From e9cef70f892bfbf4aad0e4471a958367766d849a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 3 Jan 2009 03:30:03 +0000 Subject: * Updates the sim stats module. Cleans out some of the rot. * Adds a prototype web stats module which is disabled by default. It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now. I'll let you know when it's safe. * Adds Prototype for ajaxy web content * removed a warning or two. --- OpenSim/Framework/Servers/BaseHttpServer.cs | 3 +- OpenSim/Framework/SimStats.cs | 9 +- .../Framework/Statistics/SimExtraStatsCollector.cs | 65 +- .../ClientStack/LindenUDP/LLPacketHandler.cs | 4 + OpenSim/Region/Environment/Scenes/Scene.cs | 78 +- OpenSim/Region/Environment/Scenes/SceneGraph.cs | 11 + .../Region/Environment/Scenes/SimStatsReporter.cs | 13 +- .../Region/UserStatistics/ActiveConnectionsAJAX.cs | 185 ++++ OpenSim/Region/UserStatistics/Default_Report.cs | 215 ++++ OpenSim/Region/UserStatistics/HTMLUtil.cs | 185 ++++ OpenSim/Region/UserStatistics/IStatsReport.cs | 10 + .../Region/UserStatistics/Prototype_distributor.cs | 33 + OpenSim/Region/UserStatistics/SimStatsAJAX.cs | 190 ++++ .../Region/UserStatistics/Updater_distributor.cs | 35 + OpenSim/Region/UserStatistics/WebStatsModule.cs | 1083 ++++++++++++++++++++ 15 files changed, 2053 insertions(+), 66 deletions(-) create mode 100644 OpenSim/Region/UserStatistics/ActiveConnectionsAJAX.cs create mode 100644 OpenSim/Region/UserStatistics/Default_Report.cs create mode 100644 OpenSim/Region/UserStatistics/HTMLUtil.cs create mode 100644 OpenSim/Region/UserStatistics/IStatsReport.cs create mode 100644 OpenSim/Region/UserStatistics/Prototype_distributor.cs create mode 100644 OpenSim/Region/UserStatistics/SimStatsAJAX.cs create mode 100644 OpenSim/Region/UserStatistics/Updater_distributor.cs create mode 100644 OpenSim/Region/UserStatistics/WebStatsModule.cs (limited to 'OpenSim') diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs index 51658f3..ea356ac 100644 --- a/OpenSim/Framework/Servers/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/BaseHttpServer.cs @@ -1091,6 +1091,7 @@ namespace OpenSim.Framework.Servers { host = (string)headervals["Host"]; } + keysvals.Add("headers",headervals); if (keysvals.Contains("method")) { @@ -1238,7 +1239,7 @@ namespace OpenSim.Framework.Servers byte[] buffer; - if (!contentType.Contains("image")) + if (!(contentType.Contains("image") || contentType.Contains("x-shockwave-flash"))) { buffer = Encoding.UTF8.GetBytes(responseString); } diff --git a/OpenSim/Framework/SimStats.cs b/OpenSim/Framework/SimStats.cs index c77d0d4..865dee2 100644 --- a/OpenSim/Framework/SimStats.cs +++ b/OpenSim/Framework/SimStats.cs @@ -72,11 +72,18 @@ namespace OpenSim.Framework get { return m_objectCapacity; } } private uint m_objectCapacity; + + public OpenMetaverse.UUID RegionUUID + { + get { return regionUUID;} + } + private OpenMetaverse.UUID regionUUID; public SimStats( uint regionX, uint regionY, uint regionFlags, uint objectCapacity, - SimStatsPacket.RegionBlock regionBlock, SimStatsPacket.StatBlock[] statsBlock) + SimStatsPacket.RegionBlock regionBlock, SimStatsPacket.StatBlock[] statsBlock, OpenMetaverse.UUID pRUUID) { + regionUUID = pRUUID; m_regionX = regionX; m_regionY = regionY; m_regionFlags = regionFlags; diff --git a/OpenSim/Framework/Statistics/SimExtraStatsCollector.cs b/OpenSim/Framework/Statistics/SimExtraStatsCollector.cs index 48bed81..43c73b2 100644 --- a/OpenSim/Framework/Statistics/SimExtraStatsCollector.cs +++ b/OpenSim/Framework/Statistics/SimExtraStatsCollector.cs @@ -51,27 +51,27 @@ namespace OpenSim.Framework.Statistics private long assetServiceRequestFailures; private long inventoryServiceRetrievalFailures; - private float timeDilation; - private float simFps; - private float physicsFps; - private float agentUpdates; - private float rootAgents; - private float childAgents; - private float totalPrims; - private float activePrims; - private float totalFrameTime; - private float netFrameTime; - private float physicsFrameTime; - private float otherFrameTime; - private float imageFrameTime; - private float inPacketsPerSecond; - private float outPacketsPerSecond; - private float unackedBytes; - private float agentFrameTime; - private float pendingDownloads; - private float pendingUploads; - private float activeScripts; - private float scriptLinesPerSecond; + private volatile float timeDilation; + private volatile float simFps; + private volatile float physicsFps; + private volatile float agentUpdates; + private volatile float rootAgents; + private volatile float childAgents; + private volatile float totalPrims; + private volatile float activePrims; + private volatile float totalFrameTime; + private volatile float netFrameTime; + private volatile float physicsFrameTime; + private volatile float otherFrameTime; + private volatile float imageFrameTime; + private volatile float inPacketsPerSecond; + private volatile float outPacketsPerSecond; + private volatile float unackedBytes; + private volatile float agentFrameTime; + private volatile float pendingDownloads; + private volatile float pendingUploads; + private volatile float activeScripts; + private volatile float scriptLinesPerSecond; /// /// Number of times that a client thread terminated because of an exception @@ -87,7 +87,28 @@ namespace OpenSim.Framework.Statistics public long TexturesInCache { get { return texturesInCache; } } public long AssetCacheMemoryUsage { get { return assetCacheMemoryUsage; } } public long TextureCacheMemoryUsage { get { return textureCacheMemoryUsage; } } - + + public float TimeDilation { get { return timeDilation; } } + public float SimFps { get { return simFps; } } + public float PhysicsFps { get { return physicsFps; } } + public float AgentUpdates { get { return agentUpdates; } } + public float RootAgents { get { return rootAgents; } } + public float ChildAgents { get { return childAgents; } } + public float TotalPrims { get { return totalPrims; } } + public float ActivePrims { get { return activePrims; } } + public float TotalFrameTime { get { return totalFrameTime; } } + public float NetFrameTime { get { return netFrameTime; } } + public float PhysicsFrameTime { get { return physicsFrameTime; } } + public float OtherFrameTime { get { return otherFrameTime; } } + public float ImageFrameTime { get { return imageFrameTime; } } + public float InPacketsPerSecond { get { return inPacketsPerSecond; } } + public float OutPacketsPerSecond { get { return outPacketsPerSecond; } } + public float UnackedBytes { get { return unackedBytes; } } + public float AgentFrameTime { get { return agentFrameTime; } } + public float PendingDownloads { get { return pendingDownloads; } } + public float PendingUploads { get { return pendingUploads; } } + public float ActiveScripts { get { return activeScripts; } } + public float ScriptLinesPerSecond { get { return scriptLinesPerSecond; } } /// /// This is the time it took for the last asset request made in response to a cache miss. /// diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs index a698d41..29cfd99 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs @@ -603,10 +603,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP public void Flush() { m_PacketQueue.Flush(); + m_UnackedBytes = (-1 * m_UnackedBytes); + SendPacketStats(); } public void Clear() { + m_UnackedBytes = (-1 * m_UnackedBytes); + SendPacketStats(); m_NeedAck.Clear(); m_PendingAcks.Clear(); m_Sequence += 1000000; diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 408f100..daeb186 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -69,7 +69,7 @@ namespace OpenSim.Region.Environment.Scenes protected Timer m_restartWaitTimer = new Timer(); - protected SimStatsReporter m_statsReporter; + public SimStatsReporter StatsReporter; protected List m_regionRestartNotifyList = new List(); protected List m_neighbours = new List(); @@ -244,7 +244,7 @@ namespace OpenSim.Region.Environment.Scenes /// public float SimulatorFPS { - get { return m_statsReporter.getLastReportedSimFPS(); } + get { return StatsReporter.getLastReportedSimFPS(); } } public int TimePhase @@ -358,10 +358,10 @@ namespace OpenSim.Region.Environment.Scenes m_physics_enabled = !RegionInfo.RegionSettings.DisablePhysics; - m_statsReporter = new SimStatsReporter(this); - m_statsReporter.OnSendStatsResult += SendSimStatsPackets; + StatsReporter = new SimStatsReporter(this); + StatsReporter.OnSendStatsResult += SendSimStatsPackets; - m_statsReporter.SetObjectCapacity(objectCapacity); + StatsReporter.SetObjectCapacity(objectCapacity); m_simulatorVersion = simulatorVersion + " (OS " + Util.GetOperatingSystemInformation() + ")" @@ -814,7 +814,7 @@ namespace OpenSim.Region.Environment.Scenes if (m_update_entities == 1) { m_update_entities = 5; - m_statsReporter.SetUpdateMS(6000); + StatsReporter.SetUpdateMS(6000); } } else @@ -822,7 +822,7 @@ namespace OpenSim.Region.Environment.Scenes if (m_update_entities == 5) { m_update_entities = 1; - m_statsReporter.SetUpdateMS(3000); + StatsReporter.SetUpdateMS(3000); } } @@ -891,20 +891,20 @@ namespace OpenSim.Region.Environment.Scenes otherMS = System.Environment.TickCount - otherMS; // if (m_frame%m_update_avatars == 0) // UpdateInWorldTime(); - m_statsReporter.AddPhysicsFPS(physicsFPS); - m_statsReporter.AddTimeDilation(m_timedilation); - m_statsReporter.AddFPS(1); - m_statsReporter.AddInPackets(0); - m_statsReporter.SetRootAgents(m_sceneGraph.GetRootAgentCount()); - m_statsReporter.SetChildAgents(m_sceneGraph.GetChildAgentCount()); - m_statsReporter.SetObjects(m_sceneGraph.GetTotalObjectsCount()); - m_statsReporter.SetActiveObjects(m_sceneGraph.GetActiveObjectsCount()); + StatsReporter.AddPhysicsFPS(physicsFPS); + StatsReporter.AddTimeDilation(m_timedilation); + StatsReporter.AddFPS(1); + StatsReporter.AddInPackets(0); + StatsReporter.SetRootAgents(m_sceneGraph.GetRootAgentCount()); + StatsReporter.SetChildAgents(m_sceneGraph.GetChildAgentCount()); + StatsReporter.SetObjects(m_sceneGraph.GetTotalObjectsCount()); + StatsReporter.SetActiveObjects(m_sceneGraph.GetActiveObjectsCount()); frameMS = System.Environment.TickCount - frameMS; - m_statsReporter.addFrameMS(frameMS); - m_statsReporter.addPhysicsMS(physicsMS); - m_statsReporter.addOtherMS(otherMS); - m_statsReporter.SetActiveScripts(m_sceneGraph.GetActiveScriptsCount()); - m_statsReporter.addScriptLines(m_sceneGraph.GetScriptLPS()); + StatsReporter.addFrameMS(frameMS); + StatsReporter.addPhysicsMS(physicsMS); + StatsReporter.addOtherMS(otherMS); + StatsReporter.SetActiveScripts(m_sceneGraph.GetActiveScriptsCount()); + StatsReporter.addScriptLines(m_sceneGraph.GetScriptLPS()); } } catch (NotImplementedException) @@ -2380,8 +2380,8 @@ namespace OpenSim.Region.Environment.Scenes client.OnObjectOwner += ObjectOwner; - if (m_statsReporter != null) - client.OnNetworkStatsUpdate += m_statsReporter.AddPacketsFromClientStats; + if (StatsReporter != null) + client.OnNetworkStatsUpdate += StatsReporter.AddPacketsFromClientStats; // EventManager.TriggerOnNewClient(client); } @@ -3027,14 +3027,14 @@ namespace OpenSim.Region.Environment.Scenes if (presence != null) { // Nothing is removed here, so down count it as such - // if (presence.IsChildAgent) - // { - // m_sceneGraph.removeUserCount(false); - // } - // else - // { - // m_sceneGraph.removeUserCount(true); - // } + if (presence.IsChildAgent) + { + m_sceneGraph.removeUserCount(false); + } + else + { + m_sceneGraph.removeUserCount(true); + } // Don't do this to root agents on logout, it's not nice for the viewer if (presence.IsChildAgent) @@ -3322,9 +3322,9 @@ namespace OpenSim.Region.Environment.Scenes if (RegionInfo.ObjectCapacity != 0) objects = RegionInfo.ObjectCapacity; - if (m_statsReporter != null) + if (StatsReporter != null) { - m_statsReporter.SetObjectCapacity(objects); + StatsReporter.SetObjectCapacity(objects); } objectCapacity = objects; } @@ -3430,25 +3430,25 @@ namespace OpenSim.Region.Environment.Scenes public void AddPacketStats(int inPackets, int outPackets, int unAckedBytes) { - m_statsReporter.AddInPackets(inPackets); - m_statsReporter.AddOutPackets(outPackets); - m_statsReporter.AddunAckedBytes(unAckedBytes); + StatsReporter.AddInPackets(inPackets); + StatsReporter.AddOutPackets(outPackets); + StatsReporter.AddunAckedBytes(unAckedBytes); } public void AddAgentTime(int ms) { - m_statsReporter.addFrameMS(ms); - m_statsReporter.addAgentMS(ms); + StatsReporter.addFrameMS(ms); + StatsReporter.addAgentMS(ms); } public void AddAgentUpdates(int count) { - m_statsReporter.AddAgentUpdates(count); + StatsReporter.AddAgentUpdates(count); } public void AddPendingDownloads(int count) { - m_statsReporter.addPendingDownload(count); + StatsReporter.addPendingDownload(count); } #endregion diff --git a/OpenSim/Region/Environment/Scenes/SceneGraph.cs b/OpenSim/Region/Environment/Scenes/SceneGraph.cs index d998dbb..3ffa5c3 100644 --- a/OpenSim/Region/Environment/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Environment/Scenes/SceneGraph.cs @@ -306,8 +306,19 @@ namespace OpenSim.Region.Environment.Scenes if (!resultOfObjectLinked) { m_numPrim -= ((SceneObjectGroup) Entities[uuid]).Children.Count; + + if ((((SceneObjectGroup)Entities[uuid]).RootPart.Flags & PrimFlags.Physics) == PrimFlags.Physics) + { + RemovePhysicalPrim(((SceneObjectGroup)Entities[uuid]).Children.Count); + } } + + + Entities.Remove(uuid); + //SceneObjectGroup part; + //((part.RootPart.Flags & PrimFlags.Physics) == PrimFlags.Physics) + return true; } diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs index c614f78..e2afa5a 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs @@ -26,6 +26,7 @@ */ using System; +//using System.Collections.Generic; using System.Timers; using OpenMetaverse.Packets; using OpenSim.Framework; @@ -189,7 +190,7 @@ namespace OpenSim.Region.Environment.Scenes } sb[0].StatID = (uint) Stats.TimeDilation; - sb[0].StatValue = m_timeDilation ; //((((m_timeDilation + (0.10f * statsUpdateFactor)) /10) / statsUpdateFactor)); + sb[0].StatValue = (Single.IsNaN(m_timeDilation)) ? 0.1f : m_timeDilation ; //((((m_timeDilation + (0.10f * statsUpdateFactor)) /10) / statsUpdateFactor)); sb[1].StatID = (uint) Stats.SimFPS; sb[1].StatValue = simfps/statsUpdateFactor; @@ -253,7 +254,7 @@ namespace OpenSim.Region.Environment.Scenes SimStats simStats = new SimStats( - ReportingRegion.RegionLocX, ReportingRegion.RegionLocY, regionFlags, (uint)objectCapacity, rb, sb); + ReportingRegion.RegionLocX, ReportingRegion.RegionLocY, regionFlags, (uint)objectCapacity, rb, sb, m_scene.RegionInfo.originRegionID); handlerSendStatResult = OnSendStatsResult; if (handlerSendStatResult != null) @@ -309,7 +310,11 @@ namespace OpenSim.Region.Environment.Scenes public void SetChildAgents(int childAgents) { - m_childAgents = childAgents; + m_childAgents = (childAgents > 0) ? childAgents : 0; + if (childAgents < 0) + { + //List avs= m_scene.GetScenePresences(); + } } public void SetObjects(int objects) @@ -350,6 +355,7 @@ namespace OpenSim.Region.Environment.Scenes public void AddunAckedBytes(int numBytes) { m_unAckedBytes += numBytes; + if (m_unAckedBytes < 0) m_unAckedBytes = 0; } public void addFrameMS(int ms) @@ -383,6 +389,7 @@ namespace OpenSim.Region.Environment.Scenes public void addPendingDownload(int count) { m_pendingDownloads += count; + if (m_pendingDownloads < 0) m_pendingDownloads = 0; //m_log.InfoFormat("[stats]: Adding {0} to pending downloads to make {1}", count, m_pendingDownloads); } diff --git a/OpenSim/Region/UserStatistics/ActiveConnectionsAJAX.cs b/OpenSim/Region/UserStatistics/ActiveConnectionsAJAX.cs new file mode 100644 index 0000000..2dcd2b8 --- /dev/null +++ b/OpenSim/Region/UserStatistics/ActiveConnectionsAJAX.cs @@ -0,0 +1,185 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Reflection; +using System.Text; +using Mono.Data.SqliteClient; +using OpenMetaverse; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Framework.Statistics; + +namespace OpenSim.Region.UserStatistics +{ + public class ActiveConnectionsAJAX : IStatsController + { + #region IStatsController Members + + public Hashtable ProcessModel(Hashtable pParams) + { + + List m_scene = (List)pParams["Scenes"]; + + Hashtable nh = new Hashtable(); + nh.Add("hdata", m_scene); + + return nh; + } + + public string RenderView(Hashtable pModelResult) + { + List all_scenes = (List) pModelResult["hdata"]; + + StringBuilder output = new StringBuilder(); + HTMLUtil.OL_O(ref output, ""); + foreach (Scene scene in all_scenes) + { + List avatarInScene = scene.GetScenePresences(); + + HTMLUtil.LI_O(ref output, ""); + output.Append(scene.RegionInfo.RegionName); + HTMLUtil.OL_O(ref output, ""); + foreach (ScenePresence av in avatarInScene) + { + Dictionary queues = new Dictionary(); + if (av.ControllingClient is IStatsCollector) + { + IStatsCollector isClient = (IStatsCollector) av.ControllingClient; + queues = decodeQueueReport(isClient.Report()); + } + HTMLUtil.LI_O(ref output, ""); + output.Append(av.Name); + output.Append("      "); + output.Append((av.IsChildAgent ? "Child" : "Root")); + + Dictionary throttles = DecodeClientThrottles(av.ControllingClient.GetThrottlesPacked(1)); + + HTMLUtil.UL_O(ref output, ""); + foreach (string throttlename in throttles.Keys) + { + HTMLUtil.LI_O(ref output, ""); + output.Append(throttlename); + output.Append(":"); + output.Append(throttles[throttlename].ToString()); + if (queues.ContainsKey(throttlename)) + { + output.Append("/"); + output.Append(queues[throttlename]); + } + HTMLUtil.LI_C(ref output); + } + if (queues.ContainsKey("Incoming") && queues.ContainsKey("Outgoing")) + { + HTMLUtil.LI_O(ref output, "red"); + output.Append("SEND:"); + output.Append(queues["Outgoing"]); + output.Append("/"); + output.Append(queues["Incoming"]); + HTMLUtil.LI_C(ref output); + } + + HTMLUtil.UL_C(ref output); + HTMLUtil.LI_C(ref output); + } + HTMLUtil.OL_C(ref output); + } + HTMLUtil.OL_C(ref output); + return output.ToString(); + } + + public Dictionary DecodeClientThrottles(byte[] throttle) + { + Dictionary returndict = new Dictionary(); + // From mantis http://opensimulator.org/mantis/view.php?id=1374 + // it appears that sometimes we are receiving empty throttle byte arrays. + // TODO: Investigate this behaviour + if (throttle.Length == 0) + { + return new Dictionary(); + } + + int tResend = -1; + int tLand = -1; + int tWind = -1; + int tCloud = -1; + int tTask = -1; + int tTexture = -1; + int tAsset = -1; + int tall = -1; + const int singlefloat = 4; + + //Agent Throttle Block contains 7 single floatingpoint values. + int j = 0; + + // Some Systems may be big endian... + // it might be smart to do this check more often... + if (!BitConverter.IsLittleEndian) + for (int i = 0; i < 7; i++) + Array.Reverse(throttle, j + i * singlefloat, singlefloat); + + // values gotten from OpenMetaverse.org/wiki/Throttle. Thanks MW_ + // bytes + // Convert to integer, since.. the full fp space isn't used. + tResend = (int)BitConverter.ToSingle(throttle, j); + returndict.Add("Resend", tResend); + j += singlefloat; + tLand = (int)BitConverter.ToSingle(throttle, j); + returndict.Add("Land", tLand); + j += singlefloat; + tWind = (int)BitConverter.ToSingle(throttle, j); + returndict.Add("Wind", tWind); + j += singlefloat; + tCloud = (int)BitConverter.ToSingle(throttle, j); + returndict.Add("Cloud", tCloud); + j += singlefloat; + tTask = (int)BitConverter.ToSingle(throttle, j); + returndict.Add("Task", tTask); + j += singlefloat; + tTexture = (int)BitConverter.ToSingle(throttle, j); + returndict.Add("Texture", tTexture); + j += singlefloat; + tAsset = (int)BitConverter.ToSingle(throttle, j); + returndict.Add("Asset", tAsset); + + tall = tResend + tLand + tWind + tCloud + tTask + tTexture + tAsset; + returndict.Add("All", tall); + + return returndict; + } + public Dictionary decodeQueueReport(string rep) + { + Dictionary returndic = new Dictionary(); + if (rep.Length == 79) + { + int pos = 1; + returndic.Add("All", rep.Substring((6 * pos), 8)); pos++; + returndic.Add("Incoming", rep.Substring((7 * pos), 8)); pos++; + returndic.Add("Outgoing", rep.Substring((7 * pos) , 8)); pos++; + returndic.Add("Resend", rep.Substring((7 * pos) , 8)); pos++; + returndic.Add("Land", rep.Substring((7 * pos) , 8)); pos++; + returndic.Add("Wind", rep.Substring((7 * pos) , 8)); pos++; + returndic.Add("Cloud", rep.Substring((7 * pos) , 8)); pos++; + returndic.Add("Task", rep.Substring((7 * pos) , 8)); pos++; + returndic.Add("Texture", rep.Substring((7 * pos), 8)); pos++; + returndic.Add("Asset", rep.Substring((7 * pos), 8)); + /* + * return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}", + SendQueue.Count(), + IncomingPacketQueue.Count, + OutgoingPacketQueue.Count, + ResendOutgoingPacketQueue.Count, + LandOutgoingPacketQueue.Count, + WindOutgoingPacketQueue.Count, + CloudOutgoingPacketQueue.Count, + TaskOutgoingPacketQueue.Count, + TextureOutgoingPacketQueue.Count, + AssetOutgoingPacketQueue.Count); + */ + } + + + + return returndic; + } + #endregion + } +} diff --git a/OpenSim/Region/UserStatistics/Default_Report.cs b/OpenSim/Region/UserStatistics/Default_Report.cs new file mode 100644 index 0000000..02b15ad --- /dev/null +++ b/OpenSim/Region/UserStatistics/Default_Report.cs @@ -0,0 +1,215 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Reflection; +using System.Text; +using Mono.Data.SqliteClient; +using OpenMetaverse; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Framework.Statistics; + + +namespace OpenSim.Region.UserStatistics +{ + public class Default_Report : IStatsController + { + + public Default_Report() + { + + } + + #region IStatsController Members + + public Hashtable ProcessModel(Hashtable pParams) + { + SqliteConnection conn = (SqliteConnection)pParams["DatabaseConnection"]; + List m_scene = (List)pParams["Scenes"]; + + stats_default_page_values mData = rep_DefaultReport_data(conn, m_scene); + mData.sim_stat_data = (Dictionary)pParams["SimStats"]; + + Hashtable nh = new Hashtable(); + nh.Add("hdata", mData); + + return nh; + } + + public string RenderView(Hashtable pModelResult) + { + stats_default_page_values mData = (stats_default_page_values) pModelResult["hdata"]; + return rep_Default_report_view(mData); + } + + #endregion + + public string rep_Default_report_view(stats_default_page_values values) + { + + StringBuilder output = new StringBuilder(); + + + + const string TableClass = "defaultr"; + const string TRClass = "defaultr"; + const string TDHeaderClass = "header"; + const string TDDataClass = "content"; + //const string TDDataClassRight = "contentright"; + const string TDDataClassCenter = "contentcenter"; + + const string STYLESHEET = + @" + +"; + HTMLUtil.HtmlHeaders_O(ref output); + + HTMLUtil.InsertProtoTypeAJAX(ref output); + string[] ajaxUpdaterDivs = new string[2]; + int[] ajaxUpdaterSeconds = new int[2]; + string[] ajaxUpdaterReportFragments = new string[2]; + + ajaxUpdaterDivs[0] = "activeconnections"; + ajaxUpdaterSeconds[0] = 10; + ajaxUpdaterReportFragments[0] = "activeconnectionsajax.ajax"; + + ajaxUpdaterDivs[1] = "activesimstats"; + ajaxUpdaterSeconds[1] = 20; + ajaxUpdaterReportFragments[1] = "simstatsajax.ajax"; + + HTMLUtil.InsertPeriodicUpdaters(ref output, ajaxUpdaterDivs, ajaxUpdaterSeconds, ajaxUpdaterReportFragments); + + output.Append(STYLESHEET); + HTMLUtil.HtmlHeaders_C(ref output); + + HTMLUtil.TABLE_O(ref output, TableClass); + HTMLUtil.TR_O(ref output, TRClass); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("# Users Total"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("# Sessions Total"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("Avg Client FPS"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("Avg Client Mem Use"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("Avg Sim FPS"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("Avg Ping"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("KB Out Total"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("KB In Total"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TR_C(ref output); + HTMLUtil.TR_O(ref output, TRClass); + HTMLUtil.TD_O(ref output, TDDataClass); + output.Append(values.total_num_users); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClass); + output.Append(values.total_num_sessions); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(values.avg_client_fps); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(values.avg_client_mem_use); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(values.avg_sim_fps); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(values.avg_ping); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(values.total_kb_out); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(values.total_kb_in); + HTMLUtil.TD_C(ref output); + HTMLUtil.TR_C(ref output); + HTMLUtil.TABLE_C(ref output); + + HTMLUtil.HR(ref output, ""); + HTMLUtil.TABLE_O(ref output, ""); + HTMLUtil.TR_O(ref output, ""); + HTMLUtil.TD_O(ref output, "align_top"); + output.Append("
loading...
