new Type[] { typeof(string) } + //)); + + + il.Emit(OpCodes.Call, + typeof(Common).GetMethod("SendToLog", + new Type[] { typeof(string) } + )); + + + + //il.Emit(OpCodes.Pop); + + //il.Emit(OpCodes.Ldind_I2, 0); + + //il.Emit(OpCodes.Call, typeof(string).GetMethod("Format", new Type[] { typeof(string), typeof(object) })); + //il.EmitCalli(OpCodes.Calli, + //il.Emit(OpCodes.Call, typeof().GetMethod + // ("llSay", new Type[] { typeof(UInt32), typeof(string) })); + break; + default: + Common.SendToDebug("Instruction " + idesc + ": " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() + ": INTERNAL COMMAND NOT IMPLEMENTED"); + break; + } + + //Common.SendToDebug("Instruction " + idesc + ": DEBUG: Faking return code:"); + //Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, 0);"); + //il.Emit(OpCodes.Ldc_I4, 0); + break; + + // RETURN + case LSO_Enums.Operation_Table.RETURN: + + Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete."); + return true; + } + return false; + } + + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs new file mode 100644 index 0000000..7cac152 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs @@ -0,0 +1,548 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.LSL +{ + static class LSO_Enums + { + //public System.Collections.Generic.Dictionary OpCode_Add_Types; + + //LSO_Enums() { + // OpCode_Add_Types.Add(51, typeof(String)); + // OpCode_Add_Types.Add(17, typeof(UInt32)); + //} + + public enum OpCode_Add_TypeDefs + { + String = 51, + UInt32 = 17 + } + public enum OpCode_Cast_TypeDefs + { + String = 19 + } + +#pragma warning disable 649 + + public struct Vector + { + public UInt32 Z; + public UInt32 Y; + public UInt32 X; + } + + public struct Rotation + { + public UInt32 S; + public UInt32 Z; + public UInt32 Y; + public UInt32 X; + } + +#pragma warning restore 649 + + public enum Variable_Type_Codes + { + Void = 0, + Integer = 1, + Float = 2, + String = 3, + Key = 4, + Vector = 5, + Rotation = 6, + List = 7 + } + public enum Event_Mask_Values + { + state_entry = 0, + state_exit = 1, + touch_start = 2, + touch = 3, + touch_end = 4, + collision_start = 5, + collision = 6, + collision_end = 7, + land_collision_start = 8, + land_collision = 9, + land_collision_end = 10, + timer = 11, + listen = 12, + on_rez = 13, + sensor = 14, + no_sensor = 15, + control = 16, + money = 17, + email = 18, + at_target = 19, + not_at_target = 20, + at_rot_target = 21, + not_at_rot_target = 22, + run_time_permissions = 23, + changed = 24, + attach = 25, + dataserver = 26, + link_message = 27, + moving_start = 28, + moving_end = 29, + object_rez = 30, + remote_data = 31, + http_response = 32 + } + public enum Operation_Table + { + NOOP = 0x0, + POP = 0x1, + POPS = 0x2, + POPL = 0x3, + POPV = 0x4, + POPQ = 0x5, + POPARG = 0x6, + POPIP = 0x7, + POPBP = 0x8, + POPSP = 0x9, + POPSLR = 0xa, + DUP = 0x20, + DUPS = 0x21, + DUPL = 0x22, + DUPV = 0x23, + DUPQ = 0x24, + STORE = 0x30, + STORES = 0x31, + STOREL = 0x32, + STOREV = 0x33, + STOREQ = 0x34, + STOREG = 0x35, + STOREGS = 0x36, + STOREGL = 0x37, + STOREGV = 0x38, + STOREGQ = 0x39, + LOADP = 0x3a, + LOADSP = 0x3b, + LOADLP = 0x3c, + LOADVP = 0x3d, + LOADQP = 0x3e, + LOADGP = 0x3f, + LOADGSP = 0x40, + LOADGLP = 0x41, + LOADGVP = 0x42, + LOADGQP = 0x43, + PUSH = 0x50, + PUSHS = 0x51, + PUSHL = 0x52, + PUSHV = 0x53, + PUSHQ = 0x54, + PUSHG = 0x55, + PUSHGS = 0x56, + PUSHGL = 0x57, + PUSHGV = 0x58, + PUSHGQ = 0x59, + PUSHIP = 0x5a, + PUSHBP = 0x5b, + PUSHSP = 0x5c, + PUSHARGB = 0x5d, + PUSHARGI = 0x5e, + PUSHARGF = 0x5f, + PUSHARGS = 0x60, + PUSHARGV = 0x61, + PUSHARGQ = 0x62, + PUSHE = 0x63, + PUSHEV = 0x64, + PUSHEQ = 0x65, + PUSHARGE = 0x66, + ADD = 0x70, + SUB = 0x71, + MUL = 0x72, + DIV = 0x73, + MOD = 0x74, + EQ = 0x75, + NEQ = 0x76, + LEQ = 0x77, + GEQ = 0x78, + LESS = 0x79, + GREATER = 0x7a, + BITAND = 0x7b, + BITOR = 0x7c, + BITXOR = 0x7d, + BOOLAND = 0x7e, + BOOLOR = 0x7f, + NEG = 0x80, + BITNOT = 0x81, + BOOLNOT = 0x82, + JUMP = 0x90, + JUMPIF = 0x91, + JUMPNIF = 0x92, + STATE = 0x93, + CALL = 0x94, + RETURN = 0x95, + CAST = 0xa0, + STACKTOS = 0xb0, + STACKTOL = 0xb1, + PRINT = 0xc0, + CALLLIB = 0xd0, + CALLLIB_TWO_BYTE = 0xd1, + SHL = 0xe0, + SHR = 0xe1 + } + public enum BuiltIn_Functions + { + llSin = 0, + llCos = 1, + llTan = 2, + llAtan2 = 3, + llSqrt = 4, + llPow = 5, + llAbs = 6, + llFabs = 7, + llFrand = 8, + llFloor = 9, + llCeil = 10, + llRound = 11, + llVecMag = 12, + llVecNorm = 13, + llVecDist = 14, + llRot2Euler = 15, + llEuler2Rot = 16, + llAxes2Rot = 17, + llRot2Fwd = 18, + llRot2Left = 19, + llRot2Up = 20, + llRotBetween = 21, + llWhisper = 22, + llSay = 23, + llShout = 24, + llListen = 25, + llListenControl = 26, + llListenRemove = 27, + llSensor = 28, + llSensorRepeat = 29, + llSensorRemove = 30, + llDetectedName = 31, + llDetectedKey = 32, + llDetectedOwner = 33, + llDetectedType = 34, + llDetectedPos = 35, + llDetectedVel = 36, + llDetectedGrab = 37, + llDetectedRot = 38, + llDetectedGroup = 39, + llDetectedLinkNumber = 40, + llDie = 41, + llGround = 42, + llCloud = 43, + llWind = 44, + llSetStatus = 45, + llGetStatus = 46, + llSetScale = 47, + llGetScale = 48, + llSetColor = 49, + llGetAlpha = 50, + llSetAlpha = 51, + llGetColor = 52, + llSetTexture = 53, + llScaleTexture = 54, + llOffsetTexture = 55, + llRotateTexture = 56, + llGetTexture = 57, + llSetPos = 58, + llGetPos = 59, + llGetLocalPos = 60, + llSetRot = 61, + llGetRot = 62, + llGetLocalRot = 63, + llSetForce = 64, + llGetForce = 65, + llTarget = 66, + llTargetRemove = 67, + llRotTarget = 68, + llRotTargetRemove = 69, + llMoveToTarget = 70, + llStopMoveToTarget = 71, + llApplyImpulse = 72, + llApplyRotationalImpulse = 73, + llSetTorque = 74, + llGetTorque = 75, + llSetForceAndTorque = 76, + llGetVel = 77, + llGetAccel = 78, + llGetOmega = 79, + llGetTimeOfDay = 80, + llGetWallclock = 81, + llGetTime = 82, + llResetTime = 83, + llGetAndResetTime = 84, + llSound = 85, + llPlaySound = 86, + llLoopSound = 87, + llLoopSoundMaster = 88, + llLoopSoundSlave = 89, + llPlaySoundSlave = 90, + llTriggerSound = 91, + llStopSound = 92, + llPreloadSound = 93, + llGetSubString = 94, + llDeleteSubString = 95, + llInsertString = 96, + llToUpper = 97, + llToLower = 98, + llGiveMoney = 99, + llMakeExplosion = 100, + llMakeFountain = 101, + llMakeSmoke = 102, + llMakeFire = 103, + llRezObject = 104, + llLookAt = 105, + llStopLookAt = 106, + llSetTimerEvent = 107, + llSleep = 108, + llGetMass = 109, + llCollisionFilter = 110, + llTakeControls = 111, + llReleaseControls = 112, + llAttachToAvatar = 113, + llDetachFromAvatar = 114, + llTakeCamera = 115, + llReleaseCamera = 116, + llGetOwner = 117, + llInstantMessage = 118, + llEmail = 119, + llGetNextEmail = 120, + llGetKey = 121, + llSetBuoyancy = 122, + llSetHoverHeight = 123, + llStopHover = 124, + llMinEventDelay = 125, + llSoundPreload = 126, + llRotLookAt = 127, + llStringLength = 128, + llStartAnimation = 129, + llStopAnimation = 130, + llPointAt = 131, + llStopPointAt = 132, + llTargetOmega = 133, + llGetStartParameter = 134, + llGodLikeRezObject = 135, + llRequestPermissions = 136, + llGetPermissionsKey = 137, + llGetPermissions = 138, + llGetLinkNumber = 139, + llSetLinkColor = 140, + llCreateLink = 141, + llBreakLink = 142, + llBreakAllLinks = 143, + llGetLinkKey = 144, + llGetLinkName = 145, + llGetInventoryNumber = 146, + llGetInventoryName = 147, + llSetScriptState = 148, + llGetEnergy = 149, + llGiveInventory = 150, + llRemoveInventory = 151, + llSetText = 152, + llWater = 153, + llPassTouches = 154, + llRequestAgentData = 155, + llRequestInventoryData = 156, + llSetDamage = 157, + llTeleportAgentHome = 158, + llModifyLand = 159, + llCollisionSound = 160, + llCollisionSprite = 161, + llGetAnimation = 162, + llResetScript = 163, + llMessageLinked = 164, + llPushObject = 165, + llPassCollisions = 166, + llGetScriptName = 167, + llGetNumberOfSides = 168, + llAxisAngle2Rot = 169, + llRot2Axis = 170, + llRot2Angle = 171, + llAcos = 172, + llAsin = 173, + llAngleBetween = 174, + llGetInventoryKey = 175, + llAllowInventoryDrop = 176, + llGetSunDirection = 177, + llGetTextureOffset = 178, + llGetTextureScale = 179, + llGetTextureRot = 180, + llSubStringIndex = 181, + llGetOwnerKey = 182, + llGetCenterOfMass = 183, + llListSort = 184, + llGetListLength = 185, + llList2Integer = 186, + llList2Float = 187, + llList2String = 188, + llList2Key = 189, + llList2Vector = 190, + llList2Rot = 191, + llList2List = 192, + llDeleteSubList = 193, + llGetListEntryType = 194, + llList2CSV = 195, + llCSV2List = 196, + llListRandomize = 197, + llList2ListStrided = 198, + llGetRegionCorner = 199, + llListInsertList = 200, + llListFindList = 201, + llGetObjectName = 202, + llSetObjectName = 203, + llGetDate = 204, + llEdgeOfWorld = 205, + llGetAgentInfo = 206, + llAdjustSoundVolume = 207, + llSetSoundQueueing = 208, + llSetSoundRadius = 209, + llKey2Name = 210, + llSetTextureAnim = 211, + llTriggerSoundLimited = 212, + llEjectFromLand = 213, + llParseString2List = 214, + llOverMyLand = 215, + llGetLandOwnerAt = 216, + llGetNotecardLine = 217, + llGetAgentSize = 218, + llSameGroup = 219, + llUnSit = 220, + llGroundSlope = 221, + llGroundNormal = 222, + llGroundContour = 223, + llGetAttached = 224, + llGetFreeMemory = 225, + llGetRegionName = 226, + llGetRegionTimeDilation = 227, + llGetRegionFPS = 228, + llParticleSystem = 229, + llGroundRepel = 230, + llGiveInventoryList = 231, + llSetVehicleType = 232, + llSetVehicleFloatParam = 233, + llSetVehicleVectorParam = 234, + llSetVehicleRotationParam = 235, + llSetVehicleFlags = 236, + llRemoveVehicleFlags = 237, + llSitTarget = 238, + llAvatarOnSitTarget = 239, + llAddToLandPassList = 240, + llSetTouchText = 241, + llSetSitText = 242, + llSetCameraEyeOffset = 243, + llSetCameraAtOffset = 244, + llDumpList2String = 245, + llScriptDanger = 246, + llDialog = 247, + llVolumeDetect = 248, + llResetOtherScript = 249, + llGetScriptState = 250, + llRemoteLoadScript = 251, + llSetRemoteScriptAccessPin = 252, + llRemoteLoadScriptPin = 253, + llOpenRemoteDataChannel = 254, + llSendRemoteData = 255, + llRemoteDataReply = 256, + llCloseRemoteDataChannel = 257, + llMD5String = 258, + llSetPrimitiveParams = 259, + llStringToBase64 = 260, + llBase64ToString = 261, + llXorBase64Strings = 262, + llRemoteDataSetRegion = 263, + llLog10 = 264, + llLog = 265, + llGetAnimationList = 266, + llSetParcelMusicURL = 267, + llGetRootPosition = 268, + llGetRootRotation = 269, + llGetObjectDesc = 270, + llSetObjectDesc = 271, + llGetCreator = 272, + llGetTimestamp = 273, + llSetLinkAlpha = 274, + llGetNumberOfPrims = 275, + llGetNumberOfNotecardLines = 276, + llGetBoundingBox = 277, + llGetGeometricCenter = 278, + llGetPrimitiveParams = 279, + llIntegerToBase64 = 280, + llBase64ToInteger = 281, + llGetGMTclock = 282, + llGetSimulatorHostname = 283, + llSetLocalRot = 284, + llParseStringKeepNulls = 285, + llRezAtRoot = 286, + llGetObjectPermMask = 287, + llSetObjectPermMask = 288, + llGetInventoryPermMask = 289, + llSetInventoryPermMask = 290, + llGetInventoryCreator = 291, + llOwnerSay = 292, + llRequestSimulatorData = 293, + llForceMouselook = 294, + llGetObjectMass = 295, + llListReplaceList = 296, + llLoadURL = 297, + llParcelMediaCommandList = 298, + llParcelMediaQuery = 299, + llModPow = 300, + llGetInventoryType = 301, + llSetPayPrice = 302, + llGetCameraPos = 303, + llGetCameraRot = 304, + llSetPrimURL = 305, + llRefreshPrimURL = 306, + llEscapeURL = 307, + llUnescapeURL = 308, + llMapDestination = 309, + llAddToLandBanList = 310, + llRemoveFromLandPassList = 311, + llRemoveFromLandBanList = 312, + llSetCameraParams = 313, + llClearCameraParams = 314, + llListStatistics = 315, + llGetUnixTime = 316, + llGetParcelFlags = 317, + llGetRegionFlags = 318, + llXorBase64StringsCorrect = 319, + llHTTPRequest = 320, + llResetLandBanList = 321, + llResetLandPassList = 322, + llGetParcelPrimCount = 323, + llGetParcelPrimOwners = 324, + llGetObjectPrimCount = 325, + llGetParcelMaxPrims = 326, + llGetParcelDetails = 327 + } + + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs new file mode 100644 index 0000000..4ad1f83 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs @@ -0,0 +1,629 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; +using System.Reflection; +using System.Reflection.Emit; + +namespace OpenSim.Region.Scripting.LSL +{ + partial class LSO_Parser + { + private FileStream fs; + private BinaryReader br; + private LSO_Struct.Header myHeader; + + private TypeBuilder typeBuilder; + private System.Collections.Generic.List EventList = new System.Collections.Generic.List(); + + /// + /// Parse LSO file. + /// Reads LSO ByteCode into memory structures. + /// TODO: What else does it do? + /// + /// FileName of LSO ByteCode file + public void ParseFile(string FileName, TypeBuilder _typeBuilder) + { + typeBuilder = _typeBuilder; + //WorldAPI = _WorldAPI; + // Open + Common.SendToDebug("Opening filename: " + FileName); + fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read); + br = new BinaryReader(fs, Encoding.BigEndianUnicode); + + + // The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack. + + + // HEADER BLOCK + Common.SendToDebug("Reading HEADER BLOCK at: 0"); + fs.Seek(0, SeekOrigin.Begin); + myHeader = new LSO_Struct.Header(); + myHeader.TM = BitConverter.ToUInt32(br_read(4), 0); + myHeader.IP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.VN = BitConverter.ToUInt32(br_read(4), 0); + myHeader.BP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.SP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.HR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.HP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.CS = BitConverter.ToUInt32(br_read(4), 0); + myHeader.NS = BitConverter.ToUInt32(br_read(4), 0); + myHeader.CE = BitConverter.ToUInt32(br_read(4), 0); + myHeader.IE = BitConverter.ToUInt32(br_read(4), 0); + myHeader.ER = BitConverter.ToUInt32(br_read(4), 0); + myHeader.FR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.SLR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.GVR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.GFR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.PR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.ESR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.SR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.NCE = BitConverter.ToUInt64(br_read(8), 0); + myHeader.NIE = BitConverter.ToUInt64(br_read(8), 0); + myHeader.NER = BitConverter.ToUInt64(br_read(8), 0); + + // Print Header Block to debug + Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM); + Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP); + Common.SendToDebug("VN - Version number: " + myHeader.VN); + Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP); + Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP); + Common.SendToDebug("HR - Heap Register: " + myHeader.HR); + Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP); + Common.SendToDebug("CS - Current State: " + myHeader.CS); + Common.SendToDebug("NS - Next State: " + myHeader.NS); + Common.SendToDebug("CE - Current Events: " + myHeader.CE); + Common.SendToDebug("IE - In Event: " + myHeader.IE); + Common.SendToDebug("ER - Event Register: " + myHeader.ER); + Common.SendToDebug("FR - Fault Register: " + myHeader.FR); + Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR); + Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR); + Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR); + Common.SendToDebug("PR - Parameter Register: " + myHeader.PR); + Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR); + Common.SendToDebug("SR - State Register: " + myHeader.SR); + Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE); + Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE); + Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER); + Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position); + + // STATIC BLOCK + Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR); + fs.Seek(myHeader.GVR, SeekOrigin.Begin); + int StaticBlockCount = 0; + // Read function blocks until we hit GFR + while (fs.Position < myHeader.GFR) + { + StaticBlockCount++; + Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + fs.Position); + //fs.Seek(myHeader.GVR, SeekOrigin.Begin); + LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); + myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); + myStaticBlock.ObjectType = br_read(1)[0]; + Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); + myStaticBlock.Unknown = br_read(1)[0]; + // Size of datatype varies + if (myStaticBlock.ObjectType != 0) + myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); + } + Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount); + + + // FUNCTION BLOCK + // Always right after STATIC BLOCK + LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock(); + if (myHeader.GFR == myHeader.SR) + { + // If GFR and SR are at same position then there is no fuction block + Common.SendToDebug("No FUNCTION BLOCK found"); + } + else + { + Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR); + fs.Seek(myHeader.GFR, SeekOrigin.Begin); + myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount); + if (myFunctionBlock.FunctionCount > 0) + { + myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount]; + for (int i = 0; i < myFunctionBlock.FunctionCount; i++) + { + Common.SendToDebug("Reading function " + i + " at: " + fs.Position); + // TODO: ADD TO FUNCTION LIST (How do we identify it later?) + // Note! Absolute position + myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR; + Common.SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]); + } + } + } + + + // STATE FRAME BLOCK + // Always right after FUNCTION BLOCK + Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); + fs.Seek(myHeader.SR, SeekOrigin.Begin); + LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock(); + myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0); + if (myStateFrameBlock.StateCount > 0) + { + // Initialize array + myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount]; + for (int i = 0; i < myStateFrameBlock.StateCount; i++) + { + Common.SendToDebug("Reading STATE POINTER BLOCK " + (i + 1) + " at: " + fs.Position); + // Position is relative to state frame + myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0); + myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8)); + Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location); + Common.SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count); + + //// Read STATE BLOCK + //long CurPos = fs.Position; + //fs.Seek(CurPos, SeekOrigin.Begin); + + } + } + + + // STATE BLOCK + // For each StateFrameBlock there is one StateBlock with multiple event handlers + + if (myStateFrameBlock.StateCount > 0) + { + // Go through all State Frame Pointers found + for (int i = 0; i < myStateFrameBlock.StateCount; i++) + { + + fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position); + + // READ: STATE BLOCK HEADER + myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock(); + myStateFrameBlock.StatePointer[i].StateBlock.StartPos = (UInt32)fs.Position; // Note + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0); + myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0]; + myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note + Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos); + Common.SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize); + Common.SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos); + + // We need to count number of bits flagged in EventMask? + + + // for each bit in myStateFrameBlock.StatePointer[i].EventMask + + // ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE + //TODO: Create event hooks + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers = new LSO_Struct.StateBlockHandler[myStateFrameBlock.StatePointer[i].EventMask.Count - 1]; + for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) + { + + if (myStateFrameBlock.StatePointer[i].EventMask.Get(ii) == true) + { + // We got an event + // READ: STATE BLOCK HANDLER + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position); + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0); + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize); + } + } + } + } + + + + + //// READ FUNCTION CODE CHUNKS + //// Functions + Function start pos (GFR) + //// TODO: Somehow be able to identify and reference this + //LSO_Struct.CodeChunk[] myFunctionCodeChunk; + //if (myFunctionBlock.FunctionCount > 0) + //{ + // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount]; + // for (int i = 0; i < myFunctionBlock.FunctionCount; i++) + // { + // Common.SendToDebug("Reading Function Code Chunk " + i); + // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]); + // } + + //} + // READ EVENT CODE CHUNKS + LSO_Struct.CodeChunk[] myEventCodeChunk; + if (myStateFrameBlock.StateCount > 0) + { + myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount]; + for (int i = 0; i < myStateFrameBlock.StateCount; i++) + { + // TODO: Somehow organize events and functions so they can be found again, + // two level search ain't no good + for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) + { + + + if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0) + { + Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii); + + + // Override a Method / Function + string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values)ii; + Common.SendToDebug("Event Name: " + eventname); + if (Common.IL_ProcessCodeChunks) + { + EventList.Add(eventname); + + // JUMP TO CODE PROCESSOR + ProcessCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, typeBuilder, eventname); + } + } + + } + + } + + } + + + // Close + br.Close(); + fs.Close(); + + if (Common.IL_CreateFunctionList) + IL_INSERT_FUNCTIONLIST(); + + } + + private LSO_Struct.HeapBlock GetHeap(UInt32 pos) + { + // HEAP BLOCK + // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries) + Common.SendToDebug("Reading HEAP BLOCK at: " + pos); + fs.Seek(pos, SeekOrigin.Begin); + + LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock(); + myHeapBlock.DataBlockSize = BitConverter.ToUInt32(br_read(4), 0); + myHeapBlock.ObjectType = br_read(1)[0]; + myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0); + myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType)); + + Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize); + Common.SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString()); + Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount); + + return myHeapBlock; + } + private byte[] br_read(int len) + { + if (len <= 0) + return null; + + try + { + byte[] bytes = new byte[len]; + for (int i = len - 1; i > -1; i--) + bytes[i] = br.ReadByte(); + return bytes; + } + catch (Exception e) + { + Common.SendToDebug("Exception: " + e.ToString()); + throw (e); + } + } + //private byte[] br_read_smallendian(int len) + //{ + // byte[] bytes = new byte[len]; + // br.Read(bytes,0, len); + // return bytes; + //} + private Type getLLObjectType(byte objectCode) + { + switch ((LSO_Enums.Variable_Type_Codes)objectCode) + { + case LSO_Enums.Variable_Type_Codes.Void: return typeof(void); + case LSO_Enums.Variable_Type_Codes.Integer: return typeof(UInt32); + case LSO_Enums.Variable_Type_Codes.Float: return typeof(float); + case LSO_Enums.Variable_Type_Codes.String: return typeof(string); + case LSO_Enums.Variable_Type_Codes.Key: return typeof(string); + case LSO_Enums.Variable_Type_Codes.Vector: return typeof(LSO_Enums.Vector); + case LSO_Enums.Variable_Type_Codes.Rotation: return typeof(LSO_Enums.Rotation); + case LSO_Enums.Variable_Type_Codes.List: + Common.SendToDebug("TODO: List datatype not implemented yet!"); + return typeof(System.Collections.ArrayList); + default: + Common.SendToDebug("Lookup of LSL datatype " + objectCode + " to .Net datatype failed: Unknown LSL datatype. Defaulting to object."); + return typeof(object); + } + } + private int getObjectSize(byte ObjectType) + { + switch (ObjectType) + { + case 1: + case 2: + case 3: + case 4: + case 7: + return 4; + case 5: + return 12; + case 6: + return 16; + default: + return 0; + } + } + private string Read_String() + { + string ret = ""; + byte reader = br_read(1)[0]; + while (reader != 0x000) + { + ret += (char)reader; + reader = br_read(1)[0]; + } + return ret; + } + + /// + /// Reads a code chunk and creates IL + /// + /// Absolute position in file. REMEMBER TO ADD myHeader.GFR! + /// TypeBuilder for assembly + /// Name of event (function) to generate + private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname) + { + + LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk(); + + Common.SendToDebug("Reading Function Code Chunk at: " + pos); + fs.Seek(pos, SeekOrigin.Begin); + myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize); + // Read until null + myCodeChunk.Comment = Read_String(); + Common.SendToDebug("Function comment: " + myCodeChunk.Comment); + myCodeChunk.ReturnType = br_read(1)[0]; + Common.SendToDebug("Return type #" + myCodeChunk.ReturnType + ": " + (getLLObjectType(myCodeChunk.ReturnType).ToString())); + + // TODO: How to determine number of codechunks -- does this method work? + myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List(); + byte reader = br_read(1)[0]; + reader = br_read(1)[0]; + + // NOTE ON CODE CHUNK ARGUMENTS + // This determins type definition + int ccount = 0; + while (reader != 0x000) + { + ccount++; + Common.SendToDebug("Reading Code Chunk Argument " + ccount); + LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument(); + CCA.FunctionReturnType = reader; + reader = br_read(1)[0]; + CCA.NullString = reader; + myCodeChunk.CodeChunkArguments.Add(CCA); + Common.SendToDebug("Code Chunk Argument " + ccount + " type: " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType); + } + // Create string array + Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count]; + for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) + { + MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType); + Common.SendToDebug("Method argument " + _ic + ": " + getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType).ToString()); + } + // End marker is 0x000 + myCodeChunk.EndMarker = reader; + + + // + // Emit: START OF METHOD (FUNCTION) + // + + Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod..."); + MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, + MethodAttributes.Public, + typeof(void), + MethodArgs); + //typeof(void), //getLLObjectType(myCodeChunk.ReturnType), + // new Type[] { typeof(object) }, //); + + //Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder..."); + //typeBuilder.DefineMethodOverride(methodBuilder, + // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); + + // Create the IL generator + + Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();"); + ILGenerator il = methodBuilder.GetILGenerator(); + + + if (Common.IL_UseTryCatch) + IL_INSERT_TRY(il, eventname); + + + + // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); + //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + //il.Emit(OpCodes.Call, typeof(Console).GetMethod + // ("WriteLine", new Type[] { typeof(string) })); + + //Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);"); + + //il.Emit(OpCodes.Ldc_I4_S, 0); + for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) + { + Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");"); + il.Emit(OpCodes.Ldarg, _ic); + } + + + + // + // CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL + // + bool FoundRet = false; + while (FoundRet == false) + { + FoundRet = LSL_PROCESS_OPCODE(il); + } + + + if (Common.IL_UseTryCatch) + IL_INSERT_END_TRY(il, eventname); + + // Emit: RETURN FROM METHOD + il.Emit(OpCodes.Ret); + + return; + + } + + private void IL_INSERT_FUNCTIONLIST() + { + + Common.SendToDebug("Creating function list"); + + + string eventname = "GetFunctions"; + + Common.SendToDebug("Creating IL " + eventname); + // Define a private String field. + //FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public); + + + //FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private); + + + + MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, + MethodAttributes.Public, + typeof(string[]), + null); + + //typeBuilder.DefineMethodOverride(methodBuilder, + // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); + + ILGenerator il = methodBuilder.GetILGenerator(); + + + + + // IL_INSERT_TRY(il, eventname); + + // // Push string to stack + // il.Emit(OpCodes.Ldstr, "Inside " + eventname); + + //// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); + //il.Emit(OpCodes.Call, typeof(Console).GetMethod + // ("WriteLine", new Type[] { typeof(string) })); + + //initIL.Emit(OpCodes.Newobj, typeof(string[])); + + //string[] MyArray = new string[2] { "TestItem1" , "TestItem2" }; + + il.DeclareLocal(typeof(string[])); + + //il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length + il.Emit(OpCodes.Newarr, typeof(String)); // create new string array + il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack + + for (int lv = 0; lv < EventList.Count; lv++) + { + il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack + il.Emit(OpCodes.Ldc_I4, lv); // Push index position + il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value + il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value + } + + + + // IL_INSERT_END_TRY(il, eventname); + + il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack + il.Emit(OpCodes.Ret); // Return + + } + + + private void IL_INSERT_TRY(ILGenerator il, string eventname) + { + /* + * CLR TRY + */ + //Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()"); + il.BeginExceptionBlock(); + + // Push "Hello World!" string to stack + //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); + il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname); + + } + + private void IL_INSERT_END_TRY(ILGenerator il, string eventname) + { + /* + * CATCH + */ + Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));"); + il.BeginCatchBlock(typeof(Exception)); + + // Push "Hello World!" string to stack + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); + il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": "); + + //call void [mscorlib]System.Console::WriteLine(string) + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("Write", new Type[] { typeof(string) })); + + //callvirt instance string [mscorlib]System.Exception::get_Message() + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt..."); + il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod + ("get_Message")); + + //call void [mscorlib]System.Console::WriteLine(string) + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("WriteLine", new Type[] { typeof(string) })); + + /* + * CLR END TRY + */ + //Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();"); + il.EndExceptionBlock(); + } + + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs new file mode 100644 index 0000000..4d9be5d --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs @@ -0,0 +1,133 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ + +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.LSL +{ + static class LSO_Struct + { + + public struct Header + { + public UInt32 TM; + public UInt32 IP; + public UInt32 VN; + public UInt32 BP; + public UInt32 SP; + public UInt32 HR; + public UInt32 HP; + public UInt32 CS; + public UInt32 NS; + public UInt32 CE; + public UInt32 IE; + public UInt32 ER; + public UInt32 FR; + public UInt32 SLR; + public UInt32 GVR; + public UInt32 GFR; + public UInt32 PR; + public UInt32 ESR; + public UInt32 SR; + public UInt64 NCE; + public UInt64 NIE; + public UInt64 NER; + } + + public struct StaticBlock + { + public UInt32 Static_Chunk_Header_Size; + public byte ObjectType; + public byte Unknown; + public byte[] BlockVariable; + } + /* Not actually a structure + public struct StaticBlockVariable + { + public UInt32 Integer1; + public UInt32 Float1; + public UInt32 HeapPointer_String; + public UInt32 HeapPointer_Key; + public byte[] Vector_12; + public byte[] Rotation_16; + public UInt32 Pointer_List_Structure; + } */ + public struct HeapBlock + { + public UInt32 DataBlockSize; + public byte ObjectType; + public UInt16 ReferenceCount; + public byte[] Data; + } + public struct StateFrameBlock + { + public UInt32 StateCount; + public StatePointerBlock[] StatePointer; + } + public struct StatePointerBlock + { + public UInt32 Location; + public System.Collections.BitArray EventMask; + public StateBlock StateBlock; + } + public struct StateBlock + { + public UInt32 StartPos; + public UInt32 EndPos; + public UInt32 HeaderSize; + public byte Unknown; + public StateBlockHandler[] StateBlockHandlers; + } + public struct StateBlockHandler + { + public UInt32 CodeChunkPointer; + public UInt32 CallFrameSize; + } + public struct FunctionBlock + { + public UInt32 FunctionCount; + public UInt32[] CodeChunkPointer; + } + public struct CodeChunk + { + public UInt32 CodeChunkHeaderSize; + public string Comment; + public System.Collections.Generic.List CodeChunkArguments; + public byte EndMarker; + public byte ReturnType; + } + public struct CodeChunkArgument + { + public byte FunctionReturnType; + public byte NullString; + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs new file mode 100644 index 0000000..49357f5 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs @@ -0,0 +1,33 @@ +using System; +using System.Collections.Generic; +using System.Text; + +using OpenSim.Region.Scripting; +using OpenSim.Region.Scripting.LSL; + +namespace OpenSim.Region.Scripting.LSL +{ + class LSLScript : IScript + { + ScriptInfo scriptInfo; + LSL.Engine lindenScriptEngine; + + public LSLScript(string filename, libsecondlife.LLUUID taskObject) + { + scriptInfo.CreateTaskAPI(taskObject); + + lindenScriptEngine = new Engine(); + lindenScriptEngine.Start(filename); + } + + public void Initialise(ScriptInfo info) + { + scriptInfo = info; + } + + public string getName() + { + return "LSL Script"; + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScriptEngine.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScriptEngine.cs new file mode 100644 index 0000000..c232c2f --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScriptEngine.cs @@ -0,0 +1,27 @@ +using System; +using System.Collections.Generic; +using System.Text; + +using OpenSim.Region.Scripting; +using OpenSim.Region.Scripting.LSL; + +namespace OpenSim.Region.Scripting +{ + public class LSLEngine : IScriptCompiler + { + public string FileExt() + { + return ".lso"; + } + + public Dictionary compile(string filename) + { + LSLScript script = new LSLScript(filename, libsecondlife.LLUUID.Zero); + Dictionary returns = new Dictionary(); + + returns.Add(filename, script); + + return returns; + } + } +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Script.cs b/OpenSim/Region/Environment/Scenes/Scripting/Script.cs new file mode 100644 index 0000000..40825c0 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/Script.cs @@ -0,0 +1,64 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Scripting +{ + public interface IScript + { + void Initialise(ScriptInfo scriptInfo); + string getName(); + } + + public class TestScript : IScript + { + ScriptInfo script; + + public string getName() + { + return "TestScript 0.1"; + } + + public void Initialise(ScriptInfo scriptInfo) + { + script = scriptInfo; + script.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); + script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); + } + + void events_OnNewPresence(ScenePresence presence) + { + script.logger.Verbose("Hello " + presence.firstname.ToString() + "!"); + } + + void events_OnFrame() + { + //script.logger.Verbose("Hello World!"); + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptAPI.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptAPI.cs new file mode 100644 index 0000000..b3a804d --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptAPI.cs @@ -0,0 +1,32 @@ +using System; +using System.Collections.Generic; +using System.Text; +using Key = libsecondlife.LLUUID; +using Rotation = libsecondlife.LLQuaternion; +using Vector = libsecondlife.LLVector3; +using LSLList = System.Collections.Generic.List; + + +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Scripting +{ + // This class is to be used for engines which may not be able to access the Scene directly. + // Scene access is preffered, but obviously not possible on some non-.NET languages. + public class ScriptAPI + { + Scene scene; + ScriptInterpretedAPI interpretedAPI; + + public ScriptAPI(Scene world, Key taskID) + { + scene = world; + interpretedAPI = new ScriptInterpretedAPI(world, taskID); + } + + public Object CallMethod(String method, Object[] args) + { + return null; + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptInfo.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptInfo.cs new file mode 100644 index 0000000..35a6d9f --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptInfo.cs @@ -0,0 +1,63 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Scripting +{ + /// + /// Class which provides access to the world + /// + public class ScriptInfo + { + // Reference to world.eventsManager provided for convenience + public EventManager events; + + // The main world + public Scene world; + + // The console + public LogBase logger; + + // API Access + public ScriptAPI api; + + public ScriptInfo(Scene scene) + { + world = scene; + events = world.EventManager; + logger = MainLog.Instance; + api = new ScriptAPI(world, libsecondlife.LLUUID.Zero); + } + + public void CreateTaskAPI(libsecondlife.LLUUID task) + { + api = new ScriptAPI(world, task); + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs new file mode 100644 index 0000000..284ae74 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs @@ -0,0 +1,266 @@ +using System; +using System.Collections.Generic; +using System.Text; +using Key = libsecondlife.LLUUID; +using Rotation = libsecondlife.LLQuaternion; +using Vector = libsecondlife.LLVector3; +using LSLList = System.Collections.Generic.List; + +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.LandManagement; + +namespace OpenSim.Region.Scripting +{ + /// + /// A class inteded to act as an API for LSL-styled interpreted languages + /// + /// Avoid at all costs. This should ONLY be used for LSL. + class ScriptInterpretedAPI + { + protected libsecondlife.LLUUID m_object; + protected Scene m_scene; + + /// + /// The scene in which this script is acting + /// + public Scene World + { + get { return m_scene; } + } + + /// + /// The id of the object our script is supposed to be acting in + /// + public Key ObjectID + { + get { return m_object; } + } + + /// + /// The object our script is supposed to be in + /// + public SceneObject Task + { + get { return World.Objects[ObjectID]; } + } + + /// + /// Creates a new ScriptInterpretedAPI for a specified object + /// + /// The scene the object is located in + /// The specific member being 'occupied' by the script + public ScriptInterpretedAPI(Scene world, libsecondlife.LLUUID member) + { + m_scene = world; + m_object = member; + } + + /// + /// Returns the absolute number of a integer value. + /// + /// Input + /// Absolute number of input + public int osAbs(int val) + { + return Math.Abs(val); + } + + public float osAcos(float val) + { + return (float)Math.Acos(val); + } + + [Obsolete("Unimplemented")] + public void osAddToLandPassList(Key avatar, float hours) + { + Vector myPosition = Task.Pos; + Land myParcel = World.LandManager.getLandObject(myPosition.X, myPosition.Y); + + OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)"); + return; + } + + [Obsolete("Unimplemented")] + public void osAdjustSoundVolume(float volume) + { + OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAdjustSoundVolume(float volume)"); + return; + } + + [Obsolete("Unimplemented")] + public void osAllowInventoryDrop(int add) + { + return; + } + + [Obsolete("Unimplemented")] + public float osAngleBetween(Rotation a, Rotation b) + { + Axiom.Math.Quaternion axA = new Axiom.Math.Quaternion(a.W, a.X, a.Y, a.Z); + Axiom.Math.Quaternion axB = new Axiom.Math.Quaternion(b.W, b.X, b.Y, b.Z); + + return 0; + } + + [Obsolete("Unimplemented")] + public void osApplyImpulse(Vector force, int local) + { + return; + } + + [Obsolete("Unimplemented")] + public void osApplyRotationalImpulse(Vector force, int local) + { + return; + } + + public float osAsin(float val) + { + return (float)Math.Asin(val); + } + + public float osAtan2(float x, float y) + { + return (float)Math.Atan2(x, y); + } + + [Obsolete("Unimplemented")] + public void osAttachToAvatar(Key avatar, int attachmentPoint) + { + return; + } + + [Obsolete("Unimplemented")] + public Key osAvatarOnSitTarget() + { + //TODO: Follow this as Children is chanced to be of type entity to support ScenePresences + /* + foreach (KeyValuePair Child in Task.Children) + { + if (Child.Value is ScenePresence) + { + return Child.Value.uuid; + } + } + */ + + return Key.Zero; + } + + public Rotation osAxes2Rot(Vector fwd, Vector left, Vector up) + { + Axiom.Math.Quaternion axQ = new Axiom.Math.Quaternion(); + Axiom.Math.Vector3 axFwd = new Axiom.Math.Vector3(fwd.X, fwd.Y, fwd.Z); + Axiom.Math.Vector3 axLeft = new Axiom.Math.Vector3(left.X, left.Y, left.Z); + Axiom.Math.Vector3 axUp = new Axiom.Math.Vector3(up.X, up.Y, up.Z); + + axQ.FromAxes(axFwd, axLeft, axUp); + + return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w); + } + + public Rotation osAxisAngle2Rot(Vector axis, float angle) + { + Axiom.Math.Quaternion axQ = Axiom.Math.Quaternion.FromAngleAxis(angle, new Axiom.Math.Vector3(axis.X, axis.Y, axis.Z)); + + return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w); + } + + public string osBase64ToString(string str) + { + Encoding enc = System.Text.Encoding.UTF8; + return enc.GetString(Convert.FromBase64String(str)); + } + + [Obsolete("Unimplemented")] + public void osBreakAllLinks() + { + return; + } + + [Obsolete("Unimplemented")] + public void osBreakLink() + { + return; + } + + public LSLList osCSV2List(string src) + { + LSLList retVal = new LSLList(); + retVal.AddRange(src.Split(',')); + + return retVal; + } + + public int osCeil(float val) + { + return (int)Math.Ceiling(val); + } + + [Obsolete("Unimplemented")] + public void osCloseRemoteDataChannel(Key channel) + { + return; + } + + [Obsolete("Unimplemented")] + public float osCloud(Vector offset) + { + return 0.0f; + } + + [Obsolete("Unimplemented")] + public void osCollisionFilter(string name, Key id, int accept) + { + return; + } + + [Obsolete("Unimplemented")] + public void osCollisionSprite(string impact_sprite) + { + return; + } + + public float osCos(float theta) + { + return (float)Math.Cos(theta); + } + + public void osCreateLink(Key target, int parent) + { + if(World.Entities[target] is SceneObject) + Task.AddNewChildPrims((SceneObject)World.Entities[target]); + + return; + } + + [Obsolete("Partially Unimplemented")] + public LSLList osDeleteSubList(LSLList src, int start, int end) + { + if (start < 0 || end < 0) + { + throw new Exception("Unsupported at this time."); + } + + src.RemoveRange(start, start - end + 1); + return src; + } + + [Obsolete("Partially Unimplemented")] + public string osDeleteSubString(string src, int start, int end) + { + if (start < 0 || end < 0) + { + throw new Exception("Unsupported at this time."); + } + + return src.Remove(start, start - end + 1); + } + + [Obsolete("Unimplemented")] + public void osDetachFromAvatar(Key avatar) + { + return; + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedEvents.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedEvents.cs new file mode 100644 index 0000000..41fe9c5 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedEvents.cs @@ -0,0 +1,23 @@ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Region.Environment.Scenes; +using libsecondlife; +using Key = libsecondlife.LLUUID; + +namespace OpenSim.Region.Scripting +{ + + public class ScriptInterpretedEvents + { + public delegate void OnTouchStartDelegate(Key user); + public event OnTouchStartDelegate OnTouchStart; + + + public void TriggerTouchStart(Key user) + { + if (OnTouchStart != null) + OnTouchStart(user); + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs new file mode 100644 index 0000000..27e831b --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs @@ -0,0 +1,107 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System.Collections.Generic; +using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Scripting +{ + public class ScriptManager + { + List scripts = new List(); + Scene scene; + Dictionary compilers = new Dictionary(); + + private void LoadFromCompiler(Dictionary compiledscripts) + { + foreach (KeyValuePair script in compiledscripts) + { + ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. + MainLog.Instance.Verbose("Loading " + script.Key); + script.Value.Initialise(scriptInfo); + scripts.Add(script.Value); + } + MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)"); + } + + public ScriptManager(Scene world) + { + scene = world; + + // Default Engines + CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); + compilers.Add(csharpCompiler.FileExt(),csharpCompiler); + + JScriptEngine jscriptCompiler = new JScriptEngine(); + compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); + + JavaEngine javaCompiler = new JavaEngine(); + compilers.Add(javaCompiler.FileExt(), javaCompiler); + } + + public void Compile(string filename) + { + foreach (KeyValuePair compiler in compilers) + { + if (filename.EndsWith(compiler.Key)) + { + LoadFromCompiler(compiler.Value.compile(filename)); + break; + } + } + } + + public void RunScriptCmd(string[] args) + { + switch (args[0]) + { + case "load": + Compile(args[1]); + break; + + default: + MainLog.Instance.Error("Unknown script command"); + break; + } + } + + public void AddPreCompiledScript(IScript script) + { + MainLog.Instance.Verbose("Loading script " + script.getName()); + ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. + script.Initialise(scriptInfo); + scripts.Add(script); + } + } + + interface IScriptCompiler + { + Dictionary compile(string filename); + string FileExt(); + } +} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/CSharpEngine/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/CSharpEngine/CSharpScriptEngine.cs deleted file mode 100644 index b0ccd22..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/CSharpEngine/CSharpScriptEngine.cs +++ /dev/null @@ -1,102 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.CodeDom.Compiler; -using System.Collections.Generic; -using Microsoft.CSharp; -using OpenSim.Framework.Console; - -namespace OpenSim.Region.Scripting -{ - public class CSharpScriptEngine : IScriptCompiler - { - public string FileExt() - { - return ".cs"; - } - - private Dictionary LoadDotNetScript(CodeDomProvider compiler, string filename) - { - CompilerParameters compilerParams = new CompilerParameters(); - CompilerResults compilerResults; - compilerParams.GenerateExecutable = false; - compilerParams.GenerateInMemory = true; - compilerParams.IncludeDebugInformation = false; - compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); - compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll"); - compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); - compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); - compilerParams.ReferencedAssemblies.Add("System.dll"); - - compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); - - if (compilerResults.Errors.Count > 0) - { - MainLog.Instance.Error("Compile errors"); - foreach (CompilerError error in compilerResults.Errors) - { - MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); - } - } - else - { - Dictionary scripts = new Dictionary(); - - foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) - { - Type testInterface = pluginType.GetInterface("IScript", true); - - if (testInterface != null) - { - IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); - - string scriptName = "C#/" + script.getName(); - Console.WriteLine("Script: " + scriptName + " loaded."); - - if (!scripts.ContainsKey(scriptName)) - { - scripts.Add(scriptName, script); - } - else - { - scripts[scriptName] = script; - } - } - } - return scripts; - } - return null; - } - - public Dictionary compile(string filename) - { - CSharpCodeProvider csharpProvider = new CSharpCodeProvider(); - return LoadDotNetScript(csharpProvider, filename); - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs deleted file mode 100644 index f753b30..