From c52c68f314c67c76c7181a6d0828f476290fbd66 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Wed, 2 Apr 2008 15:24:31 +0000 Subject: whole lot more moving --- OpenSim/Data/Base/BaseDataReader.cs | 139 ++ OpenSim/Data/Base/BaseDatabaseConnector.cs | 142 ++ OpenSim/Data/Base/BaseFieldMapper.cs | 168 ++ OpenSim/Data/Base/BaseRowMapper.cs | 61 + OpenSim/Data/Base/BaseSchema.cs | 69 + OpenSim/Data/Base/BaseTableMapper.cs | 281 ++++ OpenSim/Data/Base/OpenSim.Framework.Data.Base.snk | Bin 0 -> 596 bytes OpenSim/Data/Base/Properties/AssemblyInfo.cs | 67 + OpenSim/Data/DB4o/DB4oGridData.cs | 182 ++ OpenSim/Data/DB4o/DB4oManager.cs | 170 ++ OpenSim/Data/DB4o/DB4oUserData.cs | 270 +++ OpenSim/Data/DB4o/Properties/AssemblyInfo.cs | 65 + OpenSim/Data/MSSQL/MSSQLAssetData.cs | 221 +++ OpenSim/Data/MSSQL/MSSQLDataStore.cs | 1622 ++++++++++++++++++ OpenSim/Data/MSSQL/MSSQLGridData.cs | 366 ++++ OpenSim/Data/MSSQL/MSSQLInventoryData.cs | 728 ++++++++ OpenSim/Data/MSSQL/MSSQLLogData.cs | 120 ++ OpenSim/Data/MSSQL/MSSQLManager.cs | 529 ++++++ OpenSim/Data/MSSQL/MSSQLUserData.cs | 771 +++++++++ OpenSim/Data/MSSQL/Properties/AssemblyInfo.cs | 65 + OpenSim/Data/MSSQL/Resources/AvatarAppearance.sql | 44 + OpenSim/Data/MSSQL/Resources/CreateAssetsTable.sql | 19 + .../Data/MSSQL/Resources/CreateFoldersTable.sql | 27 + OpenSim/Data/MSSQL/Resources/CreateItemsTable.sql | 39 + .../MSSQL/Resources/CreateUserFriendsTable.sql | 14 + OpenSim/Data/MSSQL/Resources/Mssql-agents.sql | 37 + OpenSim/Data/MSSQL/Resources/Mssql-logs.sql | 20 + OpenSim/Data/MSSQL/Resources/Mssql-regions.sql | 41 + OpenSim/Data/MSSQL/Resources/Mssql-users.sql | 42 + OpenSim/Data/MSSQLMapper/MSSQLDatabaseMapper.cs | 65 + OpenSim/Data/MapperFactory/DataMapperFactory.cs | 27 + OpenSim/Data/MySQL/MySQLAssetData.cs | 198 +++ OpenSim/Data/MySQL/MySQLDataStore.cs | 1722 +++++++++++++++++++ OpenSim/Data/MySQL/MySQLGridData.cs | 402 +++++ OpenSim/Data/MySQL/MySQLInventoryData.cs | 648 ++++++++ OpenSim/Data/MySQL/MySQLLogData.cs | 106 ++ OpenSim/Data/MySQL/MySQLManager.cs | 909 ++++++++++ OpenSim/Data/MySQL/MySQLUserData.cs | 643 ++++++++ OpenSim/Data/MySQL/Properties/AssemblyInfo.cs | 65 + OpenSim/Data/MySQL/Resources/AvatarAppearance.sql | 42 + OpenSim/Data/MySQL/Resources/CreateAgentsTable.sql | 24 + OpenSim/Data/MySQL/Resources/CreateAssetsTable.sql | 11 + .../Data/MySQL/Resources/CreateFoldersTable.sql | 11 + OpenSim/Data/MySQL/Resources/CreateItemsTable.sql | 18 + OpenSim/Data/MySQL/Resources/CreateLogsTable.sql | 10 + .../Data/MySQL/Resources/CreateRegionsTable.sql | 32 + .../MySQL/Resources/CreateUserFriendsTable.sql | 11 + OpenSim/Data/MySQL/Resources/CreateUsersTable.sql | 35 + .../Resources/UpgradeFoldersTableToVersion2.sql | 4 + .../Resources/UpgradeItemsTableToVersion2.sql | 9 + .../Resources/UpgradeRegionsTableToVersion2.sql | 4 + .../Resources/UpgradeRegionsTableToVersion3.sql | 18 + .../Resources/UpgradeUsersTableToVersion2.sql | 3 + OpenSim/Data/MySQLMapper/MySQLDataReader.cs | 15 + OpenSim/Data/MySQLMapper/MySQLDatabaseMapper.cs | 59 + OpenSim/Data/SQLite/Properties/AssemblyInfo.cs | 65 + OpenSim/Data/SQLite/Resources/001_AssetStore.sql | 13 + .../Data/SQLite/Resources/001_InventoryStore.sql | 26 + OpenSim/Data/SQLite/Resources/001_RegionStore.sql | 122 ++ OpenSim/Data/SQLite/Resources/001_UserStore.sql | 37 + OpenSim/Data/SQLite/SQLiteAssetData.cs | 301 ++++ OpenSim/Data/SQLite/SQLiteGridData.cs | 234 +++ OpenSim/Data/SQLite/SQLiteInventoryStore.cs | 664 ++++++++ OpenSim/Data/SQLite/SQLiteManager.cs | 282 ++++ OpenSim/Data/SQLite/SQLiteRegionData.cs | 1741 ++++++++++++++++++++ OpenSim/Data/SQLite/SQLiteUserData.cs | 821 +++++++++ OpenSim/Data/SQLite/SQLiteUtils.cs | 269 +++ OpenSim/Framework/Data.Base/BaseDataReader.cs | 139 -- .../Framework/Data.Base/BaseDatabaseConnector.cs | 142 -- OpenSim/Framework/Data.Base/BaseFieldMapper.cs | 168 -- OpenSim/Framework/Data.Base/BaseRowMapper.cs | 61 - OpenSim/Framework/Data.Base/BaseSchema.cs | 69 - OpenSim/Framework/Data.Base/BaseTableMapper.cs | 281 ---- .../Data.Base/OpenSim.Framework.Data.Base.snk | Bin 596 -> 0 bytes .../Framework/Data.Base/Properties/AssemblyInfo.cs | 67 - OpenSim/Framework/Data.DB4o/DB4oGridData.cs | 182 -- OpenSim/Framework/Data.DB4o/DB4oManager.cs | 170 -- OpenSim/Framework/Data.DB4o/DB4oUserData.cs | 270 --- .../Framework/Data.DB4o/Properties/AssemblyInfo.cs | 65 - OpenSim/Framework/Data.MSSQL/MSSQLAssetData.cs | 221 --- OpenSim/Framework/Data.MSSQL/MSSQLDataStore.cs | 1622 ------------------ OpenSim/Framework/Data.MSSQL/MSSQLGridData.cs | 366 ---- OpenSim/Framework/Data.MSSQL/MSSQLInventoryData.cs | 728 -------- OpenSim/Framework/Data.MSSQL/MSSQLLogData.cs | 120 -- OpenSim/Framework/Data.MSSQL/MSSQLManager.cs | 529 ------ OpenSim/Framework/Data.MSSQL/MSSQLUserData.cs | 771 --------- .../Data.MSSQL/Properties/AssemblyInfo.cs | 65 - .../Data.MSSQL/Resources/AvatarAppearance.sql | 44 - .../Data.MSSQL/Resources/CreateAssetsTable.sql | 19 - .../Data.MSSQL/Resources/CreateFoldersTable.sql | 27 - .../Data.MSSQL/Resources/CreateItemsTable.sql | 39 - .../Resources/CreateUserFriendsTable.sql | 14 - .../Data.MSSQL/Resources/Mssql-agents.sql | 37 - .../Framework/Data.MSSQL/Resources/Mssql-logs.sql | 20 - .../Data.MSSQL/Resources/Mssql-regions.sql | 41 - .../Framework/Data.MSSQL/Resources/Mssql-users.sql | 42 - .../Data.MSSQLMapper/MSSQLDatabaseMapper.cs | 65 - .../Data.MapperFactory/DataMapperFactory.cs | 27 - OpenSim/Framework/Data.MySQL/MySQLAssetData.cs | 198 --- OpenSim/Framework/Data.MySQL/MySQLDataStore.cs | 1722 ------------------- OpenSim/Framework/Data.MySQL/MySQLGridData.cs | 402 ----- OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs | 648 -------- OpenSim/Framework/Data.MySQL/MySQLLogData.cs | 106 -- OpenSim/Framework/Data.MySQL/MySQLManager.cs | 909 ---------- OpenSim/Framework/Data.MySQL/MySQLUserData.cs | 643 -------- .../Data.MySQL/Properties/AssemblyInfo.cs | 65 - .../Data.MySQL/Resources/AvatarAppearance.sql | 42 - .../Data.MySQL/Resources/CreateAgentsTable.sql | 24 - .../Data.MySQL/Resources/CreateAssetsTable.sql | 11 - .../Data.MySQL/Resources/CreateFoldersTable.sql | 11 - .../Data.MySQL/Resources/CreateItemsTable.sql | 18 - .../Data.MySQL/Resources/CreateLogsTable.sql | 10 - .../Data.MySQL/Resources/CreateRegionsTable.sql | 32 - .../Resources/CreateUserFriendsTable.sql | 11 - .../Data.MySQL/Resources/CreateUsersTable.sql | 35 - .../Resources/UpgradeFoldersTableToVersion2.sql | 4 - .../Resources/UpgradeItemsTableToVersion2.sql | 9 - .../Resources/UpgradeRegionsTableToVersion2.sql | 4 - .../Resources/UpgradeRegionsTableToVersion3.sql | 18 - .../Resources/UpgradeUsersTableToVersion2.sql | 3 - .../Framework/Data.MySQLMapper/MySQLDataReader.cs | 15 - .../Data.MySQLMapper/MySQLDatabaseMapper.cs | 59 - .../Data.SQLite/Properties/AssemblyInfo.cs | 65 - .../Data.SQLite/Resources/001_AssetStore.sql | 13 - .../Data.SQLite/Resources/001_InventoryStore.sql | 26 - .../Data.SQLite/Resources/001_RegionStore.sql | 122 -- .../Data.SQLite/Resources/001_UserStore.sql | 37 - OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | 301 ---- OpenSim/Framework/Data.SQLite/SQLiteGridData.cs | 234 --- .../Framework/Data.SQLite/SQLiteInventoryStore.cs | 664 -------- OpenSim/Framework/Data.SQLite/SQLiteManager.cs | 282 ---- OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs | 1741 -------------------- OpenSim/Framework/Data.SQLite/SQLiteUserData.cs | 821 --------- OpenSim/Framework/Data.SQLite/SQLiteUtils.cs | 269 --- 134 files changed, 15985 insertions(+), 15985 deletions(-) create mode 100644 OpenSim/Data/Base/BaseDataReader.cs create mode 100644 OpenSim/Data/Base/BaseDatabaseConnector.cs create mode 100644 OpenSim/Data/Base/BaseFieldMapper.cs create mode 100644 OpenSim/Data/Base/BaseRowMapper.cs create mode 100644 OpenSim/Data/Base/BaseSchema.cs create mode 100644 OpenSim/Data/Base/BaseTableMapper.cs create mode 100644 OpenSim/Data/Base/OpenSim.Framework.Data.Base.snk create mode 100644 OpenSim/Data/Base/Properties/AssemblyInfo.cs create mode 100644 OpenSim/Data/DB4o/DB4oGridData.cs create mode 100644 OpenSim/Data/DB4o/DB4oManager.cs create mode 100644 OpenSim/Data/DB4o/DB4oUserData.cs create mode 100644 OpenSim/Data/DB4o/Properties/AssemblyInfo.cs create mode 100644 OpenSim/Data/MSSQL/MSSQLAssetData.cs create mode 100644 OpenSim/Data/MSSQL/MSSQLDataStore.cs create mode 100644 OpenSim/Data/MSSQL/MSSQLGridData.cs create mode 100644 OpenSim/Data/MSSQL/MSSQLInventoryData.cs create mode 100644 OpenSim/Data/MSSQL/MSSQLLogData.cs create mode 100644 OpenSim/Data/MSSQL/MSSQLManager.cs create mode 100644 OpenSim/Data/MSSQL/MSSQLUserData.cs create mode 100644 OpenSim/Data/MSSQL/Properties/AssemblyInfo.cs create mode 100644 OpenSim/Data/MSSQL/Resources/AvatarAppearance.sql create mode 100644 OpenSim/Data/MSSQL/Resources/CreateAssetsTable.sql create mode 100644 OpenSim/Data/MSSQL/Resources/CreateFoldersTable.sql create mode 100644 OpenSim/Data/MSSQL/Resources/CreateItemsTable.sql create mode 100644 OpenSim/Data/MSSQL/Resources/CreateUserFriendsTable.sql create mode 100644 OpenSim/Data/MSSQL/Resources/Mssql-agents.sql create mode 100644 OpenSim/Data/MSSQL/Resources/Mssql-logs.sql create mode 100644 OpenSim/Data/MSSQL/Resources/Mssql-regions.sql create mode 100644 OpenSim/Data/MSSQL/Resources/Mssql-users.sql create mode 100644 OpenSim/Data/MSSQLMapper/MSSQLDatabaseMapper.cs create mode 100644 OpenSim/Data/MapperFactory/DataMapperFactory.cs create mode 100644 OpenSim/Data/MySQL/MySQLAssetData.cs create mode 100644 OpenSim/Data/MySQL/MySQLDataStore.cs create mode 100644 OpenSim/Data/MySQL/MySQLGridData.cs create mode 100644 OpenSim/Data/MySQL/MySQLInventoryData.cs create mode 100644 OpenSim/Data/MySQL/MySQLLogData.cs create mode 100644 OpenSim/Data/MySQL/MySQLManager.cs create mode 100644 OpenSim/Data/MySQL/MySQLUserData.cs create mode 100644 OpenSim/Data/MySQL/Properties/AssemblyInfo.cs create mode 100644 OpenSim/Data/MySQL/Resources/AvatarAppearance.sql create mode 100644 OpenSim/Data/MySQL/Resources/CreateAgentsTable.sql create mode 100644 OpenSim/Data/MySQL/Resources/CreateAssetsTable.sql create mode 100644 OpenSim/Data/MySQL/Resources/CreateFoldersTable.sql create mode 100644 OpenSim/Data/MySQL/Resources/CreateItemsTable.sql create mode 100644 OpenSim/Data/MySQL/Resources/CreateLogsTable.sql create mode 100644 OpenSim/Data/MySQL/Resources/CreateRegionsTable.sql create mode 100644 OpenSim/Data/MySQL/Resources/CreateUserFriendsTable.sql create mode 100644 OpenSim/Data/MySQL/Resources/CreateUsersTable.sql create mode 100644 OpenSim/Data/MySQL/Resources/UpgradeFoldersTableToVersion2.sql create mode 100644 OpenSim/Data/MySQL/Resources/UpgradeItemsTableToVersion2.sql create mode 100644 OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion2.sql create mode 100644 OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion3.sql create mode 100644 OpenSim/Data/MySQL/Resources/UpgradeUsersTableToVersion2.sql create mode 100644 OpenSim/Data/MySQLMapper/MySQLDataReader.cs create mode 100644 OpenSim/Data/MySQLMapper/MySQLDatabaseMapper.cs create mode 100644 OpenSim/Data/SQLite/Properties/AssemblyInfo.cs create mode 100644 OpenSim/Data/SQLite/Resources/001_AssetStore.sql create mode 100644 OpenSim/Data/SQLite/Resources/001_InventoryStore.sql create mode 100644 OpenSim/Data/SQLite/Resources/001_RegionStore.sql create mode 100644 OpenSim/Data/SQLite/Resources/001_UserStore.sql create mode 100644 OpenSim/Data/SQLite/SQLiteAssetData.cs create mode 100644 OpenSim/Data/SQLite/SQLiteGridData.cs create mode 100644 OpenSim/Data/SQLite/SQLiteInventoryStore.cs create mode 100644 OpenSim/Data/SQLite/SQLiteManager.cs create mode 100644 OpenSim/Data/SQLite/SQLiteRegionData.cs create mode 100644 OpenSim/Data/SQLite/SQLiteUserData.cs create mode 100644 OpenSim/Data/SQLite/SQLiteUtils.cs delete mode 100644 OpenSim/Framework/Data.Base/BaseDataReader.cs delete mode 100644 OpenSim/Framework/Data.Base/BaseDatabaseConnector.cs delete mode 100644 OpenSim/Framework/Data.Base/BaseFieldMapper.cs delete mode 100644 OpenSim/Framework/Data.Base/BaseRowMapper.cs delete mode 100644 OpenSim/Framework/Data.Base/BaseSchema.cs delete mode 100644 OpenSim/Framework/Data.Base/BaseTableMapper.cs delete mode 100644 OpenSim/Framework/Data.Base/OpenSim.Framework.Data.Base.snk delete mode 100644 OpenSim/Framework/Data.Base/Properties/AssemblyInfo.cs delete mode 100644 OpenSim/Framework/Data.DB4o/DB4oGridData.cs delete mode 100644 OpenSim/Framework/Data.DB4o/DB4oManager.cs delete mode 100644 OpenSim/Framework/Data.DB4o/DB4oUserData.cs delete mode 100644 OpenSim/Framework/Data.DB4o/Properties/AssemblyInfo.cs delete mode 100644 OpenSim/Framework/Data.MSSQL/MSSQLAssetData.cs delete mode 100644 OpenSim/Framework/Data.MSSQL/MSSQLDataStore.cs delete mode 100644 OpenSim/Framework/Data.MSSQL/MSSQLGridData.cs delete mode 100644 OpenSim/Framework/Data.MSSQL/MSSQLInventoryData.cs delete mode 100644 OpenSim/Framework/Data.MSSQL/MSSQLLogData.cs delete mode 100644 OpenSim/Framework/Data.MSSQL/MSSQLManager.cs delete mode 100644 OpenSim/Framework/Data.MSSQL/MSSQLUserData.cs delete mode 100644 OpenSim/Framework/Data.MSSQL/Properties/AssemblyInfo.cs delete mode 100644 OpenSim/Framework/Data.MSSQL/Resources/AvatarAppearance.sql delete mode 100644 OpenSim/Framework/Data.MSSQL/Resources/CreateAssetsTable.sql delete mode 100644 OpenSim/Framework/Data.MSSQL/Resources/CreateFoldersTable.sql delete mode 100644 OpenSim/Framework/Data.MSSQL/Resources/CreateItemsTable.sql delete mode 100644 OpenSim/Framework/Data.MSSQL/Resources/CreateUserFriendsTable.sql delete mode 100644 OpenSim/Framework/Data.MSSQL/Resources/Mssql-agents.sql delete mode 100644 OpenSim/Framework/Data.MSSQL/Resources/Mssql-logs.sql delete mode 100644 OpenSim/Framework/Data.MSSQL/Resources/Mssql-regions.sql delete mode 100644 OpenSim/Framework/Data.MSSQL/Resources/Mssql-users.sql delete mode 100644 OpenSim/Framework/Data.MSSQLMapper/MSSQLDatabaseMapper.cs delete mode 100644 OpenSim/Framework/Data.MapperFactory/DataMapperFactory.cs delete mode 100644 OpenSim/Framework/Data.MySQL/MySQLAssetData.cs delete mode 100644 OpenSim/Framework/Data.MySQL/MySQLDataStore.cs delete mode 100644 OpenSim/Framework/Data.MySQL/MySQLGridData.cs delete mode 100644 OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs delete mode 100644 OpenSim/Framework/Data.MySQL/MySQLLogData.cs delete mode 100644 OpenSim/Framework/Data.MySQL/MySQLManager.cs delete mode 100644 OpenSim/Framework/Data.MySQL/MySQLUserData.cs delete mode 100644 OpenSim/Framework/Data.MySQL/Properties/AssemblyInfo.cs delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/AvatarAppearance.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/CreateAgentsTable.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/CreateAssetsTable.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/CreateFoldersTable.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/CreateItemsTable.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/CreateLogsTable.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/CreateRegionsTable.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/CreateUserFriendsTable.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/CreateUsersTable.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/UpgradeFoldersTableToVersion2.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/UpgradeItemsTableToVersion2.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/UpgradeRegionsTableToVersion2.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/UpgradeRegionsTableToVersion3.sql delete mode 100644 OpenSim/Framework/Data.MySQL/Resources/UpgradeUsersTableToVersion2.sql delete mode 100644 OpenSim/Framework/Data.MySQLMapper/MySQLDataReader.cs delete mode 100644 OpenSim/Framework/Data.MySQLMapper/MySQLDatabaseMapper.cs delete mode 100644 OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs delete mode 100644 OpenSim/Framework/Data.SQLite/Resources/001_AssetStore.sql delete mode 100644 OpenSim/Framework/Data.SQLite/Resources/001_InventoryStore.sql delete mode 100644 OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql delete mode 100644 OpenSim/Framework/Data.SQLite/Resources/001_UserStore.sql delete mode 100644 OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs delete mode 100644 OpenSim/Framework/Data.SQLite/SQLiteGridData.cs delete mode 100644 OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs delete mode 100644 OpenSim/Framework/Data.SQLite/SQLiteManager.cs delete mode 100644 OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs delete mode 100644 OpenSim/Framework/Data.SQLite/SQLiteUserData.cs delete mode 100644 OpenSim/Framework/Data.SQLite/SQLiteUtils.cs (limited to 'OpenSim') diff --git a/OpenSim/Data/Base/BaseDataReader.cs b/OpenSim/Data/Base/BaseDataReader.cs new file mode 100644 index 0000000..3baefcd --- /dev/null +++ b/OpenSim/Data/Base/BaseDataReader.cs @@ -0,0 +1,139 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Data; +using System.IO; + +namespace OpenSim.Framework.Data.Base +{ + public abstract class BaseDataReader + { + private readonly IDataReader m_source; + + public BaseDataReader(IDataReader source) + { + m_source = source; + } + + public object Get(string name) + { + return m_source[name]; + } + + public ushort GetUShort(string name) + { + return (ushort)m_source.GetInt32(m_source.GetOrdinal(name)); + } + + public byte GetByte(string name) + { + int ordinal = m_source.GetOrdinal(name); + byte value = (byte)m_source.GetInt16(ordinal); + return value; + } + + public sbyte GetSByte(string name) + { + return (sbyte)m_source.GetInt16(m_source.GetOrdinal(name)); + } + + public float GetFloat(string name) + { + return m_source.GetFloat(m_source.GetOrdinal(name)); + } + + public byte[] GetBytes(string name) + { + int ordinal = m_source.GetOrdinal(name); + + if (m_source.GetValue(ordinal) == DBNull.Value) + { + return null; + } + + byte[] buffer = new byte[16384]; + + MemoryStream memStream = new MemoryStream(); + + long totalRead = 0; + + int bytesRead; + do + { + bytesRead = (int)m_source.GetBytes(ordinal, totalRead, buffer, 0, buffer.Length); + totalRead += bytesRead; + + memStream.Write(buffer, 0, bytesRead); + } while (bytesRead == buffer.Length); + + return memStream.ToArray(); + } + + public string GetString(string name) + { + int ordinal = m_source.GetOrdinal(name); + object value = m_source.GetValue(ordinal); + + if (value is DBNull) + { + return null; + } + + return (string)value; + } + + public bool Read() + { + return m_source.Read(); + } + + public virtual Guid GetGuid(string name) + { + return m_source.GetGuid(m_source.GetOrdinal(name)); + } + + public UInt32 GetUInt32(string name ) + { + return (UInt32)GetInt32(name); + } + + private Int32 GetInt32(string name) + { + int ordinal = m_source.GetOrdinal(name); + int int32 = m_source.GetInt32(ordinal); + return int32; + } + + public Int64 GetInt64(string name) + { + int ordinal = m_source.GetOrdinal( name ); + long int64 = m_source.GetInt64(ordinal); + return int64; + } + } +} diff --git a/OpenSim/Data/Base/BaseDatabaseConnector.cs b/OpenSim/Data/Base/BaseDatabaseConnector.cs new file mode 100644 index 0000000..fa3a6c3 --- /dev/null +++ b/OpenSim/Data/Base/BaseDatabaseConnector.cs @@ -0,0 +1,142 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Data.Common; + +namespace OpenSim.Framework.Data.Base +{ + public abstract class BaseDatabaseConnector + { + protected string m_connectionString; + + public BaseDatabaseConnector(string connectionString) + { + m_connectionString = connectionString; + } + + public abstract DbConnection GetNewConnection(); + public abstract string CreateParamName(string fieldName); + + public DbCommand CreateSelectCommand(BaseTableMapper mapper, DbConnection connection, string fieldName, object key) + { + string table = mapper.TableName; + + DbCommand command = connection.CreateCommand(); + + string conditionString = CreateCondition(mapper, command, fieldName, key); + + string query = + String.Format("select * from {0} where {1}", table, conditionString); + + command.CommandText = query; + command.CommandType = CommandType.Text; + + return command; + } + + public string CreateCondition(BaseTableMapper mapper, DbCommand command, string fieldName, object key) + { + string keyFieldParamName = mapper.CreateParamName(fieldName); + + DbParameter param = command.CreateParameter(); + param.ParameterName = keyFieldParamName; + param.Value = ConvertToDbType(key); + command.Parameters.Add(param); + + return String.Format("{0}={1}", fieldName, keyFieldParamName); + } + + public DbCommand CreateUpdateCommand(BaseTableMapper mapper, DbConnection connection, object rowMapper, object primaryKey) + { + string table = mapper.TableName; + + List fieldNames = new List(); + + DbCommand command = connection.CreateCommand(); + + foreach (BaseFieldMapper fieldMapper in mapper.Schema.Fields.Values) + { + if (fieldMapper != mapper.KeyFieldMapper) + { + fieldMapper.ExpandField(rowMapper, command, fieldNames); + } + } + + List assignments = new List(); + + foreach (string field in fieldNames) + { + assignments.Add(String.Format("{0}={1}", field, mapper.CreateParamName(field))); + } + + string conditionString = mapper.CreateCondition(command, mapper.KeyFieldMapper.FieldName, primaryKey); + + command.CommandText = + String.Format("update {0} set {1} where {2}", table, String.Join(", ", assignments.ToArray()), + conditionString); + + return command; + } + + public DbCommand CreateInsertCommand(BaseTableMapper mapper, DbConnection connection, object obj) + { + string table = mapper.TableName; + + List fieldNames = new List(); + + DbCommand command = connection.CreateCommand(); + + foreach (BaseFieldMapper fieldMapper in mapper.Schema.Fields.Values) + { + fieldMapper.ExpandField(obj, command, fieldNames); + } + + List paramNames = new List(); + + foreach (string field in fieldNames) + { + paramNames.Add(mapper.CreateParamName(field)); + } + + command.CommandText = + String.Format("insert into {0} ({1}) values ({2})", table, String.Join(", ", fieldNames.ToArray()), + String.Join(", ", paramNames.ToArray())); + + return command; + } + + public virtual object ConvertToDbType(object value) + { + return value; + } + + public abstract BaseDataReader CreateReader(IDataReader reader); + } +} diff --git a/OpenSim/Data/Base/BaseFieldMapper.cs b/OpenSim/Data/Base/BaseFieldMapper.cs new file mode 100644 index 0000000..03c7bfb --- /dev/null +++ b/OpenSim/Data/Base/BaseFieldMapper.cs @@ -0,0 +1,168 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data.Common; + +namespace OpenSim.Framework.Data.Base +{ + public delegate TField ObjectGetAccessor(TObj obj); + public delegate void ObjectSetAccessor(TObj obj, TField value); + + public abstract class BaseFieldMapper + { + private readonly BaseTableMapper m_tableMapper; + private readonly string m_fieldName; + + public string FieldName + { + get { return m_fieldName; } + } + + protected Type m_valueType; + + public Type ValueType + { + get { return m_valueType; } + } + + public abstract object GetParamValue(object obj); + + public BaseFieldMapper(BaseTableMapper tableMapper, string fieldName, Type valueType) + { + m_fieldName = fieldName; + m_valueType = valueType; + m_tableMapper = tableMapper; + } + + public abstract void SetPropertyFromReader(object mapper, BaseDataReader reader); + + public void RawAddParam(DbCommand command, List fieldNames, string fieldName, object value) + { + string paramName = m_tableMapper.CreateParamName(fieldName); + fieldNames.Add(fieldName); + + DbParameter param = command.CreateParameter(); + param.ParameterName = paramName; + param.Value = value; + + command.Parameters.Add(param); + } + + public virtual void ExpandField(TObj obj, DbCommand command, List fieldNames) + { + string fieldName = FieldName; + object value = GetParamValue(obj); + + RawAddParam(command, fieldNames, fieldName, m_tableMapper.ConvertToDbType(value)); + } + + protected virtual object GetValue(BaseDataReader reader) + { + object value; + + if (ValueType == typeof(Guid)) + { + value = reader.GetGuid(m_fieldName); + } + else if (ValueType == typeof(bool)) + { + uint boolVal = reader.GetUShort(m_fieldName); + value = (boolVal == 1); + } + else + if (ValueType == typeof(byte)) + { + value = reader.GetByte(m_fieldName); + } + else if (ValueType == typeof(sbyte)) + { + value = reader.GetSByte(m_fieldName); + } + else if (ValueType == typeof(ushort)) + { + value = reader.GetUShort(m_fieldName); + } + else if (ValueType == typeof(uint)) + { + value = reader.GetUInt32(m_fieldName); + } + else if (ValueType == typeof(byte[])) + { + value = reader.GetBytes(m_fieldName); + } + else + { + value = reader.Get(m_fieldName); + } + + if (value is DBNull) + { + value = default(ValueType); + } + + return value; + } + } + + public class ObjectField : BaseFieldMapper + { + private readonly ObjectGetAccessor m_fieldGetAccessor; + private readonly ObjectSetAccessor m_fieldSetAccessor; + + public override object GetParamValue(object obj) + { + return m_fieldGetAccessor((TObject)obj); + } + + public override void SetPropertyFromReader(object obj, BaseDataReader reader) + { + object value; + + value = GetValue(reader); + + if (value == null) + { + m_fieldSetAccessor((TObject)obj, default(TField)); + } + else + { + m_fieldSetAccessor((TObject)obj, (TField)value); + } + } + + + public ObjectField(BaseTableMapper tableMapper, string fieldName, ObjectGetAccessor rowMapperGetAccessor, + ObjectSetAccessor rowMapperSetAccessor) + : base(tableMapper, fieldName, typeof(TField)) + { + m_fieldGetAccessor = rowMapperGetAccessor; + m_fieldSetAccessor = rowMapperSetAccessor; + } + } +} diff --git a/OpenSim/Data/Base/BaseRowMapper.cs b/OpenSim/Data/Base/BaseRowMapper.cs new file mode 100644 index 0000000..b008b86 --- /dev/null +++ b/OpenSim/Data/Base/BaseRowMapper.cs @@ -0,0 +1,61 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using OpenSim.Framework.Data.Base; + +namespace OpenSim.Framework.Data.Base +{ + public abstract class BaseRowMapper + { + public abstract void FillObject(BaseDataReader reader); + } + + public class BaseRowMapper : BaseRowMapper + { + private readonly BaseSchema m_schema; + private readonly TObj m_obj; + + public TObj Object + { + get { return m_obj; } + } + + public BaseRowMapper(BaseSchema schema, TObj obj) + { + m_schema = schema; + m_obj = obj; + } + + public override void FillObject(BaseDataReader reader) + { + foreach (BaseFieldMapper fieldMapper in m_schema.Fields.Values) + { + fieldMapper.SetPropertyFromReader(this, reader); + } + } + } +} diff --git a/OpenSim/Data/Base/BaseSchema.cs b/OpenSim/Data/Base/BaseSchema.cs new file mode 100644 index 0000000..8a7ee71 --- /dev/null +++ b/OpenSim/Data/Base/BaseSchema.cs @@ -0,0 +1,69 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections.Generic; +using OpenSim.Framework.Data.Base; + +namespace OpenSim.Framework.Data.Base +{ + public class BaseSchema + { + protected BaseTableMapper m_tableMapper; + protected Dictionary m_mappings; + + public Dictionary Fields + { + get { return m_mappings; } + } + + public BaseSchema(BaseTableMapper tableMapper) + { + m_mappings = new Dictionary(); + m_tableMapper = tableMapper; + } + } + + public class BaseSchema : BaseSchema + { + public BaseSchema(BaseTableMapper tableMapper) + : base(tableMapper) + { + } + + public ObjectField AddMapping(string fieldName, + ObjectGetAccessor rowMapperGetAccessor, + ObjectSetAccessor rowMapperSetAccessor) + { + ObjectField rowMapperField = + new ObjectField(m_tableMapper, fieldName, rowMapperGetAccessor, rowMapperSetAccessor); + + m_mappings.Add(fieldName, rowMapperField); + + return rowMapperField; + } + } +} diff --git a/OpenSim/Data/Base/BaseTableMapper.cs b/OpenSim/Data/Base/BaseTableMapper.cs new file mode 100644 index 0000000..cad4823 --- /dev/null +++ b/OpenSim/Data/Base/BaseTableMapper.cs @@ -0,0 +1,281 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Data; +using System.Data.Common; +using OpenSim.Framework.Data.Base; + +namespace OpenSim.Framework.Data.Base +{ + public abstract class BaseTableMapper + { + private readonly BaseDatabaseConnector m_database; + private readonly object m_syncRoot = new object(); + + protected void WithConnection(Action action) + { + lock (m_syncRoot) + { + DbConnection m_connection = m_database.GetNewConnection(); + + if (m_connection.State != ConnectionState.Open) + { + m_connection.Open(); + } + + action(m_connection); + + if (m_connection.State == ConnectionState.Open) + { + m_connection.Close(); + } + } + } + + private readonly string m_tableName; + public string TableName + { + get { return m_tableName; } + } + + protected BaseSchema m_schema; + public BaseSchema Schema + { + get { return m_schema; } + } + + protected BaseFieldMapper m_keyFieldMapper; + public BaseFieldMapper KeyFieldMapper + { + get { return m_keyFieldMapper; } + } + + public BaseTableMapper(BaseDatabaseConnector database, string tableName) + { + m_database = database; + m_tableName = tableName.ToLower(); // Stupid MySQL hack. + } + + public string CreateParamName(string fieldName) + { + return m_database.CreateParamName(fieldName); + } + + protected DbCommand CreateSelectCommand(DbConnection connection, string fieldName, object primaryKey) + { + return m_database.CreateSelectCommand(this, connection, fieldName, primaryKey); + } + + public string CreateCondition(DbCommand command, string fieldName, object key) + { + return m_database.CreateCondition(this, command, fieldName, key); + } + + public DbCommand CreateInsertCommand(DbConnection connection, object obj) + { + return m_database.CreateInsertCommand(this, connection, obj); + } + + public DbCommand CreateUpdateCommand(DbConnection connection, object rowMapper, object primaryKey) + { + return m_database.CreateUpdateCommand(this, connection, rowMapper, primaryKey); + } + + public object ConvertToDbType(object value) + { + return m_database.ConvertToDbType(value); + } + + protected virtual BaseDataReader CreateReader(IDataReader reader) + { + return m_database.CreateReader(reader); + } + } + + public abstract class BaseTableMapper : BaseTableMapper + { + public BaseTableMapper(BaseDatabaseConnector database, string tableName) + : base(database, tableName) + { + } + + // HACK: This is a temporary function used by TryGetValue(). + // Due to a bug in mono 1.2.6, delegate blocks cannot contain + // a using() block. This has been fixed in SVN, so the next + // mono release should work. + private void TryGetConnectionValue(DbConnection connection, TPrimaryKey primaryKey, ref TRowMapper result, ref bool success) + { + using ( + DbCommand command = + CreateSelectCommand(connection, KeyFieldMapper.FieldName, primaryKey)) + { + using (IDataReader reader = command.ExecuteReader()) + { + if (reader.Read()) + { + result = FromReader( CreateReader(reader)); + success = true; + } + else + { + success = false; + } + } + } + } + + public bool TryGetValue(TPrimaryKey primaryKey, out TRowMapper value) + { + TRowMapper result = default(TRowMapper); + bool success = false; + + WithConnection(delegate(DbConnection connection) + { + TryGetConnectionValue(connection, primaryKey, ref result, ref success); + }); + + value = result; + + return success; + } + + // HACK: This is a temporary function used by Remove(). + // Due to a bug in mono 1.2.6, delegate blocks cannot contain + // a using() block. This has been fixed in SVN, so the next + // mono release should work. + protected virtual void TryDelete(DbConnection connection, TPrimaryKey id, ref int deleted) + { + using ( + DbCommand command = + CreateDeleteCommand(connection, KeyFieldMapper.FieldName, id)) + { + deleted = command.ExecuteNonQuery(); + } + } + + public virtual bool Remove(TPrimaryKey id) + { + int deleted = 0; + + WithConnection(delegate(DbConnection connection) + { + TryDelete(connection, id, ref deleted); + }); + + if (deleted == 1) + { + return true; + } + else + { + return false; + } + } + + public DbCommand CreateDeleteCommand(DbConnection connection, string fieldName, TPrimaryKey primaryKey) + { + string table = TableName; + + DbCommand command = connection.CreateCommand(); + + string conditionString = CreateCondition(command, fieldName, primaryKey); + + string query = + String.Format("delete from {0} where {1}", table, conditionString); + + command.CommandText = query; + command.CommandType = CommandType.Text; + + return command; + } + + // HACK: This is a temporary function used by Update(). + // Due to a bug in mono 1.2.6, delegate blocks cannot contain + // a using() block. This has been fixed in SVN, so the next + // mono release should work. + protected void TryUpdate(DbConnection connection, TPrimaryKey primaryKey, TRowMapper value, ref int updated) + { + using (DbCommand command = CreateUpdateCommand(connection, value, primaryKey)) + { + updated = command.ExecuteNonQuery(); + } + } + + public virtual bool Update(TPrimaryKey primaryKey, TRowMapper value) + { + int updated = 0; + + WithConnection(delegate(DbConnection connection) + { + TryUpdate(connection, primaryKey, value, ref updated); + }); + + if (updated == 1) + { + return true; + } + else + { + return false; + } + } + + // HACK: This is a temporary function used by Add(). + // Due to a bug in mono 1.2.6, delegate blocks cannot contain + // a using() block. This has been fixed in SVN, so the next + // mono release should work. + protected void TryAdd(DbConnection connection, TRowMapper value, ref int added) + { + using (DbCommand command = CreateInsertCommand(connection, value)) + { + added = command.ExecuteNonQuery(); + } + } + + public virtual bool Add(TRowMapper value) + { + int added = 0; + + WithConnection(delegate(DbConnection connection) + { + TryAdd(connection, value, ref added); + }); + + if (added == 1) + { + return true; + } + else + { + return false; + } + } + + public abstract TRowMapper FromReader(BaseDataReader reader); + } +} diff --git a/OpenSim/Data/Base/OpenSim.Framework.Data.Base.snk b/OpenSim/Data/Base/OpenSim.Framework.Data.Base.snk new file mode 100644 index 0000000..fc71027 Binary files /dev/null and b/OpenSim/Data/Base/OpenSim.Framework.Data.Base.snk differ diff --git a/OpenSim/Data/Base/Properties/AssemblyInfo.cs b/OpenSim/Data/Base/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..ab97490 --- /dev/null +++ b/OpenSim/Data/Base/Properties/AssemblyInfo.cs @@ -0,0 +1,67 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Reflection; +using System.Runtime.InteropServices; +using System.Security; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. + +[assembly : AssemblyTitle("OpenSim.Framework.Data.Base")] +[assembly : AssemblyDescription("Generic Database Abstraction Layer")] +[assembly : AssemblyConfiguration("")] +[assembly : AssemblyCompany("OpenSim Project (www.opensimulator.org)")] +[assembly: AssemblyProduct("OpenSim.Framework.Data.Base")] +[assembly: AssemblyCopyright("Copyright (c) 2007 OpenSim Project (www.opensimulator.org)")] +[assembly : AssemblyTrademark("")] +[assembly : AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. + +[assembly : ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM + +[assembly : Guid("9269f421-19d9-4eea-bfe3-c0ffe426fada")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Revision and Build Numbers +// by using the '*' as shown below: + +[assembly : AssemblyVersion("1.0.0.0")] +[assembly : AssemblyFileVersion("1.0.0.0")] +[assembly : AllowPartiallyTrustedCallers] diff --git a/OpenSim/Data/DB4o/DB4oGridData.cs b/OpenSim/Data/DB4o/DB4oGridData.cs new file mode 100644 index 0000000..31b13e3 --- /dev/null +++ b/OpenSim/Data/DB4o/DB4oGridData.cs @@ -0,0 +1,182 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using libsecondlife; + +namespace OpenSim.Framework.Data.DB4o +{ + /// + /// A grid server storage mechanism employing the DB4o database system + /// + internal class DB4oGridData : GridDataBase + { + /// + /// The database manager object + /// + private DB4oGridManager manager; + + /// + /// Called when the plugin is first loaded (as constructors are not called) + /// + override public void Initialise() + { + manager = new DB4oGridManager("gridserver.yap"); + } + + /// + /// Returns a list of regions within the specified ranges + /// + /// minimum X coordinate + /// minimum Y coordinate + /// maximum X coordinate + /// maximum Y coordinate + /// An array of region profiles + override public RegionProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d) + { + return null; + } + + /// + /// Returns a region located at the specified regionHandle (warning multiple regions may occupy the one spot, first found is returned) + /// + /// The handle to search for + /// A region profile + override public RegionProfileData GetProfileByHandle(ulong handle) + { + lock (manager.simProfiles) + { + foreach (LLUUID UUID in manager.simProfiles.Keys) + { + if (manager.simProfiles[UUID].regionHandle == handle) + { + return manager.simProfiles[UUID]; + } + } + } + throw new Exception("Unable to find profile with handle (" + handle.ToString() + ")"); + } + + /// + /// Returns a specific region + /// + /// The region ID code + /// A region profile + override public RegionProfileData GetProfileByLLUUID(LLUUID uuid) + { + lock (manager.simProfiles) + { + if (manager.simProfiles.ContainsKey(uuid)) + return manager.simProfiles[uuid]; + } + throw new Exception("Unable to find profile with UUID (" + uuid.ToString() + + "). Total Registered Regions: " + manager.simProfiles.Count); + } + + override public RegionProfileData GetProfileByString(string regionName) + { + throw new Exception("GetProfileByString Not supported in DB4oGridData"); + //return null; + } + + /// + /// Adds a new specified region to the database + /// + /// The profile to add + /// A dataresponse enum indicating success + override public DataResponse AddProfile(RegionProfileData profile) + { + lock (manager.simProfiles) + { + if (manager.AddRow(profile)) + { + return DataResponse.RESPONSE_OK; + } + else + { + return DataResponse.RESPONSE_ERROR; + } + } + } + + /// + /// Authenticates a new region using the shared secrets. NOT SECURE. + /// + /// The UUID the region is authenticating with + /// The location the region is logging into (unused in Db4o) + /// The shared secret + /// Authenticated? + override public bool AuthenticateSim(LLUUID uuid, ulong handle, string key) + { + if (manager.simProfiles[uuid].regionRecvKey == key) + return true; + return false; + } + + /// + /// Shuts down the database + /// + override public void Close() + { + manager = null; + } + + /// + /// // Returns a list of avatar and UUIDs that match the query + /// + public List GeneratePickerResults(LLUUID queryID, string query) + { + //Do nothing yet + List returnlist = new List(); + return returnlist; + } + + /// + /// Returns the providers name + /// + /// The name of the storage system + override public string getName() + { + return "DB4o Grid Provider"; + } + + /// + /// Returns the providers version + /// + /// The version of the storage system + override public string getVersion() + { + return "0.1"; + } + + override public ReservationData GetReservationAtPoint(uint x, uint y) + { + return null; + } + } +} diff --git a/OpenSim/Data/DB4o/DB4oManager.cs b/OpenSim/Data/DB4o/DB4oManager.cs new file mode 100644 index 0000000..9cacb5e --- /dev/null +++ b/OpenSim/Data/DB4o/DB4oManager.cs @@ -0,0 +1,170 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using Db4objects.Db4o; +using libsecondlife; + +namespace OpenSim.Framework.Data.DB4o +{ + /// + /// A Database manager for Db4o + /// + internal class DB4oGridManager + { + /// + /// A list of the current regions connected (in-memory cache) + /// + public Dictionary simProfiles = new Dictionary(); + + /// + /// Database File Name + /// + private string dbfl; + + /// + /// Creates a new grid storage manager + /// + /// Filename to the database file + public DB4oGridManager(string db4odb) + { + dbfl = db4odb; + IObjectContainer database; + database = Db4oFactory.OpenFile(dbfl); + IObjectSet result = database.Get(typeof (RegionProfileData)); + // Loads the file into the in-memory cache + foreach (RegionProfileData row in result) + { + simProfiles.Add(row.UUID, row); + } + database.Close(); + } + + /// + /// Adds a new profile to the database (Warning: Probably slow.) + /// + /// The profile to add + /// Successful? + public bool AddRow(RegionProfileData row) + { + if (simProfiles.ContainsKey(row.UUID)) + { + simProfiles[row.UUID] = row; + } + else + { + simProfiles.Add(row.UUID, row); + } + + try + { + IObjectContainer database; + database = Db4oFactory.OpenFile(dbfl); + database.Set(row); + database.Close(); + return true; + } + catch (Exception) + { + return false; + } + } + } + + /// + /// A manager for the DB4o database (user profiles) + /// + internal class DB4oUserManager + { + /// + /// A list of the user profiles (in memory cache) + /// + public Dictionary userProfiles = new Dictionary(); + + /// + /// Database filename + /// + private string dbfl; + + /// + /// Initialises a new DB manager + /// + /// The filename to the database + public DB4oUserManager(string db4odb) + { + dbfl = db4odb; + IObjectContainer database; + database = Db4oFactory.OpenFile(dbfl); + // Load to cache + IObjectSet result = database.Get(typeof (UserProfileData)); + foreach (UserProfileData row in result) + { + if (userProfiles.ContainsKey(row.UUID)) + userProfiles[row.UUID] = row; + else + userProfiles.Add(row.UUID, row); + } + database.Close(); + } + + /// + /// Adds or updates a record to the user database. Do this when changes are needed + /// in the user profile that need to be persistant. + /// + /// TODO: the logic here is not ACID, the local cache will be + /// updated even if the persistant data is not. This may lead + /// to unexpected results. + /// + /// The profile to update + /// true on success, false on fail to persist to db + public bool UpdateRecord(UserProfileData record) + { + if (userProfiles.ContainsKey(record.UUID)) + { + userProfiles[record.UUID] = record; + } + else + { + userProfiles.Add(record.UUID, record); + } + + try + { + IObjectContainer database; + database = Db4oFactory.OpenFile(dbfl); + database.Set(record); + database.Close(); + return true; + } + catch (Exception) + { + return false; + } + } + } +} diff --git a/OpenSim/Data/DB4o/DB4oUserData.cs b/OpenSim/Data/DB4o/DB4oUserData.cs new file mode 100644 index 0000000..3072e81 --- /dev/null +++ b/OpenSim/Data/DB4o/DB4oUserData.cs @@ -0,0 +1,270 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.IO; +using libsecondlife; + +namespace OpenSim.Framework.Data.DB4o +{ + /// + /// A User storage interface for the DB4o database system + /// + public class DB4oUserData : IUserData + { + //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// The database manager + /// + private DB4oUserManager manager; + + /// + /// Artificial constructor called upon plugin load + /// + public void Initialise() + { + manager = new DB4oUserManager(Path.Combine(Util.dataDir(), "userprofiles.yap")); + } + + /// + /// Loads a specified user profile from a UUID + /// + /// The users UUID + /// A user profile + public UserProfileData GetUserByUUID(LLUUID uuid) + { + if (manager.userProfiles.ContainsKey(uuid)) + return manager.userProfiles[uuid]; + return null; + } + + /// + /// Returns a user by searching for its name + /// + /// The users account name + /// A matching users profile + public UserProfileData GetUserByName(string name) + { + return GetUserByName(name.Split(' ')[0], name.Split(' ')[1]); + } + + /// + /// Returns a user by searching for its name + /// + /// The first part of the users account name + /// The second part of the users account name + /// A matching users profile + public UserProfileData GetUserByName(string fname, string lname) + { + foreach (UserProfileData profile in manager.userProfiles.Values) + { + if (profile.username == fname && profile.surname == lname) + return profile; + } + return null; + } + + /// + /// Returns a user by UUID direct + /// + /// The users account ID + /// A matching users profile + public UserAgentData GetAgentByUUID(LLUUID uuid) + { + try + { + return GetUserByUUID(uuid).currentAgent; + } + catch (Exception) + { + return null; + } + } + + /// + /// Returns a session by account name + /// + /// The account name + /// The users session agent + public UserAgentData GetAgentByName(string name) + { + return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); + } + + /// + /// Returns a session by account name + /// + /// The first part of the users account name + /// The second part of the users account name + /// A user agent + public UserAgentData GetAgentByName(string fname, string lname) + { + try + { + return GetUserByName(fname, lname).currentAgent; + } + catch (Exception) + { + return null; + } + } + public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) + { + UserProfileData user = GetUserByUUID(AgentID); + user.webLoginKey = WebLoginKey; + UpdateUserProfile(user); + + } + #region User Friends List Data + + public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) + { + //m_log.Info("[FRIEND]: Stub AddNewUserFriend called"); + } + + public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) + { + //m_log.Info("[FRIEND]: Stub RemoveUserFriend called"); + } + public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) + { + //m_log.Info("[FRIEND]: Stub UpdateUserFriendPerms called"); + } + + + public List GetUserFriendList(LLUUID friendlistowner) + { + //m_log.Info("[FRIEND]: Stub GetUserFriendList called"); + return new List(); + } + + #endregion + + public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) + { + //m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); + } + + + + public List GeneratePickerResults(LLUUID queryID, string query) + { + //Do nothing yet + List returnlist = new List(); + return returnlist; + } + + /// + /// Creates a new user profile + /// + /// The profile to add to the database + public void AddNewUserProfile(UserProfileData user) + { + try + { + manager.UpdateRecord(user); + } + catch (Exception e) + { + Console.WriteLine(e.ToString()); + } + } + + /// + /// Creates a new user profile + /// + /// The profile to add to the database + /// True on success, false on error + public bool UpdateUserProfile(UserProfileData user) + { + try + { + return manager.UpdateRecord(user); + } + catch (Exception e) + { + Console.WriteLine(e.ToString()); + return false; + } + } + + + /// + /// Creates a new user agent + /// + /// The agent to add to the database + public void AddNewUserAgent(UserAgentData agent) + { + // Do nothing. yet. + } + + /// + /// Transfers money between two user accounts + /// + /// Starting account + /// End account + /// The amount to move + /// Success? + public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) + { + return true; + } + + /// + /// Transfers inventory between two accounts + /// + /// Move to inventory server + /// Senders account + /// Receivers account + /// Inventory item + /// Success? + public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) + { + return true; + } + + /// + /// Returns the name of the storage provider + /// + /// Storage provider name + public string getName() + { + return "DB4o Userdata"; + } + + /// + /// Returns the version of the storage provider + /// + /// Storage provider version + public string GetVersion() + { + return "0.1"; + } + } +} diff --git a/OpenSim/Data/DB4o/Properties/AssemblyInfo.cs b/OpenSim/Data/DB4o/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..ee84938 --- /dev/null +++ b/OpenSim/Data/DB4o/Properties/AssemblyInfo.cs @@ -0,0 +1,65 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Reflection; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. + +[assembly : AssemblyTitle("OpenSim.Framework.Data.DB4o")] +[assembly : AssemblyDescription("")] +[assembly : AssemblyConfiguration("")] +[assembly : AssemblyCompany("")] +[assembly : AssemblyProduct("OpenSim.Framework.Data.DB4o")] +[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] +[assembly : AssemblyTrademark("")] +[assembly : AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. + +[assembly : ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM + +[assembly : Guid("57991e15-79da-41b7-aa06-2e6b49165a63")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Revision and Build Numbers +// by using the '*' as shown below: + +[assembly : AssemblyVersion("1.0.0.0")] +[assembly : AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs new file mode 100644 index 0000000..059bb5e --- /dev/null +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs @@ -0,0 +1,221 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Data.SqlClient; +using libsecondlife; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.MSSQL +{ + internal class MSSQLAssetData : AssetDataBase + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + private MSSQLManager database; + + #region IAssetProvider Members + + private void UpgradeAssetsTable(string tableName) + { + // null as the version, indicates that the table didn't exist + if (tableName == null) + { + m_log.Info("[ASSETS]: Creating new database tables"); + database.ExecuteResourceSql("CreateAssetsTable.sql"); + return; + } + } + + /// + /// Ensure that the assets related tables exists and are at the latest version + /// + private void TestTables() + { + Dictionary tableList = new Dictionary(); + + tableList["assets"] = null; + database.GetTableVersion(tableList); + + UpgradeAssetsTable(tableList["assets"]); + } + + override public AssetBase FetchAsset(LLUUID assetID) + { + AssetBase asset = null; + + Dictionary param = new Dictionary(); + param["id"] = assetID.ToString(); + + IDbCommand result = database.Query("SELECT * FROM assets WHERE id = @id", param); + IDataReader reader = result.ExecuteReader(); + + asset = database.getAssetRow(reader); + reader.Close(); + result.Dispose(); + + return asset; + } + + override public void CreateAsset(AssetBase asset) + { + if (ExistsAsset((LLUUID) asset.FullID)) + { + return; + } + + + SqlCommand cmd = + new SqlCommand( + "INSERT INTO assets ([id], [name], [description], [assetType], [invType], [local], [temporary], [data])" + + " VALUES " + + "(@id, @name, @description, @assetType, @invType, @local, @temporary, @data)", + database.getConnection()); + + using (cmd) + { + //SqlParameter p = cmd.Parameters.Add("id", SqlDbType.NVarChar); + //p.Value = asset.FullID.ToString(); + cmd.Parameters.AddWithValue("id", asset.FullID.ToString()); + cmd.Parameters.AddWithValue("name", asset.Name); + cmd.Parameters.AddWithValue("description", asset.Description); + SqlParameter e = cmd.Parameters.Add("assetType", SqlDbType.TinyInt); + e.Value = asset.Type; + SqlParameter f = cmd.Parameters.Add("invType", SqlDbType.TinyInt); + f.Value = asset.InvType; + SqlParameter g = cmd.Parameters.Add("local", SqlDbType.TinyInt); + g.Value = asset.Local; + SqlParameter h = cmd.Parameters.Add("temporary", SqlDbType.TinyInt); + h.Value = asset.Temporary; + SqlParameter i = cmd.Parameters.Add("data", SqlDbType.Image); + i.Value = asset.Data; + try + { + cmd.ExecuteNonQuery(); + } + catch (Exception) + { + throw; + } + + cmd.Dispose(); + } + } + + + override public void UpdateAsset(AssetBase asset) + { + SqlCommand command = new SqlCommand("UPDATE assets set id = @id, " + + "name = @name, " + + "description = @description," + + "assetType = @assetType," + + "invType = @invType," + + "local = @local," + + "temporary = @temporary," + + "data = @data where " + + "id = @keyId;", database.getConnection()); + SqlParameter param1 = new SqlParameter("@id", asset.FullID.ToString()); + SqlParameter param2 = new SqlParameter("@name", asset.Name); + SqlParameter param3 = new SqlParameter("@description", asset.Description); + SqlParameter param4 = new SqlParameter("@assetType", asset.Type); + SqlParameter param5 = new SqlParameter("@invType", asset.InvType); + SqlParameter param6 = new SqlParameter("@local", asset.Local); + SqlParameter param7 = new SqlParameter("@temporary", asset.Temporary); + SqlParameter param8 = new SqlParameter("@data", asset.Data); + SqlParameter param9 = new SqlParameter("@keyId", asset.FullID.ToString()); + command.Parameters.Add(param1); + command.Parameters.Add(param2); + command.Parameters.Add(param3); + command.Parameters.Add(param4); + command.Parameters.Add(param5); + command.Parameters.Add(param6); + command.Parameters.Add(param7); + command.Parameters.Add(param8); + command.Parameters.Add(param9); + + try + { + command.ExecuteNonQuery(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + } + } + + override public bool ExistsAsset(LLUUID uuid) + { + if (FetchAsset(uuid) != null) + { + return true; + } + return false; + } + + /// + /// All writes are immediately commited to the database, so this is a no-op + /// + override public void CommitAssets() + { + } + + #endregion + + #region IPlugin Members + + override public void Initialise() + { + IniFile GridDataMySqlFile = new IniFile("mssql_connection.ini"); + string settingDataSource = GridDataMySqlFile.ParseFileReadValue("data_source"); + string settingInitialCatalog = GridDataMySqlFile.ParseFileReadValue("initial_catalog"); + string settingPersistSecurityInfo = GridDataMySqlFile.ParseFileReadValue("persist_security_info"); + string settingUserId = GridDataMySqlFile.ParseFileReadValue("user_id"); + string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); + + database = + new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId, + settingPassword); + + TestTables(); + } + + override public string Version + { +// get { return database.getVersion(); } + get { return database.getVersion(); } + } + + override public string Name + { + get { return "MSSQL Asset storage engine"; } + } + + #endregion + } +} diff --git a/OpenSim/Data/MSSQL/MSSQLDataStore.cs b/OpenSim/Data/MSSQL/MSSQLDataStore.cs new file mode 100644 index 0000000..d34abe3 --- /dev/null +++ b/OpenSim/Data/MSSQL/MSSQLDataStore.cs @@ -0,0 +1,1622 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Data.SqlClient; +using System.IO; +using libsecondlife; +using OpenSim.Framework; +using OpenSim.Framework.Console; +using OpenSim.Framework.Data; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Framework.Data.MSSQL; + +namespace OpenSim.Framework.Data.MSSQL +{ + public class MSSQLDataStore : IRegionDataStore + { + // private static FileSystemDataStore Instance = new FileSystemDataStore(); + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + private const string m_primSelect = "select * from prims"; + private const string m_shapeSelect = "select * from primshapes"; + private const string m_itemsSelect = "select * from primitems"; + private const string m_terrainSelect = "select top 1 * from terrain"; + private const string m_landSelect = "select * from land"; + private const string m_landAccessListSelect = "select * from landaccesslist"; + + private DataSet m_dataSet; + private SqlDataAdapter m_primDataAdapter; + private SqlDataAdapter m_shapeDataAdapter; + private SqlDataAdapter m_itemsDataAdapter; + private SqlConnection m_connection; + private SqlDataAdapter m_terrainDataAdapter; + private SqlDataAdapter m_landDataAdapter; + private SqlDataAdapter m_landAccessListDataAdapter; + + private DataTable m_primTable; + private DataTable m_shapeTable; + private DataTable m_itemsTable; + private DataTable m_terrainTable; + private DataTable m_landTable; + private DataTable m_landAccessListTable; + + // Temporary attribute while this is experimental + private bool persistPrimInventories; + + /*********************************************************************** + * + * Public Interface Functions + * + **********************************************************************/ + + // see IRegionDataStore + public void Initialise(string connectionString, bool persistPrimInventories) + { + // Instance.Initialise("", true); + + m_dataSet = new DataSet(); + this.persistPrimInventories = persistPrimInventories; + + m_log.Info("[DATASTORE]: MSSql - connecting: " + connectionString); + m_connection = new SqlConnection(connectionString); + + SqlCommand primSelectCmd = new SqlCommand(m_primSelect, m_connection); + m_primDataAdapter = new SqlDataAdapter(primSelectCmd); + + SqlCommand shapeSelectCmd = new SqlCommand(m_shapeSelect, m_connection); + m_shapeDataAdapter = new SqlDataAdapter(shapeSelectCmd); + + SqlCommand itemsSelectCmd = new SqlCommand(m_itemsSelect, m_connection); + m_itemsDataAdapter = new SqlDataAdapter(itemsSelectCmd); + + SqlCommand terrainSelectCmd = new SqlCommand(m_terrainSelect, m_connection); + m_terrainDataAdapter = new SqlDataAdapter(terrainSelectCmd); + + SqlCommand landSelectCmd = new SqlCommand(m_landSelect, m_connection); + m_landDataAdapter = new SqlDataAdapter(landSelectCmd); + + SqlCommand landAccessListSelectCmd = new SqlCommand(m_landAccessListSelect, m_connection); + m_landAccessListDataAdapter = new SqlDataAdapter(landAccessListSelectCmd); + + TestTables(m_connection); + + lock (m_dataSet) + { + m_primTable = createPrimTable(); + m_dataSet.Tables.Add(m_primTable); + setupPrimCommands(m_primDataAdapter, m_connection); + m_primDataAdapter.Fill(m_primTable); + + m_shapeTable = createShapeTable(); + m_dataSet.Tables.Add(m_shapeTable); + setupShapeCommands(m_shapeDataAdapter, m_connection); + m_shapeDataAdapter.Fill(m_shapeTable); + + if (persistPrimInventories) + { + m_itemsTable = createItemsTable(); + m_dataSet.Tables.Add(m_itemsTable); + SetupItemsCommands(m_itemsDataAdapter, m_connection); + m_itemsDataAdapter.Fill(m_itemsTable); + } + + m_terrainTable = createTerrainTable(); + m_dataSet.Tables.Add(m_terrainTable); + setupTerrainCommands(m_terrainDataAdapter, m_connection); + m_terrainDataAdapter.Fill(m_terrainTable); + + m_landTable = createLandTable(); + m_dataSet.Tables.Add(m_landTable); + setupLandCommands(m_landDataAdapter, m_connection); + m_landDataAdapter.Fill(m_landTable); + + m_landAccessListTable = createLandAccessListTable(); + m_dataSet.Tables.Add(m_landAccessListTable); + setupLandAccessCommands(m_landAccessListDataAdapter, m_connection); + m_landAccessListDataAdapter.Fill(m_landAccessListTable); + } + } + + public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) + { + // Instance.StoreObject(obj, regionUUID); + + lock (m_dataSet) + { + foreach (SceneObjectPart prim in obj.Children.Values) + { + if ((prim.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) == 0) + { + m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); + addPrim(prim, obj.UUID, regionUUID); + } + else + { + // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); + } + } + } + + Commit(); + } + + public void RemoveObject(LLUUID obj, LLUUID regionUUID) + { + // Instance.RemoveObject(obj, regionUUID); + + m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); + + DataTable prims = m_primTable; + DataTable shapes = m_shapeTable; + + string selectExp = "SceneGroupID = '" + obj.ToString() + "'"; + lock (m_dataSet) + { + foreach (DataRow row in prims.Select(selectExp)) + { + // Remove shapes row + LLUUID uuid = new LLUUID((string)row["UUID"]); + + DataRow shapeRow = shapes.Rows.Find(uuid.UUID); + if (shapeRow != null) + { + shapeRow.Delete(); + } + + if (persistPrimInventories) + { + RemoveItems(new LLUUID((string)row["UUID"])); + } + + // Remove prim row + row.Delete(); + } + } + + Commit(); + } + + /// + /// Remove all persisted items of the given prim. + /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. + /// + private void RemoveItems(LLUUID uuid) + { + String sql = String.Format("primID = '{0}'", uuid); + DataRow[] itemRows = m_itemsTable.Select(sql); + + foreach (DataRow itemRow in itemRows) + { + itemRow.Delete(); + } + } + + /// + /// Load persisted objects from region storage. + /// + public List LoadObjects(LLUUID regionUUID) + { + // return Instance.LoadObjects(regionUUID); + + Dictionary createdObjects = new Dictionary(); + + List retvals = new List(); + + DataTable prims = m_primTable; + DataTable shapes = m_shapeTable; + + string byRegion = "RegionUUID = '" + regionUUID.ToString() + "'"; + string orderByParent = "ParentID ASC"; + + lock (m_dataSet) + { + DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); + m_log.Info("[DATASTORE]: " + + "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); + + foreach (DataRow primRow in primsForRegion) + { + try + { + string uuid = (string)primRow["UUID"]; + string objID = (string)primRow["SceneGroupID"]; + + SceneObjectPart prim = buildPrim(primRow); + + if (uuid == objID) //is new SceneObjectGroup ? + { + SceneObjectGroup group = new SceneObjectGroup(); + + DataRow shapeRow = shapes.Rows.Find(prim.UUID); + if (shapeRow != null) + { + prim.Shape = buildShape(shapeRow); + } + else + { + m_log.Info( + "No shape found for prim in storage, so setting default box shape"); + prim.Shape = PrimitiveBaseShape.Default; + } + group.AddPart(prim); + group.RootPart = prim; + + createdObjects.Add(group.UUID, group); + retvals.Add(group); + } + else + { + DataRow shapeRow = shapes.Rows.Find(prim.UUID); + if (shapeRow != null) + { + prim.Shape = buildShape(shapeRow); + } + else + { + m_log.Info( + "No shape found for prim in storage, so setting default box shape"); + prim.Shape = PrimitiveBaseShape.Default; + } + createdObjects[new LLUUID(objID)].AddPart(prim); + } + + if (persistPrimInventories) + { + LoadItems(prim); + } + } + catch (Exception e) + { + m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows"); + m_log.Info("[DATASTORE]: " + e.ToString()); + foreach (DataColumn col in prims.Columns) + { + m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]); + } + } + } + } + return retvals; + } + + /// + /// Load in a prim's persisted inventory. + /// + /// + private void LoadItems(SceneObjectPart prim) + { + //m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); + + DataTable dbItems = m_itemsTable; + + String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); + DataRow[] dbItemRows = dbItems.Select(sql); + + IList inventory = new List(); + + foreach (DataRow row in dbItemRows) + { + TaskInventoryItem item = buildItem(row); + inventory.Add(item); + + //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); + } + + prim.RestoreInventoryItems(inventory); + + // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in + // every item). This data should really be stored in the prim table itself. + if (dbItemRows.Length > 0) + { + prim.FolderID = inventory[0].ParentID; + } + } + + public void StoreTerrain(double[,] ter, LLUUID regionID) + { + int revision = Util.UnixTimeSinceEpoch(); + m_log.Info("[DATASTORE]: Storing terrain revision r" + revision.ToString()); + + DataTable terrain = m_dataSet.Tables["terrain"]; + lock (m_dataSet) + { + SqlCommand cmd = new SqlCommand("insert into terrain(RegionUUID, Revision, Heightfield)" + + " values(@RegionUUID, @Revision, @Heightfield)", m_connection); + using (cmd) + { + cmd.Parameters.Add(new SqlParameter("@RegionUUID", regionID.UUID)); + cmd.Parameters.Add(new SqlParameter("@Revision", revision)); + cmd.Parameters.Add(new SqlParameter("@Heightfield", serializeTerrain(ter))); + cmd.ExecuteNonQuery(); + } + } + } + + public double[,] LoadTerrain(LLUUID regionID) + { + double[,] terret = new double[256, 256]; + terret.Initialize(); + + SqlCommand cmd = new SqlCommand( + @"select top 1 RegionUUID, Revision, Heightfield from terrain + where RegionUUID=@RegionUUID order by Revision desc" + , m_connection); + + SqlParameter param = new SqlParameter(); + cmd.Parameters.Add(new SqlParameter("@RegionUUID", regionID.UUID)); + + if (m_connection.State != ConnectionState.Open) + { + m_connection.Open(); + } + + using (SqlDataReader row = cmd.ExecuteReader()) + { + int rev = 0; + if (row.Read()) + { + MemoryStream str = new MemoryStream((byte[])row["Heightfield"]); + BinaryReader br = new BinaryReader(str); + for (int x = 0; x < 256; x++) + { + for (int y = 0; y < 256; y++) + { + terret[x, y] = br.ReadDouble(); + } + } + rev = (int)row["Revision"]; + } + else + { + m_log.Info("[DATASTORE]: No terrain found for region"); + return null; + } + + m_log.Info("[DATASTORE]: Loaded terrain revision r" + rev.ToString()); + } + + return terret; + } + + public void RemoveLandObject(LLUUID globalID) + { + // Instance.RemoveLandObject(globalID); + + lock (m_dataSet) + { + using (SqlCommand cmd = new SqlCommand("delete from land where UUID=@UUID", m_connection)) + { + cmd.Parameters.Add(new SqlParameter("@UUID", globalID.UUID)); + cmd.ExecuteNonQuery(); + } + + using ( + SqlCommand cmd = new SqlCommand("delete from landaccesslist where LandUUID=@UUID", m_connection) + ) + { + cmd.Parameters.Add(new SqlParameter("@UUID", globalID.UUID)); + cmd.ExecuteNonQuery(); + } + } + } + + public void StoreLandObject(ILandObject parcel) + { + // Instance.StoreLandObject(parcel, regionUUID); + + // Does the new locking fix it? + // m_log.Info("[DATASTORE]: Tedds temp fix: Waiting 3 seconds to avoid others writing to table while we hold a dataset of it. (Someone please fix! :))"); + // System.Threading.Thread.Sleep(2500 + rnd.Next(0, 1000)); + + lock (m_dataSet) + { + DataTable land = m_landTable; + DataTable landaccesslist = m_landAccessListTable; + + DataRow landRow = land.Rows.Find(parcel.landData.globalID.UUID); + if (landRow == null) + { + landRow = land.NewRow(); + fillLandRow(landRow, parcel.landData, parcel.regionUUID); + land.Rows.Add(landRow); + } + else + { + fillLandRow(landRow, parcel.landData, parcel.regionUUID); + } + + using ( + SqlCommand cmd = + new SqlCommand("delete from landaccesslist where LandUUID=@LandUUID", m_connection)) + { + cmd.Parameters.Add(new SqlParameter("@LandUUID", parcel.landData.globalID.UUID)); + cmd.ExecuteNonQuery(); + } + + foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList) + { + DataRow newAccessRow = landaccesslist.NewRow(); + fillLandAccessRow(newAccessRow, entry, parcel.landData.globalID); + landaccesslist.Rows.Add(newAccessRow); + } + + } + Commit(); + } + + public List LoadLandObjects(LLUUID regionUUID) + { + List landDataForRegion = new List(); + lock (m_dataSet) + { + DataTable land = m_landTable; + DataTable landaccesslist = m_landAccessListTable; + string searchExp = "RegionUUID = '" + regionUUID.UUID + "'"; + DataRow[] rawDataForRegion = land.Select(searchExp); + foreach (DataRow rawDataLand in rawDataForRegion) + { + LandData newLand = buildLandData(rawDataLand); + string accessListSearchExp = "LandUUID = '" + newLand.globalID.UUID + "'"; + DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp); + foreach (DataRow rawDataLandAccess in rawDataForLandAccessList) + { + newLand.parcelAccessList.Add(buildLandAccessData(rawDataLandAccess)); + } + + landDataForRegion.Add(newLand); + } + } + return landDataForRegion; + } + + public void Commit() + { + if (m_connection.State != ConnectionState.Open) + { + m_connection.Open(); + } + + lock (m_dataSet) + { + // DisplayDataSet(m_dataSet, "Region DataSet"); + + m_primDataAdapter.Update(m_primTable); + m_shapeDataAdapter.Update(m_shapeTable); + + if (persistPrimInventories) + { + m_itemsDataAdapter.Update(m_itemsTable); + } + + m_terrainDataAdapter.Update(m_terrainTable); + m_landDataAdapter.Update(m_landTable); + m_landAccessListDataAdapter.Update(m_landAccessListTable); + + m_dataSet.AcceptChanges(); + } + } + + public void Shutdown() + { + Commit(); + } + + /*********************************************************************** + * + * Database Definition Functions + * + * This should be db agnostic as we define them in ADO.NET terms + * + **********************************************************************/ + + private DataColumn createCol(DataTable dt, string name, Type type) + { + DataColumn col = new DataColumn(name, type); + dt.Columns.Add(col); + return col; + } + + private DataTable createTerrainTable() + { + DataTable terrain = new DataTable("terrain"); + + createCol(terrain, "RegionUUID", typeof(String)); + createCol(terrain, "Revision", typeof(Int32)); + createCol(terrain, "Heightfield", typeof(Byte[])); + + return terrain; + } + + private DataTable createPrimTable() + { + DataTable prims = new DataTable("prims"); + + createCol(prims, "UUID", typeof(String)); + createCol(prims, "RegionUUID", typeof(String)); + createCol(prims, "ParentID", typeof(Int32)); + createCol(prims, "CreationDate", typeof(Int32)); + createCol(prims, "Name", typeof(String)); + createCol(prims, "SceneGroupID", typeof(String)); + // various text fields + createCol(prims, "Text", typeof(String)); + createCol(prims, "Description", typeof(String)); + createCol(prims, "SitName", typeof(String)); + createCol(prims, "TouchName", typeof(String)); + // permissions + createCol(prims, "ObjectFlags", typeof(Int32)); + createCol(prims, "CreatorID", typeof(String)); + createCol(prims, "OwnerID", typeof(String)); + createCol(prims, "GroupID", typeof(String)); + createCol(prims, "LastOwnerID", typeof(String)); + createCol(prims, "OwnerMask", typeof(Int32)); + createCol(prims, "NextOwnerMask", typeof(Int32)); + createCol(prims, "GroupMask", typeof(Int32)); + createCol(prims, "EveryoneMask", typeof(Int32)); + createCol(prims, "BaseMask", typeof(Int32)); + // vectors + createCol(prims, "PositionX", typeof(Double)); + createCol(prims, "PositionY", typeof(Double)); + createCol(prims, "PositionZ", typeof(Double)); + createCol(prims, "GroupPositionX", typeof(Double)); + createCol(prims, "GroupPositionY", typeof(Double)); + createCol(prims, "GroupPositionZ", typeof(Double)); + createCol(prims, "VelocityX", typeof(Double)); + createCol(prims, "VelocityY", typeof(Double)); + createCol(prims, "VelocityZ", typeof(Double)); + createCol(prims, "AngularVelocityX", typeof(Double)); + createCol(prims, "AngularVelocityY", typeof(Double)); + createCol(prims, "AngularVelocityZ", typeof(Double)); + createCol(prims, "AccelerationX", typeof(Double)); + createCol(prims, "AccelerationY", typeof(Double)); + createCol(prims, "AccelerationZ", typeof(Double)); + // quaternions + createCol(prims, "RotationX", typeof(Double)); + createCol(prims, "RotationY", typeof(Double)); + createCol(prims, "RotationZ", typeof(Double)); + createCol(prims, "RotationW", typeof(Double)); + + // sit target + createCol(prims, "SitTargetOffsetX", typeof(Double)); + createCol(prims, "SitTargetOffsetY", typeof(Double)); + createCol(prims, "SitTargetOffsetZ", typeof(Double)); + + createCol(prims, "SitTargetOrientW", typeof(Double)); + createCol(prims, "SitTargetOrientX", typeof(Double)); + createCol(prims, "SitTargetOrientY", typeof(Double)); + createCol(prims, "SitTargetOrientZ", typeof(Double)); + + // Add in contraints + prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; + + return prims; + } + + private DataTable createLandTable() + { + DataTable land = new DataTable("land"); + createCol(land, "UUID", typeof(String)); + createCol(land, "RegionUUID", typeof(String)); + createCol(land, "LocalLandID", typeof(Int32)); + + // Bitmap is a byte[512] + createCol(land, "Bitmap", typeof(Byte[])); + + createCol(land, "Name", typeof(String)); + createCol(land, "Description", typeof(String)); + createCol(land, "OwnerUUID", typeof(String)); + createCol(land, "IsGroupOwned", typeof(Int32)); + createCol(land, "Area", typeof(Int32)); + createCol(land, "AuctionID", typeof(Int32)); //Unemplemented + createCol(land, "Category", typeof(Int32)); //Enum libsecondlife.Parcel.ParcelCategory + createCol(land, "ClaimDate", typeof(Int32)); + createCol(land, "ClaimPrice", typeof(Int32)); + createCol(land, "GroupUUID", typeof(String)); + createCol(land, "SalePrice", typeof(Int32)); + createCol(land, "LandStatus", typeof(Int32)); //Enum. libsecondlife.Parcel.ParcelStatus + createCol(land, "LandFlags", typeof(Int32)); + createCol(land, "LandingType", typeof(Int32)); + createCol(land, "MediaAutoScale", typeof(Int32)); + createCol(land, "MediaTextureUUID", typeof(String)); + createCol(land, "MediaURL", typeof(String)); + createCol(land, "MusicURL", typeof(String)); + createCol(land, "PassHours", typeof(Double)); + createCol(land, "PassPrice", typeof(Int32)); + createCol(land, "SnapshotUUID", typeof(String)); + createCol(land, "UserLocationX", typeof(Double)); + createCol(land, "UserLocationY", typeof(Double)); + createCol(land, "UserLocationZ", typeof(Double)); + createCol(land, "UserLookAtX", typeof(Double)); + createCol(land, "UserLookAtY", typeof(Double)); + createCol(land, "UserLookAtZ", typeof(Double)); + + land.PrimaryKey = new DataColumn[] { land.Columns["UUID"] }; + + return land; + } + + private DataTable createLandAccessListTable() + { + DataTable landaccess = new DataTable("landaccesslist"); + createCol(landaccess, "LandUUID", typeof(String)); + createCol(landaccess, "AccessUUID", typeof(String)); + createCol(landaccess, "Flags", typeof(Int32)); + + return landaccess; + } + + private DataTable createShapeTable() + { + DataTable shapes = new DataTable("primshapes"); + createCol(shapes, "UUID", typeof(String)); + // shape