"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, "align_top"); + output.Append("
loading...
"); + + HTMLUtil.TD_C(ref output); + HTMLUtil.TR_C(ref output); + HTMLUtil.TABLE_C(ref output); + output.Append(""); + // TODO: FIXME: template + return output.ToString(); + } + + + + public stats_default_page_values rep_DefaultReport_data(SqliteConnection db, List m_scene) + { + stats_default_page_values returnstruct = new stats_default_page_values(); + returnstruct.all_scenes = m_scene.ToArray(); + lock (db) + { + string SQL = @"SELECT COUNT(DISTINCT agent_id) as agents, COUNT(*) as sessions, AVG(avg_fps) as client_fps, + AVG(avg_sim_fps) as savg_sim_fps, AVG(avg_ping) as sav_ping, SUM(n_out_kb) as num_in_kb, + SUM(n_out_pk) as num_in_packets, SUM(n_in_kb) as num_out_kb, SUM(n_in_pk) as num_out_packets, AVG(mem_use) as sav_mem_use + FROM stats_session_data;"; + SqliteCommand cmd = new SqliteCommand(SQL, db); + SqliteDataReader sdr = cmd.ExecuteReader(); + if (sdr.HasRows) + { + sdr.Read(); + returnstruct.total_num_users = Convert.ToInt32(sdr["agents"]); + returnstruct.total_num_sessions = Convert.ToInt32(sdr["sessions"]); + returnstruct.avg_client_fps = Convert.ToSingle(sdr["client_fps"]); + returnstruct.avg_sim_fps = Convert.ToSingle(sdr["savg_sim_fps"]); + returnstruct.avg_ping = Convert.ToSingle(sdr["sav_ping"]); + returnstruct.total_kb_out = Convert.ToSingle(sdr["num_out_kb"]); + returnstruct.total_kb_in = Convert.ToSingle(sdr["num_in_kb"]); + returnstruct.avg_client_mem_use = Convert.ToSingle(sdr["sav_mem_use"]); + + } + } + return returnstruct; + } + + } + + public struct stats_default_page_values + { + public int total_num_users; + public int total_num_sessions; + public float avg_client_fps; + public float avg_client_mem_use; + public float avg_sim_fps; + public float avg_ping; + public float total_kb_out; + public float total_kb_in; + public float avg_client_resends; + public Scene[] all_scenes; + public Dictionary sim_stat_data; + } +} diff --git a/OpenSim/Region/UserStatistics/HTMLUtil.cs b/OpenSim/Region/UserStatistics/HTMLUtil.cs new file mode 100644 index 0000000..ed8cc98 --- /dev/null +++ b/OpenSim/Region/UserStatistics/HTMLUtil.cs @@ -0,0 +1,185 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.UserStatistics +{ + public static class HTMLUtil + { + + public static void TR_O(ref StringBuilder o, string pclass) + { + o.Append(" 0) + { + GenericClass(ref o, pclass); + } + o.Append(">\n\t"); + } + public static void TR_C(ref StringBuilder o) + { + o.Append("\n"); + } + + public static void TD_O(ref StringBuilder o, string pclass) + { + o.Append(" 0) + { + GenericClass(ref o, pclass); + } + o.Append(">"); + } + public static void TD_C(ref StringBuilder o) + { + o.Append(""); + } + public static void TABLE_O(ref StringBuilder o, string pclass) + { + o.Append(" 0) + { + GenericClass(ref o, pclass); + } + o.Append(">\n\t"); + } + public static void TABLE_C(ref StringBuilder o) + { + o.Append("\n"); + } + + public static void BLOCKQUOTE_O(ref StringBuilder o, string pclass) + { + o.Append(" 0) + { + GenericClass(ref o, pclass); + } + o.Append(" />\n"); + } + + public static void BLOCKQUOTE_C(ref StringBuilder o) + { + o.Append("\n"); + } + + public static void BR(ref StringBuilder o) + { + o.Append("
\n"); + } + + public static void HR(ref StringBuilder o, string pclass) + { + o.Append(" 0) + { + GenericClass(ref o, pclass); + } + o.Append(" />\n"); + } + + public static void UL_O(ref StringBuilder o, string pclass) + { + o.Append(" 0) + { + GenericClass(ref o, pclass); + } + o.Append(" />\n"); + } + + public static void UL_C(ref StringBuilder o) + { + o.Append("\n"); + } + + public static void OL_O(ref StringBuilder o, string pclass) + { + o.Append(" 0) + { + GenericClass(ref o, pclass); + } + o.Append(" />\n"); + } + + public static void OL_C(ref StringBuilder o) + { + o.Append("\n"); + } + + public static void LI_O(ref StringBuilder o, string pclass) + { + o.Append(" 0) + { + GenericClass(ref o, pclass); + } + o.Append(" />\n"); + } + + public static void LI_C(ref StringBuilder o) + { + o.Append("\n"); + } + + public static void GenericClass(ref StringBuilder o, string pclass) + { + o.Append(" class=\""); + o.Append(pclass); + o.Append("\""); + } + + public static void InsertProtoTypeAJAX(ref StringBuilder o) + { + o.Append("\n"); + o.Append("\n"); + } + + public static void InsertPeriodicUpdaters(ref StringBuilder o, string[] divID, int[] seconds, string[] reportfrag) + { + o.Append(""); + + } + + public static void HtmlHeaders_O ( ref StringBuilder o) + { + o.Append("\n"); + o.Append(""); + o.Append(""); + + + } + public static void HtmlHeaders_C ( ref StringBuilder o) + { + o.Append(""); + o.Append(""); + } + } +} diff --git a/OpenSim/Region/UserStatistics/IStatsReport.cs b/OpenSim/Region/UserStatistics/IStatsReport.cs new file mode 100644 index 0000000..4295c82 --- /dev/null +++ b/OpenSim/Region/UserStatistics/IStatsReport.cs @@ -0,0 +1,10 @@ +using System.Collections; + +namespace OpenSim.Region.UserStatistics +{ + public interface IStatsController + { + Hashtable ProcessModel(Hashtable pParams); + string RenderView(Hashtable pModelResult); + } +} diff --git a/OpenSim/Region/UserStatistics/Prototype_distributor.cs b/OpenSim/Region/UserStatistics/Prototype_distributor.cs new file mode 100644 index 0000000..8a7a18f --- /dev/null +++ b/OpenSim/Region/UserStatistics/Prototype_distributor.cs @@ -0,0 +1,33 @@ +using System; +using System.IO; +using System.Collections; +using System.Collections.Generic; +using System.Text; +using OpenSim.Framework; + +namespace OpenSim.Region.UserStatistics +{ + public class Prototype_distributor : IStatsController + { + private string prototypejs=string.Empty; + + + public Hashtable ProcessModel(Hashtable pParams) + { + Hashtable pResult = new Hashtable(); + if (prototypejs.Length == 0) + { + StreamReader fs = new StreamReader(new FileStream(Util.dataDir() + "/data/prototype.js", FileMode.Open)); + prototypejs = fs.ReadToEnd(); + } + pResult["js"] = prototypejs; + return pResult; + } + + public string RenderView(Hashtable pModelResult) + { + return pModelResult["js"].ToString(); + } + + } +} diff --git a/OpenSim/Region/UserStatistics/SimStatsAJAX.cs b/OpenSim/Region/UserStatistics/SimStatsAJAX.cs new file mode 100644 index 0000000..f6dd1d6 --- /dev/null +++ b/OpenSim/Region/UserStatistics/SimStatsAJAX.cs @@ -0,0 +1,190 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Reflection; +using System.Text; +using Mono.Data.SqliteClient; +using OpenMetaverse; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Framework.Statistics; + +namespace OpenSim.Region.UserStatistics +{ + public class SimStatsAJAX : IStatsController + { + #region IStatsController Members + + public Hashtable ProcessModel(Hashtable pParams) + { + List m_scene = (List)pParams["Scenes"]; + + Hashtable nh = new Hashtable(); + nh.Add("hdata", m_scene); + nh.Add("simstats", pParams["SimStats"]); + + return nh; + } + + public string RenderView(Hashtable pModelResult) + { + StringBuilder output = new StringBuilder(); + List all_scenes = (List) pModelResult["hdata"]; + Dictionary sdatadic = (Dictionary)pModelResult["simstats"]; + + const string TableClass = "defaultr"; + const string TRClass = "defaultr"; + const string TDHeaderClass = "header"; + const string TDDataClass = "content"; + //const string TDDataClassRight = "contentright"; + const string TDDataClassCenter = "contentcenter"; + + foreach (USimStatsData sdata in sdatadic.Values) + { + + + foreach (Scene sn in all_scenes) + { + if (sn.RegionInfo.RegionID == sdata.RegionId) + { + output.Append("

"); + output.Append(sn.RegionInfo.RegionName); + output.Append("