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs +++ /dev/null @@ -1,70 +0,0 @@ -using OpenSim.Framework.Console; -using OpenSim.Framework; -using OpenSim.Region.Environment; -using OpenSim.Region.Environment.Scenes; - -using System.Collections.Generic; -using libsecondlife; - -namespace OpenSim.Region.Scripting.Examples -{ - public class LSLExportScript : IScript - { - ScriptInfo script; - - public string getName() - { - return "LSL Export Script 0.1"; - } - - public void Initialise(ScriptInfo scriptInfo) - { - script = scriptInfo; - - script.events.OnScriptConsole += new EventManager.OnScriptConsoleDelegate(ProcessConsoleMsg); - } - - void ProcessConsoleMsg(string[] args) - { - if (args[0].ToLower() == "lslexport") - { - string sequence = ""; - - foreach (KeyValuePair obj in script.world.Objects) - { - SceneObject root = obj.Value; - - sequence += "NEWOBJ::" + obj.Key.ToStringHyphenated() + "\n"; - - string rootPrim = processPrimitiveToString(root.rootPrimitive); - - sequence += "ROOT:" + rootPrim; - - foreach (KeyValuePair prim in root.Children) - { - string child = processPrimitiveToString(prim.Value); - sequence += "CHILD:" + child; - } - } - - System.Console.WriteLine(sequence); - } - } - - string processPrimitiveToString(OpenSim.Region.Environment.Scenes.Primitive prim) - { - string desc = prim.Description; - string name = prim.Name; - LLVector3 pos = prim.Pos; - LLQuaternion rot = new LLQuaternion(prim.Rotation.x, prim.Rotation.y, prim.Rotation.z, prim.Rotation.w); - LLVector3 scale = prim.Scale; - LLVector3 rootPos = prim.WorldPos; - - string setPrimParams = ""; - - setPrimParams += "[PRIM_SCALE, " + scale.ToString() + ", PRIM_POS, " + rootPos.ToString() + ", PRIM_ROTATION, " + rot.ToString() + "]\n"; - - return setPrimParams; - } - } -} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JScriptEngine/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JScriptEngine/JScriptEngine.cs deleted file mode 100644 index af4f8b4..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JScriptEngine/JScriptEngine.cs +++ /dev/null @@ -1,102 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.CodeDom.Compiler; -using System.Collections.Generic; -using Microsoft.JScript; -using OpenSim.Framework.Console; - -namespace OpenSim.Region.Scripting -{ - public class JScriptEngine : IScriptCompiler - { - public string FileExt() - { - return ".js"; - } - - private Dictionary LoadDotNetScript(CodeDomProvider compiler, string filename) - { - CompilerParameters compilerParams = new CompilerParameters(); - CompilerResults compilerResults; - compilerParams.GenerateExecutable = false; - compilerParams.GenerateInMemory = true; - compilerParams.IncludeDebugInformation = false; - compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); - compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll"); - compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); - compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); - compilerParams.ReferencedAssemblies.Add("System.dll"); - - compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); - - if (compilerResults.Errors.Count > 0) - { - MainLog.Instance.Error("Compile errors"); - foreach (CompilerError error in compilerResults.Errors) - { - MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); - } - } - else - { - Dictionary scripts = new Dictionary(); - - foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) - { - Type testInterface = pluginType.GetInterface("IScript", true); - - if (testInterface != null) - { - IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); - - string scriptName = "JS.NET/" + script.getName(); - Console.WriteLine("Script: " + scriptName + " loaded."); - - if (!scripts.ContainsKey(scriptName)) - { - scripts.Add(scriptName, script); - } - else - { - scripts[scriptName] = script; - } - } - } - return scripts; - } - return null; - } - - public Dictionary compile(string filename) - { - JScriptCodeProvider jscriptProvider = new JScriptCodeProvider(); - return LoadDotNetScript(jscriptProvider, filename); - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/ClassInstance.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/ClassInstance.cs deleted file mode 100644 index 4b734a3..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/ClassInstance.cs +++ /dev/null @@ -1,46 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Region.Scripting.EmbeddedJVM.Types; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - public class ClassInstance : Object - { - public int Size; - public ClassRecord ClassRec; - public Dictionary Fields = new Dictionary(); - - public ClassInstance() - { - - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/ClassRecord.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/ClassRecord.cs deleted file mode 100644 index 4b2aec3..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/ClassRecord.cs +++ /dev/null @@ -1,640 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.IO; -using System.Collections.Generic; -using System.Text; -using OpenSim.Region.Scripting.EmbeddedJVM.Types; -using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - public class ClassRecord - { - private ushort m_majorVersion; - private ushort m_minorVersion; - private ushort m_constantPoolCount; - private ushort m_accessFlags; - private ushort m_thisClass; - private ushort m_supperClass; - private ushort m_interfaceCount; - private ushort m_fieldCount; - private ushort m_methodCount; - //private ushort _attributeCount; - //private string _name; - public Dictionary StaticFields = new Dictionary(); - public PoolClass MClass; - - public List m_constantsPool = new List(); - private List m_methodsList = new List(); - private List m_fieldList = new List(); - - public ClassRecord() - { - - } - - public ClassInstance CreateNewInstance() - { - ClassInstance classInst = new ClassInstance(); - classInst.ClassRec = this; - //TODO: set fields - - return classInst; - } - - public void LoadClassFromFile(string fileName) - { - Console.WriteLine("loading script " + fileName); - FileStream fs = File.OpenRead(fileName); - this.LoadClassFromBytes(ReadFully(fs)); - fs.Close(); - } - - public void LoadClassFromBytes(byte[] data) - { - int i = 0; - i += 4; - m_minorVersion = (ushort)((data[i++] << 8) + data[i++]); - m_majorVersion = (ushort)((data[i++] << 8) + data[i++]); - m_constantPoolCount = (ushort)((data[i++] << 8) + data[i++]); - Console.WriteLine("there should be " + m_constantPoolCount + " items in the pool"); - for (int count = 0; count < (m_constantPoolCount - 1); count++) - { - //read in the constant pool - byte pooltype = data[i++]; - Console.WriteLine("#" + count + ": new constant type = " + pooltype); - //Console.WriteLine("start position is: " + i); - switch (pooltype) - { - case 1: //Utf8 - ushort uLength = (ushort)((data[i++] << 8) + data[i++]); - - // Console.WriteLine("new utf8 type, length is " + uLength); - PoolUtf8 utf8 = new PoolUtf8(); - utf8.readValue(data, ref i, uLength); - this.m_constantsPool.Add(utf8); - break; - case 3: //Int - break; - case 4: //Float - break; - case 7: //Class - PoolClass pClass = new PoolClass(this); - pClass.readValue(data, ref i); - this.m_constantsPool.Add(pClass); - break; - case 9: //FieldRef - PoolFieldRef pField = new PoolFieldRef(this); - pField.readValue(data, ref i); - this.m_constantsPool.Add(pField); - break; - case 10: //Method - PoolMethodRef pMeth = new PoolMethodRef(this); - pMeth.readValue(data, ref i); - this.m_constantsPool.Add(pMeth); - break; - case 12: //NamedType - PoolNamedType pNamed = new PoolNamedType(this); - pNamed.readValue(data, ref i); - this.m_constantsPool.Add(pNamed); - break; - } - } - - m_accessFlags = (ushort)((data[i++] << 8) + data[i++]); - m_thisClass = (ushort)((data[i++] << 8) + data[i++]); - m_supperClass = (ushort)((data[i++] << 8) + data[i++]); - - if (this.m_constantsPool[this.m_thisClass - 1] is PoolClass) - { - this.MClass = ((PoolClass)this.m_constantsPool[this.m_thisClass - 1]); - } - - m_interfaceCount = (ushort)((data[i++] << 8) + data[i++]); - //should now read in the info for each interface - - m_fieldCount = (ushort)((data[i++] << 8) + data[i++]); - //should now read in the info for each field - for (int count = 0; count < m_fieldCount; count++) - { - FieldInfo fieldInf = new FieldInfo(this); - fieldInf.ReadData(data, ref i); - this.m_fieldList.Add(fieldInf); - } - - m_methodCount = (ushort)((data[i++] << 8) + data[i++]); - for (int count = 0; count < m_methodCount; count++) - { - MethodInfo methInf = new MethodInfo(this); - methInf.ReadData(data, ref i); - this.m_methodsList.Add(methInf); - } - } - - public void AddMethodsToMemory(MethodMemory memory) - { - for (int count = 0; count < m_methodCount; count++) - { - this.m_methodsList[count].AddMethodCode(memory); - } - } - - public bool StartMethod(Thread thread, string methodName) - { - for (int count = 0; count < m_methodCount; count++) - { - if (this.m_constantsPool[this.m_methodsList[count].NameIndex - 1] is PoolUtf8) - { - if (((PoolUtf8)this.m_constantsPool[this.m_methodsList[count].NameIndex - 1]).Value == methodName) - { - //Console.WriteLine("found method: " + ((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex - 1]).Value); - thread.SetPC(this.m_methodsList[count].CodePointer); - return true; - } - } - } - return false; - } - - public void PrintToConsole() - { - Console.WriteLine("Class File:"); - Console.WriteLine("Major version: " + m_majorVersion); - Console.WriteLine("Minor version: " + m_minorVersion); - Console.WriteLine("Pool size: " + m_constantPoolCount); - - for (int i = 0; i < m_constantsPool.Count; i++) - { - this.m_constantsPool[i].Print(); - } - - Console.WriteLine("Access flags: " + m_accessFlags); - Console.WriteLine("This class: " + m_thisClass); - Console.WriteLine("Super class: " + m_supperClass); - - for (int count = 0; count < m_fieldCount; count++) - { - Console.WriteLine(); - this.m_fieldList[count].Print(); - } - - for (int count = 0; count < m_methodCount; count++) - { - Console.WriteLine(); - this.m_methodsList[count].Print(); - } - - Console.WriteLine("class name is " + this.MClass.Name.Value); - } - - public static byte[] ReadFully(Stream stream) - { - byte[] buffer = new byte[1024]; - using (MemoryStream ms = new MemoryStream()) - { - while (true) - { - int read = stream.Read(buffer, 0, buffer.Length); - if (read <= 0) - return ms.ToArray(); - ms.Write(buffer, 0, read); - } - } - } - - #region nested classes - public class PoolItem - { - public virtual void Print() - { - - } - } - - public class PoolUtf8 : PoolItem - { - public string Value = ""; - - public void readValue(byte[] data, ref int pointer, int length) - { - for (int i = 0; i < length; i++) - { - int a = (int)data[pointer++]; - if ((a & 0x80) == 0) - { - Value = Value + (char)a; - } - else if ((a & 0x20) == 0) - { - int b = (int)data[pointer++]; - Value = Value + (char)(((a & 0x1f) << 6) + (b & 0x3f)); - } - else - { - int b = (int)data[pointer++]; - int c = (int)data[pointer++]; - Value = Value + (char)(((a & 0xf) << 12) + ((b & 0x3f) << 6) + (c & 0x3f)); - } - } - } - - public override void Print() - { - Console.WriteLine("Utf8 type: " + Value); - } - } - - private class PoolInt : PoolItem - { - - } - - public class PoolClass : PoolItem - { - //public string name = ""; - public ushort namePointer = 0; - private ClassRecord parent; - public PoolUtf8 Name; - - public PoolClass(ClassRecord paren) - { - parent = paren; - } - - public void readValue(byte[] data, ref int pointer) - { - namePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); - } - - public override void Print() - { - this.Name = ((PoolUtf8)this.parent.m_constantsPool[namePointer - 1]); - Console.Write("Class type: " + namePointer); - Console.WriteLine(" // " + ((PoolUtf8)this.parent.m_constantsPool[namePointer - 1]).Value); - - } - } - - public class PoolFieldRef : PoolItem - { - public ushort classPointer = 0; - public ushort nameTypePointer = 0; - public PoolNamedType mNameType; - public PoolClass mClass; - private ClassRecord parent; - - public PoolFieldRef(ClassRecord paren) - { - parent = paren; - } - - public void readValue(byte[] data, ref int pointer) - { - classPointer = (ushort)((data[pointer++] << 8) + data[pointer++]); - nameTypePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); - } - - public override void Print() - { - this.mNameType = ((PoolNamedType)this.parent.m_constantsPool[nameTypePointer - 1]); - this.mClass = ((PoolClass)this.parent.m_constantsPool[classPointer - 1]); - Console.WriteLine("FieldRef type: " + classPointer + " , " + nameTypePointer); - } - } - - public class PoolMethodRef : PoolItem - { - public ushort classPointer = 0; - public ushort nameTypePointer = 0; - public PoolNamedType mNameType; - public PoolClass mClass; - private ClassRecord parent; - - public PoolMethodRef(ClassRecord paren) - { - parent = paren; - } - - public void readValue(byte[] data, ref int pointer) - { - classPointer = (ushort)((data[pointer++] << 8) + data[pointer++]); - nameTypePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); - } - - public override void Print() - { - this.mNameType = ((PoolNamedType)this.parent.m_constantsPool[nameTypePointer - 1]); - this.mClass = ((PoolClass)this.parent.m_constantsPool[classPointer - 1]); - Console.WriteLine("MethodRef type: " + classPointer + " , " + nameTypePointer); - } - } - - public class PoolNamedType : PoolItem - { - public ushort namePointer = 0; - public ushort typePointer = 0; - private ClassRecord parent; - public PoolUtf8 Name; - public PoolUtf8 Type; - - public PoolNamedType(ClassRecord paren) - { - parent = paren; - } - - public void readValue(byte[] data, ref int pointer) - { - namePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); - typePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); - } - - public override void Print() - { - Name = ((PoolUtf8)this.parent.m_constantsPool[namePointer - 1]); - Type = ((PoolUtf8)this.parent.m_constantsPool[typePointer - 1]); - Console.Write("Named type: " + namePointer + " , " + typePointer); - Console.WriteLine(" // " + ((PoolUtf8)this.parent.m_constantsPool[namePointer - 1]).Value); - } - } - - //*********************** - public class MethodInfo - { - public ushort AccessFlags = 0; - public ushort NameIndex = 0; - public string Name = ""; - public ushort DescriptorIndex = 0; - public ushort AttributeCount = 0; - public List Attributes = new List(); - private ClassRecord parent; - public int CodePointer = 0; - - public MethodInfo(ClassRecord paren) - { - parent = paren; - } - - public void AddMethodCode(MethodMemory memory) - { - Array.Copy(this.Attributes[0].Code, 0, memory.MethodBuffer, memory.NextMethodPC, this.Attributes[0].Code.Length); - memory.Methodcount++; - this.CodePointer = memory.NextMethodPC; - memory.NextMethodPC += this.Attributes[0].Code.Length; - } - - public void ReadData(byte[] data, ref int pointer) - { - AccessFlags = (ushort)((data[pointer++] << 8) + data[pointer++]); - NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); - DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); - AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); - for (int i = 0; i < AttributeCount; i++) - { - MethodAttribute attri = new MethodAttribute(this.parent); - attri.ReadData(data, ref pointer); - this.Attributes.Add(attri); - } - } - - public void Print() - { - Console.WriteLine("Method Info Struct: "); - Console.WriteLine("AccessFlags: " + AccessFlags); - Console.WriteLine("NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value); - Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[DescriptorIndex - 1]).Value); - Console.WriteLine("Attribute Count:" + AttributeCount); - for (int i = 0; i < AttributeCount; i++) - { - this.Attributes[i].Print(); - } - } - - public class MethodAttribute - { - public ushort NameIndex = 0; - public string Name = ""; - public Int32 Length = 0; - //for now only support code attribute - public ushort MaxStack = 0; - public ushort MaxLocals = 0; - public Int32 CodeLength = 0; - public byte[] Code; - public ushort ExceptionTableLength = 0; - public ushort SubAttributeCount = 0; - public List SubAttributes = new List(); - private ClassRecord parent; - - public MethodAttribute(ClassRecord paren) - { - parent = paren; - } - - public void ReadData(byte[] data, ref int pointer) - { - NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); - Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); - MaxStack = (ushort)((data[pointer++] << 8) + data[pointer++]); - MaxLocals = (ushort)((data[pointer++] << 8) + data[pointer++]); - CodeLength = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); - Code = new byte[CodeLength]; - for (int i = 0; i < CodeLength; i++) - { - Code[i] = data[pointer++]; - } - ExceptionTableLength = (ushort)((data[pointer++] << 8) + data[pointer++]); - SubAttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); - for (int i = 0; i < SubAttributeCount; i++) - { - SubAttribute subAttri = new SubAttribute(this.parent); - subAttri.ReadData(data, ref pointer); - this.SubAttributes.Add(subAttri); - } - } - - public void Print() - { - Console.WriteLine("Method Attribute: "); - Console.WriteLine("Name Index: " + NameIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value); - Console.WriteLine("Length: " + Length); - Console.WriteLine("MaxStack: " + MaxStack); - Console.WriteLine("MaxLocals: " + MaxLocals); - Console.WriteLine("CodeLength: " + CodeLength); - for (int i = 0; i < Code.Length; i++) - { - Console.WriteLine("OpCode #" + i + " is: " + Code[i]); - } - Console.WriteLine("SubAttributes: " + SubAttributeCount); - for (int i = 0; i < SubAttributeCount; i++) - { - this.SubAttributes[i].Print(); - } - } - - public class SubAttribute - { - public ushort NameIndex = 0; - public string Name = ""; - public Int32 Length = 0; - public byte[] Data; - private ClassRecord parent; - - public SubAttribute(ClassRecord paren) - { - parent = paren; - } - - public void ReadData(byte[] data, ref int pointer) - { - NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); - Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); - Data = new byte[Length]; - for (int i = 0; i < Length; i++) - { - Data[i] = data[pointer++]; - } - } - - public void Print() - { - Console.WriteLine("SubAttribute: NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value); - } - - } - } - - } - private class InterfaceInfo - { - public void ReadData(byte[] data, ref int i) - { - - } - } - - public class FieldInfo - { - public ushort AccessFlags = 0; - public ushort NameIndex = 0; - public string Name = ""; - public ushort DescriptorIndex = 0; - public ushort AttributeCount = 0; - public List Attributes = new List(); - private ClassRecord parent; - - public FieldInfo(ClassRecord paren) - { - parent = paren; - } - - public void ReadData(byte[] data, ref int pointer) - { - AccessFlags = (ushort)((data[pointer++] << 8) + data[pointer++]); - NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); - DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); - AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); - for (int i = 0; i < AttributeCount; i++) - { - FieldAttribute attri = new FieldAttribute(this.parent); - attri.ReadData(data, ref pointer); - this.Attributes.Add(attri); - } - } - - public void Print() - { - Console.WriteLine("Field Info Struct: "); - Console.WriteLine("AccessFlags: " + AccessFlags); - Console.WriteLine("NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value); - Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[DescriptorIndex - 1]).Value); - Console.WriteLine("Attribute Count:" + AttributeCount); - //if static, add to static field list - // if (this.AccessFlags == 9) //public and static - if ((this.AccessFlags & 0x08) != 0) - { - switch (((PoolUtf8)this.parent.m_constantsPool[DescriptorIndex - 1]).Value) - { - case "I": - Int newin = new Int(); - this.parent.StaticFields.Add(((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value, newin); - break; - case "F": - Float newfl = new Float(); - this.parent.StaticFields.Add(((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value, newfl); - break; - } - - } - for (int i = 0; i < AttributeCount; i++) - { - this.Attributes[i].Print(); - } - } - - public class FieldAttribute - { - public ushort NameIndex = 0; - public string Name = ""; - public Int32 Length = 0; - public byte[] Data; - private ClassRecord parent; - - public FieldAttribute(ClassRecord paren) - { - parent = paren; - } - - public void ReadData(byte[] data, ref int pointer) - { - NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); - Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); - Data = new byte[Length]; - for (int i = 0; i < Length; i++) - { - Data[i] = data[pointer++]; - } - } - - public void Print() - { - Console.WriteLine("FieldAttribute: NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent.m_constantsPool[NameIndex - 1]).Value); - } - } - } - - private class AttributeInfo - { - public void ReadData(byte[] data, ref int i) - { - - } - } - #endregion - - } -} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Heap.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Heap.cs deleted file mode 100644 index c6423fc..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Heap.cs +++ /dev/null @@ -1,43 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - public class Heap - { - public List ClassObjects = new List(); - - public Heap() - { - - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs deleted file mode 100644 index ef6570d..