is an enum + createCol(shapes, "Shape", typeof(Int32)); + // vectors + createCol(shapes, "ScaleX", typeof(Double)); + createCol(shapes, "ScaleY", typeof(Double)); + createCol(shapes, "ScaleZ", typeof(Double)); + // paths + createCol(shapes, "PCode", typeof(Int32)); + createCol(shapes, "PathBegin", typeof(Int32)); + createCol(shapes, "PathEnd", typeof(Int32)); + createCol(shapes, "PathScaleX", typeof(Int32)); + createCol(shapes, "PathScaleY", typeof(Int32)); + createCol(shapes, "PathShearX", typeof(Int32)); + createCol(shapes, "PathShearY", typeof(Int32)); + createCol(shapes, "PathSkew", typeof(Int32)); + createCol(shapes, "PathCurve", typeof(Int32)); + createCol(shapes, "PathRadiusOffset", typeof(Int32)); + createCol(shapes, "PathRevolutions", typeof(Int32)); + createCol(shapes, "PathTaperX", typeof(Int32)); + createCol(shapes, "PathTaperY", typeof(Int32)); + createCol(shapes, "PathTwist", typeof(Int32)); + createCol(shapes, "PathTwistBegin", typeof(Int32)); + // profile + createCol(shapes, "ProfileBegin", typeof(Int32)); + createCol(shapes, "ProfileEnd", typeof(Int32)); + createCol(shapes, "ProfileCurve", typeof(Int32)); + createCol(shapes, "ProfileHollow", typeof(Int32)); + createCol(shapes, "State", typeof(Int32)); + // text TODO: this isn't right, but I'm not sure the right + // way to specify this as a blob atm + createCol(shapes, "Texture", typeof(Byte[])); + createCol(shapes, "ExtraParams", typeof(Byte[])); + + shapes.PrimaryKey = new DataColumn[] { shapes.Columns["UUID"] }; + + return shapes; + } + + private DataTable createItemsTable() + { + DataTable items = new DataTable("primitems"); + + createCol(items, "itemID", typeof(String)); + createCol(items, "primID", typeof(String)); + createCol(items, "assetID", typeof(String)); + createCol(items, "parentFolderID", typeof(String)); + + createCol(items, "invType", typeof(Int32)); + createCol(items, "assetType", typeof(Int32)); + + createCol(items, "name", typeof(String)); + createCol(items, "description", typeof(String)); + + createCol(items, "creationDate", typeof(Int64)); + createCol(items, "creatorID", typeof(String)); + createCol(items, "ownerID", typeof(String)); + createCol(items, "lastOwnerID", typeof(String)); + createCol(items, "groupID", typeof(String)); + + createCol(items, "nextPermissions", typeof(Int32)); + createCol(items, "currentPermissions", typeof(Int32)); + createCol(items, "basePermissions", typeof(Int32)); + createCol(items, "everyonePermissions", typeof(Int32)); + createCol(items, "groupPermissions", typeof(Int32)); + + items.PrimaryKey = new DataColumn[] { items.Columns["itemID"] }; + + return items; + } + + /*********************************************************************** + * + * Convert between ADO.NET <=> OpenSim Objects + * + * These should be database independant + * + **********************************************************************/ + + private SceneObjectPart buildPrim(DataRow row) + { + SceneObjectPart prim = new SceneObjectPart(); + prim.UUID = new LLUUID((String)row["UUID"]); + // explicit conversion of integers is required, which sort + // of sucks. No idea if there is a shortcut here or not. + prim.ParentID = Convert.ToUInt32(row["ParentID"]); + prim.CreationDate = Convert.ToInt32(row["CreationDate"]); + prim.Name = (String)row["Name"]; + // various text fields + prim.Text = (String)row["Text"]; + prim.Description = (String)row["Description"]; + prim.SitName = (String)row["SitName"]; + prim.TouchName = (String)row["TouchName"]; + // permissions + prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); + prim.CreatorID = new LLUUID((String)row["CreatorID"]); + prim.OwnerID = new LLUUID((String)row["OwnerID"]); + prim.GroupID = new LLUUID((String)row["GroupID"]); + prim.LastOwnerID = new LLUUID((String)row["LastOwnerID"]); + prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); + prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); + prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); + prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); + prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); + // vectors + prim.OffsetPosition = new LLVector3( + Convert.ToSingle(row["PositionX"]), + Convert.ToSingle(row["PositionY"]), + Convert.ToSingle(row["PositionZ"]) + ); + prim.GroupPosition = new LLVector3( + Convert.ToSingle(row["GroupPositionX"]), + Convert.ToSingle(row["GroupPositionY"]), + Convert.ToSingle(row["GroupPositionZ"]) + ); + prim.Velocity = new LLVector3( + Convert.ToSingle(row["VelocityX"]), + Convert.ToSingle(row["VelocityY"]), + Convert.ToSingle(row["VelocityZ"]) + ); + prim.AngularVelocity = new LLVector3( + Convert.ToSingle(row["AngularVelocityX"]), + Convert.ToSingle(row["AngularVelocityY"]), + Convert.ToSingle(row["AngularVelocityZ"]) + ); + prim.Acceleration = new LLVector3( + Convert.ToSingle(row["AccelerationX"]), + Convert.ToSingle(row["AccelerationY"]), + Convert.ToSingle(row["AccelerationZ"]) + ); + // quaternions + prim.RotationOffset = new LLQuaternion( + Convert.ToSingle(row["RotationX"]), + Convert.ToSingle(row["RotationY"]), + Convert.ToSingle(row["RotationZ"]), + Convert.ToSingle(row["RotationW"]) + ); + try + { + prim.SetSitTargetLL(new LLVector3( + Convert.ToSingle(row["SitTargetOffsetX"]), + Convert.ToSingle(row["SitTargetOffsetY"]), + Convert.ToSingle(row["SitTargetOffsetZ"])), new LLQuaternion( + Convert.ToSingle( + row["SitTargetOrientX"]), + Convert.ToSingle( + row["SitTargetOrientY"]), + Convert.ToSingle( + row["SitTargetOrientZ"]), + Convert.ToSingle( + row["SitTargetOrientW"]))); + } + catch (InvalidCastException) + { + // Database table was created before we got here and now has null values :P + + using ( + SqlCommand cmd = + new SqlCommand( + "ALTER TABLE [prims] ADD COLUMN [SitTargetOffsetX] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetY] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetZ] float NOT NULL default 0, ADD COLUMN [SitTargetOrientW] float NOT NULL default 0, ADD COLUMN [SitTargetOrientX] float NOT NULL default 0, ADD COLUMN [SitTargetOrientY] float NOT NULL default 0, ADD COLUMN [SitTargetOrientZ] float NOT NULL default 0;", + m_connection)) + { + cmd.ExecuteNonQuery(); + } + } + + return prim; + } + + /// + /// Build a prim inventory item from the persisted data. + /// + /// + /// + private TaskInventoryItem buildItem(DataRow row) + { + TaskInventoryItem taskItem = new TaskInventoryItem(); + + taskItem.ItemID = new LLUUID((String)row["itemID"]); + taskItem.ParentPartID = new LLUUID((String)row["primID"]); + taskItem.AssetID = new LLUUID((String)row["assetID"]); + taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); + + taskItem.InvType = Convert.ToInt32(row["invType"]); + taskItem.Type = Convert.ToInt32(row["assetType"]); + + taskItem.Name = (String)row["name"]; + taskItem.Description = (String)row["description"]; + taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); + taskItem.CreatorID = new LLUUID((String)row["creatorID"]); + taskItem.OwnerID = new LLUUID((String)row["ownerID"]); + taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); + taskItem.GroupID = new LLUUID((String)row["groupID"]); + + taskItem.NextOwnerMask = Convert.ToUInt32(row["nextPermissions"]); + taskItem.OwnerMask = Convert.ToUInt32(row["currentPermissions"]); + taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); + taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); + taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); + + return taskItem; + } + + private LandData buildLandData(DataRow row) + { + LandData newData = new LandData(); + + newData.globalID = new LLUUID((String)row["UUID"]); + newData.localID = Convert.ToInt32(row["LocalLandID"]); + + // Bitmap is a byte[512] + newData.landBitmapByteArray = (Byte[])row["Bitmap"]; + + newData.landName = (String)row["Name"]; + newData.landDesc = (String)row["Description"]; + newData.ownerID = (String)row["OwnerUUID"]; + newData.isGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); + newData.area = Convert.ToInt32(row["Area"]); + newData.auctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented + newData.category = (Parcel.ParcelCategory)Convert.ToInt32(row["Category"]); + //Enum libsecondlife.Parcel.ParcelCategory + newData.claimDate = Convert.ToInt32(row["ClaimDate"]); + newData.claimPrice = Convert.ToInt32(row["ClaimPrice"]); + newData.groupID = new LLUUID((String)row["GroupUUID"]); + newData.salePrice = Convert.ToInt32(row["SalePrice"]); + newData.landStatus = (Parcel.ParcelStatus)Convert.ToInt32(row["LandStatus"]); + //Enum. libsecondlife.Parcel.ParcelStatus + newData.landFlags = Convert.ToUInt32(row["LandFlags"]); + newData.landingType = Convert.ToByte(row["LandingType"]); + newData.mediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); + newData.mediaID = new LLUUID((String)row["MediaTextureUUID"]); + newData.mediaURL = (String)row["MediaURL"]; + newData.musicURL = (String)row["MusicURL"]; + newData.passHours = Convert.ToSingle(row["PassHours"]); + newData.passPrice = Convert.ToInt32(row["PassPrice"]); + newData.snapshotID = (String)row["SnapshotUUID"]; + + newData.userLocation = + new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), + Convert.ToSingle(row["UserLocationZ"])); + newData.userLookAt = + new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), + Convert.ToSingle(row["UserLookAtZ"])); + newData.parcelAccessList = new List(); + + return newData; + } + + private ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) + { + ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + entry.AgentID = new LLUUID((string)row["AccessUUID"]); + entry.Flags = (ParcelManager.AccessList)Convert.ToInt32(row["Flags"]); + entry.Time = new DateTime(); + return entry; + } + + private Array serializeTerrain(double[,] val) + { + MemoryStream str = new MemoryStream(65536 * sizeof(double)); + BinaryWriter bw = new BinaryWriter(str); + + // TODO: COMPATIBILITY - Add byte-order conversions + for (int x = 0; x < 256; x++) + for (int y = 0; y < 256; y++) + bw.Write(val[x, y]); + + return str.ToArray(); + } + + private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) + { + row["UUID"] = prim.UUID; + row["RegionUUID"] = regionUUID; + row["ParentID"] = prim.ParentID; + row["CreationDate"] = prim.CreationDate; + row["Name"] = prim.Name; + row["SceneGroupID"] = sceneGroupID; + // the UUID of the root part for this SceneObjectGroup + // various text fields + row["Text"] = prim.Text; + row["Description"] = prim.Description; + row["SitName"] = prim.SitName; + row["TouchName"] = prim.TouchName; + // permissions + row["ObjectFlags"] = prim.ObjectFlags; + row["CreatorID"] = prim.CreatorID; + row["OwnerID"] = prim.OwnerID; + row["GroupID"] = prim.GroupID; + row["LastOwnerID"] = prim.LastOwnerID; + row["OwnerMask"] = prim.OwnerMask; + row["NextOwnerMask"] = prim.NextOwnerMask; + row["GroupMask"] = prim.GroupMask; + row["EveryoneMask"] = prim.EveryoneMask; + row["BaseMask"] = prim.BaseMask; + // vectors + row["PositionX"] = prim.OffsetPosition.X; + row["PositionY"] = prim.OffsetPosition.Y; + row["PositionZ"] = prim.OffsetPosition.Z; + row["GroupPositionX"] = prim.GroupPosition.X; + row["GroupPositionY"] = prim.GroupPosition.Y; + row["GroupPositionZ"] = prim.GroupPosition.Z; + row["VelocityX"] = prim.Velocity.X; + row["VelocityY"] = prim.Velocity.Y; + row["VelocityZ"] = prim.Velocity.Z; + row["AngularVelocityX"] = prim.AngularVelocity.X; + row["AngularVelocityY"] = prim.AngularVelocity.Y; + row["AngularVelocityZ"] = prim.AngularVelocity.Z; + row["AccelerationX"] = prim.Acceleration.X; + row["AccelerationY"] = prim.Acceleration.Y; + row["AccelerationZ"] = prim.Acceleration.Z; + // quaternions + row["RotationX"] = prim.RotationOffset.X; + row["RotationY"] = prim.RotationOffset.Y; + row["RotationZ"] = prim.RotationOffset.Z; + row["RotationW"] = prim.RotationOffset.W; + + try + { + // Sit target + LLVector3 sitTargetPos = prim.GetSitTargetPositionLL(); + row["SitTargetOffsetX"] = sitTargetPos.X; + row["SitTargetOffsetY"] = sitTargetPos.Y; + row["SitTargetOffsetZ"] = sitTargetPos.Z; + + LLQuaternion sitTargetOrient = prim.GetSitTargetOrientationLL(); + row["SitTargetOrientW"] = sitTargetOrient.W; + row["SitTargetOrientX"] = sitTargetOrient.X; + row["SitTargetOrientY"] = sitTargetOrient.Y; + row["SitTargetOrientZ"] = sitTargetOrient.Z; + } + catch (Exception) + { + // Database table was created before we got here and needs to be created! :P + + using ( + SqlCommand cmd = + new SqlCommand( + "ALTER TABLE [prims] ADD COLUMN [SitTargetOffsetX] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetY] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetZ] float NOT NULL default 0, ADD COLUMN [SitTargetOrientW] float NOT NULL default 0, ADD COLUMN [SitTargetOrientX] float NOT NULL default 0, ADD COLUMN [SitTargetOrientY] float NOT NULL default 0, ADD COLUMN [SitTargetOrientZ] float NOT NULL default 0;", + m_connection)) + { + cmd.ExecuteNonQuery(); + } + } + } + + private void fillItemRow(DataRow row, TaskInventoryItem taskItem) + { + row["itemID"] = taskItem.ItemID; + row["primID"] = taskItem.ParentPartID; + row["assetID"] = taskItem.AssetID; + row["parentFolderID"] = taskItem.ParentID; + + row["invType"] = taskItem.InvType; + row["assetType"] = taskItem.Type; + + row["name"] = taskItem.Name; + row["description"] = taskItem.Description; + row["creationDate"] = taskItem.CreationDate; + row["creatorID"] = taskItem.CreatorID; + row["ownerID"] = taskItem.OwnerID; + row["lastOwnerID"] = taskItem.LastOwnerID; + row["groupID"] = taskItem.GroupID; + row["nextPermissions"] = taskItem.NextOwnerMask; + row["currentPermissions"] = taskItem.OwnerMask; + row["basePermissions"] = taskItem.BaseMask; + row["everyonePermissions"] = taskItem.EveryoneMask; + row["groupPermissions"] = taskItem.GroupMask; + } + + private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) + { + row["UUID"] = land.globalID.UUID; + row["RegionUUID"] = regionUUID.UUID; + row["LocalLandID"] = land.localID; + + // Bitmap is a byte[512] + row["Bitmap"] = land.landBitmapByteArray; + + row["Name"] = land.landName; + row["Description"] = land.landDesc; + row["OwnerUUID"] = land.ownerID.UUID; + row["IsGroupOwned"] = land.isGroupOwned; + row["Area"] = land.area; + row["AuctionID"] = land.auctionID; //Unemplemented + row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory + row["ClaimDate"] = land.claimDate; + row["ClaimPrice"] = land.claimPrice; + row["GroupUUID"] = land.groupID.UUID; + row["SalePrice"] = land.salePrice; + row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus + row["LandFlags"] = land.landFlags; + row["LandingType"] = land.landingType; + row["MediaAutoScale"] = land.mediaAutoScale; + row["MediaTextureUUID"] = land.mediaID.UUID; + row["MediaURL"] = land.mediaURL; + row["MusicURL"] = land.musicURL; + row["PassHours"] = land.passHours; + row["PassPrice"] = land.passPrice; + row["SnapshotUUID"] = land.snapshotID.UUID; + row["UserLocationX"] = land.userLocation.X; + row["UserLocationY"] = land.userLocation.Y; + row["UserLocationZ"] = land.userLocation.Z; + row["UserLookAtX"] = land.userLookAt.X; + row["UserLookAtY"] = land.userLookAt.Y; + row["UserLookAtZ"] = land.userLookAt.Z; + } + + private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) + { + row["LandUUID"] = parcelID.UUID; + row["AccessUUID"] = entry.AgentID.UUID; + row["Flags"] = entry.Flags; + } + + private PrimitiveBaseShape buildShape(DataRow row) + { + PrimitiveBaseShape s = new PrimitiveBaseShape(); + s.Scale = new LLVector3( + Convert.ToSingle(row["ScaleX"]), + Convert.ToSingle(row["ScaleY"]), + Convert.ToSingle(row["ScaleZ"]) + ); + // paths + s.PCode = Convert.ToByte(row["PCode"]); + s.PathBegin = Convert.ToUInt16(row["PathBegin"]); + s.PathEnd = Convert.ToUInt16(row["PathEnd"]); + s.PathScaleX = Convert.ToByte(row["PathScaleX"]); + s.PathScaleY = Convert.ToByte(row["PathScaleY"]); + s.PathShearX = Convert.ToByte(row["PathShearX"]); + s.PathShearY = Convert.ToByte(row["PathShearY"]); + s.PathSkew = Convert.ToSByte(row["PathSkew"]); + s.PathCurve = Convert.ToByte(row["PathCurve"]); + s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); + s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); + s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); + s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); + s.PathTwist = Convert.ToSByte(row["PathTwist"]); + s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); + // profile + s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); + s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); + s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); + s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); + s.State = Convert.ToByte(row["State"]); + + byte[] textureEntry = (byte[])row["Texture"]; + s.TextureEntry = textureEntry; + + s.ExtraParams = (byte[])row["ExtraParams"]; + + return s; + } + + private void fillShapeRow(DataRow row, SceneObjectPart prim) + { + PrimitiveBaseShape s = prim.Shape; + row["UUID"] = prim.UUID; + // shape is an enum + row["Shape"] = 0; + // vectors + row["ScaleX"] = s.Scale.X; + row["ScaleY"] = s.Scale.Y; + row["ScaleZ"] = s.Scale.Z; + // paths + row["PCode"] = s.PCode; + row["PathBegin"] = s.PathBegin; + row["PathEnd"] = s.PathEnd; + row["PathScaleX"] = s.PathScaleX; + row["PathScaleY"] = s.PathScaleY; + row["PathShearX"] = s.PathShearX; + row["PathShearY"] = s.PathShearY; + row["PathSkew"] = s.PathSkew; + row["PathCurve"] = s.PathCurve; + row["PathRadiusOffset"] = s.PathRadiusOffset; + row["PathRevolutions"] = s.PathRevolutions; + row["PathTaperX"] = s.PathTaperX; + row["PathTaperY"] = s.PathTaperY; + row["PathTwist"] = s.PathTwist; + row["PathTwistBegin"] = s.PathTwistBegin; + // profile + row["ProfileBegin"] = s.ProfileBegin; + row["ProfileEnd"] = s.ProfileEnd; + row["ProfileCurve"] = s.ProfileCurve; + row["ProfileHollow"] = s.ProfileHollow; + row["State"] = s.State; + row["Texture"] = s.TextureEntry; + row["ExtraParams"] = s.ExtraParams; + } + + private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) + { + DataTable prims = m_dataSet.Tables["prims"]; + DataTable shapes = m_dataSet.Tables["primshapes"]; + + DataRow primRow = prims.Rows.Find(prim.UUID); + if (primRow == null) + { + primRow = prims.NewRow(); + fillPrimRow(primRow, prim, sceneGroupID, regionUUID); + prims.Rows.Add(primRow); + } + else + { + fillPrimRow(primRow, prim, sceneGroupID, regionUUID); + } + + DataRow shapeRow = shapes.Rows.Find(prim.UUID); + if (shapeRow == null) + { + shapeRow = shapes.NewRow(); + fillShapeRow(shapeRow, prim); + shapes.Rows.Add(shapeRow); + } + else + { + fillShapeRow(shapeRow, prim); + } + } + + // see IRegionDatastore + public void StorePrimInventory(LLUUID primID, ICollection items) + { + if (!persistPrimInventories) + return; + + m_log.InfoFormat("[DATASTORE]: Persisting Prim Inventory with prim ID {0}", primID); + + // For now, we're just going to crudely remove all the previous inventory items + // no matter whether they have changed or not, and replace them with the current set. + lock (m_dataSet) + { + RemoveItems(primID); + + // repalce with current inventory details + foreach (TaskInventoryItem newItem in items) + { + // m_log.InfoFormat( + // "[DATASTORE]: " + + // "Adding item {0}, {1} to prim ID {2}", + // newItem.Name, newItem.ItemID, newItem.ParentPartID); + + DataRow newItemRow = m_itemsTable.NewRow(); + fillItemRow(newItemRow, newItem); + m_itemsTable.Rows.Add(newItemRow); + } + } + + Commit(); + } + + /*********************************************************************** + * + * SQL Statement Creation Functions + * + * These functions create SQL statements for update, insert, and create. + * They can probably be factored later to have a db independant + * portion and a db specific portion + * + **********************************************************************/ + + private SqlCommand createInsertCommand(string table, DataTable dt) + { + /** + * This is subtle enough to deserve some commentary. + * Instead of doing *lots* and *lots of hardcoded strings + * for database definitions we'll use the fact that + * realistically all insert statements look like "insert + * into A(b, c) values(:b, :c) on the parameterized query + * front. If we just have a list of b, c, etc... we can + * generate these strings instead of typing them out. + */ + string[] cols = new string[dt.Columns.Count]; + for (int i = 0; i < dt.Columns.Count; i++) + { + DataColumn col = dt.Columns[i]; + cols[i] = col.ColumnName; + } + + string sql = "insert into " + table + "("; + sql += String.Join(", ", cols); + // important, the first ':' needs to be here, the rest get added in the join + sql += ") values (@"; + sql += String.Join(", @", cols); + sql += ")"; + SqlCommand cmd = new SqlCommand(sql); + + // this provides the binding for all our parameters, so + // much less code than it used to be + foreach (DataColumn col in dt.Columns) + { + cmd.Parameters.Add(createSqlParameter(col.ColumnName, col.DataType)); + } + return cmd; + } + + private SqlCommand createUpdateCommand(string table, string pk, DataTable dt) + { + string sql = "update " + table + " set "; + string subsql = String.Empty; + foreach (DataColumn col in dt.Columns) + { + if (subsql.Length > 0) + { + // a map function would rock so much here + subsql += ", "; + } + subsql += col.ColumnName + "= @" + col.ColumnName; + } + sql += subsql; + sql += " where " + pk; + SqlCommand cmd = new SqlCommand(sql); + + // this provides the binding for all our parameters, so + // much less code than it used to be + + foreach (DataColumn col in dt.Columns) + { + cmd.Parameters.Add(createSqlParameter(col.ColumnName, col.DataType)); + } + return cmd; + } + + private string defineTable(DataTable dt) + { + string sql = "create table " + dt.TableName + "("; + string subsql = String.Empty; + foreach (DataColumn col in dt.Columns) + { + if (subsql.Length > 0) + { + // a map function would rock so much here + subsql += ",\n"; + } + subsql += col.ColumnName + " " + MSSQLManager.SqlType(col.DataType); + if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) + { + subsql += " primary key"; + } + } + sql += subsql; + sql += ")"; + + return sql; + } + + /*********************************************************************** + * + * Database Binding functions + * + * These will be db specific due to typing, and minor differences + * in databases. + * + **********************************************************************/ + + /// + /// This is a convenience function that collapses 5 repetitive + /// lines for defining SqlParameters to 2 parameters: + /// column name and database type. + /// + /// It assumes certain conventions like :param as the param + /// name to replace in parametrized queries, and that source + /// version is always current version, both of which are fine + /// for us. + /// + ///a built Sql parameter + private SqlParameter createSqlParameter(string name, Type type) + { + SqlParameter param = new SqlParameter(); + param.ParameterName = "@" + name; + param.DbType = dbtypeFromType(type); + param.SourceColumn = name; + param.SourceVersion = DataRowVersion.Current; + return param; + } + +// TODO: unused +// private SqlParameter createParamWithValue(string name, Type type, Object o) +// { +// SqlParameter param = createSqlParameter(name, type); +// param.Value = o; +// return param; +// } + + private void setupPrimCommands(SqlDataAdapter da, SqlConnection conn) + { + da.InsertCommand = createInsertCommand("prims", m_dataSet.Tables["prims"]); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("prims", "UUID=@UUID", m_dataSet.Tables["prims"]); + da.UpdateCommand.Connection = conn; + + SqlCommand delete = new SqlCommand("delete from prims where UUID = @UUID"); + delete.Parameters.Add(createSqlParameter("UUID", typeof(String))); + delete.Connection = conn; + da.DeleteCommand = delete; + } + + private void SetupItemsCommands(SqlDataAdapter da, SqlConnection conn) + { + da.InsertCommand = createInsertCommand("primitems", m_itemsTable); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("primitems", "itemID = @itemID", m_itemsTable); + da.UpdateCommand.Connection = conn; + + SqlCommand delete = new SqlCommand("delete from primitems where itemID = @itemID"); + delete.Parameters.Add(createSqlParameter("itemID", typeof(String))); + delete.Connection = conn; + da.DeleteCommand = delete; + } + + private void setupTerrainCommands(SqlDataAdapter da, SqlConnection conn) + { + da.InsertCommand = createInsertCommand("terrain", m_dataSet.Tables["terrain"]); + da.InsertCommand.Connection = conn; + } + + private void setupLandCommands(SqlDataAdapter da, SqlConnection conn) + { + da.InsertCommand = createInsertCommand("land", m_dataSet.Tables["land"]); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("land", "UUID=@UUID", m_dataSet.Tables["land"]); + da.UpdateCommand.Connection = conn; + } + + private void setupLandAccessCommands(SqlDataAdapter da, SqlConnection conn) + { + da.InsertCommand = createInsertCommand("landaccesslist", m_dataSet.Tables["landaccesslist"]); + da.InsertCommand.Connection = conn; + } + + private void setupShapeCommands(SqlDataAdapter da, SqlConnection conn) + { + da.InsertCommand = createInsertCommand("primshapes", m_dataSet.Tables["primshapes"]); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("primshapes", "UUID=@UUID", m_dataSet.Tables["primshapes"]); + da.UpdateCommand.Connection = conn; + + SqlCommand delete = new SqlCommand("delete from primshapes where UUID = @UUID"); + delete.Parameters.Add(createSqlParameter("UUID", typeof(String))); + delete.Connection = conn; + da.DeleteCommand = delete; + } + + private void InitDB(SqlConnection conn) + { + string createPrims = defineTable(createPrimTable()); + string createShapes = defineTable(createShapeTable()); + string createItems = defineTable(createItemsTable()); + string createTerrain = defineTable(createTerrainTable()); + string createLand = defineTable(createLandTable()); + string createLandAccessList = defineTable(createLandAccessListTable()); + + SqlCommand pcmd = new SqlCommand(createPrims, conn); + SqlCommand scmd = new SqlCommand(createShapes, conn); + SqlCommand icmd = new SqlCommand(createItems, conn); + SqlCommand tcmd = new SqlCommand(createTerrain, conn); + SqlCommand lcmd = new SqlCommand(createLand, conn); + SqlCommand lalcmd = new SqlCommand(createLandAccessList, conn); + + conn.Open(); + try + { + pcmd.ExecuteNonQuery(); + } + catch (SqlException e) + { + m_log.WarnFormat("[MSSql]: Primitives Table Already Exists: {0}", e); + } + + try + { + scmd.ExecuteNonQuery(); + } + catch (SqlException e) + { + m_log.WarnFormat("[MSSql]: Shapes Table Already Exists: {0}", e); + } + + try + { + icmd.ExecuteNonQuery(); + } + catch (SqlException e) + { + m_log.WarnFormat("[MSSql]: Items Table Already Exists: {0}", e); + } + + try + { + tcmd.ExecuteNonQuery(); + } + catch (SqlException e) + { + m_log.WarnFormat("[MSSql]: Terrain Table Already Exists: {0}", e); + } + + try + { + lcmd.ExecuteNonQuery(); + } + catch (SqlException e) + { + m_log.WarnFormat("[MSSql]: Land Table Already Exists: {0}", e); + } + + try + { + lalcmd.ExecuteNonQuery(); + } + catch (SqlException e) + { + m_log.WarnFormat("[MSSql]: LandAccessList Table Already Exists: {0}", e); + } + conn.Close(); + } + + private bool TestTables(SqlConnection conn) + { + SqlCommand primSelectCmd = new SqlCommand(m_primSelect, conn); + SqlDataAdapter pDa = new SqlDataAdapter(primSelectCmd); + SqlCommand shapeSelectCmd = new SqlCommand(m_shapeSelect, conn); + SqlDataAdapter sDa = new SqlDataAdapter(shapeSelectCmd); + SqlCommand itemsSelectCmd = new SqlCommand(m_itemsSelect, conn); + SqlDataAdapter iDa = new SqlDataAdapter(itemsSelectCmd); + SqlCommand terrainSelectCmd = new SqlCommand(m_terrainSelect, conn); + SqlDataAdapter tDa = new SqlDataAdapter(terrainSelectCmd); + SqlCommand landSelectCmd = new SqlCommand(m_landSelect, conn); + SqlDataAdapter lDa = new SqlDataAdapter(landSelectCmd); + SqlCommand landAccessListSelectCmd = new SqlCommand(m_landAccessListSelect, conn); + SqlDataAdapter lalDa = new SqlDataAdapter(landAccessListSelectCmd); + + DataSet tmpDS = new DataSet(); + try + { + pDa.Fill(tmpDS, "prims"); + sDa.Fill(tmpDS, "primshapes"); + + if (persistPrimInventories) + iDa.Fill(tmpDS, "primitems"); + + tDa.Fill(tmpDS, "terrain"); + lDa.Fill(tmpDS, "land"); + lalDa.Fill(tmpDS, "landaccesslist"); + } + catch (SqlException) + { + m_log.Info("[DATASTORE]: MySql Database doesn't exist... creating"); + InitDB(conn); + } + + pDa.Fill(tmpDS, "prims"); + sDa.Fill(tmpDS, "primshapes"); + + if (persistPrimInventories) + iDa.Fill(tmpDS, "primitems"); + + tDa.Fill(tmpDS, "terrain"); + lDa.Fill(tmpDS, "land"); + lalDa.Fill(tmpDS, "landaccesslist"); + + foreach (DataColumn col in createPrimTable().Columns) + { + if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); + return false; + } + } + + foreach (DataColumn col in createShapeTable().Columns) + { + if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); + return false; + } + } + + // XXX primitems should probably go here eventually + + foreach (DataColumn col in createTerrainTable().Columns) + { + if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); + return false; + } + } + + foreach (DataColumn col in createLandTable().Columns) + { + if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); + return false; + } + } + + foreach (DataColumn col in createLandAccessListTable().Columns) + { + if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); + return false; + } + } + + return true; + } + + /*********************************************************************** + * + * Type conversion functions + * + **********************************************************************/ + + private DbType dbtypeFromType(Type type) + { + if (type == typeof(String)) + { + return DbType.String; + } + else if (type == typeof(Int32)) + { + return DbType.Int32; + } + else if (type == typeof(Double)) + { + return DbType.Double; + } + else if (type == typeof(Byte[])) + { + return DbType.Binary; + } + else + { + return DbType.String; + } + } + } +} diff --git a/OpenSim/Data/MSSQL/MSSQLGridData.cs b/OpenSim/Data/MSSQL/MSSQLGridData.cs new file mode 100644 index 0000000..9bd8acc --- /dev/null +++ b/OpenSim/Data/MSSQL/MSSQLGridData.cs @@ -0,0 +1,366 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Security.Cryptography; +using System.Text; +using libsecondlife; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.MSSQL +{ + /// + /// A grid data interface for Microsoft SQL Server + /// + public class MSSQLGridData : GridDataBase + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// Database manager + /// + private MSSQLManager database; + + private string m_regionsTableName; + + /// + /// Initialises the Grid Interface + /// + override public void Initialise() + { + IniFile iniFile = new IniFile("mssql_connection.ini"); + + string settingDataSource = iniFile.ParseFileReadValue("data_source"); + string settingInitialCatalog = iniFile.ParseFileReadValue("initial_catalog"); + string settingPersistSecurityInfo = iniFile.ParseFileReadValue("persist_security_info"); + string settingUserId = iniFile.ParseFileReadValue("user_id"); + string settingPassword = iniFile.ParseFileReadValue("password"); + + m_regionsTableName = iniFile.ParseFileReadValue("regionstablename"); + if (m_regionsTableName == null) + { + m_regionsTableName = "regions"; + } + + database = + new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId, + settingPassword); + + TestTables(); + } + + private void TestTables() + { + IDbCommand cmd = database.Query("SELECT TOP 1 * FROM "+m_regionsTableName, new Dictionary()); + + try + { + cmd.ExecuteNonQuery(); + cmd.Dispose(); + } + catch (Exception) + { + m_log.Info("[DATASTORE]: MSSQL Database doesn't exist... creating"); + database.ExecuteResourceSql("Mssql-regions.sql"); + } + } + + /// + /// Shuts down the grid interface + /// + override public void Close() + { + database.Close(); + } + + /// + /// Returns the storage system name + /// + /// A string containing the storage system name + override public string getName() + { + return "Sql OpenGridData"; + } + + /// + /// Returns the storage system version + /// + /// A string containing the storage system version + override public string getVersion() + { + return "0.1"; + } + + /// + /// Returns a list of regions within the specified ranges + /// + /// minimum X coordinate + /// minimum Y coordinate + /// maximum X coordinate + /// maximum Y coordinate + /// An array of region profiles + override public RegionProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d) + { + return null; + } + + /// + /// Returns a sim profile from its location + /// + /// Region location handle + /// Sim profile + override public RegionProfileData GetProfileByHandle(ulong handle) + { + IDataReader reader = null; + try + { + Dictionary param = new Dictionary(); + param["handle"] = handle.ToString(); + IDbCommand result = database.Query("SELECT * FROM " + m_regionsTableName + " WHERE regionHandle = @handle", param); + reader = result.ExecuteReader(); + + RegionProfileData row = database.getRegionRow(reader); + reader.Close(); + result.Dispose(); + + return row; + } + catch (Exception) + { + if (reader != null) + { + reader.Close(); + } + } + return null; + } + + /// + /// Returns a sim profile from its UUID + /// + /// The region UUID + /// The sim profile + override public RegionProfileData GetProfileByLLUUID(LLUUID uuid) + { + Dictionary param = new Dictionary(); + param["uuid"] = uuid.ToString(); + IDbCommand result = database.Query("SELECT * FROM " + m_regionsTableName + " WHERE uuid = @uuid", param); + IDataReader reader = result.ExecuteReader(); + + RegionProfileData row = database.getRegionRow(reader); + reader.Close(); + result.Dispose(); + + return row; + } + + /// + /// Returns a sim profile from it's Region name string + /// + /// The region name search query + /// The sim profile + override public RegionProfileData GetProfileByString(string regionName) + { + if (regionName.Length > 2) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + // Add % because this is a like query. + param["?regionName"] = regionName + "%"; + // Order by statement will return shorter matches first. Only returns one record or no record. + IDbCommand result = database.Query("SELECT top 1 * FROM " + m_regionsTableName + " WHERE regionName like ?regionName order by regionName", param); + IDataReader reader = result.ExecuteReader(); + + RegionProfileData row = database.getRegionRow(reader); + reader.Close(); + result.Dispose(); + + return row; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + else + { + m_log.Error("[DATABASE]: Searched for a Region Name shorter then 3 characters"); + return null; + } + } + + /// + /// Adds a new specified region to the database + /// + /// The profile to add + /// A dataresponse enum indicating success + override public DataResponse AddProfile(RegionProfileData profile) + { + try + { + if (GetProfileByLLUUID(profile.UUID) != null) + { + return DataResponse.RESPONSE_OK; + } + } + catch (Exception) + { + System.Console.WriteLine("No regions found. Create new one."); + } + + if (insertRegionRow(profile)) + { + return DataResponse.RESPONSE_OK; + } + else + { + return DataResponse.RESPONSE_ERROR; + } + } + + /// + /// Creates a new region in the database + /// + /// The region profile to insert + /// Successful? + public bool insertRegionRow(RegionProfileData profile) + { + //Insert new region + string sql = + "INSERT INTO " + m_regionsTableName + " ([regionHandle], [regionName], [uuid], [regionRecvKey], [regionSecret], [regionSendKey], [regionDataURI], "; + sql += + "[serverIP], [serverPort], [serverURI], [locX], [locY], [locZ], [eastOverrideHandle], [westOverrideHandle], [southOverrideHandle], [northOverrideHandle], [regionAssetURI], [regionAssetRecvKey], "; + sql += + "[regionAssetSendKey], [regionUserURI], [regionUserRecvKey], [regionUserSendKey], [regionMapTexture], [serverHttpPort], [serverRemotingPort], [owner_uuid]) VALUES "; + + sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; + sql += + "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; + sql += + "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey, @regionMapTexture, @serverHttpPort, @serverRemotingPort, @owner_uuid);"; + + Dictionary parameters = new Dictionary(); + + parameters["regionHandle"] = profile.regionHandle.ToString(); + parameters["regionName"] = profile.regionName; + parameters["uuid"] = profile.UUID.ToString(); + parameters["regionRecvKey"] = profile.regionRecvKey; + parameters["regionSecret"] = profile.regionSecret; + parameters["regionSendKey"] = profile.regionSendKey; + parameters["regionDataURI"] = profile.regionDataURI; + parameters["serverIP"] = profile.serverIP; + parameters["serverPort"] = profile.serverPort.ToString(); + parameters["serverURI"] = profile.serverURI; + parameters["locX"] = profile.regionLocX.ToString(); + parameters["locY"] = profile.regionLocY.ToString(); + parameters["locZ"] = profile.regionLocZ.ToString(); + parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString(); + parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString(); + parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString(); + parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString(); + parameters["regionAssetURI"] = profile.regionAssetURI; + parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey; + parameters["regionAssetSendKey"] = profile.regionAssetSendKey; + parameters["regionUserURI"] = profile.regionUserURI; + parameters["regionUserRecvKey"] = profile.regionUserRecvKey; + parameters["regionUserSendKey"] = profile.regionUserSendKey; + parameters["regionMapTexture"] = profile.regionMapTextureID.ToString(); + parameters["serverHttpPort"] = profile.httpPort.ToString(); + parameters["serverRemotingPort"] = profile.remotingPort.ToString(); + parameters["owner_uuid"] = profile.owner_uuid.ToString(); + + bool returnval = false; + + try + { + IDbCommand result = database.Query(sql, parameters); + + if (result.ExecuteNonQuery() == 1) + returnval = true; + + result.Dispose(); + } + catch (Exception e) + { + m_log.Error("MSSQLManager : " + e.ToString()); + } + + return returnval; + } + + /// + /// DEPRECATED. Attempts to authenticate a region by comparing a shared secret. + /// + /// The UUID of the challenger + /// The attempted regionHandle of the challenger + /// The secret + /// Whether the secret and regionhandle match the database entry for UUID + override public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) + { + bool throwHissyFit = false; // Should be true by 1.0 + + if (throwHissyFit) + throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); + + RegionProfileData data = GetProfileByLLUUID(uuid); + + return (handle == data.regionHandle && authkey == data.regionSecret); + } + + /// + /// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region + /// + /// This requires a security audit. + /// + /// + /// + /// + /// + public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) + { + SHA512Managed HashProvider = new SHA512Managed(); + ASCIIEncoding TextProvider = new ASCIIEncoding(); + + byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); + byte[] hash = HashProvider.ComputeHash(stream); + return false; + } + + override public ReservationData GetReservationAtPoint(uint x, uint y) + { + return null; + } + } +} diff --git a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs new file mode 100644 index 0000000..1e99e51 --- /dev/null +++ b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs @@ -0,0 +1,728 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Data.SqlClient; +using libsecondlife; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.MSSQL +{ + /// + /// A MySQL interface for the inventory server + /// + public class MSSQLInventoryData : IInventoryData + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// The database manager + /// + private MSSQLManager database; + + /// + /// Loads and initialises this database plugin + /// + public void Initialise() + { + IniFile GridDataMySqlFile = new IniFile("mssql_connection.ini"); + string settingDataSource = GridDataMySqlFile.ParseFileReadValue("data_source"); + string settingInitialCatalog = GridDataMySqlFile.ParseFileReadValue("initial_catalog"); + string settingPersistSecurityInfo = GridDataMySqlFile.ParseFileReadValue("persist_security_info"); + string settingUserId = GridDataMySqlFile.ParseFileReadValue("user_id"); + string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); + + database = + new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId, + settingPassword); + TestTables(); + } + + #region Test and initialization code + + private void UpgradeFoldersTable(string tableName) + { + // null as the version, indicates that the table didn't exist + if (tableName == null) + { + database.ExecuteResourceSql("CreateFoldersTable.sql"); + //database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql"); + return; + } + } + + private void UpgradeItemsTable(string tableName) + { + // null as the version, indicates that the table didn't exist + if (tableName == null) + { + database.ExecuteResourceSql("CreateItemsTable.sql"); + //database.ExecuteResourceSql("UpgradeItemsTableToVersion2.sql"); + return; + } + } + + private void TestTables() + { + Dictionary tableList = new Dictionary(); + + tableList["inventoryfolders"] = null; + tableList["inventoryitems"] = null; + + database.GetTableVersion(tableList); + + UpgradeFoldersTable(tableList["inventoryfolders"]); + UpgradeItemsTable(tableList["inventoryitems"]); + } + + #endregion + + /// + /// The name of this DB provider + /// + /// Name of DB provider + public string getName() + { + return "MSSQL Inventory Data Interface"; + } + + /// + /// Closes this DB provider + /// + public void Close() + { + // Do nothing. + } + + /// + /// Returns the version of this DB provider + /// + /// A string containing the DB provider + public string getVersion() + { + return database.getVersion(); + } + + /// + /// Returns a list of items in a specified folder + /// + /// The folder to search + /// A list containing inventory items + public List getInventoryInFolder(LLUUID folderID) + { + try + { + lock (database) + { + List items = new List(); + + Dictionary param = new Dictionary(); + param["parentFolderID"] = folderID.ToString(); + + IDbCommand result = + database.Query("SELECT * FROM inventoryitems WHERE parentFolderID = @parentFolderID", param); + IDataReader reader = result.ExecuteReader(); + + while (reader.Read()) + items.Add(readInventoryItem(reader)); + + reader.Close(); + result.Dispose(); + + return items; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Returns a list of the root folders within a users inventory + /// + /// The user whos inventory is to be searched + /// A list of folder objects + public List getUserRootFolders(LLUUID user) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["uuid"] = user.ToString(); + param["zero"] = LLUUID.Zero.ToString(); + + IDbCommand result = + database.Query( + "SELECT * FROM inventoryfolders WHERE parentFolderID = @zero AND agentID = @uuid", param); + IDataReader reader = result.ExecuteReader(); + + List items = new List(); + while (reader.Read()) + items.Add(readInventoryFolder(reader)); + + + reader.Close(); + result.Dispose(); + + return items; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + // see InventoryItemBase.getUserRootFolder + public InventoryFolderBase getUserRootFolder(LLUUID user) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["uuid"] = user.ToString(); + param["zero"] = LLUUID.Zero.ToString(); + + IDbCommand result = + database.Query( + "SELECT * FROM inventoryfolders WHERE parentFolderID = @zero AND agentID = @uuid", param); + IDataReader reader = result.ExecuteReader(); + + List items = new List(); + while (reader.Read()) + items.Add(readInventoryFolder(reader)); + + InventoryFolderBase rootFolder = null; + + // There should only ever be one root folder for a user. However, if there's more + // than one we'll simply use the first one rather than failing. It would be even + // nicer to print some message to this effect, but this feels like it's too low a + // to put such a message out, and it's too minor right now to spare the time to + // suitably refactor. + if (items.Count > 0) + { + rootFolder = items[0]; + } + + reader.Close(); + result.Dispose(); + + return rootFolder; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Returns a list of folders in a users inventory contained within the specified folder + /// + /// The folder to search + /// A list of inventory folders + public List getInventoryFolders(LLUUID parentID) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["parentFolderID"] = parentID.ToString(); + + + IDbCommand result = + database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = @parentFolderID", param); + IDataReader reader = result.ExecuteReader(); + + List items = new List(); + + while (reader.Read()) + items.Add(readInventoryFolder(reader)); + + reader.Close(); + result.Dispose(); + + return items; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Reads a one item from an SQL result + /// + /// The SQL Result + /// the item read + private InventoryItemBase readInventoryItem(IDataReader reader) + { + try + { + InventoryItemBase item = new InventoryItemBase(); + + item.inventoryID = new LLUUID((string) reader["inventoryID"]); + item.assetID = new LLUUID((string) reader["assetID"]); + item.assetType = (int) reader["assetType"]; + item.parentFolderID = new LLUUID((string) reader["parentFolderID"]); + item.avatarID = new LLUUID((string) reader["avatarID"]); + item.inventoryName = (string) reader["inventoryName"]; + item.inventoryDescription = (string) reader["inventoryDescription"]; + item.inventoryNextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"]); + item.inventoryCurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"]); + item.invType = (int) reader["invType"]; + item.creatorsID = new LLUUID((string) reader["creatorID"]); + item.inventoryBasePermissions = Convert.ToUInt32(reader["inventoryBasePermissions"]); + item.inventoryEveryOnePermissions = Convert.ToUInt32(reader["inventoryEveryOnePermissions"]); + return item; + } + catch (SqlException e) + { + m_log.Error(e.ToString()); + } + + return null; + } + + /// + /// Returns a specified inventory item + /// + /// The item to return + /// An inventory item + public InventoryItemBase getInventoryItem(LLUUID itemID) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["inventoryID"] = itemID.ToString(); + + IDbCommand result = + database.Query("SELECT * FROM inventoryitems WHERE inventoryID = @inventoryID", param); + IDataReader reader = result.ExecuteReader(); + + InventoryItemBase item = null; + if (reader.Read()) + item = readInventoryItem(reader); + + reader.Close(); + result.Dispose(); + + return item; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + } + return null; + } + + /// + /// Reads a list of inventory folders returned by a query. + /// + /// A MySQL Data Reader + /// A List containing inventory folders + protected InventoryFolderBase readInventoryFolder(IDataReader reader) + { + try + { + InventoryFolderBase folder = new InventoryFolderBase(); + folder.agentID = new LLUUID((string) reader["agentID"]); + folder.parentID = new LLUUID((string) reader["parentFolderID"]); + folder.folderID = new LLUUID((string) reader["folderID"]); + folder.name = (string) reader["folderName"]; + folder.type = (short) reader["type"]; + folder.version = (ushort) ((int) reader["version"]); + return folder; + } + catch (Exception e) + { + m_log.Error(e.ToString()); + } + + return null; + } + + /// + /// Returns a specified inventory folder + /// + /// The folder to return + /// A folder class + public InventoryFolderBase getInventoryFolder(LLUUID folderID) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["uuid"] = folderID.ToString(); + + IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE folderID = @uuid", param); + IDataReader reader = result.ExecuteReader(); + + reader.Read(); + InventoryFolderBase folder = readInventoryFolder(reader); + reader.Close(); + result.Dispose(); + + return folder; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Adds a specified item to the database + /// + /// The inventory item + public void addInventoryItem(InventoryItemBase item) + { + if (getInventoryItem(item.inventoryID) != null) + { + updateInventoryItem(item); + return; + } + + string sql = "INSERT INTO inventoryitems"; + sql += + "([inventoryID], [assetID], [assetType], [parentFolderID], [avatarID], [inventoryName], [inventoryDescription], [inventoryNextPermissions], [inventoryCurrentPermissions], [invType], [creatorID], [inventoryBasePermissions], [inventoryEveryOnePermissions]) VALUES "; + sql += + "(@inventoryID, @assetID, @assetType, @parentFolderID, @avatarID, @inventoryName, @inventoryDescription, @inventoryNextPermissions, @inventoryCurrentPermissions, @invType, @creatorID, @inventoryBasePermissions, @inventoryEveryOnePermissions);"; + + try + { + Dictionary param = new Dictionary(); + param["inventoryID"] = item.inventoryID.ToString(); + param["assetID"] = item.assetID.ToString(); + param["assetType"] = item.assetType.ToString(); + param["parentFolderID"] = item.parentFolderID.ToString(); + param["avatarID"] = item.avatarID.ToString(); + param["inventoryName"] = item.inventoryName; + param["inventoryDescription"] = item.inventoryDescription; + param["inventoryNextPermissions"] = item.inventoryNextPermissions.ToString(); + param["inventoryCurrentPermissions"] = item.inventoryCurrentPermissions.ToString(); + param["invType"] = Convert.ToString(item.invType); + param["creatorID"] = item.creatorsID.ToString(); + param["inventoryBasePermissions"] = Convert.ToString(item.inventoryBasePermissions); + param["inventoryEveryOnePermissions"] = Convert.ToString(item.inventoryEveryOnePermissions); + + IDbCommand result = database.Query(sql, param); + result.ExecuteNonQuery(); + result.Dispose(); + } + catch (SqlException e) + { + m_log.Error(e.ToString()); + } + } + + /// + /// Updates the specified inventory item + /// + /// Inventory item to update + public void updateInventoryItem(InventoryItemBase item) + { + SqlCommand command = new SqlCommand("UPDATE inventoryitems set inventoryID = @inventoryID, " + + "assetID = @assetID, " + + "assetType = @assetType" + + "parentFolderID = @parentFolderID" + + "avatarID = @avatarID" + + "inventoryName = @inventoryName" + + "inventoryDescription = @inventoryDescription" + + "inventoryNextPermissions = @inventoryNextPermissions" + + "inventoryCurrentPermissions = @inventoryCurrentPermissions" + + "invType = @invType" + + "creatorID = @creatorID" + + "inventoryBasePermissions = @inventoryBasePermissions" + + "inventoryEveryOnePermissions = @inventoryEveryOnePermissions) where " + + "inventoryID = @keyInventoryID;", database.getConnection()); + SqlParameter param1 = new SqlParameter("@inventoryID", item.inventoryID.ToString()); + SqlParameter param2 = new SqlParameter("@assetID", item.assetID); + SqlParameter param3 = new SqlParameter("@assetType", item.assetType); + SqlParameter param4 = new SqlParameter("@parentFolderID", item.parentFolderID); + SqlParameter param5 = new SqlParameter("@avatarID", item.avatarID); + SqlParameter param6 = new SqlParameter("@inventoryName", item.inventoryName); + SqlParameter param7 = new SqlParameter("@inventoryDescription", item.inventoryDescription); + SqlParameter param8 = new SqlParameter("@inventoryNextPermissions", item.inventoryNextPermissions); + SqlParameter param9 = new SqlParameter("@inventoryCurrentPermissions", item.inventoryCurrentPermissions); + SqlParameter param10 = new SqlParameter("@invType", item.invType); + SqlParameter param11 = new SqlParameter("@creatorID", item.creatorsID); + SqlParameter param12 = new SqlParameter("@inventoryBasePermissions", item.inventoryBasePermissions); + SqlParameter param13 = new SqlParameter("@inventoryEveryOnePermissions", item.inventoryEveryOnePermissions); + SqlParameter param14 = new SqlParameter("@keyInventoryID", item.inventoryID.ToString()); + command.Parameters.Add(param1); + command.Parameters.Add(param2); + command.Parameters.Add(param3); + command.Parameters.Add(param4); + command.Parameters.Add(param5); + command.Parameters.Add(param6); + command.Parameters.Add(param7); + command.Parameters.Add(param8); + command.Parameters.Add(param9); + command.Parameters.Add(param10); + command.Parameters.Add(param11); + command.Parameters.Add(param12); + command.Parameters.Add(param13); + command.Parameters.Add(param14); + + try + { + command.ExecuteNonQuery(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + } + } + + /// + /// + /// + /// + public void deleteInventoryItem(LLUUID itemID) + { + try + { + Dictionary param = new Dictionary(); + param["uuid"] = itemID.ToString(); + + IDbCommand cmd = database.Query("DELETE FROM inventoryitems WHERE inventoryID=@uuid", param); + cmd.ExecuteNonQuery(); + cmd.Dispose(); + } + catch (SqlException e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + } + } + + /// + /// Creates a new inventory folder + /// + /// Folder to create + public void addInventoryFolder(InventoryFolderBase folder) + { + string sql = + "INSERT INTO inventoryfolders ([folderID], [agentID], [parentFolderID], [folderName], [type], [version]) VALUES "; + sql += "(@folderID, @agentID, @parentFolderID, @folderName, @type, @version);"; + + + Dictionary param = new Dictionary(); + param["folderID"] = folder.folderID.ToString(); + param["agentID"] = folder.agentID.ToString(); + param["parentFolderID"] = folder.parentID.ToString(); + param["folderName"] = folder.name; + param["type"] = Convert.ToString(folder.type); + param["version"] = Convert.ToString(folder.version); + + try + { + IDbCommand result = database.Query(sql, param); + result.ExecuteNonQuery(); + result.Dispose(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + } + } + + /// + /// Updates an inventory folder + /// + /// Folder to update + public void updateInventoryFolder(InventoryFolderBase folder) + { + SqlCommand command = new SqlCommand("UPDATE inventoryfolders set folderID = @folderID, " + + "agentID = @agentID, " + + "parentFolderID = @parentFolderID," + + "folderName = @folderName," + + "type = @type," + + "version = @version where " + + "folderID = @keyFolderID;", database.getConnection()); + SqlParameter param1 = new SqlParameter("@folderID", folder.folderID.ToString()); + SqlParameter param2 = new SqlParameter("@agentID", folder.agentID.ToString()); + SqlParameter param3 = new SqlParameter("@parentFolderID", folder.parentID.ToString()); + SqlParameter param4 = new SqlParameter("@folderName", folder.name); + SqlParameter param5 = new SqlParameter("@type", folder.type); + SqlParameter param6 = new SqlParameter("@version", folder.version); + SqlParameter param7 = new SqlParameter("@keyFolderID", folder.folderID.ToString()); + command.Parameters.Add(param1); + command.Parameters.Add(param2); + command.Parameters.Add(param3); + command.Parameters.Add(param4); + command.Parameters.Add(param5); + command.Parameters.Add(param6); + command.Parameters.Add(param7); + + try + { + command.ExecuteNonQuery(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + } + } + + /// + /// Updates an inventory folder + /// + /// Folder to update + public void moveInventoryFolder(InventoryFolderBase folder) + { + SqlCommand command = new SqlCommand("UPDATE inventoryfolders set folderID = @folderID, " + + "parentFolderID = @parentFolderID," + + "folderID = @keyFolderID;", database.getConnection()); + SqlParameter param1 = new SqlParameter("@folderID", folder.folderID.ToString()); + SqlParameter param2 = new SqlParameter("@parentFolderID", folder.parentID.ToString()); + SqlParameter param3 = new SqlParameter("@keyFolderID", folder.folderID.ToString()); + command.Parameters.Add(param1); + command.Parameters.Add(param2); + command.Parameters.Add(param3); + + try + { + command.ExecuteNonQuery(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + } + } + + /// + /// Append a list of all the child folders of a parent folder + /// + /// list where folders will be appended + /// ID of parent + protected void getInventoryFolders(ref List folders, LLUUID parentID) + { + List subfolderList = getInventoryFolders(parentID); + + foreach (InventoryFolderBase f in subfolderList) + folders.Add(f); + } + + // See IInventoryData + public List getFolderHierarchy(LLUUID parentID) + { + List folders = new List(); + getInventoryFolders(ref folders, parentID); + + for (int i = 0; i < folders.Count; i++) + getInventoryFolders(ref folders, folders[i].folderID); + + return folders; + } + + protected void deleteOneFolder(LLUUID folderID) + { + try + { + Dictionary param = new Dictionary(); + param["folderID"] = folderID.ToString(); + + IDbCommand cmd = database.Query("DELETE FROM inventoryfolders WHERE folderID=@folderID", param); + cmd.ExecuteNonQuery(); + cmd.Dispose(); + } + catch (SqlException e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + } + } + + protected void deleteItemsInFolder(LLUUID folderID) + { + try + { + Dictionary param = new Dictionary(); + param["parentFolderID"] = folderID.ToString(); + + + IDbCommand cmd = + database.Query("DELETE FROM inventoryitems WHERE parentFolderID=@parentFolderID", param); + cmd.ExecuteNonQuery(); + cmd.Dispose(); + } + catch (SqlException e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + } + } + + /// + /// Delete an inventory folder + /// + /// Id of folder to delete + public void deleteInventoryFolder(LLUUID folderID) + { + lock (database) + { + List subFolders = getFolderHierarchy(folderID); + + //Delete all sub-folders + foreach (InventoryFolderBase f in subFolders) + { + deleteOneFolder(f.folderID); + deleteItemsInFolder(f.folderID); + } + + //Delete the actual row + deleteOneFolder(folderID); + deleteItemsInFolder(folderID); + } + } + } +} diff --git a/OpenSim/Data/MSSQL/MSSQLLogData.cs b/OpenSim/Data/MSSQL/MSSQLLogData.cs new file mode 100644 index 0000000..c76af53 --- /dev/null +++ b/OpenSim/Data/MSSQL/MSSQLLogData.cs @@ -0,0 +1,120 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections.Generic; +using System.Data; + +namespace OpenSim.Framework.Data.MSSQL +{ + /// + /// An interface to the log database for MySQL + /// + internal class MSSQLLogData : ILogData + { + /// + /// The database manager + /// + public MSSQLManager database; + + /// + /// Artificial constructor called when the plugin is loaded + /// + public void Initialise() + { + IniFile GridDataMySqlFile = new IniFile("mssql_connection.ini"); + string settingDataSource = GridDataMySqlFile.ParseFileReadValue("data_source"); + string settingInitialCatalog = GridDataMySqlFile.ParseFileReadValue("initial_catalog"); + string settingPersistSecurityInfo = GridDataMySqlFile.ParseFileReadValue("persist_security_info"); + string settingUserId = GridDataMySqlFile.ParseFileReadValue("user_id"); + string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); + + database = + new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId, + settingPassword); + + IDbCommand cmd = database.Query("select top 1 * from logs", new Dictionary()); + try + { + cmd.ExecuteNonQuery(); + cmd.Dispose(); + } + catch + { + database.ExecuteResourceSql("Mssql-logs.sql"); + } + + } + + /// + /// Saves a log item to the database + /// + /// The daemon triggering the event + /// The target of the action (region / agent UUID, etc) + /// The method call where the problem occured + /// The arguments passed to the method + /// How critical is this? + /// The message to log + public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority, + string logMessage) + { + try + { + database.insertLogRow(serverDaemon, target, methodCall, arguments, priority, logMessage); + } + catch + { + database.Reconnect(); + } + } + + /// + /// Returns the name of this DB provider + /// + /// A string containing the DB provider name + public string getName() + { + return "MSSQL Logdata Interface"; + } + + /// + /// Closes the database provider + /// + public void Close() + { + // Do nothing. + } + + /// + /// Returns the version of this DB provider + /// + /// A string containing the provider version + public string getVersion() + { + return "0.1"; + } + } +} diff --git a/OpenSim/Data/MSSQL/MSSQLManager.cs b/OpenSim/Data/MSSQL/MSSQLManager.cs new file mode 100644 index 0000000..efe62be --- /dev/null +++ b/OpenSim/Data/MSSQL/MSSQLManager.cs @@ -0,0 +1,529 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Data.SqlClient; +using System.IO; +using System.Reflection; +using libsecondlife; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.MSSQL +{ + /// + /// A management class for the MS SQL Storage Engine + /// + public class MSSQLManager + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// The database connection object + /// + private IDbConnection dbcon; + + /// + /// Connection string for ADO.net + /// + private readonly string connectionString; + + public MSSQLManager(string dataSource, string initialCatalog, string persistSecurityInfo, string userId, + string password) + { + connectionString = "Data Source=" + dataSource + ";Initial Catalog=" + initialCatalog + + ";Persist Security Info=" + persistSecurityInfo + ";User ID=" + userId + ";Password=" + + password + ";"; + dbcon = new SqlConnection(connectionString); + dbcon.Open(); + } + + //private DataTable createRegionsTable() + //{ + // DataTable regions = new DataTable("regions"); + + // createCol(regions, "regionHandle", typeof (ulong)); + // createCol(regions, "regionName", typeof (String)); + // createCol(regions, "uuid", typeof (String)); + + // createCol(regions, "regionRecvKey", typeof (String)); + // createCol(regions, "regionSecret", typeof (String)); + // createCol(regions, "regionSendKey", typeof (String)); + + // createCol(regions, "regionDataURI", typeof (String)); + // createCol(regions, "serverIP", typeof (String)); + // createCol(regions, "serverPort", typeof (String)); + // createCol(regions, "serverURI", typeof (String)); + + + // createCol(regions, "locX", typeof (uint)); + // createCol(regions, "locY", typeof (uint)); + // createCol(regions, "locZ", typeof (uint)); + + // createCol(regions, "eastOverrideHandle", typeof (ulong)); + // createCol(regions, "westOverrideHandle", typeof (ulong)); + // createCol(regions, "southOverrideHandle", typeof (ulong)); + // createCol(regions, "northOverrideHandle", typeof (ulong)); + + // createCol(regions, "regionAssetURI", typeof (String)); + // createCol(regions, "regionAssetRecvKey", typeof (String)); + // createCol(regions, "regionAssetSendKey", typeof (String)); + + // createCol(regions, "regionUserURI", typeof (String)); + // createCol(regions, "regionUserRecvKey", typeof (String)); + // createCol(regions, "regionUserSendKey", typeof (String)); + + // createCol(regions, "regionMapTexture", typeof (String)); + // createCol(regions, "serverHttpPort", typeof (String)); + // createCol(regions, "serverRemotingPort", typeof (uint)); + + // // Add in contraints + // regions.PrimaryKey = new DataColumn[] {regions.Columns["UUID"]}; + // return regions; + //} + + protected static void createCol(DataTable dt, string name, Type type) + { + DataColumn col = new DataColumn(name, type); + dt.Columns.Add(col); + } + + protected static string defineTable(DataTable dt) + { + string sql = "create table " + dt.TableName + "("; + string subsql = String.Empty; + foreach (DataColumn col in dt.Columns) + { + if (subsql.Length > 0) + { + // a map function would rock so much here + subsql += ",\n"; + } + + subsql += col.ColumnName + " " + SqlType(col.DataType); + if (col == dt.PrimaryKey[0]) + { + subsql += " primary key"; + } + } + sql += subsql; + sql += ")"; + return sql; + } + + + // this is something we'll need to implement for each db + // slightly differently. + public static string SqlType(Type type) + { + if (type == typeof(String)) + { + return "varchar(255)"; + } + else if (type == typeof(Int32)) + { + return "integer"; + } + else if (type == typeof(Double)) + { + return "float"; + } + else if (type == typeof(Byte[])) + { + return "image"; + } + else + { + return "varchar(255)"; + } + } + + /// + /// Shuts down the database connection + /// + public void Close() + { + dbcon.Close(); + dbcon = null; + } + + /// + /// Reconnects to the database + /// + public void Reconnect() + { + lock (dbcon) + { + try + { + // Close the DB connection + dbcon.Close(); + // Try reopen it + dbcon = new SqlConnection(connectionString); + dbcon.Open(); + } + catch (Exception e) + { + m_log.Error("Unable to reconnect to database " + e.ToString()); + } + } + } + + /// + /// Runs a query with protection against SQL Injection by using parameterised input. + /// + /// The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y + /// The parameters - index so that @y is indexed as 'y' + /// A Sql DB Command + public IDbCommand Query(string sql, Dictionary parameters) + { + SqlCommand dbcommand = (SqlCommand)dbcon.CreateCommand(); + dbcommand.CommandText = sql; + foreach (KeyValuePair param in parameters) + { + dbcommand.Parameters.AddWithValue(param.Key, param.Value); + } + + return (IDbCommand)dbcommand; + } + + /// + /// Runs a database reader object and returns a region row + /// + /// An active database reader + /// A region row + public RegionProfileData getRegionRow(IDataReader reader) + { + RegionProfileData regionprofile = new RegionProfileData(); + + if (reader.Read()) + { + // Region Main + regionprofile.regionHandle = Convert.ToUInt64(reader["regionHandle"]); + regionprofile.regionName = (string)reader["regionName"]; + regionprofile.UUID = new LLUUID((string)reader["uuid"]); + + // Secrets + regionprofile.regionRecvKey = (string)reader["regionRecvKey"]; + regionprofile.regionSecret = (string)reader["regionSecret"]; + regionprofile.regionSendKey = (string)reader["regionSendKey"]; + + // Region Server + regionprofile.regionDataURI = (string)reader["regionDataURI"]; + regionprofile.regionOnline = false; // Needs to be pinged before this can be set. + regionprofile.serverIP = (string)reader["serverIP"]; + regionprofile.serverPort = Convert.ToUInt32(reader["serverPort"]); + regionprofile.serverURI = (string)reader["serverURI"]; + regionprofile.httpPort = Convert.ToUInt32(reader["serverHttpPort"]); + regionprofile.remotingPort = Convert.ToUInt32(reader["serverRemotingPort"]); + + + // Location + regionprofile.regionLocX = Convert.ToUInt32(reader["locX"]); + regionprofile.regionLocY = Convert.ToUInt32(reader["locY"]); + regionprofile.regionLocZ = Convert.ToUInt32(reader["locZ"]); + + // Neighbours - 0 = No Override + regionprofile.regionEastOverrideHandle = Convert.ToUInt64(reader["eastOverrideHandle"]); + regionprofile.regionWestOverrideHandle = Convert.ToUInt64(reader["westOverrideHandle"]); + regionprofile.regionSouthOverrideHandle = Convert.ToUInt64(reader["southOverrideHandle"]); + regionprofile.regionNorthOverrideHandle = Convert.ToUInt64(reader["northOverrideHandle"]); + + // Assets + regionprofile.regionAssetURI = (string)reader["regionAssetURI"]; + regionprofile.regionAssetRecvKey = (string)reader["regionAssetRecvKey"]; + regionprofile.regionAssetSendKey = (string)reader["regionAssetSendKey"]; + + // Userserver + regionprofile.regionUserURI = (string)reader["regionUserURI"]; + regionprofile.regionUserRecvKey = (string)reader["regionUserRecvKey"]; + regionprofile.regionUserSendKey = (string)reader["regionUserSendKey"]; + try + { + regionprofile.owner_uuid = new LLUUID((string)reader["owner_uuid"]); + } + catch(Exception) + {} + // World Map Addition + string tempRegionMap = reader["regionMapTexture"].ToString(); + if (tempRegionMap != String.Empty) + { + regionprofile.regionMapTextureID = new LLUUID(tempRegionMap); + } + else + { + regionprofile.regionMapTextureID = new LLUUID(); + } + } + else + { + reader.Close(); + throw new Exception("No rows to return"); + } + return regionprofile; + } + + /// + /// Reads a user profile from an active data reader + /// + /// An active database reader + /// A user profile + public UserProfileData readUserRow(IDataReader reader) + { + UserProfileData retval = new UserProfileData(); + + if (reader.Read()) + { + retval.UUID = new LLUUID((string)reader["UUID"]); + retval.username = (string)reader["username"]; + retval.surname = (string)reader["lastname"]; + + retval.passwordHash = (string)reader["passwordHash"]; + retval.passwordSalt = (string)reader["passwordSalt"]; + + retval.homeRegion = Convert.ToUInt64(reader["homeRegion"].ToString()); + retval.homeLocation = new LLVector3( + Convert.ToSingle(reader["homeLocationX"].ToString()), + Convert.ToSingle(reader["homeLocationY"].ToString()), + Convert.ToSingle(reader["homeLocationZ"].ToString())); + retval.homeLookAt = new LLVector3( + Convert.ToSingle(reader["homeLookAtX"].ToString()), + Convert.ToSingle(reader["homeLookAtY"].ToString()), + Convert.ToSingle(reader["homeLookAtZ"].ToString())); + + retval.created = Convert.ToInt32(reader["created"].ToString()); + retval.lastLogin = Convert.ToInt32(reader["lastLogin"].ToString()); + + retval.userInventoryURI = (string)reader["userInventoryURI"]; + retval.userAssetURI = (string)reader["userAssetURI"]; + + retval.profileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString()); + retval.profileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString()); + + retval.profileAboutText = (string)reader["profileAboutText"]; + retval.profileFirstText = (string)reader["profileFirstText"]; + + retval.profileImage = new LLUUID((string)reader["profileImage"]); + retval.profileFirstImage = new LLUUID((string)reader["profileFirstImage"]); + retval.webLoginKey = new LLUUID((string)reader["webLoginKey"]); + } + else + { + return null; + } + return retval; + } + + /// + /// Reads an agent row from a database reader + /// + /// An active database reader + /// A user session agent + public UserAgentData readAgentRow(IDataReader reader) + { + UserAgentData retval = new UserAgentData(); + + if (reader.Read()) + { + // Agent IDs + retval.UUID = new LLUUID((string)reader["UUID"]); + retval.sessionID = new LLUUID((string)reader["sessionID"]); + retval.secureSessionID = new LLUUID((string)reader["secureSessionID"]); + + // Agent Who? + retval.agentIP = (string)reader["agentIP"]; + retval.agentPort = Convert.ToUInt32(reader["agentPort"].ToString()); + retval.agentOnline = Convert.ToBoolean(reader["agentOnline"].ToString()); + + // Login/Logout times (UNIX Epoch) + retval.loginTime = Convert.ToInt32(reader["loginTime"].ToString()); + retval.logoutTime = Convert.ToInt32(reader["logoutTime"].ToString()); + + // Current position + retval.currentRegion = (string)reader["currentRegion"]; + retval.currentHandle = Convert.ToUInt64(reader["currentHandle"].ToString()); + LLVector3.TryParse((string)reader["currentPos"], out retval.currentPos); + } + else + { + return null; + } + return retval; + } + + public AssetBase getAssetRow(IDataReader reader) + { + AssetBase asset = new AssetBase(); + if (reader.Read()) + { + // Region Main + + asset = new AssetBase(); + asset.Data = (byte[])reader["data"]; + asset.Description = (string)reader["description"]; + asset.FullID = new LLUUID((string)reader["id"]); + asset.InvType = Convert.ToSByte(reader["invType"]); + asset.Local = Convert.ToBoolean(reader["local"]); // ((sbyte)reader["local"]) != 0 ? true : false; + asset.Name = (string)reader["name"]; + asset.Type = Convert.ToSByte(reader["assetType"]); + } + else + { + return null; // throw new Exception("No rows to return"); + } + return asset; + } + + + /// + /// Inserts a new row into the log database + /// + /// The daemon which triggered this event + /// Who were we operating on when this occured (region UUID, user UUID, etc) + /// The method call where the problem occured + /// The arguments passed to the method + /// How critical is this? + /// Extra message info + /// Saved successfully? + public bool insertLogRow(string serverDaemon, string target, string methodCall, string arguments, int priority, + string logMessage) + { + string sql = "INSERT INTO logs ([target], [server], [method], [arguments], [priority], [message]) VALUES "; + sql += "(@target, @server, @method, @arguments, @priority, @message);"; + + Dictionary parameters = new Dictionary(); + parameters["server"] = serverDaemon; + parameters["target"] = target; + parameters["method"] = methodCall; + parameters["arguments"] = arguments; + parameters["priority"] = priority.ToString(); + parameters["message"] = logMessage; + + bool returnval = false; + + try + { + IDbCommand result = Query(sql, parameters); + + if (result.ExecuteNonQuery() == 1) + returnval = true; + + result.Dispose(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + return false; + } + + return returnval; + } + + /// + /// Execute a SQL statement stored in a resource, as a string + /// + /// + public void ExecuteResourceSql(string name) + { + SqlCommand cmd = new SqlCommand(getResourceString(name), (SqlConnection)dbcon); + cmd.ExecuteNonQuery(); + cmd.Dispose(); + } + + public SqlConnection getConnection() + { + return (SqlConnection)dbcon; + } + + /// + /// Given a list of tables, return the version of the tables, as seen in the database + /// + /// + public void GetTableVersion(Dictionary tableList) + { + lock (dbcon) + { + Dictionary param = new Dictionary(); + param["dbname"] = dbcon.Database; + IDbCommand tablesCmd = + Query("SELECT TABLE_NAME FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_CATALOG=@dbname", param); + using (IDataReader tables = tablesCmd.ExecuteReader()) + { + while (tables.Read()) + { + try + { + string tableName = (string)tables["TABLE_NAME"]; + if (tableList.ContainsKey(tableName)) + tableList[tableName] = tableName; + } + catch (Exception e) + { + m_log.Error(e.ToString()); + } + } + tables.Close(); + } + } + } + + private string getResourceString(string name) + { + Assembly assem = GetType().Assembly; + string[] names = assem.GetManifestResourceNames(); + + foreach (string s in names) + if (s.EndsWith(name)) + using (Stream resource = assem.GetManifestResourceStream(s)) + { + using (StreamReader resourceReader = new StreamReader(resource)) + { + string resourceString = resourceReader.ReadToEnd(); + return resourceString; + } + } + throw new Exception(string.Format("Resource '{0}' was not found", name)); + } + + /// + /// Returns the version of this DB provider + /// + /// A string containing the DB provider + public string getVersion() + { + Module module = GetType().Module; + string dllName = module.Assembly.ManifestModule.Name; + Version dllVersion = module.Assembly.GetName().Version; + + + return + string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, + dllVersion.Revision); + } + } +} diff --git a/OpenSim/Data/MSSQL/MSSQLUserData.cs b/OpenSim/Data/MSSQL/MSSQLUserData.cs new file mode 100644 index 0000000..be0417d --- /dev/null +++ b/OpenSim/Data/MSSQL/MSSQLUserData.cs @@ -0,0 +1,771 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Data.SqlClient; +using libsecondlife; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.MSSQL +{ + /// + /// A database interface class to a user profile storage system + /// + public class MSSQLUserData : UserDataBase + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// Database manager for MySQL + /// + public MSSQLManager database; + + private string m_agentsTableName; + private string m_usersTableName; + private string m_userFriendsTableName; + + /// + /// Loads and initialises the MySQL storage plugin + /// + override public void Initialise() + { + // Load from an INI file connection details + // TODO: move this to XML? + IniFile iniFile = new IniFile("mssql_connection.ini"); + string settingDataSource = iniFile.ParseFileReadValue("data_source"); + string settingInitialCatalog = iniFile.ParseFileReadValue("initial_catalog"); + string settingPersistSecurityInfo = iniFile.ParseFileReadValue("persist_security_info"); + string settingUserId = iniFile.ParseFileReadValue("user_id"); + string settingPassword = iniFile.ParseFileReadValue("password"); + + m_usersTableName = iniFile.ParseFileReadValue("userstablename"); + if (m_usersTableName == null) + { + m_usersTableName = "users"; + } + + m_userFriendsTableName = iniFile.ParseFileReadValue("userfriendstablename"); + if (m_userFriendsTableName == null) + { + m_userFriendsTableName = "userfriends"; + } + + m_agentsTableName = iniFile.ParseFileReadValue("agentstablename"); + if (m_agentsTableName == null) + { + m_agentsTableName = "agents"; + } + + database = + new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId, + settingPassword); + + TestTables(); + } + + private bool TestTables() + { + IDbCommand cmd; + + cmd = database.Query("select top 1 * from " + m_usersTableName, new Dictionary()); + try + { + cmd.ExecuteNonQuery(); + } + catch + { + database.ExecuteResourceSql("Mssql-users.sql"); + } + + cmd = database.Query("select top 1 * from " + m_agentsTableName, new Dictionary()); + try + { + cmd.ExecuteNonQuery(); + } + catch + { + database.ExecuteResourceSql("Mssql-agents.sql"); + } + + cmd = database.Query("select top 1 * from " + m_userFriendsTableName, new Dictionary()); + try + { + cmd.ExecuteNonQuery(); + } + catch + { + database.ExecuteResourceSql("CreateUserFriendsTable.sql"); + } + + return true; + } + /// + /// Searches the database for a specified user profile by name components + /// + /// The first part of the account name + /// The second part of the account name + /// A user profile + override public UserProfileData GetUserByName(string user, string last) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["first"] = user; + param["second"] = last; + + IDbCommand result = + database.Query("SELECT * FROM " + m_usersTableName + " WHERE username = @first AND lastname = @second", param); + IDataReader reader = result.ExecuteReader(); + + UserProfileData row = database.readUserRow(reader); + + reader.Close(); + result.Dispose(); + + return row; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + #region User Friends List Data + + override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) + { + int dtvalue = Util.UnixTimeSinceEpoch(); + + Dictionary param = new Dictionary(); + param["@ownerID"] = friendlistowner.UUID.ToString(); + param["@friendID"] = friend.UUID.ToString(); + param["@friendPerms"] = perms.ToString(); + param["@datetimestamp"] = dtvalue.ToString(); + + try + { + lock (database) + { + IDbCommand adder = + database.Query( + "INSERT INTO " + m_userFriendsTableName + " " + + "(ownerID,friendID,friendPerms,datetimestamp) " + + "VALUES " + + "(@ownerID,@friendID,@friendPerms,@datetimestamp)", + param); + + adder.ExecuteNonQuery(); + + adder = + database.Query( + "INSERT INTO " + m_userFriendsTableName + " " + + "(ownerID,friendID,friendPerms,datetimestamp) " + + "VALUES " + + "(@friendID,@ownerID,@friendPerms,@datetimestamp)", + param); + adder.ExecuteNonQuery(); + + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return; + } + } + + override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) + { + Dictionary param = new Dictionary(); + param["@ownerID"] = friendlistowner.UUID.ToString(); + param["@friendID"] = friend.UUID.ToString(); + + + try + { + lock (database) + { + IDbCommand updater = + database.Query( + "delete from " + m_userFriendsTableName + " where ownerID = @ownerID and friendID = @friendID", + param); + updater.ExecuteNonQuery(); + + updater = + database.Query( + "delete from " + m_userFriendsTableName + " where ownerID = @friendID and friendID = @ownerID", + param); + updater.ExecuteNonQuery(); + + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return; + } + } + + override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) + { + Dictionary param = new Dictionary(); + param["@ownerID"] = friendlistowner.UUID.ToString(); + param["@friendID"] = friend.UUID.ToString(); + param["@friendPerms"] = perms.ToString(); + + + try + { + lock (database) + { + IDbCommand updater = + database.Query( + "update " + m_userFriendsTableName + + " SET friendPerms = @friendPerms " + + "where ownerID = @ownerID and friendID = @friendID", + param); + + updater.ExecuteNonQuery(); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return; + } + } + + + override public List GetUserFriendList(LLUUID friendlistowner) + { + List Lfli = new List(); + + Dictionary param = new Dictionary(); + param["@ownerID"] = friendlistowner.UUID.ToString(); + + try + { + lock (database) + { + //Left Join userfriends to itself + IDbCommand result = + database.Query( + "select a.ownerID,a.friendID,a.friendPerms,b.friendPerms as ownerperms from " + m_userFriendsTableName + " as a, " + m_userFriendsTableName + " as b" + + " where a.ownerID = @ownerID and b.ownerID = a.friendID and b.friendID = a.ownerID", + param); + IDataReader reader = result.ExecuteReader(); + + + while (reader.Read()) + { + FriendListItem fli = new FriendListItem(); + fli.FriendListOwner = new LLUUID((string)reader["ownerID"]); + fli.Friend = new LLUUID((string)reader["friendID"]); + fli.FriendPerms = (uint)Convert.ToInt32(reader["friendPerms"]); + + // This is not a real column in the database table, it's a joined column from the opposite record + fli.FriendListOwnerPerms = (uint)Convert.ToInt32(reader["ownerperms"]); + + Lfli.Add(fli); + } + reader.Close(); + result.Dispose(); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return Lfli; + } + + return Lfli; + } + + #endregion + + override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) + { + m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); + } + + + + override public List GeneratePickerResults(LLUUID queryID, string query) + { + List returnlist = new List(); + string[] querysplit; + querysplit = query.Split(' '); + if (querysplit.Length == 2) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["first"] = querysplit[0]; + param["second"] = querysplit[1]; + + IDbCommand result = + database.Query( + "SELECT UUID,username,lastname FROM " + m_usersTableName + " WHERE username = @first AND lastname = @second", + param); + IDataReader reader = result.ExecuteReader(); + + + while (reader.Read()) + { + Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); + user.AvatarID = new LLUUID((string)reader["UUID"]); + user.firstName = (string)reader["username"]; + user.lastName = (string)reader["lastname"]; + returnlist.Add(user); + } + reader.Close(); + result.Dispose(); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return returnlist; + } + } + else if (querysplit.Length == 1) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["first"] = querysplit[0]; + + IDbCommand result = + database.Query( + "SELECT UUID,username,lastname FROM " + m_usersTableName + " WHERE username = @first OR lastname = @first", + param); + IDataReader reader = result.ExecuteReader(); + + + while (reader.Read()) + { + Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); + user.AvatarID = new LLUUID((string)reader["UUID"]); + user.firstName = (string)reader["username"]; + user.lastName = (string)reader["lastname"]; + returnlist.Add(user); + } + reader.Close(); + result.Dispose(); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return returnlist; + } + } + return returnlist; + } + + // See IUserData + override public UserProfileData GetUserByUUID(LLUUID uuid) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["uuid"] = uuid.ToString(); + + IDbCommand result = database.Query("SELECT * FROM " + m_usersTableName + " WHERE UUID = @uuid", param); + IDataReader reader = result.ExecuteReader(); + + UserProfileData row = database.readUserRow(reader); + + reader.Close(); + result.Dispose(); + + return row; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Returns a user session searching by name + /// + /// The account name + /// The users session + override public UserAgentData GetAgentByName(string name) + { + return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); + } + + /// + /// Returns a user session by account name + /// + /// First part of the users account name + /// Second part of the users account name + /// The users session + override public UserAgentData GetAgentByName(string user, string last) + { + UserProfileData profile = GetUserByName(user, last); + return GetAgentByUUID(profile.UUID); + } + + /// + /// Returns an agent session by account UUID + /// + /// The accounts UUID + /// The users session + override public UserAgentData GetAgentByUUID(LLUUID uuid) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["uuid"] = uuid.ToString(); + + IDbCommand result = database.Query("SELECT * FROM " + m_agentsTableName + " WHERE UUID = @uuid", param); + IDataReader reader = result.ExecuteReader(); + + UserAgentData row = database.readAgentRow(reader); + + reader.Close(); + result.Dispose(); + + return row; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) + { + UserProfileData user = GetUserByUUID(AgentID); + user.webLoginKey = WebLoginKey; + UpdateUserProfile(user); + + } + /// + /// Creates a new users profile + /// + /// The user profile to create + override public void AddNewUserProfile(UserProfileData user) + { + try + { + lock (database) + { + InsertUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt, + user.homeRegion, user.homeLocation.X, user.homeLocation.Y, + user.homeLocation.Z, + user.homeLookAt.X, user.homeLookAt.Y, user.homeLookAt.Z, user.created, + user.lastLogin, user.userInventoryURI, user.userAssetURI, + user.profileCanDoMask, user.profileWantDoMask, + user.profileAboutText, user.profileFirstText, user.profileImage, + user.profileFirstImage, user.webLoginKey); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + } + } + + /// + /// Creates a new user and inserts it into the database + /// + /// User ID + /// First part of the login + /// Second part of the login + /// A salted hash of the users password + /// The salt used for the password hash + /// A regionHandle of the users home region + /// Home region position vector + /// Home region position vector + /// Home region position vector + /// Home region 'look at' vector + /// Home region 'look at' vector + /// Home region 'look at' vector + /// Account created (unix timestamp) + /// Last login (unix timestamp) + /// Users inventory URI + /// Users asset URI + /// I can do mask + /// I want to do mask + /// Profile text + /// Firstlife text + /// UUID for profile image + /// UUID for firstlife image + /// Success? + private bool InsertUserRow(LLUUID uuid, string username, string lastname, string passwordHash, + string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ, + float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, + string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, + string aboutText, string firstText, + LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey) + { + string sql = "INSERT INTO "+m_usersTableName; + sql += " ([UUID], [username], [lastname], [passwordHash], [passwordSalt], [homeRegion], "; + sql += + "[homeLocationX], [homeLocationY], [homeLocationZ], [homeLookAtX], [homeLookAtY], [homeLookAtZ], [created], "; + sql += + "[lastLogin], [userInventoryURI], [userAssetURI], [profileCanDoMask], [profileWantDoMask], [profileAboutText], "; + sql += "[profileFirstText], [profileImage], [profileFirstImage], [webLoginKey]) VALUES "; + + sql += "(@UUID, @username, @lastname, @passwordHash, @passwordSalt, @homeRegion, "; + sql += + "@homeLocationX, @homeLocationY, @homeLocationZ, @homeLookAtX, @homeLookAtY, @homeLookAtZ, @created, "; + sql += + "@lastLogin, @userInventoryURI, @userAssetURI, @profileCanDoMask, @profileWantDoMask, @profileAboutText, "; + sql += "@profileFirstText, @profileImage, @profileFirstImage, @webLoginKey);"; + + Dictionary parameters = new Dictionary(); + parameters["UUID"] = uuid.ToString(); + parameters["username"] = username.ToString(); + parameters["lastname"] = lastname.ToString(); + parameters["passwordHash"] = passwordHash.ToString(); + parameters["passwordSalt"] = passwordSalt.ToString(); + parameters["homeRegion"] = homeRegion.ToString(); + parameters["homeLocationX"] = homeLocX.ToString(); + parameters["homeLocationY"] = homeLocY.ToString(); + parameters["homeLocationZ"] = homeLocZ.ToString(); + parameters["homeLookAtX"] = homeLookAtX.ToString(); + parameters["homeLookAtY"] = homeLookAtY.ToString(); + parameters["homeLookAtZ"] = homeLookAtZ.ToString(); + parameters["created"] = created.ToString(); + parameters["lastLogin"] = lastlogin.ToString(); + parameters["userInventoryURI"] = String.Empty; + parameters["userAssetURI"] = String.Empty; + parameters["profileCanDoMask"] = "0"; + parameters["profileWantDoMask"] = "0"; + parameters["profileAboutText"] = aboutText; + parameters["profileFirstText"] = firstText; + parameters["profileImage"] = profileImage.ToString(); + parameters["profileFirstImage"] = firstImage.ToString(); + parameters["webLoginKey"] = LLUUID.Random().ToString(); + + bool returnval = false; + + try + { + IDbCommand result = database.Query(sql, parameters); + + if (result.ExecuteNonQuery() == 1) + returnval = true; + + result.Dispose(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + return false; + } + + return returnval; + } + + /// + /// Creates a new agent + /// + /// The agent to create + override public void AddNewUserAgent(UserAgentData agent) + { + // Do nothing. + } + + + override public bool UpdateUserProfile(UserProfileData user) + { + SqlCommand command = new SqlCommand("UPDATE " + m_usersTableName + " set UUID = @uuid, " + + "username = @username, " + + "lastname = @lastname," + + "passwordHash = @passwordHash," + + "passwordSalt = @passwordSalt," + + "homeRegion = @homeRegion," + + "homeLocationX = @homeLocationX," + + "homeLocationY = @homeLocationY," + + "homeLocationZ = @homeLocationZ," + + "homeLookAtX = @homeLookAtX," + + "homeLookAtY = @homeLookAtY," + + "homeLookAtZ = @homeLookAtZ," + + "created = @created," + + "lastLogin = @lastLogin," + + "userInventoryURI = @userInventoryURI," + + "userAssetURI = @userAssetURI," + + "profileCanDoMask = @profileCanDoMask," + + "profileWantDoMask = @profileWantDoMask," + + "profileAboutText = @profileAboutText," + + "profileFirstText = @profileFirstText," + + "profileImage = @profileImage," + + "profileFirstImage = @profileFirstImage, " + + "webLoginKey = @webLoginKey where " + + "UUID = @keyUUUID;", database.getConnection()); + SqlParameter param1 = new SqlParameter("@uuid", user.UUID.ToString()); + SqlParameter param2 = new SqlParameter("@username", user.username); + SqlParameter param3 = new SqlParameter("@lastname", user.surname); + SqlParameter param4 = new SqlParameter("@passwordHash", user.passwordHash); + SqlParameter param5 = new SqlParameter("@passwordSalt", user.passwordSalt); + SqlParameter param6 = new SqlParameter("@homeRegion", Convert.ToInt64(user.homeRegion)); + SqlParameter param7 = new SqlParameter("@homeLocationX", user.homeLocation.X); + SqlParameter param8 = new SqlParameter("@homeLocationY", user.homeLocation.Y); + SqlParameter param9 = new SqlParameter("@homeLocationZ", user.homeLocation.Y); + SqlParameter param10 = new SqlParameter("@homeLookAtX", user.homeLookAt.X); + SqlParameter param11 = new SqlParameter("@homeLookAtY", user.homeLookAt.Y); + SqlParameter param12 = new SqlParameter("@homeLookAtZ", user.homeLookAt.Z); + SqlParameter param13 = new SqlParameter("@created", Convert.ToInt32(user.created)); + SqlParameter param14 = new SqlParameter("@lastLogin", Convert.ToInt32(user.lastLogin)); + SqlParameter param15 = new SqlParameter("@userInventoryURI", user.userInventoryURI); + SqlParameter param16 = new SqlParameter("@userAssetURI", user.userAssetURI); + SqlParameter param17 = new SqlParameter("@profileCanDoMask", Convert.ToInt32(user.profileCanDoMask)); + SqlParameter param18 = new SqlParameter("@profileWantDoMask", Convert.ToInt32(user.profileWantDoMask)); + SqlParameter param19 = new SqlParameter("@profileAboutText", user.profileAboutText); + SqlParameter param20 = new SqlParameter("@profileFirstText", user.profileFirstText); + SqlParameter param21 = new SqlParameter("@profileImage", user.profileImage.ToString()); + SqlParameter param22 = new SqlParameter("@profileFirstImage", user.profileFirstImage.ToString()); + SqlParameter param23 = new SqlParameter("@keyUUUID", user.UUID.ToString()); + SqlParameter param24 = new SqlParameter("@webLoginKey", user.webLoginKey.UUID.ToString()); + command.Parameters.Add(param1); + command.Parameters.Add(param2); + command.Parameters.Add(param3); + command.Parameters.Add(param4); + command.Parameters.Add(param5); + command.Parameters.Add(param6); + command.Parameters.Add(param7); + command.Parameters.Add(param8); + command.Parameters.Add(param9); + command.Parameters.Add(param10); + command.Parameters.Add(param11); + command.Parameters.Add(param12); + command.Parameters.Add(param13); + command.Parameters.Add(param14); + command.Parameters.Add(param15); + command.Parameters.Add(param16); + command.Parameters.Add(param17); + command.Parameters.Add(param18); + command.Parameters.Add(param19); + command.Parameters.Add(param20); + command.Parameters.Add(param21); + command.Parameters.Add(param22); + command.Parameters.Add(param23); + command.Parameters.Add(param24); + try + { + int affected = command.ExecuteNonQuery(); + if (affected != 0) + { + return true; + } + else + { + return false; + } + } + catch (Exception e) + { + m_log.Error(e.ToString()); + } + return false; + } + + /// + /// Performs a money transfer request between two accounts + /// + /// The senders account ID + /// The receivers account ID + /// The amount to transfer + /// Success? + override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) + { + return false; + } + + /// + /// Performs an inventory transfer request between two accounts + /// + /// TODO: Move to inventory server + /// The senders account ID + /// The receivers account ID + /// The item to transfer + /// Success? + override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) + { + return false; + } + + /// + /// Database provider name + /// + /// Provider name + override public string getName() + { + return "MSSQL Userdata Interface"; + } + + /// + /// Database provider version + /// + /// provider version + override public string GetVersion() + { + return database.getVersion(); + } + + /// + /// Not implemented + /// + /// + public void runQuery(string query) + { + } + } +} diff --git a/OpenSim/Data/MSSQL/Properties/AssemblyInfo.cs b/OpenSim/Data/MSSQL/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..f6ac328 --- /dev/null +++ b/OpenSim/Data/MSSQL/Properties/AssemblyInfo.cs @@ -0,0 +1,65 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Reflection; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. + +[assembly : AssemblyTitle("OpenSim.Framework.Data.MSSQL")] +[assembly : AssemblyDescription("")] +[assembly : AssemblyConfiguration("")] +[assembly : AssemblyCompany("")] +[assembly : AssemblyProduct("OpenSim.Framework.Data.MSSQL")] +[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] +[assembly : AssemblyTrademark("")] +[assembly : AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. + +[assembly : ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM + +[assembly : Guid("0e1c1ca4-2cf2-4315-b0e7-432c02feea8a")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Revision and Build Numbers +// by using the '*' as shown below: + +[assembly : AssemblyVersion("1.0.0.0")] +[assembly : AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/Data/MSSQL/Resources/AvatarAppearance.sql b/OpenSim/Data/MSSQL/Resources/AvatarAppearance.sql new file mode 100644 index 0000000..ccefba2 --- /dev/null +++ b/OpenSim/Data/MSSQL/Resources/AvatarAppearance.sql @@ -0,0 +1,44 @@ +-- +-- Create schema avatar_appearance +-- + +SET ANSI_NULLS ON +SET QUOTED_IDENTIFIER ON +SET ANSI_PADDING ON + +CREATE TABLE [avatarappearance] ( + [UUID] uniqueidentifier NOT NULL, + [Serial] int NOT NULL, + [WearableItem0] uniqueidentifier NOT NULL, + [WearableAsset0] uniqueidentifier NOT NULL, + [WearableItem1] uniqueidentifier NOT NULL, + [WearableAsset1] uniqueidentifier NOT NULL, + [WearableItem2] uniqueidentifier NOT NULL, + [WearableAsset2] uniqueidentifier NOT NULL, + [WearableItem3] uniqueidentifier NOT NULL, + [WearableAsset3] uniqueidentifier NOT NULL, + [WearableItem4] uniqueidentifier NOT NULL, + [WearableAsset4] uniqueidentifier NOT NULL, + [WearableItem5] uniqueidentifier NOT NULL, + [WearableAsset5] uniqueidentifier NOT NULL, + [WearableItem6] uniqueidentifier NOT NULL, + [WearableAsset6] uniqueidentifier NOT NULL, + [WearableItem7] uniqueidentifier NOT NULL, + [WearableAsset7] uniqueidentifier NOT NULL, + [WearableItem8] uniqueidentifier NOT NULL, + [WearableAsset8] uniqueidentifier NOT NULL, + [WearableItem9] uniqueidentifier NOT NULL, + [WearableAsset9] uniqueidentifier NOT NULL, + [WearableItem10] uniqueidentifier NOT NULL, + [WearableAsset10] uniqueidentifier NOT NULL, + [WearableItem11] uniqueidentifier NOT NULL, + [WearableAsset11] uniqueidentifier NOT NULL, + [WearableItem12] uniqueidentifier NOT NULL, + [WearableAsset12] uniqueidentifier NOT NULL + + PRIMARY KEY CLUSTERED ( + [UUID] + ) WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] +) ON [PRIMARY] + +SET ANSI_PADDING OFF diff --git a/OpenSim/Data/MSSQL/Resources/CreateAssetsTable.sql b/OpenSim/Data/MSSQL/Resources/CreateAssetsTable.sql new file mode 100644 index 0000000..c7cb21a --- /dev/null +++ b/OpenSim/Data/MSSQL/Resources/CreateAssetsTable.sql @@ -0,0 +1,19 @@ +SET ANSI_NULLS ON +SET QUOTED_IDENTIFIER ON +SET ANSI_PADDING ON +CREATE TABLE [assets] ( + [id] [varchar](36) NOT NULL, + [name] [varchar](64) NOT NULL, + [description] [varchar](64) NOT NULL, + [assetType] [tinyint] NOT NULL, + [invType] [tinyint] NOT NULL, + [local] [tinyint] NOT NULL, + [temporary] [tinyint] NOT NULL, + [data] [image] NOT NULL, +PRIMARY KEY CLUSTERED +( + [id] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] +) ON [PRIMARY] + +SET ANSI_PADDING OFF diff --git a/OpenSim/Data/MSSQL/Resources/CreateFoldersTable.sql b/OpenSim/Data/MSSQL/Resources/CreateFoldersTable.sql new file mode 100644 index 0000000..95d183a --- /dev/null +++ b/OpenSim/Data/MSSQL/Resources/CreateFoldersTable.sql @@ -0,0 +1,27 @@ +SET ANSI_NULLS ON +SET QUOTED_IDENTIFIER ON +SET ANSI_PADDING ON +CREATE TABLE [inventoryfolders] ( + [folderID] [varchar](36) NOT NULL default '', + [agentID] [varchar](36) default NULL, + [parentFolderID] [varchar](36) default NULL, + [folderName] [varchar](64) default NULL, + [type] [smallint] NOT NULL default 0, + [version] [int] NOT NULL default 0, + PRIMARY KEY CLUSTERED +( + [folderID] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] +) ON [PRIMARY] + +CREATE NONCLUSTERED INDEX [owner] ON [inventoryfolders] +( + [agentID] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] + +CREATE NONCLUSTERED INDEX [parent] ON [inventoryfolders] +( + [parentFolderID] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] + +SET ANSI_PADDING OFF diff --git a/OpenSim/Data/MSSQL/Resources/CreateItemsTable.sql b/OpenSim/Data/MSSQL/Resources/CreateItemsTable.sql new file mode 100644 index 0000000..5bb27ba --- /dev/null +++ b/OpenSim/Data/MSSQL/Resources/CreateItemsTable.sql @@ -0,0 +1,39 @@ +SET ANSI_NULLS ON + +SET QUOTED_IDENTIFIER ON + +SET ANSI_PADDING ON + +CREATE TABLE [inventoryitems] ( + [inventoryID] [varchar](36) NOT NULL default '', + [assetID] [varchar](36) default NULL, + [assetType] [int] default NULL, + [parentFolderID] [varchar](36) default NULL, + [avatarID] [varchar](36) default NULL, + [inventoryName] [varchar](64) default NULL, + [inventoryDescription] [varchar](128) default NULL, + [inventoryNextPermissions] [int] default NULL, + [inventoryCurrentPermissions] [int] default NULL, + [invType] [int] default NULL, + [creatorID] [varchar](36) default NULL, + [inventoryBasePermissions] [int] NOT NULL default 0, + [inventoryEveryOnePermissions] [int] NOT NULL default 0, + PRIMARY KEY CLUSTERED +( + [inventoryID] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] +) ON [PRIMARY] + + +CREATE NONCLUSTERED INDEX [owner] ON [inventoryitems] +( + [avatarID] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] + +CREATE NONCLUSTERED INDEX [folder] ON [inventoryitems] +( + [parentFolderID] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] + +SET ANSI_PADDING OFF + diff --git a/OpenSim/Data/MSSQL/Resources/CreateUserFriendsTable.sql b/OpenSim/Data/MSSQL/Resources/CreateUserFriendsTable.sql new file mode 100644 index 0000000..6f5885e --- /dev/null +++ b/OpenSim/Data/MSSQL/Resources/CreateUserFriendsTable.sql @@ -0,0 +1,14 @@ +SET ANSI_NULLS ON + +SET QUOTED_IDENTIFIER ON + +SET ANSI_PADDING ON + +CREATE TABLE [dbo].[userfriends]( +[ownerID] [varchar](50) COLLATE Latin1_General_CI_AS NOT NULL, +[friendID] [varchar](50) COLLATE Latin1_General_CI_AS NOT NULL, +[friendPerms] [nvarchar](50) COLLATE SQL_Latin1_General_CP1_CI_AS NOT NULL, +[datetimestamp] [nvarchar](50) COLLATE SQL_Latin1_General_CP1_CI_AS NOT NULL +) ON [PRIMARY] + +SET ANSI_PADDING OFF diff --git a/OpenSim/Data/MSSQL/Resources/Mssql-agents.sql b/OpenSim/Data/MSSQL/Resources/Mssql-agents.sql new file mode 100644 index 0000000..ad53173 --- /dev/null +++ b/OpenSim/Data/MSSQL/Resources/Mssql-agents.sql @@ -0,0 +1,37 @@ +SET ANSI_NULLS ON + +SET QUOTED_IDENTIFIER ON + +SET ANSI_PADDING ON + +CREATE TABLE [agents] ( + [UUID] [varchar](36) NOT NULL, + [sessionID] [varchar](36) NOT NULL, + [secureSessionID] [varchar](36) NOT NULL, + [agentIP] [varchar](16) NOT NULL, + [agentPort] [int] NOT NULL, + [agentOnline] [tinyint] NOT NULL, + [loginTime] [int] NOT NULL, + [logoutTime] [int] NOT NULL, + [currentRegion] [varchar](36) NOT NULL, + [currentHandle] [bigint] NOT NULL, + [currentPos] [varchar](64) NOT NULL, + PRIMARY KEY CLUSTERED +( + [UUID] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] +) ON [PRIMARY] + + +CREATE NONCLUSTERED INDEX [session] ON [agents] +( + [sessionID] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] + +CREATE NONCLUSTERED INDEX [ssession] ON [agents] +( + [secureSessionID] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] + +SET ANSI_PADDING OFF + diff --git a/OpenSim/Data/MSSQL/Resources/Mssql-logs.sql b/OpenSim/Data/MSSQL/Resources/Mssql-logs.sql new file mode 100644 index 0000000..3b747d8 --- /dev/null +++ b/OpenSim/Data/MSSQL/Resources/Mssql-logs.sql @@ -0,0 +1,20 @@ +SET ANSI_NULLS ON + +SET QUOTED_IDENTIFIER ON + +SET ANSI_PADDING ON + +CREATE TABLE [logs] ( + [logID] [int] NOT NULL, + [target] [varchar](36) default NULL, + [server] [varchar](64) default NULL, + [method] [varchar](64) default NULL, + [arguments] [varchar](255) default NULL, + [priority] [int] default NULL, + [message] [ntext], + PRIMARY KEY CLUSTERED +( + [logID] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] +) ON [PRIMARY] + diff --git a/OpenSim/Data/MSSQL/Resources/Mssql-regions.sql b/OpenSim/Data/MSSQL/Resources/Mssql-regions.sql new file mode 100644 index 0000000..b29a2ab --- /dev/null +++ b/OpenSim/Data/MSSQL/Resources/Mssql-regions.sql @@ -0,0 +1,41 @@ +SET ANSI_NULLS ON + +SET QUOTED_IDENTIFIER ON + +SET ANSI_PADDING ON + +CREATE TABLE [dbo].[regions]( + [regionHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [regionName] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [uuid] [varchar](255) COLLATE Latin1_General_CI_AS NOT NULL, + [regionRecvKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [regionSecret] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [regionSendKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [regionDataURI] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [serverIP] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [serverPort] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [serverURI] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [locX] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [locY] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [locZ] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [eastOverrideHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [westOverrideHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [southOverrideHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [northOverrideHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [regionAssetURI] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [regionAssetRecvKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [regionAssetSendKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [regionUserURI] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [regionUserRecvKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [regionUserSendKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [regionMapTexture] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [serverHttpPort] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [serverRemotingPort] [varchar](255) COLLATE Latin1_General_CI_AS NULL, + [owner_uuid] [varchar](36) COLLATE Latin1_General_CI_AS NULL, +PRIMARY KEY CLUSTERED +( + [uuid] ASC +)WITH (PAD_INDEX = OFF, IGNORE_DUP_KEY = OFF) ON [PRIMARY] +) ON [PRIMARY] + +SET ANSI_PADDING OFF diff --git a/OpenSim/Data/MSSQL/Resources/Mssql-users.sql b/OpenSim/Data/MSSQL/Resources/Mssql-users.sql new file mode 100644 index 0000000..abcc091 --- /dev/null +++ b/OpenSim/Data/MSSQL/Resources/Mssql-users.sql @@ -0,0 +1,42 @@ +SET ANSI_NULLS ON + +SET QUOTED_IDENTIFIER ON + +SET ANSI_PADDING ON + +CREATE TABLE [users] ( + [UUID] [varchar](36) NOT NULL default '', + [username] [varchar](32) NOT NULL, + [lastname] [varchar](32) NOT NULL, + [passwordHash] [varchar](32) NOT NULL, + [passwordSalt] [varchar](32) NOT NULL, + [homeRegion] [bigint] default NULL, + [homeLocationX] [float] default NULL, + [homeLocationY] [float] default NULL, + [homeLocationZ] [float] default NULL, + [homeLookAtX] [float] default NULL, + [homeLookAtY] [float] default NULL, + [homeLookAtZ] [float] default NULL, + [created] [int] NOT NULL, + [lastLogin] [int] NOT NULL, + [userInventoryURI] [varchar](255) default NULL, + [userAssetURI] [varchar](255) default NULL, + [profileCanDoMask] [int] default NULL, + [profileWantDoMask] [int] default NULL, + [profileAboutText] [ntext], + [profileFirstText] [ntext], + [profileImage] [varchar](36) default NULL, + [profileFirstImage] [varchar](36) default NULL, + [webLoginKey] [varchar](36) default NULL, + PRIMARY KEY CLUSTERED +( + [UUID] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] +) ON [PRIMARY] + + +CREATE NONCLUSTERED INDEX [usernames] ON [users] +( + [username] ASC, + [lastname] ASC +)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] diff --git a/OpenSim/Data/MSSQLMapper/MSSQLDatabaseMapper.cs b/OpenSim/Data/MSSQLMapper/MSSQLDatabaseMapper.cs new file mode 100644 index 0000000..81f9631 --- /dev/null +++ b/OpenSim/Data/MSSQLMapper/MSSQLDatabaseMapper.cs @@ -0,0 +1,65 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Data.Common; +using System.Data.SqlClient; +using OpenSim.Framework.Data; + +namespace OpenSim.Framework.Data.MSSQLMapper +{ + public class MSSQLDatabaseMapper : OpenSimDatabaseConnector + { + public MSSQLDatabaseMapper(string connectionString) + : base(connectionString) + { + } + + public override DbConnection GetNewConnection() + { + SqlConnection connection = new SqlConnection(m_connectionString); + return connection; + } + + public override object ConvertToDbType(object value) + { + if( value is UInt32 ) + { + UInt32 tmpVal = (UInt32) value; + Int64 result = Convert.ToInt64(tmpVal); + return result; + } + + return base.ConvertToDbType(value); + } + + public override string CreateParamName(string fieldName) + { + return "@" + fieldName; + } + } +} \ No newline at end of file diff --git a/OpenSim/Data/MapperFactory/DataMapperFactory.cs b/OpenSim/Data/MapperFactory/DataMapperFactory.cs new file mode 100644 index 0000000..8995b9e --- /dev/null +++ b/OpenSim/Data/MapperFactory/DataMapperFactory.cs @@ -0,0 +1,27 @@ +using System; +using OpenSim.Framework.Data.Base; +using OpenSim.Framework.Data.MSSQLMapper; +using OpenSim.Framework.Data.MySQLMapper; + +namespace OpenSim.Framework.Data.MapperFactory +{ + public class DataMapperFactory + { + public enum MAPPER_TYPE { + MySQL, + MSSQL, + }; + + static public BaseDatabaseConnector GetDataBaseMapper(MAPPER_TYPE type, string connectionString) + { + switch (type) { + case MAPPER_TYPE.MySQL: + return new MySQLDatabaseMapper(connectionString); + case MAPPER_TYPE.MSSQL: + return new MSSQLDatabaseMapper(connectionString); + default: + throw new ArgumentException("Unknown Database Mapper type [" + type + "]."); + } + } + } +} diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs new file mode 100644 index 0000000..79994ae --- /dev/null +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs @@ -0,0 +1,198 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using libsecondlife; +using MySql.Data.MySqlClient; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.MySQL +{ + internal class MySQLAssetData : AssetDataBase, IPlugin + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + private MySQLManager _dbConnection; + + #region IAssetProvider Members + + private void UpgradeAssetsTable(string oldVersion) + { + // null as the version, indicates that the table didn't exist + if (oldVersion == null) + { + m_log.Info("[ASSETS]: Creating new database tables"); + _dbConnection.ExecuteResourceSql("CreateAssetsTable.sql"); + return; + } + } + + /// + /// Ensure that the assets related tables exists and are at the latest version + /// + private void TestTables() + { + Dictionary tableList = new Dictionary(); + + tableList["assets"] = null; + _dbConnection.GetTableVersion(tableList); + + UpgradeAssetsTable(tableList["assets"]); + } + + override public AssetBase FetchAsset(LLUUID assetID) + { + AssetBase asset = null; + lock (_dbConnection) + { + MySqlCommand cmd = + new MySqlCommand( + "SELECT name, description, assetType, invType, local, temporary, data FROM assets WHERE id=?id", + _dbConnection.Connection); + MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16); + p.Value = assetID.GetBytes(); + + try + { + using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow)) + { + if (dbReader.Read()) + { + asset = new AssetBase(); + asset.Data = (byte[]) dbReader["data"]; + asset.Description = (string) dbReader["description"]; + asset.FullID = assetID; + asset.InvType = (sbyte) dbReader["invType"]; + asset.Local = ((sbyte) dbReader["local"]) != 0 ? true : false; + asset.Name = (string) dbReader["name"]; + asset.Type = (sbyte) dbReader["assetType"]; + } + dbReader.Close(); + cmd.Dispose(); + } + } + catch (Exception e) + { + m_log.ErrorFormat( + "[ASSETS]: MySql failure fetching asset {0}" + Environment.NewLine + e.ToString() + + Environment.NewLine + "Attempting reconnection", assetID); + _dbConnection.Reconnect(); + } + } + return asset; + } + + override public void CreateAsset(AssetBase asset) + { + lock (_dbConnection) + { + MySqlCommand cmd = + new MySqlCommand( + "REPLACE INTO assets(id, name, description, assetType, invType, local, temporary, data)" + + "VALUES(?id, ?name, ?description, ?assetType, ?invType, ?local, ?temporary, ?data)", + _dbConnection.Connection); + + // need to ensure we dispose + try + { + using (cmd) + { + MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16); + p.Value = asset.FullID.GetBytes(); + cmd.Parameters.AddWithValue("?name", asset.Name); + cmd.Parameters.AddWithValue("?description", asset.Description); + cmd.Parameters.AddWithValue("?assetType", asset.Type); + cmd.Parameters.AddWithValue("?invType", asset.InvType); + cmd.Parameters.AddWithValue("?local", asset.Local); + cmd.Parameters.AddWithValue("?temporary", asset.Temporary); + cmd.Parameters.AddWithValue("?data", asset.Data); + cmd.ExecuteNonQuery(); + cmd.Dispose(); + } + } + catch (Exception e) + { + m_log.ErrorFormat( + "[ASSETS]: " + + "MySql failure creating asset {0} with name {1}" + Environment.NewLine + e.ToString() + + Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name); + _dbConnection.Reconnect(); + } + } + } + + override public void UpdateAsset(AssetBase asset) + { + CreateAsset(asset); + } + + override public bool ExistsAsset(LLUUID uuid) + { + throw new Exception("The method or operation is not implemented."); + } + + /// + /// All writes are immediately commited to the database, so this is a no-op + /// + override public void CommitAssets() + { + } + + #endregion + + #region IPlugin Members + + override public void Initialise() + { + IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); + string hostname = GridDataMySqlFile.ParseFileReadValue("hostname"); + string database = GridDataMySqlFile.ParseFileReadValue("database"); + string username = GridDataMySqlFile.ParseFileReadValue("username"); + string password = GridDataMySqlFile.ParseFileReadValue("password"); + string pooling = GridDataMySqlFile.ParseFileReadValue("pooling"); + string port = GridDataMySqlFile.ParseFileReadValue("port"); + + _dbConnection = new MySQLManager(hostname, database, username, password, pooling, port); + + TestTables(); + } + + override public string Version + { + get { return _dbConnection.getVersion(); } + } + + override public string Name + { + get { return "MySQL Asset storage engine"; } + } + + #endregion + } +} diff --git a/OpenSim/Data/MySQL/MySQLDataStore.cs b/OpenSim/Data/MySQL/MySQLDataStore.cs new file mode 100644 index 0000000..eaa7f14 --- /dev/null +++ b/OpenSim/Data/MySQL/MySQLDataStore.cs @@ -0,0 +1,1722 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Diagnostics; +using System.IO; +using libsecondlife; +using MySql.Data.MySqlClient; +using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Framework.Data.MySQL +{ + public class MySQLDataStore : IRegionDataStore + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + private const string m_primSelect = "select * from prims"; + private const string m_shapeSelect = "select * from primshapes"; + private const string m_itemsSelect = "select * from primitems"; + private const string m_terrainSelect = "select * from terrain limit 1"; + private const string m_landSelect = "select * from land"; + private const string m_landAccessListSelect = "select * from landaccesslist"; + + private DataSet m_dataSet; + private MySqlDataAdapter m_primDataAdapter; + private MySqlDataAdapter m_shapeDataAdapter; + private MySqlDataAdapter m_itemsDataAdapter; + private MySqlConnection m_connection; + private MySqlDataAdapter m_terrainDataAdapter; + private MySqlDataAdapter m_landDataAdapter; + private MySqlDataAdapter m_landAccessListDataAdapter; + + private DataTable m_primTable; + private DataTable m_shapeTable; + private DataTable m_itemsTable; + private DataTable m_terrainTable; + private DataTable m_landTable; + private DataTable m_landAccessListTable; + + // Temporary attribute while this is experimental + private bool persistPrimInventories; + + /*********************************************************************** + * + * Public Interface Functions + * + **********************************************************************/ + + // see IRegionDataStore + public void Initialise(string connectionstring, bool persistPrimInventories) + { + m_dataSet = new DataSet(); + this.persistPrimInventories = persistPrimInventories; + + m_log.Info("[DATASTORE]: MySql - connecting: " + connectionstring); + m_connection = new MySqlConnection(connectionstring); + + MySqlCommand primSelectCmd = new MySqlCommand(m_primSelect, m_connection); + m_primDataAdapter = new MySqlDataAdapter(primSelectCmd); + + MySqlCommand shapeSelectCmd = new MySqlCommand(m_shapeSelect, m_connection); + m_shapeDataAdapter = new MySqlDataAdapter(shapeSelectCmd); + + MySqlCommand itemsSelectCmd = new MySqlCommand(m_itemsSelect, m_connection); + m_itemsDataAdapter = new MySqlDataAdapter(itemsSelectCmd); + + MySqlCommand terrainSelectCmd = new MySqlCommand(m_terrainSelect, m_connection); + m_terrainDataAdapter = new MySqlDataAdapter(terrainSelectCmd); + + MySqlCommand landSelectCmd = new MySqlCommand(m_landSelect, m_connection); + m_landDataAdapter = new MySqlDataAdapter(landSelectCmd); + + MySqlCommand landAccessListSelectCmd = new MySqlCommand(m_landAccessListSelect, m_connection); + m_landAccessListDataAdapter = new MySqlDataAdapter(landAccessListSelectCmd); + + TestTables(m_connection); + + lock (m_dataSet) + { + m_primTable = createPrimTable(); + m_dataSet.Tables.Add(m_primTable); + SetupPrimCommands(m_primDataAdapter, m_connection); + m_primDataAdapter.Fill(m_primTable); + + m_shapeTable = createShapeTable(); + m_dataSet.Tables.Add(m_shapeTable); + SetupShapeCommands(m_shapeDataAdapter, m_connection); + m_shapeDataAdapter.Fill(m_shapeTable); + + if (persistPrimInventories) + { + m_itemsTable = createItemsTable(); + m_dataSet.Tables.Add(m_itemsTable); + SetupItemsCommands(m_itemsDataAdapter, m_connection); + m_itemsDataAdapter.Fill(m_itemsTable); + } + + m_terrainTable = createTerrainTable(); + m_dataSet.Tables.Add(m_terrainTable); + SetupTerrainCommands(m_terrainDataAdapter, m_connection); + m_terrainDataAdapter.Fill(m_terrainTable); + + m_landTable = createLandTable(); + m_dataSet.Tables.Add(m_landTable); + setupLandCommands(m_landDataAdapter, m_connection); + m_landDataAdapter.Fill(m_landTable); + + m_landAccessListTable = createLandAccessListTable(); + m_dataSet.Tables.Add(m_landAccessListTable); + setupLandAccessCommands(m_landAccessListDataAdapter, m_connection); + m_landAccessListDataAdapter.Fill(m_landAccessListTable); + } + } + + public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) + { + lock (m_dataSet) + { + foreach (SceneObjectPart prim in obj.Children.Values) + { + if ((prim.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0) + { + m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); + addPrim(prim, obj.UUID, regionUUID); + } + else + { + // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); + } + } + Commit(); + } + } + + public void RemoveObject(LLUUID obj, LLUUID regionUUID) + { + m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); + + DataTable prims = m_primTable; + DataTable shapes = m_shapeTable; + + string selectExp = "SceneGroupID = '" + Util.ToRawUuidString(obj) + "'"; + lock (m_dataSet) + { + DataRow[] primRows = prims.Select(selectExp); + foreach (DataRow row in primRows) + { + // Remove shapes row + LLUUID uuid = new LLUUID((string) row["UUID"]); + DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(uuid)); + if (shapeRow != null) + { + shapeRow.Delete(); + } + + if (persistPrimInventories) + { + RemoveItems(uuid); + } + + // Remove prim row + row.Delete(); + } + Commit(); + } + } + + /// + /// Remove all persisted items of the given prim. + /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. + /// + private void RemoveItems(LLUUID uuid) + { + String sql = String.Format("primID = '{0}'", uuid); + DataRow[] itemRows = m_itemsTable.Select(sql); + + foreach (DataRow itemRow in itemRows) + { + itemRow.Delete(); + } + } + + /// + /// Load persisted objects from region storage. + /// + public List LoadObjects(LLUUID regionUUID) + { + Dictionary createdObjects = new Dictionary(); + + List retvals = new List(); + + DataTable prims = m_primTable; + DataTable shapes = m_shapeTable; + + string byRegion = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; + string orderByParent = "ParentID ASC"; + + lock (m_dataSet) + { + DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); + m_log.Info("[DATASTORE]: " + + "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); + + foreach (DataRow primRow in primsForRegion) + { + try + { + string uuid = (string) primRow["UUID"]; + string objID = (string) primRow["SceneGroupID"]; + + SceneObjectPart prim = buildPrim(primRow); + + if (uuid == objID) //is new SceneObjectGroup ? + { + SceneObjectGroup group = new SceneObjectGroup(); + + DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); + if (shapeRow != null) + { + prim.Shape = buildShape(shapeRow); + } + else + { + m_log.Info( + "No shape found for prim in storage, so setting default box shape"); + prim.Shape = PrimitiveBaseShape.Default; + } + group.AddPart(prim); + group.RootPart = prim; + + createdObjects.Add(group.UUID, group); + retvals.Add(group); + } + else + { + DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); + if (shapeRow != null) + { + prim.Shape = buildShape(shapeRow); + } + else + { + m_log.Info( + "No shape found for prim in storage, so setting default box shape"); + prim.Shape = PrimitiveBaseShape.Default; + } + createdObjects[new LLUUID(objID)].AddPart(prim); + } + + if (persistPrimInventories) + { + LoadItems(prim); + } + } + catch (Exception e) + { + m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows"); + m_log.Info("[DATASTORE]: " + e.ToString()); + foreach (DataColumn col in prims.Columns) + { + m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]); + } + } + } + } + return retvals; + } + + /// + /// Load in a prim's persisted inventory. + /// + /// + private void LoadItems(SceneObjectPart prim) + { + //m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); + + DataTable dbItems = m_itemsTable; + + String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); + DataRow[] dbItemRows = dbItems.Select(sql); + + IList inventory = new List(); + + foreach (DataRow row in dbItemRows) + { + TaskInventoryItem item = buildItem(row); + inventory.Add(item); + + //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); + } + + prim.RestoreInventoryItems(inventory); + + // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in + // every item). This data should really be stored in the prim table itself. + if (dbItemRows.Length > 0) + { + prim.FolderID = inventory[0].ParentID; + } + } + + public void StoreTerrain(double[,] ter, LLUUID regionID) + { + int revision = Util.UnixTimeSinceEpoch(); + m_log.Info("[DATASTORE]: Storing terrain revision r" + revision.ToString()); + + DataTable terrain = m_dataSet.Tables["terrain"]; + lock (m_dataSet) + { + MySqlCommand cmd = new MySqlCommand("insert into terrain(RegionUUID, Revision, Heightfield)" + + " values(?RegionUUID, ?Revision, ?Heightfield)", m_connection); + using (cmd) + { + cmd.Parameters.Add(new MySqlParameter("?RegionUUID", Util.ToRawUuidString(regionID))); + cmd.Parameters.Add(new MySqlParameter("?Revision", revision)); + cmd.Parameters.Add(new MySqlParameter("?Heightfield", serializeTerrain(ter))); + cmd.ExecuteNonQuery(); + } + } + } + + public double[,] LoadTerrain(LLUUID regionID) + { + double[,] terret = new double[256,256]; + terret.Initialize(); + + MySqlCommand cmd = new MySqlCommand( + @"select RegionUUID, Revision, Heightfield from terrain + where RegionUUID=?RegionUUID order by Revision desc limit 1" + , m_connection); + + MySqlParameter param = new MySqlParameter(); + cmd.Parameters.Add(new MySqlParameter("?RegionUUID", Util.ToRawUuidString(regionID))); + + if (m_connection.State != ConnectionState.Open) + { + m_connection.Open(); + } + + lock (m_dataSet) + { + using (MySqlDataReader row = cmd.ExecuteReader()) + { + int rev = 0; + if (row.Read()) + { + MemoryStream str = new MemoryStream((byte[]) row["Heightfield"]); + BinaryReader br = new BinaryReader(str); + for (int x = 0; x < 256; x++) + { + for (int y = 0; y < 256; y++) + { + terret[x, y] = br.ReadDouble(); + } + } + rev = (int) row["Revision"]; + } + else + { + m_log.Info("[DATASTORE]: No terrain found for region"); + return null; + } + + m_log.Info("[DATASTORE]: Loaded terrain revision r" + rev.ToString()); + } + } + return terret; + } + + public void RemoveLandObject(LLUUID globalID) + { + lock (m_dataSet) + { + using (MySqlCommand cmd = new MySqlCommand("delete from land where UUID=?UUID", m_connection)) + { + cmd.Parameters.Add(new MySqlParameter("?UUID", Util.ToRawUuidString(globalID))); + cmd.ExecuteNonQuery(); + } + + using ( + MySqlCommand cmd = new MySqlCommand("delete from landaccesslist where LandUUID=?UUID", m_connection) + ) + { + cmd.Parameters.Add(new MySqlParameter("?UUID", Util.ToRawUuidString(globalID))); + cmd.ExecuteNonQuery(); + } + } + } + + public void StoreLandObject(ILandObject parcel) + { + lock (m_dataSet) + { + DataTable land = m_landTable; + DataTable landaccesslist = m_landAccessListTable; + + DataRow landRow = land.Rows.Find(Util.ToRawUuidString(parcel.landData.globalID)); + if (landRow == null) + { + landRow = land.NewRow(); + fillLandRow(landRow, parcel.landData, parcel.regionUUID); + land.Rows.Add(landRow); + } + else + { + fillLandRow(landRow, parcel.landData, parcel.regionUUID); + } + + using ( + MySqlCommand cmd = + new MySqlCommand("delete from landaccesslist where LandUUID=?LandUUID", m_connection)) + { + cmd.Parameters.Add(new MySqlParameter("?LandUUID", Util.ToRawUuidString(parcel.landData.globalID))); + cmd.ExecuteNonQuery(); + } + + foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList) + { + DataRow newAccessRow = landaccesslist.NewRow(); + fillLandAccessRow(newAccessRow, entry, parcel.landData.globalID); + landaccesslist.Rows.Add(newAccessRow); + } + + Commit(); + } + } + + public List LoadLandObjects(LLUUID regionUUID) + { + List landDataForRegion = new List(); + lock (m_dataSet) + { + DataTable land = m_landTable; + DataTable landaccesslist = m_landAccessListTable; + string searchExp = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; + DataRow[] rawDataForRegion = land.Select(searchExp); + foreach (DataRow rawDataLand in rawDataForRegion) + { + LandData newLand = buildLandData(rawDataLand); + string accessListSearchExp = "LandUUID = '" + Util.ToRawUuidString(newLand.globalID) + "'"; + DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp); + foreach (DataRow rawDataLandAccess in rawDataForLandAccessList) + { + newLand.parcelAccessList.Add(buildLandAccessData(rawDataLandAccess)); + } + + landDataForRegion.Add(newLand); + } + } + return landDataForRegion; + } + +// TODO: unused +// private void DisplayDataSet(DataSet ds, string title) +// { +// Debug.WriteLine(title); +// //--- Loop through the DataTables +// foreach (DataTable table in ds.Tables) +// { +// Debug.WriteLine("*** DataTable: " + table.TableName + "***"); +// //--- Loop through each DataTable's DataRows +// foreach (DataRow row in table.Rows) +// { +// //--- Display the original values, if there are any. +// if (row.HasVersion(DataRowVersion.Original)) +// { +// Debug.Write("Original Row Values ===> "); +// foreach (DataColumn column in table.Columns) +// Debug.Write(column.ColumnName + " = " + +// row[column, DataRowVersion.Original] + ", "); +// Debug.WriteLine(String.Empty); +// } +// //--- Display the current values, if there are any. +// if (row.HasVersion(DataRowVersion.Current)) +// { +// Debug.Write("Current Row Values ====> "); +// foreach (DataColumn column in table.Columns) +// Debug.Write(column.ColumnName + " = " + +// row[column, DataRowVersion.Current] + ", "); +// Debug.WriteLine(String.Empty); +// } +// Debug.WriteLine(String.Empty); +// } +// } +// } + + public void Commit() + { + if (m_connection.State != ConnectionState.Open) + { + m_connection.Open(); + } + + lock (m_dataSet) + { + // DisplayDataSet(m_dataSet, "Region DataSet"); + + m_primDataAdapter.Update(m_primTable); + m_shapeDataAdapter.Update(m_shapeTable); + + if (persistPrimInventories) + { + m_itemsDataAdapter.Update(m_itemsTable); + } + + m_terrainDataAdapter.Update(m_terrainTable); + m_landDataAdapter.Update(m_landTable); + m_landAccessListDataAdapter.Update(m_landAccessListTable); + + m_dataSet.AcceptChanges(); + } + } + + + public void Shutdown() + { + Commit(); + } + + /*********************************************************************** + * + * Database Definition Functions + * + * This should be db agnostic as we define them in ADO.NET terms + * + **********************************************************************/ + + private DataColumn createCol(DataTable dt, string name, Type type) + { + DataColumn col = new DataColumn(name, type); + dt.Columns.Add(col); + return col; + } + + private DataTable createTerrainTable() + { + DataTable terrain = new DataTable("terrain"); + + createCol(terrain, "RegionUUID", typeof (String)); + createCol(terrain, "Revision", typeof (Int32)); + DataColumn heightField = createCol(terrain, "Heightfield", typeof (Byte[])); + return terrain; + } + + private DataTable createPrimTable() + { + DataTable prims = new DataTable("prims"); + + createCol(prims, "UUID", typeof (String)); + createCol(prims, "RegionUUID", typeof (String)); + createCol(prims, "ParentID", typeof (Int32)); + createCol(prims, "CreationDate", typeof (Int32)); + createCol(prims, "Name", typeof (String)); + createCol(prims, "SceneGroupID", typeof (String)); + // various text fields + createCol(prims, "Text", typeof (String)); + createCol(prims, "Description", typeof (String)); + createCol(prims, "SitName", typeof (String)); + createCol(prims, "TouchName", typeof (String)); + // permissions + createCol(prims, "ObjectFlags", typeof (Int32)); + createCol(prims, "CreatorID", typeof (String)); + createCol(prims, "OwnerID", typeof (String)); + createCol(prims, "GroupID", typeof (String)); + createCol(prims, "LastOwnerID", typeof (String)); + createCol(prims, "OwnerMask", typeof (Int32)); + createCol(prims, "NextOwnerMask", typeof (Int32)); + createCol(prims, "GroupMask", typeof (Int32)); + createCol(prims, "EveryoneMask", typeof (Int32)); + createCol(prims, "BaseMask", typeof (Int32)); + // vectors + createCol(prims, "PositionX", typeof (Double)); + createCol(prims, "PositionY", typeof (Double)); + createCol(prims, "PositionZ", typeof (Double)); + createCol(prims, "GroupPositionX", typeof (Double)); + createCol(prims, "GroupPositionY", typeof (Double)); + createCol(prims, "GroupPositionZ", typeof (Double)); + createCol(prims, "VelocityX", typeof (Double)); + createCol(prims, "VelocityY", typeof (Double)); + createCol(prims, "VelocityZ", typeof (Double)); + createCol(prims, "AngularVelocityX", typeof (Double)); + createCol(prims, "AngularVelocityY", typeof (Double)); + createCol(prims, "AngularVelocityZ", typeof (Double)); + createCol(prims, "AccelerationX", typeof (Double)); + createCol(prims, "AccelerationY", typeof (Double)); + createCol(prims, "AccelerationZ", typeof (Double)); + // quaternions + createCol(prims, "RotationX", typeof (Double)); + createCol(prims, "RotationY", typeof (Double)); + createCol(prims, "RotationZ", typeof (Double)); + createCol(prims, "RotationW", typeof (Double)); + // sit target + createCol(prims, "SitTargetOffsetX", typeof (Double)); + createCol(prims, "SitTargetOffsetY", typeof (Double)); + createCol(prims, "SitTargetOffsetZ", typeof (Double)); + + createCol(prims, "SitTargetOrientW", typeof (Double)); + createCol(prims, "SitTargetOrientX", typeof (Double)); + createCol(prims, "SitTargetOrientY", typeof (Double)); + createCol(prims, "SitTargetOrientZ", typeof (Double)); + + + // Add in contraints + prims.PrimaryKey = new DataColumn[] {prims.Columns["UUID"]}; + + return prims; + } + + private DataTable createLandTable() + { + DataTable land = new DataTable("land"); + createCol(land, "UUID", typeof (String)); + createCol(land, "RegionUUID", typeof (String)); + createCol(land, "LocalLandID", typeof (Int32)); + + // Bitmap is a byte[512] + createCol(land, "Bitmap", typeof (Byte[])); + + createCol(land, "Name", typeof (String)); + createCol(land, "Description", typeof (String)); + createCol(land, "OwnerUUID", typeof (String)); + createCol(land, "IsGroupOwned", typeof (Int32)); + createCol(land, "Area", typeof (Int32)); + createCol(land, "AuctionID", typeof (Int32)); //Unemplemented + createCol(land, "Category", typeof (Int32)); //Enum libsecondlife.Parcel.ParcelCategory + createCol(land, "ClaimDate", typeof (Int32)); + createCol(land, "ClaimPrice", typeof (Int32)); + createCol(land, "GroupUUID", typeof (String)); + createCol(land, "SalePrice", typeof (Int32)); + createCol(land, "LandStatus", typeof (Int32)); //Enum. libsecondlife.Parcel.ParcelStatus + createCol(land, "LandFlags", typeof (Int32)); + createCol(land, "LandingType", typeof (Int32)); + createCol(land, "MediaAutoScale", typeof (Int32)); + createCol(land, "MediaTextureUUID", typeof (String)); + createCol(land, "MediaURL", typeof (String)); + createCol(land, "MusicURL", typeof (String)); + createCol(land, "PassHours", typeof (Double)); + createCol(land, "PassPrice", typeof (Int32)); + createCol(land, "SnapshotUUID", typeof (String)); + createCol(land, "UserLocationX", typeof (Double)); + createCol(land, "UserLocationY", typeof (Double)); + createCol(land, "UserLocationZ", typeof (Double)); + createCol(land, "UserLookAtX", typeof (Double)); + createCol(land, "UserLookAtY", typeof (Double)); + createCol(land, "UserLookAtZ", typeof (Double)); + + land.PrimaryKey = new DataColumn[] {land.Columns["UUID"]}; + + return land; + } + + private DataTable createLandAccessListTable() + { + DataTable landaccess = new DataTable("landaccesslist"); + createCol(landaccess, "LandUUID", typeof (String)); + createCol(landaccess, "AccessUUID", typeof (String)); + createCol(landaccess, "Flags", typeof (Int32)); + + return landaccess; + } + + private DataTable createShapeTable() + { + DataTable shapes = new DataTable("primshapes"); + createCol(shapes, "UUID", typeof (String)); + // shape is an enum + createCol(shapes, "Shape", typeof (Int32)); + // vectors + createCol(shapes, "ScaleX", typeof (Double)); + createCol(shapes, "ScaleY", typeof (Double)); + createCol(shapes, "ScaleZ", typeof (Double)); + // paths + createCol(shapes, "PCode", typeof (Int32)); + createCol(shapes, "PathBegin", typeof (Int32)); + createCol(shapes, "PathEnd", typeof (Int32)); + createCol(shapes, "PathScaleX", typeof (Int32)); + createCol(shapes, "PathScaleY", typeof (Int32)); + createCol(shapes, "PathShearX", typeof (Int32)); + createCol(shapes, "PathShearY", typeof (Int32)); + createCol(shapes, "PathSkew", typeof (Int32)); + createCol(shapes, "PathCurve", typeof (Int32)); + createCol(shapes, "PathRadiusOffset", typeof (Int32)); + createCol(shapes, "PathRevolutions", typeof (Int32)); + createCol(shapes, "PathTaperX", typeof (Int32)); + createCol(shapes, "PathTaperY", typeof (Int32)); + createCol(shapes, "PathTwist", typeof (Int32)); + createCol(shapes, "PathTwistBegin", typeof (Int32)); + // profile + createCol(shapes, "ProfileBegin", typeof (Int32)); + createCol(shapes, "ProfileEnd", typeof (Int32)); + createCol(shapes, "ProfileCurve", typeof (Int32)); + createCol(shapes, "ProfileHollow", typeof (Int32)); + createCol(shapes, "State", typeof(Int32)); + createCol(shapes, "Texture", typeof (Byte[])); + createCol(shapes, "ExtraParams", typeof (Byte[])); + + shapes.PrimaryKey = new DataColumn[] {shapes.Columns["UUID"]}; + + return shapes; + } + + private DataTable createItemsTable() + { + DataTable items = new DataTable("primitems"); + + createCol(items, "itemID", typeof (String)); + createCol(items, "primID", typeof (String)); + createCol(items, "assetID", typeof (String)); + createCol(items, "parentFolderID", typeof (String)); + + createCol(items, "invType", typeof (Int32)); + createCol(items, "assetType", typeof (Int32)); + + createCol(items, "name", typeof (String)); + createCol(items, "description", typeof (String)); + + createCol(items, "creationDate", typeof (Int64)); + createCol(items, "creatorID", typeof (String)); + createCol(items, "ownerID", typeof (String)); + createCol(items, "lastOwnerID", typeof (String)); + createCol(items, "groupID", typeof (String)); + + createCol(items, "nextPermissions", typeof (Int32)); + createCol(items, "currentPermissions", typeof (Int32)); + createCol(items, "basePermissions", typeof (Int32)); + createCol(items, "everyonePermissions", typeof (Int32)); + createCol(items, "groupPermissions", typeof (Int32)); + + items.PrimaryKey = new DataColumn[] {items.Columns["itemID"]}; + + return items; + } + + /*********************************************************************** + * + * Convert between ADO.NET <=> OpenSim Objects + * + * These should be database independant + * + **********************************************************************/ + + private SceneObjectPart buildPrim(DataRow row) + { + SceneObjectPart prim = new SceneObjectPart(); + prim.UUID = new LLUUID((String) row["UUID"]); + // explicit conversion of integers is required, which sort + // of sucks. No idea if there is a shortcut here or not. + prim.ParentID = Convert.ToUInt32(row["ParentID"]); + prim.CreationDate = Convert.ToInt32(row["CreationDate"]); + prim.Name = (String) row["Name"]; + // various text fields + prim.Text = (String) row["Text"]; + prim.Description = (String) row["Description"]; + prim.SitName = (String) row["SitName"]; + prim.TouchName = (String) row["TouchName"]; + // permissions + prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); + prim.CreatorID = new LLUUID((String) row["CreatorID"]); + prim.OwnerID = new LLUUID((String) row["OwnerID"]); + prim.GroupID = new LLUUID((String) row["GroupID"]); + prim.LastOwnerID = new LLUUID((String) row["LastOwnerID"]); + prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); + prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); + prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); + prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); + prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); + // vectors + prim.OffsetPosition = new LLVector3( + Convert.ToSingle(row["PositionX"]), + Convert.ToSingle(row["PositionY"]), + Convert.ToSingle(row["PositionZ"]) + ); + prim.GroupPosition = new LLVector3( + Convert.ToSingle(row["GroupPositionX"]), + Convert.ToSingle(row["GroupPositionY"]), + Convert.ToSingle(row["GroupPositionZ"]) + ); + prim.Velocity = new LLVector3( + Convert.ToSingle(row["VelocityX"]), + Convert.ToSingle(row["VelocityY"]), + Convert.ToSingle(row["VelocityZ"]) + ); + prim.AngularVelocity = new LLVector3( + Convert.ToSingle(row["AngularVelocityX"]), + Convert.ToSingle(row["AngularVelocityY"]), + Convert.ToSingle(row["AngularVelocityZ"]) + ); + prim.Acceleration = new LLVector3( + Convert.ToSingle(row["AccelerationX"]), + Convert.ToSingle(row["AccelerationY"]), + Convert.ToSingle(row["AccelerationZ"]) + ); + // quaternions + prim.RotationOffset = new LLQuaternion( + Convert.ToSingle(row["RotationX"]), + Convert.ToSingle(row["RotationY"]), + Convert.ToSingle(row["RotationZ"]), + Convert.ToSingle(row["RotationW"]) + ); + try + { + prim.SetSitTargetLL(new LLVector3( + Convert.ToSingle(row["SitTargetOffsetX"]), + Convert.ToSingle(row["SitTargetOffsetY"]), + Convert.ToSingle(row["SitTargetOffsetZ"])), new LLQuaternion( + Convert.ToSingle( + row["SitTargetOrientX"]), + Convert.ToSingle( + row["SitTargetOrientY"]), + Convert.ToSingle( + row["SitTargetOrientZ"]), + Convert.ToSingle( + row["SitTargetOrientW"]))); + } + catch (InvalidCastException) + { + // Database table was created before we got here and needs to be created! :P + + using ( + MySqlCommand cmd = + new MySqlCommand( + "ALTER TABLE `prims` ADD COLUMN `SitTargetOffsetX` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetY` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetZ` float NOT NULL default 0, ADD COLUMN `SitTargetOrientW` float NOT NULL default 0, ADD COLUMN `SitTargetOrientX` float NOT NULL default 0, ADD COLUMN `SitTargetOrientY` float NOT NULL default 0, ADD COLUMN `SitTargetOrientZ` float NOT NULL default 0;", + m_connection)) + { + cmd.ExecuteNonQuery(); + } + } + return prim; + } + + + /// + /// Build a prim inventory item from the persisted data. + /// + /// + /// + private TaskInventoryItem buildItem(DataRow row) + { + TaskInventoryItem taskItem = new TaskInventoryItem(); + + taskItem.ItemID = new LLUUID((String)row["itemID"]); + taskItem.ParentPartID = new LLUUID((String)row["primID"]); + taskItem.AssetID = new LLUUID((String)row["assetID"]); + taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); + + taskItem.InvType = Convert.ToInt32(row["invType"]); + taskItem.Type = Convert.ToInt32(row["assetType"]); + + taskItem.Name = (String)row["name"]; + taskItem.Description = (String)row["description"]; + taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); + taskItem.CreatorID = new LLUUID((String)row["creatorID"]); + taskItem.OwnerID = new LLUUID((String)row["ownerID"]); + taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); + taskItem.GroupID = new LLUUID((String)row["groupID"]); + + taskItem.NextOwnerMask = Convert.ToUInt32(row["nextPermissions"]); + taskItem.OwnerMask = Convert.ToUInt32(row["currentPermissions"]); + taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); + taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); + taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); + + return taskItem; + } + + private LandData buildLandData(DataRow row) + { + LandData newData = new LandData(); + + newData.globalID = new LLUUID((String) row["UUID"]); + newData.localID = Convert.ToInt32(row["LocalLandID"]); + + // Bitmap is a byte[512] + newData.landBitmapByteArray = (Byte[]) row["Bitmap"]; + + newData.landName = (String) row["Name"]; + newData.landDesc = (String) row["Description"]; + newData.ownerID = (String) row["OwnerUUID"]; + newData.isGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); + newData.area = Convert.ToInt32(row["Area"]); + newData.auctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented + newData.category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]); + //Enum libsecondlife.Parcel.ParcelCategory + newData.claimDate = Convert.ToInt32(row["ClaimDate"]); + newData.claimPrice = Convert.ToInt32(row["ClaimPrice"]); + newData.groupID = new LLUUID((String) row["GroupUUID"]); + newData.salePrice = Convert.ToInt32(row["SalePrice"]); + newData.landStatus = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]); + //Enum. libsecondlife.Parcel.ParcelStatus + newData.landFlags = Convert.ToUInt32(row["LandFlags"]); + newData.landingType = Convert.ToByte(row["LandingType"]); + newData.mediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); + newData.mediaID = new LLUUID((String) row["MediaTextureUUID"]); + newData.mediaURL = (String) row["MediaURL"]; + newData.musicURL = (String) row["MusicURL"]; + newData.passHours = Convert.ToSingle(row["PassHours"]); + newData.passPrice = Convert.ToInt32(row["PassPrice"]); + newData.snapshotID = (String) row["SnapshotUUID"]; + + newData.userLocation = + new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), + Convert.ToSingle(row["UserLocationZ"])); + newData.userLookAt = + new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), + Convert.ToSingle(row["UserLookAtZ"])); + newData.parcelAccessList = new List(); + + return newData; + } + + private ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) + { + ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + entry.AgentID = new LLUUID((string) row["AccessUUID"]); + entry.Flags = (ParcelManager.AccessList) Convert.ToInt32(row["Flags"]); + entry.Time = new DateTime(); + return entry; + } + + private Array serializeTerrain(double[,] val) + { + MemoryStream str = new MemoryStream(65536*sizeof (double)); + BinaryWriter bw = new BinaryWriter(str); + + // TODO: COMPATIBILITY - Add byte-order conversions + for (int x = 0; x < 256; x++) + for (int y = 0; y < 256; y++) + bw.Write(val[x, y]); + + return str.ToArray(); + } + + private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) + { + row["UUID"] = Util.ToRawUuidString(prim.UUID); + row["RegionUUID"] = Util.ToRawUuidString(regionUUID); + row["ParentID"] = prim.ParentID; + row["CreationDate"] = prim.CreationDate; + row["Name"] = prim.Name; + row["SceneGroupID"] = Util.ToRawUuidString(sceneGroupID); + // the UUID of the root part for this SceneObjectGroup + // various text fields + row["Text"] = prim.Text; + row["Description"] = prim.Description; + row["SitName"] = prim.SitName; + row["TouchName"] = prim.TouchName; + // permissions + row["ObjectFlags"] = prim.ObjectFlags; + row["CreatorID"] = Util.ToRawUuidString(prim.CreatorID); + row["OwnerID"] = Util.ToRawUuidString(prim.OwnerID); + row["GroupID"] = Util.ToRawUuidString(prim.GroupID); + row["LastOwnerID"] = Util.ToRawUuidString(prim.LastOwnerID); + row["OwnerMask"] = prim.OwnerMask; + row["NextOwnerMask"] = prim.NextOwnerMask; + row["GroupMask"] = prim.GroupMask; + row["EveryoneMask"] = prim.EveryoneMask; + row["BaseMask"] = prim.BaseMask; + // vectors + row["PositionX"] = prim.OffsetPosition.X; + row["PositionY"] = prim.OffsetPosition.Y; + row["PositionZ"] = prim.OffsetPosition.Z; + row["GroupPositionX"] = prim.GroupPosition.X; + row["GroupPositionY"] = prim.GroupPosition.Y; + row["GroupPositionZ"] = prim.GroupPosition.Z; + row["VelocityX"] = prim.Velocity.X; + row["VelocityY"] = prim.Velocity.Y; + row["VelocityZ"] = prim.Velocity.Z; + row["AngularVelocityX"] = prim.AngularVelocity.X; + row["AngularVelocityY"] = prim.AngularVelocity.Y; + row["AngularVelocityZ"] = prim.AngularVelocity.Z; + row["AccelerationX"] = prim.Acceleration.X; + row["AccelerationY"] = prim.Acceleration.Y; + row["AccelerationZ"] = prim.Acceleration.Z; + // quaternions + row["RotationX"] = prim.RotationOffset.X; + row["RotationY"] = prim.RotationOffset.Y; + row["RotationZ"] = prim.RotationOffset.Z; + row["RotationW"] = prim.RotationOffset.W; + + try + { + // Sit target + LLVector3 sitTargetPos = prim.GetSitTargetPositionLL(); + row["SitTargetOffsetX"] = sitTargetPos.X; + row["SitTargetOffsetY"] = sitTargetPos.Y; + row["SitTargetOffsetZ"] = sitTargetPos.Z; + + LLQuaternion sitTargetOrient = prim.GetSitTargetOrientationLL(); + row["SitTargetOrientW"] = sitTargetOrient.W; + row["SitTargetOrientX"] = sitTargetOrient.X; + row["SitTargetOrientY"] = sitTargetOrient.Y; + row["SitTargetOrientZ"] = sitTargetOrient.Z; + } + catch (MySqlException) + { + // Database table was created before we got here and needs to be created! :P + + using ( + MySqlCommand cmd = + new MySqlCommand( + "ALTER TABLE `prims` ADD COLUMN `SitTargetOffsetX` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetY` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetZ` float NOT NULL default 0, ADD COLUMN `SitTargetOrientW` float NOT NULL default 0, ADD COLUMN `SitTargetOrientX` float NOT NULL default 0, ADD COLUMN `SitTargetOrientY` float NOT NULL default 0, ADD COLUMN `SitTargetOrientZ` float NOT NULL default 0;", + m_connection)) + { + cmd.ExecuteNonQuery(); + } + } + } + + private void fillItemRow(DataRow row, TaskInventoryItem taskItem) + { + row["itemID"] = taskItem.ItemID; + row["primID"] = taskItem.ParentPartID; + row["assetID"] = taskItem.AssetID; + row["parentFolderID"] = taskItem.ParentID; + + row["invType"] = taskItem.InvType; + row["assetType"] = taskItem.Type; + + row["name"] = taskItem.Name; + row["description"] = taskItem.Description; + row["creationDate"] = taskItem.CreationDate; + row["creatorID"] = taskItem.CreatorID; + row["ownerID"] = taskItem.OwnerID; + row["lastOwnerID"] = taskItem.LastOwnerID; + row["groupID"] = taskItem.GroupID; + row["nextPermissions"] = taskItem.NextOwnerMask; + row["currentPermissions"] = taskItem.OwnerMask; + row["basePermissions"] = taskItem.BaseMask; + row["everyonePermissions"] = taskItem.EveryoneMask; + row["groupPermissions"] = taskItem.GroupMask; + } + + private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) + { + row["UUID"] = Util.ToRawUuidString(land.globalID); + row["RegionUUID"] = Util.ToRawUuidString(regionUUID); + row["LocalLandID"] = land.localID; + + // Bitmap is a byte[512] + row["Bitmap"] = land.landBitmapByteArray; + + row["Name"] = land.landName; + row["Description"] = land.landDesc; + row["OwnerUUID"] = Util.ToRawUuidString(land.ownerID); + row["IsGroupOwned"] = land.isGroupOwned; + row["Area"] = land.area; + row["AuctionID"] = land.auctionID; //Unemplemented + row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory + row["ClaimDate"] = land.claimDate; + row["ClaimPrice"] = land.claimPrice; + row["GroupUUID"] = Util.ToRawUuidString(land.groupID); + row["SalePrice"] = land.salePrice; + row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus + row["LandFlags"] = land.landFlags; + row["LandingType"] = land.landingType; + row["MediaAutoScale"] = land.mediaAutoScale; + row["MediaTextureUUID"] = Util.ToRawUuidString(land.mediaID); + row["MediaURL"] = land.mediaURL; + row["MusicURL"] = land.musicURL; + row["PassHours"] = land.passHours; + row["PassPrice"] = land.passPrice; + row["SnapshotUUID"] = Util.ToRawUuidString(land.snapshotID); + row["UserLocationX"] = land.userLocation.X; + row["UserLocationY"] = land.userLocation.Y; + row["UserLocationZ"] = land.userLocation.Z; + row["UserLookAtX"] = land.userLookAt.X; + row["UserLookAtY"] = land.userLookAt.Y; + row["UserLookAtZ"] = land.userLookAt.Z; + } + + private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) + { + row["LandUUID"] = Util.ToRawUuidString(parcelID); + row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID); + row["Flags"] = entry.Flags; + } + + private PrimitiveBaseShape buildShape(DataRow row) + { + PrimitiveBaseShape s = new PrimitiveBaseShape(); + s.Scale = new LLVector3( + Convert.ToSingle(row["ScaleX"]), + Convert.ToSingle(row["ScaleY"]), + Convert.ToSingle(row["ScaleZ"]) + ); + // paths + s.PCode = Convert.ToByte(row["PCode"]); + s.PathBegin = Convert.ToUInt16(row["PathBegin"]); + s.PathEnd = Convert.ToUInt16(row["PathEnd"]); + s.PathScaleX = Convert.ToByte(row["PathScaleX"]); + s.PathScaleY = Convert.ToByte(row["PathScaleY"]); + s.PathShearX = Convert.ToByte(row["PathShearX"]); + s.PathShearY = Convert.ToByte(row["PathShearY"]); + s.PathSkew = Convert.ToSByte(row["PathSkew"]); + s.PathCurve = Convert.ToByte(row["PathCurve"]); + s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); + s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); + s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); + s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); + s.PathTwist = Convert.ToSByte(row["PathTwist"]); + s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); + // profile + s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); + s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); + s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); + s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); + + byte[] textureEntry = (byte[]) row["Texture"]; + s.TextureEntry = textureEntry; + + s.ExtraParams = (byte[]) row["ExtraParams"]; + + try + { + s.State = Convert.ToByte(row["State"]); + } + catch (InvalidCastException) + { + // Database table was created before we got here and needs to be created! :P + + using ( + MySqlCommand cmd = + new MySqlCommand( + "ALTER TABLE `primshapes` ADD COLUMN `State` int NOT NULL default 0;", + m_connection)) + { + cmd.ExecuteNonQuery(); + } + } + + return s; + } + + private void fillShapeRow(DataRow row, SceneObjectPart prim) + { + PrimitiveBaseShape s = prim.Shape; + row["UUID"] = Util.ToRawUuidString(prim.UUID); + // shape is an enum + row["Shape"] = 0; + // vectors + row["ScaleX"] = s.Scale.X; + row["ScaleY"] = s.Scale.Y; + row["ScaleZ"] = s.Scale.Z; + // paths + row["PCode"] = s.PCode; + row["PathBegin"] = s.PathBegin; + row["PathEnd"] = s.PathEnd; + row["PathScaleX"] = s.PathScaleX; + row["PathScaleY"] = s.PathScaleY; + row["PathShearX"] = s.PathShearX; + row["PathShearY"] = s.PathShearY; + row["PathSkew"] = s.PathSkew; + row["PathCurve"] = s.PathCurve; + row["PathRadiusOffset"] = s.PathRadiusOffset; + row["PathRevolutions"] = s.PathRevolutions; + row["PathTaperX"] = s.PathTaperX; + row["PathTaperY"] = s.PathTaperY; + row["PathTwist"] = s.PathTwist; + row["PathTwistBegin"] = s.PathTwistBegin; + // profile + row["ProfileBegin"] = s.ProfileBegin; + row["ProfileEnd"] = s.ProfileEnd; + row["ProfileCurve"] = s.ProfileCurve; + row["ProfileHollow"] = s.ProfileHollow; + row["Texture"] = s.TextureEntry; + row["ExtraParams"] = s.ExtraParams; + try + { + row["State"] = s.State; + } + catch (MySqlException) + { + // Database table was created before we got here and needs to be created! :P + using ( + MySqlCommand cmd = + new MySqlCommand( + "ALTER TABLE `primshapes` ADD COLUMN `State` int NOT NULL default 0;", + m_connection)) + { + cmd.ExecuteNonQuery(); + } + } + } + + private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) + { + DataTable prims = m_dataSet.Tables["prims"]; + DataTable shapes = m_dataSet.Tables["primshapes"]; + + DataRow primRow = prims.Rows.Find(Util.ToRawUuidString(prim.UUID)); + if (primRow == null) + { + primRow = prims.NewRow(); + fillPrimRow(primRow, prim, sceneGroupID, regionUUID); + prims.Rows.Add(primRow); + } + else + { + fillPrimRow(primRow, prim, sceneGroupID, regionUUID); + } + + DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); + if (shapeRow == null) + { + shapeRow = shapes.NewRow(); + fillShapeRow(shapeRow, prim); + shapes.Rows.Add(shapeRow); + } + else + { + fillShapeRow(shapeRow, prim); + } + } + + // see IRegionDatastore + public void StorePrimInventory(LLUUID primID, ICollection items) + { + if (!persistPrimInventories) + return; + + m_log.InfoFormat("[DATASTORE]: Persisting Prim Inventory with prim ID {0}", primID); + + // For now, we're just going to crudely remove all the previous inventory items + // no matter whether they have changed or not, and replace them with the current set. + lock (m_dataSet) + { + RemoveItems(primID); + + // repalce with current inventory details + foreach (TaskInventoryItem newItem in items) + { +// m_log.InfoFormat( +// "[DATASTORE]: " + +// "Adding item {0}, {1} to prim ID {2}", +// newItem.Name, newItem.ItemID, newItem.ParentPartID); + + DataRow newItemRow = m_itemsTable.NewRow(); + fillItemRow(newItemRow, newItem); + m_itemsTable.Rows.Add(newItemRow); + } + } + + Commit(); + } + + /*********************************************************************** + * + * SQL Statement Creation Functions + * + * These functions create SQL statements for update, insert, and create. + * They can probably be factored later to have a db independant + * portion and a db specific portion + * + **********************************************************************/ + + private MySqlCommand createInsertCommand(string table, DataTable dt) + { + /** + * This is subtle enough to deserve some commentary. + * Instead of doing *lots* and *lots of hardcoded strings + * for database definitions we'll use the fact that + * realistically all insert statements look like "insert + * into A(b, c) values(:b, :c) on the parameterized query + * front. If we just have a list of b, c, etc... we can + * generate these strings instead of typing them out. + */ + string[] cols = new string[dt.Columns.Count]; + for (int i = 0; i < dt.Columns.Count; i++) + { + DataColumn col = dt.Columns[i]; + cols[i] = col.ColumnName; + } + + string sql = "insert into " + table + "("; + sql += String.Join(", ", cols); + // important, the first ':' needs to be here, the rest get added in the join + sql += ") values (?"; + sql += String.Join(", ?", cols); + sql += ")"; + MySqlCommand cmd = new MySqlCommand(sql); + + // this provides the binding for all our parameters, so + // much less code than it used to be + foreach (DataColumn col in dt.Columns) + { + cmd.Parameters.Add(createMySqlParameter(col.ColumnName, col.DataType)); + } + return cmd; + } + + private MySqlCommand createUpdateCommand(string table, string pk, DataTable dt) + { + string sql = "update " + table + " set "; + string subsql = String.Empty; + foreach (DataColumn col in dt.Columns) + { + if (subsql.Length > 0) + { + // a map function would rock so much here + subsql += ", "; + } + subsql += col.ColumnName + "=?" + col.ColumnName; + } + sql += subsql; + sql += " where " + pk; + MySqlCommand cmd = new MySqlCommand(sql); + + // this provides the binding for all our parameters, so + // much less code than it used to be + + foreach (DataColumn col in dt.Columns) + { + cmd.Parameters.Add(createMySqlParameter(col.ColumnName, col.DataType)); + } + return cmd; + } + + private string defineTable(DataTable dt) + { + string sql = "create table " + dt.TableName + "("; + string subsql = String.Empty; + foreach (DataColumn col in dt.Columns) + { + if (subsql.Length > 0) + { + // a map function would rock so much here + subsql += ",\n"; + } + subsql += col.ColumnName + " " + MySqlType(col.DataType); + if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) + { + subsql += " primary key"; + } + } + sql += subsql; + sql += ")"; + + //m_log.InfoFormat("[DATASTORE]: defineTable() sql {0}", sql); + + return sql; + } + + /*********************************************************************** + * + * Database Binding functions + * + * These will be db specific due to typing, and minor differences + * in databases. + * + **********************************************************************/ + + /// + /// This is a convenience function that collapses 5 repetitive + /// lines for defining MySqlParameters to 2 parameters: + /// column name and database type. + /// + /// It assumes certain conventions like ?param as the param + /// name to replace in parametrized queries, and that source + /// version is always current version, both of which are fine + /// for us. + /// + ///a built MySql parameter + private MySqlParameter createMySqlParameter(string name, Type type) + { + MySqlParameter param = new MySqlParameter(); + param.ParameterName = "?" + name; + param.DbType = dbtypeFromType(type); + param.SourceColumn = name; + param.SourceVersion = DataRowVersion.Current; + return param; + } + +// TODO: unused +// private MySqlParameter createParamWithValue(string name, Type type, Object o) +// { +// MySqlParameter param = createMySqlParameter(name, type); +// param.Value = o; +// return param; +// } + + private void SetupPrimCommands(MySqlDataAdapter da, MySqlConnection conn) + { + MySqlCommand insertCommand = createInsertCommand("prims", m_primTable); + insertCommand.Connection = conn; + da.InsertCommand = insertCommand; + + MySqlCommand updateCommand = createUpdateCommand("prims", "UUID=?UUID", m_primTable); + updateCommand.Connection = conn; + da.UpdateCommand = updateCommand; + + MySqlCommand delete = new MySqlCommand("delete from prims where UUID=?UUID"); + delete.Parameters.Add(createMySqlParameter("UUID", typeof (String))); + delete.Connection = conn; + da.DeleteCommand = delete; + } + + private void SetupItemsCommands(MySqlDataAdapter da, MySqlConnection conn) + { + da.InsertCommand = createInsertCommand("primitems", m_itemsTable); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("primitems", "itemID = ?itemID", m_itemsTable); + da.UpdateCommand.Connection = conn; + + MySqlCommand delete = new MySqlCommand("delete from primitems where itemID = ?itemID"); + delete.Parameters.Add(createMySqlParameter("itemID", typeof (String))); + delete.Connection = conn; + da.DeleteCommand = delete; + } + + private void SetupTerrainCommands(MySqlDataAdapter da, MySqlConnection conn) + { + da.InsertCommand = createInsertCommand("terrain", m_dataSet.Tables["terrain"]); + da.InsertCommand.Connection = conn; + } + + private void setupLandCommands(MySqlDataAdapter da, MySqlConnection conn) + { + da.InsertCommand = createInsertCommand("land", m_dataSet.Tables["land"]); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("land", "UUID=?UUID", m_dataSet.Tables["land"]); + da.UpdateCommand.Connection = conn; + } + + private void setupLandAccessCommands(MySqlDataAdapter da, MySqlConnection conn) + { + da.InsertCommand = createInsertCommand("landaccesslist", m_dataSet.Tables["landaccesslist"]); + da.InsertCommand.Connection = conn; + } + + private void SetupShapeCommands(MySqlDataAdapter da, MySqlConnection conn) + { + da.InsertCommand = createInsertCommand("primshapes", m_dataSet.Tables["primshapes"]); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("primshapes", "UUID=?UUID", m_dataSet.Tables["primshapes"]); + da.UpdateCommand.Connection = conn; + + MySqlCommand delete = new MySqlCommand("delete from primshapes where UUID = ?UUID"); + delete.Parameters.Add(createMySqlParameter("UUID", typeof (String))); + delete.Connection = conn; + da.DeleteCommand = delete; + } + + private void InitDB(MySqlConnection conn) + { + string createPrims = defineTable(createPrimTable()); + string createShapes = defineTable(createShapeTable()); + string createItems = defineTable(createItemsTable()); + string createTerrain = defineTable(createTerrainTable()); + string createLand = defineTable(createLandTable()); + string createLandAccessList = defineTable(createLandAccessListTable()); + + MySqlCommand pcmd = new MySqlCommand(createPrims, conn); + MySqlCommand scmd = new MySqlCommand(createShapes, conn); + MySqlCommand icmd = new MySqlCommand(createItems, conn); + MySqlCommand tcmd = new MySqlCommand(createTerrain, conn); + MySqlCommand lcmd = new MySqlCommand(createLand, conn); + MySqlCommand lalcmd = new MySqlCommand(createLandAccessList, conn); + + if (conn.State != ConnectionState.Open) + { + try + { + conn.Open(); + } + catch (Exception ex) + { + m_log.Error("[MySql]: Error connecting to MySQL server: " + ex.Message); + m_log.Error("[MySql]: Application is terminating!"); + System.Threading.Thread.CurrentThread.Abort(); + } + } + + try + { + pcmd.ExecuteNonQuery(); + } + catch (MySqlException e) + { + m_log.WarnFormat("[MySql]: Primitives Table Already Exists: {0}", e); + } + + try + { + scmd.ExecuteNonQuery(); + } + catch (MySqlException e) + { + m_log.WarnFormat("[MySql]: Shapes Table Already Exists: {0}", e); + } + + try + { + icmd.ExecuteNonQuery(); + } + catch (MySqlException e) + { + m_log.WarnFormat("[MySql]: Items Table Already Exists: {0}", e); + } + + try + { + tcmd.ExecuteNonQuery(); + } + catch (MySqlException e) + { + m_log.WarnFormat("[MySql]: Terrain Table Already Exists: {0}", e); + } + + try + { + lcmd.ExecuteNonQuery(); + } + catch (MySqlException e) + { + m_log.WarnFormat("[MySql]: Land Table Already Exists: {0}", e); + } + + try + { + lalcmd.ExecuteNonQuery(); + } + catch (MySqlException e) + { + m_log.WarnFormat("[MySql]: LandAccessList Table Already Exists: {0}", e); + } + conn.Close(); + } + + private bool TestTables(MySqlConnection conn) + { + MySqlCommand primSelectCmd = new MySqlCommand(m_primSelect, conn); + MySqlDataAdapter pDa = new MySqlDataAdapter(primSelectCmd); + MySqlCommand shapeSelectCmd = new MySqlCommand(m_shapeSelect, conn); + MySqlDataAdapter sDa = new MySqlDataAdapter(shapeSelectCmd); + MySqlCommand itemsSelectCmd = new MySqlCommand(m_itemsSelect, conn); + MySqlDataAdapter iDa = new MySqlDataAdapter(itemsSelectCmd); + MySqlCommand terrainSelectCmd = new MySqlCommand(m_terrainSelect, conn); + MySqlDataAdapter tDa = new MySqlDataAdapter(terrainSelectCmd); + MySqlCommand landSelectCmd = new MySqlCommand(m_landSelect, conn); + MySqlDataAdapter lDa = new MySqlDataAdapter(landSelectCmd); + MySqlCommand landAccessListSelectCmd = new MySqlCommand(m_landAccessListSelect, conn); + MySqlDataAdapter lalDa = new MySqlDataAdapter(landAccessListSelectCmd); + + DataSet tmpDS = new DataSet(); + try + { + pDa.Fill(tmpDS, "prims"); + sDa.Fill(tmpDS, "primshapes"); + + if (persistPrimInventories) + iDa.Fill(tmpDS, "primitems"); + + tDa.Fill(tmpDS, "terrain"); + lDa.Fill(tmpDS, "land"); + lalDa.Fill(tmpDS, "landaccesslist"); + } + catch (MySqlException) + { + m_log.Info("[DATASTORE]: MySql Database doesn't exist... creating"); + InitDB(conn); + } + + pDa.Fill(tmpDS, "prims"); + sDa.Fill(tmpDS, "primshapes"); + + if (persistPrimInventories) + iDa.Fill(tmpDS, "primitems"); + + tDa.Fill(tmpDS, "terrain"); + lDa.Fill(tmpDS, "land"); + lalDa.Fill(tmpDS, "landaccesslist"); + + foreach (DataColumn col in createPrimTable().Columns) + { + if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); + return false; + } + } + + foreach (DataColumn col in createShapeTable().Columns) + { + if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); + return false; + } + } + + // XXX primitems should probably go here eventually + + foreach (DataColumn col in createTerrainTable().Columns) + { + if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); + return false; + } + } + + foreach (DataColumn col in createLandTable().Columns) + { + if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); + return false; + } + } + + foreach (DataColumn col in createLandAccessListTable().Columns) + { + if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); + return false; + } + } + + return true; + } + + /*********************************************************************** + * + * Type conversion functions + * + **********************************************************************/ + + private DbType dbtypeFromType(Type type) + { + if (type == typeof (String)) + { + return DbType.String; + } + else if (type == typeof (Int32)) + { + return DbType.Int32; + } + else if (type == typeof (Double)) + { + return DbType.Double; + } + else if (type == typeof (Byte)) + { + return DbType.Byte; + } + else if (type == typeof (Double)) + { + return DbType.Double; + } + else if (type == typeof (Byte[])) + { + return DbType.Binary; + } + else + { + return DbType.String; + } + } + + // this is something we'll need to implement for each db + // slightly differently. + private string MySqlType(Type type) + { + if (type == typeof (String)) + { + return "varchar(255)"; + } + else if (type == typeof (Int32)) + { + return "integer"; + } + else if (type == typeof (Int64)) + { + return "bigint"; + } + else if (type == typeof (Double)) + { + return "float"; + } + else if (type == typeof (Byte[])) + { + return "longblob"; + } + else + { + return "string"; + } + } + } +} diff --git a/OpenSim/Data/MySQL/MySQLGridData.cs b/OpenSim/Data/MySQL/MySQLGridData.cs new file mode 100644 index 0000000..61ab067 --- /dev/null +++ b/OpenSim/Data/MySQL/MySQLGridData.cs @@ -0,0 +1,402 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Security.Cryptography; +using System.Text; +using System.Text.RegularExpressions; +using libsecondlife; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.MySQL +{ + /// + /// A MySQL Interface for the Grid Server + /// + public class MySQLGridData : GridDataBase + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// MySQL Database Manager + /// + private MySQLManager database; + + /// + /// Initialises the Grid Interface + /// + override public void Initialise() + { + IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); + string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); + string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); + string settingUsername = GridDataMySqlFile.ParseFileReadValue("username"); + string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); + string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); + string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); + + database = + new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, + settingPort); + + TestTables(); + } + + #region Test and initialization code + + /// + /// Ensure that the user related tables exists and are at the latest version + /// + private void TestTables() + { + Dictionary tableList = new Dictionary(); + + tableList["regions"] = null; + database.GetTableVersion(tableList); + + UpgradeRegionsTable(tableList["regions"]); + } + + /// + /// Create or upgrade the table if necessary + /// + /// A null indicates that the table does not + /// currently exist + private void UpgradeRegionsTable(string oldVersion) + { + // null as the version, indicates that the table didn't exist + if (oldVersion == null) + { + database.ExecuteResourceSql("CreateRegionsTable.sql"); + return; + } + if (oldVersion.Contains("Rev. 1")) + { + database.ExecuteResourceSql("UpgradeRegionsTableToVersion2.sql"); + return; + } + if (oldVersion.Contains("Rev. 2")) + { + database.ExecuteResourceSql("UpgradeRegionsTableToVersion3.sql"); + return; + } + } + + #endregion + + /// + /// Shuts down the grid interface + /// + override public void Close() + { + database.Close(); + } + + /// + /// Returns the plugin name + /// + /// Plugin name + override public string getName() + { + return "MySql OpenGridData"; + } + + /// + /// Returns the plugin version + /// + /// Plugin version + override public string getVersion() + { + return "0.1"; + } + + /// + /// Returns all the specified region profiles within coordates -- coordinates are inclusive + /// + /// Minimum X coordinate + /// Minimum Y coordinate + /// Maximum X coordinate + /// Maximum Y coordinate + /// + override public RegionProfileData[] GetProfilesInRange(uint xmin, uint ymin, uint xmax, uint ymax) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["?xmin"] = xmin.ToString(); + param["?ymin"] = ymin.ToString(); + param["?xmax"] = xmax.ToString(); + param["?ymax"] = ymax.ToString(); + + IDbCommand result = + database.Query( + "SELECT * FROM regions WHERE locX >= ?xmin AND locX <= ?xmax AND locY >= ?ymin AND locY <= ?ymax", + param); + IDataReader reader = result.ExecuteReader(); + + RegionProfileData row; + + List rows = new List(); + + while ((row = database.readSimRow(reader)) != null) + { + rows.Add(row); + } + reader.Close(); + result.Dispose(); + + return rows.ToArray(); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Returns a sim profile from it's location + /// + /// Region location handle + /// Sim profile + override public RegionProfileData GetProfileByHandle(ulong handle) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["?handle"] = handle.ToString(); + + IDbCommand result = database.Query("SELECT * FROM regions WHERE regionHandle = ?handle", param); + IDataReader reader = result.ExecuteReader(); + + RegionProfileData row = database.readSimRow(reader); + reader.Close(); + result.Dispose(); + + return row; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Returns a sim profile from it's UUID + /// + /// The region UUID + /// The sim profile + override public RegionProfileData GetProfileByLLUUID(LLUUID uuid) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["?uuid"] = uuid.ToString(); + + IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = ?uuid", param); + IDataReader reader = result.ExecuteReader(); + + RegionProfileData row = database.readSimRow(reader); + reader.Close(); + result.Dispose(); + + return row; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Returns a sim profile from it's Region name string + /// + /// The region name search query + /// The sim profile + override public RegionProfileData GetProfileByString(string regionName) + { + if (regionName.Length > 2) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + // Add % because this is a like query. + param["?regionName"] = regionName + "%"; + // Order by statement will return shorter matches first. Only returns one record or no record. + IDbCommand result = database.Query("SELECT * FROM regions WHERE regionName like ?regionName order by LENGTH(regionName) asc LIMIT 1", param); + IDataReader reader = result.ExecuteReader(); + + RegionProfileData row = database.readSimRow(reader); + reader.Close(); + result.Dispose(); + + return row; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + else + { + m_log.Error("[DATABASE]: Searched for a Region Name shorter then 3 characters"); + return null; + } + } + + /// + /// Adds a new profile to the database + /// + /// The profile to add + /// Successful? + override public DataResponse AddProfile(RegionProfileData profile) + { + lock (database) + { + if (database.insertRegion(profile)) + { + return DataResponse.RESPONSE_OK; + } + else + { + return DataResponse.RESPONSE_ERROR; + } + } + } + + /// + /// Deletes a profile from the database + /// + /// The profile to delete + /// Successful? + //public DataResponse DeleteProfile(RegionProfileData profile) + public DataResponse DeleteProfile(string uuid) + { + lock (database) + { + if (database.deleteRegion(uuid)) + { + return DataResponse.RESPONSE_OK; + } + else + { + return DataResponse.RESPONSE_ERROR; + } + } + } + + /// + /// DEPRECATED. Attempts to authenticate a region by comparing a shared secret. + /// + /// The UUID of the challenger + /// The attempted regionHandle of the challenger + /// The secret + /// Whether the secret and regionhandle match the database entry for UUID + override public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) + { + bool throwHissyFit = false; // Should be true by 1.0 + + if (throwHissyFit) + throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); + + RegionProfileData data = GetProfileByLLUUID(uuid); + + return (handle == data.regionHandle && authkey == data.regionSecret); + } + + /// + /// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region + /// + /// This requires a security audit. + /// + /// + /// + /// + /// + public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) + { + SHA512Managed HashProvider = new SHA512Managed(); + ASCIIEncoding TextProvider = new ASCIIEncoding(); + + byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); + byte[] hash = HashProvider.ComputeHash(stream); + + return false; + } + + override public ReservationData GetReservationAtPoint(uint x, uint y) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["?x"] = x.ToString(); + param["?y"] = y.ToString(); + IDbCommand result = + database.Query( + "SELECT * FROM reservations WHERE resXMin <= ?x AND resXMax >= ?x AND resYMin <= ?y AND resYMax >= ?y", + param); + IDataReader reader = result.ExecuteReader(); + + ReservationData row = database.readReservationRow(reader); + reader.Close(); + result.Dispose(); + + return row; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + } +} diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs new file mode 100644 index 0000000..4165d8f --- /dev/null +++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs @@ -0,0 +1,648 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using libsecondlife; +using MySql.Data.MySqlClient; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.MySQL +{ + /// + /// A MySQL interface for the inventory server + /// + public class MySQLInventoryData : IInventoryData + { + private static readonly log4net.ILog m_log + = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// The database manager + /// + private MySQLManager database; + + /// + /// Loads and initialises this database plugin + /// + public void Initialise() + { + IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); + string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); + string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); + string settingUsername = GridDataMySqlFile.ParseFileReadValue("username"); + string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); + string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); + string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); + + database = + new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, + settingPort); + TestTables(database.Connection); + } + + #region Test and initialization code + + private void UpgradeFoldersTable(string oldVersion) + { + // null as the version, indicates that the table didn't exist + if (oldVersion == null) + { + database.ExecuteResourceSql("CreateFoldersTable.sql"); + return; + } + + // if the table is already at the current version, then we can exit immediately +// if (oldVersion == "Rev. 2") +// return; + +// database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql"); + } + + private void UpgradeItemsTable(string oldVersion) + { + // null as the version, indicates that the table didn't exist + if (oldVersion == null) + { + database.ExecuteResourceSql("CreateItemsTable.sql"); + return; + } + + // if the table is already at the current version, then we can exit immediately +// if (oldVersion == "Rev. 2") +// return; + +// database.ExecuteResourceSql("UpgradeItemsTableToVersion2.sql"); + } + + private void TestTables(MySqlConnection conn) + { + Dictionary tableList = new Dictionary(); + + tableList["inventoryfolders"] = null; + tableList["inventoryitems"] = null; + + database.GetTableVersion(tableList); + m_log.Info("[MYSQL]: Inventory Folder Version: " + tableList["inventoryfolders"]); + m_log.Info("[MYSQL]: Inventory Items Version: " + tableList["inventoryitems"]); + + UpgradeFoldersTable(tableList["inventoryfolders"]); + UpgradeItemsTable(tableList["inventoryitems"]); + } + + #endregion + + /// + /// The name of this DB provider + /// + /// Name of DB provider + public string getName() + { + return "MySQL Inventory Data Interface"; + } + + /// + /// Closes this DB provider + /// + public void Close() + { + // Do nothing. + } + + /// + /// Returns the version of this DB provider + /// + /// A string containing the DB provider + public string getVersion() + { + return database.getVersion(); + } + + /// + /// Returns a list of items in a specified folder + /// + /// The folder to search + /// A list containing inventory items + public List getInventoryInFolder(LLUUID folderID) + { + try + { + lock (database) + { + List items = new List(); + + MySqlCommand result = + new MySqlCommand("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", + database.Connection); + result.Parameters.AddWithValue("?uuid", folderID.ToString()); + MySqlDataReader reader = result.ExecuteReader(); + + while (reader.Read()) + items.Add(readInventoryItem(reader)); + + reader.Close(); + result.Dispose(); + + return items; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Returns a list of the root folders within a users inventory + /// + /// The user whos inventory is to be searched + /// A list of folder objects + public List getUserRootFolders(LLUUID user) + { + try + { + lock (database) + { + MySqlCommand result = + new MySqlCommand( + "SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", + database.Connection); + result.Parameters.AddWithValue("?uuid", user.ToString()); + result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToString()); + MySqlDataReader reader = result.ExecuteReader(); + + List items = new List(); + while (reader.Read()) + items.Add(readInventoryFolder(reader)); + + + reader.Close(); + result.Dispose(); + + return items; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + // see InventoryItemBase.getUserRootFolder + public InventoryFolderBase getUserRootFolder(LLUUID user) + { + try + { + lock (database) + { + MySqlCommand result = + new MySqlCommand( + "SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", + database.Connection); + result.Parameters.AddWithValue("?uuid", user.ToString()); + result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToString()); + + MySqlDataReader reader = result.ExecuteReader(); + + List items = new List(); + while (reader.Read()) + items.Add(readInventoryFolder(reader)); + + InventoryFolderBase rootFolder = null; + + // There should only ever be one root folder for a user. However, if there's more + // than one we'll simply use the first one rather than failing. It would be even + // nicer to print some message to this effect, but this feels like it's too low a + // to put such a message out, and it's too minor right now to spare the time to + // suitably refactor. + if (items.Count > 0) + { + rootFolder = items[0]; + } + + reader.Close(); + result.Dispose(); + + return rootFolder; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Return a list of folders in a users inventory contained within the specified folder. + /// This method is only used in tests - in normal operation the user always have one, + /// and only one, root folder. + /// + /// The folder to search + /// A list of inventory folders + public List getInventoryFolders(LLUUID parentID) + { + try + { + lock (database) + { + MySqlCommand result = + new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", + database.Connection); + result.Parameters.AddWithValue("?uuid", parentID.ToString()); + MySqlDataReader reader = result.ExecuteReader(); + + List items = new List(); + + while (reader.Read()) + items.Add(readInventoryFolder(reader)); + + reader.Close(); + result.Dispose(); + + return items; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Reads a one item from an SQL result + /// + /// The SQL Result + /// the item read + private InventoryItemBase readInventoryItem(MySqlDataReader reader) + { + try + { + InventoryItemBase item = new InventoryItemBase(); + + item.inventoryID = new LLUUID((string) reader["inventoryID"]); + item.assetID = new LLUUID((string) reader["assetID"]); + item.assetType = (int) reader["assetType"]; + item.parentFolderID = new LLUUID((string) reader["parentFolderID"]); + item.avatarID = new LLUUID((string) reader["avatarID"]); + item.inventoryName = (string) reader["inventoryName"]; + item.inventoryDescription = (string) reader["inventoryDescription"]; + item.inventoryNextPermissions = (uint) reader["inventoryNextPermissions"]; + item.inventoryCurrentPermissions = (uint) reader["inventoryCurrentPermissions"]; + item.invType = (int) reader["invType"]; + item.creatorsID = new LLUUID((string) reader["creatorID"]); + item.inventoryBasePermissions = (uint) reader["inventoryBasePermissions"]; + item.inventoryEveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"]; + return item; + } + catch (MySqlException e) + { + m_log.Error(e.ToString()); + } + + return null; + } + + /// + /// Returns a specified inventory item + /// + /// The item to return + /// An inventory item + public InventoryItemBase getInventoryItem(LLUUID itemID) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + + MySqlCommand result = + new MySqlCommand("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", database.Connection); + result.Parameters.AddWithValue("?uuid", itemID.ToString()); + MySqlDataReader reader = result.ExecuteReader(); + + InventoryItemBase item = null; + if (reader.Read()) + item = readInventoryItem(reader); + + reader.Close(); + result.Dispose(); + + return item; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + } + return null; + } + + /// + /// Reads a list of inventory folders returned by a query. + /// + /// A MySQL Data Reader + /// A List containing inventory folders + protected InventoryFolderBase readInventoryFolder(MySqlDataReader reader) + { + try + { + InventoryFolderBase folder = new InventoryFolderBase(); + folder.agentID = new LLUUID((string) reader["agentID"]); + folder.parentID = new LLUUID((string) reader["parentFolderID"]); + folder.folderID = new LLUUID((string) reader["folderID"]); + folder.name = (string) reader["folderName"]; + folder.type = (short) reader["type"]; + folder.version = (ushort) ((int) reader["version"]); + return folder; + } + catch (Exception e) + { + m_log.Error(e.ToString()); + } + + return null; + } + + + /// + /// Returns a specified inventory folder + /// + /// The folder to return + /// A folder class + public InventoryFolderBase getInventoryFolder(LLUUID folderID) + { + try + { + lock (database) + { + MySqlCommand result = + new MySqlCommand("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", database.Connection); + result.Parameters.AddWithValue("?uuid", folderID.ToString()); + MySqlDataReader reader = result.ExecuteReader(); + + reader.Read(); + InventoryFolderBase folder = readInventoryFolder(reader); + reader.Close(); + result.Dispose(); + + return folder; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Adds a specified item to the database + /// + /// The inventory item + public void addInventoryItem(InventoryItemBase item) + { + string sql = + "REPLACE INTO inventoryitems (inventoryID, assetID, assetType, parentFolderID, avatarID, inventoryName, inventoryDescription, inventoryNextPermissions, inventoryCurrentPermissions, invType, creatorID, inventoryBasePermissions, inventoryEveryOnePermissions) VALUES "; + sql += + "(?inventoryID, ?assetID, ?assetType, ?parentFolderID, ?avatarID, ?inventoryName, ?inventoryDescription, ?inventoryNextPermissions, ?inventoryCurrentPermissions, ?invType, ?creatorID, ?inventoryBasePermissions, ?inventoryEveryOnePermissions)"; + + try + { + MySqlCommand result = new MySqlCommand(sql, database.Connection); + result.Parameters.AddWithValue("?inventoryID", item.inventoryID.ToString()); + result.Parameters.AddWithValue("?assetID", item.assetID.ToString()); + result.Parameters.AddWithValue("?assetType", item.assetType.ToString()); + result.Parameters.AddWithValue("?parentFolderID", item.parentFolderID.ToString()); + result.Parameters.AddWithValue("?avatarID", item.avatarID.ToString()); + result.Parameters.AddWithValue("?inventoryName", item.inventoryName); + result.Parameters.AddWithValue("?inventoryDescription", item.inventoryDescription); + result.Parameters.AddWithValue("?inventoryNextPermissions", item.inventoryNextPermissions.ToString()); + result.Parameters.AddWithValue("?inventoryCurrentPermissions", + item.inventoryCurrentPermissions.ToString()); + result.Parameters.AddWithValue("?invType", item.invType); + result.Parameters.AddWithValue("?creatorID", item.creatorsID.ToString()); + result.Parameters.AddWithValue("?inventoryBasePermissions", item.inventoryBasePermissions); + result.Parameters.AddWithValue("?inventoryEveryOnePermissions", item.inventoryEveryOnePermissions); + result.ExecuteNonQuery(); + result.Dispose(); + } + catch (MySqlException e) + { + m_log.Error(e.ToString()); + } + } + + /// + /// Updates the specified inventory item + /// + /// Inventory item to update + public void updateInventoryItem(InventoryItemBase item) + { + addInventoryItem(item); + } + + /// + /// + /// + /// + public void deleteInventoryItem(LLUUID itemID) + { + try + { + MySqlCommand cmd = + new MySqlCommand("DELETE FROM inventoryitems WHERE inventoryID=?uuid", database.Connection); + cmd.Parameters.AddWithValue("?uuid", itemID.ToString()); + cmd.ExecuteNonQuery(); + } + catch (MySqlException e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + } + } + + /// + /// Creates a new inventory folder + /// + /// Folder to create + public void addInventoryFolder(InventoryFolderBase folder) + { + string sql = + "REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName, type, version) VALUES "; + sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName, ?type, ?version)"; + + MySqlCommand cmd = new MySqlCommand(sql, database.Connection); + cmd.Parameters.AddWithValue("?folderID", folder.folderID.ToString()); + cmd.Parameters.AddWithValue("?agentID", folder.agentID.ToString()); + cmd.Parameters.AddWithValue("?parentFolderID", folder.parentID.ToString()); + cmd.Parameters.AddWithValue("?folderName", folder.name); + cmd.Parameters.AddWithValue("?type", (short) folder.type); + cmd.Parameters.AddWithValue("?version", folder.version); + + try + { + lock (database) + { + cmd.ExecuteNonQuery(); + } + } + catch (Exception e) + { + m_log.Error(e.ToString()); + } + } + + /// + /// Updates an inventory folder + /// + /// Folder to update + public void updateInventoryFolder(InventoryFolderBase folder) + { + addInventoryFolder(folder); + } + + /// Creates a new inventory folder + /// + /// Folder to create + public void moveInventoryFolder(InventoryFolderBase folder) + { + string sql = + "UPDATE inventoryfolders SET parentFolderID=?parentFolderID WHERE folderID=?folderID"; + + MySqlCommand cmd = new MySqlCommand(sql, database.Connection); + cmd.Parameters.AddWithValue("?folderID", folder.folderID.ToString()); + cmd.Parameters.AddWithValue("?parentFolderID", folder.parentID.ToString()); + + try + { + lock (database) + { + cmd.ExecuteNonQuery(); + } + } + catch (Exception e) + { + m_log.Error(e.ToString()); + } + } + + /// + /// Append a list of all the child folders of a parent folder + /// + /// list where folders will be appended + /// ID of parent + protected void getInventoryFolders(ref List folders, LLUUID parentID) + { + List subfolderList = getInventoryFolders(parentID); + + foreach (InventoryFolderBase f in subfolderList) + folders.Add(f); + } + + // See IInventoryData + public List getFolderHierarchy(LLUUID parentID) + { + List folders = new List(); + getInventoryFolders(ref folders, parentID); + + for (int i = 0; i < folders.Count; i++) + getInventoryFolders(ref folders, folders[i].folderID); + + return folders; + } + + protected void deleteOneFolder(LLUUID folderID) + { + try + { + MySqlCommand cmd = + new MySqlCommand("DELETE FROM inventoryfolders WHERE folderID=?uuid", database.Connection); + cmd.Parameters.AddWithValue("?uuid", folderID.ToString()); + + lock (database) + { + cmd.ExecuteNonQuery(); + } + } + catch (MySqlException e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + } + } + + protected void deleteItemsInFolder(LLUUID folderID) + { + try + { + MySqlCommand cmd = + new MySqlCommand("DELETE FROM inventoryitems WHERE parentFolderID=?uuid", database.Connection); + cmd.Parameters.AddWithValue("?uuid", folderID.ToString()); + + lock (database) + { + cmd.ExecuteNonQuery(); + } + } + catch (MySqlException e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + } + } + + /// + /// Delete an inventory folder + /// + /// Id of folder to delete + public void deleteInventoryFolder(LLUUID folderID) + { + List subFolders = getFolderHierarchy(folderID); + + //Delete all sub-folders + foreach (InventoryFolderBase f in subFolders) + { + deleteOneFolder(f.folderID); + deleteItemsInFolder(f.folderID); + } + + //Delete the actual row + deleteOneFolder(folderID); + deleteItemsInFolder(folderID); + } + } +} diff --git a/OpenSim/Data/MySQL/MySQLLogData.cs b/OpenSim/Data/MySQL/MySQLLogData.cs new file mode 100644 index 0000000..480446f --- /dev/null +++ b/OpenSim/Data/MySQL/MySQLLogData.cs @@ -0,0 +1,106 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +namespace OpenSim.Framework.Data.MySQL +{ + /// + /// An interface to the log database for MySQL + /// + internal class MySQLLogData : ILogData + { + /// + /// The database manager + /// + public MySQLManager database; + + /// + /// Artificial constructor called when the plugin is loaded + /// + public void Initialise() + { + IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); + string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); + string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); + string settingUsername = GridDataMySqlFile.ParseFileReadValue("username"); + string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); + string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); + string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); + + database = + new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, + settingPort); + } + + /// + /// Saves a log item to the database + /// + /// The daemon triggering the event + /// The target of the action (region / agent UUID, etc) + /// The method call where the problem occured + /// The arguments passed to the method + /// How critical is this? + /// The message to log + public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority, + string logMessage) + { + try + { + database.insertLogRow(serverDaemon, target, methodCall, arguments, priority, logMessage); + } + catch + { + database.Reconnect(); + } + } + + /// + /// Returns the name of this DB provider + /// + /// A string containing the DB provider name + public string getName() + { + return "MySQL Logdata Interface"; + } + + /// + /// Closes the database provider + /// + public void Close() + { + // Do nothing. + } + + /// + /// Returns the version of this DB provider + /// + /// A string containing the provider version + public string getVersion() + { + return "0.1"; + } + } +} diff --git a/OpenSim/Data/MySQL/MySQLManager.cs b/OpenSim/Data/MySQL/MySQLManager.cs new file mode 100644 index 0000000..579667b --- /dev/null +++ b/OpenSim/Data/MySQL/MySQLManager.cs @@ -0,0 +1,909 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Data.SqlClient; +using System.IO; +using System.Reflection; +using libsecondlife; +using MySql.Data.MySqlClient; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.MySQL +{ + /// + /// A MySQL Database manager + /// + internal class MySQLManager + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// The database connection object + /// + private MySqlConnection dbcon; + + /// + /// Connection string for ADO.net + /// + private string connectionString; + + /// + /// Initialises and creates a new MySQL connection and maintains it. + /// + /// The MySQL server being connected to + /// The name of the MySQL database being used + /// The username logging into the database + /// The password for the user logging in + /// Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'. + public MySQLManager(string hostname, string database, string username, string password, string cpooling, + string port) + { + try + { + connectionString = "Server=" + hostname + ";Port=" + port + ";Database=" + database + ";User ID=" + + username + ";Password=" + password + ";Pooling=" + cpooling + ";"; + dbcon = new MySqlConnection(connectionString); + + try + { + dbcon.Open(); + } + catch(Exception e) + { + throw new Exception( "Connection error while using connection string ["+connectionString+"]", e ); + } + + m_log.Info("[MYSQL]: Connection established"); + } + catch (Exception e) + { + throw new Exception("Error initialising MySql Database: " + e.ToString()); + } + } + + /// + /// Get the connection being used + /// + public MySqlConnection Connection + { + get { return dbcon; } + } + + /// + /// Shuts down the database connection + /// + public void Close() + { + dbcon.Close(); + dbcon = null; + } + + /// + /// Reconnects to the database + /// + public void Reconnect() + { + lock (dbcon) + { + try + { + // Close the DB connection + dbcon.Close(); + // Try reopen it + dbcon = new MySqlConnection(connectionString); + dbcon.Open(); + } + catch (Exception e) + { + m_log.Error("Unable to reconnect to database " + e.ToString()); + } + } + } + + /// + /// Returns the version of this DB provider + /// + /// A string containing the DB provider + public string getVersion() + { + Module module = GetType().Module; + string dllName = module.Assembly.ManifestModule.Name; + Version dllVersion = module.Assembly.GetName().Version; + + return + string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, + dllVersion.Revision); + } + + /// + /// Extract a named string resource from the embedded resources + /// + /// name of embedded resource + /// string contained within the embedded resource + private string getResourceString(string name) + { + Assembly assem = GetType().Assembly; + string[] names = assem.GetManifestResourceNames(); + + foreach (string s in names) + { + if (s.EndsWith(name)) + { + using (Stream resource = assem.GetManifestResourceStream(s)) + { + using (StreamReader resourceReader = new StreamReader(resource)) + { + string resourceString = resourceReader.ReadToEnd(); + return resourceString; + } + } + } + } + throw new Exception(string.Format("Resource '{0}' was not found", name)); + } + + /// + /// Execute a SQL statement stored in a resource, as a string + /// + /// + public void ExecuteResourceSql(string name) + { + MySqlCommand cmd = new MySqlCommand(getResourceString(name), dbcon); + cmd.ExecuteNonQuery(); + } + + /// + /// Given a list of tables, return the version of the tables, as seen in the database + /// + /// + public void GetTableVersion(Dictionary tableList) + { + lock (dbcon) + { + MySqlCommand tablesCmd = + new MySqlCommand( + "SELECT TABLE_NAME, TABLE_COMMENT FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_SCHEMA=?dbname", + dbcon); + tablesCmd.Parameters.AddWithValue("?dbname", dbcon.Database); + using (MySqlDataReader tables = tablesCmd.ExecuteReader()) + { + while (tables.Read()) + { + try + { + string tableName = (string) tables["TABLE_NAME"]; + string comment = (string) tables["TABLE_COMMENT"]; + if (tableList.ContainsKey(tableName)) + { + tableList[tableName] = comment; + } + } + catch (Exception e) + { + m_log.Error(e.ToString()); + } + } + tables.Close(); + } + } + } + + // TODO: at some time this code should be cleaned up + + /// + /// Runs a query with protection against SQL Injection by using parameterised input. + /// + /// The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y + /// The parameters - index so that @y is indexed as 'y' + /// A MySQL DB Command + public IDbCommand Query(string sql, Dictionary parameters) + { + try + { + MySqlCommand dbcommand = (MySqlCommand) dbcon.CreateCommand(); + dbcommand.CommandText = sql; + foreach (KeyValuePair param in parameters) + { + dbcommand.Parameters.AddWithValue(param.Key, param.Value); + } + + return (IDbCommand) dbcommand; + } + catch + { + lock (dbcon) + { + // Close the DB connection + try + { + dbcon.Close(); + } + catch + { + } + + // Try to reopen it + try + { + dbcon = new MySqlConnection(connectionString); + dbcon.Open(); + } + catch (Exception e) + { + m_log.Error("Unable to reconnect to database " + e.ToString()); + } + + // Run the query again + try + { + MySqlCommand dbcommand = (MySqlCommand) dbcon.CreateCommand(); + dbcommand.CommandText = sql; + foreach (KeyValuePair param in parameters) + { + dbcommand.Parameters.AddWithValue(param.Key, param.Value); + } + + return (IDbCommand) dbcommand; + } + catch (Exception e) + { + // Return null if it fails. + m_log.Error("Failed during Query generation: " + e.ToString()); + return null; + } + } + } + } + + /// + /// Reads a region row from a database reader + /// + /// An active database reader + /// A region profile + public RegionProfileData readSimRow(IDataReader reader) + { + RegionProfileData retval = new RegionProfileData(); + + if (reader.Read()) + { + // Region Main gotta-have-or-we-return-null parts + if (!UInt64.TryParse(reader["regionHandle"].ToString(), out retval.regionHandle)) + return null; + if (!LLUUID.TryParse((string)reader["uuid"], out retval.UUID)) + return null; + + // non-critical parts + retval.regionName = (string)reader["regionName"]; + retval.originUUID = new LLUUID((string) reader["originUUID"]); + + // Secrets + retval.regionRecvKey = (string) reader["regionRecvKey"]; + retval.regionSecret = (string) reader["regionSecret"]; + retval.regionSendKey = (string) reader["regionSendKey"]; + + // Region Server + retval.regionDataURI = (string) reader["regionDataURI"]; + retval.regionOnline = false; // Needs to be pinged before this can be set. + retval.serverIP = (string) reader["serverIP"]; + retval.serverPort = (uint) reader["serverPort"]; + retval.serverURI = (string) reader["serverURI"]; + retval.httpPort = Convert.ToUInt32(reader["serverHttpPort"].ToString()); + retval.remotingPort = Convert.ToUInt32(reader["serverRemotingPort"].ToString()); + + // Location + retval.regionLocX = Convert.ToUInt32(reader["locX"].ToString()); + retval.regionLocY = Convert.ToUInt32(reader["locY"].ToString()); + retval.regionLocZ = Convert.ToUInt32(reader["locZ"].ToString()); + + // Neighbours - 0 = No Override + retval.regionEastOverrideHandle = Convert.ToUInt64(reader["eastOverrideHandle"].ToString()); + retval.regionWestOverrideHandle = Convert.ToUInt64(reader["westOverrideHandle"].ToString()); + retval.regionSouthOverrideHandle = Convert.ToUInt64(reader["southOverrideHandle"].ToString()); + retval.regionNorthOverrideHandle = Convert.ToUInt64(reader["northOverrideHandle"].ToString()); + + // Assets + retval.regionAssetURI = (string) reader["regionAssetURI"]; + retval.regionAssetRecvKey = (string) reader["regionAssetRecvKey"]; + retval.regionAssetSendKey = (string) reader["regionAssetSendKey"]; + + // Userserver + retval.regionUserURI = (string) reader["regionUserURI"]; + retval.regionUserRecvKey = (string) reader["regionUserRecvKey"]; + retval.regionUserSendKey = (string) reader["regionUserSendKey"]; + + // World Map Addition + LLUUID.TryParse((string)reader["regionMapTexture"], out retval.regionMapTextureID); + LLUUID.TryParse((string)reader["owner_uuid"], out retval.owner_uuid); + } + else + { + return null; + } + return retval; + } + + /// + /// Reads a reservation row from a database reader + /// + /// An active database reader + /// A reservation data object + public ReservationData readReservationRow(IDataReader reader) + { + ReservationData retval = new ReservationData(); + if (reader.Read()) + { + retval.gridRecvKey = (string) reader["gridRecvKey"]; + retval.gridSendKey = (string) reader["gridSendKey"]; + retval.reservationCompany = (string) reader["resCompany"]; + retval.reservationMaxX = Convert.ToInt32(reader["resXMax"].ToString()); + retval.reservationMaxY = Convert.ToInt32(reader["resYMax"].ToString()); + retval.reservationMinX = Convert.ToInt32(reader["resXMin"].ToString()); + retval.reservationMinY = Convert.ToInt32(reader["resYMin"].ToString()); + retval.reservationName = (string) reader["resName"]; + retval.status = Convert.ToInt32(reader["status"].ToString()) == 1; + LLUUID.TryParse((string) reader["userUUID"], out retval.userUUID); + } + else + { + return null; + } + return retval; + } + + /// + /// Reads an agent row from a database reader + /// + /// An active database reader + /// A user session agent + public UserAgentData readAgentRow(IDataReader reader) + { + UserAgentData retval = new UserAgentData(); + + if (reader.Read()) + { + // Agent IDs + if (!LLUUID.TryParse((string)reader["UUID"], out retval.UUID)) + return null; + LLUUID.TryParse((string) reader["sessionID"], out retval.sessionID); + LLUUID.TryParse((string)reader["secureSessionID"], out retval.secureSessionID); + + // Agent Who? + retval.agentIP = (string) reader["agentIP"]; + retval.agentPort = Convert.ToUInt32(reader["agentPort"].ToString()); + retval.agentOnline = Convert.ToBoolean(Convert.ToInt16(reader["agentOnline"].ToString())); + + // Login/Logout times (UNIX Epoch) + retval.loginTime = Convert.ToInt32(reader["loginTime"].ToString()); + retval.logoutTime = Convert.ToInt32(reader["logoutTime"].ToString()); + + // Current position + retval.currentRegion = new LLUUID((string)reader["currentRegion"]); + retval.currentHandle = Convert.ToUInt64(reader["currentHandle"].ToString()); + LLVector3.TryParse((string) reader["currentPos"], out retval.currentPos); + } + else + { + return null; + } + return retval; + } + + /// + /// Reads a user profile from an active data reader + /// + /// An active database reader + /// A user profile + public UserProfileData readUserRow(IDataReader reader) + { + UserProfileData retval = new UserProfileData(); + + if (reader.Read()) + { + if (!LLUUID.TryParse((string)reader["UUID"], out retval.UUID)) + return null; + retval.username = (string) reader["username"]; + retval.surname = (string) reader["lastname"]; + + retval.passwordHash = (string) reader["passwordHash"]; + retval.passwordSalt = (string) reader["passwordSalt"]; + + retval.homeRegion = Convert.ToUInt64(reader["homeRegion"].ToString()); + retval.homeLocation = new LLVector3( + Convert.ToSingle(reader["homeLocationX"].ToString()), + Convert.ToSingle(reader["homeLocationY"].ToString()), + Convert.ToSingle(reader["homeLocationZ"].ToString())); + retval.homeLookAt = new LLVector3( + Convert.ToSingle(reader["homeLookAtX"].ToString()), + Convert.ToSingle(reader["homeLookAtY"].ToString()), + Convert.ToSingle(reader["homeLookAtZ"].ToString())); + + retval.created = Convert.ToInt32(reader["created"].ToString()); + retval.lastLogin = Convert.ToInt32(reader["lastLogin"].ToString()); + + retval.userInventoryURI = (string) reader["userInventoryURI"]; + retval.userAssetURI = (string) reader["userAssetURI"]; + + retval.profileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString()); + retval.profileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString()); + + if (reader.IsDBNull(reader.GetOrdinal("profileAboutText"))) + retval.profileAboutText = ""; + else + retval.profileAboutText = (string) reader["profileAboutText"]; + + if (reader.IsDBNull(reader.GetOrdinal("profileFirstText"))) + retval.profileFirstText = ""; + else + retval.profileFirstText = (string)reader["profileFirstText"]; + + if (reader.IsDBNull(reader.GetOrdinal("profileImage"))) + retval.profileImage = LLUUID.Zero; + else + LLUUID.TryParse((string)reader["profileImage"], out retval.profileImage); + + if (reader.IsDBNull(reader.GetOrdinal("profileFirstImage"))) + retval.profileFirstImage = LLUUID.Zero; + else + LLUUID.TryParse((string)reader["profileFirstImage"], out retval.profileFirstImage); + + if(reader.IsDBNull(reader.GetOrdinal("webLoginKey"))) + { + retval.webLoginKey = LLUUID.Zero; + } + else + { + LLUUID.TryParse((string)reader["webLoginKey"], out retval.webLoginKey); + } + } + else + { + return null; + } + return retval; + } + + /// + /// Inserts a new row into the log database + /// + /// The daemon which triggered this event + /// Who were we operating on when this occured (region UUID, user UUID, etc) + /// The method call where the problem occured + /// The arguments passed to the method + /// How critical is this? + /// Extra message info + /// Saved successfully? + public bool insertLogRow(string serverDaemon, string target, string methodCall, string arguments, int priority, + string logMessage) + { + string sql = "INSERT INTO logs (`target`, `server`, `method`, `arguments`, `priority`, `message`) VALUES "; + sql += "(?target, ?server, ?method, ?arguments, ?priority, ?message)"; + + Dictionary parameters = new Dictionary(); + parameters["?server"] = serverDaemon; + parameters["?target"] = target; + parameters["?method"] = methodCall; + parameters["?arguments"] = arguments; + parameters["?priority"] = priority.ToString(); + parameters["?message"] = logMessage; + + bool returnval = false; + + try + { + IDbCommand result = Query(sql, parameters); + + if (result.ExecuteNonQuery() == 1) + returnval = true; + + result.Dispose(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + return false; + } + + return returnval; + } + + /// + /// Creates a new user and inserts it into the database + /// + /// User ID + /// First part of the login + /// Second part of the login + /// A salted hash of the users password + /// The salt used for the password hash + /// A regionHandle of the users home region + /// Home region position vector + /// Home region position vector + /// Home region position vector + /// Home region 'look at' vector + /// Home region 'look at' vector + /// Home region 'look at' vector + /// Account created (unix timestamp) + /// Last login (unix timestamp) + /// Users inventory URI + /// Users asset URI + /// I can do mask + /// I want to do mask + /// Profile text + /// Firstlife text + /// UUID for profile image + /// UUID for firstlife image + /// Success? + public bool insertUserRow(LLUUID uuid, string username, string lastname, string passwordHash, + string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ, + float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, + string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, + string aboutText, string firstText, + LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey) + { + m_log.Debug("[MySQLManager]: Fetching profile for " + uuid.ToString()); + string sql = + "INSERT INTO users (`UUID`, `username`, `lastname`, `passwordHash`, `passwordSalt`, `homeRegion`, "; + sql += + "`homeLocationX`, `homeLocationY`, `homeLocationZ`, `homeLookAtX`, `homeLookAtY`, `homeLookAtZ`, `created`, "; + sql += + "`lastLogin`, `userInventoryURI`, `userAssetURI`, `profileCanDoMask`, `profileWantDoMask`, `profileAboutText`, "; + sql += "`profileFirstText`, `profileImage`, `profileFirstImage`, `webLoginKey`) VALUES "; + + sql += "(?UUID, ?username, ?lastname, ?passwordHash, ?passwordSalt, ?homeRegion, "; + sql += + "?homeLocationX, ?homeLocationY, ?homeLocationZ, ?homeLookAtX, ?homeLookAtY, ?homeLookAtZ, ?created, "; + sql += + "?lastLogin, ?userInventoryURI, ?userAssetURI, ?profileCanDoMask, ?profileWantDoMask, ?profileAboutText, "; + sql += "?profileFirstText, ?profileImage, ?profileFirstImage, ?webLoginKey)"; + + Dictionary parameters = new Dictionary(); + parameters["?UUID"] = uuid.ToString(); + parameters["?username"] = username.ToString(); + parameters["?lastname"] = lastname.ToString(); + parameters["?passwordHash"] = passwordHash.ToString(); + parameters["?passwordSalt"] = passwordSalt.ToString(); + parameters["?homeRegion"] = homeRegion.ToString(); + parameters["?homeLocationX"] = homeLocX.ToString(); + parameters["?homeLocationY"] = homeLocY.ToString(); + parameters["?homeLocationZ"] = homeLocZ.ToString(); + parameters["?homeLookAtX"] = homeLookAtX.ToString(); + parameters["?homeLookAtY"] = homeLookAtY.ToString(); + parameters["?homeLookAtZ"] = homeLookAtZ.ToString(); + parameters["?created"] = created.ToString(); + parameters["?lastLogin"] = lastlogin.ToString(); + parameters["?userInventoryURI"] = String.Empty; + parameters["?userAssetURI"] = String.Empty; + parameters["?profileCanDoMask"] = "0"; + parameters["?profileWantDoMask"] = "0"; + parameters["?profileAboutText"] = aboutText; + parameters["?profileFirstText"] = firstText; + parameters["?profileImage"] = profileImage.ToString(); + parameters["?profileFirstImage"] = firstImage.ToString(); + parameters["?webLoginKey"] = string.Empty; + + bool returnval = false; + + try + { + IDbCommand result = Query(sql, parameters); + + if (result.ExecuteNonQuery() == 1) + returnval = true; + + result.Dispose(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + return false; + } + + m_log.Debug("[MySQLManager]: Fetch user retval == " + returnval.ToString()); + return returnval; + } + + /// + /// Creates a new user and inserts it into the database + /// + /// User ID + /// First part of the login + /// Second part of the login + /// A salted hash of the users password + /// The salt used for the password hash + /// A regionHandle of the users home region + /// Home region position vector + /// Home region position vector + /// Home region position vector + /// Home region 'look at' vector + /// Home region 'look at' vector + /// Home region 'look at' vector + /// Account created (unix timestamp) + /// Last login (unix timestamp) + /// Users inventory URI + /// Users asset URI + /// I can do mask + /// I want to do mask + /// Profile text + /// Firstlife text + /// UUID for profile image + /// UUID for firstlife image + /// Success? + public bool updateUserRow(LLUUID uuid, string username, string lastname, string passwordHash, + string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ, + float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, + string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, + string aboutText, string firstText, + LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey) + { + string sql = "UPDATE users SET `username` = ?username , `lastname` = ?lastname "; + sql += ", `passwordHash` = ?passwordHash , `passwordSalt` = ?passwordSalt , "; + sql += "`homeRegion` = ?homeRegion , `homeLocationX` = ?homeLocationX , "; + sql += "`homeLocationY` = ?homeLocationY , `homeLocationZ` = ?homeLocationZ , "; + sql += "`homeLookAtX` = ?homeLookAtX , `homeLookAtY` = ?homeLookAtY , "; + sql += "`homeLookAtZ` = ?homeLookAtZ , `created` = ?created , `lastLogin` = ?lastLogin , "; + sql += "`userInventoryURI` = ?userInventoryURI , `userAssetURI` = ?userAssetURI , "; + sql += "`profileCanDoMask` = ?profileCanDoMask , `profileWantDoMask` = ?profileWantDoMask , "; + sql += "`profileAboutText` = ?profileAboutText , `profileFirstText` = ?profileFirstText, "; + sql += "`profileImage` = ?profileImage , `profileFirstImage` = ?profileFirstImage , "; + sql += "`webLoginKey` = ?webLoginKey WHERE UUID = ?UUID"; + + Dictionary parameters = new Dictionary(); + parameters["?UUID"] = uuid.ToString(); + parameters["?username"] = username.ToString(); + parameters["?lastname"] = lastname.ToString(); + parameters["?passwordHash"] = passwordHash.ToString(); + parameters["?passwordSalt"] = passwordSalt.ToString(); + parameters["?homeRegion"] = homeRegion.ToString(); + parameters["?homeLocationX"] = homeLocX.ToString(); + parameters["?homeLocationY"] = homeLocY.ToString(); + parameters["?homeLocationZ"] = homeLocZ.ToString(); + parameters["?homeLookAtX"] = homeLookAtX.ToString(); + parameters["?homeLookAtY"] = homeLookAtY.ToString(); + parameters["?homeLookAtZ"] = homeLookAtZ.ToString(); + parameters["?created"] = created.ToString(); + parameters["?lastLogin"] = lastlogin.ToString(); + parameters["?userInventoryURI"] = inventoryURI; + parameters["?userAssetURI"] = assetURI; + parameters["?profileCanDoMask"] = "0"; + parameters["?profileWantDoMask"] = "0"; + parameters["?profileAboutText"] = aboutText; + parameters["?profileFirstText"] = firstText; + parameters["?profileImage"] = profileImage.ToString(); + parameters["?profileFirstImage"] = firstImage.ToString(); + parameters["?webLoginKey"] = webLoginKey.ToString(); + + bool returnval = false; + try + { + IDbCommand result = Query(sql, parameters); + + if (result.ExecuteNonQuery() == 1) + returnval = true; + + result.Dispose(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + return false; + } + + m_log.Debug("[MySQLManager]: update user retval == " + returnval.ToString()); + return returnval; + } + + /// + /// Inserts a new region into the database + /// + /// The region to insert + /// Success? + public bool insertRegion(RegionProfileData regiondata) + { + bool GRID_ONLY_UPDATE_NECESSARY_DATA = false; + + string sql = String.Empty; + if (GRID_ONLY_UPDATE_NECESSARY_DATA) + { + sql += "INSERT INTO "; + } + else + { + sql += "REPLACE INTO "; + } + + sql += "regions (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; + sql += + "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; + + // part of an initial brutish effort to provide accurate information (as per the xml region spec) + // wrt the ownership of a given region + // the (very bad) assumption is that this value is being read and handled inconsistently or + // not at all. Current strategy is to put the code in place to support the validity of this information + // and to roll forward debugging any issues from that point + // + // this particular section of the mod attempts to implement the commit of a supplied value + // server for the UUID of the region's owner (master avatar). It consists of the addition of the column and value to the relevant sql, + // as well as the related parameterization + sql += + "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture, serverHttpPort, serverRemotingPort, owner_uuid, originUUID) VALUES "; + + sql += "(?regionHandle, ?regionName, ?uuid, ?regionRecvKey, ?regionSecret, ?regionSendKey, ?regionDataURI, "; + sql += + "?serverIP, ?serverPort, ?serverURI, ?locX, ?locY, ?locZ, ?eastOverrideHandle, ?westOverrideHandle, ?southOverrideHandle, ?northOverrideHandle, ?regionAssetURI, ?regionAssetRecvKey, "; + sql += + "?regionAssetSendKey, ?regionUserURI, ?regionUserRecvKey, ?regionUserSendKey, ?regionMapTexture, ?serverHttpPort, ?serverRemotingPort, ?owner_uuid, ?originUUID)"; + + if (GRID_ONLY_UPDATE_NECESSARY_DATA) + { + sql += "ON DUPLICATE KEY UPDATE serverIP = ?serverIP, serverPort = ?serverPort, serverURI = ?serverURI, owner_uuid - ?owner_uuid;"; + } + else + { + sql += ";"; + } + + Dictionary parameters = new Dictionary(); + + parameters["?regionHandle"] = regiondata.regionHandle.ToString(); + parameters["?regionName"] = regiondata.regionName.ToString(); + parameters["?uuid"] = regiondata.UUID.ToString(); + parameters["?regionRecvKey"] = regiondata.regionRecvKey.ToString(); + parameters["?regionSecret"] = regiondata.regionSecret.ToString(); + parameters["?regionSendKey"] = regiondata.regionSendKey.ToString(); + parameters["?regionDataURI"] = regiondata.regionDataURI.ToString(); + parameters["?serverIP"] = regiondata.serverIP.ToString(); + parameters["?serverPort"] = regiondata.serverPort.ToString(); + parameters["?serverURI"] = regiondata.serverURI.ToString(); + parameters["?locX"] = regiondata.regionLocX.ToString(); + parameters["?locY"] = regiondata.regionLocY.ToString(); + parameters["?locZ"] = regiondata.regionLocZ.ToString(); + parameters["?eastOverrideHandle"] = regiondata.regionEastOverrideHandle.ToString(); + parameters["?westOverrideHandle"] = regiondata.regionWestOverrideHandle.ToString(); + parameters["?northOverrideHandle"] = regiondata.regionNorthOverrideHandle.ToString(); + parameters["?southOverrideHandle"] = regiondata.regionSouthOverrideHandle.ToString(); + parameters["?regionAssetURI"] = regiondata.regionAssetURI.ToString(); + parameters["?regionAssetRecvKey"] = regiondata.regionAssetRecvKey.ToString(); + parameters["?regionAssetSendKey"] = regiondata.regionAssetSendKey.ToString(); + parameters["?regionUserURI"] = regiondata.regionUserURI.ToString(); + parameters["?regionUserRecvKey"] = regiondata.regionUserRecvKey.ToString(); + parameters["?regionUserSendKey"] = regiondata.regionUserSendKey.ToString(); + parameters["?regionMapTexture"] = regiondata.regionMapTextureID.ToString(); + parameters["?serverHttpPort"] = regiondata.httpPort.ToString(); + parameters["?serverRemotingPort"] = regiondata.remotingPort.ToString(); + parameters["?owner_uuid"] = regiondata.owner_uuid.ToString(); + parameters["?originUUID"] = regiondata.originUUID.ToString(); + + bool returnval = false; + + try + { + IDbCommand result = Query(sql, parameters); + + //Console.WriteLine(result.CommandText); + int x; + if ((x = result.ExecuteNonQuery()) > 0) + { + returnval = true; + } + result.Dispose(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + return false; + } + + return returnval; + } + + /// + /// Delete a region from the database + /// + /// The region to insert + /// Success? + //public bool deleteRegion(RegionProfileData regiondata) + public bool deleteRegion(string uuid) + { + bool returnval = false; + + string sql = "DELETE FROM regions WHERE uuid = ?uuid;"; + + Dictionary parameters = new Dictionary(); + + try + { + parameters["?uuid"] = uuid; + + IDbCommand result = Query(sql, parameters); + + int x; + if ((x = result.ExecuteNonQuery()) > 0) + { + returnval = true; + } + result.Dispose(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + return false; + } + + return returnval; + } + + /// + /// Creates a new agent and inserts it into the database + /// + /// The agent data to be inserted + /// Success? + public bool insertAgentRow(UserAgentData agentdata) + { + string sql = String.Empty; + sql += "REPLACE INTO "; + sql += "agents (UUID, sessionID, secureSessionID, agentIP, agentPort, agentOnline, loginTime, logoutTime, currentRegion, currentHandle, currentPos) VALUES "; + sql += "(?UUID, ?sessionID, ?secureSessionID, ?agentIP, ?agentPort, ?agentOnline, ?loginTime, ?logoutTime, ?currentRegion, ?currentHandle, ?currentPos);"; + Dictionary parameters = new Dictionary(); + + parameters["?UUID"] = agentdata.UUID.ToString(); + parameters["?sessionID"] = agentdata.sessionID.ToString(); + parameters["?secureSessionID"] = agentdata.secureSessionID.ToString(); + parameters["?agentIP"] = agentdata.agentIP.ToString(); + parameters["?agentPort"] = agentdata.agentPort.ToString(); + parameters["?agentOnline"] = (agentdata.agentOnline == true) ? "1" : "0"; + parameters["?loginTime"] = agentdata.loginTime.ToString(); + parameters["?logoutTime"] = agentdata.logoutTime.ToString(); + parameters["?currentRegion"] = agentdata.currentRegion.ToString(); + parameters["?currentHandle"] = agentdata.currentHandle.ToString(); + parameters["?currentPos"] = "<" + ((int)agentdata.currentPos.X).ToString() + "," + ((int)agentdata.currentPos.Y).ToString() + "," + ((int)agentdata.currentPos.Z).ToString() + ">"; + + bool returnval = false; + + try + { + IDbCommand result = Query(sql, parameters); + + //Console.WriteLine(result.CommandText); + int x; + if ((x = result.ExecuteNonQuery()) > 0) + { + returnval = true; + } + result.Dispose(); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + return false; + } + + return returnval; + } + } +} diff --git a/OpenSim/Data/MySQL/MySQLUserData.cs b/OpenSim/Data/MySQL/MySQLUserData.cs new file mode 100644 index 0000000..fd640ec --- /dev/null +++ b/OpenSim/Data/MySQL/MySQLUserData.cs @@ -0,0 +1,643 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Text.RegularExpressions; +using libsecondlife; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.MySQL +{ + /// + /// A database interface class to a user profile storage system + /// + internal class MySQLUserData : UserDataBase + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// Database manager for MySQL + /// + public MySQLManager database; + + private string m_agentsTableName; + private string m_usersTableName; + private string m_userFriendsTableName; + + /// + /// Loads and initialises the MySQL storage plugin + /// + override public void Initialise() + { + // Load from an INI file connection details + // TODO: move this to XML? Yes, PLEASE! + + IniFile iniFile = new IniFile("mysql_connection.ini"); + string settingHostname = iniFile.ParseFileReadValue("hostname"); + string settingDatabase = iniFile.ParseFileReadValue("database"); + string settingUsername = iniFile.ParseFileReadValue("username"); + string settingPassword = iniFile.ParseFileReadValue("password"); + string settingPooling = iniFile.ParseFileReadValue("pooling"); + string settingPort = iniFile.ParseFileReadValue("port"); + + m_usersTableName = iniFile.ParseFileReadValue("userstablename"); + if( m_usersTableName == null ) + { + m_usersTableName = "users"; + } + + m_userFriendsTableName = iniFile.ParseFileReadValue("userfriendstablename"); + if (m_userFriendsTableName == null) + { + m_userFriendsTableName = "userfriends"; + } + + m_agentsTableName = iniFile.ParseFileReadValue("agentstablename"); + if (m_agentsTableName == null) + { + m_agentsTableName = "agents"; + } + + database = + new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, + settingPort); + + TestTables(); + } + + #region Test and initialization code + + /// + /// Ensure that the user related tables exists and are at the latest version + /// + private void TestTables() + { + Dictionary tableList = new Dictionary(); + + tableList[m_agentsTableName] = null; + tableList[m_usersTableName] = null; + tableList[m_userFriendsTableName] = null; + database.GetTableVersion(tableList); + + UpgradeAgentsTable(tableList[m_agentsTableName]); + UpgradeUsersTable(tableList[m_usersTableName]); + UpgradeFriendsTable(tableList[m_userFriendsTableName]); + } + + /// + /// Create or upgrade the table if necessary + /// + /// A null indicates that the table does not + /// currently exist + private void UpgradeAgentsTable(string oldVersion) + { + // null as the version, indicates that the table didn't exist + if (oldVersion == null) + { + database.ExecuteResourceSql("CreateAgentsTable.sql"); + return; + } + } + + /// + /// Create or upgrade the table if necessary + /// + /// A null indicates that the table does not + /// currently exist + private void UpgradeUsersTable(string oldVersion) + { + // null as the version, indicates that the table didn't exist + if (oldVersion == null) + { + database.ExecuteResourceSql("CreateUsersTable.sql"); + return; + } + else if (oldVersion.Contains("Rev. 1")) + { + database.ExecuteResourceSql("UpgradeUsersTableToVersion2.sql"); + return; + } + //m_log.Info("[DB]: DBVers:" + oldVersion); + } + + /// + /// Create or upgrade the table if necessary + /// + /// A null indicates that the table does not + /// currently exist + private void UpgradeFriendsTable(string oldVersion) + { + // null as the version, indicates that the table didn't exist + if (oldVersion == null) + { + database.ExecuteResourceSql("CreateUserFriendsTable.sql"); + return; + } + } + + #endregion + + // see IUserData + override public UserProfileData GetUserByName(string user, string last) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["?first"] = user; + param["?second"] = last; + + IDbCommand result = + database.Query("SELECT * FROM " + m_usersTableName + " WHERE username = ?first AND lastname = ?second", param); + IDataReader reader = result.ExecuteReader(); + + UserProfileData row = database.readUserRow(reader); + + reader.Close(); + result.Dispose(); + return row; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + #region User Friends List Data + + override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) + { + int dtvalue = Util.UnixTimeSinceEpoch(); + + Dictionary param = new Dictionary(); + param["?ownerID"] = friendlistowner.UUID.ToString(); + param["?friendID"] = friend.UUID.ToString(); + param["?friendPerms"] = perms.ToString(); + param["?datetimestamp"] = dtvalue.ToString(); + + try + { + lock (database) + { + IDbCommand adder = + database.Query( + "INSERT INTO `" + m_userFriendsTableName + "` " + + "(`ownerID`,`friendID`,`friendPerms`,`datetimestamp`) " + + "VALUES " + + "(?ownerID,?friendID,?friendPerms,?datetimestamp)", + param); + adder.ExecuteNonQuery(); + + adder = + database.Query( + "INSERT INTO `" + m_userFriendsTableName + "` " + + "(`ownerID`,`friendID`,`friendPerms`,`datetimestamp`) " + + "VALUES " + + "(?friendID,?ownerID,?friendPerms,?datetimestamp)", + param); + adder.ExecuteNonQuery(); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return; + } + } + + override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) + { + Dictionary param = new Dictionary(); + param["?ownerID"] = friendlistowner.UUID.ToString(); + param["?friendID"] = friend.UUID.ToString(); + + try + { + lock (database) + { + IDbCommand updater = + database.Query( + "delete from " + m_userFriendsTableName + " where ownerID = ?ownerID and friendID = ?friendID", + param); + updater.ExecuteNonQuery(); + + updater = + database.Query( + "delete from " + m_userFriendsTableName + " where ownerID = ?friendID and friendID = ?ownerID", + param); + updater.ExecuteNonQuery(); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return; + } + } + + override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) + { + Dictionary param = new Dictionary(); + param["?ownerID"] = friendlistowner.UUID.ToString(); + param["?friendID"] = friend.UUID.ToString(); + param["?friendPerms"] = perms.ToString(); + + try + { + lock (database) + { + IDbCommand updater = + database.Query( + "update " + m_userFriendsTableName + + " SET friendPerms = ?friendPerms " + + "where ownerID = ?ownerID and friendID = ?friendID", + param); + updater.ExecuteNonQuery(); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return; + } + } + + override public List GetUserFriendList(LLUUID friendlistowner) + { + List Lfli = new List(); + + Dictionary param = new Dictionary(); + param["?ownerID"] = friendlistowner.UUID.ToString(); + + try + { + lock (database) + { + //Left Join userfriends to itself + IDbCommand result = + database.Query( + "select a.ownerID,a.friendID,a.friendPerms,b.friendPerms as ownerperms from " + m_userFriendsTableName + " as a, " + m_userFriendsTableName + " as b" + + " where a.ownerID = ?ownerID and b.ownerID = a.friendID and b.friendID = a.ownerID", + param); + IDataReader reader = result.ExecuteReader(); + + while (reader.Read()) + { + FriendListItem fli = new FriendListItem(); + fli.FriendListOwner = new LLUUID((string)reader["ownerID"]); + fli.Friend = new LLUUID((string)reader["friendID"]); + fli.FriendPerms = (uint)Convert.ToInt32(reader["friendPerms"]); + + // This is not a real column in the database table, it's a joined column from the opposite record + fli.FriendListOwnerPerms = (uint)Convert.ToInt32(reader["ownerperms"]); + + Lfli.Add(fli); + } + reader.Close(); + result.Dispose(); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return Lfli; + } + + return Lfli; + } + + #endregion + + override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) + { + m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); + } + + override public List GeneratePickerResults(LLUUID queryID, string query) + { + List returnlist = new List(); + + Regex objAlphaNumericPattern = new Regex("[^a-zA-Z0-9]"); + + string[] querysplit; + querysplit = query.Split(' '); + if (querysplit.Length == 2) + { + Dictionary param = new Dictionary(); + param["?first"] = objAlphaNumericPattern.Replace(querysplit[0], String.Empty) + "%"; + param["?second"] = objAlphaNumericPattern.Replace(querysplit[1], String.Empty) + "%"; + try + { + lock (database) + { + IDbCommand result = + database.Query( + "SELECT UUID,username,lastname FROM " + m_usersTableName + " WHERE username like ?first AND lastname like ?second LIMIT 100", + param); + IDataReader reader = result.ExecuteReader(); + + while (reader.Read()) + { + Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); + user.AvatarID = new LLUUID((string) reader["UUID"]); + user.firstName = (string) reader["username"]; + user.lastName = (string) reader["lastname"]; + returnlist.Add(user); + } + reader.Close(); + result.Dispose(); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return returnlist; + } + } + else if (querysplit.Length == 1) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["?first"] = objAlphaNumericPattern.Replace(querysplit[0], String.Empty) + "%"; + + IDbCommand result = + database.Query( + "SELECT UUID,username,lastname FROM " + m_usersTableName + " WHERE username like ?first OR lastname like ?first LIMIT 100", + param); + IDataReader reader = result.ExecuteReader(); + + while (reader.Read()) + { + Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); + user.AvatarID = new LLUUID((string) reader["UUID"]); + user.firstName = (string) reader["username"]; + user.lastName = (string) reader["lastname"]; + returnlist.Add(user); + } + reader.Close(); + result.Dispose(); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return returnlist; + } + } + return returnlist; + } + + // see IUserData + override public UserProfileData GetUserByUUID(LLUUID uuid) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["?uuid"] = uuid.ToString(); + + IDbCommand result = database.Query("SELECT * FROM " + m_usersTableName + " WHERE UUID = ?uuid", param); + IDataReader reader = result.ExecuteReader(); + + UserProfileData row = database.readUserRow(reader); + + reader.Close(); + result.Dispose(); + + return row; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Returns a user session searching by name + /// + /// The account name + /// The users session + override public UserAgentData GetAgentByName(string name) + { + return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); + } + + /// + /// Returns a user session by account name + /// + /// First part of the users account name + /// Second part of the users account name + /// The users session + override public UserAgentData GetAgentByName(string user, string last) + { + UserProfileData profile = GetUserByName(user, last); + return GetAgentByUUID(profile.UUID); + } + + override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) + { + Dictionary param = new Dictionary(); + param["?UUID"] = AgentID.UUID.ToString(); + param["?webLoginKey"] = WebLoginKey.UUID.ToString(); + + try + { + lock (database) + { + IDbCommand updater = + database.Query( + "update " + m_usersTableName + " SET webLoginKey = ?webLoginKey " + + "where UUID = ?UUID", + param); + updater.ExecuteNonQuery(); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return; + } + } + + /// + /// Returns an agent session by account UUID + /// + /// The accounts UUID + /// The users session + override public UserAgentData GetAgentByUUID(LLUUID uuid) + { + try + { + lock (database) + { + Dictionary param = new Dictionary(); + param["?uuid"] = uuid.ToString(); + + IDbCommand result = database.Query("SELECT * FROM " + m_agentsTableName + " WHERE UUID = ?uuid", param); + IDataReader reader = result.ExecuteReader(); + + UserAgentData row = database.readAgentRow(reader); + + reader.Close(); + result.Dispose(); + + return row; + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + return null; + } + } + + /// + /// Creates a new users profile + /// + /// The user profile to create + override public void AddNewUserProfile(UserProfileData user) + { + try + { + lock (database) + { + database.insertUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt, + user.homeRegion, user.homeLocation.X, user.homeLocation.Y, + user.homeLocation.Z, + user.homeLookAt.X, user.homeLookAt.Y, user.homeLookAt.Z, user.created, + user.lastLogin, user.userInventoryURI, user.userAssetURI, + user.profileCanDoMask, user.profileWantDoMask, + user.profileAboutText, user.profileFirstText, user.profileImage, + user.profileFirstImage, user.webLoginKey); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + } + } + + /// + /// Creates a new agent + /// + /// The agent to create + override public void AddNewUserAgent(UserAgentData agent) + { + try + { + lock (database) + { + database.insertAgentRow(agent); + } + } + catch (Exception e) + { + database.Reconnect(); + m_log.Error(e.ToString()); + } + } + + /// + /// Updates a user profile stored in the DB + /// + /// The profile data to use to update the DB + override public bool UpdateUserProfile(UserProfileData user) + { + database.updateUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt, + user.homeRegion, user.homeLocation.X, user.homeLocation.Y, user.homeLocation.Z, user.homeLookAt.X, + user.homeLookAt.Y, user.homeLookAt.Z, user.created, user.lastLogin, user.userInventoryURI, + user.userAssetURI, user.profileCanDoMask, user.profileWantDoMask, user.profileAboutText, + user.profileFirstText, user.profileImage, user.profileFirstImage, user.webLoginKey); + return true; + } + + /// + /// Performs a money transfer request between two accounts + /// + /// The senders account ID + /// The receivers account ID + /// The amount to transfer + /// Success? + override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) + { + return false; + } + + /// + /// Performs an inventory transfer request between two accounts + /// + /// TODO: Move to inventory server + /// The senders account ID + /// The receivers account ID + /// The item to transfer + /// Success? + override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) + { + return false; + } + + /// + /// Database provider name + /// + /// Provider name + override public string getName() + { + return "MySQL Userdata Interface"; + } + + /// + /// Database provider version + /// + /// provider version + override public string GetVersion() + { + return "0.1"; + } + } +} diff --git a/OpenSim/Data/MySQL/Properties/AssemblyInfo.cs b/OpenSim/Data/MySQL/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..060e26c --- /dev/null +++ b/OpenSim/Data/MySQL/Properties/AssemblyInfo.cs @@ -0,0 +1,65 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Reflection; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. + +[assembly : AssemblyTitle("OpenSim.Framework.Data.MySQL")] +[assembly : AssemblyDescription("")] +[assembly : AssemblyConfiguration("")] +[assembly : AssemblyCompany("")] +[assembly : AssemblyProduct("OpenSim.Framework.Data.MySQL")] +[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] +[assembly : AssemblyTrademark("")] +[assembly : AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. + +[assembly : ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM + +[assembly : Guid("e49826b2-dcef-41be-a5bd-596733fa3304")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Revision and Build Numbers +// by using the '*' as shown below: + +[assembly : AssemblyVersion("1.0.0.0")] +[assembly : AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/Data/MySQL/Resources/AvatarAppearance.sql b/OpenSim/Data/MySQL/Resources/AvatarAppearance.sql new file mode 100644 index 0000000..b638ee2 --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/AvatarAppearance.sql @@ -0,0 +1,42 @@ +-- +-- Create schema avatar_appearance +-- + +CREATE DATABASE IF NOT EXISTS avatar_appearance; +USE avatar_appearance; + +DROP TABLE IF EXISTS `avatarappearance`; +CREATE TABLE `avatarappearance` ( + `UUID` char(36) NOT NULL, + `Serial` int(10) unsigned NOT NULL, + `WearableItem0` char(36) NOT NULL, + `WearableAsset0` char(36) NOT NULL, + `WearableItem1` char(36) NOT NULL, + `WearableAsset1` char(36) NOT NULL, + `WearableItem2` char(36) NOT NULL, + `WearableAsset2` char(36) NOT NULL, + `WearableItem3` char(36) NOT NULL, + `WearableAsset3` char(36) NOT NULL, + `WearableItem4` char(36) NOT NULL, + `WearableAsset4` char(36) NOT NULL, + `WearableItem5` char(36) NOT NULL, + `WearableAsset5` char(36) NOT NULL, + `WearableItem6` char(36) NOT NULL, + `WearableAsset6` char(36) NOT NULL, + `WearableItem7` char(36) NOT NULL, + `WearableAsset7` char(36) NOT NULL, + `WearableItem8` char(36) NOT NULL, + `WearableAsset8` char(36) NOT NULL, + `WearableItem9` char(36) NOT NULL, + `WearableAsset9` char(36) NOT NULL, + `WearableItem10` char(36) NOT NULL, + `WearableAsset10` char(36) NOT NULL, + `WearableItem11` char(36) NOT NULL, + `WearableAsset11` char(36) NOT NULL, + `WearableItem12` char(36) NOT NULL, + `WearableAsset12` char(36) NOT NULL, + + + PRIMARY KEY (`UUID`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8; + diff --git a/OpenSim/Data/MySQL/Resources/CreateAgentsTable.sql b/OpenSim/Data/MySQL/Resources/CreateAgentsTable.sql new file mode 100644 index 0000000..3ef7bc9 --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/CreateAgentsTable.sql @@ -0,0 +1,24 @@ +SET FOREIGN_KEY_CHECKS=0; +-- ---------------------------- +-- Table structure for agents +-- ---------------------------- +CREATE TABLE `agents` ( + `UUID` varchar(36) NOT NULL, + `sessionID` varchar(36) NOT NULL, + `secureSessionID` varchar(36) NOT NULL, + `agentIP` varchar(16) NOT NULL, + `agentPort` int(11) NOT NULL, + `agentOnline` tinyint(4) NOT NULL, + `loginTime` int(11) NOT NULL, + `logoutTime` int(11) NOT NULL, + `currentRegion` varchar(36) NOT NULL, + `currentHandle` bigint(20) unsigned NOT NULL, + `currentPos` varchar(64) NOT NULL, + PRIMARY KEY (`UUID`), + UNIQUE KEY `session` (`sessionID`), + UNIQUE KEY `ssession` (`secureSessionID`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 1'; + +-- ---------------------------- +-- Records +-- ---------------------------- diff --git a/OpenSim/Data/MySQL/Resources/CreateAssetsTable.sql b/OpenSim/Data/MySQL/Resources/CreateAssetsTable.sql new file mode 100644 index 0000000..2c750fe --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/CreateAssetsTable.sql @@ -0,0 +1,11 @@ +CREATE TABLE `assets` ( + `id` binary(16) NOT NULL, + `name` varchar(64) NOT NULL, + `description` varchar(64) NOT NULL, + `assetType` tinyint(4) NOT NULL, + `invType` tinyint(4) NOT NULL, + `local` tinyint(1) NOT NULL, + `temporary` tinyint(1) NOT NULL, + `data` longblob NOT NULL, + PRIMARY KEY (`id`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 1'; \ No newline at end of file diff --git a/OpenSim/Data/MySQL/Resources/CreateFoldersTable.sql b/OpenSim/Data/MySQL/Resources/CreateFoldersTable.sql new file mode 100644 index 0000000..b5bddde --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/CreateFoldersTable.sql @@ -0,0 +1,11 @@ +CREATE TABLE `inventoryfolders` ( + `folderID` varchar(36) NOT NULL default '', + `agentID` varchar(36) default NULL, + `parentFolderID` varchar(36) default NULL, + `folderName` varchar(64) default NULL, + `type` smallint NOT NULL default 0, + `version` int NOT NULL default 0, + PRIMARY KEY (`folderID`), + KEY `owner` (`agentID`), + KEY `parent` (`parentFolderID`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 2'; diff --git a/OpenSim/Data/MySQL/Resources/CreateItemsTable.sql b/OpenSim/Data/MySQL/Resources/CreateItemsTable.sql new file mode 100644 index 0000000..1723ee3 --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/CreateItemsTable.sql @@ -0,0 +1,18 @@ +CREATE TABLE `inventoryitems` ( + `inventoryID` varchar(36) NOT NULL default '', + `assetID` varchar(36) default NULL, + `assetType` int(11) default NULL, + `parentFolderID` varchar(36) default NULL, + `avatarID` varchar(36) default NULL, + `inventoryName` varchar(64) default NULL, + `inventoryDescription` varchar(128) default NULL, + `inventoryNextPermissions` int(10) unsigned default NULL, + `inventoryCurrentPermissions` int(10) unsigned default NULL, + `invType` int(11) default NULL, + `creatorID` varchar(36) default NULL, + `inventoryBasePermissions` int(10) unsigned NOT NULL default 0, + `inventoryEveryOnePermissions` int(10) unsigned NOT NULL default 0, + PRIMARY KEY (`inventoryID`), + KEY `owner` (`avatarID`), + KEY `folder` (`parentFolderID`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 2'; diff --git a/OpenSim/Data/MySQL/Resources/CreateLogsTable.sql b/OpenSim/Data/MySQL/Resources/CreateLogsTable.sql new file mode 100644 index 0000000..64b3a80 --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/CreateLogsTable.sql @@ -0,0 +1,10 @@ +CREATE TABLE `logs` ( + `logID` int(10) unsigned NOT NULL auto_increment, + `target` varchar(36) default NULL, + `server` varchar(64) default NULL, + `method` varchar(64) default NULL, + `arguments` varchar(255) default NULL, + `priority` int(11) default NULL, + `message` text, + PRIMARY KEY (`logID`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 1'; diff --git a/OpenSim/Data/MySQL/Resources/CreateRegionsTable.sql b/OpenSim/Data/MySQL/Resources/CreateRegionsTable.sql new file mode 100644 index 0000000..cb0f9bd --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/CreateRegionsTable.sql @@ -0,0 +1,32 @@ +CREATE TABLE `regions` ( + `uuid` varchar(36) NOT NULL, + `regionHandle` bigint(20) unsigned NOT NULL, + `regionName` varchar(32) default NULL, + `regionRecvKey` varchar(128) default NULL, + `regionSendKey` varchar(128) default NULL, + `regionSecret` varchar(128) default NULL, + `regionDataURI` varchar(255) default NULL, + `serverIP` varchar(64) default NULL, + `serverPort` int(10) unsigned default NULL, + `serverURI` varchar(255) default NULL, + `locX` int(10) unsigned default NULL, + `locY` int(10) unsigned default NULL, + `locZ` int(10) unsigned default NULL, + `eastOverrideHandle` bigint(20) unsigned default NULL, + `westOverrideHandle` bigint(20) unsigned default NULL, + `southOverrideHandle` bigint(20) unsigned default NULL, + `northOverrideHandle` bigint(20) unsigned default NULL, + `regionAssetURI` varchar(255) default NULL, + `regionAssetRecvKey` varchar(128) default NULL, + `regionAssetSendKey` varchar(128) default NULL, + `regionUserURI` varchar(255) default NULL, + `regionUserRecvKey` varchar(128) default NULL, + `regionUserSendKey` varchar(128) default NULL, `regionMapTexture` varchar(36) default NULL, + `serverHttpPort` int(10) default NULL, `serverRemotingPort` int(10) default NULL, + `owner_uuid` varchar(36) default '00000000-0000-0000-0000-000000000000' not null, + `originUUID` varchar(36), + PRIMARY KEY (`uuid`), + KEY `regionName` (`regionName`), + KEY `regionHandle` (`regionHandle`), + KEY `overrideHandles` (`eastOverrideHandle`,`westOverrideHandle`,`southOverrideHandle`,`northOverrideHandle`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Rev. 3'; diff --git a/OpenSim/Data/MySQL/Resources/CreateUserFriendsTable.sql b/OpenSim/Data/MySQL/Resources/CreateUserFriendsTable.sql new file mode 100644 index 0000000..8480d48 --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/CreateUserFriendsTable.sql @@ -0,0 +1,11 @@ +SET FOREIGN_KEY_CHECKS=0; +-- ---------------------------- +-- Table structure for users +-- ---------------------------- +CREATE TABLE `userfriends` ( + `ownerID` VARCHAR(37) NOT NULL, + `friendID` VARCHAR(37) NOT NULL, + `friendPerms` INT NOT NULL, + `datetimestamp` INT NOT NULL, + UNIQUE KEY (`ownerID`, `friendID`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev.1'; \ No newline at end of file diff --git a/OpenSim/Data/MySQL/Resources/CreateUsersTable.sql b/OpenSim/Data/MySQL/Resources/CreateUsersTable.sql new file mode 100644 index 0000000..d9e8ae2 --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/CreateUsersTable.sql @@ -0,0 +1,35 @@ +SET FOREIGN_KEY_CHECKS=0; +-- ---------------------------- +-- Table structure for users +-- ---------------------------- +CREATE TABLE `users` ( + `UUID` varchar(36) NOT NULL default '', + `username` varchar(32) NOT NULL, + `lastname` varchar(32) NOT NULL, + `passwordHash` varchar(32) NOT NULL, + `passwordSalt` varchar(32) NOT NULL, + `homeRegion` bigint(20) unsigned default NULL, + `homeLocationX` float default NULL, + `homeLocationY` float default NULL, + `homeLocationZ` float default NULL, + `homeLookAtX` float default NULL, + `homeLookAtY` float default NULL, + `homeLookAtZ` float default NULL, + `created` int(11) NOT NULL, + `lastLogin` int(11) NOT NULL, + `userInventoryURI` varchar(255) default NULL, + `userAssetURI` varchar(255) default NULL, + `profileCanDoMask` int(10) unsigned default NULL, + `profileWantDoMask` int(10) unsigned default NULL, + `profileAboutText` text, + `profileFirstText` text, + `profileImage` varchar(36) default NULL, + `profileFirstImage` varchar(36) default NULL, + `webLoginKey` varchar(36) default NULL, + PRIMARY KEY (`UUID`), + UNIQUE KEY `usernames` (`username`,`lastname`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 2'; + +-- ---------------------------- +-- Records +-- ---------------------------- diff --git a/OpenSim/Data/MySQL/Resources/UpgradeFoldersTableToVersion2.sql b/OpenSim/Data/MySQL/Resources/UpgradeFoldersTableToVersion2.sql new file mode 100644 index 0000000..b5a7964 --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/UpgradeFoldersTableToVersion2.sql @@ -0,0 +1,4 @@ +ALTER TABLE `inventoryfolders` + ADD COLUMN `type` smallint NOT NULL default 0, + ADD COLUMN `version` int NOT NULL default 0, +COMMENT='Rev. 2'; diff --git a/OpenSim/Data/MySQL/Resources/UpgradeItemsTableToVersion2.sql b/OpenSim/Data/MySQL/Resources/UpgradeItemsTableToVersion2.sql new file mode 100644 index 0000000..d1ef504 --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/UpgradeItemsTableToVersion2.sql @@ -0,0 +1,9 @@ +ALTER TABLE `inventoryitems` + CHANGE COLUMN `type` `assetType` int(11) default NULL, + ADD COLUMN `invType` int(11) default NULL, + ADD COLUMN `creatorID` varchar(36) default NULL, + ADD COLUMN `inventoryBasePermissions` int(10) unsigned NOT NULL default 0, + ADD COLUMN `inventoryEveryOnePermissions` int(10) unsigned NOT NULL default 0, +COMMENT='Rev. 2'; + +UPDATE `inventoryitems` SET invType=assetType; diff --git a/OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion2.sql b/OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion2.sql new file mode 100644 index 0000000..034b755 --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion2.sql @@ -0,0 +1,4 @@ +ALTER TABLE `regions` + ADD COLUMN `originUUID` varchar(36), +COMMENT='Rev. 2'; +UPDATE `regions` SET originUUID=uuid; diff --git a/OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion3.sql b/OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion3.sql new file mode 100644 index 0000000..b48afec --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion3.sql @@ -0,0 +1,18 @@ +DROP PROCEDURE IF EXISTS upgraderegions3; + +create procedure upgraderegions3() +BEGIN +DECLARE db_name varchar(64); +select database() into db_name; +IF ((select count(*) from information_schema.columns where table_name='regions' and column_name='owner_uuid' and table_schema=db_name) > 0) +THEN + ALTER TABLE `regions`, COMMENT='Rev. 3'; +ELSE + ALTER TABLE `regions` + ADD COLUMN `owner_uuid` varchar(36) default '00000000-0000-0000-0000-000000000000' not null after serverRemotingPort, COMMENT='Rev. 3'; +END IF; +END; + +call upgraderegions3(); + + diff --git a/OpenSim/Data/MySQL/Resources/UpgradeUsersTableToVersion2.sql b/OpenSim/Data/MySQL/Resources/UpgradeUsersTableToVersion2.sql new file mode 100644 index 0000000..dd21a66 --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/UpgradeUsersTableToVersion2.sql @@ -0,0 +1,3 @@ +ALTER TABLE `users` + ADD COLUMN `webLoginKey` varchar(36) default '00000000-0000-0000-0000-000000000000' NOT NULL, +COMMENT='Rev. 2'; \ No newline at end of file diff --git a/OpenSim/Data/MySQLMapper/MySQLDataReader.cs b/OpenSim/Data/MySQLMapper/MySQLDataReader.cs new file mode 100644 index 0000000..9fd50f6 --- /dev/null +++ b/OpenSim/Data/MySQLMapper/MySQLDataReader.cs @@ -0,0 +1,15 @@ +using System; +using System.Collections.Generic; +using System.Data; +using System.Text; +using OpenSim.Framework.Data.Base; + +namespace OpenSim.Framework.Data.MySQLMapper +{ + public class MySQLDataReader : OpenSimDataReader + { + public MySQLDataReader(IDataReader source) : base(source) + { + } + } +} diff --git a/OpenSim/Data/MySQLMapper/MySQLDatabaseMapper.cs b/OpenSim/Data/MySQLMapper/MySQLDatabaseMapper.cs new file mode 100644 index 0000000..3f5b18f --- /dev/null +++ b/OpenSim/Data/MySQLMapper/MySQLDatabaseMapper.cs @@ -0,0 +1,59 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Data; +using System.Data.Common; +using MySql.Data.MySqlClient; +using OpenSim.Framework.Data; +using OpenSim.Framework.Data.Base; + +namespace OpenSim.Framework.Data.MySQLMapper +{ + public class MySQLDatabaseMapper : OpenSimDatabaseConnector + { + public MySQLDatabaseMapper(string connectionString) + : base(connectionString) + { + } + + public override DbConnection GetNewConnection() + { + MySqlConnection connection = new MySqlConnection(m_connectionString); + return connection; + } + + public override string CreateParamName(string fieldName) + { + return "?" + fieldName; + } + + public override BaseDataReader CreateReader(IDataReader reader) + { + return new MySQLDataReader( reader ); + } + } +} \ No newline at end of file diff --git a/OpenSim/Data/SQLite/Properties/AssemblyInfo.cs b/OpenSim/Data/SQLite/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..600405e --- /dev/null +++ b/OpenSim/Data/SQLite/Properties/AssemblyInfo.cs @@ -0,0 +1,65 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Reflection; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. + +[assembly : AssemblyTitle("OpenSim.Framework.Data.SQLite")] +[assembly : AssemblyDescription("")] +[assembly : AssemblyConfiguration("")] +[assembly : AssemblyCompany("")] +[assembly : AssemblyProduct("OpenSim.Framework.Data.SQLite")] +[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] +[assembly : AssemblyTrademark("")] +[assembly : AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. + +[assembly : ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM + +[assembly : Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Revision and Build Numbers +// by using the '*' as shown below: + +[assembly : AssemblyVersion("1.0.0.0")] +[assembly : AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/Data/SQLite/Resources/001_AssetStore.sql b/OpenSim/Data/SQLite/Resources/001_AssetStore.sql new file mode 100644 index 0000000..1dc05d8 --- /dev/null +++ b/OpenSim/Data/SQLite/Resources/001_AssetStore.sql @@ -0,0 +1,13 @@ +BEGIN TRANSACTION; + +CREATE TABLE assets( + UUID varchar(255) primary key, + Name varchar(255), + Description varchar(255), + Type integer, + InvType integer, + Local integer, + Temporary integer, + Data blob); + +COMMIT; diff --git a/OpenSim/Data/SQLite/Resources/001_InventoryStore.sql b/OpenSim/Data/SQLite/Resources/001_InventoryStore.sql new file mode 100644 index 0000000..e4951b0 --- /dev/null +++ b/OpenSim/Data/SQLite/Resources/001_InventoryStore.sql @@ -0,0 +1,26 @@ +BEGIN TRANSACTION; + +CREATE TABLE inventoryitems( + UUID varchar(255) primary key, + assetID varchar(255), + assetType integer, + invType integer, + parentFolderID varchar(255), + avatarID varchar(255), + creatorsID varchar(255), + inventoryName varchar(255), + inventoryDescription varchar(255), + inventoryNextPermissions integer, + inventoryCurrentPermissions integer, + inventoryBasePermissions integer, + inventoryEveryOnePermissions integer); + +CREATE TABLE inventoryfolders( + UUID varchar(255) primary key, + name varchar(255), + agentID varchar(255), + parentID varchar(255), + type integer, + version integer); + +COMMIT; diff --git a/OpenSim/Data/SQLite/Resources/001_RegionStore.sql b/OpenSim/Data/SQLite/Resources/001_RegionStore.sql new file mode 100644 index 0000000..15f3d9f --- /dev/null +++ b/OpenSim/Data/SQLite/Resources/001_RegionStore.sql @@ -0,0 +1,122 @@ +BEGIN TRANSACTION; + +CREATE TABLE prims( + UUID varchar(255) primary key, + RegionUUID varchar(255), + ParentID integer, + CreationDate integer, + Name varchar(255), + SceneGroupID varchar(255), + Text varchar(255), + Description varchar(255), + SitName varchar(255), + TouchName varchar(255), + CreatorID varchar(255), + OwnerID varchar(255), + GroupID varchar(255), + LastOwnerID varchar(255), + OwnerMask integer, + NextOwnerMask integer, + GroupMask integer, + EveryoneMask integer, + BaseMask integer, + PositionX float, + PositionY float, + PositionZ float, + GroupPositionX float, + GroupPositionY float, + GroupPositionZ float, + VelocityX float, + VelocityY float, + VelocityZ float, + AngularVelocityX float, + AngularVelocityY float, + AngularVelocityZ float, + AccelerationX float, + AccelerationY float, + AccelerationZ float, + RotationX float, + RotationY float, + RotationZ float, + RotationW float, + ObjectFlags integer, + SitTargetOffsetX float NOT NULL default 0, + SitTargetOffsetY float NOT NULL default 0, + SitTargetOffsetZ float NOT NULL default 0, + SitTargetOrientW float NOT NULL default 0, + SitTargetOrientX float NOT NULL default 0, + SitTargetOrientY float NOT NULL default 0, + SitTargetOrientZ float NOT NULL default 0); + +CREATE TABLE primshapes(UUID varchar(255) primary key, + Shape integer, + ScaleX float, + ScaleY float, + ScaleZ float, + PCode integer, + PathBegin integer, + PathEnd integer, + PathScaleX integer, + PathScaleY integer, + PathShearX integer, + PathShearY integer, + PathSkew integer, + PathCurve integer, + PathRadiusOffset integer, + PathRevolutions integer, + PathTaperX integer, + PathTaperY integer, + PathTwist integer, + PathTwistBegin integer, + ProfileBegin integer, + ProfileEnd integer, + ProfileCurve integer, + ProfileHollow integer, + State integer, + Texture blob, + ExtraParams blob); + +CREATE TABLE terrain( + RegionUUID varchar(255), + Revision integer, + Heightfield blob); + +CREATE TABLE land( + UUID varchar(255) primary key, + RegionUUID varchar(255), + LocalLandID string, + Bitmap blob, + Name varchar(255), + Desc varchar(255), + OwnerUUID varchar(36), + IsGroupOwned string, + Area integer, + AuctionID integer, + Category integer, + ClaimDate integer, + ClaimPrice integer, + GroupUUID varchar(255), + SalePrice integer, + LandStatus integer, + LandFlags string, + LandingType string, + MediaAutoScale string, + MediaTextureUUID varchar(255), + MediaURL varchar(255), + MusicURL varchar(255), + PassHours float, + PassPrice string, + SnapshotUUID varchar(255), + UserLocationX float, + UserLocationY float, + UserLocationZ float, + UserLookAtX float, + UserLookAtY float, + UserLookAtZ float); + +CREATE TABLE landaccesslist( + LandUUID varchar(255), + AccessUUID varchar(255), + Flags string); + +COMMIT; diff --git a/OpenSim/Data/SQLite/Resources/001_UserStore.sql b/OpenSim/Data/SQLite/Resources/001_UserStore.sql new file mode 100644 index 0000000..070e340 --- /dev/null +++ b/OpenSim/Data/SQLite/Resources/001_UserStore.sql @@ -0,0 +1,37 @@ +BEGIN TRANSACTION; + +CREATE TABLE users( + UUID varchar(255) primary key, + username varchar(255), + surname varchar(255), + passwordHash varchar(255), + passwordSalt varchar(255), + homeRegionX integer, + homeRegionY integer, + homeLocationX float, + homeLocationY float, + homeLocationZ float, + homeLookAtX float, + homeLookAtY float, + homeLookAtZ float, + created integer, + lastLogin integer, + rootInventoryFolderID varchar(255), + userInventoryURI varchar(255), + userAssetURI varchar(255), + profileCanDoMask integer, + profileWantDoMask integer, + profileAboutText varchar(255), + profileFirstText varchar(255), + profileImage varchar(255), + profileFirstImage varchar(255), + webLoginKey text default '00000000-0000-0000-0000-000000000000'); + +CREATE TABLE userfriends( + ownerID varchar(255), + friendID varchar(255), + friendPerms integer, + ownerPerms integer, + datetimestamp integer); + +COMMIT; diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs new file mode 100644 index 0000000..afa73b1 --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs @@ -0,0 +1,301 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Data; +using System.Reflection; +using libsecondlife; +using Mono.Data.SqliteClient; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.SQLite +{ + /// + /// A User storage interface for the DB4o database system + /// + public class SQLiteAssetData : AssetDataBase + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// The database manager + /// + /// + /// Artificial constructor called upon plugin load + /// + private const string SelectAssetSQL = "select * from assets where UUID=:UUID"; + private const string DeleteAssetSQL = "delete from assets where UUID=:UUID"; + private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, InvType, Local, Temporary, Data) values(:UUID, :Name, :Description, :Type, :InvType, :Local, :Temporary, :Data)"; + private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, InvType=:InvType, Local=:Local, Temporary=:Temporary, Data=:Data where UUID=:UUID"; + private const string assetSelect = "select * from assets"; + + private SqliteConnection m_conn; + + public void Initialise(string dbfile, string dbname) + { + m_conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); + m_conn.Open(); + TestTables(m_conn); + return; + } + + override public AssetBase FetchAsset(LLUUID uuid) + { + + using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); + using (IDataReader reader = cmd.ExecuteReader()) + { + if (reader.Read()) + { + AssetBase asset = buildAsset(reader); + reader.Close(); + return asset; + } + else + { + reader.Close(); + return null; + } + } + } + } + + override public void CreateAsset(AssetBase asset) + { + m_log.Info("[SQLITE]: Creating Asset " + Util.ToRawUuidString(asset.FullID)); + if (ExistsAsset(asset.FullID)) + { + m_log.Info("[SQLITE]: Asset exists already, ignoring."); + } + else + { + using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.FullID))); + cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); + cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); + cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); + cmd.Parameters.Add(new SqliteParameter(":InvType", asset.InvType)); + cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); + cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); + cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); + + cmd.ExecuteNonQuery(); + } + } + } + + override public void UpdateAsset(AssetBase asset) + { + LogAssetLoad(asset); + + using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.FullID))); + cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); + cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); + cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); + cmd.Parameters.Add(new SqliteParameter(":InvType", asset.InvType)); + cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); + cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); + cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); + + cmd.ExecuteNonQuery(); + } + + } + + private void LogAssetLoad(AssetBase asset) + { + string temporary = asset.Temporary ? "Temporary" : "Stored"; + string local = asset.Local ? "Local" : "Remote"; + + int assetLength = (asset.Data != null) ? asset.Data.Length : 0; + + m_log.Info("[SQLITE]: " + + string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", + asset.FullID, asset.Name, asset.Description, asset.Type, + asset.InvType, temporary, local, assetLength)); + } + + override public bool ExistsAsset(LLUUID uuid) + { + using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); + using (IDataReader reader = cmd.ExecuteReader()) + { + if(reader.Read()) + { + reader.Close(); + return true; + } + else + { + reader.Close(); + return false; + } + } + } + } + + public void DeleteAsset(LLUUID uuid) + { + using (SqliteCommand cmd = new SqliteCommand(DeleteAssetSQL, m_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); + + cmd.ExecuteNonQuery(); + } + } + + override public void CommitAssets() // force a sync to the database + { + m_log.Info("[SQLITE]: Attempting commit"); + // lock (ds) + // { + // da.Update(ds, "assets"); + // ds.AcceptChanges(); + // } + } + + /*********************************************************************** + * + * Database Definition Functions + * + * This should be db agnostic as we define them in ADO.NET terms + * + **********************************************************************/ + + private DataTable createAssetsTable() + { + DataTable assets = new DataTable("assets"); + + SQLiteUtil.createCol(assets, "UUID", typeof (String)); + SQLiteUtil.createCol(assets, "Name", typeof (String)); + SQLiteUtil.createCol(assets, "Description", typeof (String)); + SQLiteUtil.createCol(assets, "Type", typeof (Int32)); + SQLiteUtil.createCol(assets, "InvType", typeof (Int32)); + SQLiteUtil.createCol(assets, "Local", typeof (Boolean)); + SQLiteUtil.createCol(assets, "Temporary", typeof (Boolean)); + SQLiteUtil.createCol(assets, "Data", typeof (Byte[])); + // Add in contraints + assets.PrimaryKey = new DataColumn[] {assets.Columns["UUID"]}; + return assets; + } + + /*********************************************************************** + * + * Convert between ADO.NET <=> OpenSim Objects + * + * These should be database independant + * + **********************************************************************/ + + private AssetBase buildAsset(IDataReader row) + { + // TODO: this doesn't work yet because something more + // interesting has to be done to actually get these values + // back out. Not enough time to figure it out yet. + AssetBase asset = new AssetBase(); + + asset.FullID = new LLUUID((String) row["UUID"]); + asset.Name = (String) row["Name"]; + asset.Description = (String) row["Description"]; + asset.Type = Convert.ToSByte(row["Type"]); + asset.InvType = Convert.ToSByte(row["InvType"]); + asset.Local = Convert.ToBoolean(row["Local"]); + asset.Temporary = Convert.ToBoolean(row["Temporary"]); + asset.Data = (byte[]) row["Data"]; + return asset; + } + + + /*********************************************************************** + * + * Database Binding functions + * + * These will be db specific due to typing, and minor differences + * in databases. + * + **********************************************************************/ + + private void InitDB(SqliteConnection conn) + { + string createAssets = SQLiteUtil.defineTable(createAssetsTable()); + SqliteCommand pcmd = new SqliteCommand(createAssets, conn); + pcmd.ExecuteNonQuery(); + } + + private bool TestTables(SqliteConnection conn) + { + SqliteCommand cmd = new SqliteCommand(assetSelect, conn); + SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); + DataSet tmpDS = new DataSet(); + try + { + pDa.Fill(tmpDS, "assets"); + } + catch (SqliteSyntaxException) + { + m_log.Info("[SQLITE]: SQLite Database doesn't exist... creating"); + InitDB(conn); + } + return true; + } + + #region IPlugin interface + + override public string Version + { + get + { + Module module = GetType().Module; + string dllName = module.Assembly.ManifestModule.Name; + Version dllVersion = module.Assembly.GetName().Version; + + return + string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, + dllVersion.Revision); + } + } + + override public void Initialise() + { + Initialise("AssetStorage.db", ""); + } + + override public string Name + { + get { return "SQLite Asset storage engine"; } + } + + #endregion + } +} diff --git a/OpenSim/Data/SQLite/SQLiteGridData.cs b/OpenSim/Data/SQLite/SQLiteGridData.cs new file mode 100644 index 0000000..94e8e50 --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteGridData.cs @@ -0,0 +1,234 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Security.Cryptography; +using System.Text; +using libsecondlife; + +namespace OpenSim.Framework.Data.SQLite +{ + /// + /// A Grid Interface to the SQLite database + /// + public class SQLiteGridData : GridDataBase + { + /// + /// A database manager + /// + private SQLiteManager database; + + /// + /// Initialises the Grid Interface + /// + override public void Initialise() + { + database = new SQLiteManager("localhost", "db", "user", "password", "false"); + } + + /// + /// Shuts down the grid interface + /// + override public void Close() + { + database.Close(); + } + + /// + /// Returns the name of this grid interface + /// + /// A string containing the grid interface + override public string getName() + { + return "SQLite OpenGridData"; + } + + /// + /// Returns the version of this grid interface + /// + /// A string containing the version + override public string getVersion() + { + return "0.1"; + } + + /// + /// Returns a list of regions within the specified ranges + /// + /// minimum X coordinate + /// minimum Y coordinate + /// maximum X coordinate + /// maximum Y coordinate + /// An array of region profiles + override public RegionProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d) + { + return null; + } + + /// + /// Returns a sim profile from it's location + /// + /// Region location handle + /// Sim profile + override public RegionProfileData GetProfileByHandle(ulong handle) + { + Dictionary param = new Dictionary(); + param["handle"] = handle.ToString(); + + IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param); + IDataReader reader = result.ExecuteReader(); + + RegionProfileData row = database.getRow(reader); + reader.Close(); + result.Dispose(); + + return row; + } + + /// + /// Returns a sim profile from it's Region name string + /// + /// The region name search query + /// The sim profile + override public RegionProfileData GetProfileByString(string regionName) + { + if (regionName.Length > 2) + { + Dictionary param = new Dictionary(); + // Add % because this is a like query. + param["?regionName"] = regionName + "%"; + // Only returns one record or no record. + IDbCommand result = database.Query("SELECT * FROM regions WHERE regionName like ?regionName LIMIT 1", param); + IDataReader reader = result.ExecuteReader(); + + RegionProfileData row = database.getRow(reader); + reader.Close(); + result.Dispose(); + + return row; + } + else + { + //m_log.Error("[DATABASE]: Searched for a Region Name shorter then 3 characters"); + return null; + } + } + + /// + /// Returns a sim profile from it's UUID + /// + /// The region UUID + /// The sim profile + override public RegionProfileData GetProfileByLLUUID(LLUUID uuid) + { + Dictionary param = new Dictionary(); + param["uuid"] = uuid.ToString(); + + IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param); + IDataReader reader = result.ExecuteReader(); + + RegionProfileData row = database.getRow(reader); + reader.Close(); + result.Dispose(); + + return row; + } + + /// + /// // Returns a list of avatar and UUIDs that match the query + /// + public List GeneratePickerResults(LLUUID queryID, string query) + { + //Do nothing yet + List returnlist = new List(); + return returnlist; + } + + /// + /// Adds a new specified region to the database + /// + /// The profile to add + /// A dataresponse enum indicating success + override public DataResponse AddProfile(RegionProfileData profile) + { + if (database.insertRow(profile)) + { + return DataResponse.RESPONSE_OK; + } + else + { + return DataResponse.RESPONSE_ERROR; + } + } + + /// + /// DEPRECATED. Attempts to authenticate a region by comparing a shared secret. + /// + /// The UUID of the challenger + /// The attempted regionHandle of the challenger + /// The secret + /// Whether the secret and regionhandle match the database entry for UUID + override public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) + { + bool throwHissyFit = false; // Should be true by 1.0 + + if (throwHissyFit) + throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); + + RegionProfileData data = GetProfileByLLUUID(uuid); + + return (handle == data.regionHandle && authkey == data.regionSecret); + } + + /// + /// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region + /// + /// This requires a security audit. + /// + /// + /// + /// + /// + public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) + { + SHA512Managed HashProvider = new SHA512Managed(); + ASCIIEncoding TextProvider = new ASCIIEncoding(); + + byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); + byte[] hash = HashProvider.ComputeHash(stream); + + return false; + } + + override public ReservationData GetReservationAtPoint(uint x, uint y) + { + return null; + } + } +} diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs new file mode 100644 index 0000000..d31863f --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs @@ -0,0 +1,664 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Reflection; +using libsecondlife; +using Mono.Data.SqliteClient; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.SQLite +{ + public class SQLiteInventoryStore : SQLiteUtil, IInventoryData + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + private const string invItemsSelect = "select * from inventoryitems"; + private const string invFoldersSelect = "select * from inventoryfolders"; + + private DataSet ds; + private SqliteDataAdapter invItemsDa; + private SqliteDataAdapter invFoldersDa; + + /// + /// Initialises the interface + /// + public void Initialise() + { + Initialise("inventoryStore.db", "inventoryDatabase"); + } + + public void Initialise(string dbfile, string dbname) + { + string connectionString = "URI=file:" + dbfile + ",version=3"; + + m_log.Info("[Inventory]: Sqlite - connecting: " + dbfile); + SqliteConnection conn = new SqliteConnection(connectionString); + + conn.Open(); + + TestTables(conn); + + SqliteCommand itemsSelectCmd = new SqliteCommand(invItemsSelect, conn); + invItemsDa = new SqliteDataAdapter(itemsSelectCmd); + // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa); + + SqliteCommand foldersSelectCmd = new SqliteCommand(invFoldersSelect, conn); + invFoldersDa = new SqliteDataAdapter(foldersSelectCmd); + + ds = new DataSet(); + + ds.Tables.Add(createInventoryFoldersTable()); + invFoldersDa.Fill(ds.Tables["inventoryfolders"]); + setupFoldersCommands(invFoldersDa, conn); + m_log.Info("[DATASTORE]: Populated Intentory Folders Definitions"); + + ds.Tables.Add(createInventoryItemsTable()); + invItemsDa.Fill(ds.Tables["inventoryitems"]); + setupItemsCommands(invItemsDa, conn); + m_log.Info("[DATASTORE]: Populated Intentory Items Definitions"); + + ds.AcceptChanges(); + } + + public InventoryItemBase buildItem(DataRow row) + { + InventoryItemBase item = new InventoryItemBase(); + item.inventoryID = new LLUUID((string) row["UUID"]); + item.assetID = new LLUUID((string) row["assetID"]); + item.assetType = Convert.ToInt32(row["assetType"]); + item.invType = Convert.ToInt32(row["invType"]); + item.parentFolderID = new LLUUID((string) row["parentFolderID"]); + item.avatarID = new LLUUID((string) row["avatarID"]); + item.creatorsID = new LLUUID((string) row["creatorsID"]); + item.inventoryName = (string) row["inventoryName"]; + item.inventoryDescription = (string) row["inventoryDescription"]; + + item.inventoryNextPermissions = Convert.ToUInt32(row["inventoryNextPermissions"]); + item.inventoryCurrentPermissions = Convert.ToUInt32(row["inventoryCurrentPermissions"]); + item.inventoryBasePermissions = Convert.ToUInt32(row["inventoryBasePermissions"]); + item.inventoryEveryOnePermissions = Convert.ToUInt32(row["inventoryEveryOnePermissions"]); + return item; + } + + private void fillItemRow(DataRow row, InventoryItemBase item) + { + row["UUID"] = Util.ToRawUuidString(item.inventoryID); + row["assetID"] = Util.ToRawUuidString(item.assetID); + row["assetType"] = item.assetType; + row["invType"] = item.invType; + row["parentFolderID"] = Util.ToRawUuidString(item.parentFolderID); + row["avatarID"] = Util.ToRawUuidString(item.avatarID); + row["creatorsID"] = Util.ToRawUuidString(item.creatorsID); + row["inventoryName"] = item.inventoryName; + row["inventoryDescription"] = item.inventoryDescription; + + row["inventoryNextPermissions"] = item.inventoryNextPermissions; + row["inventoryCurrentPermissions"] = item.inventoryCurrentPermissions; + row["inventoryBasePermissions"] = item.inventoryBasePermissions; + row["inventoryEveryOnePermissions"] = item.inventoryEveryOnePermissions; + } + + private void addFolder(InventoryFolderBase folder) + { + lock (ds) + { + DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; + + DataRow inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folder.folderID)); + if (inventoryRow == null) + { + inventoryRow = inventoryFolderTable.NewRow(); + fillFolderRow(inventoryRow, folder); + inventoryFolderTable.Rows.Add(inventoryRow); + } + else + { + fillFolderRow(inventoryRow, folder); + } + + invFoldersDa.Update(ds, "inventoryfolders"); + } + } + + private void moveFolder(InventoryFolderBase folder) + { + lock (ds) + { + DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; + + DataRow inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folder.folderID)); + if (inventoryRow == null) + { + inventoryRow = inventoryFolderTable.NewRow(); + fillFolderRow(inventoryRow, folder); + inventoryFolderTable.Rows.Add(inventoryRow); + } + else + { + moveFolderRow(inventoryRow, folder); + } + + invFoldersDa.Update(ds, "inventoryfolders"); + } + } + + private void addItem(InventoryItemBase item) + { + lock (ds) + { + DataTable inventoryItemTable = ds.Tables["inventoryitems"]; + + DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(item.inventoryID)); + if (inventoryRow == null) + { + inventoryRow = inventoryItemTable.NewRow(); + fillItemRow(inventoryRow, item); + inventoryItemTable.Rows.Add(inventoryRow); + } + else + { + fillItemRow(inventoryRow, item); + } + invItemsDa.Update(ds, "inventoryitems"); + } + } + + public void Shutdown() + { + // TODO: DataSet commit + } + + /// + /// Closes the interface + /// + public void Close() + { + } + + /// + /// The plugin being loaded + /// + /// A string containing the plugin name + public string getName() + { + return "SQLite Inventory Data Interface"; + } + + /// + /// The plugins version + /// + /// A string containing the plugin version + public string getVersion() + { + Module module = GetType().Module; + string dllName = module.Assembly.ManifestModule.Name; + Version dllVersion = module.Assembly.GetName().Version; + + + return + string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, + dllVersion.Revision); + } + + /// + /// Returns a list of inventory items contained within the specified folder + /// + /// The UUID of the target folder + /// A List of InventoryItemBase items + public List getInventoryInFolder(LLUUID folderID) + { + lock (ds) + { + List retval = new List(); + DataTable inventoryItemTable = ds.Tables["inventoryitems"]; + string selectExp = "parentFolderID = '" + Util.ToRawUuidString(folderID) + "'"; + DataRow[] rows = inventoryItemTable.Select(selectExp); + foreach (DataRow row in rows) + { + retval.Add(buildItem(row)); + } + + return retval; + } + } + + /// + /// Returns a list of the root folders within a users inventory + /// + /// The user whos inventory is to be searched + /// A list of folder objects + public List getUserRootFolders(LLUUID user) + { + return new List(); + } + + // see InventoryItemBase.getUserRootFolder + public InventoryFolderBase getUserRootFolder(LLUUID user) + { + lock (ds) + { + List folders = new List(); + DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; + string selectExp = "agentID = '" + Util.ToRawUuidString(user) + "' AND parentID = '" + + Util.ToRawUuidString(LLUUID.Zero) + "'"; + DataRow[] rows = inventoryFolderTable.Select(selectExp); + foreach (DataRow row in rows) + { + folders.Add(buildFolder(row)); + } + + // There should only ever be one root folder for a user. However, if there's more + // than one we'll simply use the first one rather than failing. It would be even + // nicer to print some message to this effect, but this feels like it's too low a + // to put such a message out, and it's too minor right now to spare the time to + // suitably refactor. + if (folders.Count > 0) + { + return folders[0]; + } + + return null; + } + } + + /// + /// Append a list of all the child folders of a parent folder + /// + /// list where folders will be appended + /// ID of parent + protected void getInventoryFolders(ref List folders, LLUUID parentID) + { + lock (ds) + { + DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; + string selectExp = "parentID = '" + Util.ToRawUuidString(parentID) + "'"; + DataRow[] rows = inventoryFolderTable.Select(selectExp); + foreach (DataRow row in rows) + { + folders.Add(buildFolder(row)); + } + } + } + + /// + /// Returns a list of inventory folders contained in the folder 'parentID' + /// + /// The folder to get subfolders for + /// A list of inventory folders + public List getInventoryFolders(LLUUID parentID) + { + List folders = new List(); + getInventoryFolders(ref folders, Util.ToRawUuidString(parentID)); + return folders; + } + + // See IInventoryData + public List getFolderHierarchy(LLUUID parentID) + { + List folders = new List(); + getInventoryFolders(ref folders, Util.ToRawUuidString(parentID)); + + for (int i = 0; i < folders.Count; i++) + getInventoryFolders(ref folders, Util.ToRawUuidString(folders[i].folderID)); + + return folders; + } + + /// + /// Returns an inventory item by its UUID + /// + /// The UUID of the item to be returned + /// A class containing item information + public InventoryItemBase getInventoryItem(LLUUID item) + { + lock (ds) + { + DataRow row = ds.Tables["inventoryitems"].Rows.Find(Util.ToRawUuidString(item)); + if (row != null) + { + return buildItem(row); + } + else + { + return null; + } + } + } + + /// + /// Returns a specified inventory folder by its UUID + /// + /// The UUID of the folder to be returned + /// A class containing folder information + public InventoryFolderBase getInventoryFolder(LLUUID folder) + { + // TODO: Deep voodoo here. If you enable this code then + // multi region breaks. No idea why, but I figured it was + // better to leave multi region at this point. It does mean + // that you don't get to see system textures why creating + // clothes and the like. :( + lock (ds) + { + DataRow row = ds.Tables["inventoryfolders"].Rows.Find(Util.ToRawUuidString(folder)); + if (row != null) + { + return buildFolder(row); + } + else + { + return null; + } + } + } + + /// + /// Creates a new inventory item based on item + /// + /// The item to be created + public void addInventoryItem(InventoryItemBase item) + { + addItem(item); + } + + /// + /// Updates an inventory item with item (updates based on ID) + /// + /// The updated item + public void updateInventoryItem(InventoryItemBase item) + { + addItem(item); + } + + /// + /// + /// + /// + public void deleteInventoryItem(LLUUID itemID) + { + lock (ds) + { + DataTable inventoryItemTable = ds.Tables["inventoryitems"]; + + DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(itemID)); + if (inventoryRow != null) + { + inventoryRow.Delete(); + } + + invItemsDa.Update(ds, "inventoryitems"); + } + } + + /// + /// Delete all items in the specified folder + /// + /// id of the folder, whose item content should be deleted + //!TODO, this is horribly inefficient, but I don't want to ruin the overall structure of this implementation + private void deleteItemsInFolder(LLUUID folderId) + { + List items = getInventoryInFolder(Util.ToRawUuidString(folderId)); + + foreach (InventoryItemBase i in items) + deleteInventoryItem(Util.ToRawUuidString(i.inventoryID)); + } + + /// + /// Adds a new folder specified by folder + /// + /// The inventory folder + public void addInventoryFolder(InventoryFolderBase folder) + { + addFolder(folder); + } + + /// + /// Updates a folder based on its ID with folder + /// + /// The inventory folder + public void updateInventoryFolder(InventoryFolderBase folder) + { + addFolder(folder); + } + + /// + /// Moves a folder based on its ID with folder + /// + /// The inventory folder + public void moveInventoryFolder(InventoryFolderBase folder) + { + moveFolder(folder); + } + + /// + /// Delete a folder + /// + /// + /// This will clean-up any child folders and child items as well + /// + /// + public void deleteInventoryFolder(LLUUID folderID) + { + lock (ds) + { + List subFolders = getFolderHierarchy(Util.ToRawUuidString(folderID)); + + DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; + DataRow inventoryRow; + + //Delete all sub-folders + foreach (InventoryFolderBase f in subFolders) + { + inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(f.folderID)); + if (inventoryRow != null) + { + deleteItemsInFolder(Util.ToRawUuidString(f.folderID)); + inventoryRow.Delete(); + } + } + + //Delete the actual row + inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folderID)); + if (inventoryRow != null) + { + deleteItemsInFolder(Util.ToRawUuidString(folderID)); + inventoryRow.Delete(); + } + + invFoldersDa.Update(ds, "inventoryfolders"); + } + } + + /*********************************************************************** + * + * Data Table definitions + * + **********************************************************************/ + + private static DataTable createInventoryItemsTable() + { + DataTable inv = new DataTable("inventoryitems"); + + createCol(inv, "UUID", typeof (String)); //inventoryID + createCol(inv, "assetID", typeof (String)); + createCol(inv, "assetType", typeof (Int32)); + createCol(inv, "invType", typeof (Int32)); + createCol(inv, "parentFolderID", typeof (String)); + createCol(inv, "avatarID", typeof (String)); + createCol(inv, "creatorsID", typeof (String)); + + createCol(inv, "inventoryName", typeof (String)); + createCol(inv, "inventoryDescription", typeof (String)); + // permissions + createCol(inv, "inventoryNextPermissions", typeof (Int32)); + createCol(inv, "inventoryCurrentPermissions", typeof (Int32)); + createCol(inv, "inventoryBasePermissions", typeof (Int32)); + createCol(inv, "inventoryEveryOnePermissions", typeof (Int32)); + + inv.PrimaryKey = new DataColumn[] {inv.Columns["UUID"]}; + return inv; + } + + private DataTable createInventoryFoldersTable() + { + DataTable fol = new DataTable("inventoryfolders"); + + createCol(fol, "UUID", typeof (String)); //folderID + createCol(fol, "name", typeof (String)); + createCol(fol, "agentID", typeof (String)); + createCol(fol, "parentID", typeof (String)); + createCol(fol, "type", typeof (Int32)); + createCol(fol, "version", typeof (Int32)); + + fol.PrimaryKey = new DataColumn[] {fol.Columns["UUID"]}; + return fol; + } + + private void setupItemsCommands(SqliteDataAdapter da, SqliteConnection conn) + { + lock (ds) + { + da.InsertCommand = createInsertCommand("inventoryitems", ds.Tables["inventoryitems"]); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("inventoryitems", "UUID=:UUID", ds.Tables["inventoryitems"]); + da.UpdateCommand.Connection = conn; + + SqliteCommand delete = new SqliteCommand("delete from inventoryitems where UUID = :UUID"); + delete.Parameters.Add(createSqliteParameter("UUID", typeof(String))); + delete.Connection = conn; + da.DeleteCommand = delete; + } + } + + private void setupFoldersCommands(SqliteDataAdapter da, SqliteConnection conn) + { + lock (ds) + { + da.InsertCommand = createInsertCommand("inventoryfolders", ds.Tables["inventoryfolders"]); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("inventoryfolders", "UUID=:UUID", ds.Tables["inventoryfolders"]); + da.UpdateCommand.Connection = conn; + + SqliteCommand delete = new SqliteCommand("delete from inventoryfolders where UUID = :UUID"); + delete.Parameters.Add(createSqliteParameter("UUID", typeof(String))); + delete.Connection = conn; + da.DeleteCommand = delete; + } + } + + private InventoryFolderBase buildFolder(DataRow row) + { + InventoryFolderBase folder = new InventoryFolderBase(); + folder.folderID = new LLUUID((string) row["UUID"]); + folder.name = (string) row["name"]; + folder.agentID = new LLUUID((string) row["agentID"]); + folder.parentID = new LLUUID((string) row["parentID"]); + folder.type = Convert.ToInt16(row["type"]); + folder.version = Convert.ToUInt16(row["version"]); + return folder; + } + + private void fillFolderRow(DataRow row, InventoryFolderBase folder) + { + row["UUID"] = Util.ToRawUuidString(folder.folderID); + row["name"] = folder.name; + row["agentID"] = Util.ToRawUuidString(folder.agentID); + row["parentID"] = Util.ToRawUuidString(folder.parentID); + row["type"] = folder.type; + row["version"] = folder.version; + } + + private void moveFolderRow(DataRow row, InventoryFolderBase folder) + { + row["UUID"] = Util.ToRawUuidString(folder.folderID); + row["parentID"] = Util.ToRawUuidString(folder.parentID); + } + + /*********************************************************************** + * + * Test and Initialization code + * + **********************************************************************/ + + private void InitDB(SqliteConnection conn) + { + string createInventoryItems = defineTable(createInventoryItemsTable()); + string createInventoryFolders = defineTable(createInventoryFoldersTable()); + + SqliteCommand pcmd = new SqliteCommand(createInventoryItems, conn); + SqliteCommand scmd = new SqliteCommand(createInventoryFolders, conn); + + pcmd.ExecuteNonQuery(); + scmd.ExecuteNonQuery(); + } + + private bool TestTables(SqliteConnection conn) + { + SqliteCommand invItemsSelectCmd = new SqliteCommand(invItemsSelect, conn); + SqliteDataAdapter pDa = new SqliteDataAdapter(invItemsSelectCmd); + SqliteCommand invFoldersSelectCmd = new SqliteCommand(invFoldersSelect, conn); + SqliteDataAdapter sDa = new SqliteDataAdapter(invFoldersSelectCmd); + + DataSet tmpDS = new DataSet(); + try + { + pDa.Fill(tmpDS, "inventoryitems"); + sDa.Fill(tmpDS, "inventoryfolders"); + } + catch (SqliteSyntaxException) + { + m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); + InitDB(conn); + } + + pDa.Fill(tmpDS, "inventoryitems"); + sDa.Fill(tmpDS, "inventoryfolders"); + + foreach (DataColumn col in createInventoryItemsTable().Columns) + { + if (! tmpDS.Tables["inventoryitems"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); + return false; + } + } + foreach (DataColumn col in createInventoryFoldersTable().Columns) + { + if (! tmpDS.Tables["inventoryfolders"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); + return false; + } + } + return true; + } + } +} diff --git a/OpenSim/Data/SQLite/SQLiteManager.cs b/OpenSim/Data/SQLite/SQLiteManager.cs new file mode 100644 index 0000000..b383b0d --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteManager.cs @@ -0,0 +1,282 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Data.SQLite; +using libsecondlife; +using Mono.Data.SqliteClient; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.SQLite +{ + internal class SQLiteManager : SQLiteUtil + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + private IDbConnection dbcon; + + /// + /// Initialises and creates a new SQLite connection and maintains it. + /// + /// The SQLite server being connected to + /// The name of the SQLite database being used + /// The username logging into the database + /// The password for the user logging in + /// Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'. + public SQLiteManager(string hostname, string database, string username, string password, string cpooling) + { + try + { + string connectionString = "URI=file:GridServerSqlite.db;"; + dbcon = new SQLiteConnection(connectionString); + + dbcon.Open(); + } + catch (Exception e) + { + throw new Exception("Error initialising SQLite Database: " + e.ToString()); + } + } + + /// + /// Shuts down the database connection + /// + public void Close() + { + dbcon.Close(); + dbcon = null; + } + + /// + /// Runs a query with protection against SQL Injection by using parameterised input. + /// + /// The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y + /// The parameters - index so that @y is indexed as 'y' + /// A SQLite DB Command + public IDbCommand Query(string sql, Dictionary parameters) + { + SQLiteCommand dbcommand = (SQLiteCommand) dbcon.CreateCommand(); + dbcommand.CommandText = sql; + foreach (KeyValuePair param in parameters) + { + SQLiteParameter paramx = new SQLiteParameter(param.Key, param.Value); + dbcommand.Parameters.Add(paramx); + } + + return (IDbCommand) dbcommand; + } + +// TODO: unused +// private bool TestTables(SQLiteConnection conn) +// { +// SQLiteCommand cmd = new SQLiteCommand("SELECT * FROM regions", conn); +// SQLiteDataAdapter pDa = new SQLiteDataAdapter(cmd); +// DataSet tmpDS = new DataSet(); +// try +// { +// pDa.Fill(tmpDS, "regions"); +// } +// catch (SqliteSyntaxException) +// { +// m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); +// InitDB(conn); +// } +// return true; +// } + +// TODO: unused +// private DataTable createRegionsTable() +// { +// DataTable regions = new DataTable("regions"); + +// createCol(regions, "regionHandle", typeof (ulong)); +// createCol(regions, "regionName", typeof (String)); +// createCol(regions, "uuid", typeof (String)); + +// createCol(regions, "regionRecvKey", typeof (String)); +// createCol(regions, "regionSecret", typeof (String)); +// createCol(regions, "regionSendKey", typeof (String)); + +// createCol(regions, "regionDataURI", typeof (String)); +// createCol(regions, "serverIP", typeof (String)); +// createCol(regions, "serverPort", typeof (String)); +// createCol(regions, "serverURI", typeof (String)); + + +// createCol(regions, "locX", typeof (uint)); +// createCol(regions, "locY", typeof (uint)); +// createCol(regions, "locZ", typeof (uint)); + +// createCol(regions, "eastOverrideHandle", typeof (ulong)); +// createCol(regions, "westOverrideHandle", typeof (ulong)); +// createCol(regions, "southOverrideHandle", typeof (ulong)); +// createCol(regions, "northOverrideHandle", typeof (ulong)); + +// createCol(regions, "regionAssetURI", typeof (String)); +// createCol(regions, "regionAssetRecvKey", typeof (String)); +// createCol(regions, "regionAssetSendKey", typeof (String)); + +// createCol(regions, "regionUserURI", typeof (String)); +// createCol(regions, "regionUserRecvKey", typeof (String)); +// createCol(regions, "regionUserSendKey", typeof (String)); + +// // Add in contraints +// regions.PrimaryKey = new DataColumn[] {regions.Columns["UUID"]}; +// return regions; +// } + +// TODO: unused +// private void InitDB(SQLiteConnection conn) +// { +// string createUsers = defineTable(createRegionsTable()); +// SQLiteCommand pcmd = new SQLiteCommand(createUsers, conn); +// conn.Open(); +// pcmd.ExecuteNonQuery(); +// conn.Close(); +// } + + /// + /// Reads a region row from a database reader + /// + /// An active database reader + /// A region profile + public RegionProfileData getRow(IDataReader reader) + { + RegionProfileData retval = new RegionProfileData(); + + if (reader.Read()) + { + // Region Main + retval.regionHandle = (ulong) reader["regionHandle"]; + retval.regionName = (string) reader["regionName"]; + retval.UUID = new LLUUID((string) reader["uuid"]); + + // Secrets + retval.regionRecvKey = (string) reader["regionRecvKey"]; + retval.regionSecret = (string) reader["regionSecret"]; + retval.regionSendKey = (string) reader["regionSendKey"]; + + // Region Server + retval.regionDataURI = (string) reader["regionDataURI"]; + retval.regionOnline = false; // Needs to be pinged before this can be set. + retval.serverIP = (string) reader["serverIP"]; + retval.serverPort = (uint) reader["serverPort"]; + retval.serverURI = (string) reader["serverURI"]; + + // Location + retval.regionLocX = (uint) ((int) reader["locX"]); + retval.regionLocY = (uint) ((int) reader["locY"]); + retval.regionLocZ = (uint) ((int) reader["locZ"]); + + // Neighbours - 0 = No Override + retval.regionEastOverrideHandle = (ulong) reader["eastOverrideHandle"]; + retval.regionWestOverrideHandle = (ulong) reader["westOverrideHandle"]; + retval.regionSouthOverrideHandle = (ulong) reader["southOverrideHandle"]; + retval.regionNorthOverrideHandle = (ulong) reader["northOverrideHandle"]; + + // Assets + retval.regionAssetURI = (string) reader["regionAssetURI"]; + retval.regionAssetRecvKey = (string) reader["regionAssetRecvKey"]; + retval.regionAssetSendKey = (string) reader["regionAssetSendKey"]; + + // Userserver + retval.regionUserURI = (string) reader["regionUserURI"]; + retval.regionUserRecvKey = (string) reader["regionUserRecvKey"]; + retval.regionUserSendKey = (string) reader["regionUserSendKey"]; + } + else + { + throw new Exception("No rows to return"); + } + return retval; + } + + /// + /// Inserts a new region into the database + /// + /// The region to insert + /// Success? + public bool insertRow(RegionProfileData profile) + { + string sql = + "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; + sql += + "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; + sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES "; + + sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; + sql += + "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; + sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);"; + + Dictionary parameters = new Dictionary(); + + parameters["regionHandle"] = profile.regionHandle.ToString(); + parameters["regionName"] = profile.regionName; + parameters["uuid"] = profile.UUID.ToString(); + parameters["regionRecvKey"] = profile.regionRecvKey; + parameters["regionSendKey"] = profile.regionSendKey; + parameters["regionDataURI"] = profile.regionDataURI; + parameters["serverIP"] = profile.serverIP; + parameters["serverPort"] = profile.serverPort.ToString(); + parameters["serverURI"] = profile.serverURI; + parameters["locX"] = profile.regionLocX.ToString(); + parameters["locY"] = profile.regionLocY.ToString(); + parameters["locZ"] = profile.regionLocZ.ToString(); + parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString(); + parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString(); + parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString(); + parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString(); + parameters["regionAssetURI"] = profile.regionAssetURI; + parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey; + parameters["regionAssetSendKey"] = profile.regionAssetSendKey; + parameters["regionUserURI"] = profile.regionUserURI; + parameters["regionUserRecvKey"] = profile.regionUserRecvKey; + parameters["regionUserSendKey"] = profile.regionUserSendKey; + + bool returnval = false; + + try + { + IDbCommand result = Query(sql, parameters); + + if (result.ExecuteNonQuery() == 1) + returnval = true; + + result.Dispose(); + } + catch (Exception) + { + return false; + } + + return returnval; + } + } +} diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs new file mode 100644 index 0000000..77161a4 --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs @@ -0,0 +1,1741 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.IO; +using libsecondlife; +using Mono.Data.SqliteClient; +using OpenSim.Framework; +using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Framework.Data.SQLite +{ + public class SQLiteRegionData : IRegionDataStore + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + private const string primSelect = "select * from prims"; + private const string shapeSelect = "select * from primshapes"; + private const string itemsSelect = "select * from primitems"; + private const string terrainSelect = "select * from terrain limit 1"; + private const string landSelect = "select * from land"; + private const string landAccessListSelect = "select distinct * from landaccesslist"; + + private DataSet ds; + private SqliteDataAdapter primDa; + private SqliteDataAdapter shapeDa; + private SqliteDataAdapter itemsDa; + private SqliteDataAdapter terrainDa; + private SqliteDataAdapter landDa; + private SqliteDataAdapter landAccessListDa; + + private SqliteConnection m_conn; + + private String m_connectionString; + + // Temporary attribute while this is experimental + private bool persistPrimInventories; + + /*********************************************************************** + * + * Public Interface Functions + * + **********************************************************************/ + + // see IRegionDataStore + public void Initialise(string connectionString, bool persistPrimInventories) + { + m_connectionString = connectionString; + this.persistPrimInventories = persistPrimInventories; + + ds = new DataSet(); + + m_log.Info("[DATASTORE]: Sqlite - connecting: " + connectionString); + m_conn = new SqliteConnection(m_connectionString); + m_conn.Open(); + + SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn); + primDa = new SqliteDataAdapter(primSelectCmd); + // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa); + + SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn); + shapeDa = new SqliteDataAdapter(shapeSelectCmd); + // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa); + + SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn); + itemsDa = new SqliteDataAdapter(itemsSelectCmd); + + SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn); + terrainDa = new SqliteDataAdapter(terrainSelectCmd); + + SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn); + landDa = new SqliteDataAdapter(landSelectCmd); + + SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn); + landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd); + + // We fill the data set, now we've got copies in memory for the information + // TODO: see if the linkage actually holds. + // primDa.FillSchema(ds, SchemaType.Source, "PrimSchema"); + TestTables(m_conn); + + lock (ds) + { + ds.Tables.Add(createPrimTable()); + setupPrimCommands(primDa, m_conn); + primDa.Fill(ds.Tables["prims"]); + + ds.Tables.Add(createShapeTable()); + setupShapeCommands(shapeDa, m_conn); + + if (persistPrimInventories) + { + ds.Tables.Add(createItemsTable()); + setupItemsCommands(itemsDa, m_conn); + itemsDa.Fill(ds.Tables["primitems"]); + } + + ds.Tables.Add(createTerrainTable()); + setupTerrainCommands(terrainDa, m_conn); + + ds.Tables.Add(createLandTable()); + setupLandCommands(landDa, m_conn); + + ds.Tables.Add(createLandAccessListTable()); + setupLandAccessCommands(landAccessListDa, m_conn); + + // WORKAROUND: This is a work around for sqlite on + // windows, which gets really unhappy with blob columns + // that have no sample data in them. At some point we + // need to actually find a proper way to handle this. + try + { + shapeDa.Fill(ds.Tables["primshapes"]); + } + catch (Exception) + { + m_log.Info("[DATASTORE]: Caught fill error on primshapes table"); + } + + try + { + terrainDa.Fill(ds.Tables["terrain"]); + } + catch (Exception) + { + m_log.Info("[DATASTORE]: Caught fill error on terrain table"); + } + + try + { + landDa.Fill(ds.Tables["land"]); + } + catch (Exception) + { + m_log.Info("[DATASTORE]: Caught fill error on land table"); + } + + try + { + landAccessListDa.Fill(ds.Tables["landaccesslist"]); + } + catch (Exception) + { + m_log.Info("[DATASTORE]: Caught fill error on landaccesslist table"); + } + return; + } + } + + public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) + { + lock (ds) + { + foreach (SceneObjectPart prim in obj.Children.Values) + { + if ((prim.