"); + } + } + HTMLUtil.TABLE_O(ref output, TableClass); + HTMLUtil.TR_O(ref output, TRClass); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("Dilatn"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("SimFPS"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("PhysFPS"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("AgntUp"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("RootAg"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("ChldAg"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("Prims"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("ATvPrm"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("AtvScr"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("ScrLPS"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TR_C(ref output); + HTMLUtil.TR_O(ref output, TRClass); + HTMLUtil.TD_O(ref output, TDDataClass); + output.Append(sdata.TimeDilation); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClass); + output.Append(sdata.SimFps); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.PhysicsFps); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.AgentUpdates); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.RootAgents); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.ChildAgents); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.TotalPrims); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.ActivePrims); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.ActiveScripts); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.ScriptLinesPerSecond); + HTMLUtil.TD_C(ref output); + HTMLUtil.TR_C(ref output); + HTMLUtil.TR_O(ref output, TRClass); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("FrmMS"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("AgtMS"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("PhysMS"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("OthrMS"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("ScrLPS"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("OutPPS"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("InPPS"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("NoAckKB"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("PndDWN"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDHeaderClass); + output.Append("PndUP"); + HTMLUtil.TD_C(ref output); + HTMLUtil.TR_C(ref output); + HTMLUtil.TR_O(ref output, TRClass); + HTMLUtil.TD_O(ref output, TDDataClass); + output.Append(sdata.TotalFrameTime); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClass); + output.Append(sdata.AgentFrameTime); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.PhysicsFrameTime); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.OtherFrameTime); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.ScriptLinesPerSecond); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.OutPacketsPerSecond); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.InPacketsPerSecond); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.UnackedBytes); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.PendingDownloads); + HTMLUtil.TD_C(ref output); + HTMLUtil.TD_O(ref output, TDDataClassCenter); + output.Append(sdata.PendingUploads); + HTMLUtil.TD_C(ref output); + HTMLUtil.TR_C(ref output); + HTMLUtil.TABLE_C(ref output); + } + return output.ToString(); + } + + #endregion + } +} diff --git a/OpenSim/Region/UserStatistics/Updater_distributor.cs b/OpenSim/Region/UserStatistics/Updater_distributor.cs new file mode 100644 index 0000000..4d571fa --- /dev/null +++ b/OpenSim/Region/UserStatistics/Updater_distributor.cs @@ -0,0 +1,35 @@ +using System; +using System.IO; +using System.Collections; +using System.Collections.Generic; +using System.Text; +using OpenSim.Framework; + +namespace OpenSim.Region.UserStatistics +{ + public class Updater_distributor : IStatsController + { + private string updaterjs = string.Empty; + + + public Hashtable ProcessModel(Hashtable pParams) + { + Hashtable pResult = new Hashtable(); + if (updaterjs.Length == 0) + { + StreamReader fs = new StreamReader(new FileStream(Util.dataDir() + "/data/updater.js", FileMode.Open)); + updaterjs = fs.ReadToEnd(); + fs.Close(); + fs.Dispose(); + } + pResult["js"] = updaterjs; + return pResult; + } + + public string RenderView(Hashtable pModelResult) + { + return pModelResult["js"].ToString(); + } + + } +} \ No newline at end of file diff --git a/OpenSim/Region/UserStatistics/WebStatsModule.cs b/OpenSim/Region/UserStatistics/WebStatsModule.cs new file mode 100644 index 0000000..4eb8cb7 --- /dev/null +++ b/OpenSim/Region/UserStatistics/WebStatsModule.cs @@ -0,0 +1,1083 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Net; // to be used for REST-->Grid shortly +using System.Reflection; +using log4net; +using Nini.Config; +using OpenMetaverse; +using OpenMetaverse.StructuredData; +using OpenSim.Framework; +using OpenSim.Framework.Servers; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; +using Mono.Data.SqliteClient; + + +using Caps = OpenSim.Framework.Communications.Capabilities.Caps; + +using OSD = OpenMetaverse.StructuredData.OSD; +using OSDMap = OpenMetaverse.StructuredData.OSDMap; + +namespace OpenSim.Region.UserStatistics +{ + public class WebStatsModule : IRegionModule + { + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private static SqliteConnection dbConn; + private Dictionary m_sessions = new Dictionary(); + private List m_scene = new List(); + private Dictionary reports = new Dictionary(); + private Dictionary m_simstatsCounters = new Dictionary(); + private const int updateStatsMod = 6; + private volatile int concurrencyCounter = 0; + private bool enabled = false; + + + public virtual void Initialise(Scene scene, IConfigSource config) + { + IConfig cnfg; + try + { + cnfg = config.Configs["WebStats"]; + enabled = cnfg.GetBoolean("enabled", false); + + } + catch (Exception) + { + enabled = false; + } + if (!enabled) + { + return; + } + + lock (m_scene) + { + if (m_scene.Count == 0) + { + IConfig startupConfig = config.Configs["Startup"]; + + dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3"); + dbConn.Open(); + CheckAndUpdateDatabase(dbConn); + + Default_Report rep = new Default_Report(); + Prototype_distributor protodep = new Prototype_distributor(); + Updater_distributor updatedep = new Updater_distributor(); + ActiveConnectionsAJAX ajConnections = new ActiveConnectionsAJAX(); + SimStatsAJAX ajSimStats = new SimStatsAJAX(); + reports.Add("", rep); + reports.Add("index.aspx", rep); + reports.Add("prototype.js", protodep); + reports.Add("updater.js", updatedep); + reports.Add("activeconnectionsajax.ajax", ajConnections); + reports.Add("simstatsajax.ajax", ajSimStats); + + scene.CommsManager.HttpServer.AddHTTPHandler("/SStats/", HandleStatsRequest); + + + } + m_scene.Add(scene); + m_simstatsCounters.Add(scene.RegionInfo.RegionID, new USimStatsData(scene.RegionInfo.RegionID)); + scene.StatsReporter.OnSendStatsResult += ReceiveClassicSimStatsPacket; + } + + } + + public void ReceiveClassicSimStatsPacket(SimStats stats) + { + if (!enabled) + { + return; + } + + try + { + + if (concurrencyCounter > 0) + return; + + USimStatsData ss = m_simstatsCounters[stats.RegionUUID]; + + if ((++ss.StatsCounter % updateStatsMod) == 0) + { + ss.ConsumeSimStats(stats); + } + } + catch (KeyNotFoundException) + { + + } + } + + public Hashtable HandleStatsRequest(Hashtable request) + { + Hashtable responsedata = new Hashtable(); + string regpath = request["uri"].ToString(); + int response_code = 404; + string contenttype = "text/html"; + + string strOut = string.Empty; + + regpath = regpath.Remove(0, 8); + if (reports.ContainsKey(regpath)) + { + IStatsController rep = reports[regpath]; + Hashtable repParams = new Hashtable(); + + repParams["DatabaseConnection"] = dbConn; + repParams["Scenes"] = m_scene; + repParams["SimStats"] = m_simstatsCounters; + + concurrencyCounter++; + + strOut = rep.RenderView(rep.ProcessModel(repParams)); + + if (regpath.EndsWith("js")) + { + contenttype = "text/javascript"; + } + + concurrencyCounter--; + + response_code = 200; + + } + else + { + strOut = m_scene[0].CommsManager.HttpServer.GetHTTP404(""); + } + + + responsedata["int_response_code"] = response_code; + responsedata["content_type"] = contenttype; + responsedata["keepalive"] = false; + responsedata["str_response_string"] = strOut; + + return responsedata; + } + + + + public void CheckAndUpdateDatabase(SqliteConnection db) + { + lock (db) + { + // TODO: FIXME: implement stats migrations + const string SQL = @"SELECT * FROM migrations LIMIT 1"; + + SqliteCommand cmd = new SqliteCommand(SQL, db); + + try + { + cmd.ExecuteNonQuery(); + } + catch (SqliteSyntaxException) + { + CreateTables(db); + } + } + + } + + public void CreateTables(SqliteConnection db) + { + SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db); + createcmd.ExecuteNonQuery(); + + createcmd.CommandText = SQL_MIGRA_TABLE_CREATE; + createcmd.ExecuteNonQuery(); + } + + + + public virtual void PostInitialise() + { + if (!enabled) + { + return; + } + AddHandlers(); + } + + public virtual void Close() + { + if (!enabled) + { + return; + } + dbConn.Close(); + dbConn.Dispose(); + } + + public virtual string Name + { + get { return "ViewerStatsModule"; } + } + + public bool IsSharedModule + { + get { return true; } + } + + public void OnRegisterCaps(UUID agentID, Caps caps) + { + m_log.DebugFormat("[VC]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); + string capsPath = "/CAPS/VS/" + UUID.Random(); + caps.RegisterHandler("ViewerStats", + new RestStreamHandler("POST", capsPath, + delegate(string request, string path, string param, + OSHttpRequest httpRequest, OSHttpResponse httpResponse) + { + return ViewerStatsReport(request, path, param, + agentID, caps); + })); + } + + public void OnDeRegisterCaps(UUID agentID, Caps caps) + { + + } + + protected virtual void AddHandlers() + { + lock (m_scene) + { + foreach (Scene scene in m_scene) + { + scene.EventManager.OnRegisterCaps += OnRegisterCaps; + scene.EventManager.OnDeregisterCaps += OnDeRegisterCaps; + scene.EventManager.OnClientClosed += OnClientClosed; + scene.EventManager.OnMakeRootAgent += OnMakeRootAgent; + scene.EventManager.OnMakeChildAgent += OnMakeChildAgent; + } + } + } + + public void OnMakeRootAgent(ScenePresence agent) + { + UUID regionUUID = GetRegionUUIDFromHandle(agent.RegionHandle); + + lock (m_sessions) + { + if (!m_sessions.ContainsKey(agent.UUID)) + { + UserSessionData usd = UserSessionUtil.newUserSessionData(); + + UserSessionID uid = new UserSessionID(); + uid.name_f = agent.Firstname; + uid.name_l = agent.Lastname; + uid.region_id = regionUUID; + uid.session_id = agent.ControllingClient.SessionId; + uid.session_data = usd; + + m_sessions.Add(agent.UUID, uid); + } + else + { + UserSessionID uid = m_sessions[agent.UUID]; + uid.region_id = regionUUID; + uid.session_id = agent.ControllingClient.SessionId; + m_sessions[agent.UUID] = uid; + } + } + } + + + + + public void OnMakeChildAgent(ScenePresence agent) + { + lock (m_sessions) + { + if (m_sessions.ContainsKey(agent.UUID)) + { + if (m_sessions[agent.UUID].region_id == GetRegionUUIDFromHandle(agent.RegionHandle)) + { + m_sessions.Remove(agent.UUID); + } + } + } + } + + + public void OnClientClosed(UUID agentID) + { + lock (m_sessions) + { + if (m_sessions.ContainsKey(agentID)) + { + m_sessions.Remove(agentID); + } + } + + } + + public UUID GetRegionUUIDFromHandle(ulong regionhandle) + { + lock (m_scene) + { + foreach (Scene scene in m_scene) + { + if (scene.RegionInfo.RegionHandle == regionhandle) + return scene.RegionInfo.RegionID; + } + } + return UUID.Zero; + } + /// + /// Callback for a viewerstats cap + /// + /// + /// + /// + /// + /// + /// + public string ViewerStatsReport(string request, string path, string param, + UUID agentID, Caps caps) + { + m_log.Debug(request); + UserSessionID uid; + UserSessionData usd; + + lock (m_sessions) + { + if (!m_sessions.ContainsKey(agentID)) + { + m_log.Warn("[VS]: no session for stat disclosure"); + return string.Empty; + } + uid = m_sessions[agentID]; + } + + usd = uid.session_data; + + OSD message = OSDParser.DeserializeLLSDXml(request); + if (message.Type != OSDType.Map) + return String.Empty; + + OSDMap mmap = (OSDMap) message; + { + if (mmap["agent"].Type != OSDType.Map) + return String.Empty; + OSDMap agent_map = (OSDMap) mmap["agent"]; + usd.agent_id = agentID; + usd.name_f = uid.name_f; + usd.name_l = uid.name_l; + usd.region_id = uid.region_id; + usd.a_language = agent_map["language"].AsString(); + usd.mem_use = (float) agent_map["mem_use"].AsReal(); + usd.meters_traveled = (float) agent_map["meters_traveled"].AsReal(); + usd.regions_visited = agent_map["regions_visited"].AsInteger(); + usd.run_time = (float) agent_map["run_time"].AsReal(); + usd.start_time = (float) agent_map["start_time"].AsReal(); + usd.client_version = agent_map["version"].AsString(); + + UserSessionUtil.UpdateMultiItems(ref usd, agent_map["agents_in_view"].AsInteger(), + (float) agent_map["ping"].AsReal(), + (float) agent_map["sim_fps"].AsReal(), + (float) agent_map["fps"].AsReal()); + + if (mmap["downloads"].Type != OSDType.Map) + return String.Empty; + OSDMap downloads_map = (OSDMap) mmap["downloads"]; + usd.d_object_kb = (float) downloads_map["object_kbytes"].AsReal(); + usd.d_texture_kb = (float) downloads_map["texture_kbytes"].AsReal(); + usd.d_world_kb = (float) downloads_map["workd_kbytes"].AsReal(); + + + usd.session_id = mmap["session_id"].AsUUID(); + + if (mmap["system"].Type != OSDType.Map) + return String.Empty; + OSDMap system_map = (OSDMap) mmap["system"]; + + usd.s_cpu = system_map["cpu"].AsString(); + usd.s_gpu = system_map["gpu"].AsString(); + usd.s_os = system_map["os"].AsString(); + usd.s_ram = system_map["ram"].AsInteger(); + + if (mmap["stats"].Type != OSDType.Map) + return String.Empty; + + OSDMap stats_map = (OSDMap) mmap["stats"]; + { + if (mmap["failures"].Type != OSDType.Map) + return String.Empty; + OSDMap stats_failures = (OSDMap) stats_map["failures"]; + usd.f_dropped = stats_failures["dropped"].AsInteger(); + usd.f_failed_resends = stats_failures["failed_resends"].AsInteger(); + usd.f_invalid = stats_failures["invalid"].AsInteger(); + usd.f_resent = stats_failures["resent"].AsInteger(); + usd.f_send_packet = stats_failures["send_packet"].AsInteger(); + + if (mmap["net"].Type != OSDType.Map) + return String.Empty; + OSDMap stats_net = (OSDMap) stats_map["net"]; + { + if (mmap["in"].Type != OSDType.Map) + return String.Empty; + + OSDMap net_in = (OSDMap) stats_net["in"]; + usd.n_in_kb = (float) net_in["kbytes"].AsReal(); + usd.n_in_pk = net_in["packets"].AsInteger(); + + if (mmap["out"].Type != OSDType.Map) + return String.Empty; + OSDMap net_out = (OSDMap) stats_net["out"]; + + usd.n_out_kb = (float) net_out["kbytes"].AsReal(); + usd.n_out_pk = net_out["packets"].AsInteger(); + } + + + } + } + + uid.session_data = usd; + m_sessions[agentID] = uid; + UpdateUserStats(uid, dbConn); + + return String.Empty; + } + + public void UpdateUserStats(UserSessionID uid, SqliteConnection db) + { + lock (db) + { + SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db); + updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString())); + updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString())); + updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString())); + updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated)); + updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip)); + updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f)); + updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l)); + updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view)); + updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view", + (int) uid.session_data.min_agents_in_view)); + updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view", + (int) uid.session_data.max_agents_in_view)); + updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view", + (int) uid.session_data.mode_agents_in_view)); + updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language)); + updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use)); + updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled)); + updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping)); + updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping)); + updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping)); + updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping)); + updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited)); + updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time)); + updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps)); + updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time)); + updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version)); + updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu)); + updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu)); + updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os)); + updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram)); + updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb)); + updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb)); + updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb)); + updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb)); + updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk)); + updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb)); + updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk)); + updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped)); + updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends)); + updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid)); + + updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit)); + updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent)); + updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet)); + + updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString())); + updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString())); + updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString())); + m_log.Debug("UPDATE"); + + int