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs +++ /dev/null @@ -1,551 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Region.Scripting.EmbeddedJVM.Types; -using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - partial class Thread - { - private partial class Interpreter - { - private bool IsLogicOpCode(byte opcode) - { - bool result = false; - switch (opcode) - { - case (byte)(byte)OpCode.iconst_m1: - Int m_int = new Int(); - m_int.mValue = -1; - this.m_thread.m_currentFrame.OpStack.Push(m_int); - result = true; - break; - case (byte)(byte)OpCode.iconst_0: - m_int = new Int(); - m_int.mValue = 0; - this.m_thread.m_currentFrame.OpStack.Push(m_int); - result = true; - break; - case (byte)(byte)OpCode.iconst_1: - m_int = new Int(); - m_int.mValue = 1; - this.m_thread.m_currentFrame.OpStack.Push(m_int); - result = true; - break; - case (byte)(byte)OpCode.iconst_2: - m_int = new Int(); - m_int.mValue = 2; - this.m_thread.m_currentFrame.OpStack.Push(m_int); - result = true; - break; - case (byte)(byte)OpCode.iconst_3: - m_int = new Int(); - m_int.mValue = 3; - this.m_thread.m_currentFrame.OpStack.Push(m_int); - break; - case (byte)(byte)OpCode.iconst_4: - m_int = new Int(); - m_int.mValue = 4; - this.m_thread.m_currentFrame.OpStack.Push(m_int); - result = true; - break; - case (byte)OpCode.iconst_5: - m_int = new Int(); - m_int.mValue = 5; - this.m_thread.m_currentFrame.OpStack.Push(m_int); - result = true; - break; - case (byte)OpCode.fconst_0: - Float m_float = new Float(); - m_float.mValue = 0.0f; - this.m_thread.m_currentFrame.OpStack.Push(m_float); - result = true; - break; - case (byte)OpCode.fconst_1: - m_float = new Float(); - m_float.mValue = 1.0f; - this.m_thread.m_currentFrame.OpStack.Push(m_float); - result = true; - break; - case (byte)OpCode.fconst_2: - m_float = new Float(); - m_float.mValue = 2.0f; - this.m_thread.m_currentFrame.OpStack.Push(m_float); - result = true; - break; - case (byte)OpCode.bipush: //is this right? this should be pushing a byte onto stack not int? - int pushvalue = (int)GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC]; - Int pushInt = new Int(); - pushInt.mValue = pushvalue; - this.m_thread.m_currentFrame.OpStack.Push(pushInt); - this.m_thread.PC++; - result = true; - break; - case (byte)OpCode.sipush: - short pushvalue2 = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); - Int pushInt2 = new Int(); - pushInt2.mValue = pushvalue2; - this.m_thread.m_currentFrame.OpStack.Push(pushInt2); - this.m_thread.PC += 2; - result = true; - break; - case (byte)OpCode.fload: - short findex1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC])); - Float fload = new Float(); - if (this.m_thread.m_currentFrame.LocalVariables[findex1] != null) - { - if (this.m_thread.m_currentFrame.LocalVariables[findex1] is Float) - { - fload.mValue = ((Float)this.m_thread.m_currentFrame.LocalVariables[findex1]).mValue; - this.m_thread.m_currentFrame.OpStack.Push(fload); - } - } - this.m_thread.PC++; - result = true; - break; - case (byte)OpCode.iload_0: - if (this.m_thread.m_currentFrame.LocalVariables[0] != null) - { - if (this.m_thread.m_currentFrame.LocalVariables[0] is Int) - { - Int newInt = new Int(); - newInt.mValue = ((Int)this.m_thread.m_currentFrame.LocalVariables[0]).mValue; - this.m_thread.m_currentFrame.OpStack.Push(newInt); - } - } - result = true; - break; - case (byte)OpCode.iload_1: - if (this.m_thread.m_currentFrame.LocalVariables[1] != null) - { - if (this.m_thread.m_currentFrame.LocalVariables[1] is Int) - { - Int newInt = new Int(); - newInt.mValue = ((Int)this.m_thread.m_currentFrame.LocalVariables[1]).mValue; - this.m_thread.m_currentFrame.OpStack.Push(newInt); - } - } - result = true; - break; - case (byte)OpCode.fload_0: - if (this.m_thread.m_currentFrame.LocalVariables[0] != null) - { - if (this.m_thread.m_currentFrame.LocalVariables[0] is Float) - { - Float newfloat = new Float(); - newfloat.mValue = ((Float)this.m_thread.m_currentFrame.LocalVariables[0]).mValue; - this.m_thread.m_currentFrame.OpStack.Push(newfloat); - } - } - result = true; - break; - case (byte)OpCode.fload_1: - if (this.m_thread.m_currentFrame.LocalVariables[1] != null) - { - if (this.m_thread.m_currentFrame.LocalVariables[1] is Float) - { - Float newfloat = new Float(); - newfloat.mValue = ((Float)this.m_thread.m_currentFrame.LocalVariables[1]).mValue; - this.m_thread.m_currentFrame.OpStack.Push(newfloat); - } - } - result = true; - break; - case (byte)OpCode.fload_2: - if (this.m_thread.m_currentFrame.LocalVariables[2] != null) - { - if (this.m_thread.m_currentFrame.LocalVariables[2] is Float) - { - Float newfloat = new Float(); - newfloat.mValue = ((Float)this.m_thread.m_currentFrame.LocalVariables[2]).mValue; - this.m_thread.m_currentFrame.OpStack.Push(newfloat); - } - } - result = true; - break; - case (byte)OpCode.fload_3: - if (this.m_thread.m_currentFrame.LocalVariables[3] != null) - { - if (this.m_thread.m_currentFrame.LocalVariables[3] is Float) - { - Float newfloat = new Float(); - newfloat.mValue = ((Float)this.m_thread.m_currentFrame.LocalVariables[3]).mValue; - this.m_thread.m_currentFrame.OpStack.Push(newfloat); - } - } - result = true; - break; - case (byte)OpCode.istore: - short findex3 = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC])); - BaseType istor = this.m_thread.m_currentFrame.OpStack.Pop(); - if (istor is Int) - { - this.m_thread.m_currentFrame.LocalVariables[findex3] = (Int)istor; - } - this.m_thread.PC++; - result = true; - break; - case (byte)OpCode.fstore: - short findex = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC])); - BaseType fstor = this.m_thread.m_currentFrame.OpStack.Pop(); - if (fstor is Float) - { - this.m_thread.m_currentFrame.LocalVariables[findex] = (Float)fstor; - } - this.m_thread.PC++; - result = true; - break; - case (byte)OpCode.istore_0: - BaseType baset = this.m_thread.m_currentFrame.OpStack.Pop(); - if (baset is Int) - { - this.m_thread.m_currentFrame.LocalVariables[0] = (Int)baset; - } - result = true; - break; - case (byte)OpCode.istore_1: - baset = this.m_thread.m_currentFrame.OpStack.Pop(); - if (baset is Int) - { - this.m_thread.m_currentFrame.LocalVariables[1] = (Int)baset; - } - result = true; - break; - case (byte)OpCode.fstore_0: - baset = this.m_thread.m_currentFrame.OpStack.Pop(); - if (baset is Float) - { - this.m_thread.m_currentFrame.LocalVariables[0] = (Float)baset; - } - result = true; - break; - case (byte)OpCode.fstore_1: - baset = this.m_thread.m_currentFrame.OpStack.Pop(); - if (baset is Float) - { - this.m_thread.m_currentFrame.LocalVariables[1] = (Float)baset; - } - result = true; - break; - case (byte)OpCode.fstore_2: - baset = this.m_thread.m_currentFrame.OpStack.Pop(); - if (baset is Float) - { - this.m_thread.m_currentFrame.LocalVariables[2] = (Float)baset; - } - result = true; - break; - case (byte)OpCode.fstore_3: - baset = this.m_thread.m_currentFrame.OpStack.Pop(); - if (baset is Float) - { - this.m_thread.m_currentFrame.LocalVariables[3] = (Float)baset; - } - result = true; - break; - case (byte)OpCode.pop: - this.m_thread.m_currentFrame.OpStack.Pop(); - result = true; - break; - case (byte)OpCode.fadd: - BaseType bf2 = this.m_thread.m_currentFrame.OpStack.Pop(); - BaseType bf1 = this.m_thread.m_currentFrame.OpStack.Pop(); - if (bf1 is Float && bf2 is Float) - { - Float nflt = new Float(); - nflt.mValue = ((Float)bf1).mValue + ((Float)bf2).mValue; - this.m_thread.m_currentFrame.OpStack.Push(nflt); - } - result = true; - break; - case (byte)OpCode.fsub: - BaseType bsf2 = this.m_thread.m_currentFrame.OpStack.Pop(); - BaseType bsf1 = this.m_thread.m_currentFrame.OpStack.Pop(); - if (bsf1 is Float && bsf2 is Float) - { - Float resf = new Float(); - resf.mValue = ((Float)bsf1).mValue - ((Float)bsf2).mValue; - this.m_thread.m_currentFrame.OpStack.Push(resf); - } - result = true; - break; - case (byte)OpCode.imul: //check the order of the two values off the stack is correct - BaseType bs2 = this.m_thread.m_currentFrame.OpStack.Pop(); - BaseType bs1 = this.m_thread.m_currentFrame.OpStack.Pop(); - if (bs1 is Int && bs2 is Int) - { - Int nInt = new Int(); - nInt.mValue = ((Int)bs1).mValue * ((Int)bs2).mValue; - this.m_thread.m_currentFrame.OpStack.Push(nInt); - } - result = true; - break; - case (byte)OpCode.iinc: - if (this.m_thread.m_currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC]] != null) - { - if (this.m_thread.m_currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC]] is Int) - { - ((Int)this.m_thread.m_currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC]]).mValue += (sbyte)GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]; - } - } - this.m_thread.PC += 2; - result = true; - break; - case (byte)OpCode.f2i: - BaseType conv1 = this.m_thread.m_currentFrame.OpStack.Pop(); - if (conv1 is Float) - { - Int newconv = new Int(); - newconv.mValue = (int)((Float)conv1).mValue; - this.m_thread.m_currentFrame.OpStack.Push(newconv); - } - result = true; - break; - case (byte)OpCode.fcmpl: - BaseType flcom2 = this.m_thread.m_currentFrame.OpStack.Pop(); - BaseType flcom1 = this.m_thread.m_currentFrame.OpStack.Pop(); - if (flcom1 is Float && flcom2 is Float) - { - Int compres = new Int(); - if (((Float)flcom1).mValue < ((Float)flcom2).mValue) - { - compres.mValue = -1; - } - else if (((Float)flcom1).mValue > ((Float)flcom2).mValue) - { - compres.mValue = 1; - } - else - { - compres.mValue = 0; - } - this.m_thread.m_currentFrame.OpStack.Push(compres); - } - result = true; - break; - case (byte)OpCode.fcmpg: - flcom2 = this.m_thread.m_currentFrame.OpStack.Pop(); - flcom1 = this.m_thread.m_currentFrame.OpStack.Pop(); - if (flcom1 is Float && flcom2 is Float) - { - Int compres = new Int(); - if (((Float)flcom1).mValue < ((Float)flcom2).mValue) - { - compres.mValue = -1; - } - else if (((Float)flcom1).mValue > ((Float)flcom2).mValue) - { - compres.mValue = 1; - } - else - { - compres.mValue = 0; - } - this.m_thread.m_currentFrame.OpStack.Push(compres); - } - result = true; - break; - case (byte)OpCode.ifge: - short compareoffset2 = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); - BaseType compe1 = this.m_thread.m_currentFrame.OpStack.Pop(); - if (compe1 is Int) - { - if (((Int)compe1).mValue >= 0) - { - this.m_thread.PC += -1 + compareoffset2; - } - else - { - this.m_thread.PC += 2; - } - } - else - { - this.m_thread.PC += 2; - } - result = true; - break; - case (byte)OpCode.ifle: - short compareoffset1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); - BaseType comp1 = this.m_thread.m_currentFrame.OpStack.Pop(); - if (comp1 is Int) - { - if (((Int)comp1).mValue <= 0) - { - this.m_thread.PC += -1 + compareoffset1; - } - else - { - this.m_thread.PC += 2; - } - } - else - { - this.m_thread.PC += 2; - } - result = true; - break; - case (byte)OpCode.if_icmpge: - short compareoffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); - BaseType bc2 = this.m_thread.m_currentFrame.OpStack.Pop(); - BaseType bc1 = this.m_thread.m_currentFrame.OpStack.Pop(); - if (bc1 is Int && bc2 is Int) - { - //Console.WriteLine("comparing " + ((Int)bc1).mValue + " and " + ((Int)bc2).mValue); - if (((Int)bc1).mValue >= ((Int)bc2).mValue) - { - // Console.WriteLine("branch compare true , offset is " +compareoffset); - // Console.WriteLine("current PC is " + this._mThread.PC); - this.m_thread.PC += -1 + compareoffset; - //Console.WriteLine("new PC is " + this._mThread.PC); - } - else - { - //Console.WriteLine("branch compare false"); - this.m_thread.PC += 2; - } - } - else - { - this.m_thread.PC += 2; - } - result = true; - break; - case (byte)OpCode.if_icmple: - short compareloffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); - BaseType bcl2 = this.m_thread.m_currentFrame.OpStack.Pop(); - BaseType bcl1 = this.m_thread.m_currentFrame.OpStack.Pop(); - if (bcl1 is Int && bcl2 is Int) - { - //Console.WriteLine("comparing " + ((Int)bcl1).mValue + " and " + ((Int)bcl2).mValue); - if (((Int)bcl1).mValue <= ((Int)bcl2).mValue) - { - // Console.WriteLine("branch compare true , offset is " + compareloffset); - // Console.WriteLine("current PC is " + this._mThread.PC); - this.m_thread.PC += -1 + compareloffset; - // Console.WriteLine("new PC is " + this._mThread.PC); - } - else - { - //Console.WriteLine("branch compare false"); - this.m_thread.PC += 2; - } - } - else - { - this.m_thread.PC += 2; - } - result = true; - break; - case (byte)OpCode._goto: - short offset = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); - this.m_thread.PC += -1 + offset; - result = true; - break; - case (byte)OpCode.getstatic: - short fieldrefIndex = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); - if (this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1] is ClassRecord.PoolFieldRef) - { - if (((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mClass.Name.Value == this.m_thread.currentClass.MClass.Name.Value) - { - //from this class - if (this.m_thread.currentClass.StaticFields.ContainsKey(((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value)) - { - if (this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] is Float) - { - Float retFloat = new Float(); - retFloat.mValue = ((Float)this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value]).mValue; - this.m_thread.m_currentFrame.OpStack.Push(retFloat); - } - else if (this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] is Int) - { - Int retInt = new Int(); - retInt.mValue = ((Int)this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value]).mValue; - // Console.WriteLine("getting static field, " + retInt.mValue); - this.m_thread.m_currentFrame.OpStack.Push(retInt); - } - } - } - else - { - //get from a different class - } - } - this.m_thread.PC += 2; - result = true; - break; - case (byte)OpCode.putstatic: - fieldrefIndex = (short)((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC + 1]); - BaseType addstatic = this.m_thread.m_currentFrame.OpStack.Pop(); - if (this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1] is ClassRecord.PoolFieldRef) - { - if (((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mClass.Name.Value == this.m_thread.currentClass.MClass.Name.Value) - { - // this class - if (this.m_thread.currentClass.StaticFields.ContainsKey(((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value)) - { - if (addstatic is Float) - { - if (this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] is Float) - { - Float newf = new Float(); - newf.mValue = ((Float)addstatic).mValue; - this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] = newf; - } - } - else if (addstatic is Int) - { - if (this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] is Int) - { - //Console.WriteLine("setting static field to " + ((Int)addstatic).mValue); - Int newi = new Int(); - newi.mValue = ((Int)addstatic).mValue; - this.m_thread.currentClass.StaticFields[((ClassRecord.PoolFieldRef)this.m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value] = newi; - } - } - } - } - else - { - // a different class - } - } - this.m_thread.PC += 2; - result = true; - break; - - } - - return result; - } - } - } -} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs deleted file mode 100644 index 42fd299..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs +++ /dev/null @@ -1,96 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Region.Scripting.EmbeddedJVM.Types; -using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework; -using OpenSim.Framework.Types; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - partial class Thread - { - private partial class Interpreter - { - private bool IsMethodOpCode(byte opcode) - { - bool result = false; - switch (opcode) - { - case 184: - short refIndex = (short) ((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC+1]); - if (this.m_thread.currentClass.m_constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef) - { - string typ = ((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Type.Value; - string typeparam = ""; - string typereturn = ""; - int firstbrak = 0; - int secondbrak = 0; - firstbrak = typ.LastIndexOf('('); - secondbrak = typ.LastIndexOf(')'); - typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1); - typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1); - if (((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mClass.Name.Value == this.m_thread.currentClass.MClass.Name.Value) - { - //calling a method in this class - if (typeparam.Length == 0) - { - this.m_thread.JumpToStaticVoidMethod(((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Name.Value, (this.m_thread.PC + 2)); - } - else - { - this.m_thread.JumpToStaticParamMethod(((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Name.Value, typeparam, (this.m_thread.PC + 2)); - } - } - else - { - //calling a method of a different class - - // OpenSimAPI Class - if (((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mClass.Name.Value == "OpenSimAPI") - { - this.m_thread.scriptInfo.api.CallMethod(((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Name.Value, null); - } - } - } - else - { - this.m_thread.PC += 2; - } - result = true; - break; - } - - return result; - } - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs deleted file mode 100644 index 3c18a11..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs +++ /dev/null @@ -1,40 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - partial class Thread - { - private partial class Interpreter - { - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.cs deleted file mode 100644 index e718328..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Interpreter.cs +++ /dev/null @@ -1,135 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Region.Scripting.EmbeddedJVM.Types; -using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - partial class Thread - { - private partial class Interpreter - { - private Thread m_thread; - - public Interpreter(Thread parentThread) - { - m_thread = parentThread; - } - - public bool Excute() - { - bool run = true; - byte currentOpCode = GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC++]; - // Console.WriteLine("opCode is: " + currentOpCode); - bool handled = false; - - handled = this.IsLogicOpCode(currentOpCode); - if (!handled) - { - handled = this.IsMethodOpCode(currentOpCode); - } - if (!handled) - { - if (currentOpCode == 172) - { - if (this.m_thread.stack.StackFrames.Count > 1) - { - Console.WriteLine("returning int from function"); - int retPC1 = this.m_thread.m_currentFrame.ReturnPC; - BaseType bas1 = this.m_thread.m_currentFrame.OpStack.Pop(); - this.m_thread.stack.StackFrames.Pop(); - this.m_thread.m_currentFrame = this.m_thread.stack.StackFrames.Peek(); - this.m_thread.PC = retPC1; - if (bas1 is Int) - { - this.m_thread.m_currentFrame.OpStack.Push((Int)bas1); - } - } - else - { - // Console.WriteLine("No parent function so ending program"); - this.m_thread.stack.StackFrames.Pop(); - run = false; - } - handled = true; - } - if (currentOpCode == 174) - { - if (this.m_thread.stack.StackFrames.Count > 1) - { - Console.WriteLine("returning float from function"); - int retPC1 = this.m_thread.m_currentFrame.ReturnPC; - BaseType bas1 = this.m_thread.m_currentFrame.OpStack.Pop(); - this.m_thread.stack.StackFrames.Pop(); - this.m_thread.m_currentFrame = this.m_thread.stack.StackFrames.Peek(); - this.m_thread.PC = retPC1; - if (bas1 is Float) - { - this.m_thread.m_currentFrame.OpStack.Push((Float)bas1); - } - } - else - { - // Console.WriteLine("No parent function so ending program"); - this.m_thread.stack.StackFrames.Pop(); - run = false; - } - handled = true; - } - if (currentOpCode == 177) - { - if (this.m_thread.stack.StackFrames.Count > 1) - { - Console.WriteLine("returning from function"); - int retPC = this.m_thread.m_currentFrame.ReturnPC; - this.m_thread.stack.StackFrames.Pop(); - this.m_thread.m_currentFrame = this.m_thread.stack.StackFrames.Peek(); - this.m_thread.PC = retPC; - } - else - { - // Console.WriteLine("No parent function so ending program"); - this.m_thread.stack.StackFrames.Pop(); - run = false; - } - handled = true; - } - } - if (!handled) - { - Console.WriteLine("opcode " + currentOpCode + " not been handled "); - } - return run; - - } - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/MainMemory.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/MainMemory.cs deleted file mode 100644 index 7174975..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/MainMemory.cs +++ /dev/null @@ -1,45 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - public class MainMemory - { - public Heap HeapArea; - public MethodMemory MethodArea; - - public MainMemory() - { - MethodArea = new MethodMemory(); - HeapArea = new Heap(); - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/MethodMemory.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/MethodMemory.cs deleted file mode 100644 index 5f29091..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/MethodMemory.cs +++ /dev/null @@ -1,46 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - public class MethodMemory - { - public byte[] MethodBuffer; - public List Classes = new List(); - public int NextMethodPC = 0; - public int Methodcount = 0; - - public MethodMemory() - { - MethodBuffer = new byte[20000]; - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Object.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Object.cs deleted file mode 100644 index 8acb2bd..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Object.cs +++ /dev/null @@ -1,37 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - public class Object - { - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/OpCodes.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/OpCodes.cs deleted file mode 100644 index 22a9f12..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/OpCodes.cs +++ /dev/null @@ -1,56 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - public enum OpCode : byte - { - iconst_m1 = 2, - iconst_0 = 3, - iconst_1 = 4, - iconst_2 = 5, - iconst_3 = 6, - iconst_4 = 7, - iconst_5 = 8, - fconst_0 = 11, - fconst_1 = 12, - fconst_2 = 13, - bipush = 16, - sipush = 17, - fload = 23, - iload_0 = 26, - iload_1 = 27, - fload_0 = 34, - fload_1 = 35, - fload_2 = 36, - fload_3 = 37, - istore = 54, - fstore = 56, - istore_0 = 59, - istore_1 = 60, - istore_2 = 61, - istore_3 = 62, - fstore_0 = 67, - fstore_1 = 68, - fstore_2 = 69, - fstore_3 = 70, - pop = 87, - fadd = 98, - fsub = 102, - imul = 104, - iinc = 132, - f2i = 139, - fcmpl = 149, - fcmpg = 150, - ifge = 156, - ifgt = 157, - ifle = 158, - if_icmpge = 162, - if_icmpgt = 163, - if_icmple = 164, - _goto = 167, - getstatic = 178, - putstatic = 179 - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Stack.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Stack.cs deleted file mode 100644 index 7c12678..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Stack.cs +++ /dev/null @@ -1,42 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - public class Stack - { - public Stack StackFrames = new Stack(); - - public Stack() - { - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/StackFrame.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/StackFrame.cs deleted file mode 100644 index 76257b8..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/StackFrame.cs +++ /dev/null @@ -1,49 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Region.Scripting.EmbeddedJVM.Types; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - public class StackFrame - { - public BaseType[] LocalVariables; - public Stack OpStack = new Stack(); - - public int ReturnPC = 0; - public ClassRecord CallingClass = null; - - public StackFrame() - { - LocalVariables = new BaseType[20]; - } - - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Thread.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Thread.cs deleted file mode 100644 index aad1f47..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JVM/Thread.cs +++ /dev/null @@ -1,119 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Region.Scripting.EmbeddedJVM.Types; -using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; -using OpenSim.Framework; -using OpenSim.Framework.Interfaces; -using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.Scripting; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - public partial class Thread - { - // Is this smart? - public static MainMemory GlobalMemory; - public static Scene World; - private int PC = 0; - private Stack stack; - private Interpreter m_Interpreter; - public ClassRecord currentClass; - public ClassInstance currentInstance; - private StackFrame m_currentFrame; - public int excutionCounter = 0; - public bool running = false; - - public ScriptInfo scriptInfo; - - public Thread() - { - this.m_Interpreter = new Interpreter(this); - this.stack = new Stack(); - } - - public void SetPC(int methodpointer) - { - //Console.WriteLine("Thread PC has been set to " + methodpointer); - PC = methodpointer; - } - - public void StartMethod(ClassRecord rec, string methName) - { - m_currentFrame = new StackFrame(); - this.stack.StackFrames.Push(m_currentFrame); - this.currentClass = rec; - currentClass.StartMethod(this, methName); - } - - public void StartMethod( string methName) - { - m_currentFrame = new StackFrame(); - this.stack.StackFrames.Push(m_currentFrame); - currentClass.StartMethod(this, methName); - } - - public void JumpToStaticVoidMethod(string methName, int returnPC) - { - m_currentFrame = new StackFrame(); - m_currentFrame.ReturnPC = returnPC; - this.stack.StackFrames.Push(m_currentFrame); - currentClass.StartMethod(this, methName); - } - - public void JumpToStaticParamMethod(string methName, string param, int returnPC) - { - if (param == "I") - { - BaseType bs1 = m_currentFrame.OpStack.Pop(); - m_currentFrame = new StackFrame(); - m_currentFrame.ReturnPC = returnPC; - this.stack.StackFrames.Push(m_currentFrame); - m_currentFrame.LocalVariables[0] = ((Int)bs1); - currentClass.StartMethod(this, methName); - } - if (param == "F") - { - - } - } - - public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC) - { - - } - - public bool Excute() - { - excutionCounter++; - return this.m_Interpreter.Excute(); - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JavaEngine.