From dd96158afe23814c8b10a6b95f66b67a4eee310a Mon Sep 17 00:00:00 2001
From: Sean Dague
Date: Wed, 30 Apr 2008 15:03:37 +0000
Subject: move IUserService into the OpenSim.Framework.Communications assembly
because all the other I***Service interfaces are there.
---
OpenSim/Framework/Communications/IUserService.cs | 112 +++++++++++++++++++++++
OpenSim/Framework/IUserService.cs | 112 -----------------------
2 files changed, 112 insertions(+), 112 deletions(-)
create mode 100644 OpenSim/Framework/Communications/IUserService.cs
delete mode 100644 OpenSim/Framework/IUserService.cs
(limited to 'OpenSim')
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs
new file mode 100644
index 0000000..2b6e0d5
--- /dev/null
+++ b/OpenSim/Framework/Communications/IUserService.cs
@@ -0,0 +1,112 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Collections.Generic;
+using libsecondlife;
+
+namespace OpenSim.Framework
+{
+ public interface IUserService
+ {
+ ///
+ /// Loads a user profile by name
+ ///
+ /// First name
+ /// Last name
+ /// A user profile. Returns null if no profile is found
+ UserProfileData GetUserProfile(string firstName, string lastName);
+
+ //UserProfileData GetUserProfile(string name);
+
+ ///
+ /// Loads a user profile from a database by UUID
+ ///
+ /// The target UUID
+ /// A user profile. Returns null if no user profile is found.
+ UserProfileData GetUserProfile(LLUUID userId);
+
+ void clearUserAgent(LLUUID avatarID);
+ List GenerateAgentPickerRequestResponse(LLUUID QueryID, string Query);
+
+ UserProfileData SetupMasterUser(string firstName, string lastName);
+ UserProfileData SetupMasterUser(string firstName, string lastName, string password);
+ UserProfileData SetupMasterUser(LLUUID userId);
+
+ ///
+ ///
+ ///
+ ///
+ LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY);
+
+
+ ///
+ /// Adds a new friend to the database for XUser
+ ///
+ /// The agent that who's friends list is being added to
+ /// The agent that being added to the friends list of the friends list owner
+ /// A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects
+ void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms);
+
+ ///
+ /// Delete friend on friendlistowner's friendlist.
+ ///
+ /// The agent that who's friends list is being updated
+ /// The Ex-friend agent
+ void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend);
+
+ ///
+ /// Update permissions for friend on friendlistowner's friendlist.
+ ///
+ /// The agent that who's friends list is being updated
+ /// The agent that is getting or loosing permissions
+ /// A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects
+ void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms);
+
+ ///
+ /// Updates a user profile
+ ///
+ /// Profile to update
+ ///
+ bool UpdateUserProfileProperties(UserProfileData UserProfile);
+
+ ///
+ /// Logs off a user on the user server
+ ///
+ /// UUID of the user
+ /// UUID of the Region
+ /// final position x
+ /// final position y
+ /// final position z
+ void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz);
+
+ ///
+ /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner
+ ///
+ /// The agent that we're retreiving the friends Data.
+ List GetUserFriendList(LLUUID friendlistowner);
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Framework/IUserService.cs b/OpenSim/Framework/IUserService.cs
deleted file mode 100644
index 2b6e0d5..0000000
--- a/OpenSim/Framework/IUserService.cs
+++ /dev/null
@@ -1,112 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System.Collections.Generic;
-using libsecondlife;
-
-namespace OpenSim.Framework
-{
- public interface IUserService
- {
- ///
- /// Loads a user profile by name
- ///
- /// First name
- /// Last name
- /// A user profile. Returns null if no profile is found
- UserProfileData GetUserProfile(string firstName, string lastName);
-
- //UserProfileData GetUserProfile(string name);
-
- ///
- /// Loads a user profile from a database by UUID
- ///
- /// The target UUID
- /// A user profile. Returns null if no user profile is found.
- UserProfileData GetUserProfile(LLUUID userId);
-
- void clearUserAgent(LLUUID avatarID);
- List GenerateAgentPickerRequestResponse(LLUUID QueryID, string Query);
-
- UserProfileData SetupMasterUser(string firstName, string lastName);
- UserProfileData SetupMasterUser(string firstName, string lastName, string password);
- UserProfileData SetupMasterUser(LLUUID userId);
-
- ///
- ///
- ///
- ///
- LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY);
-
-
- ///
- /// Adds a new friend to the database for XUser
- ///
- /// The agent that who's friends list is being added to
- /// The agent that being added to the friends list of the friends list owner
- /// A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects
- void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms);
-
- ///
- /// Delete friend on friendlistowner's friendlist.
- ///
- /// The agent that who's friends list is being updated
- /// The Ex-friend agent
- void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend);
-
- ///
- /// Update permissions for friend on friendlistowner's friendlist.
- ///
- /// The agent that who's friends list is being updated
- /// The agent that is getting or loosing permissions
- /// A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects
- void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms);
-
- ///
- /// Updates a user profile
- ///
- /// Profile to update
- ///
- bool UpdateUserProfileProperties(UserProfileData UserProfile);
-
- ///
- /// Logs off a user on the user server
- ///
- /// UUID of the user
- /// UUID of the Region
- /// final position x
- /// final position y
- /// final position z
- void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz);
-
- ///
- /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner
- ///
- /// The agent that we're retreiving the friends Data.
- List GetUserFriendList(LLUUID friendlistowner);
- }
-}
\ No newline at end of file
--
cgit v1.1