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0) + { + m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); + addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID)); + } + else if (prim.Stopped) + { + //m_log.Info("[DATASTORE]: " + + //"Adding stopped obj: " + obj.UUID + " to region: " + regionUUID); + //addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID)); + } + else + { + // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); + } + } + } + + Commit(); + // m_log.Info("[Dump of prims]: " + ds.GetXml()); + } + + public void RemoveObject(LLUUID obj, LLUUID regionUUID) + { + m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); + + DataTable prims = ds.Tables["prims"]; + DataTable shapes = ds.Tables["primshapes"]; + + string selectExp = "SceneGroupID = '" + Util.ToRawUuidString(obj) + "'"; + lock (ds) + { + DataRow[] primRows = prims.Select(selectExp); + foreach (DataRow row in primRows) + { + // Remove shape rows + LLUUID uuid = new LLUUID((string) row["UUID"]); + DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(uuid)); + if (shapeRow != null) + { + shapeRow.Delete(); + } + + if (persistPrimInventories) + { + RemoveItems(uuid); + } + + // Remove prim row + row.Delete(); + } + } + + Commit(); + } + + /// + /// Remove all persisted items of the given prim. + /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. + /// + private void RemoveItems(LLUUID uuid) + { + DataTable items = ds.Tables["primitems"]; + + String sql = String.Format("primID = '{0}'", uuid); + DataRow[] itemRows = items.Select(sql); + + foreach (DataRow itemRow in itemRows) + { + itemRow.Delete(); + } + } + + /// + /// Load persisted objects from region storage. + /// + /// + /// List of loaded groups + public List LoadObjects(LLUUID regionUUID) + { + Dictionary createdObjects = new Dictionary(); + + List retvals = new List(); + + DataTable prims = ds.Tables["prims"]; + DataTable shapes = ds.Tables["primshapes"]; + + string byRegion = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; + string orderByParent = "ParentID ASC"; + + lock (ds) + { + DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); + m_log.Info("[DATASTORE]: " + + "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); + + foreach (DataRow primRow in primsForRegion) + { + try + { + SceneObjectPart prim = null; + + string uuid = (string) primRow["UUID"]; + string objID = (string) primRow["SceneGroupID"]; + if (uuid == objID) //is new SceneObjectGroup ? + { + SceneObjectGroup group = new SceneObjectGroup(); + prim = buildPrim(primRow); + DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); + if (shapeRow != null) + { + prim.Shape = buildShape(shapeRow); + } + else + { + m_log.Info( + "No shape found for prim in storage, so setting default box shape"); + prim.Shape = PrimitiveBaseShape.Default; + } + group.AddPart(prim); + group.RootPart = prim; + + createdObjects.Add(Util.ToRawUuidString(group.UUID), group); + retvals.Add(group); + } + else + { + prim = buildPrim(primRow); + DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); + if (shapeRow != null) + { + prim.Shape = buildShape(shapeRow); + } + else + { + m_log.Info( + "No shape found for prim in storage, so setting default box shape"); + prim.Shape = PrimitiveBaseShape.Default; + } + createdObjects[new LLUUID(objID)].AddPart(prim); + } + + if (persistPrimInventories) + { + LoadItems(prim); + } + } + catch (Exception e) + { + m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows"); + m_log.Info("[DATASTORE]: " + e.ToString()); + foreach (DataColumn col in prims.Columns) + { + m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]); + } + } + } + } + return retvals; + } + + /// + /// Load in a prim's persisted inventory. + /// + /// + private void LoadItems(SceneObjectPart prim) + { + //m_log.DebugFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); + + DataTable dbItems = ds.Tables["primitems"]; + + String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); + DataRow[] dbItemRows = dbItems.Select(sql); + + IList inventory = new List(); + + foreach (DataRow row in dbItemRows) + { + TaskInventoryItem item = buildItem(row); + inventory.Add(item); + + //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); + } + + prim.RestoreInventoryItems(inventory); + + // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in + // every item). This data should really be stored in the prim table itself. + if (dbItemRows.Length > 0) + { + prim.FolderID = inventory[0].ParentID; + } + } + + public void StoreTerrain(double[,] ter, LLUUID regionID) + { + lock (ds) + { + int revision = Util.UnixTimeSinceEpoch(); + + // the following is an work around for .NET. The perf + // issues associated with it aren't as bad as you think. + m_log.Info("[DATASTORE]: Storing terrain revision r" + revision.ToString()); + String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" + + " values(:RegionUUID, :Revision, :Heightfield)"; + + using (SqliteCommand cmd = new SqliteCommand(sql, m_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":RegionUUID", Util.ToRawUuidString(regionID))); + cmd.Parameters.Add(new SqliteParameter(":Revision", revision)); + cmd.Parameters.Add(new SqliteParameter(":Heightfield", serializeTerrain(ter))); + cmd.ExecuteNonQuery(); + } + + // This is added to get rid of the infinitely growing + // terrain databases which negatively impact on SQLite + // over time. Before reenabling this feature there + // needs to be a limitter put on the number of + // revisions in the database, as this old + // implementation is a DOS attack waiting to happen. + + using ( + SqliteCommand cmd = + new SqliteCommand("delete from terrain where RegionUUID=:RegionUUID and Revision < :Revision", + m_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":RegionUUID", Util.ToRawUuidString(regionID))); + cmd.Parameters.Add(new SqliteParameter(":Revision", revision)); + cmd.ExecuteNonQuery(); + } + } + } + + public double[,] LoadTerrain(LLUUID regionID) + { + lock (ds) + { + double[,] terret = new double[256,256]; + terret.Initialize(); + + String sql = "select RegionUUID, Revision, Heightfield from terrain" + + " where RegionUUID=:RegionUUID order by Revision desc"; + + using (SqliteCommand cmd = new SqliteCommand(sql, m_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":RegionUUID", Util.ToRawUuidString(regionID))); + + using (IDataReader row = cmd.ExecuteReader()) + { + int rev = 0; + if (row.Read()) + { + // TODO: put this into a function + MemoryStream str = new MemoryStream((byte[]) row["Heightfield"]); + BinaryReader br = new BinaryReader(str); + for (int x = 0; x < 256; x++) + { + for (int y = 0; y < 256; y++) + { + terret[x, y] = br.ReadDouble(); + } + } + rev = (int) row["Revision"]; + } + else + { + m_log.Info("[DATASTORE]: No terrain found for region"); + return null; + } + + m_log.Info("[DATASTORE]: Loaded terrain revision r" + rev.ToString()); + } + } + return terret; + } + } + + public void RemoveLandObject(LLUUID globalID) + { + lock (ds) + { + using (SqliteCommand cmd = new SqliteCommand("delete from land where UUID=:UUID", m_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(globalID))); + cmd.ExecuteNonQuery(); + } + + using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:UUID", m_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(globalID))); + cmd.ExecuteNonQuery(); + } + } + } + + public void StoreLandObject(ILandObject parcel) + { + lock (ds) + { + DataTable land = ds.Tables["land"]; + DataTable landaccesslist = ds.Tables["landaccesslist"]; + + DataRow landRow = land.Rows.Find(Util.ToRawUuidString(parcel.landData.globalID)); + if (landRow == null) + { + landRow = land.NewRow(); + fillLandRow(landRow, parcel.landData, parcel.regionUUID); + land.Rows.Add(landRow); + } + else + { + fillLandRow(landRow, parcel.landData, parcel.regionUUID); + } + + // I know this caused someone issues before, but OpenSim is unusable if we leave this stuff around + using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:LandUUID", m_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":LandUUID", Util.ToRawUuidString(parcel.landData.globalID))); + cmd.ExecuteNonQuery(); + } + + foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList) + { + DataRow newAccessRow = landaccesslist.NewRow(); + fillLandAccessRow(newAccessRow, entry, parcel.landData.globalID); + landaccesslist.Rows.Add(newAccessRow); + } + } + + Commit(); + } + + public List LoadLandObjects(LLUUID regionUUID) + { + List landDataForRegion = new List(); + lock (ds) + { + DataTable land = ds.Tables["land"]; + DataTable landaccesslist = ds.Tables["landaccesslist"]; + string searchExp = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; + DataRow[] rawDataForRegion = land.Select(searchExp); + foreach (DataRow rawDataLand in rawDataForRegion) + { + LandData newLand = buildLandData(rawDataLand); + string accessListSearchExp = "LandUUID = '" + Util.ToRawUuidString(newLand.globalID) + "'"; + DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp); + foreach (DataRow rawDataLandAccess in rawDataForLandAccessList) + { + newLand.parcelAccessList.Add(buildLandAccessData(rawDataLandAccess)); + } + + landDataForRegion.Add(newLand); + } + } + return landDataForRegion; + } + + public void Commit() + { + lock (ds) + { + primDa.Update(ds, "prims"); + shapeDa.Update(ds, "primshapes"); + + if (persistPrimInventories) + { + itemsDa.Update(ds, "primitems"); + } + + terrainDa.Update(ds, "terrain"); + landDa.Update(ds, "land"); + landAccessListDa.Update(ds, "landaccesslist"); + ds.AcceptChanges(); + } + } + + public void Shutdown() + { + Commit(); + } + + /*********************************************************************** + * + * Database Definition Functions + * + * This should be db agnostic as we define them in ADO.NET terms + * + **********************************************************************/ + + private void createCol(DataTable dt, string name, Type type) + { + DataColumn col = new DataColumn(name, type); + dt.Columns.Add(col); + } + + private DataTable createTerrainTable() + { + DataTable terrain = new DataTable("terrain"); + + createCol(terrain, "RegionUUID", typeof (String)); + createCol(terrain, "Revision", typeof (Int32)); + createCol(terrain, "Heightfield", typeof (Byte[])); + + return terrain; + } + + private DataTable createPrimTable() + { + DataTable prims = new DataTable("prims"); + + createCol(prims, "UUID", typeof (String)); + createCol(prims, "RegionUUID", typeof (String)); + createCol(prims, "ParentID", typeof (Int32)); + createCol(prims, "CreationDate", typeof (Int32)); + createCol(prims, "Name", typeof (String)); + createCol(prims, "SceneGroupID", typeof (String)); + // various text fields + createCol(prims, "Text", typeof (String)); + createCol(prims, "Description", typeof (String)); + createCol(prims, "SitName", typeof (String)); + createCol(prims, "TouchName", typeof (String)); + // permissions + createCol(prims, "ObjectFlags", typeof (Int32)); + createCol(prims, "CreatorID", typeof (String)); + createCol(prims, "OwnerID", typeof (String)); + createCol(prims, "GroupID", typeof (String)); + createCol(prims, "LastOwnerID", typeof (String)); + createCol(prims, "OwnerMask", typeof (Int32)); + createCol(prims, "NextOwnerMask", typeof (Int32)); + createCol(prims, "GroupMask", typeof (Int32)); + createCol(prims, "EveryoneMask", typeof (Int32)); + createCol(prims, "BaseMask", typeof (Int32)); + // vectors + createCol(prims, "PositionX", typeof (Double)); + createCol(prims, "PositionY", typeof (Double)); + createCol(prims, "PositionZ", typeof (Double)); + createCol(prims, "GroupPositionX", typeof (Double)); + createCol(prims, "GroupPositionY", typeof (Double)); + createCol(prims, "GroupPositionZ", typeof (Double)); + createCol(prims, "VelocityX", typeof (Double)); + createCol(prims, "VelocityY", typeof (Double)); + createCol(prims, "VelocityZ", typeof (Double)); + createCol(prims, "AngularVelocityX", typeof (Double)); + createCol(prims, "AngularVelocityY", typeof (Double)); + createCol(prims, "AngularVelocityZ", typeof (Double)); + createCol(prims, "AccelerationX", typeof (Double)); + createCol(prims, "AccelerationY", typeof (Double)); + createCol(prims, "AccelerationZ", typeof (Double)); + // quaternions + createCol(prims, "RotationX", typeof (Double)); + createCol(prims, "RotationY", typeof (Double)); + createCol(prims, "RotationZ", typeof (Double)); + createCol(prims, "RotationW", typeof (Double)); + + // sit target + createCol(prims, "SitTargetOffsetX", typeof (Double)); + createCol(prims, "SitTargetOffsetY", typeof (Double)); + createCol(prims, "SitTargetOffsetZ", typeof (Double)); + + createCol(prims, "SitTargetOrientW", typeof (Double)); + createCol(prims, "SitTargetOrientX", typeof (Double)); + createCol(prims, "SitTargetOrientY", typeof (Double)); + createCol(prims, "SitTargetOrientZ", typeof (Double)); + + // Add in contraints + prims.PrimaryKey = new DataColumn[] {prims.Columns["UUID"]}; + + return prims; + } + + private DataTable createShapeTable() + { + DataTable shapes = new DataTable("primshapes"); + createCol(shapes, "UUID", typeof (String)); + // shape is an enum + createCol(shapes, "Shape", typeof (Int32)); + // vectors + createCol(shapes, "ScaleX", typeof (Double)); + createCol(shapes, "ScaleY", typeof (Double)); + createCol(shapes, "ScaleZ", typeof (Double)); + // paths + createCol(shapes, "PCode", typeof (Int32)); + createCol(shapes, "PathBegin", typeof (Int32)); + createCol(shapes, "PathEnd", typeof (Int32)); + createCol(shapes, "PathScaleX", typeof (Int32)); + createCol(shapes, "PathScaleY", typeof (Int32)); + createCol(shapes, "PathShearX", typeof (Int32)); + createCol(shapes, "PathShearY", typeof (Int32)); + createCol(shapes, "PathSkew", typeof (Int32)); + createCol(shapes, "PathCurve", typeof (Int32)); + createCol(shapes, "PathRadiusOffset", typeof (Int32)); + createCol(shapes, "PathRevolutions", typeof (Int32)); + createCol(shapes, "PathTaperX", typeof (Int32)); + createCol(shapes, "PathTaperY", typeof (Int32)); + createCol(shapes, "PathTwist", typeof (Int32)); + createCol(shapes, "PathTwistBegin", typeof (Int32)); + // profile + createCol(shapes, "ProfileBegin", typeof (Int32)); + createCol(shapes, "ProfileEnd", typeof (Int32)); + createCol(shapes, "ProfileCurve", typeof (Int32)); + createCol(shapes, "ProfileHollow", typeof (Int32)); + createCol(shapes, "State", typeof(Int32)); + // text TODO: this isn't right, but I'm not sure the right + // way to specify this as a blob atm + createCol(shapes, "Texture", typeof (Byte[])); + createCol(shapes, "ExtraParams", typeof (Byte[])); + + shapes.PrimaryKey = new DataColumn[] {shapes.Columns["UUID"]}; + + return shapes; + } + + private DataTable createItemsTable() + { + DataTable items = new DataTable("primitems"); + + createCol(items, "itemID", typeof (String)); + createCol(items, "primID", typeof (String)); + createCol(items, "assetID", typeof (String)); + createCol(items, "parentFolderID", typeof (String)); + + createCol(items, "invType", typeof (Int32)); + createCol(items, "assetType", typeof (Int32)); + + createCol(items, "name", typeof (String)); + createCol(items, "description", typeof (String)); + + createCol(items, "creationDate", typeof (Int64)); + createCol(items, "creatorID", typeof (String)); + createCol(items, "ownerID", typeof (String)); + createCol(items, "lastOwnerID", typeof (String)); + createCol(items, "groupID", typeof (String)); + + createCol(items, "nextPermissions", typeof (UInt32)); + createCol(items, "currentPermissions", typeof (UInt32)); + createCol(items, "basePermissions", typeof (UInt32)); + createCol(items, "everyonePermissions", typeof (UInt32)); + createCol(items, "groupPermissions", typeof (UInt32)); + + items.PrimaryKey = new DataColumn[] {items.Columns["itemID"]}; + + return items; + } + + private DataTable createLandTable() + { + DataTable land = new DataTable("land"); + createCol(land, "UUID", typeof (String)); + createCol(land, "RegionUUID", typeof (String)); + createCol(land, "LocalLandID", typeof (UInt32)); + + // Bitmap is a byte[512] + createCol(land, "Bitmap", typeof (Byte[])); + + createCol(land, "Name", typeof (String)); + createCol(land, "Desc", typeof (String)); + createCol(land, "OwnerUUID", typeof (String)); + createCol(land, "IsGroupOwned", typeof (Boolean)); + createCol(land, "Area", typeof (Int32)); + createCol(land, "AuctionID", typeof (Int32)); //Unemplemented + createCol(land, "Category", typeof (Int32)); //Enum libsecondlife.Parcel.ParcelCategory + createCol(land, "ClaimDate", typeof (Int32)); + createCol(land, "ClaimPrice", typeof (Int32)); + createCol(land, "GroupUUID", typeof (string)); + createCol(land, "SalePrice", typeof (Int32)); + createCol(land, "LandStatus", typeof (Int32)); //Enum. libsecondlife.Parcel.ParcelStatus + createCol(land, "LandFlags", typeof (UInt32)); + createCol(land, "LandingType", typeof (Byte)); + createCol(land, "MediaAutoScale", typeof (Byte)); + createCol(land, "MediaTextureUUID", typeof (String)); + createCol(land, "MediaURL", typeof (String)); + createCol(land, "MusicURL", typeof (String)); + createCol(land, "PassHours", typeof (Double)); + createCol(land, "PassPrice", typeof (UInt32)); + createCol(land, "SnapshotUUID", typeof (String)); + createCol(land, "UserLocationX", typeof (Double)); + createCol(land, "UserLocationY", typeof (Double)); + createCol(land, "UserLocationZ", typeof (Double)); + createCol(land, "UserLookAtX", typeof (Double)); + createCol(land, "UserLookAtY", typeof (Double)); + createCol(land, "UserLookAtZ", typeof (Double)); + + land.PrimaryKey = new DataColumn[] {land.Columns["UUID"]}; + + return land; + } + + private DataTable createLandAccessListTable() + { + DataTable landaccess = new DataTable("landaccesslist"); + createCol(landaccess, "LandUUID", typeof (String)); + createCol(landaccess, "AccessUUID", typeof (String)); + createCol(landaccess, "Flags", typeof (UInt32)); + + return landaccess; + } + + /*********************************************************************** + * + * Convert between ADO.NET <=> OpenSim Objects + * + * These should be database independant + * + **********************************************************************/ + + private SceneObjectPart buildPrim(DataRow row) + { + // TODO: this doesn't work yet because something more + // interesting has to be done to actually get these values + // back out. Not enough time to figure it out yet. + SceneObjectPart prim = new SceneObjectPart(); + prim.UUID = new LLUUID((String) row["UUID"]); + // explicit conversion of integers is required, which sort + // of sucks. No idea if there is a shortcut here or not. + prim.ParentID = Convert.ToUInt32(row["ParentID"]); + prim.CreationDate = Convert.ToInt32(row["CreationDate"]); + prim.Name = (String) row["Name"]; + // various text fields + prim.Text = (String) row["Text"]; + prim.Description = (String) row["Description"]; + prim.SitName = (String) row["SitName"]; + prim.TouchName = (String) row["TouchName"]; + // permissions + prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); + prim.CreatorID = new LLUUID((String) row["CreatorID"]); + prim.OwnerID = new LLUUID((String) row["OwnerID"]); + prim.GroupID = new LLUUID((String) row["GroupID"]); + prim.LastOwnerID = new LLUUID((String) row["LastOwnerID"]); + prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); + prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); + prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); + prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); + prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); + // vectors + prim.OffsetPosition = new LLVector3( + Convert.ToSingle(row["PositionX"]), + Convert.ToSingle(row["PositionY"]), + Convert.ToSingle(row["PositionZ"]) + ); + prim.GroupPosition = new LLVector3( + Convert.ToSingle(row["GroupPositionX"]), + Convert.ToSingle(row["GroupPositionY"]), + Convert.ToSingle(row["GroupPositionZ"]) + ); + prim.Velocity = new LLVector3( + Convert.ToSingle(row["VelocityX"]), + Convert.ToSingle(row["VelocityY"]), + Convert.ToSingle(row["VelocityZ"]) + ); + prim.AngularVelocity = new LLVector3( + Convert.ToSingle(row["AngularVelocityX"]), + Convert.ToSingle(row["AngularVelocityY"]), + Convert.ToSingle(row["AngularVelocityZ"]) + ); + prim.Acceleration = new LLVector3( + Convert.ToSingle(row["AccelerationX"]), + Convert.ToSingle(row["AccelerationY"]), + Convert.ToSingle(row["AccelerationZ"]) + ); + // quaternions + prim.RotationOffset = new LLQuaternion( + Convert.ToSingle(row["RotationX"]), + Convert.ToSingle(row["RotationY"]), + Convert.ToSingle(row["RotationZ"]), + Convert.ToSingle(row["RotationW"]) + ); + + try + { + prim.SetSitTargetLL(new LLVector3( + Convert.ToSingle(row["SitTargetOffsetX"]), + Convert.ToSingle(row["SitTargetOffsetY"]), + Convert.ToSingle(row["SitTargetOffsetZ"])), new LLQuaternion( + Convert.ToSingle( + row["SitTargetOrientX"]), + Convert.ToSingle( + row["SitTargetOrientY"]), + Convert.ToSingle( + row["SitTargetOrientZ"]), + Convert.ToSingle( + row["SitTargetOrientW"]))); + } + catch (InvalidCastException) + { + // Database table was created before we got here and now has null values :P + m_conn.Open(); + SqliteCommand cmd = + new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOffsetX float NOT NULL default 0;", m_conn); + cmd.ExecuteNonQuery(); + cmd = + new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOffsetY float NOT NULL default 0;", m_conn); + cmd.ExecuteNonQuery(); + cmd = + new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOffsetZ float NOT NULL default 0;", m_conn); + cmd.ExecuteNonQuery(); + cmd = + new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOrientW float NOT NULL default 0;", m_conn); + cmd.ExecuteNonQuery(); + cmd = + new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOrientX float NOT NULL default 0;", m_conn); + cmd.ExecuteNonQuery(); + cmd = + new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOrientY float NOT NULL default 0;", m_conn); + cmd.ExecuteNonQuery(); + cmd = + new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOrientZ float NOT NULL default 0;", m_conn); + cmd.ExecuteNonQuery(); + } + + return prim; + } + + /// + /// Build a prim inventory item from the persisted data. + /// + /// + /// + private TaskInventoryItem buildItem(DataRow row) + { + TaskInventoryItem taskItem = new TaskInventoryItem(); + + taskItem.ItemID = new LLUUID((String)row["itemID"]); + taskItem.ParentPartID = new LLUUID((String)row["primID"]); + taskItem.AssetID = new LLUUID((String)row["assetID"]); + taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); + + taskItem.InvType = Convert.ToInt32(row["invType"]); + taskItem.Type = Convert.ToInt32(row["assetType"]); + + taskItem.Name = (String)row["name"]; + taskItem.Description = (String)row["description"]; + taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); + taskItem.CreatorID = new LLUUID((String)row["creatorID"]); + taskItem.OwnerID = new LLUUID((String)row["ownerID"]); + taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); + taskItem.GroupID = new LLUUID((String)row["groupID"]); + + taskItem.NextOwnerMask = Convert.ToUInt32(row["nextPermissions"]); + taskItem.OwnerMask = Convert.ToUInt32(row["currentPermissions"]); + taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); + taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); + taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); + + return taskItem; + } + + private LandData buildLandData(DataRow row) + { + LandData newData = new LandData(); + + newData.globalID = new LLUUID((String) row["UUID"]); + newData.localID = Convert.ToInt32(row["LocalLandID"]); + + // Bitmap is a byte[512] + newData.landBitmapByteArray = (Byte[]) row["Bitmap"]; + + newData.landName = (String) row["Name"]; + newData.landDesc = (String) row["Desc"]; + newData.ownerID = (String) row["OwnerUUID"]; + newData.isGroupOwned = (Boolean) row["IsGroupOwned"]; + newData.area = Convert.ToInt32(row["Area"]); + newData.auctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented + newData.category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]); + //Enum libsecondlife.Parcel.ParcelCategory + newData.claimDate = Convert.ToInt32(row["ClaimDate"]); + newData.claimPrice = Convert.ToInt32(row["ClaimPrice"]); + newData.groupID = new LLUUID((String) row["GroupUUID"]); + newData.salePrice = Convert.ToInt32(row["SalePrice"]); + newData.landStatus = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]); + //Enum. libsecondlife.Parcel.ParcelStatus + newData.landFlags = Convert.ToUInt32(row["LandFlags"]); + newData.landingType = (Byte) row["LandingType"]; + newData.mediaAutoScale = (Byte) row["MediaAutoScale"]; + newData.mediaID = new LLUUID((String) row["MediaTextureUUID"]); + newData.mediaURL = (String) row["MediaURL"]; + newData.musicURL = (String) row["MusicURL"]; + newData.passHours = Convert.ToSingle(row["PassHours"]); + newData.passPrice = Convert.ToInt32(row["PassPrice"]); + newData.snapshotID = (String) row["SnapshotUUID"]; + + newData.userLocation = + new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), + Convert.ToSingle(row["UserLocationZ"])); + newData.userLookAt = + new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), + Convert.ToSingle(row["UserLookAtZ"])); + newData.parcelAccessList = new List(); + + return newData; + } + + private ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) + { + ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + entry.AgentID = new LLUUID((string) row["AccessUUID"]); + entry.Flags = (ParcelManager.AccessList) row["Flags"]; + entry.Time = new DateTime(); + return entry; + } + + private Array serializeTerrain(double[,] val) + { + MemoryStream str = new MemoryStream(65536*sizeof (double)); + BinaryWriter bw = new BinaryWriter(str); + + // TODO: COMPATIBILITY - Add byte-order conversions + for (int x = 0; x < 256; x++) + for (int y = 0; y < 256; y++) + bw.Write(val[x, y]); + + return str.ToArray(); + } + +// private void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val) +// { +// row["RegionUUID"] = regionUUID; +// row["Revision"] = rev; + +// MemoryStream str = new MemoryStream(65536*sizeof (double)); +// BinaryWriter bw = new BinaryWriter(str); + +// // TODO: COMPATIBILITY - Add byte-order conversions +// for (int x = 0; x < 256; x++) +// for (int y = 0; y < 256; y++) +// bw.Write(val[x, y]); + +// row["Heightfield"] = str.ToArray(); +// } + + private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) + { + row["UUID"] = Util.ToRawUuidString(prim.UUID); + row["RegionUUID"] = Util.ToRawUuidString(regionUUID); + row["ParentID"] = prim.ParentID; + row["CreationDate"] = prim.CreationDate; + row["Name"] = prim.Name; + row["SceneGroupID"] = Util.ToRawUuidString(sceneGroupID); + // the UUID of the root part for this SceneObjectGroup + // various text fields + row["Text"] = prim.Text; + row["Description"] = prim.Description; + row["SitName"] = prim.SitName; + row["TouchName"] = prim.TouchName; + // permissions + row["ObjectFlags"] = prim.ObjectFlags; + row["CreatorID"] = Util.ToRawUuidString(prim.CreatorID); + row["OwnerID"] = Util.ToRawUuidString(prim.OwnerID); + row["GroupID"] = Util.ToRawUuidString(prim.GroupID); + row["LastOwnerID"] = Util.ToRawUuidString(prim.LastOwnerID); + row["OwnerMask"] = prim.OwnerMask; + row["NextOwnerMask"] = prim.NextOwnerMask; + row["GroupMask"] = prim.GroupMask; + row["EveryoneMask"] = prim.EveryoneMask; + row["BaseMask"] = prim.BaseMask; + // vectors + row["PositionX"] = prim.OffsetPosition.X; + row["PositionY"] = prim.OffsetPosition.Y; + row["PositionZ"] = prim.OffsetPosition.Z; + row["GroupPositionX"] = prim.GroupPosition.X; + row["GroupPositionY"] = prim.GroupPosition.Y; + row["GroupPositionZ"] = prim.GroupPosition.Z; + row["VelocityX"] = prim.Velocity.X; + row["VelocityY"] = prim.Velocity.Y; + row["VelocityZ"] = prim.Velocity.Z; + row["AngularVelocityX"] = prim.AngularVelocity.X; + row["AngularVelocityY"] = prim.AngularVelocity.Y; + row["AngularVelocityZ"] = prim.AngularVelocity.Z; + row["AccelerationX"] = prim.Acceleration.X; + row["AccelerationY"] = prim.Acceleration.Y; + row["AccelerationZ"] = prim.Acceleration.Z; + // quaternions + row["RotationX"] = prim.RotationOffset.X; + row["RotationY"] = prim.RotationOffset.Y; + row["RotationZ"] = prim.RotationOffset.Z; + row["RotationW"] = prim.RotationOffset.W; + + // Sit target + LLVector3 sitTargetPos = prim.GetSitTargetPositionLL(); + row["SitTargetOffsetX"] = sitTargetPos.X; + row["SitTargetOffsetY"] = sitTargetPos.Y; + row["SitTargetOffsetZ"] = sitTargetPos.Z; + + LLQuaternion sitTargetOrient = prim.GetSitTargetOrientationLL(); + row["SitTargetOrientW"] = sitTargetOrient.W; + row["SitTargetOrientX"] = sitTargetOrient.X; + row["SitTargetOrientY"] = sitTargetOrient.Y; + row["SitTargetOrientZ"] = sitTargetOrient.Z; + } + + private void fillItemRow(DataRow row, TaskInventoryItem taskItem) + { + row["itemID"] = taskItem.ItemID; + row["primID"] = taskItem.ParentPartID; + row["assetID"] = taskItem.AssetID; + row["parentFolderID"] = taskItem.ParentID; + + row["invType"] = taskItem.InvType; + row["assetType"] = taskItem.Type; + + row["name"] = taskItem.Name; + row["description"] = taskItem.Description; + row["creationDate"] = taskItem.CreationDate; + row["creatorID"] = taskItem.CreatorID; + row["ownerID"] = taskItem.OwnerID; + row["lastOwnerID"] = taskItem.LastOwnerID; + row["groupID"] = taskItem.GroupID; + row["nextPermissions"] = taskItem.NextOwnerMask; + row["currentPermissions"] = taskItem.OwnerMask; + row["basePermissions"] = taskItem.BaseMask; + row["everyonePermissions"] = taskItem.EveryoneMask; + row["groupPermissions"] = taskItem.GroupMask; + } + + private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) + { + row["UUID"] = Util.ToRawUuidString(land.globalID); + row["RegionUUID"] = Util.ToRawUuidString(regionUUID); + row["LocalLandID"] = land.localID; + + // Bitmap is a byte[512] + row["Bitmap"] = land.landBitmapByteArray; + + row["Name"] = land.landName; + row["Desc"] = land.landDesc; + row["OwnerUUID"] = Util.ToRawUuidString(land.ownerID); + row["IsGroupOwned"] = land.isGroupOwned; + row["Area"] = land.area; + row["AuctionID"] = land.auctionID; //Unemplemented + row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory + row["ClaimDate"] = land.claimDate; + row["ClaimPrice"] = land.claimPrice; + row["GroupUUID"] = Util.ToRawUuidString(land.groupID); + row["SalePrice"] = land.salePrice; + row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus + row["LandFlags"] = land.landFlags; + row["LandingType"] = land.landingType; + row["MediaAutoScale"] = land.mediaAutoScale; + row["MediaTextureUUID"] = Util.ToRawUuidString(land.mediaID); + row["MediaURL"] = land.mediaURL; + row["MusicURL"] = land.musicURL; + row["PassHours"] = land.passHours; + row["PassPrice"] = land.passPrice; + row["SnapshotUUID"] = Util.ToRawUuidString(land.snapshotID); + row["UserLocationX"] = land.userLocation.X; + row["UserLocationY"] = land.userLocation.Y; + row["UserLocationZ"] = land.userLocation.Z; + row["UserLookAtX"] = land.userLookAt.X; + row["UserLookAtY"] = land.userLookAt.Y; + row["UserLookAtZ"] = land.userLookAt.Z; + } + + private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) + { + row["LandUUID"] = Util.ToRawUuidString(parcelID); + row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID); + row["Flags"] = entry.Flags; + } + + private PrimitiveBaseShape buildShape(DataRow row) + { + PrimitiveBaseShape s = new PrimitiveBaseShape(); + s.Scale = new LLVector3( + Convert.ToSingle(row["ScaleX"]), + Convert.ToSingle(row["ScaleY"]), + Convert.ToSingle(row["ScaleZ"]) + ); + // paths + s.PCode = Convert.ToByte(row["PCode"]); + s.PathBegin = Convert.ToUInt16(row["PathBegin"]); + s.PathEnd = Convert.ToUInt16(row["PathEnd"]); + s.PathScaleX = Convert.ToByte(row["PathScaleX"]); + s.PathScaleY = Convert.ToByte(row["PathScaleY"]); + s.PathShearX = Convert.ToByte(row["PathShearX"]); + s.PathShearY = Convert.ToByte(row["PathShearY"]); + s.PathSkew = Convert.ToSByte(row["PathSkew"]); + s.PathCurve = Convert.ToByte(row["PathCurve"]); + s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); + s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); + s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); + s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); + s.PathTwist = Convert.ToSByte(row["PathTwist"]); + s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); + // profile + s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); + s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); + s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); + s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); + try + { + s.State = Convert.ToByte(row["State"]); + } + catch (InvalidCastException) + { + m_conn.Open(); + SqliteCommand cmd = + new SqliteCommand("ALTER TABLE primshapes ADD COLUMN State Integer NOT NULL default 0;", m_conn); + cmd.ExecuteNonQuery(); + } + // text TODO: this isn't right] = but I'm not sure the right + // way to specify this as a blob atm + + byte[] textureEntry = (byte[]) row["Texture"]; + s.TextureEntry = textureEntry; + + s.ExtraParams = (byte[]) row["ExtraParams"]; + // System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); + // string texture = encoding.GetString((Byte[])row["Texture"]); + // if (!texture.StartsWith("<")) + // { + // //here so that we can still work with old format database files (ie from before I added xml serialization) + // LLObject.TextureEntry textureEntry = null; + // textureEntry = new LLObject.TextureEntry(new LLUUID(texture)); + // s.TextureEntry = textureEntry.ToBytes(); + // } + // else + // { + // TextureBlock textureEntry = TextureBlock.FromXmlString(texture); + // s.TextureEntry = textureEntry.TextureData; + // s.ExtraParams = textureEntry.ExtraParams; + // } + + return s; + } + + private void fillShapeRow(DataRow row, SceneObjectPart prim) + { + PrimitiveBaseShape s = prim.Shape; + row["UUID"] = Util.ToRawUuidString(prim.UUID); + // shape is an enum + row["Shape"] = 0; + // vectors + row["ScaleX"] = s.Scale.X; + row["ScaleY"] = s.Scale.Y; + row["ScaleZ"] = s.Scale.Z; + // paths + row["PCode"] = s.PCode; + row["PathBegin"] = s.PathBegin; + row["PathEnd"] = s.PathEnd; + row["PathScaleX"] = s.PathScaleX; + row["PathScaleY"] = s.PathScaleY; + row["PathShearX"] = s.PathShearX; + row["PathShearY"] = s.PathShearY; + row["PathSkew"] = s.PathSkew; + row["PathCurve"] = s.PathCurve; + row["PathRadiusOffset"] = s.PathRadiusOffset; + row["PathRevolutions"] = s.PathRevolutions; + row["PathTaperX"] = s.PathTaperX; + row["PathTaperY"] = s.PathTaperY; + row["PathTwist"] = s.PathTwist; + row["PathTwistBegin"] = s.PathTwistBegin; + // profile + row["ProfileBegin"] = s.ProfileBegin; + row["ProfileEnd"] = s.ProfileEnd; + row["ProfileCurve"] = s.ProfileCurve; + row["ProfileHollow"] = s.ProfileHollow; + row["State"] = s.State; + + row["Texture"] = s.TextureEntry; + row["ExtraParams"] = s.ExtraParams; + } + + private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) + { + DataTable prims = ds.Tables["prims"]; + DataTable shapes = ds.Tables["primshapes"]; + + DataRow primRow = prims.Rows.Find(Util.ToRawUuidString(prim.UUID)); + if (primRow == null) + { + primRow = prims.NewRow(); + fillPrimRow(primRow, prim, sceneGroupID, regionUUID); + prims.Rows.Add(primRow); + } + else + { + fillPrimRow(primRow, prim, sceneGroupID, regionUUID); + } + + DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); + if (shapeRow == null) + { + shapeRow = shapes.NewRow(); + fillShapeRow(shapeRow, prim); + shapes.Rows.Add(shapeRow); + } + else + { + fillShapeRow(shapeRow, prim); + } + } + + // see IRegionDatastore + public void StorePrimInventory(LLUUID primID, ICollection items) + { + if (!persistPrimInventories) + return; + + m_log.InfoFormat("[DATASTORE]: Entered StorePrimInventory with prim ID {0}", primID); + + DataTable dbItems = ds.Tables["primitems"]; + + // For now, we're just going to crudely remove all the previous inventory items + // no matter whether they have changed or not, and replace them with the current set. + lock (ds) + { + RemoveItems(primID); + + // repalce with current inventory details + foreach (TaskInventoryItem newItem in items) + { +// m_log.InfoFormat( +// "[DATASTORE]: ", +// "Adding item {0}, {1} to prim ID {2}", +// newItem.Name, newItem.ItemID, newItem.ParentPartID); + + DataRow newItemRow = dbItems.NewRow(); + fillItemRow(newItemRow, newItem); + dbItems.Rows.Add(newItemRow); + } + } + + Commit(); + } + + /*********************************************************************** + * + * SQL Statement Creation Functions + * + * These functions create SQL statements for update, insert, and create. + * They can probably be factored later to have a db independant + * portion and a db specific portion + * + **********************************************************************/ + + private SqliteCommand createInsertCommand(string table, DataTable dt) + { + /** + * This is subtle enough to deserve some commentary. + * Instead of doing *lots* and *lots of hardcoded strings + * for database definitions we'll use the fact that + * realistically all insert statements look like "insert + * into A(b, c) values(:b, :c) on the parameterized query + * front. If we just have a list of b, c, etc... we can + * generate these strings instead of typing them out. + */ + string[] cols = new string[dt.Columns.Count]; + for (int i = 0; i < dt.Columns.Count; i++) + { + DataColumn col = dt.Columns[i]; + cols[i] = col.ColumnName; + } + + string sql = "insert into " + table + "("; + sql += String.Join(", ", cols); + // important, the first ':' needs to be here, the rest get added in the join + sql += ") values (:"; + sql += String.Join(", :", cols); + sql += ")"; + SqliteCommand cmd = new SqliteCommand(sql); + + // this provides the binding for all our parameters, so + // much less code than it used to be + foreach (DataColumn col in dt.Columns) + { + cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); + } + return cmd; + } + + private SqliteCommand createUpdateCommand(string table, string pk, DataTable dt) + { + string sql = "update " + table + " set "; + string subsql = String.Empty; + foreach (DataColumn col in dt.Columns) + { + if (subsql.Length > 0) + { + // a map function would rock so much here + subsql += ", "; + } + subsql += col.ColumnName + "= :" + col.ColumnName; + } + sql += subsql; + sql += " where " + pk; + SqliteCommand cmd = new SqliteCommand(sql); + + // this provides the binding for all our parameters, so + // much less code than it used to be + + foreach (DataColumn col in dt.Columns) + { + cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); + } + return cmd; + } + + + private string defineTable(DataTable dt) + { + string sql = "create table " + dt.TableName + "("; + string subsql = String.Empty; + foreach (DataColumn col in dt.Columns) + { + if (subsql.Length > 0) + { + // a map function would rock so much here + subsql += ",\n"; + } + subsql += col.ColumnName + " " + sqliteType(col.DataType); + if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) + { + subsql += " primary key"; + } + } + sql += subsql; + sql += ")"; + return sql; + } + + /*********************************************************************** + * + * Database Binding functions + * + * These will be db specific due to typing, and minor differences + * in databases. + * + **********************************************************************/ + + /// + /// This is a convenience function that collapses 5 repetitive + /// lines for defining SqliteParameters to 2 parameters: + /// column name and database type. + /// + /// It assumes certain conventions like :param as the param + /// name to replace in parametrized queries, and that source + /// version is always current version, both of which are fine + /// for us. + /// + ///a built sqlite parameter + private SqliteParameter createSqliteParameter(string name, Type type) + { + SqliteParameter param = new SqliteParameter(); + param.ParameterName = ":" + name; + param.DbType = dbtypeFromType(type); + param.SourceColumn = name; + param.SourceVersion = DataRowVersion.Current; + return param; + } + + private void setupPrimCommands(SqliteDataAdapter da, SqliteConnection conn) + { + da.InsertCommand = createInsertCommand("prims", ds.Tables["prims"]); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("prims", "UUID=:UUID", ds.Tables["prims"]); + da.UpdateCommand.Connection = conn; + + SqliteCommand delete = new SqliteCommand("delete from prims where UUID = :UUID"); + delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); + delete.Connection = conn; + da.DeleteCommand = delete; + } + + private void setupItemsCommands(SqliteDataAdapter da, SqliteConnection conn) + { + da.InsertCommand = createInsertCommand("primitems", ds.Tables["primitems"]); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("primitems", "itemID = :itemID", ds.Tables["primitems"]); + da.UpdateCommand.Connection = conn; + + SqliteCommand delete = new SqliteCommand("delete from primitems where itemID = :itemID"); + delete.Parameters.Add(createSqliteParameter("itemID", typeof (String))); + delete.Connection = conn; + da.DeleteCommand = delete; + } + + private void setupTerrainCommands(SqliteDataAdapter da, SqliteConnection conn) + { + da.InsertCommand = createInsertCommand("terrain", ds.Tables["terrain"]); + da.InsertCommand.Connection = conn; + } + + private void setupLandCommands(SqliteDataAdapter da, SqliteConnection conn) + { + da.InsertCommand = createInsertCommand("land", ds.Tables["land"]); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("land", "UUID=:UUID", ds.Tables["land"]); + da.UpdateCommand.Connection = conn; + } + + private void setupLandAccessCommands(SqliteDataAdapter da, SqliteConnection conn) + { + da.InsertCommand = createInsertCommand("landaccesslist", ds.Tables["landaccesslist"]); + da.InsertCommand.Connection = conn; + } + + private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) + { + da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = createUpdateCommand("primshapes", "UUID=:UUID", ds.Tables["primshapes"]); + da.UpdateCommand.Connection = conn; + + SqliteCommand delete = new SqliteCommand("delete from primshapes where UUID = :UUID"); + delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); + delete.Connection = conn; + da.DeleteCommand = delete; + } + + /// + /// Create the necessary database tables. + /// + /// + private void InitDB(SqliteConnection conn) + { + string createPrims = defineTable(createPrimTable()); + string createShapes = defineTable(createShapeTable()); + string createItems = defineTable(createItemsTable()); + string createTerrain = defineTable(createTerrainTable()); + string createLand = defineTable(createLandTable()); + string createLandAccessList = defineTable(createLandAccessListTable()); + + SqliteCommand pcmd = new SqliteCommand(createPrims, conn); + SqliteCommand scmd = new SqliteCommand(createShapes, conn); + SqliteCommand icmd = new SqliteCommand(createItems, conn); + SqliteCommand tcmd = new SqliteCommand(createTerrain, conn); + SqliteCommand lcmd = new SqliteCommand(createLand, conn); + SqliteCommand lalcmd = new SqliteCommand(createLandAccessList, conn); + + try + { + pcmd.ExecuteNonQuery(); + } + catch (SqliteSyntaxException) + { + m_log.Warn("[SQLITE]: Primitives Table Already Exists"); + } + + try + { + scmd.ExecuteNonQuery(); + } + catch (SqliteSyntaxException) + { + m_log.Warn("[SQLITE]: Shapes Table Already Exists"); + } + + if (persistPrimInventories) + { + try + { + icmd.ExecuteNonQuery(); + } + catch (SqliteSyntaxException) + { + m_log.Warn("[SQLITE]: Primitives Inventory Table Already Exists"); + } + } + + try + { + tcmd.ExecuteNonQuery(); + } + catch (SqliteSyntaxException) + { + m_log.Warn("[SQLITE]: Terrain Table Already Exists"); + } + + try + { + lcmd.ExecuteNonQuery(); + } + catch (SqliteSyntaxException) + { + m_log.Warn("[SQLITE]: Land Table Already Exists"); + } + + try + { + lalcmd.ExecuteNonQuery(); + } + catch (SqliteSyntaxException) + { + m_log.Warn("[SQLITE]: LandAccessList Table Already Exists"); + } + } + + private bool TestTables(SqliteConnection conn) + { + SqliteCommand primSelectCmd = new SqliteCommand(primSelect, conn); + SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd); + + SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn); + SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd); + + SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, conn); + SqliteDataAdapter iDa = new SqliteDataAdapter(itemsSelectCmd); + + SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn); + SqliteDataAdapter tDa = new SqliteDataAdapter(terrainSelectCmd); + + SqliteCommand landSelectCmd = new SqliteCommand(landSelect, conn); + SqliteDataAdapter lDa = new SqliteDataAdapter(landSelectCmd); + + SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, conn); + SqliteDataAdapter lalDa = new SqliteDataAdapter(landAccessListSelectCmd); + + DataSet tmpDS = new DataSet(); + try + { + pDa.Fill(tmpDS, "prims"); + sDa.Fill(tmpDS, "primshapes"); + + if (persistPrimInventories) + iDa.Fill(tmpDS, "primitems"); + + tDa.Fill(tmpDS, "terrain"); + lDa.Fill(tmpDS, "land"); + lalDa.Fill(tmpDS, "landaccesslist"); + } + catch (SqliteSyntaxException) + { + m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); + InitDB(conn); + } + + pDa.Fill(tmpDS, "prims"); + sDa.Fill(tmpDS, "primshapes"); + + if (persistPrimInventories) + iDa.Fill(tmpDS, "primitems"); + + tDa.Fill(tmpDS, "terrain"); + lDa.Fill(tmpDS, "land"); + lalDa.Fill(tmpDS, "landaccesslist"); + + foreach (DataColumn col in createPrimTable().Columns) + { + if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); + return false; + } + } + + foreach (DataColumn col in createShapeTable().Columns) + { + if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); + return false; + } + } + + // XXX primitems should probably go here eventually + + foreach (DataColumn col in createTerrainTable().Columns) + { + if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); + return false; + } + } + + foreach (DataColumn col in createLandTable().Columns) + { + if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); + return false; + } + } + + foreach (DataColumn col in createLandAccessListTable().Columns) + { + if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName)) + { + m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); + return false; + } + } + + return true; + } + + /*********************************************************************** + * + * Type conversion functions + * + **********************************************************************/ + + private DbType dbtypeFromType(Type type) + { + if (type == typeof (String)) + { + return DbType.String; + } + else if (type == typeof (Int32)) + { + return DbType.Int32; + } + else if (type == typeof (Double)) + { + return DbType.Double; + } + else if (type == typeof (Byte)) + { + return DbType.Byte; + } + else if (type == typeof (Double)) + { + return DbType.Double; + } + else if (type == typeof (Byte[])) + { + return DbType.Binary; + } + else + { + return DbType.String; + } + } + + // this is something we'll need to implement for each db + // slightly differently. + private string sqliteType(Type type) + { + if (type == typeof (String)) + { + return "varchar(255)"; + } + else if (type == typeof (Int32)) + { + return "integer"; + } + else if (type == typeof (Int64)) + { + return "integer"; + } + else if (type == typeof (Double)) + { + return "float"; + } + else if (type == typeof (Byte[])) + { + return "blob"; + } + else + { + return "string"; + } + } + } +} diff --git a/OpenSim/Data/SQLite/SQLiteUserData.cs b/OpenSim/Data/SQLite/SQLiteUserData.cs new file mode 100644 index 0000000..2efd4aa --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteUserData.cs @@ -0,0 +1,821 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using libsecondlife; +using Mono.Data.SqliteClient; +using OpenSim.Framework.Console; + +namespace OpenSim.Framework.Data.SQLite +{ + /// + /// A User storage interface for the SQLite database system + /// + public class SQLiteUserData : UserDataBase + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// The database manager + /// + /// + /// Artificial constructor called upon plugin load + /// + private const string SelectUserByUUID = "select * from users where UUID=:UUID"; + private const string SelectUserByName = "select * from users where username=:username and surname=:surname"; + private const string SelectFriendsByUUID = "select a.friendID, a.friendPerms, b.friendPerms from userfriends as a, userfriends as b where a.ownerID=:ownerID and b.ownerID=a.friendID and b.friendID=a.ownerID"; + + private const string userSelect = "select * from users"; + private const string userFriendsSelect = "select a.ownerID as ownerID,a.friendID as friendID,a.friendPerms as friendPerms,b.friendPerms as ownerperms, b.ownerID as fownerID, b.friendID as ffriendID from userfriends as a, userfriends as b"; + + private const string AvatarPickerAndSQL = "select * from users where username like :username and surname like :surname"; + private const string AvatarPickerOrSQL = "select * from users where username like :username or surname like :surname"; + + private DataSet ds; + private SqliteDataAdapter da; + private SqliteDataAdapter daf; + SqliteConnection g_conn; + + override public void Initialise() + { + SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3"); + TestTables(conn); + + // This sucks, but It doesn't seem to work with the dataset Syncing :P + g_conn = conn; + g_conn.Open(); + + ds = new DataSet(); + da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn)); + daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn)); + + lock (ds) + { + ds.Tables.Add(createUsersTable()); + ds.Tables.Add(createUserAgentsTable()); + ds.Tables.Add(createUserFriendsTable()); + + setupUserCommands(da, conn); + da.Fill(ds.Tables["users"]); + + setupUserFriendsCommands(daf, conn); + try + { + daf.Fill(ds.Tables["userfriends"]); + } + catch (SqliteSyntaxException) + { + m_log.Info("[SQLITE]: userfriends table not found, creating.... "); + InitDB(conn); + daf.Fill(ds.Tables["userfriends"]); + } + + } + + return; + } + + // see IUserData + override public UserProfileData GetUserByUUID(LLUUID uuid) + { + lock (ds) + { + DataRow row = ds.Tables["users"].Rows.Find(Util.ToRawUuidString(uuid)); + if (row != null) + { + UserProfileData user = buildUserProfile(row); + row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(uuid)); + if (row != null) + { + user.currentAgent = buildUserAgent(row); + } + return user; + } + else + { + return null; + } + } + } + + // see IUserData + override public UserProfileData GetUserByName(string fname, string lname) + { + string select = "surname = '" + lname + "' and username = '" + fname + "'"; + lock (ds) + { + DataRow[] rows = ds.Tables["users"].Select(select); + if (rows.Length > 0) + { + UserProfileData user = buildUserProfile(rows[0]); + DataRow row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(user.UUID)); + if (row != null) + { + user.currentAgent = buildUserAgent(row); + } + return user; + } + else + { + return null; + } + } + } + + #region User Friends List Data + + override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) + { + string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)"; + + using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); + cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString())); + cmd.Parameters.Add(new SqliteParameter(":perms", perms)); + cmd.ExecuteNonQuery(); + } + using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":ownerID", friend.UUID.ToString())); + cmd.Parameters.Add(new SqliteParameter(":friendID", friendlistowner.UUID.ToString())); + cmd.Parameters.Add(new SqliteParameter(":perms", perms)); + cmd.ExecuteNonQuery(); + } + } + + override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) + { + string DeletePerms = "delete from friendlist where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)"; + using (SqliteCommand cmd = new SqliteCommand(DeletePerms, g_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); + cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString())); + cmd.ExecuteNonQuery(); + } + } + + override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) + { + string UpdatePerms = "update friendlist set perms=:perms where ownerID=:ownerID and friendID=:friendID"; + using (SqliteCommand cmd = new SqliteCommand(UpdatePerms, g_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":perms", perms)); + cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); + cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString())); + cmd.ExecuteNonQuery(); + } + } + + override public List GetUserFriendList(LLUUID friendlistowner) + { + List returnlist = new List(); + + using (SqliteCommand cmd = new SqliteCommand(SelectFriendsByUUID, g_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); + + try + { + using (IDataReader reader = cmd.ExecuteReader()) + { + while (reader.Read()) + { + FriendListItem user = new FriendListItem(); + user.FriendListOwner = friendlistowner; + user.Friend = new LLUUID((string)reader[0]); + user.FriendPerms = Convert.ToUInt32(reader[1]); + user.FriendListOwnerPerms = Convert.ToUInt32(reader[2]); + returnlist.Add(user); + } + reader.Close(); + } + } + catch (Exception ex) + { + m_log.Error("[USER]: Exception getting friends list for user: " + ex.ToString()); + } + } + + return returnlist; + } + + + + + #endregion + + override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) + { + m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); + } + + + override public List GeneratePickerResults(LLUUID queryID, string query) + { + List returnlist = new List(); + string[] querysplit; + querysplit = query.Split(' '); + if (querysplit.Length == 2) + { + using (SqliteCommand cmd = new SqliteCommand(AvatarPickerAndSQL, g_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":username", querysplit[0] + "%")); + cmd.Parameters.Add(new SqliteParameter(":surname", querysplit[1] + "%")); + + using (IDataReader reader = cmd.ExecuteReader()) + { + while (reader.Read()) + { + Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); + user.AvatarID = new LLUUID((string) reader["UUID"]); + user.firstName = (string) reader["username"]; + user.lastName = (string) reader["surname"]; + returnlist.Add(user); + } + reader.Close(); + } + } + } + else if (querysplit.Length == 1) + { + using (SqliteCommand cmd = new SqliteCommand(AvatarPickerOrSQL, g_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":username", querysplit[0] + "%")); + cmd.Parameters.Add(new SqliteParameter(":surname", querysplit[0] + "%")); + + using (IDataReader reader = cmd.ExecuteReader()) + { + while (reader.Read()) + { + Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); + user.AvatarID = new LLUUID((string) reader["UUID"]); + user.firstName = (string) reader["username"]; + user.lastName = (string) reader["surname"]; + returnlist.Add(user); + } + reader.Close(); + } + } + } + return returnlist; + } + + /// + /// Returns a user by UUID direct + /// + /// The user's account ID + /// A matching user profile + override public UserAgentData GetAgentByUUID(LLUUID uuid) + { + try + { + return GetUserByUUID(uuid).currentAgent; + } + catch (Exception) + { + return null; + } + } + + /// + /// Returns a session by account name + /// + /// The account name + /// The user's session agent + override public UserAgentData GetAgentByName(string name) + { + return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); + } + + /// + /// Returns a session by account name + /// + /// The first part of the user's account name + /// The second part of the user's account name + /// A user agent + override public UserAgentData GetAgentByName(string fname, string lname) + { + try + { + return GetUserByName(fname, lname).currentAgent; + } + catch (Exception) + { + return null; + } + } + + + override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) + { + DataTable users = ds.Tables["users"]; + lock (ds) + { + DataRow row = users.Rows.Find(Util.ToRawUuidString(AgentID)); + if (row == null) + { + m_log.Warn("[WEBLOGIN]: Unable to store new web login key for non-existant user"); + } + else + { + UserProfileData user = GetUserByUUID(AgentID); + user.webLoginKey = WebLoginKey; + fillUserRow(row, user); + da.Update(ds, "users"); + + } + } + + } + + /// + /// Creates a new user profile + /// + /// The profile to add to the database + override public void AddNewUserProfile(UserProfileData user) + { + DataTable users = ds.Tables["users"]; + lock (ds) + { + DataRow row = users.Rows.Find(Util.ToRawUuidString(user.UUID)); + if (row == null) + { + row = users.NewRow(); + fillUserRow(row, user); + users.Rows.Add(row); + } + else + { + fillUserRow(row, user); + + } + // This is why we're getting the 'logins never log-off'.. because It isn't clearing the + // useragents table once the useragent is null + // + // A database guy should look at this and figure out the best way to clear the useragents table. + if (user.currentAgent != null) + { + DataTable ua = ds.Tables["useragents"]; + row = ua.Rows.Find(Util.ToRawUuidString(user.UUID)); + if (row == null) + { + row = ua.NewRow(); + fillUserAgentRow(row, user.currentAgent); + ua.Rows.Add(row); + } + else + { + fillUserAgentRow(row, user.currentAgent); + } + } + else + { + // I just added this to help the standalone login situation. + //It still needs to be looked at by a Database guy + DataTable ua = ds.Tables["useragents"]; + row = ua.Rows.Find(Util.ToRawUuidString(user.UUID)); + + if (row == null) + { + // do nothing + } + else + { + row.Delete(); + ua.AcceptChanges(); + } + } + + m_log.Info("[SQLITE]: " + + "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); + // save changes off to disk + da.Update(ds, "users"); + } + } + + /// + /// Creates a new user profile + /// + /// The profile to add to the database + /// True on success, false on error + override public bool UpdateUserProfile(UserProfileData user) + { + try + { + AddNewUserProfile(user); + return true; + } + catch (Exception) + { + return false; + } + } + + /// + /// Creates a new user agent + /// + /// The agent to add to the database + override public void AddNewUserAgent(UserAgentData agent) + { + // Do nothing. yet. + } + + /// + /// Transfers money between two user accounts + /// + /// Starting account + /// End account + /// The amount to move + /// Success? + override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) + { + return true; + } + + /// + /// Transfers inventory between two accounts + /// + /// Move to inventory server + /// Senders account + /// Receivers account + /// Inventory item + /// Success? + override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) + { + return true; + } + + /// + /// Returns the name of the storage provider + /// + /// Storage provider name + override public string getName() + { + return "Sqlite Userdata"; + } + + /// + /// Returns the version of the storage provider + /// + /// Storage provider version + override public string GetVersion() + { + return "0.1"; + } + + /*********************************************************************** + * + * DataTable creation + * + **********************************************************************/ + /*********************************************************************** + * + * Database Definition Functions + * + * This should be db agnostic as we define them in ADO.NET terms + * + **********************************************************************/ + + private static DataTable createUsersTable() + { + DataTable users = new DataTable("users"); + + SQLiteUtil.createCol(users, "UUID", typeof (String)); + SQLiteUtil.createCol(users, "username", typeof (String)); + SQLiteUtil.createCol(users, "surname", typeof (String)); + SQLiteUtil.createCol(users, "passwordHash", typeof (String)); + SQLiteUtil.createCol(users, "passwordSalt", typeof (String)); + + SQLiteUtil.createCol(users, "homeRegionX", typeof (Int32)); + SQLiteUtil.createCol(users, "homeRegionY", typeof (Int32)); + SQLiteUtil.createCol(users, "homeLocationX", typeof (Double)); + SQLiteUtil.createCol(users, "homeLocationY", typeof (Double)); + SQLiteUtil.createCol(users, "homeLocationZ", typeof (Double)); + SQLiteUtil.createCol(users, "homeLookAtX", typeof (Double)); + SQLiteUtil.createCol(users, "homeLookAtY", typeof (Double)); + SQLiteUtil.createCol(users, "homeLookAtZ", typeof (Double)); + SQLiteUtil.createCol(users, "created", typeof (Int32)); + SQLiteUtil.createCol(users, "lastLogin", typeof (Int32)); + SQLiteUtil.createCol(users, "rootInventoryFolderID", typeof (String)); + SQLiteUtil.createCol(users, "userInventoryURI", typeof (String)); + SQLiteUtil.createCol(users, "userAssetURI", typeof (String)); + SQLiteUtil.createCol(users, "profileCanDoMask", typeof (Int32)); + SQLiteUtil.createCol(users, "profileWantDoMask", typeof (Int32)); + SQLiteUtil.createCol(users, "profileAboutText", typeof (String)); + SQLiteUtil.createCol(users, "profileFirstText", typeof (String)); + SQLiteUtil.createCol(users, "profileImage", typeof (String)); + SQLiteUtil.createCol(users, "profileFirstImage", typeof (String)); + SQLiteUtil.createCol(users, "webLoginKey", typeof(String)); + // Add in contraints + users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]}; + return users; + } + + private static DataTable createUserAgentsTable() + { + DataTable ua = new DataTable("useragents"); + // this is the UUID of the user + SQLiteUtil.createCol(ua, "UUID", typeof (String)); + SQLiteUtil.createCol(ua, "agentIP", typeof (String)); + SQLiteUtil.createCol(ua, "agentPort", typeof (Int32)); + SQLiteUtil.createCol(ua, "agentOnline", typeof (Boolean)); + SQLiteUtil.createCol(ua, "sessionID", typeof (String)); + SQLiteUtil.createCol(ua, "secureSessionID", typeof (String)); + SQLiteUtil.createCol(ua, "regionID", typeof (String)); + SQLiteUtil.createCol(ua, "loginTime", typeof (Int32)); + SQLiteUtil.createCol(ua, "logoutTime", typeof (Int32)); + SQLiteUtil.createCol(ua, "currentRegion", typeof (String)); + SQLiteUtil.createCol(ua, "currentHandle", typeof (String)); + // vectors + SQLiteUtil.createCol(ua, "currentPosX", typeof (Double)); + SQLiteUtil.createCol(ua, "currentPosY", typeof (Double)); + SQLiteUtil.createCol(ua, "currentPosZ", typeof (Double)); + // constraints + ua.PrimaryKey = new DataColumn[] {ua.Columns["UUID"]}; + + return ua; + } + + private static DataTable createUserFriendsTable() + { + DataTable ua = new DataTable("userfriends"); + // table contains user <----> user relationship with perms + SQLiteUtil.createCol(ua, "ownerID", typeof(String)); + SQLiteUtil.createCol(ua, "friendID", typeof(String)); + SQLiteUtil.createCol(ua, "friendPerms", typeof(Int32)); + SQLiteUtil.createCol(ua, "ownerPerms", typeof(Int32)); + SQLiteUtil.createCol(ua, "datetimestamp", typeof(Int32)); + + return ua; + } + + /*********************************************************************** + * + * Convert between ADO.NET <=> OpenSim Objects + * + * These should be database independant + * + **********************************************************************/ + + private static UserProfileData buildUserProfile(DataRow row) + { + // TODO: this doesn't work yet because something more + // interesting has to be done to actually get these values + // back out. Not enough time to figure it out yet. + UserProfileData user = new UserProfileData(); + LLUUID.TryParse((String)row["UUID"], out user.UUID); + user.username = (String) row["username"]; + user.surname = (String) row["surname"]; + user.passwordHash = (String) row["passwordHash"]; + user.passwordSalt = (String) row["passwordSalt"]; + + user.homeRegionX = Convert.ToUInt32(row["homeRegionX"]); + user.homeRegionY = Convert.ToUInt32(row["homeRegionY"]); + user.homeLocation = new LLVector3( + Convert.ToSingle(row["homeLocationX"]), + Convert.ToSingle(row["homeLocationY"]), + Convert.ToSingle(row["homeLocationZ"]) + ); + user.homeLookAt = new LLVector3( + Convert.ToSingle(row["homeLookAtX"]), + Convert.ToSingle(row["homeLookAtY"]), + Convert.ToSingle(row["homeLookAtZ"]) + ); + user.created = Convert.ToInt32(row["created"]); + user.lastLogin = Convert.ToInt32(row["lastLogin"]); + user.rootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]); + user.userInventoryURI = (String) row["userInventoryURI"]; + user.userAssetURI = (String) row["userAssetURI"]; + user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); + user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); + user.profileAboutText = (String) row["profileAboutText"]; + user.profileFirstText = (String) row["profileFirstText"]; + LLUUID.TryParse((String)row["profileImage"], out user.profileImage); + LLUUID.TryParse((String)row["profileFirstImage"], out user.profileFirstImage); + user.webLoginKey = new LLUUID((String) row["webLoginKey"]); + + return user; + } + + private void fillUserRow(DataRow row, UserProfileData