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JavaEngine.cs deleted file mode 100644 index 58cdf49..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/JavaEngine.cs +++ /dev/null @@ -1,29 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -using OpenSim.Region.Scripting; -using OpenSim.Region.Scripting.EmbeddedJVM; - -namespace OpenSim.Region.Scripting -{ - public class JavaEngine : IScriptCompiler - { - public string FileExt() - { - return ".java"; - } - - public Dictionary compile(string filename) - { - JVMScript script = new JVMScript(); - Dictionary returns = new Dictionary(); - - script.LoadScript(filename); - - returns.Add(filename, script); - - return returns; - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/OpenSimJVM.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/OpenSimJVM.cs deleted file mode 100644 index 78c6f67..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/OpenSimJVM.cs +++ /dev/null @@ -1,170 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using System.IO; -using System.Threading; -using OpenSim.Framework; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Utilities; -using OpenSim.Region.Scripting; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Scripting.EmbeddedJVM -{ - public class JVMScript : IScript - { - private List _threads = new List(); - private BlockingQueue CompileScripts = new BlockingQueue(); - private MainMemory _mainMemory; - - ScriptInfo scriptInfo; - - public void Initialise(ScriptInfo info) - { - scriptInfo = info; - - _mainMemory = new MainMemory(); - Thread.GlobalMemory = this._mainMemory; - Thread.World = info.world; - CompileScript(); - - scriptInfo.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); - scriptInfo.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); - } - - void events_OnNewPresence(ScenePresence presence) - { - for (int i = 0; i < this._threads.Count; i++) - { - if (!this._threads[i].running) - { - this._threads[i].StartMethod("OnNewPresence"); - bool run = true; - while (run) - { - run = this._threads[i].Excute(); - } - } - } - } - - void events_OnFrame() - { - for (int i = 0; i < this._threads.Count; i++) - { - if (!this._threads[i].running) - { - this._threads[i].StartMethod("OnFrame"); - bool run = true; - while (run) - { - run = this._threads[i].Excute(); - } - } - } - } - - public string getName() - { - return "JVM Scripting Engine"; - } - - public void LoadScript(string script) - { - Console.WriteLine("OpenSimJVM - loading new script: " + script); - CompileInfo comp = new CompileInfo(); - comp.script = script; - comp.scriptName = script; - this.CompileScripts.Enqueue(comp); - } - - public void CompileScript() - { - CompileInfo comp = this.CompileScripts.Dequeue(); - string script = comp.script; - string scriptName = comp.scriptName; - try - { - //need to compile the script into a java class file - - //first save it to a java source file - TextWriter tw = new StreamWriter(scriptName + ".java"); - tw.WriteLine(script); - tw.Close(); - - //now compile - System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo("javac.exe", "*.java"); - // psi.RedirectStandardOutput = true; - psi.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden; - psi.UseShellExecute = false; - - System.Diagnostics.Process javacomp; - javacomp = System.Diagnostics.Process.Start(psi); - javacomp.WaitForExit(); - - - //now load in class file - ClassRecord class1 = new ClassRecord(); - class1.LoadClassFromFile(scriptName + ".class"); - class1.PrintToConsole(); - //Console.WriteLine(); - this._mainMemory.MethodArea.Classes.Add(class1); - class1.AddMethodsToMemory(this._mainMemory.MethodArea); - - Thread newThread = new Thread(); - this._threads.Add(newThread); - newThread.currentClass = class1; - newThread.scriptInfo = scriptInfo; - - //now delete the created files - System.IO.File.Delete(scriptName + ".java"); - System.IO.File.Delete(scriptName + ".class"); - //this.OnFrame(); - } - catch (Exception e) - { - Console.WriteLine("exception"); - Console.WriteLine(e.StackTrace); - Console.WriteLine(e.Message); - } - } - - private class CompileInfo - { - public string script; - public string scriptName; - - public CompileInfo() - { - - } - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/ArrayReference.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/ArrayReference.cs deleted file mode 100644 index 0c4d623..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/ArrayReference.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM.Types -{ - public class ArrayReference :BaseType - { - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/BaseType.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/BaseType.cs deleted file mode 100644 index 7fc0a4f..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/BaseType.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM.Types -{ - public class BaseType : Object - { - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/ObjectReference.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/ObjectReference.cs deleted file mode 100644 index 7718765..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/ObjectReference.cs +++ /dev/null @@ -1,16 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM.Types -{ - public class ObjectReference : BaseType - { - public ushort Reference; - - public ObjectReference() - { - - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs deleted file mode 100644 index 5a7b780..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes -{ - public class Byte : BaseType - { - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs deleted file mode 100644 index c87ee8f..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes -{ - public class Char : BaseType - { - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs deleted file mode 100644 index 982e748..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs +++ /dev/null @@ -1,16 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes -{ - public class Float : BaseType - { - public float mValue = 0; - - public Float() - { - - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs deleted file mode 100644 index 073a9b3..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs +++ /dev/null @@ -1,16 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes -{ - public class Int : BaseType - { - public int mValue = 0; - - public Int() - { - - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/Common.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/Common.cs deleted file mode 100644 index 554ba1a..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/Common.cs +++ /dev/null @@ -1,84 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.LSL -{ - public static class Common - { - static public bool Debug = true; - static public bool IL_UseTryCatch = true; - static public bool IL_CreateConstructor = true; - static public bool IL_CreateFunctionList = true; - static public bool IL_ProcessCodeChunks = true; - - public delegate void SendToDebugEventDelegate(string Message); - public delegate void SendToLogEventDelegate(string Message); - static public event SendToDebugEventDelegate SendToDebugEvent; - static public event SendToLogEventDelegate SendToLogEvent; - - static public void SendToDebug(string Message) - { - //if (Debug == true) - Console.WriteLine("Debug: " + Message); - SendToDebugEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n"); - } - static public void SendToLog(string Message) - { - //if (Debug == true) - Console.WriteLine("LOG: " + Message); - SendToLogEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n"); - } - } - - // TEMPORARY TEST THINGIES - public static class IL_Helper - { - public static string ReverseFormatString(string text1, string format) - { - Common.SendToDebug("ReverseFormatString text1: " + text1); - Common.SendToDebug("ReverseFormatString format: " + format); - return string.Format(format, text1); - } - public static string ReverseFormatString(string text1, UInt32 text2, string format) - { - Common.SendToDebug("ReverseFormatString text1: " + text1); - Common.SendToDebug("ReverseFormatString text2: " + text2.ToString()); - Common.SendToDebug("ReverseFormatString format: " + format); - return string.Format(format, text1, text2.ToString()); - } - public static string Cast_ToString(object obj) - { - Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString()); - return "ABCDEFGIHJKLMNOPQ123"; - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/Engine.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/Engine.cs deleted file mode 100644 index 5cd1f71..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/Engine.cs +++ /dev/null @@ -1,228 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; - using System.Reflection; - using System.Reflection.Emit; - using System.Threading; - - namespace OpenSim.Region.Scripting.LSL - { - - - public class Engine - { - //private string LSO_FileName = @"LSO\AdditionTest.lso"; - private string LSO_FileName;// = @"LSO\CloseToDefault.lso"; - AppDomain appDomain; - - public void Start(string FileName) - { - LSO_FileName = FileName; - - - //appDomain = AppDomain.CreateDomain("AlternateAppDomain"); - appDomain = Thread.GetDomain(); - - // Create Assembly Name - AssemblyName asmName = new AssemblyName(); - asmName.Name = System.IO.Path.GetFileNameWithoutExtension(LSO_FileName); - //asmName.Name = "TestAssembly"; - - string DLL_FileName = asmName.Name + ".dll"; - string DLL_FileName_WithPath = System.IO.Path.GetDirectoryName(FileName) + @"\" + DLL_FileName; - - Common.SendToLog("LSO File Name: " + System.IO.Path.GetFileName(FileName)); - Common.SendToLog("Assembly name: " + asmName.Name); - Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll"); - Common.SendToLog("Starting processing of LSL ByteCode..."); - Common.SendToLog(""); - - - - // Create Assembly - AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly( - asmName, - AssemblyBuilderAccess.RunAndSave - ); - //// Create Assembly - //AssemblyBuilder asmBuilder = - // Thread.GetDomain().DefineDynamicAssembly - //(asmName, AssemblyBuilderAccess.RunAndSave); - - // Create a module (and save to disk) - ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule - (asmName.Name, - DLL_FileName); - - //Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\""); - // Create a Class (/Type) - TypeBuilder typeBuilder = modBuilder.DefineType( - "LSL_ScriptObject", - TypeAttributes.Public | TypeAttributes.BeforeFieldInit); - //, - // typeof()); - //, typeof(LSL_BuiltIn_Commands_Interface)); - //, - // typeof(object), - // new Type[] { typeof(LSL_CLRInterface.LSLScript) }); - - - if (Common.IL_CreateConstructor) - IL_CREATE_CONSTRUCTOR(typeBuilder); - - - /* - * Generate the IL itself - */ - - LSO_Parser LSOP = new LSO_Parser(); - LSOP.ParseFile(LSO_FileName, typeBuilder); - - /* - * Done generating. Create a type and run it. - */ - - - - Common.SendToLog("Attempting to compile assembly..."); - // Compile it - Type type = typeBuilder.CreateType(); - Common.SendToLog("Compilation successful!"); - - Common.SendToLog("Saving assembly: " + DLL_FileName); - asmBuilder.Save(DLL_FileName); - - - Common.SendToLog("Creating an instance of new assembly..."); - // Create an instance we can play with - //LSLScript hello = (LSLScript)Activator.CreateInstance(type); - //LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type); - object MyScript = (object)Activator.CreateInstance(type); - - - Common.SendToLog(""); - - System.Reflection.MemberInfo[] Members = type.GetMembers(); - - Common.SendToLog("Members of assembly " + type.ToString () + ":"); - foreach (MemberInfo member in Members ) - Common.SendToLog(member.ToString()); - - - // Play with it - //MyScript.event_state_entry("Test"); - object[] args = { null } ; - //System.Collections.Generic.List Functions = (System.Collections.Generic.List)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); - - string[] ret = { }; - if (Common.IL_CreateFunctionList) - ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); - - foreach (string s in ret) - { - Common.SendToLog(""); - Common.SendToLog("*** Executing LSL Server Event: " + s); - //object test = type.GetMember(s); - //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args); - //runner(); - //objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null); - type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" }); - - } - - } - - - private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder) - { - - - Common.SendToDebug("IL_CREATE_CONSTRUCTOR()"); - //ConstructorBuilder constructor = typeBuilder.DefineConstructor( - // MethodAttributes.Public, - // CallingConventions.Standard, - // new Type[0]); - ConstructorBuilder constructor = typeBuilder.DefineConstructor( - MethodAttributes.Public | - MethodAttributes.SpecialName | - MethodAttributes.RTSpecialName, - CallingConventions.Standard, - new Type[0]); - - //Define the reflection ConstructorInfor for System.Object - ConstructorInfo conObj = typeof(object).GetConstructor(new Type[0]); - - //call constructor of base object - ILGenerator il = constructor.GetILGenerator(); - - Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;"); - string FieldName; - // Create state object - FieldName = "State"; - FieldBuilder State_fb = typeBuilder.DefineField( - FieldName, - typeof(UInt32), - FieldAttributes.Public); - il.Emit(OpCodes.Ldarg_0); - il.Emit(OpCodes.Ldc_I4, 0); - il.Emit(OpCodes.Stfld, State_fb); - - - Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();"); - //Type objType1 = typeof(object); - Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation); - - FieldName = "LSL_BuiltIns"; - FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField( - FieldName, - objType1, - FieldAttributes.Public); - - //LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation(); - il.Emit(OpCodes.Ldarg_0); - //il.Emit(OpCodes.Ldstr, "Test 123"); - il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { })); - il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb); - - il.Emit(OpCodes.Ldarg_0); - il.Emit(OpCodes.Call, conObj); - - - - ////il.Emit(OpCodes.Newobj, typeof(UInt32)); - //il.Emit(OpCodes.Starg_0); - //// Create LSL function library - //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public); - //il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface)); - //il.Emit(OpCodes.Stloc_1); - - il.Emit(OpCodes.Ret); - } - } - } diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs deleted file mode 100644 index 2f23a91..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs +++ /dev/null @@ -1,56 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; -using System.Reflection; -using System.Reflection.Emit; - -namespace OpenSim.Region.Scripting.LSL -{ - partial class LSO_Parser - { - private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName) - { - TypeBuilder typeBuilder = modBuilder.DefineType(typeName, - TypeAttributes.Public | - TypeAttributes.Class | - TypeAttributes.AutoClass | - TypeAttributes.AnsiClass | - TypeAttributes.BeforeFieldInit | - TypeAttributes.AutoLayout, - typeof(object), - new Type[] { typeof(object) }); - return typeBuilder; - - } - - - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs deleted file mode 100644 index d8a0ce3..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs +++ /dev/null @@ -1,366 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; - using System.Collections.Generic; - using System.Text; - - namespace OpenSim.Region.Scripting.LSL - { - public interface LSL_BuiltIn_Commands_Interface - { - void llSin(); - void llCos(); - void llTan(); - void llAtan2(); - void llSqrt(); - void llPow(); - void llAbs(); - void llFabs(); - void llFrand(); - void llFloor(); - void llCeil(); - void llRound(); - void llVecMag(); - void llVecNorm(); - void llVecDist(); - void llRot2Euler(); - void llEuler2Rot(); - void llAxes2Rot(); - void llRot2Fwd(); - void llRot2Left(); - void llRot2Up(); - void llRotBetween(); - void llWhisper(); - void llSay(UInt32 channelID, string text); - void llShout(); - void llListen(); - void llListenControl(); - void llListenRemove(); - void llSensor(); - void llSensorRepeat(); - void llSensorRemove(); - void llDetectedName(); - void llDetectedKey(); - void llDetectedOwner(); - void llDetectedType(); - void llDetectedPos(); - void llDetectedVel(); - void llDetectedGrab(); - void llDetectedRot(); - void llDetectedGroup(); - void llDetectedLinkNumber(); - void llDie(); - void llGround(); - void llCloud(); - void llWind(); - void llSetStatus(); - void llGetStatus(); - void llSetScale(); - void llGetScale(); - void llSetColor(); - void llGetAlpha(); - void llSetAlpha(); - void llGetColor(); - void llSetTexture(); - void llScaleTexture(); - void llOffsetTexture(); - void llRotateTexture(); - void llGetTexture(); - void llSetPos(); - void llGetPos(); - void llGetLocalPos(); - void llSetRot(); - void llGetRot(); - void llGetLocalRot(); - void llSetForce(); - void llGetForce(); - void llTarget(); - void llTargetRemove(); - void llRotTarget(); - void llRotTargetRemove(); - void llMoveToTarget(); - void llStopMoveToTarget(); - void llApplyImpulse(); - void llApplyRotationalImpulse(); - void llSetTorque(); - void llGetTorque(); - void llSetForceAndTorque(); - void llGetVel(); - void llGetAccel(); - void llGetOmega(); - void llGetTimeOfDay(); - void llGetWallclock(); - void llGetTime(); - void llResetTime(); - void llGetAndResetTime(); - void llSound(); - void llPlaySound(); - void llLoopSound(); - void llLoopSoundMaster(); - void llLoopSoundSlave(); - void llPlaySoundSlave(); - void llTriggerSound(); - void llStopSound(); - void llPreloadSound(); - void llGetSubString(); - void llDeleteSubString(); - void llInsertString(); - void llToUpper(); - void llToLower(); - void llGiveMoney(); - void llMakeExplosion(); - void llMakeFountain(); - void llMakeSmoke(); - void llMakeFire(); - void llRezObject(); - void llLookAt(); - void llStopLookAt(); - void llSetTimerEvent(); - void llSleep(); - void llGetMass(); - void llCollisionFilter(); - void llTakeControls(); - void llReleaseControls(); - void llAttachToAvatar(); - void llDetachFromAvatar(); - void llTakeCamera(); - void llReleaseCamera(); - void llGetOwner(); - void llInstantMessage(); - void llEmail(); - void llGetNextEmail(); - void llGetKey(); - void llSetBuoyancy(); - void llSetHoverHeight(); - void llStopHover(); - void llMinEventDelay(); - void llSoundPreload(); - void llRotLookAt(); - void llStringLength(); - void llStartAnimation(); - void llStopAnimation(); - void llPointAt(); - void llStopPointAt(); - void llTargetOmega(); - void llGetStartParameter(); - void llGodLikeRezObject(); - void llRequestPermissions(); - void llGetPermissionsKey(); - void llGetPermissions(); - void llGetLinkNumber(); - void llSetLinkColor(); - void llCreateLink(); - void llBreakLink(); - void llBreakAllLinks(); - void llGetLinkKey(); - void llGetLinkName(); - void llGetInventoryNumber(); - void llGetInventoryName(); - void llSetScriptState(); - void llGetEnergy(); - void llGiveInventory(); - void llRemoveInventory(); - void llSetText(); - void llWater(); - void llPassTouches(); - void llRequestAgentData(); - void llRequestInventoryData(); - void llSetDamage(); - void llTeleportAgentHome(); - void llModifyLand(); - void llCollisionSound(); - void llCollisionSprite(); - void llGetAnimation(); - void llResetScript(); - void llMessageLinked(); - void llPushObject(); - void llPassCollisions(); - void llGetScriptName(); - void llGetNumberOfSides(); - void llAxisAngle2Rot(); - void llRot2Axis(); - void llRot2Angle(); - void llAcos(); - void llAsin(); - void llAngleBetween(); - void llGetInventoryKey(); - void llAllowInventoryDrop(); - void llGetSunDirection(); - void llGetTextureOffset(); - void llGetTextureScale(); - void llGetTextureRot(); - void llSubStringIndex(); - void llGetOwnerKey(); - void llGetCenterOfMass(); - void llListSort(); - void llGetListLength(); - void llList2Integer(); - void llList2Float(); - void llList2String(); - void llList2Key(); - void llList2Vector(); - void llList2Rot(); - void llList2List(); - void llDeleteSubList(); - void llGetListEntryType(); - void llList2CSV(); - void llCSV2List(); - void llListRandomize(); - void llList2ListStrided(); - void llGetRegionCorner(); - void llListInsertList(); - void llListFindList(); - void llGetObjectName(); - void llSetObjectName(); - void llGetDate(); - void llEdgeOfWorld(); - void llGetAgentInfo(); - void llAdjustSoundVolume(); - void llSetSoundQueueing(); - void llSetSoundRadius(); - void llKey2Name(); - void llSetTextureAnim(); - void llTriggerSoundLimited(); - void llEjectFromLand(); - void llParseString2List(); - void llOverMyLand(); - void llGetLandOwnerAt(); - void llGetNotecardLine(); - void llGetAgentSize(); - void llSameGroup(); - void llUnSit(); - void llGroundSlope(); - void llGroundNormal(); - void llGroundContour(); - void llGetAttached(); - void llGetFreeMemory(); - void llGetRegionName(); - void llGetRegionTimeDilation(); - void llGetRegionFPS(); - void llParticleSystem(); - void llGroundRepel(); - void llGiveInventoryList(); - void llSetVehicleType(); - void llSetVehicleFloatParam(); - void llSetVehicleVectorParam(); - void llSetVehicleRotationParam(); - void llSetVehicleFlags(); - void llRemoveVehicleFlags(); - void llSitTarget(); - void llAvatarOnSitTarget(); - void llAddToLandPassList(); - void llSetTouchText(); - void llSetSitText(); - void llSetCameraEyeOffset(); - void llSetCameraAtOffset(); - void llDumpList2String(); - void llScriptDanger(); - void llDialog(); - void llVolumeDetect(); - void llResetOtherScript(); - void llGetScriptState(); - void llRemoteLoadScript(); - void llSetRemoteScriptAccessPin(); - void llRemoteLoadScriptPin(); - void llOpenRemoteDataChannel(); - void llSendRemoteData(); - void llRemoteDataReply(); - void llCloseRemoteDataChannel(); - void llMD5String(); - void llSetPrimitiveParams(); - void llStringToBase64(); - void llBase64ToString(); - void llXorBase64Strings(); - void llRemoteDataSetRegion(); - void llLog10(); - void llLog(); - void llGetAnimationList(); - void llSetParcelMusicURL(); - void llGetRootPosition(); - void llGetRootRotation(); - void llGetObjectDesc(); - void llSetObjectDesc(); - void llGetCreator(); - void llGetTimestamp(); - void llSetLinkAlpha(); - void llGetNumberOfPrims(); - void llGetNumberOfNotecardLines(); - void llGetBoundingBox(); - void llGetGeometricCenter(); - void llGetPrimitiveParams(); - void llIntegerToBase64(); - void llBase64ToInteger(); - void llGetGMTclock(); - void llGetSimulatorHostname(); - void llSetLocalRot(); - void llParseStringKeepNulls(); - void llRezAtRoot(); - void llGetObjectPermMask(); - void llSetObjectPermMask(); - void llGetInventoryPermMask(); - void llSetInventoryPermMask(); - void llGetInventoryCreator(); - void llOwnerSay(); - void llRequestSimulatorData(); - void llForceMouselook(); - void llGetObjectMass(); - void llListReplaceList(); - void llLoadURL(); - void llParcelMediaCommandList(); - void llParcelMediaQuery(); - void llModPow(); - void llGetInventoryType(); - void llSetPayPrice(); - void llGetCameraPos(); - void llGetCameraRot(); - void llSetPrimURL(); - void llRefreshPrimURL(); - void llEscapeURL(); - void llUnescapeURL(); - void llMapDestination(); - void llAddToLandBanList(); - void llRemoveFromLandPassList(); - void llRemoveFromLandBanList(); - void llSetCameraParams(); - void llClearCameraParams(); - void llListStatistics(); - void llGetUnixTime(); - void llGetParcelFlags(); - void llGetRegionFlags(); - void llXorBase64StringsCorrect(); - void llHTTPRequest(); - void llResetLandBanList(); - void llResetLandPassList(); - void llGetParcelPrimCount(); - void llGetParcelPrimOwners(); - void llGetObjectPrimCount(); - void llGetParcelMaxPrims(); - void llGetParcelDetails(); - } - } diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_TestImplementation.