result = updatecmd.ExecuteNonQuery(); + + if (result == 0) + { + m_log.Debug("INSERT"); + updatecmd.CommandText = SQL_STATS_TABLE_INSERT; + updatecmd.ExecuteNonQuery(); + } + } + + } + + #region SQL + private const string SQL_MIGRA_TABLE_CREATE = @"create table migrations(name varchar(100), version int)"; + + private const string SQL_STATS_TABLE_CREATE = @"CREATE TABLE stats_session_data ( + session_id VARCHAR(36) NOT NULL PRIMARY KEY, + agent_id VARCHAR(36) NOT NULL DEFAULT '', + region_id VARCHAR(36) NOT NULL DEFAULT '', + last_updated INT NOT NULL DEFAULT '0', + remote_ip VARCHAR(16) NOT NULL DEFAULT '', + name_f VARCHAR(50) NOT NULL DEFAULT '', + name_l VARCHAR(50) NOT NULL DEFAULT '', + avg_agents_in_view FLOAT NOT NULL DEFAULT '0', + min_agents_in_view INT NOT NULL DEFAULT '0', + max_agents_in_view INT NOT NULL DEFAULT '0', + mode_agents_in_view INT NOT NULL DEFAULT '0', + avg_fps FLOAT NOT NULL DEFAULT '0', + min_fps FLOAT NOT NULL DEFAULT '0', + max_fps FLOAT NOT NULL DEFAULT '0', + mode_fps FLOAT NOT NULL DEFAULT '0', + a_language VARCHAR(25) NOT NULL DEFAULT '', + mem_use FLOAT NOT NULL DEFAULT '0', + meters_traveled FLOAT NOT NULL DEFAULT '0', + avg_ping FLOAT NOT NULL DEFAULT '0', + min_ping FLOAT NOT NULL DEFAULT '0', + max_ping FLOAT NOT NULL DEFAULT '0', + mode_ping FLOAT NOT NULL DEFAULT '0', + regions_visited INT NOT NULL DEFAULT '0', + run_time FLOAT NOT NULL DEFAULT '0', + avg_sim_fps FLOAT NOT NULL DEFAULT '0', + min_sim_fps FLOAT NOT NULL DEFAULT '0', + max_sim_fps FLOAT NOT NULL DEFAULT '0', + mode_sim_fps FLOAT NOT NULL DEFAULT '0', + start_time FLOAT NOT NULL DEFAULT '0', + client_version VARCHAR(255) NOT NULL DEFAULT '', + s_cpu VARCHAR(255) NOT NULL DEFAULT '', + s_gpu VARCHAR(255) NOT NULL DEFAULT '', + s_os VARCHAR(2255) NOT NULL DEFAULT '', + s_ram INT NOT NULL DEFAULT '0', + d_object_kb FLOAT NOT NULL DEFAULT '0', + d_texture_kb FLOAT NOT NULL DEFAULT '0', + d_world_kb FLOAT NOT NULL DEFAULT '0', + n_in_kb FLOAT NOT NULL DEFAULT '0', + n_in_pk INT NOT NULL DEFAULT '0', + n_out_kb FLOAT NOT NULL DEFAULT '0', + n_out_pk INT NOT NULL DEFAULT '0', + f_dropped INT NOT NULL DEFAULT '0', + f_failed_resends INT NOT NULL DEFAULT '0', + f_invalid INT NOT NULL DEFAULT '0', + f_off_circuit INT NOT NULL DEFAULT '0', + f_resent INT NOT NULL DEFAULT '0', + f_send_packet INT NOT NULL DEFAULT '0' + );"; + + private const string SQL_STATS_TABLE_INSERT = @"INSERT INTO stats_session_data ( +session_id, agent_id, region_id, last_updated, remote_ip, name_f, name_l, avg_agents_in_view, min_agents_in_view, max_agents_in_view, +mode_agents_in_view, avg_fps, min_fps, max_fps, mode_fps, a_language, mem_use, meters_traveled, avg_ping, min_ping, max_ping, mode_ping, +regions_visited, run_time, avg_sim_fps, min_sim_fps, max_sim_fps, mode_sim_fps, start_time, client_version, s_cpu, s_gpu, s_os, s_ram, +d_object_kb, d_texture_kb, n_in_kb, n_in_pk, n_out_kb, n_out_pk, f_dropped, f_failed_resends, f_invalid, f_invalid, f_off_circuit, +f_resent, f_send_packet +) +VALUES +( +:session_id, :agent_id, :region_id, :last_updated, :remote_ip, :name_f, :name_l, :avg_agents_in_view, :min_agents_in_view, :max_agents_in_view, +:mode_agents_in_view, :avg_fps, :min_fps, :max_fps, :mode_fps, :a_language, :mem_use, :meters_traveled, :avg_ping, :min_ping, :max_ping, :mode_ping, +:regions_visited, :run_time, :avg_sim_fps, :min_sim_fps, :max_sim_fps, :mode_sim_fps, :start_time, :client_version, :s_cpu, :s_gpu, :s_os, :s_ram, +:d_object_kb, :d_texture_kb, :n_in_kb, :n_in_pk, :n_out_kb, :n_out_pk, :f_dropped, :f_failed_resends, :f_invalid, :f_invalid, :f_off_circuit, +:f_resent, :f_send_packet +) +"; + + private const string SQL_STATS_TABLE_UPDATE = @" +UPDATE stats_session_data +set session_id=:session_id, + agent_id=:agent_id, + region_id=:region_id, + last_updated=:last_updated, + remote_ip=:remote_ip, + name_f=:name_f, + name_l=:name_l, + avg_agents_in_view=:avg_agents_in_view, + min_agents_in_view=:min_agents_in_view, + max_agents_in_view=:max_agents_in_view, + mode_agents_in_view=:mode_agents_in_view, + avg_fps=:avg_fps, + min_fps=:min_fps, + max_fps=:max_fps, + mode_fps=:mode_fps, + a_language=:a_language, + mem_use=:mem_use, + meters_traveled=:meters_traveled, + avg_ping=:avg_ping, + min_ping=:min_ping, + max_ping=:max_ping, + mode_ping=:mode_ping, + regions_visited=:regions_visited, + run_time=:run_time, + avg_sim_fps=:avg_sim_fps, + min_sim_fps=:min_sim_fps, + max_sim_fps=:max_sim_fps, + mode_sim_fps=:mode_sim_fps, + start_time=:start_time, + client_version=:client_version, + s_cpu=:s_cpu, + s_gpu=:s_gpu, + s_os=:s_os, + s_ram=:s_ram, + d_object_kb=:d_object_kb, + d_texture_kb=:d_texture_kb, + d_world_kb=:d_world_kb, + n_in_kb=:n_in_kb, + n_in_pk=:n_in_pk, + n_out_kb=:n_out_kb, + n_out_pk=:n_out_pk, + f_dropped=:f_dropped, + f_failed_resends=:f_failed_resends, + f_invalid=:f_invalid, + f_off_circuit=:f_off_circuit, + f_resent=:f_resent, + f_send_packet=:f_send_packet +WHERE session_id=:session_key AND agent_id=:agent_key AND region_id=:region_key"; + #endregion + } + public static class UserSessionUtil + { + public static UserSessionData newUserSessionData() + { + UserSessionData obj = ZeroSession(new UserSessionData()); + return obj; + } + + public static void UpdateMultiItems(ref UserSessionData s, int agents_in_view, float ping, float sim_fps, float fps) + { + // don't insert zero values here or it'll skew the statistics. + if (agents_in_view == 0 && fps == 0 && sim_fps == 0 && ping == 0) + return; + s._agents_in_view.Add(agents_in_view); + s._fps.Add(fps); + s._sim_fps.Add(sim_fps); + s._ping.Add(ping); + + int[] __agents_in_view = s._agents_in_view.ToArray(); + + s.avg_agents_in_view = ArrayAvg_i(__agents_in_view); + s.min_agents_in_view = ArrayMin_i(__agents_in_view); + s.max_agents_in_view = ArrayMax_i(__agents_in_view); + s.mode_agents_in_view = ArrayMode_i(__agents_in_view); + + float[] __fps = s._fps.ToArray(); + s.avg_fps = ArrayAvg_f(__fps); + s.min_fps = ArrayMin_f(__fps); + s.max_fps = ArrayMax_f(__fps); + s.mode_fps = ArrayMode_f(__fps); + + float[] __sim_fps = s._sim_fps.ToArray(); + s.avg_sim_fps = ArrayAvg_f(__sim_fps); + s.min_sim_fps = ArrayMin_f(__sim_fps); + s.max_sim_fps = ArrayMax_f(__sim_fps); + s.mode_sim_fps = ArrayMode_f(__sim_fps); + + float[] __ping = s._ping.ToArray(); + s.avg_ping = ArrayAvg_f(__ping); + s.min_ping = ArrayMin_f(__ping); + s.max_ping = ArrayMax_f(__ping); + s.mode_ping = ArrayMode_f(__ping); + + } + + #region Statistics + + public static int ArrayMin_i(int[] arr) + { + int cnt = arr.Length; + if (cnt == 0) + return 0; + + Array.Sort(arr); + return arr[0]; + } + + public static int ArrayMax_i(int[] arr) + { + int cnt = arr.Length; + if (cnt == 0) + return 0; + + Array.Sort(arr); + return arr[cnt-1]; + } + + public static float ArrayMin_f(float[] arr) + { + int cnt = arr.Length; + if (cnt == 0) + return 0; + + Array.Sort(arr); + return arr[0]; + } + + public static float ArrayMax_f(float[] arr) + { + int cnt = arr.Length; + if (cnt == 0) + return 0; + + Array.Sort(arr); + return arr[cnt - 1]; + } + + public static float ArrayAvg_i(int[] arr) + { + int cnt = arr.Length; + + if (cnt == 0) + return 0; + + float result = arr[0]; + + for (int i = 1; i < cnt; i++) + result += arr[i]; + + return result / cnt; + } + + public static float ArrayAvg_f(float[] arr) + { + int cnt = arr.Length; + + if (cnt == 0) + return 0; + + float result = arr[0]; + + for (int i = 1; i < cnt; i++) + result += arr[i]; + + return result / cnt; + } + + + public static float ArrayMode_f(float[] arr) + { + List mode = new