From ccf07f6ae337acc9c2b8fa30a784ee01ee3de24e Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 24 Aug 2011 21:14:57 +0100 Subject: refactor: remove pointless AgentId argument from attachObjectAssetStore() --- OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 2 +- OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index f254974..88fc9e4 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs @@ -228,7 +228,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments itemID = group.GetFromItemID(); if (itemID == UUID.Zero) - m_scene.attachObjectAssetStore(sp.ControllingClient, group, sp.UUID, out itemID); + m_scene.attachObjectAssetStore(sp.ControllingClient, group, out itemID); ShowAttachInUserInventory(sp, AttachmentPt, itemID, group); diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 94126f0..66905fe 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs @@ -1871,7 +1871,7 @@ namespace OpenSim.Region.Framework.Scenes } } - public UUID attachObjectAssetStore(IClientAPI remoteClient, SceneObjectGroup grp, UUID AgentId, out UUID itemID) + public UUID attachObjectAssetStore(IClientAPI remoteClient, SceneObjectGroup grp, out UUID itemID) { // m_log.DebugFormat("[SCENE]: Called attachObjectAssetStore for object {0} {1} for {2} {3} {4}", grp.Name, grp.LocalId, remoteClient.Name, remoteClient.AgentId, AgentId); -- cgit v1.1