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_TestImplementation.cs deleted file mode 100644 index 4b0fa7e..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_TestImplementation.cs +++ /dev/null @@ -1,377 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.LSL -{ - public class LSL_BuiltIn_Commands_TestImplementation: LSL_BuiltIn_Commands_Interface - { - public LSL_BuiltIn_Commands_TestImplementation() - { - Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object"); - } - - public void llSin() { } - public void llCos() { } - public void llTan() { } - public void llAtan2() { } - public void llSqrt() { } - public void llPow() { } - public void llAbs() { } - public void llFabs() { } - public void llFrand() { } - public void llFloor() { } - public void llCeil() { } - public void llRound() { } - public void llVecMag() { } - public void llVecNorm() { } - public void llVecDist() { } - public void llRot2Euler() { } - public void llEuler2Rot() { } - public void llAxes2Rot() { } - public void llRot2Fwd() { } - public void llRot2Left() { } - public void llRot2Up() { } - public void llRotBetween() { } - public void llWhisper() { } - public void llSay(UInt32 channelID, string text) - { - Common.SendToDebug("INTERNAL FUNCTION llSay(" + channelID + ", \"" + text + "\");"); - } - public void llShout() { } - public void llListen() { } - public void llListenControl() { } - public void llListenRemove() { } - public void llSensor() { } - public void llSensorRepeat() { } - public void llSensorRemove() { } - public void llDetectedName() { } - public void llDetectedKey() { } - public void llDetectedOwner() { } - public void llDetectedType() { } - public void llDetectedPos() { } - public void llDetectedVel() { } - public void llDetectedGrab() { } - public void llDetectedRot() { } - public void llDetectedGroup() { } - public void llDetectedLinkNumber() { } - public void llDie() { } - public void llGround() { } - public void llCloud() { } - public void llWind() { } - public void llSetStatus() { } - public void llGetStatus() { } - public void llSetScale() { } - public void llGetScale() { } - public void llSetColor() { } - public void llGetAlpha() { } - public void llSetAlpha() { } - public void llGetColor() { } - public void llSetTexture() { } - public void llScaleTexture() { } - public void llOffsetTexture() { } - public void llRotateTexture() { } - public void llGetTexture() { } - public void llSetPos() { } - public void llGetPos() { } - public void llGetLocalPos() { } - public void llSetRot() { } - public void llGetRot() { } - public void llGetLocalRot() { } - public void llSetForce() { } - public void llGetForce() { } - public void llTarget() { } - public void llTargetRemove() { } - public void llRotTarget() { } - public void llRotTargetRemove() { } - public void llMoveToTarget() { } - public void llStopMoveToTarget() { } - public void llApplyImpulse() { } - public void llApplyRotationalImpulse() { } - public void llSetTorque() { } - public void llGetTorque() { } - public void llSetForceAndTorque() { } - public void llGetVel() { } - public void llGetAccel() { } - public void llGetOmega() { } - public void llGetTimeOfDay() { } - public void llGetWallclock() { } - public void llGetTime() { } - public void llResetTime() { } - public void llGetAndResetTime() { } - public void llSound() { } - public void llPlaySound() { } - public void llLoopSound() { } - public void llLoopSoundMaster() { } - public void llLoopSoundSlave() { } - public void llPlaySoundSlave() { } - public void llTriggerSound() { } - public void llStopSound() { } - public void llPreloadSound() { } - public void llGetSubString() { } - public void llDeleteSubString() { } - public void llInsertString() { } - public void llToUpper() { } - public void llToLower() { } - public void llGiveMoney() { } - public void llMakeExplosion() { } - public void llMakeFountain() { } - public void llMakeSmoke() { } - public void llMakeFire() { } - public void llRezObject() { } - public void llLookAt() { } - public void llStopLookAt() { } - public void llSetTimerEvent() { } - public void llSleep() { } - public void llGetMass() { } - public void llCollisionFilter() { } - public void llTakeControls() { } - public void llReleaseControls() { } - public void llAttachToAvatar() { } - public void llDetachFromAvatar() { } - public void llTakeCamera() { } - public void llReleaseCamera() { } - public void llGetOwner() { } - public void llInstantMessage() { } - public void llEmail() { } - public void llGetNextEmail() { } - public void llGetKey() { } - public void llSetBuoyancy() { } - public void llSetHoverHeight() { } - public void llStopHover() { } - public void llMinEventDelay() { } - public void llSoundPreload() { } - public void llRotLookAt() { } - public void llStringLength() { } - public void llStartAnimation() { } - public void llStopAnimation() { } - public void llPointAt() { } - public void llStopPointAt() { } - public void llTargetOmega() { } - public void llGetStartParameter() { } - public void llGodLikeRezObject() { } - public void llRequestPermissions() { } - public void llGetPermissionsKey() { } - public void llGetPermissions() { } - public void llGetLinkNumber() { } - public void llSetLinkColor() { } - public void llCreateLink() { } - public void llBreakLink() { } - public void llBreakAllLinks() { } - public void llGetLinkKey() { } - public void llGetLinkName() { } - public void llGetInventoryNumber() { } - public void llGetInventoryName() { } - public void llSetScriptState() { } - public void llGetEnergy() { } - public void llGiveInventory() { } - public void llRemoveInventory() { } - public void llSetText() { } - public void llWater() { } - public void llPassTouches() { } - public void llRequestAgentData() { } - public void llRequestInventoryData() { } - public void llSetDamage() { } - public void llTeleportAgentHome() { } - public void llModifyLand() { } - public void llCollisionSound() { } - public void llCollisionSprite() { } - public void llGetAnimation() { } - public void llResetScript() { } - public void llMessageLinked() { } - public void llPushObject() { } - public void llPassCollisions() { } - public void llGetScriptName() { } - public void llGetNumberOfSides() { } - public void llAxisAngle2Rot() { } - public void llRot2Axis() { } - public void llRot2Angle() { } - public void llAcos() { } - public void llAsin() { } - public void llAngleBetween() { } - public void llGetInventoryKey() { } - public void llAllowInventoryDrop() { } - public void llGetSunDirection() { } - public void llGetTextureOffset() { } - public void llGetTextureScale() { } - public void llGetTextureRot() { } - public void llSubStringIndex() { } - public void llGetOwnerKey() { } - public void llGetCenterOfMass() { } - public void llListSort() { } - public void llGetListLength() { } - public void llList2Integer() { } - public void llList2Float() { } - public void llList2String() { } - public void llList2Key() { } - public void llList2Vector() { } - public void llList2Rot() { } - public void llList2List() { } - public void llDeleteSubList() { } - public void llGetListEntryType() { } - public void llList2CSV() { } - public void llCSV2List() { } - public void llListRandomize() { } - public void llList2ListStrided() { } - public void llGetRegionCorner() { } - public void llListInsertList() { } - public void llListFindList() { } - public void llGetObjectName() { } - public void llSetObjectName() { } - public void llGetDate() { } - public void llEdgeOfWorld() { } - public void llGetAgentInfo() { } - public void llAdjustSoundVolume() { } - public void llSetSoundQueueing() { } - public void llSetSoundRadius() { } - public void llKey2Name() { } - public void llSetTextureAnim() { } - public void llTriggerSoundLimited() { } - public void llEjectFromLand() { } - public void llParseString2List() { } - public void llOverMyLand() { } - public void llGetLandOwnerAt() { } - public void llGetNotecardLine() { } - public void llGetAgentSize() { } - public void llSameGroup() { } - public void llUnSit() { } - public void llGroundSlope() { } - public void llGroundNormal() { } - public void llGroundContour() { } - public void llGetAttached() { } - public void llGetFreeMemory() { } - public void llGetRegionName() { } - public void llGetRegionTimeDilation() { } - public void llGetRegionFPS() { } - public void llParticleSystem() { } - public void llGroundRepel() { } - public void llGiveInventoryList() { } - public void llSetVehicleType() { } - public void llSetVehicleFloatParam() { } - public void llSetVehicleVectorParam() { } - public void llSetVehicleRotationParam() { } - public void llSetVehicleFlags() { } - public void llRemoveVehicleFlags() { } - public void llSitTarget() { } - public void llAvatarOnSitTarget() { } - public void llAddToLandPassList() { } - public void llSetTouchText() { } - public void llSetSitText() { } - public void llSetCameraEyeOffset() { } - public void llSetCameraAtOffset() { } - public void llDumpList2String() { } - public void llScriptDanger() { } - public void llDialog() { } - public void llVolumeDetect() { } - public void llResetOtherScript() { } - public void llGetScriptState() { } - public void llRemoteLoadScript() { } - public void llSetRemoteScriptAccessPin() { } - public void llRemoteLoadScriptPin() { } - public void llOpenRemoteDataChannel() { } - public void llSendRemoteData() { } - public void llRemoteDataReply() { } - public void llCloseRemoteDataChannel() { } - public void llMD5String() { } - public void llSetPrimitiveParams() { } - public void llStringToBase64() { } - public void llBase64ToString() { } - public void llXorBase64Strings() { } - public void llRemoteDataSetRegion() { } - public void llLog10() { } - public void llLog() { } - public void llGetAnimationList() { } - public void llSetParcelMusicURL() { } - public void llGetRootPosition() { } - public void llGetRootRotation() { } - public void llGetObjectDesc() { } - public void llSetObjectDesc() { } - public void llGetCreator() { } - public void llGetTimestamp() { } - public void llSetLinkAlpha() { } - public void llGetNumberOfPrims() { } - public void llGetNumberOfNotecardLines() { } - public void llGetBoundingBox() { } - public void llGetGeometricCenter() { } - public void llGetPrimitiveParams() { } - public void llIntegerToBase64() { } - public void llBase64ToInteger() { } - public void llGetGMTclock() { } - public void llGetSimulatorHostname() { } - public void llSetLocalRot() { } - public void llParseStringKeepNulls() { } - public void llRezAtRoot() { } - public void llGetObjectPermMask() { } - public void llSetObjectPermMask() { } - public void llGetInventoryPermMask() { } - public void llSetInventoryPermMask() { } - public void llGetInventoryCreator() { } - public void llOwnerSay() { } - public void llRequestSimulatorData() { } - public void llForceMouselook() { } - public void llGetObjectMass() { } - public void llListReplaceList() { } - public void llLoadURL() { } - public void llParcelMediaCommandList() { } - public void llParcelMediaQuery() { } - public void llModPow() { } - public void llGetInventoryType() { } - public void llSetPayPrice() { } - public void llGetCameraPos() { } - public void llGetCameraRot() { } - public void llSetPrimURL() { } - public void llRefreshPrimURL() { } - public void llEscapeURL() { } - public void llUnescapeURL() { } - public void llMapDestination() { } - public void llAddToLandBanList() { } - public void llRemoveFromLandPassList() { } - public void llRemoveFromLandBanList() { } - public void llSetCameraParams() { } - public void llClearCameraParams() { } - public void llListStatistics() { } - public void llGetUnixTime() { } - public void llGetParcelFlags() { } - public void llGetRegionFlags() { } - public void llXorBase64StringsCorrect() { } - public void llHTTPRequest() { } - public void llResetLandBanList() { } - public void llResetLandPassList() { } - public void llGetParcelPrimCount() { } - public void llGetParcelPrimOwners() { } - public void llGetObjectPrimCount() { } - public void llGetParcelMaxPrims() { } - public void llGetParcelDetails() { } - - - - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs deleted file mode 100644 index ed22c8c..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs +++ /dev/null @@ -1,79 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.LSL -{ - public class LSL_CLRInterface - { - public interface LSLScript - { - //public virtual void Run(object arg) - //{ - //} - //void Run(object arg); - - //void event_state_entry(object arg); - //void event_state_exit(); - //void event_touch_start(object arg); - //void event_touch(); - //void event_touch_end(); - //void event_collision_start(); - //void event_collision(); - //void event_collision_end(); - //void event_land_collision_start(); - //void event_land_collision(); - //void event_land_collision_end(); - //void event_timer(); - //void event_listen(); - //void event_on_rez(); - //void event_sensor(); - //void event_no_sensor(); - //void event_control(); - //void event_money(); - //void event_email(); - //void event_at_target(); - //void event_not_at_target(); - //void event_at_rot_target(); - //void event_not_at_rot_target(); - //void event_run_time_permissions(); - //void event_changed(); - //void event_attach(); - //void event_dataserver(); - //void event_link_message(); - //void event_moving_start(); - //void event_moving_end(); - //void event_object_rez(); - //void event_remote_data(); - //void event_http_response(); - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs deleted file mode 100644 index e85c1d0..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs +++ /dev/null @@ -1,351 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; -using System.Reflection; -using System.Reflection.Emit; - -namespace OpenSim.Region.Scripting.LSL -{ - partial class LSO_Parser - { - //LSO_Enums MyLSO_Enums = new LSO_Enums(); - - internal bool LSL_PROCESS_OPCODE(ILGenerator il) - { - - byte bp1; - UInt32 u32p1; - UInt16 opcode = br_read(1)[0]; - Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString()); - string idesc = ((LSO_Enums.Operation_Table)opcode).ToString(); - switch ((LSO_Enums.Operation_Table)opcode) - { - - case LSO_Enums.Operation_Table.POP: - case LSO_Enums.Operation_Table.POPL: - case LSO_Enums.Operation_Table.POPV: - case LSO_Enums.Operation_Table.POPQ: - case LSO_Enums.Operation_Table.POPIP: - case LSO_Enums.Operation_Table.POPBP: - case LSO_Enums.Operation_Table.POPSP: - case LSO_Enums.Operation_Table.POPSLR: - // ignore -- builds callframe - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Pop);"); - il.Emit(OpCodes.Pop); - break; - case LSO_Enums.Operation_Table.POPARG: - Common.SendToDebug("Instruction " + idesc + ": Ignored"); - Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack "); - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - - // LONG - case LSO_Enums.Operation_Table.STORE: - case LSO_Enums.Operation_Table.STORES: - case LSO_Enums.Operation_Table.STOREL: - case LSO_Enums.Operation_Table.STOREV: - case LSO_Enums.Operation_Table.STOREQ: - case LSO_Enums.Operation_Table.STOREG: - case LSO_Enums.Operation_Table.STOREGS: - case LSO_Enums.Operation_Table.STOREGL: - case LSO_Enums.Operation_Table.STOREGV: - case LSO_Enums.Operation_Table.STOREGQ: - case LSO_Enums.Operation_Table.LOADP: - case LSO_Enums.Operation_Table.LOADSP: - case LSO_Enums.Operation_Table.LOADLP: - case LSO_Enums.Operation_Table.LOADVP: - case LSO_Enums.Operation_Table.LOADQP: - case LSO_Enums.Operation_Table.PUSH: - case LSO_Enums.Operation_Table.PUSHS: - case LSO_Enums.Operation_Table.PUSHL: - case LSO_Enums.Operation_Table.PUSHV: - case LSO_Enums.Operation_Table.PUSHQ: - case LSO_Enums.Operation_Table.PUSHG: - case LSO_Enums.Operation_Table.PUSHGS: - case LSO_Enums.Operation_Table.PUSHGL: - case LSO_Enums.Operation_Table.PUSHGV: - case LSO_Enums.Operation_Table.PUSHGQ: - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // None - case LSO_Enums.Operation_Table.PUSHIP: - case LSO_Enums.Operation_Table.PUSHBP: - case LSO_Enums.Operation_Table.PUSHSP: - // Push Stack Top (Memory Address) to stack - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, " + myHeader.SP + ");"); - Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack"); - il.Emit(OpCodes.Ldc_I4, myHeader.SP); - break; - // BYTE - case LSO_Enums.Operation_Table.PUSHARGB: - Common.SendToDebug("Param1: " + br_read(1)[0]); - break; - // INTEGER - case LSO_Enums.Operation_Table.PUSHARGI: - // TODO: What is size of integer? - u32p1 = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes.Ldc_I4, " + u32p1 + ");"); - Common.SendToDebug("Param1: " + u32p1); - il.Emit(OpCodes.Ldc_I4, u32p1); - break; - // FLOAT - case LSO_Enums.Operation_Table.PUSHARGF: - // TODO: What is size of float? - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // STRING - case LSO_Enums.Operation_Table.PUSHARGS: - string s = Read_String(); - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldstr, \"" + s + "\");"); - Common.SendToDebug("Param1: " + s); - il.Emit(OpCodes.Ldstr, s); - break; - // VECTOR z,y,x - case LSO_Enums.Operation_Table.PUSHARGV: - Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0)); - Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0)); - Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // ROTATION s,z,y,x - case LSO_Enums.Operation_Table.PUSHARGQ: - Common.SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4), 0)); - Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0)); - Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0)); - Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // LONG - case LSO_Enums.Operation_Table.PUSHARGE: - u32p1 = BitConverter.ToUInt32(br_read(4), 0); - //Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes., " + u32p1 + ");"); - Common.SendToDebug("Instruction " + idesc + ": Ignoring (not in use according to doc)"); - //Common.SendToDebug("Instruction " + idesc + ": Description: Pushes X bytes of $00 onto the stack (used to put space for local variable memory for a call)"); - Common.SendToDebug("Param1: " + u32p1); - //il.Emit(OpCodes.ldc_i4, u32p1); - //if (u32p1 > 0) { - //for (int _ic=0; _ic < u32p1; _ic++) - //{ - // Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldnull);"); - // il.Emit(OpCodes.Ldnull); - //} - break; - // BYTE - case LSO_Enums.Operation_Table.ADD: - bp1 = br_read(1)[0]; - Common.SendToDebug("Instruction " + idesc + ": Add type: " + ((LSO_Enums.OpCode_Add_TypeDefs)bp1).ToString()); - Common.SendToDebug("Param1: " + bp1); - switch ((LSO_Enums.OpCode_Add_TypeDefs)bp1) - { - case LSO_Enums.OpCode_Add_TypeDefs.String: - Common.SendToDebug("Instruction " + idesc - + ": il.Emit(OpCodes.Call, typeof(System.String).GetMethod(\"Concat\", new Type[] { typeof(object), typeof(object) }));"); - il.Emit(OpCodes.Call, typeof(System.String).GetMethod - ("Concat", new Type[] { typeof(object), typeof(object) })); - - break; - case LSO_Enums.OpCode_Add_TypeDefs.UInt32: - default: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Add);"); - il.Emit(OpCodes.Add); - break; - } - - - //il.Emit(OpCodes.Add, p1); - break; - case LSO_Enums.Operation_Table.SUB: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Sub);"); - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - il.Emit(OpCodes.Sub); - //il.Emit(OpCodes.Sub, p1); - break; - case LSO_Enums.Operation_Table.MUL: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Mul);"); - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - il.Emit(OpCodes.Mul); - //il.Emit(OpCodes.Mul, p1); - break; - case LSO_Enums.Operation_Table.DIV: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Div);"); - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - il.Emit(OpCodes.Div); - //il.Emit(OpCodes.Div, p1); - break; - case LSO_Enums.Operation_Table.EQ: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ceq);"); - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - il.Emit(OpCodes.Ceq); - //il.Emit(OpCodes.Ceq, p1); - break; - case LSO_Enums.Operation_Table.NEQ: - case LSO_Enums.Operation_Table.LEQ: - case LSO_Enums.Operation_Table.GEQ: - case LSO_Enums.Operation_Table.LESS: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Clt_Un);"); - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - il.Emit(OpCodes.Clt_Un); - //il.Emit(OpCodes.Clt, p1); - break; - case LSO_Enums.Operation_Table.GREATER: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Cgt_Un);"); - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - il.Emit(OpCodes.Cgt_Un); - //il.Emit(OpCodes.Cgt, p1); - break; - case LSO_Enums.Operation_Table.MOD: - case LSO_Enums.Operation_Table.BOOLOR: - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - break; - // LONG - case LSO_Enums.Operation_Table.JUMP: - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // BYTE, LONG - case LSO_Enums.Operation_Table.JUMPIF: - case LSO_Enums.Operation_Table.JUMPNIF: - Common.SendToDebug("Param1: " + br_read(1)[0]); - Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // LONG - case LSO_Enums.Operation_Table.STATE: - bp1 = br_read(1)[0]; - //il.Emit(OpCodes.Ld); // Load local variable 0 onto stack - //il.Emit(OpCodes.Ldc_I4, 0); // Push index position - //il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value - //il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value - break; - case LSO_Enums.Operation_Table.CALL: - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // BYTE - case LSO_Enums.Operation_Table.CAST: - bp1 = br_read(1)[0]; - Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)); - Common.SendToDebug("Param1: " + bp1); - switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1) - { - case LSO_Enums.OpCode_Cast_TypeDefs.String: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Calli, typeof(System.Convert).GetMethod(\"ToString\", new Type[] { typeof(object) }));"); - //il.Emit(OpCodes.Box, typeof (UInt32)); - il.Emit(OpCodes.Calli, typeof(Common).GetMethod - ("Cast_ToString", new Type[] { typeof(object) })); - - //il.Emit(OpCodes.Box, typeof(System.UInt32) ); - //il.Emit(OpCodes.Box, typeof(string)); - - //il.Emit(OpCodes.Conv_R8); - //il.Emit(OpCodes.Call, typeof(System.Convert).GetMethod - // ("ToString", new Type[] { typeof(float) })); - - break; - default: - Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!"); - break; - } - break; - // LONG - case LSO_Enums.Operation_Table.STACKTOS: - case LSO_Enums.Operation_Table.STACKTOL: - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // BYTE - case LSO_Enums.Operation_Table.PRINT: - case LSO_Enums.Operation_Table.CALLLIB: - Common.SendToDebug("Param1: " + br_read(1)[0]); - break; - // SHORT - case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE: - // TODO: What is size of short? - UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0); - Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()); - Common.SendToDebug("Param1: " + U16p1); - switch ((LSO_Enums.BuiltIn_Functions)U16p1) - { - case LSO_Enums.BuiltIn_Functions.llSay: - Common.SendToDebug("Instruction " + idesc + " " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() - + ": Mapped to internal function"); - - //il.Emit(OpCodes.Ldstr, "INTERNAL COMMAND: llSay({0}, \"{1}\""); - //il.Emit(OpCodes.Call, typeof(IL_Helper).GetMethod("ReverseFormatString", - // new Type[] { typeof(string), typeof(UInt32), typeof(string) } - //)); - - - //il.Emit(OpCodes.Pop); - //il.Emit(OpCodes.Call, - // typeof(Console).GetMethod("WriteLine", - // new Type[] { typeof(string) } - //)); - - - il.Emit(OpCodes.Call, - typeof(Common).GetMethod("SendToLog", - new Type[] { typeof(string) } - )); - - - - //il.Emit(OpCodes.Pop); - - //il.Emit(OpCodes.Ldind_I2, 0); - - //il.Emit(OpCodes.Call, typeof(string).GetMethod("Format", new Type[] { typeof(string), typeof(object) })); - //il.EmitCalli(OpCodes.Calli, - //il.Emit(OpCodes.Call, typeof().GetMethod - // ("llSay", new Type[] { typeof(UInt32), typeof(string) })); - break; - default: - Common.SendToDebug("Instruction " + idesc + ": " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() + ": INTERNAL COMMAND NOT IMPLEMENTED"); - break; - } - - //Common.SendToDebug("Instruction " + idesc + ": DEBUG: Faking return code:"); - //Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, 0);"); - //il.Emit(OpCodes.Ldc_I4, 0); - break; - - // RETURN - case LSO_Enums.Operation_Table.RETURN: - - Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete."); - return true; - } - return false; - } - - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs deleted file mode 100644 index 7cac152..