From c97890ca69df91e6590ac7dd234a3e86cf7fbaf1 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 29 Oct 2012 22:53:06 +0000 Subject: Add "force gc" region console command which manually invokes garbage collection. For debugging purposes. --- OpenSim/Framework/Servers/BaseOpenSimServer.cs | 11 +++++++++++ OpenSim/Region/Framework/Scenes/ScenePresence.cs | 3 ++- 2 files changed, 13 insertions(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs index aac9c45..5b2d7dc 100644 --- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs +++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs @@ -192,8 +192,19 @@ namespace OpenSim.Framework.Servers "threads show", "Show thread status. Synonym for \"show threads\"", (string module, string[] args) => Notice(GetThreadsReport())); + + m_console.Commands.AddCommand("General", false, "force gc", + "force gc", + "Manually invoke runtime garbage collection. For debugging purposes", + HandleForceGc); } } + + private void HandleForceGc(string module, string[] args) + { + MainConsole.Instance.Output("Manually invoking runtime garbage collection"); + GC.Collect(); + } /// /// Should be overriden and referenced by descendents if they need to perform extra shutdown processing diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index b6d0a3b..aa82af4 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -74,8 +74,9 @@ namespace OpenSim.Region.Framework.Scenes { // ~ScenePresence() // { -// m_log.Debug("[SCENE PRESENCE] Destructor called"); +// m_log.DebugFormat("[SCENE PRESENCE]: Destructor called on {0}", Name); // } + private void TriggerScenePresenceUpdated() { if (m_scene != null) -- cgit v1.1