List(); + + float[] srtArr = new float[arr.Length]; + float[,] freq = new float[arr.Length, 2]; + Array.Copy(arr, srtArr, arr.Length); + Array.Sort(srtArr); + + float tmp = srtArr[0]; + int index = 0; + int i = 0; + while (i < srtArr.Length) + { + freq[index, 0] = tmp; + + while (tmp == srtArr[i]) + { + freq[index, 1]++; + i++; + + if (i > srtArr.Length - 1) + break; + } + + if (i < srtArr.Length) + { + tmp = srtArr[i]; + index++; + } + + } + + Array.Clear(srtArr, 0, srtArr.Length); + + for (i = 0; i < srtArr.Length; i++) + srtArr[i] = freq[i, 1]; + + Array.Sort(srtArr); + + if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1) + return 0; + + float freqtest = (float)freq.Length / freq.Rank; + + for (i = 0; i < freqtest; i++) + { + if (freq[i, 1] == srtArr[index]) + mode.Add(freq[i, 0]); + + } + + return mode.ToArray()[0]; + + } + + + public static int ArrayMode_i(int[] arr) + { + List mode = new List(); + + int[] srtArr = new int[arr.Length]; + int[,] freq = new int[arr.Length, 2]; + Array.Copy(arr, srtArr, arr.Length); + Array.Sort(srtArr); + + int tmp = srtArr[0]; + int index = 0; + int i = 0; + while (i < srtArr.Length) + { + freq[index, 0] = tmp; + + while (tmp == srtArr[i]) + { + freq[index, 1]++; + i++; + + if (i > srtArr.Length - 1) + break; + } + + if (i < srtArr.Length) + { + tmp = srtArr[i]; + index++; + } + + } + + Array.Clear(srtArr, 0, srtArr.Length); + + for (i = 0; i < srtArr.Length; i++) + srtArr[i] = freq[i, 1]; + + Array.Sort(srtArr); + + if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1) + return 0; + + float freqtest = (float)freq.Length / freq.Rank; + + for (i = 0; i < freqtest; i++) + { + if (freq[i, 1] == srtArr[index]) + mode.Add(freq[i, 0]); + + } + + return mode.ToArray()[0]; + + } + + #endregion + + private static UserSessionData ZeroSession(UserSessionData s) + { + s.session_id = UUID.Zero; + s.agent_id = UUID.Zero; + s.region_id = UUID.Zero; + s.last_updated = Util.UnixTimeSinceEpoch(); + s.remote_ip = ""; + s.name_f = ""; + s.name_l = ""; + s.avg_agents_in_view = 0; + s.min_agents_in_view = 0; + s.max_agents_in_view = 0; + s.mode_agents_in_view = 0; + s.avg_fps = 0; + s.min_fps = 0; + s.max_fps = 0; + s.mode_fps = 0; + s.a_language = ""; + s.mem_use = 0; + s.meters_traveled = 0; + s.avg_ping = 0; + s.min_ping = 0; + s.max_ping = 0; + s.mode_ping = 0; + s.regions_visited = 0; + s.run_time = 0; + s.avg_sim_fps = 0; + s.min_sim_fps = 0; + s.max_sim_fps = 0; + s.mode_sim_fps = 0; + s.start_time = 0; + s.client_version = ""; + s.s_cpu = ""; + s.s_gpu = ""; + s.s_os = ""; + s.s_ram = 0; + s.d_object_kb = 0; + s.d_texture_kb = 0; + s.d_world_kb = 0; + s.n_in_kb = 0; + s.n_in_pk = 0; + s.n_out_kb = 0; + s.n_out_pk = 0; + s.f_dropped = 0; + s.f_failed_resends = 0; + s.f_invalid = 0; + s.f_off_circuit = 0; + s.f_resent = 0; + s.f_send_packet = 0; + s._ping = new List(); + s._fps = new List(); + s._sim_fps = new List(); + s._agents_in_view = new List(); + return s; + } + } + #region structs + + public struct UserSessionID + { + public UUID session_id; + public UUID region_id; + public string name_f; + public string name_l; + public UserSessionData session_data; + } + + public struct UserSessionData + { + public UUID session_id; + public UUID agent_id; + public UUID region_id; + public float last_updated; + public string remote_ip; + public string name_f; + public string name_l; + public float avg_agents_in_view; + public float min_agents_in_view; + public float max_agents_in_view; + public float mode_agents_in_view; + public float avg_fps; + public float min_fps; + public float max_fps; + public float mode_fps; + public string a_language; + public float mem_use; + public float meters_traveled; + public float avg_ping; + public float min_ping; + public float max_ping; + public float mode_ping; + public int regions_visited; + public float run_time; + public float avg_sim_fps; + public float min_sim_fps; + public float max_sim_fps; + public float mode_sim_fps; + public float start_time; + public string client_version; + public string s_cpu; + public string s_gpu; + public string s_os; + public int s_ram; + public float d_object_kb; + public float d_texture_kb; + public float d_world_kb; + public float n_in_kb; + public int n_in_pk; + public float n_out_kb; + public int n_out_pk; + public int f_dropped; + public int f_failed_resends; + public int f_invalid; + public int f_off_circuit; + public int f_resent; + public int f_send_packet; + public List _ping; + public List _fps; + public List _sim_fps; + public List _agents_in_view; + } + + + #endregion + + public class USimStatsData + { + private UUID m_regionID = UUID.Zero; + private volatile int m_statcounter = 0; + private volatile float m_timeDilation; + private volatile float m_simFps; + private volatile float m_physicsFps; + private volatile float m_agentUpdates; + private volatile float m_rootAgents; + private volatile float m_childAgents; + private volatile float m_totalPrims; + private volatile float m_activePrims; + private volatile float m_totalFrameTime; + private volatile float m_netFrameTime; + private volatile float m_physicsFrameTime; + private volatile float m_otherFrameTime; + private volatile float m_imageFrameTime; + private volatile float m_inPacketsPerSecond; + private volatile float m_outPacketsPerSecond; + private volatile float m_unackedBytes; + private volatile float m_agentFrameTime; + private volatile float m_pendingDownloads; + private volatile float m_pendingUploads; + private volatile float m_activeScripts; + private volatile float m_scriptLinesPerSecond; + + public UUID RegionId { get { return m_regionID; } } + public int StatsCounter { get { return m_statcounter; } set { m_statcounter = value;}} + public float TimeDilation { get { return m_timeDilation; } } + public float SimFps { get { return m_simFps; } } + public float PhysicsFps { get { return m_physicsFps; } } + public float AgentUpdates { get { return m_agentUpdates; } } + public float RootAgents { get { return m_rootAgents; } } + public float ChildAgents { get { return m_childAgents; } } + public float TotalPrims { get { return m_totalPrims; } } + public float ActivePrims { get { return m_activePrims; } } + public float TotalFrameTime { get { return m_totalFrameTime; } } + public float NetFrameTime { get { return m_netFrameTime; } } + public float PhysicsFrameTime { get { return m_physicsFrameTime; } } + public float OtherFrameTime { get { return m_otherFrameTime; } } + public float ImageFrameTime { get { return m_imageFrameTime; } } + public float InPacketsPerSecond { get { return m_inPacketsPerSecond; } } + public float OutPacketsPerSecond { get { return m_outPacketsPerSecond; } } + public float UnackedBytes { get { return m_unackedBytes; } } + public float AgentFrameTime { get { return m_agentFrameTime; } } + public float PendingDownloads { get { return m_pendingDownloads; } } + public float PendingUploads { get { return m_pendingUploads; } } + public float ActiveScripts { get { return m_activeScripts; } } + public float ScriptLinesPerSecond { get { return m_scriptLinesPerSecond; } } + + public USimStatsData(UUID pRegionID) + { + m_regionID = pRegionID; + } + + public void ConsumeSimStats(SimStats stats) + { + m_regionID = stats.RegionUUID; + m_timeDilation = stats.StatsBlock[0].StatValue; + m_simFps = stats.StatsBlock[1].StatValue; + m_physicsFps = stats.StatsBlock[2].StatValue; + m_agentUpdates = stats.StatsBlock[3].StatValue; + m_rootAgents = stats.StatsBlock[4].StatValue; + m_childAgents = stats.StatsBlock[5].StatValue; + m_totalPrims = stats.StatsBlock[6].StatValue; + m_activePrims = stats.StatsBlock[7].StatValue; + m_totalFrameTime = stats.StatsBlock[8].StatValue; + m_netFrameTime = stats.StatsBlock[9].StatValue; + m_physicsFrameTime = stats.StatsBlock[10].StatValue; + m_otherFrameTime = stats.StatsBlock[11].StatValue; + m_imageFrameTime = stats.StatsBlock[12].StatValue; + m_inPacketsPerSecond = stats.StatsBlock[13].StatValue; + m_outPacketsPerSecond = stats.StatsBlock[14].StatValue; + m_unackedBytes = stats.StatsBlock[15].StatValue; + m_agentFrameTime = stats.StatsBlock[16].StatValue; + m_pendingDownloads = stats.StatsBlock[17].StatValue; + m_pendingUploads = stats.StatsBlock[18].StatValue; + m_activeScripts = stats.StatsBlock[19].StatValue; + m_scriptLinesPerSecond = stats.StatsBlock[20].StatValue; + } + } + +} -- cgit v1.1