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs +++ /dev/null @@ -1,548 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.LSL -{ - static class LSO_Enums - { - //public System.Collections.Generic.Dictionary OpCode_Add_Types; - - //LSO_Enums() { - // OpCode_Add_Types.Add(51, typeof(String)); - // OpCode_Add_Types.Add(17, typeof(UInt32)); - //} - - public enum OpCode_Add_TypeDefs - { - String = 51, - UInt32 = 17 - } - public enum OpCode_Cast_TypeDefs - { - String = 19 - } - -#pragma warning disable 649 - - public struct Vector - { - public UInt32 Z; - public UInt32 Y; - public UInt32 X; - } - - public struct Rotation - { - public UInt32 S; - public UInt32 Z; - public UInt32 Y; - public UInt32 X; - } - -#pragma warning restore 649 - - public enum Variable_Type_Codes - { - Void = 0, - Integer = 1, - Float = 2, - String = 3, - Key = 4, - Vector = 5, - Rotation = 6, - List = 7 - } - public enum Event_Mask_Values - { - state_entry = 0, - state_exit = 1, - touch_start = 2, - touch = 3, - touch_end = 4, - collision_start = 5, - collision = 6, - collision_end = 7, - land_collision_start = 8, - land_collision = 9, - land_collision_end = 10, - timer = 11, - listen = 12, - on_rez = 13, - sensor = 14, - no_sensor = 15, - control = 16, - money = 17, - email = 18, - at_target = 19, - not_at_target = 20, - at_rot_target = 21, - not_at_rot_target = 22, - run_time_permissions = 23, - changed = 24, - attach = 25, - dataserver = 26, - link_message = 27, - moving_start = 28, - moving_end = 29, - object_rez = 30, - remote_data = 31, - http_response = 32 - } - public enum Operation_Table - { - NOOP = 0x0, - POP = 0x1, - POPS = 0x2, - POPL = 0x3, - POPV = 0x4, - POPQ = 0x5, - POPARG = 0x6, - POPIP = 0x7, - POPBP = 0x8, - POPSP = 0x9, - POPSLR = 0xa, - DUP = 0x20, - DUPS = 0x21, - DUPL = 0x22, - DUPV = 0x23, - DUPQ = 0x24, - STORE = 0x30, - STORES = 0x31, - STOREL = 0x32, - STOREV = 0x33, - STOREQ = 0x34, - STOREG = 0x35, - STOREGS = 0x36, - STOREGL = 0x37, - STOREGV = 0x38, - STOREGQ = 0x39, - LOADP = 0x3a, - LOADSP = 0x3b, - LOADLP = 0x3c, - LOADVP = 0x3d, - LOADQP = 0x3e, - LOADGP = 0x3f, - LOADGSP = 0x40, - LOADGLP = 0x41, - LOADGVP = 0x42, - LOADGQP = 0x43, - PUSH = 0x50, - PUSHS = 0x51, - PUSHL = 0x52, - PUSHV = 0x53, - PUSHQ = 0x54, - PUSHG = 0x55, - PUSHGS = 0x56, - PUSHGL = 0x57, - PUSHGV = 0x58, - PUSHGQ = 0x59, - PUSHIP = 0x5a, - PUSHBP = 0x5b, - PUSHSP = 0x5c, - PUSHARGB = 0x5d, - PUSHARGI = 0x5e, - PUSHARGF = 0x5f, - PUSHARGS = 0x60, - PUSHARGV = 0x61, - PUSHARGQ = 0x62, - PUSHE = 0x63, - PUSHEV = 0x64, - PUSHEQ = 0x65, - PUSHARGE = 0x66, - ADD = 0x70, - SUB = 0x71, - MUL = 0x72, - DIV = 0x73, - MOD = 0x74, - EQ = 0x75, - NEQ = 0x76, - LEQ = 0x77, - GEQ = 0x78, - LESS = 0x79, - GREATER = 0x7a, - BITAND = 0x7b, - BITOR = 0x7c, - BITXOR = 0x7d, - BOOLAND = 0x7e, - BOOLOR = 0x7f, - NEG = 0x80, - BITNOT = 0x81, - BOOLNOT = 0x82, - JUMP = 0x90, - JUMPIF = 0x91, - JUMPNIF = 0x92, - STATE = 0x93, - CALL = 0x94, - RETURN = 0x95, - CAST = 0xa0, - STACKTOS = 0xb0, - STACKTOL = 0xb1, - PRINT = 0xc0, - CALLLIB = 0xd0, - CALLLIB_TWO_BYTE = 0xd1, - SHL = 0xe0, - SHR = 0xe1 - } - public enum BuiltIn_Functions - { - llSin = 0, - llCos = 1, - llTan = 2, - llAtan2 = 3, - llSqrt = 4, - llPow = 5, - llAbs = 6, - llFabs = 7, - llFrand = 8, - llFloor = 9, - llCeil = 10, - llRound = 11, - llVecMag = 12, - llVecNorm = 13, - llVecDist = 14, - llRot2Euler = 15, - llEuler2Rot = 16, - llAxes2Rot = 17, - llRot2Fwd = 18, - llRot2Left = 19, - llRot2Up = 20, - llRotBetween = 21, - llWhisper = 22, - llSay = 23, - llShout = 24, - llListen = 25, - llListenControl = 26, - llListenRemove = 27, - llSensor = 28, - llSensorRepeat = 29, - llSensorRemove = 30, - llDetectedName = 31, - llDetectedKey = 32, - llDetectedOwner = 33, - llDetectedType = 34, - llDetectedPos = 35, - llDetectedVel = 36, - llDetectedGrab = 37, - llDetectedRot = 38, - llDetectedGroup = 39, - llDetectedLinkNumber = 40, - llDie = 41, - llGround = 42, - llCloud = 43, - llWind = 44, - llSetStatus = 45, - llGetStatus = 46, - llSetScale = 47, - llGetScale = 48, - llSetColor = 49, - llGetAlpha = 50, - llSetAlpha = 51, - llGetColor = 52, - llSetTexture = 53, - llScaleTexture = 54, - llOffsetTexture = 55, - llRotateTexture = 56, - llGetTexture = 57, - llSetPos = 58, - llGetPos = 59, - llGetLocalPos = 60, - llSetRot = 61, - llGetRot = 62, - llGetLocalRot = 63, - llSetForce = 64, - llGetForce = 65, - llTarget = 66, - llTargetRemove = 67, - llRotTarget = 68, - llRotTargetRemove = 69, - llMoveToTarget = 70, - llStopMoveToTarget = 71, - llApplyImpulse = 72, - llApplyRotationalImpulse = 73, - llSetTorque = 74, - llGetTorque = 75, - llSetForceAndTorque = 76, - llGetVel = 77, - llGetAccel = 78, - llGetOmega = 79, - llGetTimeOfDay = 80, - llGetWallclock = 81, - llGetTime = 82, - llResetTime = 83, - llGetAndResetTime = 84, - llSound = 85, - llPlaySound = 86, - llLoopSound = 87, - llLoopSoundMaster = 88, - llLoopSoundSlave = 89, - llPlaySoundSlave = 90, - llTriggerSound = 91, - llStopSound = 92, - llPreloadSound = 93, - llGetSubString = 94, - llDeleteSubString = 95, - llInsertString = 96, - llToUpper = 97, - llToLower = 98, - llGiveMoney = 99, - llMakeExplosion = 100, - llMakeFountain = 101, - llMakeSmoke = 102, - llMakeFire = 103, - llRezObject = 104, - llLookAt = 105, - llStopLookAt = 106, - llSetTimerEvent = 107, - llSleep = 108, - llGetMass = 109, - llCollisionFilter = 110, - llTakeControls = 111, - llReleaseControls = 112, - llAttachToAvatar = 113, - llDetachFromAvatar = 114, - llTakeCamera = 115, - llReleaseCamera = 116, - llGetOwner = 117, - llInstantMessage = 118, - llEmail = 119, - llGetNextEmail = 120, - llGetKey = 121, - llSetBuoyancy = 122, - llSetHoverHeight = 123, - llStopHover = 124, - llMinEventDelay = 125, - llSoundPreload = 126, - llRotLookAt = 127, - llStringLength = 128, - llStartAnimation = 129, - llStopAnimation = 130, - llPointAt = 131, - llStopPointAt = 132, - llTargetOmega = 133, - llGetStartParameter = 134, - llGodLikeRezObject = 135, - llRequestPermissions = 136, - llGetPermissionsKey = 137, - llGetPermissions = 138, - llGetLinkNumber = 139, - llSetLinkColor = 140, - llCreateLink = 141, - llBreakLink = 142, - llBreakAllLinks = 143, - llGetLinkKey = 144, - llGetLinkName = 145, - llGetInventoryNumber = 146, - llGetInventoryName = 147, - llSetScriptState = 148, - llGetEnergy = 149, - llGiveInventory = 150, - llRemoveInventory = 151, - llSetText = 152, - llWater = 153, - llPassTouches = 154, - llRequestAgentData = 155, - llRequestInventoryData = 156, - llSetDamage = 157, - llTeleportAgentHome = 158, - llModifyLand = 159, - llCollisionSound = 160, - llCollisionSprite = 161, - llGetAnimation = 162, - llResetScript = 163, - llMessageLinked = 164, - llPushObject = 165, - llPassCollisions = 166, - llGetScriptName = 167, - llGetNumberOfSides = 168, - llAxisAngle2Rot = 169, - llRot2Axis = 170, - llRot2Angle = 171, - llAcos = 172, - llAsin = 173, - llAngleBetween = 174, - llGetInventoryKey = 175, - llAllowInventoryDrop = 176, - llGetSunDirection = 177, - llGetTextureOffset = 178, - llGetTextureScale = 179, - llGetTextureRot = 180, - llSubStringIndex = 181, - llGetOwnerKey = 182, - llGetCenterOfMass = 183, - llListSort = 184, - llGetListLength = 185, - llList2Integer = 186, - llList2Float = 187, - llList2String = 188, - llList2Key = 189, - llList2Vector = 190, - llList2Rot = 191, - llList2List = 192, - llDeleteSubList = 193, - llGetListEntryType = 194, - llList2CSV = 195, - llCSV2List = 196, - llListRandomize = 197, - llList2ListStrided = 198, - llGetRegionCorner = 199, - llListInsertList = 200, - llListFindList = 201, - llGetObjectName = 202, - llSetObjectName = 203, - llGetDate = 204, - llEdgeOfWorld = 205, - llGetAgentInfo = 206, - llAdjustSoundVolume = 207, - llSetSoundQueueing = 208, - llSetSoundRadius = 209, - llKey2Name = 210, - llSetTextureAnim = 211, - llTriggerSoundLimited = 212, - llEjectFromLand = 213, - llParseString2List = 214, - llOverMyLand = 215, - llGetLandOwnerAt = 216, - llGetNotecardLine = 217, - llGetAgentSize = 218, - llSameGroup = 219, - llUnSit = 220, - llGroundSlope = 221, - llGroundNormal = 222, - llGroundContour = 223, - llGetAttached = 224, - llGetFreeMemory = 225, - llGetRegionName = 226, - llGetRegionTimeDilation = 227, - llGetRegionFPS = 228, - llParticleSystem = 229, - llGroundRepel = 230, - llGiveInventoryList = 231, - llSetVehicleType = 232, - llSetVehicleFloatParam = 233, - llSetVehicleVectorParam = 234, - llSetVehicleRotationParam = 235, - llSetVehicleFlags = 236, - llRemoveVehicleFlags = 237, - llSitTarget = 238, - llAvatarOnSitTarget = 239, - llAddToLandPassList = 240, - llSetTouchText = 241, - llSetSitText = 242, - llSetCameraEyeOffset = 243, - llSetCameraAtOffset = 244, - llDumpList2String = 245, - llScriptDanger = 246, - llDialog = 247, - llVolumeDetect = 248, - llResetOtherScript = 249, - llGetScriptState = 250, - llRemoteLoadScript = 251, - llSetRemoteScriptAccessPin = 252, - llRemoteLoadScriptPin = 253, - llOpenRemoteDataChannel = 254, - llSendRemoteData = 255, - llRemoteDataReply = 256, - llCloseRemoteDataChannel = 257, - llMD5String = 258, - llSetPrimitiveParams = 259, - llStringToBase64 = 260, - llBase64ToString = 261, - llXorBase64Strings = 262, - llRemoteDataSetRegion = 263, - llLog10 = 264, - llLog = 265, - llGetAnimationList = 266, - llSetParcelMusicURL = 267, - llGetRootPosition = 268, - llGetRootRotation = 269, - llGetObjectDesc = 270, - llSetObjectDesc = 271, - llGetCreator = 272, - llGetTimestamp = 273, - llSetLinkAlpha = 274, - llGetNumberOfPrims = 275, - llGetNumberOfNotecardLines = 276, - llGetBoundingBox = 277, - llGetGeometricCenter = 278, - llGetPrimitiveParams = 279, - llIntegerToBase64 = 280, - llBase64ToInteger = 281, - llGetGMTclock = 282, - llGetSimulatorHostname = 283, - llSetLocalRot = 284, - llParseStringKeepNulls = 285, - llRezAtRoot = 286, - llGetObjectPermMask = 287, - llSetObjectPermMask = 288, - llGetInventoryPermMask = 289, - llSetInventoryPermMask = 290, - llGetInventoryCreator = 291, - llOwnerSay = 292, - llRequestSimulatorData = 293, - llForceMouselook = 294, - llGetObjectMass = 295, - llListReplaceList = 296, - llLoadURL = 297, - llParcelMediaCommandList = 298, - llParcelMediaQuery = 299, - llModPow = 300, - llGetInventoryType = 301, - llSetPayPrice = 302, - llGetCameraPos = 303, - llGetCameraRot = 304, - llSetPrimURL = 305, - llRefreshPrimURL = 306, - llEscapeURL = 307, - llUnescapeURL = 308, - llMapDestination = 309, - llAddToLandBanList = 310, - llRemoveFromLandPassList = 311, - llRemoveFromLandBanList = 312, - llSetCameraParams = 313, - llClearCameraParams = 314, - llListStatistics = 315, - llGetUnixTime = 316, - llGetParcelFlags = 317, - llGetRegionFlags = 318, - llXorBase64StringsCorrect = 319, - llHTTPRequest = 320, - llResetLandBanList = 321, - llResetLandPassList = 322, - llGetParcelPrimCount = 323, - llGetParcelPrimOwners = 324, - llGetObjectPrimCount = 325, - llGetParcelMaxPrims = 326, - llGetParcelDetails = 327 - } - - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs deleted file mode 100644 index 4ad1f83..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs +++ /dev/null @@ -1,629 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; -using System.IO; -using System.Reflection; -using System.Reflection.Emit; - -namespace OpenSim.Region.Scripting.LSL -{ - partial class LSO_Parser - { - private FileStream fs; - private BinaryReader br; - private LSO_Struct.Header myHeader; - - private TypeBuilder typeBuilder; - private System.Collections.Generic.List EventList = new System.Collections.Generic.List(); - - /// - /// Parse LSO file. - /// Reads LSO ByteCode into memory structures. - /// TODO: What else does it do? - /// - /// FileName of LSO ByteCode file - public void ParseFile(string FileName, TypeBuilder _typeBuilder) - { - typeBuilder = _typeBuilder; - //WorldAPI = _WorldAPI; - // Open - Common.SendToDebug("Opening filename: " + FileName); - fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read); - br = new BinaryReader(fs, Encoding.BigEndianUnicode); - - - // The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack. - - - // HEADER BLOCK - Common.SendToDebug("Reading HEADER BLOCK at: 0"); - fs.Seek(0, SeekOrigin.Begin); - myHeader = new LSO_Struct.Header(); - myHeader.TM = BitConverter.ToUInt32(br_read(4), 0); - myHeader.IP = BitConverter.ToUInt32(br_read(4), 0); - myHeader.VN = BitConverter.ToUInt32(br_read(4), 0); - myHeader.BP = BitConverter.ToUInt32(br_read(4), 0); - myHeader.SP = BitConverter.ToUInt32(br_read(4), 0); - myHeader.HR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.HP = BitConverter.ToUInt32(br_read(4), 0); - myHeader.CS = BitConverter.ToUInt32(br_read(4), 0); - myHeader.NS = BitConverter.ToUInt32(br_read(4), 0); - myHeader.CE = BitConverter.ToUInt32(br_read(4), 0); - myHeader.IE = BitConverter.ToUInt32(br_read(4), 0); - myHeader.ER = BitConverter.ToUInt32(br_read(4), 0); - myHeader.FR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.SLR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.GVR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.GFR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.PR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.ESR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.SR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.NCE = BitConverter.ToUInt64(br_read(8), 0); - myHeader.NIE = BitConverter.ToUInt64(br_read(8), 0); - myHeader.NER = BitConverter.ToUInt64(br_read(8), 0); - - // Print Header Block to debug - Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM); - Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP); - Common.SendToDebug("VN - Version number: " + myHeader.VN); - Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP); - Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP); - Common.SendToDebug("HR - Heap Register: " + myHeader.HR); - Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP); - Common.SendToDebug("CS - Current State: " + myHeader.CS); - Common.SendToDebug("NS - Next State: " + myHeader.NS); - Common.SendToDebug("CE - Current Events: " + myHeader.CE); - Common.SendToDebug("IE - In Event: " + myHeader.IE); - Common.SendToDebug("ER - Event Register: " + myHeader.ER); - Common.SendToDebug("FR - Fault Register: " + myHeader.FR); - Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR); - Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR); - Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR); - Common.SendToDebug("PR - Parameter Register: " + myHeader.PR); - Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR); - Common.SendToDebug("SR - State Register: " + myHeader.SR); - Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE); - Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE); - Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER); - Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position); - - // STATIC BLOCK - Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR); - fs.Seek(myHeader.GVR, SeekOrigin.Begin); - int StaticBlockCount = 0; - // Read function blocks until we hit GFR - while (fs.Position < myHeader.GFR) - { - StaticBlockCount++; - Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + fs.Position); - //fs.Seek(myHeader.GVR, SeekOrigin.Begin); - LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); - myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); - myStaticBlock.ObjectType = br_read(1)[0]; - Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); - myStaticBlock.Unknown = br_read(1)[0]; - // Size of datatype varies - if (myStaticBlock.ObjectType != 0) - myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); - } - Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount); - - - // FUNCTION BLOCK - // Always right after STATIC BLOCK - LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock(); - if (myHeader.GFR == myHeader.SR) - { - // If GFR and SR are at same position then there is no fuction block - Common.SendToDebug("No FUNCTION BLOCK found"); - } - else - { - Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR); - fs.Seek(myHeader.GFR, SeekOrigin.Begin); - myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount); - if (myFunctionBlock.FunctionCount > 0) - { - myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount]; - for (int i = 0; i < myFunctionBlock.FunctionCount; i++) - { - Common.SendToDebug("Reading function " + i + " at: " + fs.Position); - // TODO: ADD TO FUNCTION LIST (How do we identify it later?) - // Note! Absolute position - myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR; - Common.SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]); - } - } - } - - - // STATE FRAME BLOCK - // Always right after FUNCTION BLOCK - Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); - fs.Seek(myHeader.SR, SeekOrigin.Begin); - LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock(); - myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0); - if (myStateFrameBlock.StateCount > 0) - { - // Initialize array - myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount]; - for (int i = 0; i < myStateFrameBlock.StateCount; i++) - { - Common.SendToDebug("Reading STATE POINTER BLOCK " + (i + 1) + " at: " + fs.Position); - // Position is relative to state frame - myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0); - myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8)); - Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location); - Common.SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count); - - //// Read STATE BLOCK - //long CurPos = fs.Position; - //fs.Seek(CurPos, SeekOrigin.Begin); - - } - } - - - // STATE BLOCK - // For each StateFrameBlock there is one StateBlock with multiple event handlers - - if (myStateFrameBlock.StateCount > 0) - { - // Go through all State Frame Pointers found - for (int i = 0; i < myStateFrameBlock.StateCount; i++) - { - - fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin); - Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position); - - // READ: STATE BLOCK HEADER - myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock(); - myStateFrameBlock.StatePointer[i].StateBlock.StartPos = (UInt32)fs.Position; // Note - myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0); - myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0]; - myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note - Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos); - Common.SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize); - Common.SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos); - - // We need to count number of bits flagged in EventMask? - - - // for each bit in myStateFrameBlock.StatePointer[i].EventMask - - // ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE - //TODO: Create event hooks - myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers = new LSO_Struct.StateBlockHandler[myStateFrameBlock.StatePointer[i].EventMask.Count - 1]; - for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) - { - - if (myStateFrameBlock.StatePointer[i].EventMask.Get(ii) == true) - { - // We got an event - // READ: STATE BLOCK HANDLER - Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position); - myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0); - myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer); - Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize); - } - } - } - } - - - - - //// READ FUNCTION CODE CHUNKS - //// Functions + Function start pos (GFR) - //// TODO: Somehow be able to identify and reference this - //LSO_Struct.CodeChunk[] myFunctionCodeChunk; - //if (myFunctionBlock.FunctionCount > 0) - //{ - // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount]; - // for (int i = 0; i < myFunctionBlock.FunctionCount; i++) - // { - // Common.SendToDebug("Reading Function Code Chunk " + i); - // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]); - // } - - //} - // READ EVENT CODE CHUNKS - LSO_Struct.CodeChunk[] myEventCodeChunk; - if (myStateFrameBlock.StateCount > 0) - { - myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount]; - for (int i = 0; i < myStateFrameBlock.StateCount; i++) - { - // TODO: Somehow organize events and functions so they can be found again, - // two level search ain't no good - for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) - { - - - if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0) - { - Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii); - - - // Override a Method / Function - string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values)ii; - Common.SendToDebug("Event Name: " + eventname); - if (Common.IL_ProcessCodeChunks) - { - EventList.Add(eventname); - - // JUMP TO CODE PROCESSOR - ProcessCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, typeBuilder, eventname); - } - } - - } - - } - - } - - - // Close - br.Close(); - fs.Close(); - - if (Common.IL_CreateFunctionList) - IL_INSERT_FUNCTIONLIST(); - - } - - private LSO_Struct.HeapBlock GetHeap(UInt32 pos) - { - // HEAP BLOCK - // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries) - Common.SendToDebug("Reading HEAP BLOCK at: " + pos); - fs.Seek(pos, SeekOrigin.Begin); - - LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock(); - myHeapBlock.DataBlockSize = BitConverter.ToUInt32(br_read(4), 0); - myHeapBlock.ObjectType = br_read(1)[0]; - myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0); - myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType)); - - Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize); - Common.SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString()); - Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount); - - return myHeapBlock; - } - private byte[] br_read(int len) - { - if (len <= 0) - return null; - - try - { - byte[] bytes = new byte[len]; - for (int i = len - 1; i > -1; i--) - bytes[i] = br.ReadByte(); - return bytes; - } - catch (Exception e) - { - Common.SendToDebug("Exception: " + e.ToString()); - throw (e); - } - } - //private byte[] br_read_smallendian(int len) - //{ - // byte[] bytes = new