user) + { + row["UUID"] = Util.ToRawUuidString(user.UUID); + row["username"] = user.username; + row["surname"] = user.surname; + row["passwordHash"] = user.passwordHash; + row["passwordSalt"] = user.passwordSalt; + + + row["homeRegionX"] = user.homeRegionX; + row["homeRegionY"] = user.homeRegionY; + row["homeLocationX"] = user.homeLocation.X; + row["homeLocationY"] = user.homeLocation.Y; + row["homeLocationZ"] = user.homeLocation.Z; + row["homeLookAtX"] = user.homeLookAt.X; + row["homeLookAtY"] = user.homeLookAt.Y; + row["homeLookAtZ"] = user.homeLookAt.Z; + + row["created"] = user.created; + row["lastLogin"] = user.lastLogin; + row["rootInventoryFolderID"] = user.rootInventoryFolderID; + row["userInventoryURI"] = user.userInventoryURI; + row["userAssetURI"] = user.userAssetURI; + row["profileCanDoMask"] = user.profileCanDoMask; + row["profileWantDoMask"] = user.profileWantDoMask; + row["profileAboutText"] = user.profileAboutText; + row["profileFirstText"] = user.profileFirstText; + row["profileImage"] = user.profileImage; + row["profileFirstImage"] = user.profileFirstImage; + row["webLoginKey"] = user.webLoginKey; + + // ADO.NET doesn't handle NULL very well + foreach (DataColumn col in ds.Tables["users"].Columns) + { + if (row[col] == null) + { + row[col] = String.Empty; + } + } + } + + private static UserAgentData buildUserAgent(DataRow row) + { + UserAgentData ua = new UserAgentData(); + + ua.UUID = new LLUUID((String) row["UUID"]); + ua.agentIP = (String) row["agentIP"]; + ua.agentPort = Convert.ToUInt32(row["agentPort"]); + ua.agentOnline = Convert.ToBoolean(row["agentOnline"]); + ua.sessionID = new LLUUID((String) row["sessionID"]); + ua.secureSessionID = new LLUUID((String) row["secureSessionID"]); + ua.regionID = new LLUUID((String) row["regionID"]); + ua.loginTime = Convert.ToInt32(row["loginTime"]); + ua.logoutTime = Convert.ToInt32(row["logoutTime"]); + ua.currentRegion = new LLUUID((String) row["currentRegion"]); + ua.currentHandle = Convert.ToUInt64(row["currentHandle"]); + ua.currentPos = new LLVector3( + Convert.ToSingle(row["currentPosX"]), + Convert.ToSingle(row["currentPosY"]), + Convert.ToSingle(row["currentPosZ"]) + ); + return ua; + } + + private static void fillUserAgentRow(DataRow row, UserAgentData ua) + { + row["UUID"] = ua.UUID; + row["agentIP"] = ua.agentIP; + row["agentPort"] = ua.agentPort; + row["agentOnline"] = ua.agentOnline; + row["sessionID"] = ua.sessionID; + row["secureSessionID"] = ua.secureSessionID; + row["regionID"] = ua.regionID; + row["loginTime"] = ua.loginTime; + row["logoutTime"] = ua.logoutTime; + row["currentRegion"] = ua.currentRegion; + row["currentHandle"] = ua.currentHandle.ToString(); + // vectors + row["currentPosX"] = ua.currentPos.X; + row["currentPosY"] = ua.currentPos.Y; + row["currentPosZ"] = ua.currentPos.Z; + } + + /*********************************************************************** + * + * Database Binding functions + * + * These will be db specific due to typing, and minor differences + * in databases. + * + **********************************************************************/ + + private void setupUserCommands(SqliteDataAdapter da, SqliteConnection conn) + { + da.InsertCommand = SQLiteUtil.createInsertCommand("users", ds.Tables["users"]); + da.InsertCommand.Connection = conn; + + da.UpdateCommand = SQLiteUtil.createUpdateCommand("users", "UUID=:UUID", ds.Tables["users"]); + da.UpdateCommand.Connection = conn; + + SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID"); + delete.Parameters.Add(SQLiteUtil.createSqliteParameter("UUID", typeof(String))); + delete.Connection = conn; + da.DeleteCommand = delete; + } + + private void setupUserFriendsCommands(SqliteDataAdapter daf, SqliteConnection conn) + { + daf.InsertCommand = SQLiteUtil.createInsertCommand("userfriends", ds.Tables["userfriends"]); + daf.InsertCommand.Connection = conn; + + daf.UpdateCommand = SQLiteUtil.createUpdateCommand("userfriends", "ownerID=:ownerID and friendID=:friendID", ds.Tables["userfriends"]); + daf.UpdateCommand.Connection = conn; + + SqliteCommand delete = new SqliteCommand("delete from userfriends where ownerID=:ownerID and friendID=:friendID"); + delete.Parameters.Add(SQLiteUtil.createSqliteParameter("ownerID", typeof(String))); + delete.Parameters.Add(SQLiteUtil.createSqliteParameter("friendID", typeof(String))); + delete.Connection = conn; + daf.DeleteCommand = delete; + + } + + private void InitDB(SqliteConnection conn) + { + string createUsers = SQLiteUtil.defineTable(createUsersTable()); + string createFriends = SQLiteUtil.defineTable(createUserFriendsTable()); + + SqliteCommand pcmd = new SqliteCommand(createUsers, conn); + SqliteCommand fcmd = new SqliteCommand(createFriends, conn); + + conn.Open(); + + try + { + + pcmd.ExecuteNonQuery(); + } + catch (System.Exception) + { + m_log.Info("[USERS]: users table already exists"); + } + + try + { + fcmd.ExecuteNonQuery(); + } + catch (System.Exception) + { + m_log.Info("[USERS]: userfriends table already exists"); + } + + conn.Close(); + } + + private bool TestTables(SqliteConnection conn) + { + SqliteCommand cmd = new SqliteCommand(userSelect, conn); + SqliteCommand fcmd = new SqliteCommand(userFriendsSelect, conn); + SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); + SqliteDataAdapter fDa = new SqliteDataAdapter(cmd); + + DataSet tmpDS = new DataSet(); + DataSet tmpDS2 = new DataSet(); + + try + { + pDa.Fill(tmpDS, "users"); + fDa.Fill(tmpDS2, "userfriends"); + } + catch (SqliteSyntaxException) + { + m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); + InitDB(conn); + } + conn.Open(); + try + { + cmd = new SqliteCommand("select webLoginKey from users limit 1;", conn); + cmd.ExecuteNonQuery(); + } + catch (SqliteSyntaxException) + { + cmd = new SqliteCommand("alter table users add column webLoginKey text default '00000000-0000-0000-0000-000000000000';", conn); + cmd.ExecuteNonQuery(); + pDa.Fill(tmpDS, "users"); + } + finally + { + conn.Close(); + } + + return true; + } + } +} diff --git a/OpenSim/Data/SQLite/SQLiteUtils.cs b/OpenSim/Data/SQLite/SQLiteUtils.cs new file mode 100644 index 0000000..1334e53 --- /dev/null +++ b/OpenSim/Data/SQLite/SQLiteUtils.cs @@ -0,0 +1,269 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Data; +using Mono.Data.SqliteClient; + +namespace OpenSim.Framework.Data.SQLite +{ + /// + /// A base class for methods needed by all SQLite database classes + /// + public class SQLiteUtil + { + /*********************************************************************** + * + * Database Definition Helper Functions + * + * This should be db agnostic as we define them in ADO.NET terms + * + **********************************************************************/ + + public static void createCol(DataTable dt, string name, Type type) + { + DataColumn col = new DataColumn(name, type); + dt.Columns.Add(col); + } + + /*********************************************************************** + * + * SQL Statement Creation Functions + * + * These functions create SQL statements for update, insert, and create. + * They can probably be factored later to have a db independant + * portion and a db specific portion + * + **********************************************************************/ + + public static SqliteCommand createInsertCommand(string table, DataTable dt) + { + /** + * This is subtle enough to deserve some commentary. + * Instead of doing *lots* and *lots of hardcoded strings + * for database definitions we'll use the fact that + * realistically all insert statements look like "insert + * into A(b, c) values(:b, :c) on the parameterized query + * front. If we just have a list of b, c, etc... we can + * generate these strings instead of typing them out. + */ + string[] cols = new string[dt.Columns.Count]; + for (int i = 0; i < dt.Columns.Count; i++) + { + DataColumn col = dt.Columns[i]; + cols[i] = col.ColumnName; + } + + string sql = "insert into " + table + "("; + sql += String.Join(", ", cols); + // important, the first ':' needs to be here, the rest get added in the join + sql += ") values (:"; + sql += String.Join(", :", cols); + sql += ")"; + SqliteCommand cmd = new SqliteCommand(sql); + + // this provides the binding for all our parameters, so + // much less code than it used to be + foreach (DataColumn col in dt.Columns) + { + cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); + } + return cmd; + } + + public static SqliteCommand createUpdateCommand(string table, string pk, DataTable dt) + { + string sql = "update " + table + " set "; + string subsql = String.Empty; + foreach (DataColumn col in dt.Columns) + { + if (subsql.Length > 0) + { + // a map function would rock so much here + subsql += ", "; + } + subsql += col.ColumnName + "= :" + col.ColumnName; + } + sql += subsql; + sql += " where " + pk; + SqliteCommand cmd = new SqliteCommand(sql); + + // this provides the binding for all our parameters, so + // much less code than it used to be + + foreach (DataColumn col in dt.Columns) + { + cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); + } + return cmd; + } + + + public static string defineTable(DataTable dt) + { + string sql = "create table " + dt.TableName + "("; + string subsql = String.Empty; + foreach (DataColumn col in dt.Columns) + { + if (subsql.Length > 0) + { + // a map function would rock so much here + subsql += ",\n"; + } + subsql += col.ColumnName + " " + sqliteType(col.DataType); + if (dt.PrimaryKey.Length > 0) + { + if (col == dt.PrimaryKey[0]) + { + subsql += " primary key"; + } + } + } + sql += subsql; + sql += ")"; + return sql; + } + + /*********************************************************************** + * + * Database Binding functions + * + * These will be db specific due to typing, and minor differences + * in databases. + * + **********************************************************************/ + + /// + /// This is a convenience function that collapses 5 repetitive + /// lines for defining SqliteParameters to 2 parameters: + /// column name and database type. + /// + /// It assumes certain conventions like :param as the param + /// name to replace in parametrized queries, and that source + /// version is always current version, both of which are fine + /// for us. + /// + ///a built sqlite parameter + public static SqliteParameter createSqliteParameter(string name, Type type) + { + SqliteParameter param = new SqliteParameter(); + param.ParameterName = ":" + name; + param.DbType = dbtypeFromType(type); + param.SourceColumn = name; + param.SourceVersion = DataRowVersion.Current; + return param; + } + + /*********************************************************************** + * + * Type conversion functions + * + **********************************************************************/ + + public static DbType dbtypeFromType(Type type) + { + if (type == typeof (String)) + { + return DbType.String; + } + else if (type == typeof (Int32)) + { + return DbType.Int32; + } + else if (type == typeof (UInt32)) + { + return DbType.UInt32; + } + else if (type == typeof (Int64)) + { + return DbType.Int64; + } + else if (type == typeof (UInt64)) + { + return DbType.UInt64; + } + else if (type == typeof (Double)) + { + return DbType.Double; + } + else if (type == typeof (Boolean)) + { + return DbType.Boolean; + } + else if (type == typeof (Byte[])) + { + return DbType.Binary; + } + else + { + return DbType.String; + } + } + + // this is something we'll need to implement for each db + // slightly differently. + public static string sqliteType(Type type) + { + if (type == typeof (String)) + { + return "varchar(255)"; + } + else if (type == typeof (Int32)) + { + return "integer"; + } + else if (type == typeof (UInt32)) + { + return "integer"; + } + else if (type == typeof (Int64)) + { + return "varchar(255)"; + } + else if (type == typeof (UInt64)) + { + return "varchar(255)"; + } + else if (type == typeof (Double)) + { + return "float"; + } + else if (type == typeof (Boolean)) + { + return "integer"; + } + else if (type == typeof (Byte[])) + { + return "blob"; + } + else + { + return "string"; + } + } + } +} diff --git a/OpenSim/Framework/Data.Base/BaseDataReader.cs b/OpenSim/Framework/Data.Base/BaseDataReader.cs deleted file mode 100644 index 3baefcd..0000000 --- a/OpenSim/Framework/Data.Base/BaseDataReader.cs +++ /dev/null @@ -1,139 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Data; -using System.IO; - -namespace OpenSim.Framework.Data.Base -{ - public abstract class BaseDataReader - { - private readonly IDataReader m_source; - - public BaseDataReader(IDataReader source) - { - m_source = source; - } - - public object Get(string name) - { - return m_source[name]; - } - - public ushort GetUShort(string name) - { - return (ushort)m_source.GetInt32(m_source.GetOrdinal(name)); - } - - public byte GetByte(string name) - { - int ordinal = m_source.GetOrdinal(name); - byte value = (byte)m_source.GetInt16(ordinal); - return value; - } - - public sbyte GetSByte(string name) - { - return (sbyte)m_source.GetInt16(m_source.GetOrdinal(name)); - } - - public float GetFloat(string name) - { - return m_source.GetFloat(m_source.GetOrdinal(name)); - } - - public byte[] GetBytes(string name) - { - int ordinal = m_source.GetOrdinal(name); - - if (m_source.GetValue(ordinal) == DBNull.Value) - { - return null; - } - - byte[] buffer = new byte[16384]; - - MemoryStream memStream = new MemoryStream(); - - long totalRead = 0; - - int bytesRead; - do - { - bytesRead = (int)m_source.GetBytes(ordinal, totalRead, buffer, 0, buffer.Length); - totalRead += bytesRead; - - memStream.Write(buffer, 0, bytesRead); - } while (bytesRead == buffer.Length); - - return memStream.ToArray(); - } - - public string GetString(string name) - { - int ordinal = m_source.GetOrdinal(name); - object value = m_source.GetValue(ordinal); - - if (value is DBNull) - { - return null; - } - - return (string)value; - } - - public bool Read() - { - return m_source.Read(); - } - - public virtual Guid GetGuid(string name) - { - return m_source.GetGuid(m_source.GetOrdinal(name)); - } - - public UInt32 GetUInt32(string name ) - { - return (UInt32)GetInt32(name); - } - - private Int32 GetInt32(string name) - { - int ordinal = m_source.GetOrdinal(name); - int int32 = m_source.GetInt32(ordinal); - return int32; - } - - public Int64 GetInt64(string name) - { - int ordinal = m_source.GetOrdinal( name ); - long int64 = m_source.GetInt64(ordinal); - return int64; - } - } -} diff --git a/OpenSim/Framework/Data.Base/BaseDatabaseConnector.cs b/OpenSim/Framework/Data.Base/BaseDatabaseConnector.cs deleted file mode 100644 index fa3a6c3..0000000 --- a/OpenSim/Framework/Data.Base/BaseDatabaseConnector.cs +++ /dev/null @@ -1,142 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Data.Common; - -namespace OpenSim.Framework.Data.Base -{ - public abstract class BaseDatabaseConnector - { - protected string m_connectionString; - - public BaseDatabaseConnector(string connectionString) - { - m_connectionString = connectionString; - } - - public abstract DbConnection GetNewConnection(); - public abstract string CreateParamName(string fieldName); - - public DbCommand CreateSelectCommand(BaseTableMapper mapper, DbConnection connection, string fieldName, object key) - { - string table = mapper.TableName; - - DbCommand command = connection.CreateCommand(); - - string conditionString = CreateCondition(mapper, command, fieldName, key); - - string query = - String.Format("select * from {0} where {1}", table, conditionString); - - command.CommandText = query; - command.CommandType = CommandType.Text; - - return command; - } - - public string CreateCondition(BaseTableMapper mapper, DbCommand command, string fieldName, object key) - { - string keyFieldParamName = mapper.CreateParamName(fieldName); - - DbParameter param = command.CreateParameter(); - param.ParameterName = keyFieldParamName; - param.Value = ConvertToDbType(key); - command.Parameters.Add(param); - - return String.Format("{0}={1}", fieldName, keyFieldParamName); - } - - public DbCommand CreateUpdateCommand(BaseTableMapper mapper, DbConnection connection, object rowMapper, object primaryKey) - { - string table = mapper.TableName; - - List fieldNames = new List(); - - DbCommand command = connection.CreateCommand(); - - foreach (BaseFieldMapper fieldMapper in mapper.Schema.Fields.Values) - { - if (fieldMapper != mapper.KeyFieldMapper) - { - fieldMapper.ExpandField(rowMapper, command, fieldNames); - } - } - - List assignments = new List(); - - foreach (string field in fieldNames) - { - assignments.Add(String.Format("{0}={1}", field, mapper.CreateParamName(field))); - } - - string conditionString = mapper.CreateCondition(command, mapper.KeyFieldMapper.FieldName, primaryKey); - - command.CommandText = - String.Format("update {0} set {1} where {2}", table, String.Join(", ", assignments.ToArray()), - conditionString); - - return command; - } - - public DbCommand CreateInsertCommand(BaseTableMapper mapper, DbConnection connection, object obj) - { - string table = mapper.TableName; - - List fieldNames = new List(); - - DbCommand command = connection.CreateCommand(); - - foreach (BaseFieldMapper fieldMapper in mapper.Schema.Fields.Values) - { - fieldMapper.ExpandField(obj, command, fieldNames); - } - - List paramNames = new List(); - - foreach (string field in fieldNames) - { - paramNames.Add(mapper.CreateParamName(field)); - } - - command.CommandText = - String.Format("insert into {0} ({1}) values ({2})", table, String.Join(", ", fieldNames.ToArray()), - String.Join(", ", paramNames.ToArray())); - - return command; - } - - public virtual object ConvertToDbType(object value) - { - return value; - } - - public abstract BaseDataReader CreateReader(IDataReader reader); - } -} diff --git a/OpenSim/Framework/Data.Base/BaseFieldMapper.cs b/OpenSim/Framework/Data.Base/BaseFieldMapper.cs deleted file mode 100644 index 03c7bfb..0000000 --- a/OpenSim/Framework/Data.Base/BaseFieldMapper.cs +++ /dev/null @@ -1,168 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data.Common; - -namespace OpenSim.Framework.Data.Base -{ - public delegate TField ObjectGetAccessor(TObj obj); - public delegate void ObjectSetAccessor(TObj obj, TField value); - - public abstract class BaseFieldMapper - { - private readonly BaseTableMapper m_tableMapper; - private readonly string m_fieldName; - - public string FieldName - { - get { return m_fieldName; } - } - - protected Type m_valueType; - - public Type ValueType - { - get { return m_valueType; } - } - - public abstract object GetParamValue(object obj); - - public BaseFieldMapper(BaseTableMapper tableMapper, string fieldName, Type valueType) - { - m_fieldName = fieldName; - m_valueType = valueType; - m_tableMapper = tableMapper; - } - - public abstract void SetPropertyFromReader(object mapper, BaseDataReader reader); - - public void RawAddParam(DbCommand command, List fieldNames, string fieldName, object value) - { - string paramName = m_tableMapper.CreateParamName(fieldName); - fieldNames.Add(fieldName); - - DbParameter param = command.CreateParameter(); - param.ParameterName = paramName; - param.Value = value; - - command.Parameters.Add(param); - } - - public virtual void ExpandField(TObj obj, DbCommand command, List fieldNames) - { - string fieldName = FieldName; - object value = GetParamValue(obj); - - RawAddParam(command, fieldNames, fieldName, m_tableMapper.ConvertToDbType(value)); - } - - protected virtual object GetValue(BaseDataReader reader) - { - object value; - - if (ValueType == typeof(Guid)) - { - value = reader.GetGuid(m_fieldName); - } - else if (ValueType == typeof(bool)) - { - uint boolVal = reader.GetUShort(m_fieldName); - value = (boolVal == 1); - } - else - if (ValueType == typeof(byte)) - { - value = reader.GetByte(m_fieldName); - } - else if (ValueType == typeof(sbyte)) - { - value = reader.GetSByte(m_fieldName); - } - else if (ValueType == typeof(ushort)) - { - value = reader.GetUShort(m_fieldName); - } - else if (ValueType == typeof(uint)) - { - value = reader.GetUInt32(m_fieldName); - } - else if (ValueType == typeof(byte[])) - { - value = reader.GetBytes(m_fieldName); - } - else - { - value = reader.Get(m_fieldName); - } - - if (value is DBNull) - { - value = default(ValueType); - } - - return value; - } - } - - public class ObjectField : BaseFieldMapper - { - private readonly ObjectGetAccessor m_fieldGetAccessor; - private readonly ObjectSetAccessor m_fieldSetAccessor; - - public override object GetParamValue(object obj) - { - return m_fieldGetAccessor((TObject)obj); - } - - public override void SetPropertyFromReader(object obj, BaseDataReader reader) - { - object value; - - value = GetValue(reader); - - if (value == null) - { - m_fieldSetAccessor((TObject)obj, default(TField)); - } - else - { - m_fieldSetAccessor((TObject)obj, (TField)value); - } - } - - - public ObjectField(BaseTableMapper tableMapper, string fieldName, ObjectGetAccessor rowMapperGetAccessor, - ObjectSetAccessor rowMapperSetAccessor) - : base(tableMapper, fieldName, typeof(TField)) - { - m_fieldGetAccessor = rowMapperGetAccessor; - m_fieldSetAccessor = rowMapperSetAccessor; - } - } -} diff --git a/OpenSim/Framework/Data.Base/BaseRowMapper.cs b/OpenSim/Framework/Data.Base/BaseRowMapper.cs deleted file mode 100644 index b008b86..0000000 --- a/OpenSim/Framework/Data.Base/BaseRowMapper.cs +++ /dev/null @@ -1,61 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using OpenSim.Framework.Data.Base; - -namespace OpenSim.Framework.Data.Base -{ - public abstract class BaseRowMapper - { - public abstract void FillObject(BaseDataReader reader); - } - - public class BaseRowMapper : BaseRowMapper - { - private readonly BaseSchema m_schema; - private readonly TObj m_obj; - - public TObj Object - { - get { return m_obj; } - } - - public BaseRowMapper(BaseSchema schema, TObj obj) - { - m_schema = schema; - m_obj = obj; - } - - public override void FillObject(BaseDataReader reader) - { - foreach (BaseFieldMapper fieldMapper in m_schema.Fields.Values) - { - fieldMapper.SetPropertyFromReader(this, reader); - } - } - } -} diff --git a/OpenSim/Framework/Data.Base/BaseSchema.cs b/OpenSim/Framework/Data.Base/BaseSchema.cs deleted file mode 100644 index 8a7ee71..0000000 --- a/OpenSim/Framework/Data.Base/BaseSchema.cs +++ /dev/null @@ -1,69 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Collections.Generic; -using OpenSim.Framework.Data.Base; - -namespace OpenSim.Framework.Data.Base -{ - public class BaseSchema - { - protected BaseTableMapper m_tableMapper; - protected Dictionary m_mappings; - - public Dictionary Fields - { - get { return m_mappings; } - } - - public BaseSchema(BaseTableMapper tableMapper) - { - m_mappings = new Dictionary(); - m_tableMapper = tableMapper; - } - } - - public class BaseSchema : BaseSchema - { - public BaseSchema(BaseTableMapper tableMapper) - : base(tableMapper) - { - } - - public ObjectField AddMapping(string fieldName, - ObjectGetAccessor rowMapperGetAccessor, - ObjectSetAccessor rowMapperSetAccessor) - { - ObjectField rowMapperField = - new ObjectField(m_tableMapper, fieldName, rowMapperGetAccessor, rowMapperSetAccessor); - - m_mappings.Add(fieldName, rowMapperField); - - return rowMapperField; - } - } -} diff --git a/OpenSim/Framework/Data.Base/BaseTableMapper.cs b/OpenSim/Framework/Data.Base/BaseTableMapper.cs deleted file mode 100644 index cad4823..0000000 --- a/OpenSim/Framework/Data.Base/BaseTableMapper.cs +++ /dev/null @@ -1,281 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Data; -using System.Data.Common; -using OpenSim.Framework.Data.Base; - -namespace OpenSim.Framework.Data.Base -{ - public abstract class BaseTableMapper - { - private readonly BaseDatabaseConnector m_database; - private readonly object m_syncRoot = new object(); - - protected void WithConnection(Action action) - { - lock (m_syncRoot) - { - DbConnection m_connection = m_database.GetNewConnection(); - - if (m_connection.State != ConnectionState.Open) - { - m_connection.Open(); - } - - action(m_connection); - - if (m_connection.State == ConnectionState.Open) - { - m_connection.Close(); - } - } - } - - private readonly string m_tableName; - public string TableName - { - get { return m_tableName; } - } - - protected BaseSchema m_schema; - public BaseSchema Schema - { - get { return m_schema; } - } - - protected BaseFieldMapper m_keyFieldMapper; - public BaseFieldMapper KeyFieldMapper - { - get { return m_keyFieldMapper; } - } - - public BaseTableMapper(BaseDatabaseConnector database, string tableName) - { - m_database = database; - m_tableName = tableName.ToLower(); // Stupid MySQL hack. - } - - public string CreateParamName(string fieldName) - { - return m_database.CreateParamName(fieldName); - } - - protected DbCommand CreateSelectCommand(DbConnection connection, string fieldName, object primaryKey) - { - return m_database.CreateSelectCommand(this, connection, fieldName, primaryKey); - } - - public string CreateCondition(DbCommand command, string fieldName, object key) - { - return m_database.CreateCondition(this, command, fieldName, key); - } - - public DbCommand CreateInsertCommand(DbConnection connection, object obj) - { - return m_database.CreateInsertCommand(this, connection, obj); - } - - public DbCommand CreateUpdateCommand(DbConnection connection, object rowMapper, object primaryKey) - { - return m_database.CreateUpdateCommand(this, connection, rowMapper, primaryKey); - } - - public object ConvertToDbType(object value) - { - return m_database.ConvertToDbType(value); - } - - protected virtual BaseDataReader CreateReader(IDataReader reader) - { - return m_database.CreateReader(reader); - } - } - - public abstract class BaseTableMapper : BaseTableMapper - { - public BaseTableMapper(BaseDatabaseConnector database, string tableName) - : base(database, tableName) - { - } - - // HACK: This is a temporary function used by TryGetValue(). - // Due to a bug in mono 1.2.6, delegate blocks cannot contain - // a using() block. This has been fixed in SVN, so the next - // mono release should work. - private void TryGetConnectionValue(DbConnection connection, TPrimaryKey primaryKey, ref TRowMapper result, ref bool success) - { - using ( - DbCommand command = - CreateSelectCommand(connection, KeyFieldMapper.FieldName, primaryKey)) - { - using (IDataReader reader = command.ExecuteReader()) - { - if (reader.Read()) - { - result = FromReader( CreateReader(reader)); - success = true; - } - else - { - success = false; - } - } - } - } - - public bool TryGetValue(TPrimaryKey primaryKey, out TRowMapper value) - { - TRowMapper result = default(TRowMapper); - bool success = false; - - WithConnection(delegate(DbConnection connection) - { - TryGetConnectionValue(connection, primaryKey, ref result, ref success); - }); - - value = result; - - return success; - } - - // HACK: This is a temporary function used by Remove(). - // Due to a bug in mono 1.2.6, delegate blocks cannot contain - // a using() block. This has been fixed in SVN, so the next - // mono release should work. - protected virtual void TryDelete(DbConnection connection, TPrimaryKey id, ref int deleted) - { - using ( - DbCommand command = - CreateDeleteCommand(connection, KeyFieldMapper.FieldName, id)) - { - deleted = command.ExecuteNonQuery(); - } - } - - public virtual bool Remove(TPrimaryKey id) - { - int deleted = 0; - - WithConnection(delegate(DbConnection connection) - { - TryDelete(connection, id, ref deleted); - }); - - if (deleted == 1) - { - return true; - } - else - { - return false; - } - } - - public DbCommand CreateDeleteCommand(DbConnection connection, string fieldName, TPrimaryKey primaryKey) - { - string table = TableName; - - DbCommand command = connection.CreateCommand(); - - string conditionString = CreateCondition(command, fieldName, primaryKey); - - string query = - String.Format("delete from {0} where {1}", table, conditionString); - - command.CommandText = query; - command.CommandType = CommandType.Text; - - return command; - } - - // HACK: This is a temporary function used by Update(). - // Due to a bug in mono 1.2.6, delegate blocks cannot contain - // a using() block. This has been fixed in SVN, so the next - // mono release should work. - protected void TryUpdate(DbConnection connection, TPrimaryKey primaryKey, TRowMapper value, ref int updated) - { - using (DbCommand command = CreateUpdateCommand(connection, value, primaryKey)) - { - updated = command.ExecuteNonQuery(); - } - } - - public virtual bool Update(TPrimaryKey primaryKey, TRowMapper value) - { - int updated = 0; - - WithConnection(delegate(DbConnection connection) - { - TryUpdate(connection, primaryKey, value, ref updated); - }); - - if (updated == 1) - { - return true; - } - else - { - return false; - } - } - - // HACK: This is a temporary function used by Add(). - // Due to a bug in mono 1.2.6, delegate blocks cannot contain - // a using() block. This has been fixed in SVN, so the next - // mono release should work. - protected void TryAdd(DbConnection connection, TRowMapper value, ref int added) - { - using (DbCommand command = CreateInsertCommand(connection, value)) - { - added = command.ExecuteNonQuery(); - } - } - - public virtual bool Add(TRowMapper value) - { - int added = 0; - - WithConnection(delegate(DbConnection connection) - { - TryAdd(connection, value, ref added); - }); - - if (added == 1) - { - return true; - } - else - { - return false; - } - } - - public abstract TRowMapper FromReader(BaseDataReader reader); - } -} diff --git a/OpenSim/Framework/Data.Base/OpenSim.Framework.Data.Base.snk b/OpenSim/Framework/Data.Base/OpenSim.Framework.Data.Base.snk deleted file mode 100644 index fc71027..0000000 Binary files a/OpenSim/Framework/Data.Base/OpenSim.Framework.Data.Base.snk and /dev/null differ diff --git a/OpenSim/Framework/Data.Base/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.Base/Properties/AssemblyInfo.cs deleted file mode 100644 index ab97490..0000000 --- a/OpenSim/Framework/Data.Base/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,67 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Reflection; -using System.Runtime.InteropServices; -using System.Security; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. - -[assembly : AssemblyTitle("OpenSim.Framework.Data.Base")] -[assembly : AssemblyDescription("Generic Database Abstraction Layer")] -[assembly : AssemblyConfiguration("")] -[assembly : AssemblyCompany("OpenSim Project (www.opensimulator.org)")] -[assembly: AssemblyProduct("OpenSim.Framework.Data.Base")] -[assembly: AssemblyCopyright("Copyright (c) 2007 OpenSim Project (www.opensimulator.org)")] -[assembly : AssemblyTrademark("")] -[assembly : AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. - -[assembly : ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM - -[assembly : Guid("9269f421-19d9-4eea-bfe3-c0ffe426fada")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Revision and Build Numbers -// by using the '*' as shown below: - -[assembly : AssemblyVersion("1.0.0.0")] -[assembly : AssemblyFileVersion("1.0.0.0")] -[assembly : AllowPartiallyTrustedCallers] diff --git a/OpenSim/Framework/Data.DB4o/DB4oGridData.cs b/OpenSim/Framework/Data.DB4o/DB4oGridData.cs deleted file mode 100644 index 31b13e3..0000000 --- a/OpenSim/Framework/Data.DB4o/DB4oGridData.cs +++ /dev/null @@ -1,182 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using libsecondlife; - -namespace OpenSim.Framework.Data.DB4o -{ - /// - /// A grid server storage mechanism employing the DB4o database system - /// - internal class DB4oGridData : GridDataBase - { - /// - /// The database manager object - /// - private DB4oGridManager manager; - - /// - /// Called when the plugin is first loaded (as constructors are not called) - /// - override public void Initialise() - { - manager = new DB4oGridManager("gridserver.yap"); - } - - /// - /// Returns a list of regions within the specified ranges - /// - /// minimum X coordinate - /// minimum Y coordinate - /// maximum X coordinate - /// maximum Y coordinate - /// An array of region profiles - override public RegionProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d) - { - return null; - } - - /// - /// Returns a region located at the specified regionHandle (warning multiple regions may occupy the one spot, first found is returned) - /// - /// The handle to search for - /// A region profile - override public RegionProfileData GetProfileByHandle(ulong handle) - { - lock (manager.simProfiles) - { - foreach (LLUUID UUID in manager.simProfiles.Keys) - { - if (manager.simProfiles[UUID].regionHandle == handle) - { - return manager.simProfiles[UUID]; - } - } - } - throw new Exception("Unable to find profile with handle (" + handle.ToString() + ")"); - } - - /// - /// Returns a specific region - /// - /// The region ID code - /// A region profile - override public RegionProfileData GetProfileByLLUUID(LLUUID uuid) - { - lock (manager.simProfiles) - { - if (manager.simProfiles.ContainsKey(uuid)) - return manager.simProfiles[uuid]; - } - throw new Exception("Unable to find profile with UUID (" + uuid.ToString() + - "). Total Registered Regions: " + manager.simProfiles.Count); - } - - override public RegionProfileData GetProfileByString(string regionName) - { - throw new Exception("GetProfileByString Not supported in DB4oGridData"); - //return null; - } - - /// - /// Adds a new specified region to the database - /// - /// The profile to add - /// A dataresponse enum indicating success - override public DataResponse AddProfile(RegionProfileData profile) - { - lock (manager.simProfiles) - { - if (manager.AddRow(profile)) - { - return DataResponse.RESPONSE_OK; - } - else - { - return DataResponse.RESPONSE_ERROR; - } - } - } - - /// - /// Authenticates a new region using the shared secrets. NOT SECURE. - /// - /// The UUID the region is authenticating with - /// The location the region is logging into (unused in Db4o) - /// The shared secret - /// Authenticated? - override public bool AuthenticateSim(LLUUID uuid, ulong handle, string key) - { - if (manager.simProfiles[uuid].regionRecvKey == key) - return true; - return false; - } - - /// - /// Shuts down the database - /// - override public void Close() - { - manager = null; - } - - /// - /// // Returns a list of avatar and UUIDs that match the query - /// - public List GeneratePickerResults(LLUUID queryID, string query) - { - //Do nothing yet - List returnlist = new List(); - return returnlist; - } - - /// - /// Returns the providers name - /// - /// The name of the storage system - override public string getName() - { - return "DB4o Grid Provider"; - } - - /// - /// Returns the providers version - /// - /// The version of the storage system - override public string getVersion() - { - return "0.1"; - } - - override public ReservationData GetReservationAtPoint(uint x, uint y) - { - return null; - } - } -} diff --git a/OpenSim/Framework/Data.DB4o/DB4oManager.cs b/OpenSim/Framework/Data.DB4o/DB4oManager.cs deleted file mode 100644 index 9cacb5e..0000000 --- a/OpenSim/Framework/Data.DB4o/DB4oManager.cs +++ /dev/null @@ -1,170 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using Db4objects.Db4o; -using libsecondlife; - -namespace OpenSim.Framework.Data.DB4o -{ - /// - /// A Database manager for Db4o - /// - internal class DB4oGridManager - { - /// - /// A list of the current regions connected (in-memory cache) - /// - public Dictionary simProfiles = new Dictionary(); - - /// - /// Database File Name - /// - private string dbfl; - - /// - /// Creates a new grid storage manager - /// - /// Filename to the database file - public DB4oGridManager(string db4odb) - { - dbfl = db4odb; - IObjectContainer database; - database = Db4oFactory.OpenFile(dbfl); - IObjectSet result = database.Get(typeof (RegionProfileData)); - // Loads the file into the in-memory cache - foreach (RegionProfileData row in result) - { - simProfiles.Add(row.UUID, row); - } - database.Close(); - } - - /// - /// Adds a new profile to the database (Warning: Probably slow.) - /// - /// The profile to add - /// Successful? - public bool AddRow(RegionProfileData row) - { - if (simProfiles.ContainsKey(row.UUID)) - { - simProfiles[row.UUID] = row; - } - else - { - simProfiles.Add(row.UUID, row); - } - - try - { - IObjectContainer database; - database = Db4oFactory.OpenFile(dbfl); - database.Set(row); - database.Close(); - return true; - } - catch (Exception) - { - return false; - } - } - } - - /// - /// A manager for the DB4o database (user profiles) - /// - internal class DB4oUserManager - { - /// - /// A list of the user profiles (in memory cache) - /// - public Dictionary userProfiles = new Dictionary(); - - /// - /// Database filename - /// - private string dbfl; - - /// - /// Initialises a new DB manager - /// - /// The filename to the database - public DB4oUserManager(string db4odb) - { - dbfl = db4odb; - IObjectContainer database; - database = Db4oFactory.OpenFile(dbfl); - // Load to cache - IObjectSet result = database.Get(typeof (UserProfileData)); - foreach (UserProfileData row in result) - { - if (userProfiles.ContainsKey(row.UUID)) - userProfiles[row.UUID] = row; - else - userProfiles.Add(row.UUID, row); - } - database.Close(); - } - - /// - /// Adds or updates a record to the user database. Do this when changes are needed - /// in the user profile that need to be persistant. - /// - /// TODO: the logic here is not ACID, the local cache will be - /// updated even if the persistant data is not. This may lead - /// to unexpected results. - /// - /// The profile to update - /// true on success, false on fail to persist to db - public bool UpdateRecord(UserProfileData record) - { - if (userProfiles.ContainsKey(record.UUID)) - { - userProfiles[record.UUID] = record; - } - else - { - userProfiles.Add(record.UUID, record); - } - - try - { - IObjectContainer database; - database = Db4oFactory.OpenFile(dbfl); - database.Set(record); - database.Close(); - return true; - } - catch (Exception) - { - return false; - } - } - } -} diff --git a/OpenSim/Framework/Data.DB4o/DB4oUserData.cs b/OpenSim/Framework/Data.DB4o/DB4oUserData.cs deleted file mode 100644 index 3072e81..0000000 --- a/OpenSim/Framework/Data.DB4o/DB4oUserData.cs +++ /dev/null @@ -1,270 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.IO; -using libsecondlife; - -namespace OpenSim.Framework.Data.DB4o -{ - /// - /// A User storage interface for the DB4o database system - /// - public class DB4oUserData : IUserData - { - //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// The database manager - /// - private DB4oUserManager manager; - - /// - /// Artificial constructor called upon plugin load - /// - public void Initialise() - { - manager = new DB4oUserManager(Path.Combine(Util.dataDir(), "userprofiles.yap")); - } - - /// - /// Loads a specified user profile from a UUID - /// - /// The users UUID - /// A user profile - public UserProfileData GetUserByUUID(LLUUID uuid) - { - if (manager.userProfiles.ContainsKey(uuid)) - return manager.userProfiles[uuid]; - return null; - } - - /// - /// Returns a user by searching for its name - /// - /// The users account name - /// A matching users profile - public UserProfileData GetUserByName(string name) - { - return GetUserByName(name.Split(' ')[0], name.Split(' ')[1]); - } - - /// - /// Returns a user by searching for its name - /// - /// The first part of the users account name - /// The second part of the users account name - /// A matching users profile - public UserProfileData GetUserByName(string fname, string lname) - { - foreach (UserProfileData profile in manager.userProfiles.Values) - { - if (profile.username == fname && profile.surname == lname) - return profile; - } - return null; - } - - /// - /// Returns a user by UUID direct - /// - /// The users account ID - /// A matching users profile - public UserAgentData GetAgentByUUID(LLUUID uuid) - { - try - { - return GetUserByUUID(uuid).currentAgent; - } - catch (Exception) - { - return null; - } - } - - /// - /// Returns a session by account name - /// - /// The account name - /// The users session agent - public UserAgentData GetAgentByName(string name) - { - return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); - } - - /// - /// Returns a session by account name - /// - /// The first part of the users account name - /// The second part of the users account name - /// A user agent - public UserAgentData GetAgentByName(string fname, string lname) - { - try - { - return GetUserByName(fname, lname).currentAgent; - } - catch (Exception) - { - return null; - } - } - public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) - { - UserProfileData user = GetUserByUUID(AgentID); - user.webLoginKey = WebLoginKey; - UpdateUserProfile(user); - - } - #region User Friends List Data - - public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) - { - //m_log.Info("[FRIEND]: Stub AddNewUserFriend called"); - } - - public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) - { - //m_log.Info("[FRIEND]: Stub RemoveUserFriend called"); - } - public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) - { - //m_log.Info("[FRIEND]: Stub UpdateUserFriendPerms called"); - } - - - public List GetUserFriendList(LLUUID friendlistowner) - { - //m_log.Info("[FRIEND]: Stub GetUserFriendList called"); - return new List(); - } - - #endregion - - public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) - { - //m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); - } - - - - public List GeneratePickerResults(LLUUID queryID, string query) - { - //Do nothing yet - List returnlist = new List(); - return returnlist; - } - - /// - /// Creates a new user profile - /// - /// The profile to add to the database - public void AddNewUserProfile(UserProfileData user) - { - try - { - manager.UpdateRecord(user); - } - catch (Exception e) - { - Console.WriteLine(e.ToString()); - } - } - - /// - /// Creates a new user profile - /// - /// The profile to add to the database - /// True on success, false on error - public bool UpdateUserProfile(UserProfileData user) - { - try - { - return manager.UpdateRecord(user); - } - catch (Exception e) - { - Console.WriteLine(e.ToString()); - return false; - } - } - - - /// - /// Creates a new user agent - /// - /// The agent to add to the database - public void AddNewUserAgent(UserAgentData agent) - { - // Do nothing. yet. - } - - /// - /// Transfers money between two user accounts - /// - /// Starting account - /// End account - /// The amount to move - /// Success? - public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) - { - return true; - } - - /// - /// Transfers inventory between two accounts - /// - /// Move to inventory server - /// Senders account - /// Receivers account - /// Inventory item - /// Success? - public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) - { - return true; - } - - /// - /// Returns the name of the storage provider - /// - /// Storage provider name - public string getName() - { - return "DB4o Userdata"; - } - - /// - /// Returns the version of the storage provider - /// - /// Storage provider version - public string GetVersion() - { - return "0.1"; - } - } -} diff --git a/OpenSim/Framework/Data.DB4o/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.DB4o/Properties/AssemblyInfo.cs deleted file mode 100644 index ee84938..0000000 --- a/OpenSim/Framework/Data.DB4o/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,65 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Reflection; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. - -[assembly : AssemblyTitle("OpenSim.Framework.Data.DB4o")] -[assembly : AssemblyDescription("")] -[assembly : AssemblyConfiguration("")] -[assembly : AssemblyCompany("")] -[assembly : AssemblyProduct("OpenSim.Framework.Data.DB4o")] -[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] -[assembly : AssemblyTrademark("")] -[assembly : AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. - -[assembly : ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM - -[assembly : Guid("57991e15-79da-41b7-aa06-2e6b49165a63")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Revision and Build Numbers -// by using the '*' as shown below: - -[assembly : AssemblyVersion("1.0.0.0")] -[assembly : AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLAssetData.cs b/OpenSim/Framework/Data.MSSQL/MSSQLAssetData.cs deleted file mode 100644 index 059bb5e..0000000 --- a/OpenSim/Framework/Data.MSSQL/MSSQLAssetData.cs +++ /dev/null @@ -1,221 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Data.SqlClient; -using libsecondlife; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.MSSQL -{ - internal class MSSQLAssetData : AssetDataBase - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - private MSSQLManager database; - - #region IAssetProvider Members - - private void UpgradeAssetsTable(string tableName) - { - // null as the version, indicates that the table didn't exist - if (tableName == null) - { - m_log.Info("[ASSETS]: Creating new database tables"); - database.ExecuteResourceSql("CreateAssetsTable.sql"); - return; - } - } - - /// - /// Ensure that the assets related tables exists and are at the latest version - /// - private void TestTables() - { - Dictionary tableList = new Dictionary(); - - tableList["assets"] = null; - database.GetTableVersion(tableList); - - UpgradeAssetsTable(tableList["assets"]); - } - - override public AssetBase FetchAsset(LLUUID assetID) - { - AssetBase asset = null; - - Dictionary param = new Dictionary(); - param["id"] = assetID.ToString(); - - IDbCommand result = database.Query("SELECT * FROM assets WHERE id = @id", param); - IDataReader reader = result.ExecuteReader(); - - asset = database.getAssetRow(reader); - reader.Close(); - result.Dispose(); - - return asset; - } - - override public void CreateAsset(AssetBase asset) - { - if (ExistsAsset((LLUUID) asset.FullID)) - { - return; - } - - - SqlCommand cmd = - new SqlCommand( - "INSERT INTO assets ([id], [name], [description], [assetType], [invType], [local], [temporary], [data])" + - " VALUES " + - "(@id, @name, @description, @assetType, @invType, @local, @temporary, @data)", - database.getConnection()); - - using (cmd) - { - //SqlParameter p = cmd.Parameters.Add("id", SqlDbType.NVarChar); - //p.Value = asset.FullID.ToString(); - cmd.Parameters.AddWithValue("id", asset.FullID.ToString()); - cmd.Parameters.AddWithValue("name", asset.Name); - cmd.Parameters.AddWithValue("description", asset.Description); - SqlParameter e = cmd.Parameters.Add("assetType", SqlDbType.TinyInt); - e.Value = asset.Type; - SqlParameter f = cmd.Parameters.Add("invType", SqlDbType.TinyInt); - f.Value = asset.InvType; - SqlParameter g = cmd.Parameters.Add("local", SqlDbType.TinyInt); - g.Value = asset.Local; - SqlParameter h = cmd.Parameters.Add("temporary", SqlDbType.TinyInt); - h.Value = asset.Temporary; - SqlParameter i = cmd.Parameters.Add("data", SqlDbType.Image); - i.Value = asset.Data; - try - { - cmd.ExecuteNonQuery(); - } - catch (Exception) - { - throw; - } - - cmd.Dispose(); - } - } - - - override public void UpdateAsset(AssetBase asset) - { - SqlCommand command = new SqlCommand("UPDATE assets set id = @id, " + - "name = @name, " + - "description = @description," + - "assetType = @assetType," + - "invType = @invType," + - "local = @local," + - "temporary = @temporary," + - "data = @data where " + - "id = @keyId;", database.getConnection()); - SqlParameter param1 = new SqlParameter("@id", asset.FullID.ToString()); - SqlParameter param2 = new SqlParameter("@name", asset.Name); - SqlParameter param3 = new SqlParameter("@description", asset.Description); - SqlParameter param4 = new SqlParameter("@assetType", asset.Type); - SqlParameter param5 = new SqlParameter("@invType", asset.InvType); - SqlParameter param6 = new SqlParameter("@local", asset.Local); - SqlParameter param7 = new SqlParameter("@temporary", asset.Temporary); - SqlParameter param8 = new SqlParameter("@data", asset.Data); - SqlParameter param9 = new SqlParameter("@keyId", asset.FullID.ToString()); - command.Parameters.Add(param1); - command.Parameters.Add(param2); - command.Parameters.Add(param3); - command.Parameters.Add(param4); - command.Parameters.Add(param5); - command.Parameters.Add(param6); - command.Parameters.Add(param7); - command.Parameters.Add(param8); - command.Parameters.Add(param9); - - try - { - command.ExecuteNonQuery(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - } - - override public bool ExistsAsset(LLUUID uuid) - { - if (FetchAsset(uuid) != null) - { - return true; - } - return false; - } - - /// - /// All writes are immediately commited to the database, so this is a no-op - /// - override public void CommitAssets() - { - } - - #endregion - - #region IPlugin Members - - override public void Initialise() - { - IniFile GridDataMySqlFile = new IniFile("mssql_connection.ini"); - string settingDataSource = GridDataMySqlFile.ParseFileReadValue("data_source"); - string settingInitialCatalog = GridDataMySqlFile.ParseFileReadValue("initial_catalog"); - string settingPersistSecurityInfo = GridDataMySqlFile.ParseFileReadValue("persist_security_info"); - string settingUserId = GridDataMySqlFile.ParseFileReadValue("user_id"); - string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); - - database = - new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId, - settingPassword); - - TestTables(); - } - - override public string Version - { -// get { return database.getVersion(); } - get { return database.getVersion(); } - } - - override public string Name - { - get { return "MSSQL Asset storage engine"; } - } - - #endregion - } -} diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLDataStore.cs b/OpenSim/Framework/Data.MSSQL/MSSQLDataStore.cs deleted file mode 100644 index d34abe3..0000000 --- a/OpenSim/Framework/Data.MSSQL/MSSQLDataStore.cs +++ /dev/null @@ -1,1622 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Data.SqlClient; -using System.IO; -using libsecondlife; -using OpenSim.Framework; -using OpenSim.Framework.Console; -using OpenSim.Framework.Data; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; -using OpenSim.Framework.Data.MSSQL; - -namespace OpenSim.Framework.Data.MSSQL -{ - public class MSSQLDataStore : IRegionDataStore - { - // private static FileSystemDataStore Instance = new FileSystemDataStore(); - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - private const string m_primSelect = "select * from prims"; - private const string m_shapeSelect = "select * from primshapes"; - private const string m_itemsSelect = "select * from primitems"; - private const string m_terrainSelect = "select top 1 * from terrain"; - private const string m_landSelect = "select * from land"; - private const string m_landAccessListSelect = "select * from landaccesslist"; - - private DataSet m_dataSet; - private SqlDataAdapter m_primDataAdapter; - private SqlDataAdapter m_shapeDataAdapter; - private SqlDataAdapter m_itemsDataAdapter; - private SqlConnection m_connection; - private SqlDataAdapter m_terrainDataAdapter; - private SqlDataAdapter m_landDataAdapter; - private SqlDataAdapter m_landAccessListDataAdapter; - - private DataTable m_primTable; - private DataTable m_shapeTable; - private DataTable m_itemsTable; - private DataTable m_terrainTable; - private DataTable m_landTable; - private DataTable m_landAccessListTable; - - // Temporary attribute while this is experimental - private bool persistPrimInventories; - - /*********************************************************************** - * - * Public Interface Functions - * - **********************************************************************/ - - // see IRegionDataStore - public void Initialise(string connectionString, bool persistPrimInventories) - { - // Instance.Initialise("", true); - - m_dataSet = new DataSet(); - this.persistPrimInventories = persistPrimInventories; - - m_log.Info("[DATASTORE]: MSSql - connecting: " + connectionString); - m_connection = new SqlConnection(connectionString); - - SqlCommand primSelectCmd = new SqlCommand(m_primSelect, m_connection); - m_primDataAdapter = new SqlDataAdapter(primSelectCmd); - - SqlCommand shapeSelectCmd = new SqlCommand(m_shapeSelect, m_connection); - m_shapeDataAdapter = new SqlDataAdapter(shapeSelectCmd); - - SqlCommand itemsSelectCmd = new SqlCommand(m_itemsSelect, m_connection); - m_itemsDataAdapter = new SqlDataAdapter(itemsSelectCmd); - - SqlCommand terrainSelectCmd = new SqlCommand(m_terrainSelect, m_connection); - m_terrainDataAdapter = new SqlDataAdapter(terrainSelectCmd); - - SqlCommand landSelectCmd = new SqlCommand(m_landSelect, m_connection); - m_landDataAdapter = new SqlDataAdapter(landSelectCmd); - - SqlCommand landAccessListSelectCmd = new SqlCommand(m_landAccessListSelect, m_connection); - m_landAccessListDataAdapter = new SqlDataAdapter(landAccessListSelectCmd); - - TestTables(m_connection); - - lock (m_dataSet) - { - m_primTable = createPrimTable(); - m_dataSet.Tables.Add(m_primTable); - setupPrimCommands(m_primDataAdapter, m_connection); - m_primDataAdapter.Fill(m_primTable); - - m_shapeTable = createShapeTable(); - m_dataSet.Tables.Add(m_shapeTable); - setupShapeCommands(m_shapeDataAdapter, m_connection); - m_shapeDataAdapter.Fill(m_shapeTable); - - if (persistPrimInventories) - { - m_itemsTable = createItemsTable(); - m_dataSet.Tables.Add(m_itemsTable); - SetupItemsCommands(m_itemsDataAdapter, m_connection); - m_itemsDataAdapter.Fill(m_itemsTable); - } - - m_terrainTable = createTerrainTable(); - m_dataSet.Tables.Add(m_terrainTable); - setupTerrainCommands(m_terrainDataAdapter, m_connection); - m_terrainDataAdapter.Fill(m_terrainTable); - - m_landTable = createLandTable(); - m_dataSet.Tables.Add(m_landTable); - setupLandCommands(m_landDataAdapter, m_connection); - m_landDataAdapter.Fill(m_landTable); - - m_landAccessListTable = createLandAccessListTable(); - m_dataSet.Tables.Add(m_landAccessListTable); - setupLandAccessCommands(m_landAccessListDataAdapter, m_connection); - m_landAccessListDataAdapter.Fill(m_landAccessListTable); - } - } - - public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) - { - // Instance.StoreObject(obj, regionUUID); - - lock (m_dataSet) - { - foreach (SceneObjectPart prim in obj.Children.Values) - { - if ((prim.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) == 0) - { - m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); - addPrim(prim, obj.UUID, regionUUID); - } - else - { - // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); - } - } - } - - Commit(); - } - - public void RemoveObject(LLUUID obj, LLUUID regionUUID) - { - // Instance.RemoveObject(obj, regionUUID); - - m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); - - DataTable prims = m_primTable; - DataTable shapes = m_shapeTable; - - string selectExp = "SceneGroupID = '" + obj.ToString() + "'"; - lock (m_dataSet) - { - foreach (DataRow row in prims.Select(selectExp)) - { - // Remove shapes row - LLUUID uuid = new LLUUID((string)row["UUID"]); - - DataRow shapeRow = shapes.Rows.Find(uuid.UUID); - if (shapeRow != null) - { - shapeRow.Delete(); - } - - if (persistPrimInventories) - { - RemoveItems(new LLUUID((string)row["UUID"])); - } - - // Remove prim row - row.Delete(); - } - } - - Commit(); - } - - /// - /// Remove all persisted items of the given prim. - /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. - /// - private void RemoveItems(LLUUID uuid) - { - String sql = String.Format("primID = '{0}'", uuid); - DataRow[] itemRows = m_itemsTable.Select(sql); - - foreach (DataRow itemRow in itemRows) - { - itemRow.Delete(); - } - } - - /// - /// Load persisted objects from region storage. - /// - public List LoadObjects(LLUUID regionUUID) - { - // return Instance.LoadObjects(regionUUID); - - Dictionary createdObjects = new Dictionary(); - - List retvals = new List(); - - DataTable prims = m_primTable; - DataTable shapes = m_shapeTable; - - string byRegion = "RegionUUID = '" + regionUUID.ToString() + "'"; - string orderByParent = "ParentID ASC"; - - lock (m_dataSet) - { - DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); - m_log.Info("[DATASTORE]: " + - "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); - - foreach (DataRow primRow in primsForRegion) - { - try - { - string uuid = (string)primRow["UUID"]; - string objID = (string)primRow["SceneGroupID"]; - - SceneObjectPart prim = buildPrim(primRow); - - if (uuid == objID) //is new SceneObjectGroup ? - { - SceneObjectGroup group = new SceneObjectGroup(); - - DataRow shapeRow = shapes.Rows.Find(prim.UUID); - if (shapeRow != null) - { - prim.Shape = buildShape(shapeRow); - } - else - { - m_log.Info( - "No shape found for prim in storage, so setting default box shape"); - prim.Shape = PrimitiveBaseShape.Default; - } - group.AddPart(prim); - group.RootPart = prim; - - createdObjects.Add(group.UUID, group); - retvals.Add(group); - } - else - { - DataRow shapeRow = shapes.Rows.Find(prim.UUID); - if (shapeRow != null) - { - prim.Shape = buildShape(shapeRow); - } - else - { - m_log.Info( - "No shape found for prim in storage, so setting default box shape"); - prim.Shape = PrimitiveBaseShape.Default; - } - createdObjects[new LLUUID(objID)].AddPart(prim); - } - - if (persistPrimInventories) - { - LoadItems(prim); - } - } - catch (Exception e) - { - m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows"); - m_log.Info("[DATASTORE]: " + e.ToString()); - foreach (DataColumn col in prims.Columns) - { - m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]); - } - } - } - } - return retvals; - } - - /// - /// Load in a prim's persisted inventory. - /// - /// - private void LoadItems(SceneObjectPart prim) - { - //m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); - - DataTable dbItems = m_itemsTable; - - String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); - DataRow[] dbItemRows = dbItems.Select(sql); - - IList inventory = new List(); - - foreach (DataRow row in dbItemRows) - { - TaskInventoryItem item = buildItem(row); - inventory.Add(item); - - //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); - } - - prim.RestoreInventoryItems(inventory); - - // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in - // every item). This data should really be stored in the prim table itself. - if (dbItemRows.Length > 0) - { - prim.FolderID = inventory[0].ParentID; - } - } - - public void StoreTerrain(double[,] ter, LLUUID regionID) - { - int revision = Util.UnixTimeSinceEpoch(); - m_log.Info("[DATASTORE]: Storing terrain revision r" + revision.ToString()); - - DataTable terrain = m_dataSet.Tables["terrain"]; - lock (m_dataSet) - { - SqlCommand cmd = new SqlCommand("insert into terrain(RegionUUID, Revision, Heightfield)" + - " values(@RegionUUID, @Revision, @Heightfield)", m_connection); - using (cmd) - { - cmd.Parameters.Add(new SqlParameter("@RegionUUID", regionID.UUID)); - cmd.Parameters.Add(new SqlParameter("@Revision", revision)); - cmd.Parameters.Add(new SqlParameter("@Heightfield", serializeTerrain(ter))); - cmd.ExecuteNonQuery(); - } - } - } - - public double[,] LoadTerrain(LLUUID regionID) - { - double[,] terret = new double[256, 256]; - terret.Initialize(); - - SqlCommand cmd = new SqlCommand( - @"select top 1 RegionUUID, Revision, Heightfield from terrain - where RegionUUID=@RegionUUID order by Revision desc" - , m_connection); - - SqlParameter param = new SqlParameter(); - cmd.Parameters.Add(new SqlParameter("@RegionUUID", regionID.UUID)); - - if (m_connection.State != ConnectionState.Open) - { - m_connection.Open(); - } - - using (SqlDataReader row = cmd.ExecuteReader()) - { - int rev = 0; - if (row.Read()) - { - MemoryStream str = new MemoryStream((byte[])row["Heightfield"]); - BinaryReader br = new BinaryReader(str); - for (int x = 0; x < 256; x++) - { - for (int y = 0; y < 256; y++) - { - terret[x, y] = br.ReadDouble(); - } - } - rev = (int)row["Revision"]; - } - else - { - m_log.Info("[DATASTORE]: No terrain found for region"); - return null; - } - - m_log.Info("[DATASTORE]: Loaded terrain revision r" + rev.ToString()); - } - - return terret; - } - - public void RemoveLandObject(LLUUID globalID) - { - // Instance.RemoveLandObject(globalID); - - lock (m_dataSet) - { - using (SqlCommand cmd = new SqlCommand("delete from land where UUID=@UUID", m_connection)) - { - cmd.Parameters.Add(new SqlParameter("@UUID", globalID.UUID)); - cmd.ExecuteNonQuery(); - } - - using ( - SqlCommand cmd = new SqlCommand("delete from landaccesslist where LandUUID=@UUID", m_connection) - ) - { - cmd.Parameters.Add(new SqlParameter("@UUID", globalID.UUID)); - cmd.ExecuteNonQuery(); - } - } - } - - public void StoreLandObject(ILandObject parcel) - { - // Instance.StoreLandObject(parcel, regionUUID); - - // Does the new locking fix it? - // m_log.Info("[DATASTORE]: Tedds temp fix: Waiting 3 seconds to avoid others writing to table while we hold a dataset of it. (Someone please fix! :))"); - // System.Threading.Thread.Sleep(2500 + rnd.Next(0, 1000)); - - lock (m_dataSet) - { - DataTable land = m_landTable; - DataTable landaccesslist = m_landAccessListTable; - - DataRow landRow = land.Rows.Find(parcel.landData.globalID.UUID); - if (landRow == null) - { - landRow = land.NewRow(); - fillLandRow(landRow, parcel.landData, parcel.regionUUID); - land.Rows.Add(landRow); - } - else - { - fillLandRow(landRow, parcel.landData, parcel.regionUUID); - } - - using ( - SqlCommand cmd = - new SqlCommand("delete from landaccesslist where LandUUID=@LandUUID", m_connection)) - { - cmd.Parameters.Add(new SqlParameter("@LandUUID", parcel.landData.globalID.UUID)); - cmd.ExecuteNonQuery(); - } - - foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList) - { - DataRow newAccessRow = landaccesslist.NewRow(); - fillLandAccessRow(newAccessRow, entry, parcel.landData.globalID); - landaccesslist.Rows.Add(newAccessRow); - } - - } - Commit(); - } - - public List LoadLandObjects(LLUUID regionUUID) - { - List landDataForRegion = new List(); - lock (m_dataSet) - { - DataTable land = m_landTable; - DataTable landaccesslist = m_landAccessListTable; - string searchExp = "RegionUUID = '" + regionUUID.UUID + "'"; - DataRow[] rawDataForRegion = land.Select(searchExp); - foreach (DataRow rawDataLand in rawDataForRegion) - { - LandData newLand = buildLandData(rawDataLand); - string accessListSearchExp = "LandUUID = '" + newLand.globalID.UUID + "'"; - DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp); - foreach (DataRow rawDataLandAccess in rawDataForLandAccessList) - { - newLand.parcelAccessList.Add(buildLandAccessData(rawDataLandAccess)); - } - - landDataForRegion.Add(newLand); - } - } - return landDataForRegion; - } - - public void Commit() - { - if (m_connection.State != ConnectionState.Open) - { - m_connection.Open(); - } - - lock (m_dataSet) - { - // DisplayDataSet(m_dataSet, "Region DataSet"); - - m_primDataAdapter.Update(m_primTable); - m_shapeDataAdapter.Update(m_shapeTable); - - if (persistPrimInventories) - { - m_itemsDataAdapter.Update(m_itemsTable); - } - - m_terrainDataAdapter.Update(m_terrainTable); - m_landDataAdapter.Update(m_landTable); - m_landAccessListDataAdapter.Update(m_landAccessListTable); - - m_dataSet.AcceptChanges(); - } - } - - public void Shutdown() - { - Commit(); - } - - /*********************************************************************** - * - * Database Definition Functions - * - * This should be db agnostic as we define them in ADO.NET terms - * - **********************************************************************/ - - private DataColumn createCol(DataTable dt, string name, Type type) - { - DataColumn col = new DataColumn(name, type); - dt.Columns.Add(col); - return col; - } - - private DataTable createTerrainTable() - { - DataTable terrain = new DataTable("terrain"); - - createCol(terrain, "RegionUUID", typeof(String)); - createCol(terrain, "Revision", typeof(Int32)); - createCol(terrain, "Heightfield", typeof(Byte[])); - - return terrain; - } - - private DataTable createPrimTable() - { - DataTable prims = new DataTable("prims"); - - createCol(prims, "UUID", typeof(String)); - createCol(prims, "RegionUUID", typeof(String)); - createCol(prims, "ParentID", typeof(Int32)); - createCol(prims, "CreationDate", typeof(Int32)); - createCol(prims, "Name", typeof(String)); - createCol(prims, "SceneGroupID", typeof(String)); - // various text fields - createCol(prims, "Text", typeof(String)); - createCol(prims, "Description", typeof(String)); - createCol(prims, "SitName", typeof(String)); - createCol(prims, "TouchName", typeof(String)); - // permissions - createCol(prims, "ObjectFlags", typeof(Int32)); - createCol(prims, "CreatorID", typeof(String)); - createCol(prims, "OwnerID", typeof(String)); - createCol(prims, "GroupID", typeof(String)); - createCol(prims, "LastOwnerID", typeof(String)); - createCol(prims, "OwnerMask", typeof(Int32)); - createCol(prims, "NextOwnerMask", typeof(Int32)); - createCol(prims, "GroupMask", typeof(Int32)); - createCol(prims, "EveryoneMask", typeof(Int32)); - createCol(prims, "BaseMask", typeof(Int32)); - // vectors - createCol(prims, "PositionX", typeof(Double)); - createCol(prims, "PositionY", typeof(Double)); - createCol(prims, "PositionZ", typeof(Double)); - createCol(prims, "GroupPositionX", typeof(Double)); - createCol(prims, "GroupPositionY", typeof(Double)); - createCol(prims, "GroupPositionZ", typeof(Double)); - createCol(prims, "VelocityX", typeof(Double)); - createCol(prims, "VelocityY", typeof(Double)); - createCol(prims, "VelocityZ", typeof(Double)); - createCol(prims, "AngularVelocityX", typeof(Double)); - createCol(prims, "AngularVelocityY", typeof(Double)); - createCol(prims, "AngularVelocityZ", typeof(Double)); - createCol(prims, "AccelerationX", typeof(Double)); - createCol(prims, "AccelerationY", typeof(Double)); - createCol(prims, "AccelerationZ", typeof(Double)); - // quaternions - createCol(prims, "RotationX", typeof(Double)); - createCol(prims, "RotationY", typeof(Double)); - createCol(prims, "RotationZ", typeof(Double)); - createCol(prims, "RotationW", typeof(Double)); - - // sit target - createCol(prims, "SitTargetOffsetX", typeof(Double)); - createCol(prims, "SitTargetOffsetY", typeof(Double)); - createCol(prims, "SitTargetOffsetZ", typeof(Double)); - - createCol(prims, "SitTargetOrientW", typeof(Double)); - createCol(prims, "SitTargetOrientX", typeof(Double)); - createCol(prims, "SitTargetOrientY", typeof(Double)); - createCol(prims, "SitTargetOrientZ", typeof(Double)); - - // Add in contraints - prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; - - return prims; - } - - private DataTable createLandTable() - { - DataTable land = new DataTable("land"); - createCol(land, "UUID", typeof(String)); - createCol(land, "RegionUUID", typeof(String)); - createCol(land, "LocalLandID", typeof(Int32)); - - // Bitmap is a byte[512] - createCol(land, "Bitmap", typeof(Byte[])); - - createCol(land, "Name", typeof(String)); - createCol(land, "Description", typeof(String)); - createCol(land, "OwnerUUID", typeof(String)); - createCol(land, "IsGroupOwned", typeof(Int32)); - createCol(land, "Area", typeof(Int32)); - createCol(land, "AuctionID", typeof(Int32)); //Unemplemented - createCol(land, "Category", typeof(Int32)); //Enum libsecondlife.Parcel.ParcelCategory - createCol(land, "ClaimDate", typeof(Int32)); - createCol(land, "ClaimPrice", typeof(Int32)); - createCol(land, "GroupUUID", typeof(String)); - createCol(land, "SalePrice", typeof(Int32)); - createCol(land, "LandStatus", typeof(Int32)); //Enum. libsecondlife.Parcel.ParcelStatus - createCol(land, "LandFlags", typeof(Int32)); - createCol(land, "LandingType", typeof(Int32)); - createCol(land, "MediaAutoScale", typeof(Int32)); - createCol(land, "MediaTextureUUID", typeof(String)); - createCol(land, "MediaURL", typeof(String)); - createCol(land, "MusicURL", typeof(String)); - createCol(land, "PassHours", typeof(Double)); - createCol(land, "PassPrice", typeof(Int32)); - createCol(land, "SnapshotUUID", typeof(String)); - createCol(land, "UserLocationX", typeof(Double)); - createCol(land, "UserLocationY", typeof(Double)); - createCol(land, "UserLocationZ", typeof(Double)); - createCol(land, "UserLookAtX", typeof(Double)); - createCol(land, "UserLookAtY", typeof(Double)); - createCol(land, "UserLookAtZ", typeof(Double)); - - land.PrimaryKey = new DataColumn[] { land.Columns["UUID"] }; - - return land; - } - - private DataTable createLandAccessListTable() - { - DataTable landaccess = new DataTable("landaccesslist"); - createCol(landaccess, "LandUUID", typeof(String)); - createCol(landaccess, "AccessUUID", typeof(String)); - createCol(landaccess, "Flags", typeof(Int32)); - - return landaccess; - } - - private DataTable createShapeTable() - { - DataTable shapes = new DataTable("primshapes"); - createCol(shapes, "UUID", typeof(String)); - // shape is an enum - createCol(shapes, "Shape", typeof(Int32)); - // vectors - createCol(shapes, "ScaleX", typeof(Double)); - createCol(shapes, "ScaleY", typeof(Double)); - createCol(shapes, "ScaleZ", typeof(Double)); - // paths - createCol(shapes, "PCode", typeof(Int32)); - createCol(shapes, "PathBegin", typeof(Int32)); - createCol(shapes, "PathEnd", typeof(Int32)); - createCol(shapes, "PathScaleX", typeof(Int32)); - createCol(shapes, "PathScaleY", typeof(Int32)); - createCol(shapes, "PathShearX", typeof(Int32)); - createCol(shapes, "PathShearY", typeof(Int32)); - createCol(shapes, "PathSkew", typeof(Int32)); - createCol(shapes, "PathCurve", typeof(Int32)); - createCol(shapes, "PathRadiusOffset", typeof(Int32)); - createCol(shapes, "PathRevolutions", typeof(Int32)); - createCol(shapes, "PathTaperX", typeof(Int32)); - createCol(shapes, "PathTaperY", typeof(Int32)); - createCol(shapes, "PathTwist", typeof(Int32)); - createCol(shapes, "PathTwistBegin", typeof(Int32)); - // profile - createCol(shapes, "ProfileBegin", typeof(Int32)); - createCol(shapes, "ProfileEnd", typeof(Int32)); - createCol(shapes, "ProfileCurve", typeof(Int32)); - createCol(shapes, "ProfileHollow", typeof(Int32)); - createCol(shapes, "State", typeof(Int32)); - // text TODO: this isn't right, but I'm not sure the right - // way to specify this as a blob atm - createCol(shapes, "Texture", typeof(Byte[])); - createCol(shapes, "ExtraParams", typeof(Byte[])); - - shapes.PrimaryKey = new DataColumn[] { shapes.Columns["UUID"] }; - - return shapes; - } - - private DataTable createItemsTable() - { - DataTable items = new DataTable("primitems"); - - createCol(items, "itemID", typeof(String)); - createCol(items, "primID", typeof(String)); - createCol(items, "assetID", typeof(String)); - createCol(items, "parentFolderID", typeof(String)); - - createCol(items, "invType", typeof(Int32)); - createCol(items, "assetType", typeof(Int32)); - - createCol(items, "name", typeof(String)); - createCol(items, "description", typeof(String)); - - createCol(items, "creationDate", typeof(Int64)); - createCol(items, "creatorID", typeof(String)); - createCol(items, "ownerID", typeof(String)); - createCol(items, "lastOwnerID", typeof(String)); - createCol(items, "groupID", typeof(String)); - - createCol(items, "nextPermissions", typeof(Int32)); - createCol(items, "currentPermissions", typeof(Int32)); - createCol(items, "basePermissions", typeof(Int32)); - createCol(items, "everyonePermissions", typeof(Int32)); - createCol(items, "groupPermissions", typeof(Int32)); - - items.PrimaryKey = new DataColumn[] { items.Columns["itemID"] }; - - return items; - } - - /*********************************************************************** - * - * Convert between ADO.NET <=> OpenSim Objects - * - * These should be database independant - * - **********************************************************************/ - - private SceneObjectPart buildPrim(DataRow row) - { - SceneObjectPart prim = new SceneObjectPart(); - prim.UUID = new LLUUID((String)row["UUID"]); - // explicit conversion of integers is required, which sort - // of sucks. No idea if there is a shortcut here or not. - prim.ParentID = Convert.ToUInt32(row["ParentID"]); - prim.CreationDate = Convert.ToInt32(row["CreationDate"]); - prim.Name = (String)row["Name"]; - // various text fields - prim.Text = (String)row["Text"]; - prim.Description = (String)row["Description"]; - prim.SitName = (String)row["SitName"]; - prim.TouchName = (String)row["TouchName"]; - // permissions - prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); - prim.CreatorID = new LLUUID((String)row["CreatorID"]); - prim.OwnerID = new LLUUID((String)row["OwnerID"]); - prim.GroupID = new LLUUID((String)row["GroupID"]); - prim.LastOwnerID = new LLUUID((String)row["LastOwnerID"]); - prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); - prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); - prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); - prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); - prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); - // vectors - prim.OffsetPosition = new LLVector3( - Convert.ToSingle(row["PositionX"]), - Convert.ToSingle(row["PositionY"]), - Convert.ToSingle(row["PositionZ"]) - ); - prim.GroupPosition = new