From dc6bdbf740d4c903b06fef386c4b80df783a7b2e Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Sat, 31 Oct 2015 16:57:24 +0100 Subject: Put back the option of having asymmetrical protocol versions in transfers --- .../Server/Handlers/Simulation/AgentHandlers.cs | 43 +++++++++------------- .../Simulation/SimulationServiceConnector.cs | 8 ++-- 2 files changed, 23 insertions(+), 28 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs index e8456b4..6faeefd 100644 --- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs +++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs @@ -156,8 +156,8 @@ namespace OpenSim.Server.Handlers.Simulation } // Decode the new versioning data -// float minVersionRequired = 0f; -// float maxVersionRequired = 0f; + float minVersionRequired = 0f; + float maxVersionRequired = 0f; float minVersionProvided = 0f; float maxVersionProvided = 0f; @@ -166,10 +166,10 @@ namespace OpenSim.Server.Handlers.Simulation if (args.ContainsKey("simulation_service_supported_max")) maxVersionProvided = (float)args["simulation_service_supported_max"].AsReal(); -// if (args.ContainsKey("simulation_service_accepted_min")) -// minVersionRequired = (float)args["simulation_service_accepted_min"].AsReal(); -// if (args.ContainsKey("simulation_service_accepted_max")) -// maxVersionRequired = (float)args["simulation_service_accepted_max"].AsReal(); + if (args.ContainsKey("simulation_service_accepted_min")) + minVersionRequired = (float)args["simulation_service_accepted_min"].AsReal(); + if (args.ContainsKey("simulation_service_accepted_max")) + maxVersionRequired = (float)args["simulation_service_accepted_max"].AsReal(); responsedata["int_response_code"] = HttpStatusCode.OK; OSDMap resp = new OSDMap(3); @@ -195,14 +195,13 @@ namespace OpenSim.Server.Handlers.Simulation version > VersionInfo.SimulationServiceVersionAcceptedMax ) { resp["success"] = OSD.FromBoolean(false); - resp["reason"] = OSD.FromString(String.Format("Your region protocol version is {0} and destiny accepts only {1} - {2}", theirVersion, VersionInfo.SimulationServiceVersionAcceptedMin, VersionInfo.SimulationServiceVersionAcceptedMax)); + resp["reason"] = OSD.FromString(String.Format("Your region protocol version is {0} and we accept only {1} - {2}. No version overlap.", theirVersion, VersionInfo.SimulationServiceVersionAcceptedMin, VersionInfo.SimulationServiceVersionAcceptedMax)); responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp, true); return; } } else { -/* // Test for no overlap if (minVersionProvided > VersionInfo.SimulationServiceVersionAcceptedMax || maxVersionProvided < VersionInfo.SimulationServiceVersionAcceptedMin) @@ -221,9 +220,16 @@ namespace OpenSim.Server.Handlers.Simulation return; } - // Determine version to use + // Determine versions to use + float inboundVersion = Math.Min(maxVersionProvided, VersionInfo.SimulationServiceVersionAcceptedMax); + float outboundVersion = Math.Min(maxVersionRequired, VersionInfo.SimulationServiceVersionSupportedMax); + + // In this stage, we use only a single version number. Future regions may use asymmetrical protocols. + // Here, the two versions we determined are combined into a single version for now. + version = Math.Max(inboundVersion, outboundVersion); - version = Math.Max(Math.Min(maxVersionProvided, VersionInfo.SimulationServiceVersionAcceptedMax), Math.Min(maxVersionRequired, VersionInfo.SimulationServiceVersionSupportedMax)); + // Since only using a single version, we must do this check. Once the plumbing is in for asymmetrical + // protocols, this will go away, allowing more working combinations. if (version < VersionInfo.SimulationServiceVersionAcceptedMin || version > VersionInfo.SimulationServiceVersionAcceptedMax || version < VersionInfo.SimulationServiceVersionSupportedMin || @@ -234,20 +240,6 @@ namespace OpenSim.Server.Handlers.Simulation responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp, true); return; } -*/ - // find max possible version to use - version = Math.Min(VersionInfo.SimulationServiceVersionAcceptedMax, maxVersionProvided); - // check if within lower bounds - if(version < VersionInfo.SimulationServiceVersionAcceptedMin || - version < minVersionProvided) - { - resp["success"] = OSD.FromBoolean(false); - resp["reason"] = OSD.FromString(String.Format("Region protocol versions are incompatible. Destiny accepts {0} - {1} and source provides {2} - {3}.", VersionInfo.SimulationServiceVersionAcceptedMin, VersionInfo.SimulationServiceVersionAcceptedMax, - minVersionProvided, - maxVersionProvided)); - responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp, true); - return; - } } List features = new List(); @@ -271,7 +263,8 @@ namespace OpenSim.Server.Handlers.Simulation resp["reason"] = OSD.FromString(reason); string legacyVersion = String.Format("SIMULATION/{0}", version); resp["version"] = OSD.FromString(legacyVersion); - resp["negotiated_version"] = OSD.FromReal(version); + resp["negotiated_inbound_version"] = OSD.FromReal(version); //inboundVersion); + resp["negotiated_outbound_version"] = OSD.FromReal(version); //outboundVersion); resp["variable_wearables_count_supported"] = OSD.FromBoolean(true); OSDArray featuresWanted = new OSDArray(); diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs index 9e800af..9f0cc8e 100644 --- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs +++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs @@ -304,8 +304,8 @@ namespace OpenSim.Services.Connectors.Simulation // New simulation service negotiation request.Add("simulation_service_supported_min", OSD.FromReal(VersionInfo.SimulationServiceVersionSupportedMin)); request.Add("simulation_service_supported_max", OSD.FromReal(VersionInfo.SimulationServiceVersionSupportedMax)); -// request.Add("simulation_service_accepted_min", OSD.FromReal(VersionInfo.SimulationServiceVersionAcceptedMin)); -// request.Add("simulation_service_accepted_max", OSD.FromReal(VersionInfo.SimulationServiceVersionAcceptedMax)); + request.Add("simulation_service_accepted_min", OSD.FromReal(VersionInfo.SimulationServiceVersionAcceptedMin)); + request.Add("simulation_service_accepted_max", OSD.FromReal(VersionInfo.SimulationServiceVersionAcceptedMax)); OSDArray features = new OSDArray(); foreach (UUID feature in featuresAvailable) @@ -329,7 +329,9 @@ namespace OpenSim.Services.Connectors.Simulation success = data["success"]; reason = data["reason"].AsString(); - if (data.ContainsKey("negotiated_version") && data["negotiated_version"] != null) + // We will need to plumb this and start sing the outbound version as well + // TODO: lay the pipe for version plumbing + if (data.ContainsKey("negotiated_inbound_version") && data["negotiated_inbound_version"] != null) { version = (float)data["negotiated_version"].AsReal(); } -- cgit v1.1