byte[len]; - // br.Read(bytes,0, len); - // return bytes; - //} - private Type getLLObjectType(byte objectCode) - { - switch ((LSO_Enums.Variable_Type_Codes)objectCode) - { - case LSO_Enums.Variable_Type_Codes.Void: return typeof(void); - case LSO_Enums.Variable_Type_Codes.Integer: return typeof(UInt32); - case LSO_Enums.Variable_Type_Codes.Float: return typeof(float); - case LSO_Enums.Variable_Type_Codes.String: return typeof(string); - case LSO_Enums.Variable_Type_Codes.Key: return typeof(string); - case LSO_Enums.Variable_Type_Codes.Vector: return typeof(LSO_Enums.Vector); - case LSO_Enums.Variable_Type_Codes.Rotation: return typeof(LSO_Enums.Rotation); - case LSO_Enums.Variable_Type_Codes.List: - Common.SendToDebug("TODO: List datatype not implemented yet!"); - return typeof(System.Collections.ArrayList); - default: - Common.SendToDebug("Lookup of LSL datatype " + objectCode + " to .Net datatype failed: Unknown LSL datatype. Defaulting to object."); - return typeof(object); - } - } - private int getObjectSize(byte ObjectType) - { - switch (ObjectType) - { - case 1: - case 2: - case 3: - case 4: - case 7: - return 4; - case 5: - return 12; - case 6: - return 16; - default: - return 0; - } - } - private string Read_String() - { - string ret = ""; - byte reader = br_read(1)[0]; - while (reader != 0x000) - { - ret += (char)reader; - reader = br_read(1)[0]; - } - return ret; - } - - /// - /// Reads a code chunk and creates IL - /// - /// Absolute position in file. REMEMBER TO ADD myHeader.GFR! - /// TypeBuilder for assembly - /// Name of event (function) to generate - private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname) - { - - LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk(); - - Common.SendToDebug("Reading Function Code Chunk at: " + pos); - fs.Seek(pos, SeekOrigin.Begin); - myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize); - // Read until null - myCodeChunk.Comment = Read_String(); - Common.SendToDebug("Function comment: " + myCodeChunk.Comment); - myCodeChunk.ReturnType = br_read(1)[0]; - Common.SendToDebug("Return type #" + myCodeChunk.ReturnType + ": " + (getLLObjectType(myCodeChunk.ReturnType).ToString())); - - // TODO: How to determine number of codechunks -- does this method work? - myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List(); - byte reader = br_read(1)[0]; - reader = br_read(1)[0]; - - // NOTE ON CODE CHUNK ARGUMENTS - // This determins type definition - int ccount = 0; - while (reader != 0x000) - { - ccount++; - Common.SendToDebug("Reading Code Chunk Argument " + ccount); - LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument(); - CCA.FunctionReturnType = reader; - reader = br_read(1)[0]; - CCA.NullString = reader; - myCodeChunk.CodeChunkArguments.Add(CCA); - Common.SendToDebug("Code Chunk Argument " + ccount + " type: " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType); - } - // Create string array - Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count]; - for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) - { - MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType); - Common.SendToDebug("Method argument " + _ic + ": " + getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType).ToString()); - } - // End marker is 0x000 - myCodeChunk.EndMarker = reader; - - - // - // Emit: START OF METHOD (FUNCTION) - // - - Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod..."); - MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, - MethodAttributes.Public, - typeof(void), - MethodArgs); - //typeof(void), //getLLObjectType(myCodeChunk.ReturnType), - // new Type[] { typeof(object) }, //); - - //Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder..."); - //typeBuilder.DefineMethodOverride(methodBuilder, - // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); - - // Create the IL generator - - Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();"); - ILGenerator il = methodBuilder.GetILGenerator(); - - - if (Common.IL_UseTryCatch) - IL_INSERT_TRY(il, eventname); - - - - // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); - //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); - //il.Emit(OpCodes.Call, typeof(Console).GetMethod - // ("WriteLine", new Type[] { typeof(string) })); - - //Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);"); - - //il.Emit(OpCodes.Ldc_I4_S, 0); - for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) - { - Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");"); - il.Emit(OpCodes.Ldarg, _ic); - } - - - - // - // CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL - // - bool FoundRet = false; - while (FoundRet == false) - { - FoundRet = LSL_PROCESS_OPCODE(il); - } - - - if (Common.IL_UseTryCatch) - IL_INSERT_END_TRY(il, eventname); - - // Emit: RETURN FROM METHOD - il.Emit(OpCodes.Ret); - - return; - - } - - private void IL_INSERT_FUNCTIONLIST() - { - - Common.SendToDebug("Creating function list"); - - - string eventname = "GetFunctions"; - - Common.SendToDebug("Creating IL " + eventname); - // Define a private String field. - //FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public); - - - //FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private); - - - - MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, - MethodAttributes.Public, - typeof(string[]), - null); - - //typeBuilder.DefineMethodOverride(methodBuilder, - // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); - - ILGenerator il = methodBuilder.GetILGenerator(); - - - - - // IL_INSERT_TRY(il, eventname); - - // // Push string to stack - // il.Emit(OpCodes.Ldstr, "Inside " + eventname); - - //// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); - //il.Emit(OpCodes.Call, typeof(Console).GetMethod - // ("WriteLine", new Type[] { typeof(string) })); - - //initIL.Emit(OpCodes.Newobj, typeof(string[])); - - //string[] MyArray = new string[2] { "TestItem1" , "TestItem2" }; - - il.DeclareLocal(typeof(string[])); - - //il.Emit(OpCodes.Ldarg_0); - il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length - il.Emit(OpCodes.Newarr, typeof(String)); // create new string array - il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack - - for (int lv = 0; lv < EventList.Count; lv++) - { - il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack - il.Emit(OpCodes.Ldc_I4, lv); // Push index position - il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value - il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value - } - - - - // IL_INSERT_END_TRY(il, eventname); - - il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack - il.Emit(OpCodes.Ret); // Return - - } - - - private void IL_INSERT_TRY(ILGenerator il, string eventname) - { - /* - * CLR TRY - */ - //Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()"); - il.BeginExceptionBlock(); - - // Push "Hello World!" string to stack - //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); - il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname); - - } - - private void IL_INSERT_END_TRY(ILGenerator il, string eventname) - { - /* - * CATCH - */ - Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));"); - il.BeginCatchBlock(typeof(Exception)); - - // Push "Hello World!" string to stack - Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); - il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": "); - - //call void [mscorlib]System.Console::WriteLine(string) - Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("Write", new Type[] { typeof(string) })); - - //callvirt instance string [mscorlib]System.Exception::get_Message() - Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt..."); - il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod - ("get_Message")); - - //call void [mscorlib]System.Console::WriteLine(string) - Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("WriteLine", new Type[] { typeof(string) })); - - /* - * CLR END TRY - */ - //Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();"); - il.EndExceptionBlock(); - } - - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs deleted file mode 100644 index 4d9be5d..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs +++ /dev/null @@ -1,133 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ - -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.LSL -{ - static class LSO_Struct - { - - public struct Header - { - public UInt32 TM; - public UInt32 IP; - public UInt32 VN; - public UInt32 BP; - public UInt32 SP; - public UInt32 HR; - public UInt32 HP; - public UInt32 CS; - public UInt32 NS; - public UInt32 CE; - public UInt32 IE; - public UInt32 ER; - public UInt32 FR; - public UInt32 SLR; - public UInt32 GVR; - public UInt32 GFR; - public UInt32 PR; - public UInt32 ESR; - public UInt32 SR; - public UInt64 NCE; - public UInt64 NIE; - public UInt64 NER; - } - - public struct StaticBlock - { - public UInt32 Static_Chunk_Header_Size; - public byte ObjectType; - public byte Unknown; - public byte[] BlockVariable; - } - /* Not actually a structure - public struct StaticBlockVariable - { - public UInt32 Integer1; - public UInt32 Float1; - public UInt32 HeapPointer_String; - public UInt32 HeapPointer_Key; - public byte[] Vector_12; - public byte[] Rotation_16; - public UInt32 Pointer_List_Structure; - } */ - public struct HeapBlock - { - public UInt32 DataBlockSize; - public byte ObjectType; - public UInt16 ReferenceCount; - public byte[] Data; - } - public struct StateFrameBlock - { - public UInt32 StateCount; - public StatePointerBlock[] StatePointer; - } - public struct StatePointerBlock - { - public UInt32 Location; - public System.Collections.BitArray EventMask; - public StateBlock StateBlock; - } - public struct StateBlock - { - public UInt32 StartPos; - public UInt32 EndPos; - public UInt32 HeaderSize; - public byte Unknown; - public StateBlockHandler[] StateBlockHandlers; - } - public struct StateBlockHandler - { - public UInt32 CodeChunkPointer; - public UInt32 CallFrameSize; - } - public struct FunctionBlock - { - public UInt32 FunctionCount; - public UInt32[] CodeChunkPointer; - } - public struct CodeChunk - { - public UInt32 CodeChunkHeaderSize; - public string Comment; - public System.Collections.Generic.List CodeChunkArguments; - public byte EndMarker; - public byte ReturnType; - } - public struct CodeChunkArgument - { - public byte FunctionReturnType; - public byte NullString; - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLScript.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLScript.cs deleted file mode 100644 index 49357f5..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLScript.cs +++ /dev/null @@ -1,33 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -using OpenSim.Region.Scripting; -using OpenSim.Region.Scripting.LSL; - -namespace OpenSim.Region.Scripting.LSL -{ - class LSLScript : IScript - { - ScriptInfo scriptInfo; - LSL.Engine lindenScriptEngine; - - public LSLScript(string filename, libsecondlife.LLUUID taskObject) - { - scriptInfo.CreateTaskAPI(taskObject); - - lindenScriptEngine = new Engine(); - lindenScriptEngine.Start(filename); - } - - public void Initialise(ScriptInfo info) - { - scriptInfo = info; - } - - public string getName() - { - return "LSL Script"; - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLScriptEngine.cs b/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLScriptEngine.cs deleted file mode 100644 index c232c2f..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Engines/LSLEngine/LSLScriptEngine.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -using OpenSim.Region.Scripting; -using OpenSim.Region.Scripting.LSL; - -namespace OpenSim.Region.Scripting -{ - public class LSLEngine : IScriptCompiler - { - public string FileExt() - { - return ".lso"; - } - - public Dictionary compile(string filename) - { - LSLScript script = new LSLScript(filename, libsecondlife.LLUUID.Zero); - Dictionary returns = new Dictionary(); - - returns.Add(filename, script); - - return returns; - } - } -} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Scenes/_scripting/Script.cs b/OpenSim/Region/Environment/Scenes/_scripting/Script.cs deleted file mode 100644 index 40825c0..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/Script.cs +++ /dev/null @@ -1,64 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Scripting -{ - public interface IScript - { - void Initialise(ScriptInfo scriptInfo); - string getName(); - } - - public class TestScript : IScript - { - ScriptInfo script; - - public string getName() - { - return "TestScript 0.1"; - } - - public void Initialise(ScriptInfo scriptInfo) - { - script = scriptInfo; - script.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); - script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); - } - - void events_OnNewPresence(ScenePresence presence) - { - script.logger.Verbose("Hello " + presence.firstname.ToString() + "!"); - } - - void events_OnFrame() - { - //script.logger.Verbose("Hello World!"); - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/ScriptAPI.cs b/OpenSim/Region/Environment/Scenes/_scripting/ScriptAPI.cs deleted file mode 100644 index b3a804d..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/ScriptAPI.cs +++ /dev/null @@ -1,32 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using Key = libsecondlife.LLUUID; -using Rotation = libsecondlife.LLQuaternion; -using Vector = libsecondlife.LLVector3; -using LSLList = System.Collections.Generic.List; - - -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Scripting -{ - // This class is to be used for engines which may not be able to access the Scene directly. - // Scene access is preffered, but obviously not possible on some non-.NET languages. - public class ScriptAPI - { - Scene scene; - ScriptInterpretedAPI interpretedAPI; - - public ScriptAPI(Scene world, Key taskID) - { - scene = world; - interpretedAPI = new ScriptInterpretedAPI(world, taskID); - } - - public Object CallMethod(String method, Object[] args) - { - return null; - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/ScriptInfo.cs b/OpenSim/Region/Environment/Scenes/_scripting/ScriptInfo.cs deleted file mode 100644 index 35a6d9f..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/ScriptInfo.cs +++ /dev/null @@ -1,63 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using OpenSim.Framework.Console; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Scripting -{ - /// - /// Class which provides access to the world - /// - public class ScriptInfo - { - // Reference to world.eventsManager provided for convenience - public EventManager events; - - // The main world - public Scene world; - - // The console - public LogBase logger; - - // API Access - public ScriptAPI api; - - public ScriptInfo(Scene scene) - { - world = scene; - events = world.EventManager; - logger = MainLog.Instance; - api = new ScriptAPI(world, libsecondlife.LLUUID.Zero); - } - - public void CreateTaskAPI(libsecondlife.LLUUID task) - { - api = new ScriptAPI(world, task); - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/ScriptInterpretedAPI.cs b/OpenSim/Region/Environment/Scenes/_scripting/ScriptInterpretedAPI.cs deleted file mode 100644 index 284ae74..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/ScriptInterpretedAPI.cs +++ /dev/null @@ -1,266 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using Key = libsecondlife.LLUUID; -using Rotation = libsecondlife.LLQuaternion; -using Vector = libsecondlife.LLVector3; -using LSLList = System.Collections.Generic.List; - -using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.Environment.LandManagement; - -namespace OpenSim.Region.Scripting -{ - /// - /// A class inteded to act as an API for LSL-styled interpreted languages - /// - /// Avoid at all costs. This should ONLY be used for LSL. - class ScriptInterpretedAPI - { - protected libsecondlife.LLUUID m_object; - protected Scene m_scene; - - /// - /// The scene in which this script is acting - /// - public Scene World - { - get { return m_scene; } - } - - /// - /// The id of the object our script is supposed to be acting in - /// - public Key ObjectID - { - get { return m_object; } - } - - /// - /// The object our script is supposed to be in - /// - public SceneObject Task - { - get { return World.Objects[ObjectID]; } - } - - /// - /// Creates a new ScriptInterpretedAPI for a specified object - /// - /// The scene the object is located in - /// The specific member being 'occupied' by the script - public ScriptInterpretedAPI(Scene world, libsecondlife.LLUUID member) - { - m_scene = world; - m_object = member; - } - - /// - /// Returns the absolute number of a integer value. - /// - /// Input - /// Absolute number of input - public int osAbs(int val) - { - return Math.Abs(val); - } - - public float osAcos(float val) - { - return (float)Math.Acos(val); - } - - [Obsolete("Unimplemented")] - public void osAddToLandPassList(Key avatar, float hours) - { - Vector myPosition = Task.Pos; - Land myParcel = World.LandManager.getLandObject(myPosition.X, myPosition.Y); - - OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)"); - return; - } - - [Obsolete("Unimplemented")] - public void osAdjustSoundVolume(float volume) - { - OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAdjustSoundVolume(float volume)"); - return; - } - - [Obsolete("Unimplemented")] - public void osAllowInventoryDrop(int add) - { - return; - } - - [Obsolete("Unimplemented")] - public float osAngleBetween(Rotation a, Rotation b) - { - Axiom.Math.Quaternion axA = new Axiom.Math.Quaternion(a.W, a.X, a.Y, a.Z); - Axiom.Math.Quaternion axB = new Axiom.Math.Quaternion(b.W, b.X, b.Y, b.Z); - - return 0; - } - - [Obsolete("Unimplemented")] - public void osApplyImpulse(Vector force, int local) - { - return; - } - - [Obsolete("Unimplemented")] - public void osApplyRotationalImpulse(Vector force, int local) - { - return; - } - - public float osAsin(float val) - { - return (float)Math.Asin(val); - } - - public float osAtan2(float x, float y) - { - return (float)Math.Atan2(x, y); - } - - [Obsolete("Unimplemented")] - public void osAttachToAvatar(Key avatar, int attachmentPoint) - { - return; - } - - [Obsolete("Unimplemented")] - public Key osAvatarOnSitTarget() - { - //TODO: Follow this as Children is chanced to be of type entity to support ScenePresences - /* - foreach (KeyValuePair Child in Task.Children) - { - if (Child.Value is ScenePresence) - { - return Child.Value.uuid; - } - } - */ - - return Key.Zero; - } - - public Rotation osAxes2Rot(Vector fwd, Vector left, Vector up) - { - Axiom.Math.Quaternion axQ = new Axiom.Math.Quaternion(); - Axiom.Math.Vector3 axFwd = new Axiom.Math.Vector3(fwd.X, fwd.Y, fwd.Z); - Axiom.Math.Vector3 axLeft = new Axiom.Math.Vector3(left.X, left.Y, left.Z); - Axiom.Math.Vector3 axUp = new Axiom.Math.Vector3(up.X, up.Y, up.Z); - - axQ.FromAxes(axFwd, axLeft, axUp); - - return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w); - } - - public Rotation osAxisAngle2Rot(Vector axis, float angle) - { - Axiom.Math.Quaternion axQ = Axiom.Math.Quaternion.FromAngleAxis(angle, new Axiom.Math.Vector3(axis.X, axis.Y, axis.Z)); - - return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w); - } - - public string osBase64ToString(string str) - { - Encoding enc = System.Text.Encoding.UTF8; - return enc.GetString(Convert.FromBase64String(str)); - } - - [Obsolete("Unimplemented")] - public void osBreakAllLinks() - { - return; - } - - [Obsolete("Unimplemented")] - public void osBreakLink() - { - return; - } - - public LSLList osCSV2List(string src) - { - LSLList retVal = new LSLList(); - retVal.AddRange(src.Split(',')); - - return retVal; - } - - public int osCeil(float val) - { - return (int)Math.Ceiling(val); - } - - [Obsolete("Unimplemented")] - public void osCloseRemoteDataChannel(Key channel) - { - return; - } - - [Obsolete("Unimplemented")] - public float osCloud(Vector offset) - { - return 0.0f; - } - - [Obsolete("Unimplemented")] - public void osCollisionFilter(string name, Key id, int accept) - { - return; - } - - [Obsolete("Unimplemented")] - public void osCollisionSprite(string impact_sprite) - { - return; - } - - public float osCos(float theta) - { - return (float)Math.Cos(theta); - } - - public void osCreateLink(Key target, int parent) - { - if(World.Entities[target] is SceneObject) - Task.AddNewChildPrims((SceneObject)World.Entities[target]); - - return; - } - - [Obsolete("Partially Unimplemented")] - public LSLList osDeleteSubList(LSLList src, int start, int end) - { - if (start < 0 || end < 0) - { - throw new Exception("Unsupported at this time."); - } - - src.RemoveRange(start, start - end + 1); - return src; - } - - [Obsolete("Partially Unimplemented")] - public string osDeleteSubString(string src, int start, int end) - { - if (start < 0 || end < 0) - { - throw new Exception("Unsupported at this time."); - } - - return src.Remove(start, start - end + 1); - } - - [Obsolete("Unimplemented")] - public void osDetachFromAvatar(Key avatar) - { - return; - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/ScriptInterpretedEvents.cs b/OpenSim/Region/Environment/Scenes/_scripting/ScriptInterpretedEvents.cs deleted file mode 100644 index 41fe9c5..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/ScriptInterpretedEvents.cs +++ /dev/null @@ -1,23 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Region.Environment.Scenes; -using libsecondlife; -using Key = libsecondlife.LLUUID; - -namespace OpenSim.Region.Scripting -{ - - public class ScriptInterpretedEvents - { - public delegate void OnTouchStartDelegate(Key user); - public event OnTouchStartDelegate OnTouchStart; - - - public void TriggerTouchStart(Key user) - { - if (OnTouchStart != null) - OnTouchStart(user); - } - } -} diff --git a/OpenSim/Region/Environment/Scenes/_scripting/ScriptManager.cs b/OpenSim/Region/Environment/Scenes/_scripting/ScriptManager.cs deleted file mode 100644 index 27e831b..0000000 --- a/OpenSim/Region/Environment/Scenes/_scripting/ScriptManager.cs +++ /dev/null @@ -1,107 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System.Collections.Generic; -using OpenSim.Framework.Console; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Scripting -{ - public class ScriptManager - { - List scripts = new List(); - Scene scene; - Dictionary compilers = new Dictionary(); - - private void LoadFromCompiler(Dictionary compiledscripts) - { - foreach (KeyValuePair script in compiledscripts) - { - ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. - MainLog.Instance.Verbose("Loading " + script.Key); - script.Value.Initialise(scriptInfo); - scripts.Add(script.Value); - } - MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)"); - } - - public ScriptManager(Scene world) - { - scene = world; - - // Default Engines - CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); - compilers.Add(csharpCompiler.FileExt(),csharpCompiler); - - JScriptEngine jscriptCompiler = new JScriptEngine(); - compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); - - JavaEngine javaCompiler = new JavaEngine(); - compilers.Add(javaCompiler.FileExt(), javaCompiler); - } - - public void Compile(string filename) - { - foreach (KeyValuePair compiler in compilers) - { - if (filename.EndsWith(compiler.Key)) - { - LoadFromCompiler(compiler.Value.compile(filename)); - break; - } - } - } - - public void RunScriptCmd(string[] args) - { - switch (args[0]) - { - case "load": - Compile(args[1]); - break; - - default: - MainLog.Instance.Error("Unknown script command"); - break; - } - } - - public void AddPreCompiledScript(IScript script) - { - MainLog.Instance.Verbose("Loading script " + script.getName()); - ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. - script.Initialise(scriptInfo); - scripts.Add(script); - } - } - - interface IScriptCompiler - { - Dictionary compile(string filename); - string FileExt(); - } -} -- cgit v1.1