From dce11e468549f4d2bdaec6d72b34425e47d5a8e0 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Wed, 17 Dec 2008 20:54:34 +0000 Subject: * minor: Comment out "Informing neighbours" debug message that pops up whenever some aspect of the avatar changes. * with Diva's blessing ;) --- OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index b533bb7..142e07e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs @@ -542,7 +542,7 @@ namespace OpenSim.Region.Environment.Scenes /// private void SendChildAgentDataUpdateAsync(ChildAgentDataUpdate cAgentData, ScenePresence presence) { - m_log.Info("[INTERGRID]: Informing neighbors about my agent in " + presence.Scene.RegionInfo.RegionName); + //m_log.Info("[INTERGRID]: Informing neighbors about my agent in " + presence.Scene.RegionInfo.RegionName); try { foreach (ulong regionHandle in presence.KnownChildRegionHandles) -- cgit v1.1