LLVector3( - Convert.ToSingle(row["GroupPositionX"]), - Convert.ToSingle(row["GroupPositionY"]), - Convert.ToSingle(row["GroupPositionZ"]) - ); - prim.Velocity = new LLVector3( - Convert.ToSingle(row["VelocityX"]), - Convert.ToSingle(row["VelocityY"]), - Convert.ToSingle(row["VelocityZ"]) - ); - prim.AngularVelocity = new LLVector3( - Convert.ToSingle(row["AngularVelocityX"]), - Convert.ToSingle(row["AngularVelocityY"]), - Convert.ToSingle(row["AngularVelocityZ"]) - ); - prim.Acceleration = new LLVector3( - Convert.ToSingle(row["AccelerationX"]), - Convert.ToSingle(row["AccelerationY"]), - Convert.ToSingle(row["AccelerationZ"]) - ); - // quaternions - prim.RotationOffset = new LLQuaternion( - Convert.ToSingle(row["RotationX"]), - Convert.ToSingle(row["RotationY"]), - Convert.ToSingle(row["RotationZ"]), - Convert.ToSingle(row["RotationW"]) - ); - try - { - prim.SetSitTargetLL(new LLVector3( - Convert.ToSingle(row["SitTargetOffsetX"]), - Convert.ToSingle(row["SitTargetOffsetY"]), - Convert.ToSingle(row["SitTargetOffsetZ"])), new LLQuaternion( - Convert.ToSingle( - row["SitTargetOrientX"]), - Convert.ToSingle( - row["SitTargetOrientY"]), - Convert.ToSingle( - row["SitTargetOrientZ"]), - Convert.ToSingle( - row["SitTargetOrientW"]))); - } - catch (InvalidCastException) - { - // Database table was created before we got here and now has null values :P - - using ( - SqlCommand cmd = - new SqlCommand( - "ALTER TABLE [prims] ADD COLUMN [SitTargetOffsetX] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetY] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetZ] float NOT NULL default 0, ADD COLUMN [SitTargetOrientW] float NOT NULL default 0, ADD COLUMN [SitTargetOrientX] float NOT NULL default 0, ADD COLUMN [SitTargetOrientY] float NOT NULL default 0, ADD COLUMN [SitTargetOrientZ] float NOT NULL default 0;", - m_connection)) - { - cmd.ExecuteNonQuery(); - } - } - - return prim; - } - - /// - /// Build a prim inventory item from the persisted data. - /// - /// - /// - private TaskInventoryItem buildItem(DataRow row) - { - TaskInventoryItem taskItem = new TaskInventoryItem(); - - taskItem.ItemID = new LLUUID((String)row["itemID"]); - taskItem.ParentPartID = new LLUUID((String)row["primID"]); - taskItem.AssetID = new LLUUID((String)row["assetID"]); - taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); - - taskItem.InvType = Convert.ToInt32(row["invType"]); - taskItem.Type = Convert.ToInt32(row["assetType"]); - - taskItem.Name = (String)row["name"]; - taskItem.Description = (String)row["description"]; - taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); - taskItem.CreatorID = new LLUUID((String)row["creatorID"]); - taskItem.OwnerID = new LLUUID((String)row["ownerID"]); - taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); - taskItem.GroupID = new LLUUID((String)row["groupID"]); - - taskItem.NextOwnerMask = Convert.ToUInt32(row["nextPermissions"]); - taskItem.OwnerMask = Convert.ToUInt32(row["currentPermissions"]); - taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); - taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); - taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); - - return taskItem; - } - - private LandData buildLandData(DataRow row) - { - LandData newData = new LandData(); - - newData.globalID = new LLUUID((String)row["UUID"]); - newData.localID = Convert.ToInt32(row["LocalLandID"]); - - // Bitmap is a byte[512] - newData.landBitmapByteArray = (Byte[])row["Bitmap"]; - - newData.landName = (String)row["Name"]; - newData.landDesc = (String)row["Description"]; - newData.ownerID = (String)row["OwnerUUID"]; - newData.isGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); - newData.area = Convert.ToInt32(row["Area"]); - newData.auctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented - newData.category = (Parcel.ParcelCategory)Convert.ToInt32(row["Category"]); - //Enum libsecondlife.Parcel.ParcelCategory - newData.claimDate = Convert.ToInt32(row["ClaimDate"]); - newData.claimPrice = Convert.ToInt32(row["ClaimPrice"]); - newData.groupID = new LLUUID((String)row["GroupUUID"]); - newData.salePrice = Convert.ToInt32(row["SalePrice"]); - newData.landStatus = (Parcel.ParcelStatus)Convert.ToInt32(row["LandStatus"]); - //Enum. libsecondlife.Parcel.ParcelStatus - newData.landFlags = Convert.ToUInt32(row["LandFlags"]); - newData.landingType = Convert.ToByte(row["LandingType"]); - newData.mediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); - newData.mediaID = new LLUUID((String)row["MediaTextureUUID"]); - newData.mediaURL = (String)row["MediaURL"]; - newData.musicURL = (String)row["MusicURL"]; - newData.passHours = Convert.ToSingle(row["PassHours"]); - newData.passPrice = Convert.ToInt32(row["PassPrice"]); - newData.snapshotID = (String)row["SnapshotUUID"]; - - newData.userLocation = - new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), - Convert.ToSingle(row["UserLocationZ"])); - newData.userLookAt = - new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), - Convert.ToSingle(row["UserLookAtZ"])); - newData.parcelAccessList = new List(); - - return newData; - } - - private ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) - { - ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); - entry.AgentID = new LLUUID((string)row["AccessUUID"]); - entry.Flags = (ParcelManager.AccessList)Convert.ToInt32(row["Flags"]); - entry.Time = new DateTime(); - return entry; - } - - private Array serializeTerrain(double[,] val) - { - MemoryStream str = new MemoryStream(65536 * sizeof(double)); - BinaryWriter bw = new BinaryWriter(str); - - // TODO: COMPATIBILITY - Add byte-order conversions - for (int x = 0; x < 256; x++) - for (int y = 0; y < 256; y++) - bw.Write(val[x, y]); - - return str.ToArray(); - } - - private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) - { - row["UUID"] = prim.UUID; - row["RegionUUID"] = regionUUID; - row["ParentID"] = prim.ParentID; - row["CreationDate"] = prim.CreationDate; - row["Name"] = prim.Name; - row["SceneGroupID"] = sceneGroupID; - // the UUID of the root part for this SceneObjectGroup - // various text fields - row["Text"] = prim.Text; - row["Description"] = prim.Description; - row["SitName"] = prim.SitName; - row["TouchName"] = prim.TouchName; - // permissions - row["ObjectFlags"] = prim.ObjectFlags; - row["CreatorID"] = prim.CreatorID; - row["OwnerID"] = prim.OwnerID; - row["GroupID"] = prim.GroupID; - row["LastOwnerID"] = prim.LastOwnerID; - row["OwnerMask"] = prim.OwnerMask; - row["NextOwnerMask"] = prim.NextOwnerMask; - row["GroupMask"] = prim.GroupMask; - row["EveryoneMask"] = prim.EveryoneMask; - row["BaseMask"] = prim.BaseMask; - // vectors - row["PositionX"] = prim.OffsetPosition.X; - row["PositionY"] = prim.OffsetPosition.Y; - row["PositionZ"] = prim.OffsetPosition.Z; - row["GroupPositionX"] = prim.GroupPosition.X; - row["GroupPositionY"] = prim.GroupPosition.Y; - row["GroupPositionZ"] = prim.GroupPosition.Z; - row["VelocityX"] = prim.Velocity.X; - row["VelocityY"] = prim.Velocity.Y; - row["VelocityZ"] = prim.Velocity.Z; - row["AngularVelocityX"] = prim.AngularVelocity.X; - row["AngularVelocityY"] = prim.AngularVelocity.Y; - row["AngularVelocityZ"] = prim.AngularVelocity.Z; - row["AccelerationX"] = prim.Acceleration.X; - row["AccelerationY"] = prim.Acceleration.Y; - row["AccelerationZ"] = prim.Acceleration.Z; - // quaternions - row["RotationX"] = prim.RotationOffset.X; - row["RotationY"] = prim.RotationOffset.Y; - row["RotationZ"] = prim.RotationOffset.Z; - row["RotationW"] = prim.RotationOffset.W; - - try - { - // Sit target - LLVector3 sitTargetPos = prim.GetSitTargetPositionLL(); - row["SitTargetOffsetX"] = sitTargetPos.X; - row["SitTargetOffsetY"] = sitTargetPos.Y; - row["SitTargetOffsetZ"] = sitTargetPos.Z; - - LLQuaternion sitTargetOrient = prim.GetSitTargetOrientationLL(); - row["SitTargetOrientW"] = sitTargetOrient.W; - row["SitTargetOrientX"] = sitTargetOrient.X; - row["SitTargetOrientY"] = sitTargetOrient.Y; - row["SitTargetOrientZ"] = sitTargetOrient.Z; - } - catch (Exception) - { - // Database table was created before we got here and needs to be created! :P - - using ( - SqlCommand cmd = - new SqlCommand( - "ALTER TABLE [prims] ADD COLUMN [SitTargetOffsetX] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetY] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetZ] float NOT NULL default 0, ADD COLUMN [SitTargetOrientW] float NOT NULL default 0, ADD COLUMN [SitTargetOrientX] float NOT NULL default 0, ADD COLUMN [SitTargetOrientY] float NOT NULL default 0, ADD COLUMN [SitTargetOrientZ] float NOT NULL default 0;", - m_connection)) - { - cmd.ExecuteNonQuery(); - } - } - } - - private void fillItemRow(DataRow row, TaskInventoryItem taskItem) - { - row["itemID"] = taskItem.ItemID; - row["primID"] = taskItem.ParentPartID; - row["assetID"] = taskItem.AssetID; - row["parentFolderID"] = taskItem.ParentID; - - row["invType"] = taskItem.InvType; - row["assetType"] = taskItem.Type; - - row["name"] = taskItem.Name; - row["description"] = taskItem.Description; - row["creationDate"] = taskItem.CreationDate; - row["creatorID"] = taskItem.CreatorID; - row["ownerID"] = taskItem.OwnerID; - row["lastOwnerID"] = taskItem.LastOwnerID; - row["groupID"] = taskItem.GroupID; - row["nextPermissions"] = taskItem.NextOwnerMask; - row["currentPermissions"] = taskItem.OwnerMask; - row["basePermissions"] = taskItem.BaseMask; - row["everyonePermissions"] = taskItem.EveryoneMask; - row["groupPermissions"] = taskItem.GroupMask; - } - - private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) - { - row["UUID"] = land.globalID.UUID; - row["RegionUUID"] = regionUUID.UUID; - row["LocalLandID"] = land.localID; - - // Bitmap is a byte[512] - row["Bitmap"] = land.landBitmapByteArray; - - row["Name"] = land.landName; - row["Description"] = land.landDesc; - row["OwnerUUID"] = land.ownerID.UUID; - row["IsGroupOwned"] = land.isGroupOwned; - row["Area"] = land.area; - row["AuctionID"] = land.auctionID; //Unemplemented - row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory - row["ClaimDate"] = land.claimDate; - row["ClaimPrice"] = land.claimPrice; - row["GroupUUID"] = land.groupID.UUID; - row["SalePrice"] = land.salePrice; - row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus - row["LandFlags"] = land.landFlags; - row["LandingType"] = land.landingType; - row["MediaAutoScale"] = land.mediaAutoScale; - row["MediaTextureUUID"] = land.mediaID.UUID; - row["MediaURL"] = land.mediaURL; - row["MusicURL"] = land.musicURL; - row["PassHours"] = land.passHours; - row["PassPrice"] = land.passPrice; - row["SnapshotUUID"] = land.snapshotID.UUID; - row["UserLocationX"] = land.userLocation.X; - row["UserLocationY"] = land.userLocation.Y; - row["UserLocationZ"] = land.userLocation.Z; - row["UserLookAtX"] = land.userLookAt.X; - row["UserLookAtY"] = land.userLookAt.Y; - row["UserLookAtZ"] = land.userLookAt.Z; - } - - private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) - { - row["LandUUID"] = parcelID.UUID; - row["AccessUUID"] = entry.AgentID.UUID; - row["Flags"] = entry.Flags; - } - - private PrimitiveBaseShape buildShape(DataRow row) - { - PrimitiveBaseShape s = new PrimitiveBaseShape(); - s.Scale = new LLVector3( - Convert.ToSingle(row["ScaleX"]), - Convert.ToSingle(row["ScaleY"]), - Convert.ToSingle(row["ScaleZ"]) - ); - // paths - s.PCode = Convert.ToByte(row["PCode"]); - s.PathBegin = Convert.ToUInt16(row["PathBegin"]); - s.PathEnd = Convert.ToUInt16(row["PathEnd"]); - s.PathScaleX = Convert.ToByte(row["PathScaleX"]); - s.PathScaleY = Convert.ToByte(row["PathScaleY"]); - s.PathShearX = Convert.ToByte(row["PathShearX"]); - s.PathShearY = Convert.ToByte(row["PathShearY"]); - s.PathSkew = Convert.ToSByte(row["PathSkew"]); - s.PathCurve = Convert.ToByte(row["PathCurve"]); - s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); - s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); - s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); - s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); - s.PathTwist = Convert.ToSByte(row["PathTwist"]); - s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); - // profile - s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); - s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); - s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); - s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); - s.State = Convert.ToByte(row["State"]); - - byte[] textureEntry = (byte[])row["Texture"]; - s.TextureEntry = textureEntry; - - s.ExtraParams = (byte[])row["ExtraParams"]; - - return s; - } - - private void fillShapeRow(DataRow row, SceneObjectPart prim) - { - PrimitiveBaseShape s = prim.Shape; - row["UUID"] = prim.UUID; - // shape is an enum - row["Shape"] = 0; - // vectors - row["ScaleX"] = s.Scale.X; - row["ScaleY"] = s.Scale.Y; - row["ScaleZ"] = s.Scale.Z; - // paths - row["PCode"] = s.PCode; - row["PathBegin"] = s.PathBegin; - row["PathEnd"] = s.PathEnd; - row["PathScaleX"] = s.PathScaleX; - row["PathScaleY"] = s.PathScaleY; - row["PathShearX"] = s.PathShearX; - row["PathShearY"] = s.PathShearY; - row["PathSkew"] = s.PathSkew; - row["PathCurve"] = s.PathCurve; - row["PathRadiusOffset"] = s.PathRadiusOffset; - row["PathRevolutions"] = s.PathRevolutions; - row["PathTaperX"] = s.PathTaperX; - row["PathTaperY"] = s.PathTaperY; - row["PathTwist"] = s.PathTwist; - row["PathTwistBegin"] = s.PathTwistBegin; - // profile - row["ProfileBegin"] = s.ProfileBegin; - row["ProfileEnd"] = s.ProfileEnd; - row["ProfileCurve"] = s.ProfileCurve; - row["ProfileHollow"] = s.ProfileHollow; - row["State"] = s.State; - row["Texture"] = s.TextureEntry; - row["ExtraParams"] = s.ExtraParams; - } - - private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) - { - DataTable prims = m_dataSet.Tables["prims"]; - DataTable shapes = m_dataSet.Tables["primshapes"]; - - DataRow primRow = prims.Rows.Find(prim.UUID); - if (primRow == null) - { - primRow = prims.NewRow(); - fillPrimRow(primRow, prim, sceneGroupID, regionUUID); - prims.Rows.Add(primRow); - } - else - { - fillPrimRow(primRow, prim, sceneGroupID, regionUUID); - } - - DataRow shapeRow = shapes.Rows.Find(prim.UUID); - if (shapeRow == null) - { - shapeRow = shapes.NewRow(); - fillShapeRow(shapeRow, prim); - shapes.Rows.Add(shapeRow); - } - else - { - fillShapeRow(shapeRow, prim); - } - } - - // see IRegionDatastore - public void StorePrimInventory(LLUUID primID, ICollection items) - { - if (!persistPrimInventories) - return; - - m_log.InfoFormat("[DATASTORE]: Persisting Prim Inventory with prim ID {0}", primID); - - // For now, we're just going to crudely remove all the previous inventory items - // no matter whether they have changed or not, and replace them with the current set. - lock (m_dataSet) - { - RemoveItems(primID); - - // repalce with current inventory details - foreach (TaskInventoryItem newItem in items) - { - // m_log.InfoFormat( - // "[DATASTORE]: " + - // "Adding item {0}, {1} to prim ID {2}", - // newItem.Name, newItem.ItemID, newItem.ParentPartID); - - DataRow newItemRow = m_itemsTable.NewRow(); - fillItemRow(newItemRow, newItem); - m_itemsTable.Rows.Add(newItemRow); - } - } - - Commit(); - } - - /*********************************************************************** - * - * SQL Statement Creation Functions - * - * These functions create SQL statements for update, insert, and create. - * They can probably be factored later to have a db independant - * portion and a db specific portion - * - **********************************************************************/ - - private SqlCommand createInsertCommand(string table, DataTable dt) - { - /** - * This is subtle enough to deserve some commentary. - * Instead of doing *lots* and *lots of hardcoded strings - * for database definitions we'll use the fact that - * realistically all insert statements look like "insert - * into A(b, c) values(:b, :c) on the parameterized query - * front. If we just have a list of b, c, etc... we can - * generate these strings instead of typing them out. - */ - string[] cols = new string[dt.Columns.Count]; - for (int i = 0; i < dt.Columns.Count; i++) - { - DataColumn col = dt.Columns[i]; - cols[i] = col.ColumnName; - } - - string sql = "insert into " + table + "("; - sql += String.Join(", ", cols); - // important, the first ':' needs to be here, the rest get added in the join - sql += ") values (@"; - sql += String.Join(", @", cols); - sql += ")"; - SqlCommand cmd = new SqlCommand(sql); - - // this provides the binding for all our parameters, so - // much less code than it used to be - foreach (DataColumn col in dt.Columns) - { - cmd.Parameters.Add(createSqlParameter(col.ColumnName, col.DataType)); - } - return cmd; - } - - private SqlCommand createUpdateCommand(string table, string pk, DataTable dt) - { - string sql = "update " + table + " set "; - string subsql = String.Empty; - foreach (DataColumn col in dt.Columns) - { - if (subsql.Length > 0) - { - // a map function would rock so much here - subsql += ", "; - } - subsql += col.ColumnName + "= @" + col.ColumnName; - } - sql += subsql; - sql += " where " + pk; - SqlCommand cmd = new SqlCommand(sql); - - // this provides the binding for all our parameters, so - // much less code than it used to be - - foreach (DataColumn col in dt.Columns) - { - cmd.Parameters.Add(createSqlParameter(col.ColumnName, col.DataType)); - } - return cmd; - } - - private string defineTable(DataTable dt) - { - string sql = "create table " + dt.TableName + "("; - string subsql = String.Empty; - foreach (DataColumn col in dt.Columns) - { - if (subsql.Length > 0) - { - // a map function would rock so much here - subsql += ",\n"; - } - subsql += col.ColumnName + " " + MSSQLManager.SqlType(col.DataType); - if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) - { - subsql += " primary key"; - } - } - sql += subsql; - sql += ")"; - - return sql; - } - - /*********************************************************************** - * - * Database Binding functions - * - * These will be db specific due to typing, and minor differences - * in databases. - * - **********************************************************************/ - - /// - /// This is a convenience function that collapses 5 repetitive - /// lines for defining SqlParameters to 2 parameters: - /// column name and database type. - /// - /// It assumes certain conventions like :param as the param - /// name to replace in parametrized queries, and that source - /// version is always current version, both of which are fine - /// for us. - /// - ///a built Sql parameter - private SqlParameter createSqlParameter(string name, Type type) - { - SqlParameter param = new SqlParameter(); - param.ParameterName = "@" + name; - param.DbType = dbtypeFromType(type); - param.SourceColumn = name; - param.SourceVersion = DataRowVersion.Current; - return param; - } - -// TODO: unused -// private SqlParameter createParamWithValue(string name, Type type, Object o) -// { -// SqlParameter param = createSqlParameter(name, type); -// param.Value = o; -// return param; -// } - - private void setupPrimCommands(SqlDataAdapter da, SqlConnection conn) - { - da.InsertCommand = createInsertCommand("prims", m_dataSet.Tables["prims"]); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("prims", "UUID=@UUID", m_dataSet.Tables["prims"]); - da.UpdateCommand.Connection = conn; - - SqlCommand delete = new SqlCommand("delete from prims where UUID = @UUID"); - delete.Parameters.Add(createSqlParameter("UUID", typeof(String))); - delete.Connection = conn; - da.DeleteCommand = delete; - } - - private void SetupItemsCommands(SqlDataAdapter da, SqlConnection conn) - { - da.InsertCommand = createInsertCommand("primitems", m_itemsTable); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("primitems", "itemID = @itemID", m_itemsTable); - da.UpdateCommand.Connection = conn; - - SqlCommand delete = new SqlCommand("delete from primitems where itemID = @itemID"); - delete.Parameters.Add(createSqlParameter("itemID", typeof(String))); - delete.Connection = conn; - da.DeleteCommand = delete; - } - - private void setupTerrainCommands(SqlDataAdapter da, SqlConnection conn) - { - da.InsertCommand = createInsertCommand("terrain", m_dataSet.Tables["terrain"]); - da.InsertCommand.Connection = conn; - } - - private void setupLandCommands(SqlDataAdapter da, SqlConnection conn) - { - da.InsertCommand = createInsertCommand("land", m_dataSet.Tables["land"]); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("land", "UUID=@UUID", m_dataSet.Tables["land"]); - da.UpdateCommand.Connection = conn; - } - - private void setupLandAccessCommands(SqlDataAdapter da, SqlConnection conn) - { - da.InsertCommand = createInsertCommand("landaccesslist", m_dataSet.Tables["landaccesslist"]); - da.InsertCommand.Connection = conn; - } - - private void setupShapeCommands(SqlDataAdapter da, SqlConnection conn) - { - da.InsertCommand = createInsertCommand("primshapes", m_dataSet.Tables["primshapes"]); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("primshapes", "UUID=@UUID", m_dataSet.Tables["primshapes"]); - da.UpdateCommand.Connection = conn; - - SqlCommand delete = new SqlCommand("delete from primshapes where UUID = @UUID"); - delete.Parameters.Add(createSqlParameter("UUID", typeof(String))); - delete.Connection = conn; - da.DeleteCommand = delete; - } - - private void InitDB(SqlConnection conn) - { - string createPrims = defineTable(createPrimTable()); - string createShapes = defineTable(createShapeTable()); - string createItems = defineTable(createItemsTable()); - string createTerrain = defineTable(createTerrainTable()); - string createLand = defineTable(createLandTable()); - string createLandAccessList = defineTable(createLandAccessListTable()); - - SqlCommand pcmd = new SqlCommand(createPrims, conn); - SqlCommand scmd = new SqlCommand(createShapes, conn); - SqlCommand icmd = new SqlCommand(createItems, conn); - SqlCommand tcmd = new SqlCommand(createTerrain, conn); - SqlCommand lcmd = new SqlCommand(createLand, conn); - SqlCommand lalcmd = new SqlCommand(createLandAccessList, conn); - - conn.Open(); - try - { - pcmd.ExecuteNonQuery(); - } - catch (SqlException e) - { - m_log.WarnFormat("[MSSql]: Primitives Table Already Exists: {0}", e); - } - - try - { - scmd.ExecuteNonQuery(); - } - catch (SqlException e) - { - m_log.WarnFormat("[MSSql]: Shapes Table Already Exists: {0}", e); - } - - try - { - icmd.ExecuteNonQuery(); - } - catch (SqlException e) - { - m_log.WarnFormat("[MSSql]: Items Table Already Exists: {0}", e); - } - - try - { - tcmd.ExecuteNonQuery(); - } - catch (SqlException e) - { - m_log.WarnFormat("[MSSql]: Terrain Table Already Exists: {0}", e); - } - - try - { - lcmd.ExecuteNonQuery(); - } - catch (SqlException e) - { - m_log.WarnFormat("[MSSql]: Land Table Already Exists: {0}", e); - } - - try - { - lalcmd.ExecuteNonQuery(); - } - catch (SqlException e) - { - m_log.WarnFormat("[MSSql]: LandAccessList Table Already Exists: {0}", e); - } - conn.Close(); - } - - private bool TestTables(SqlConnection conn) - { - SqlCommand primSelectCmd = new SqlCommand(m_primSelect, conn); - SqlDataAdapter pDa = new SqlDataAdapter(primSelectCmd); - SqlCommand shapeSelectCmd = new SqlCommand(m_shapeSelect, conn); - SqlDataAdapter sDa = new SqlDataAdapter(shapeSelectCmd); - SqlCommand itemsSelectCmd = new SqlCommand(m_itemsSelect, conn); - SqlDataAdapter iDa = new SqlDataAdapter(itemsSelectCmd); - SqlCommand terrainSelectCmd = new SqlCommand(m_terrainSelect, conn); - SqlDataAdapter tDa = new SqlDataAdapter(terrainSelectCmd); - SqlCommand landSelectCmd = new SqlCommand(m_landSelect, conn); - SqlDataAdapter lDa = new SqlDataAdapter(landSelectCmd); - SqlCommand landAccessListSelectCmd = new SqlCommand(m_landAccessListSelect, conn); - SqlDataAdapter lalDa = new SqlDataAdapter(landAccessListSelectCmd); - - DataSet tmpDS = new DataSet(); - try - { - pDa.Fill(tmpDS, "prims"); - sDa.Fill(tmpDS, "primshapes"); - - if (persistPrimInventories) - iDa.Fill(tmpDS, "primitems"); - - tDa.Fill(tmpDS, "terrain"); - lDa.Fill(tmpDS, "land"); - lalDa.Fill(tmpDS, "landaccesslist"); - } - catch (SqlException) - { - m_log.Info("[DATASTORE]: MySql Database doesn't exist... creating"); - InitDB(conn); - } - - pDa.Fill(tmpDS, "prims"); - sDa.Fill(tmpDS, "primshapes"); - - if (persistPrimInventories) - iDa.Fill(tmpDS, "primitems"); - - tDa.Fill(tmpDS, "terrain"); - lDa.Fill(tmpDS, "land"); - lalDa.Fill(tmpDS, "landaccesslist"); - - foreach (DataColumn col in createPrimTable().Columns) - { - if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); - return false; - } - } - - foreach (DataColumn col in createShapeTable().Columns) - { - if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); - return false; - } - } - - // XXX primitems should probably go here eventually - - foreach (DataColumn col in createTerrainTable().Columns) - { - if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); - return false; - } - } - - foreach (DataColumn col in createLandTable().Columns) - { - if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); - return false; - } - } - - foreach (DataColumn col in createLandAccessListTable().Columns) - { - if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); - return false; - } - } - - return true; - } - - /*********************************************************************** - * - * Type conversion functions - * - **********************************************************************/ - - private DbType dbtypeFromType(Type type) - { - if (type == typeof(String)) - { - return DbType.String; - } - else if (type == typeof(Int32)) - { - return DbType.Int32; - } - else if (type == typeof(Double)) - { - return DbType.Double; - } - else if (type == typeof(Byte[])) - { - return DbType.Binary; - } - else - { - return DbType.String; - } - } - } -} diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLGridData.cs b/OpenSim/Framework/Data.MSSQL/MSSQLGridData.cs deleted file mode 100644 index 9bd8acc..0000000 --- a/OpenSim/Framework/Data.MSSQL/MSSQLGridData.cs +++ /dev/null @@ -1,366 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Security.Cryptography; -using System.Text; -using libsecondlife; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.MSSQL -{ - /// - /// A grid data interface for Microsoft SQL Server - /// - public class MSSQLGridData : GridDataBase - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// Database manager - /// - private MSSQLManager database; - - private string m_regionsTableName; - - /// - /// Initialises the Grid Interface - /// - override public void Initialise() - { - IniFile iniFile = new IniFile("mssql_connection.ini"); - - string settingDataSource = iniFile.ParseFileReadValue("data_source"); - string settingInitialCatalog = iniFile.ParseFileReadValue("initial_catalog"); - string settingPersistSecurityInfo = iniFile.ParseFileReadValue("persist_security_info"); - string settingUserId = iniFile.ParseFileReadValue("user_id"); - string settingPassword = iniFile.ParseFileReadValue("password"); - - m_regionsTableName = iniFile.ParseFileReadValue("regionstablename"); - if (m_regionsTableName == null) - { - m_regionsTableName = "regions"; - } - - database = - new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId, - settingPassword); - - TestTables(); - } - - private void TestTables() - { - IDbCommand cmd = database.Query("SELECT TOP 1 * FROM "+m_regionsTableName, new Dictionary()); - - try - { - cmd.ExecuteNonQuery(); - cmd.Dispose(); - } - catch (Exception) - { - m_log.Info("[DATASTORE]: MSSQL Database doesn't exist... creating"); - database.ExecuteResourceSql("Mssql-regions.sql"); - } - } - - /// - /// Shuts down the grid interface - /// - override public void Close() - { - database.Close(); - } - - /// - /// Returns the storage system name - /// - /// A string containing the storage system name - override public string getName() - { - return "Sql OpenGridData"; - } - - /// - /// Returns the storage system version - /// - /// A string containing the storage system version - override public string getVersion() - { - return "0.1"; - } - - /// - /// Returns a list of regions within the specified ranges - /// - /// minimum X coordinate - /// minimum Y coordinate - /// maximum X coordinate - /// maximum Y coordinate - /// An array of region profiles - override public RegionProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d) - { - return null; - } - - /// - /// Returns a sim profile from its location - /// - /// Region location handle - /// Sim profile - override public RegionProfileData GetProfileByHandle(ulong handle) - { - IDataReader reader = null; - try - { - Dictionary param = new Dictionary(); - param["handle"] = handle.ToString(); - IDbCommand result = database.Query("SELECT * FROM " + m_regionsTableName + " WHERE regionHandle = @handle", param); - reader = result.ExecuteReader(); - - RegionProfileData row = database.getRegionRow(reader); - reader.Close(); - result.Dispose(); - - return row; - } - catch (Exception) - { - if (reader != null) - { - reader.Close(); - } - } - return null; - } - - /// - /// Returns a sim profile from its UUID - /// - /// The region UUID - /// The sim profile - override public RegionProfileData GetProfileByLLUUID(LLUUID uuid) - { - Dictionary param = new Dictionary(); - param["uuid"] = uuid.ToString(); - IDbCommand result = database.Query("SELECT * FROM " + m_regionsTableName + " WHERE uuid = @uuid", param); - IDataReader reader = result.ExecuteReader(); - - RegionProfileData row = database.getRegionRow(reader); - reader.Close(); - result.Dispose(); - - return row; - } - - /// - /// Returns a sim profile from it's Region name string - /// - /// The region name search query - /// The sim profile - override public RegionProfileData GetProfileByString(string regionName) - { - if (regionName.Length > 2) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - // Add % because this is a like query. - param["?regionName"] = regionName + "%"; - // Order by statement will return shorter matches first. Only returns one record or no record. - IDbCommand result = database.Query("SELECT top 1 * FROM " + m_regionsTableName + " WHERE regionName like ?regionName order by regionName", param); - IDataReader reader = result.ExecuteReader(); - - RegionProfileData row = database.getRegionRow(reader); - reader.Close(); - result.Dispose(); - - return row; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - else - { - m_log.Error("[DATABASE]: Searched for a Region Name shorter then 3 characters"); - return null; - } - } - - /// - /// Adds a new specified region to the database - /// - /// The profile to add - /// A dataresponse enum indicating success - override public DataResponse AddProfile(RegionProfileData profile) - { - try - { - if (GetProfileByLLUUID(profile.UUID) != null) - { - return DataResponse.RESPONSE_OK; - } - } - catch (Exception) - { - System.Console.WriteLine("No regions found. Create new one."); - } - - if (insertRegionRow(profile)) - { - return DataResponse.RESPONSE_OK; - } - else - { - return DataResponse.RESPONSE_ERROR; - } - } - - /// - /// Creates a new region in the database - /// - /// The region profile to insert - /// Successful? - public bool insertRegionRow(RegionProfileData profile) - { - //Insert new region - string sql = - "INSERT INTO " + m_regionsTableName + " ([regionHandle], [regionName], [uuid], [regionRecvKey], [regionSecret], [regionSendKey], [regionDataURI], "; - sql += - "[serverIP], [serverPort], [serverURI], [locX], [locY], [locZ], [eastOverrideHandle], [westOverrideHandle], [southOverrideHandle], [northOverrideHandle], [regionAssetURI], [regionAssetRecvKey], "; - sql += - "[regionAssetSendKey], [regionUserURI], [regionUserRecvKey], [regionUserSendKey], [regionMapTexture], [serverHttpPort], [serverRemotingPort], [owner_uuid]) VALUES "; - - sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; - sql += - "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; - sql += - "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey, @regionMapTexture, @serverHttpPort, @serverRemotingPort, @owner_uuid);"; - - Dictionary parameters = new Dictionary(); - - parameters["regionHandle"] = profile.regionHandle.ToString(); - parameters["regionName"] = profile.regionName; - parameters["uuid"] = profile.UUID.ToString(); - parameters["regionRecvKey"] = profile.regionRecvKey; - parameters["regionSecret"] = profile.regionSecret; - parameters["regionSendKey"] = profile.regionSendKey; - parameters["regionDataURI"] = profile.regionDataURI; - parameters["serverIP"] = profile.serverIP; - parameters["serverPort"] = profile.serverPort.ToString(); - parameters["serverURI"] = profile.serverURI; - parameters["locX"] = profile.regionLocX.ToString(); - parameters["locY"] = profile.regionLocY.ToString(); - parameters["locZ"] = profile.regionLocZ.ToString(); - parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString(); - parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString(); - parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString(); - parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString(); - parameters["regionAssetURI"] = profile.regionAssetURI; - parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey; - parameters["regionAssetSendKey"] = profile.regionAssetSendKey; - parameters["regionUserURI"] = profile.regionUserURI; - parameters["regionUserRecvKey"] = profile.regionUserRecvKey; - parameters["regionUserSendKey"] = profile.regionUserSendKey; - parameters["regionMapTexture"] = profile.regionMapTextureID.ToString(); - parameters["serverHttpPort"] = profile.httpPort.ToString(); - parameters["serverRemotingPort"] = profile.remotingPort.ToString(); - parameters["owner_uuid"] = profile.owner_uuid.ToString(); - - bool returnval = false; - - try - { - IDbCommand result = database.Query(sql, parameters); - - if (result.ExecuteNonQuery() == 1) - returnval = true; - - result.Dispose(); - } - catch (Exception e) - { - m_log.Error("MSSQLManager : " + e.ToString()); - } - - return returnval; - } - - /// - /// DEPRECATED. Attempts to authenticate a region by comparing a shared secret. - /// - /// The UUID of the challenger - /// The attempted regionHandle of the challenger - /// The secret - /// Whether the secret and regionhandle match the database entry for UUID - override public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) - { - bool throwHissyFit = false; // Should be true by 1.0 - - if (throwHissyFit) - throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); - - RegionProfileData data = GetProfileByLLUUID(uuid); - - return (handle == data.regionHandle && authkey == data.regionSecret); - } - - /// - /// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region - /// - /// This requires a security audit. - /// - /// - /// - /// - /// - public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) - { - SHA512Managed HashProvider = new SHA512Managed(); - ASCIIEncoding TextProvider = new ASCIIEncoding(); - - byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); - byte[] hash = HashProvider.ComputeHash(stream); - return false; - } - - override public ReservationData GetReservationAtPoint(uint x, uint y) - { - return null; - } - } -} diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLInventoryData.cs b/OpenSim/Framework/Data.MSSQL/MSSQLInventoryData.cs deleted file mode 100644 index 1e99e51..0000000 --- a/OpenSim/Framework/Data.MSSQL/MSSQLInventoryData.cs +++ /dev/null @@ -1,728 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Data.SqlClient; -using libsecondlife; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.MSSQL -{ - /// - /// A MySQL interface for the inventory server - /// - public class MSSQLInventoryData : IInventoryData - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// The database manager - /// - private MSSQLManager database; - - /// - /// Loads and initialises this database plugin - /// - public void Initialise() - { - IniFile GridDataMySqlFile = new IniFile("mssql_connection.ini"); - string settingDataSource = GridDataMySqlFile.ParseFileReadValue("data_source"); - string settingInitialCatalog = GridDataMySqlFile.ParseFileReadValue("initial_catalog"); - string settingPersistSecurityInfo = GridDataMySqlFile.ParseFileReadValue("persist_security_info"); - string settingUserId = GridDataMySqlFile.ParseFileReadValue("user_id"); - string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); - - database = - new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId, - settingPassword); - TestTables(); - } - - #region Test and initialization code - - private void UpgradeFoldersTable(string tableName) - { - // null as the version, indicates that the table didn't exist - if (tableName == null) - { - database.ExecuteResourceSql("CreateFoldersTable.sql"); - //database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql"); - return; - } - } - - private void UpgradeItemsTable(string tableName) - { - // null as the version, indicates that the table didn't exist - if (tableName == null) - { - database.ExecuteResourceSql("CreateItemsTable.sql"); - //database.ExecuteResourceSql("UpgradeItemsTableToVersion2.sql"); - return; - } - } - - private void TestTables() - { - Dictionary tableList = new Dictionary(); - - tableList["inventoryfolders"] = null; - tableList["inventoryitems"] = null; - - database.GetTableVersion(tableList); - - UpgradeFoldersTable(tableList["inventoryfolders"]); - UpgradeItemsTable(tableList["inventoryitems"]); - } - - #endregion - - /// - /// The name of this DB provider - /// - /// Name of DB provider - public string getName() - { - return "MSSQL Inventory Data Interface"; - } - - /// - /// Closes this DB provider - /// - public void Close() - { - // Do nothing. - } - - /// - /// Returns the version of this DB provider - /// - /// A string containing the DB provider - public string getVersion() - { - return database.getVersion(); - } - - /// - /// Returns a list of items in a specified folder - /// - /// The folder to search - /// A list containing inventory items - public List getInventoryInFolder(LLUUID folderID) - { - try - { - lock (database) - { - List items = new List(); - - Dictionary param = new Dictionary(); - param["parentFolderID"] = folderID.ToString(); - - IDbCommand result = - database.Query("SELECT * FROM inventoryitems WHERE parentFolderID = @parentFolderID", param); - IDataReader reader = result.ExecuteReader(); - - while (reader.Read()) - items.Add(readInventoryItem(reader)); - - reader.Close(); - result.Dispose(); - - return items; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Returns a list of the root folders within a users inventory - /// - /// The user whos inventory is to be searched - /// A list of folder objects - public List getUserRootFolders(LLUUID user) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["uuid"] = user.ToString(); - param["zero"] = LLUUID.Zero.ToString(); - - IDbCommand result = - database.Query( - "SELECT * FROM inventoryfolders WHERE parentFolderID = @zero AND agentID = @uuid", param); - IDataReader reader = result.ExecuteReader(); - - List items = new List(); - while (reader.Read()) - items.Add(readInventoryFolder(reader)); - - - reader.Close(); - result.Dispose(); - - return items; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - // see InventoryItemBase.getUserRootFolder - public InventoryFolderBase getUserRootFolder(LLUUID user) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["uuid"] = user.ToString(); - param["zero"] = LLUUID.Zero.ToString(); - - IDbCommand result = - database.Query( - "SELECT * FROM inventoryfolders WHERE parentFolderID = @zero AND agentID = @uuid", param); - IDataReader reader = result.ExecuteReader(); - - List items = new List(); - while (reader.Read()) - items.Add(readInventoryFolder(reader)); - - InventoryFolderBase rootFolder = null; - - // There should only ever be one root folder for a user. However, if there's more - // than one we'll simply use the first one rather than failing. It would be even - // nicer to print some message to this effect, but this feels like it's too low a - // to put such a message out, and it's too minor right now to spare the time to - // suitably refactor. - if (items.Count > 0) - { - rootFolder = items[0]; - } - - reader.Close(); - result.Dispose(); - - return rootFolder; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Returns a list of folders in a users inventory contained within the specified folder - /// - /// The folder to search - /// A list of inventory folders - public List getInventoryFolders(LLUUID parentID) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["parentFolderID"] = parentID.ToString(); - - - IDbCommand result = - database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = @parentFolderID", param); - IDataReader reader = result.ExecuteReader(); - - List items = new List(); - - while (reader.Read()) - items.Add(readInventoryFolder(reader)); - - reader.Close(); - result.Dispose(); - - return items; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Reads a one item from an SQL result - /// - /// The SQL Result - /// the item read - private InventoryItemBase readInventoryItem(IDataReader reader) - { - try - { - InventoryItemBase item = new InventoryItemBase(); - - item.inventoryID = new LLUUID((string) reader["inventoryID"]); - item.assetID = new LLUUID((string) reader["assetID"]); - item.assetType = (int) reader["assetType"]; - item.parentFolderID = new LLUUID((string) reader["parentFolderID"]); - item.avatarID = new LLUUID((string) reader["avatarID"]); - item.inventoryName = (string) reader["inventoryName"]; - item.inventoryDescription = (string) reader["inventoryDescription"]; - item.inventoryNextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"]); - item.inventoryCurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"]); - item.invType = (int) reader["invType"]; - item.creatorsID = new LLUUID((string) reader["creatorID"]); - item.inventoryBasePermissions = Convert.ToUInt32(reader["inventoryBasePermissions"]); - item.inventoryEveryOnePermissions = Convert.ToUInt32(reader["inventoryEveryOnePermissions"]); - return item; - } - catch (SqlException e) - { - m_log.Error(e.ToString()); - } - - return null; - } - - /// - /// Returns a specified inventory item - /// - /// The item to return - /// An inventory item - public InventoryItemBase getInventoryItem(LLUUID itemID) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["inventoryID"] = itemID.ToString(); - - IDbCommand result = - database.Query("SELECT * FROM inventoryitems WHERE inventoryID = @inventoryID", param); - IDataReader reader = result.ExecuteReader(); - - InventoryItemBase item = null; - if (reader.Read()) - item = readInventoryItem(reader); - - reader.Close(); - result.Dispose(); - - return item; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - } - return null; - } - - /// - /// Reads a list of inventory folders returned by a query. - /// - /// A MySQL Data Reader - /// A List containing inventory folders - protected InventoryFolderBase readInventoryFolder(IDataReader reader) - { - try - { - InventoryFolderBase folder = new InventoryFolderBase(); - folder.agentID = new LLUUID((string) reader["agentID"]); - folder.parentID = new LLUUID((string) reader["parentFolderID"]); - folder.folderID = new LLUUID((string) reader["folderID"]); - folder.name = (string) reader["folderName"]; - folder.type = (short) reader["type"]; - folder.version = (ushort) ((int) reader["version"]); - return folder; - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - - return null; - } - - /// - /// Returns a specified inventory folder - /// - /// The folder to return - /// A folder class - public InventoryFolderBase getInventoryFolder(LLUUID folderID) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["uuid"] = folderID.ToString(); - - IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE folderID = @uuid", param); - IDataReader reader = result.ExecuteReader(); - - reader.Read(); - InventoryFolderBase folder = readInventoryFolder(reader); - reader.Close(); - result.Dispose(); - - return folder; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Adds a specified item to the database - /// - /// The inventory item - public void addInventoryItem(InventoryItemBase item) - { - if (getInventoryItem(item.inventoryID) != null) - { - updateInventoryItem(item); - return; - } - - string sql = "INSERT INTO inventoryitems"; - sql += - "([inventoryID], [assetID], [assetType], [parentFolderID], [avatarID], [inventoryName], [inventoryDescription], [inventoryNextPermissions], [inventoryCurrentPermissions], [invType], [creatorID], [inventoryBasePermissions], [inventoryEveryOnePermissions]) VALUES "; - sql += - "(@inventoryID, @assetID, @assetType, @parentFolderID, @avatarID, @inventoryName, @inventoryDescription, @inventoryNextPermissions, @inventoryCurrentPermissions, @invType, @creatorID, @inventoryBasePermissions, @inventoryEveryOnePermissions);"; - - try - { - Dictionary param = new Dictionary(); - param["inventoryID"] = item.inventoryID.ToString(); - param["assetID"] = item.assetID.ToString(); - param["assetType"] = item.assetType.ToString(); - param["parentFolderID"] = item.parentFolderID.ToString(); - param["avatarID"] = item.avatarID.ToString(); - param["inventoryName"] = item.inventoryName; - param["inventoryDescription"] = item.inventoryDescription; - param["inventoryNextPermissions"] = item.inventoryNextPermissions.ToString(); - param["inventoryCurrentPermissions"] = item.inventoryCurrentPermissions.ToString(); - param["invType"] = Convert.ToString(item.invType); - param["creatorID"] = item.creatorsID.ToString(); - param["inventoryBasePermissions"] = Convert.ToString(item.inventoryBasePermissions); - param["inventoryEveryOnePermissions"] = Convert.ToString(item.inventoryEveryOnePermissions); - - IDbCommand result = database.Query(sql, param); - result.ExecuteNonQuery(); - result.Dispose(); - } - catch (SqlException e) - { - m_log.Error(e.ToString()); - } - } - - /// - /// Updates the specified inventory item - /// - /// Inventory item to update - public void updateInventoryItem(InventoryItemBase item) - { - SqlCommand command = new SqlCommand("UPDATE inventoryitems set inventoryID = @inventoryID, " + - "assetID = @assetID, " + - "assetType = @assetType" + - "parentFolderID = @parentFolderID" + - "avatarID = @avatarID" + - "inventoryName = @inventoryName" + - "inventoryDescription = @inventoryDescription" + - "inventoryNextPermissions = @inventoryNextPermissions" + - "inventoryCurrentPermissions = @inventoryCurrentPermissions" + - "invType = @invType" + - "creatorID = @creatorID" + - "inventoryBasePermissions = @inventoryBasePermissions" + - "inventoryEveryOnePermissions = @inventoryEveryOnePermissions) where " + - "inventoryID = @keyInventoryID;", database.getConnection()); - SqlParameter param1 = new SqlParameter("@inventoryID", item.inventoryID.ToString()); - SqlParameter param2 = new SqlParameter("@assetID", item.assetID); - SqlParameter param3 = new SqlParameter("@assetType", item.assetType); - SqlParameter param4 = new SqlParameter("@parentFolderID", item.parentFolderID); - SqlParameter param5 = new SqlParameter("@avatarID", item.avatarID); - SqlParameter param6 = new SqlParameter("@inventoryName", item.inventoryName); - SqlParameter param7 = new SqlParameter("@inventoryDescription", item.inventoryDescription); - SqlParameter param8 = new SqlParameter("@inventoryNextPermissions", item.inventoryNextPermissions); - SqlParameter param9 = new SqlParameter("@inventoryCurrentPermissions", item.inventoryCurrentPermissions); - SqlParameter param10 = new SqlParameter("@invType", item.invType); - SqlParameter param11 = new SqlParameter("@creatorID", item.creatorsID); - SqlParameter param12 = new SqlParameter("@inventoryBasePermissions", item.inventoryBasePermissions); - SqlParameter param13 = new SqlParameter("@inventoryEveryOnePermissions", item.inventoryEveryOnePermissions); - SqlParameter param14 = new SqlParameter("@keyInventoryID", item.inventoryID.ToString()); - command.Parameters.Add(param1); - command.Parameters.Add(param2); - command.Parameters.Add(param3); - command.Parameters.Add(param4); - command.Parameters.Add(param5); - command.Parameters.Add(param6); - command.Parameters.Add(param7); - command.Parameters.Add(param8); - command.Parameters.Add(param9); - command.Parameters.Add(param10); - command.Parameters.Add(param11); - command.Parameters.Add(param12); - command.Parameters.Add(param13); - command.Parameters.Add(param14); - - try - { - command.ExecuteNonQuery(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - } - - /// - /// - /// - /// - public void deleteInventoryItem(LLUUID itemID) - { - try - { - Dictionary param = new Dictionary(); - param["uuid"] = itemID.ToString(); - - IDbCommand cmd = database.Query("DELETE FROM inventoryitems WHERE inventoryID=@uuid", param); - cmd.ExecuteNonQuery(); - cmd.Dispose(); - } - catch (SqlException e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - } - } - - /// - /// Creates a new inventory folder - /// - /// Folder to create - public void addInventoryFolder(InventoryFolderBase folder) - { - string sql = - "INSERT INTO inventoryfolders ([folderID], [agentID], [parentFolderID], [folderName], [type], [version]) VALUES "; - sql += "(@folderID, @agentID, @parentFolderID, @folderName, @type, @version);"; - - - Dictionary param = new Dictionary(); - param["folderID"] = folder.folderID.ToString(); - param["agentID"] = folder.agentID.ToString(); - param["parentFolderID"] = folder.parentID.ToString(); - param["folderName"] = folder.name; - param["type"] = Convert.ToString(folder.type); - param["version"] = Convert.ToString(folder.version); - - try - { - IDbCommand result = database.Query(sql, param); - result.ExecuteNonQuery(); - result.Dispose(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - } - - /// - /// Updates an inventory folder - /// - /// Folder to update - public void updateInventoryFolder(InventoryFolderBase folder) - { - SqlCommand command = new SqlCommand("UPDATE inventoryfolders set folderID = @folderID, " + - "agentID = @agentID, " + - "parentFolderID = @parentFolderID," + - "folderName = @folderName," + - "type = @type," + - "version = @version where " + - "folderID = @keyFolderID;", database.getConnection()); - SqlParameter param1 = new SqlParameter("@folderID", folder.folderID.ToString()); - SqlParameter param2 = new SqlParameter("@agentID", folder.agentID.ToString()); - SqlParameter param3 = new SqlParameter("@parentFolderID", folder.parentID.ToString()); - SqlParameter param4 = new SqlParameter("@folderName", folder.name); - SqlParameter param5 = new SqlParameter("@type", folder.type); - SqlParameter param6 = new SqlParameter("@version", folder.version); - SqlParameter param7 = new SqlParameter("@keyFolderID", folder.folderID.ToString()); - command.Parameters.Add(param1); - command.Parameters.Add(param2); - command.Parameters.Add(param3); - command.Parameters.Add(param4); - command.Parameters.Add(param5); - command.Parameters.Add(param6); - command.Parameters.Add(param7); - - try - { - command.ExecuteNonQuery(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - } - - /// - /// Updates an inventory folder - /// - /// Folder to update - public void moveInventoryFolder(InventoryFolderBase folder) - { - SqlCommand command = new SqlCommand("UPDATE inventoryfolders set folderID = @folderID, " + - "parentFolderID = @parentFolderID," + - "folderID = @keyFolderID;", database.getConnection()); - SqlParameter param1 = new SqlParameter("@folderID", folder.folderID.ToString()); - SqlParameter param2 = new SqlParameter("@parentFolderID", folder.parentID.ToString()); - SqlParameter param3 = new SqlParameter("@keyFolderID", folder.folderID.ToString()); - command.Parameters.Add(param1); - command.Parameters.Add(param2); - command.Parameters.Add(param3); - - try - { - command.ExecuteNonQuery(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - } - - /// - /// Append a list of all the child folders of a parent folder - /// - /// list where folders will be appended - /// ID of parent - protected void getInventoryFolders(ref List folders, LLUUID parentID) - { - List subfolderList = getInventoryFolders(parentID); - - foreach (InventoryFolderBase f in subfolderList) - folders.Add(f); - } - - // See IInventoryData - public List getFolderHierarchy(LLUUID parentID) - { - List folders = new List(); - getInventoryFolders(ref folders, parentID); - - for (int i = 0; i < folders.Count; i++) - getInventoryFolders(ref folders, folders[i].folderID); - - return folders; - } - - protected void deleteOneFolder(LLUUID folderID) - { - try - { - Dictionary param = new Dictionary(); - param["folderID"] = folderID.ToString(); - - IDbCommand cmd = database.Query("DELETE FROM inventoryfolders WHERE folderID=@folderID", param); - cmd.ExecuteNonQuery(); - cmd.Dispose(); - } - catch (SqlException e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - } - } - - protected void deleteItemsInFolder(LLUUID folderID) - { - try - { - Dictionary param = new Dictionary(); - param["parentFolderID"] = folderID.ToString(); - - - IDbCommand cmd = - database.Query("DELETE FROM inventoryitems WHERE parentFolderID=@parentFolderID", param); - cmd.ExecuteNonQuery(); - cmd.Dispose(); - } - catch (SqlException e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - } - } - - /// - /// Delete an inventory folder - /// - /// Id of folder to delete - public void deleteInventoryFolder(LLUUID folderID) - { - lock (database) - { - List subFolders = getFolderHierarchy(folderID); - - //Delete all sub-folders - foreach (InventoryFolderBase f in subFolders) - { - deleteOneFolder(f.folderID); - deleteItemsInFolder(f.folderID); - } - - //Delete the actual row - deleteOneFolder(folderID); - deleteItemsInFolder(folderID); - } - } - } -} diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLLogData.cs b/OpenSim/Framework/Data.MSSQL/MSSQLLogData.cs deleted file mode 100644 index c76af53..0000000 --- a/OpenSim/Framework/Data.MSSQL/MSSQLLogData.cs +++ /dev/null @@ -1,120 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Collections.Generic; -using System.Data; - -namespace OpenSim.Framework.Data.MSSQL -{ - /// - /// An interface to the log database for MySQL - /// - internal class MSSQLLogData : ILogData - { - /// - /// The database manager - /// - public MSSQLManager database; - - /// - /// Artificial constructor called when the plugin is loaded - /// - public void Initialise() - { - IniFile GridDataMySqlFile = new IniFile("mssql_connection.ini"); - string settingDataSource = GridDataMySqlFile.ParseFileReadValue("data_source"); - string settingInitialCatalog = GridDataMySqlFile.ParseFileReadValue("initial_catalog"); - string settingPersistSecurityInfo = GridDataMySqlFile.ParseFileReadValue("persist_security_info"); - string settingUserId = GridDataMySqlFile.ParseFileReadValue("user_id"); - string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); - - database = - new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId, - settingPassword); - - IDbCommand cmd = database.Query("select top 1 * from logs", new Dictionary()); - try - { - cmd.ExecuteNonQuery(); - cmd.Dispose(); - } - catch - { - database.ExecuteResourceSql("Mssql-logs.sql"); - } - - } - - /// - /// Saves a log item to the database - /// - /// The daemon triggering the event - /// The target of the action (region / agent UUID, etc) - /// The method call where the problem occured - /// The arguments passed to the method - /// How critical is this? - /// The message to log - public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority, - string logMessage) - { - try - { - database.insertLogRow(serverDaemon, target, methodCall, arguments, priority, logMessage); - } - catch - { - database.Reconnect(); - } - } - - /// - /// Returns the name of this DB provider - /// - /// A string containing the DB provider name - public string getName() - { - return "MSSQL Logdata Interface"; - } - - /// - /// Closes the database provider - /// - public void Close() - { - // Do nothing. - } - - /// - /// Returns the version of this DB provider - /// - /// A string containing the provider version - public string getVersion() - { - return "0.1"; - } - } -} diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLManager.cs b/OpenSim/Framework/Data.MSSQL/MSSQLManager.cs deleted file mode 100644 index efe62be..0000000 --- a/OpenSim/Framework/Data.MSSQL/MSSQLManager.cs +++ /dev/null @@ -1,529 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Data.SqlClient; -using System.IO; -using System.Reflection; -using libsecondlife; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.MSSQL -{ - /// - /// A management class for the MS SQL Storage Engine - /// - public class MSSQLManager - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// The database connection object - /// - private IDbConnection dbcon; - - /// - /// Connection string for ADO.net - /// - private readonly string connectionString; - - public MSSQLManager(string dataSource, string initialCatalog, string persistSecurityInfo, string userId, - string password) - { - connectionString = "Data Source=" + dataSource + ";Initial Catalog=" + initialCatalog + - ";Persist Security Info=" + persistSecurityInfo + ";User ID=" + userId + ";Password=" + - password + ";"; - dbcon = new SqlConnection(connectionString); - dbcon.Open(); - } - - //private DataTable createRegionsTable() - //{ - // DataTable regions = new DataTable("regions"); - - // createCol(regions, "regionHandle", typeof (ulong)); - // createCol(regions, "regionName", typeof (String)); - // createCol(regions, "uuid", typeof (String)); - - // createCol(regions, "regionRecvKey", typeof (String)); - // createCol(regions, "regionSecret", typeof (String)); - // createCol(regions, "regionSendKey", typeof (String)); - - // createCol(regions, "regionDataURI", typeof (String)); - // createCol(regions, "serverIP", typeof (String)); - // createCol(regions, "serverPort", typeof (String)); - // createCol(regions, "serverURI", typeof (String)); - - - // createCol(regions, "locX", typeof (uint)); - // createCol(regions, "locY", typeof (uint)); - // createCol(regions, "locZ", typeof (uint)); - - // createCol(regions, "eastOverrideHandle", typeof (ulong)); - // createCol(regions, "westOverrideHandle", typeof (ulong)); - // createCol(regions, "southOverrideHandle", typeof (ulong)); - // createCol(regions, "northOverrideHandle", typeof (ulong)); - - // createCol(regions, "regionAssetURI", typeof (String)); - // createCol(regions, "regionAssetRecvKey", typeof (String)); - // createCol(regions, "regionAssetSendKey", typeof (String)); - - // createCol(regions, "regionUserURI", typeof (String)); - // createCol(regions, "regionUserRecvKey", typeof (String)); - // createCol(regions, "regionUserSendKey", typeof (String)); - - // createCol(regions, "regionMapTexture", typeof (String)); - // createCol(regions, "serverHttpPort", typeof (String)); - // createCol(regions, "serverRemotingPort", typeof (uint)); - - // // Add in contraints - // regions.PrimaryKey = new DataColumn[] {regions.Columns["UUID"]}; - // return regions; - //} - - protected static void createCol(DataTable dt, string name, Type type) - { - DataColumn col = new DataColumn(name, type); - dt.Columns.Add(col); - } - - protected static string defineTable(DataTable dt) - { - string sql = "create table " + dt.TableName + "("; - string subsql = String.Empty; - foreach (DataColumn col in dt.Columns) - { - if (subsql.Length > 0) - { - // a map function would rock so much here - subsql += ",\n"; - } - - subsql += col.ColumnName + " " + SqlType(col.DataType); - if (col == dt.PrimaryKey[0]) - { - subsql += " primary key"; - } - } - sql += subsql; - sql += ")"; - return sql; - } - - - // this is something we'll need to implement for each db - // slightly differently. - public static string SqlType(Type type) - { - if (type == typeof(String)) - { - return "varchar(255)"; - } - else if (type == typeof(Int32)) - { - return "integer"; - } - else if (type == typeof(Double)) - { - return "float"; - } - else if (type == typeof(Byte[])) - { - return "image"; - } - else - { - return "varchar(255)"; - } - } - - /// - /// Shuts down the database connection - /// - public void Close() - { - dbcon.Close(); - dbcon = null; - } - - /// - /// Reconnects to the database - /// - public void Reconnect() - { - lock (dbcon) - { - try - { - // Close the DB connection - dbcon.Close(); - // Try reopen it - dbcon = new SqlConnection(connectionString); - dbcon.Open(); - } - catch (Exception e) - { - m_log.Error("Unable to reconnect to database " + e.ToString()); - } - } - } - - /// - /// Runs a query with protection against SQL Injection by using parameterised input. - /// - /// The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y - /// The parameters - index so that @y is indexed as 'y' - /// A Sql DB Command - public IDbCommand Query(string sql, Dictionary parameters) - { - SqlCommand dbcommand = (SqlCommand)dbcon.CreateCommand(); - dbcommand.CommandText = sql; - foreach (KeyValuePair param in parameters) - { - dbcommand.Parameters.AddWithValue(param.Key, param.Value); - } - - return (IDbCommand)dbcommand; - } - - /// - /// Runs a database reader object and returns a region row - /// - /// An active database reader - /// A region row - public RegionProfileData getRegionRow(IDataReader reader) - { - RegionProfileData regionprofile = new RegionProfileData(); - - if (reader.Read()) - { - // Region Main - regionprofile.regionHandle = Convert.ToUInt64(reader["regionHandle"]); - regionprofile.regionName = (string)reader["regionName"]; - regionprofile.UUID = new LLUUID((string)reader["uuid"]); - - // Secrets - regionprofile.regionRecvKey = (string)reader["regionRecvKey"]; - regionprofile.regionSecret = (string)reader["regionSecret"]; - regionprofile.regionSendKey = (string)reader["regionSendKey"]; - - // Region Server - regionprofile.regionDataURI = (string)reader["regionDataURI"]; - regionprofile.regionOnline = false; // Needs to be pinged before this can be set. - regionprofile.serverIP = (string)reader["serverIP"]; - regionprofile.serverPort = Convert.ToUInt32(reader["serverPort"]); - regionprofile.serverURI = (string)reader["serverURI"]; - regionprofile.httpPort = Convert.ToUInt32(reader["serverHttpPort"]); - regionprofile.remotingPort = Convert.ToUInt32(reader["serverRemotingPort"]); - - - // Location - regionprofile.regionLocX = Convert.ToUInt32(reader["locX"]); - regionprofile.regionLocY = Convert.ToUInt32(reader["locY"]); - regionprofile.regionLocZ = Convert.ToUInt32(reader["locZ"]); - - // Neighbours - 0 = No Override - regionprofile.regionEastOverrideHandle = Convert.ToUInt64(reader["eastOverrideHandle"]); - regionprofile.regionWestOverrideHandle = Convert.ToUInt64(reader["westOverrideHandle"]); - regionprofile.regionSouthOverrideHandle = Convert.ToUInt64(reader["southOverrideHandle"]); - regionprofile.regionNorthOverrideHandle = Convert.ToUInt64(reader["northOverrideHandle"]); - - // Assets - regionprofile.regionAssetURI = (string)reader["regionAssetURI"]; - regionprofile.regionAssetRecvKey = (string)reader["regionAssetRecvKey"]; - regionprofile.regionAssetSendKey = (string)reader["regionAssetSendKey"]; - - // Userserver - regionprofile.regionUserURI = (string)reader["regionUserURI"]; - regionprofile.regionUserRecvKey = (string)reader["regionUserRecvKey"]; - regionprofile.regionUserSendKey = (string)reader["regionUserSendKey"]; - try - { - regionprofile.owner_uuid = new LLUUID((string)reader["owner_uuid"]); - } - catch(Exception) - {} - // World Map Addition - string tempRegionMap = reader["regionMapTexture"].ToString(); - if (tempRegionMap != String.Empty) - { - regionprofile.regionMapTextureID = new LLUUID(tempRegionMap); - } - else - { - regionprofile.regionMapTextureID = new LLUUID(); - } - } - else - { - reader.Close(); - throw new Exception("No rows to return"); - } - return regionprofile; - } - - /// - /// Reads a user profile from an active data reader - /// - /// An active database reader - /// A user profile - public UserProfileData readUserRow(IDataReader reader) - { - UserProfileData retval = new UserProfileData(); - - if (reader.Read()) - { - retval.UUID = new LLUUID((string)reader["UUID"]); - retval.username = (string)reader["username"]; - retval.surname = (string)reader["lastname"]; - - retval.passwordHash = (string)reader["passwordHash"]; - retval.passwordSalt = (string)reader["passwordSalt"]; - - retval.homeRegion = Convert.ToUInt64(reader["homeRegion"].ToString()); - retval.homeLocation = new LLVector3( - Convert.ToSingle(reader["homeLocationX"].ToString()), - Convert.ToSingle(reader["homeLocationY"].ToString()), - Convert.ToSingle(reader["homeLocationZ"].ToString())); - retval.homeLookAt = new LLVector3( - Convert.ToSingle(reader["homeLookAtX"].ToString()), - Convert.ToSingle(reader["homeLookAtY"].ToString()), - Convert.ToSingle(reader["homeLookAtZ"].ToString())); - - retval.created = Convert.ToInt32(reader["created"].ToString()); - retval.lastLogin = Convert.ToInt32(reader["lastLogin"].ToString()); - - retval.userInventoryURI = (string)reader["userInventoryURI"]; - retval.userAssetURI = (string)reader["userAssetURI"]; - - retval.profileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString()); - retval.profileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString()); - - retval.profileAboutText = (string)reader["profileAboutText"]; - retval.profileFirstText = (string)reader["profileFirstText"]; - - retval.profileImage = new LLUUID((string)reader["profileImage"]); - retval.profileFirstImage = new LLUUID((string)reader["profileFirstImage"]); - retval.webLoginKey = new LLUUID((string)reader["webLoginKey"]); - } - else - { - return null; - } - return retval; - } - - /// - /// Reads an agent row from a database reader - /// - /// An active database reader - /// A user session agent - public UserAgentData readAgentRow(IDataReader reader) - { - UserAgentData retval = new UserAgentData(); - - if (reader.Read()) - { - // Agent IDs - retval.UUID = new LLUUID((string)reader["UUID"]); - retval.sessionID = new LLUUID((string)reader["sessionID"]); - retval.secureSessionID = new LLUUID((string)reader["secureSessionID"]); - - // Agent Who? - retval.agentIP = (string)reader["agentIP"]; - retval.agentPort = Convert.ToUInt32(reader["agentPort"].ToString()); - retval.agentOnline = Convert.ToBoolean(reader["agentOnline"].ToString()); - - // Login/Logout times (UNIX Epoch) - retval.loginTime = Convert.ToInt32(reader["loginTime"].ToString()); - retval.logoutTime = Convert.ToInt32(reader["logoutTime"].ToString()); - - // Current position - retval.currentRegion = (string)reader["currentRegion"]; - retval.currentHandle = Convert.ToUInt64(reader["currentHandle"].ToString()); - LLVector3.TryParse((string)reader["currentPos"], out retval.currentPos); - } - else - { - return null; - } - return retval; - } - - public AssetBase getAssetRow(IDataReader reader) - { - AssetBase asset = new AssetBase(); - if (reader.Read()) - { - // Region Main - - asset = new AssetBase(); - asset.Data = (byte[])reader["data"]; - asset.Description = (string)reader["description"]; - asset.FullID = new LLUUID((string)reader["id"]); - asset.InvType = Convert.ToSByte(reader["invType"]); - asset.Local = Convert.ToBoolean(reader["local"]); // ((sbyte)reader["local"]) != 0 ? true : false; - asset.Name = (string)reader["name"]; - asset.Type = Convert.ToSByte(reader["assetType"]); - } - else - { - return null; // throw new Exception("No rows to return"); - } - return asset; - } - - - /// - /// Inserts a new row into the log database - /// - /// The daemon which triggered this event - /// Who were we operating on when this occured (region UUID, user UUID, etc) - /// The method call where the problem occured - /// The arguments passed to the method - /// How critical is this? - /// Extra message info - /// Saved successfully? - public bool insertLogRow(string serverDaemon, string target, string methodCall, string arguments, int priority, - string logMessage) - { - string sql = "INSERT INTO logs ([target], [server], [method], [arguments], [priority], [message]) VALUES "; - sql += "(@target, @server, @method, @arguments, @priority, @message);"; - - Dictionary parameters = new Dictionary(); - parameters["server"] = serverDaemon; - parameters["target"] = target; - parameters["method"] = methodCall; - parameters["arguments"] = arguments; - parameters["priority"] = priority.ToString(); - parameters["message"] = logMessage; - - bool returnval = false; - - try - { - IDbCommand result = Query(sql, parameters); - - if (result.ExecuteNonQuery() == 1) - returnval = true; - - result.Dispose(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - return false; - } - - return returnval; - } - - /// - /// Execute a SQL statement stored in a resource, as a string - /// - /// - public void ExecuteResourceSql(string name) - { - SqlCommand cmd = new SqlCommand(getResourceString(name), (SqlConnection)dbcon); - cmd.ExecuteNonQuery(); - cmd.Dispose(); - } - - public SqlConnection getConnection() - { - return (SqlConnection)dbcon; - } - - /// - /// Given a list of tables, return the version of the tables, as seen in the database - /// - /// - public void GetTableVersion(Dictionary tableList) - { - lock (dbcon) - { - Dictionary param = new Dictionary(); - param["dbname"] = dbcon.Database; - IDbCommand tablesCmd = - Query("SELECT TABLE_NAME FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_CATALOG=@dbname", param); - using (IDataReader tables = tablesCmd.ExecuteReader()) - { - while (tables.Read()) - { - try - { - string tableName = (string)tables["TABLE_NAME"]; - if (tableList.ContainsKey(tableName)) - tableList[tableName] = tableName; - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - } - tables.Close(); - } - } - } - - private string getResourceString(string name) - { - Assembly assem = GetType().Assembly; - string[] names = assem.GetManifestResourceNames(); - - foreach (string s in names) - if (s.EndsWith(name)) - using (Stream resource = assem.GetManifestResourceStream(s)) - { - using (StreamReader resourceReader = new StreamReader(resource)) - { - string resourceString = resourceReader.ReadToEnd(); - return resourceString; - } - } - throw new Exception(string.Format("Resource '{0}' was not found", name)); - } - - /// - /// Returns the version of this DB provider - /// - /// A string containing the DB provider - public string getVersion() - { - Module module = GetType().Module; - string dllName = module.Assembly.ManifestModule.Name; - Version dllVersion = module.Assembly.GetName().Version; - - - return - string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, - dllVersion.Revision); - } - } -} diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLUserData.cs b/OpenSim/Framework/Data.MSSQL/MSSQLUserData.cs deleted file mode 100644 index be0417d..0000000 --- a/OpenSim/Framework/Data.MSSQL/MSSQLUserData.cs +++ /dev/null @@ -1,771 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Data.SqlClient; -using libsecondlife; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.MSSQL -{ - /// - /// A database interface class to a user profile storage system - /// - public class MSSQLUserData : UserDataBase - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// Database manager for MySQL - /// - public MSSQLManager database; - - private string m_agentsTableName; - private string m_usersTableName; - private string m_userFriendsTableName; - - /// - /// Loads and initialises the MySQL storage plugin - /// - override public void Initialise() - { - // Load from an INI file connection details - // TODO: move this to XML? - IniFile iniFile = new IniFile("mssql_connection.ini"); - string settingDataSource = iniFile.ParseFileReadValue("data_source"); - string settingInitialCatalog = iniFile.ParseFileReadValue("initial_catalog"); - string settingPersistSecurityInfo = iniFile.ParseFileReadValue("persist_security_info"); - string settingUserId = iniFile.ParseFileReadValue("user_id"); - string settingPassword = iniFile.ParseFileReadValue("password"); - - m_usersTableName = iniFile.ParseFileReadValue("userstablename"); - if (m_usersTableName == null) - { - m_usersTableName = "users"; - } - - m_userFriendsTableName = iniFile.ParseFileReadValue("userfriendstablename"); - if (m_userFriendsTableName == null) - { - m_userFriendsTableName = "userfriends"; - } - - m_agentsTableName = iniFile.ParseFileReadValue("agentstablename"); - if (m_agentsTableName == null) - { - m_agentsTableName = "agents"; - } - - database = - new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId, - settingPassword); - - TestTables(); - } - - private bool TestTables() - { - IDbCommand cmd; - - cmd = database.Query("select top 1 * from " + m_usersTableName, new Dictionary()); - try - { - cmd.ExecuteNonQuery(); - } - catch - { - database.ExecuteResourceSql("Mssql-users.sql"); - } - - cmd = database.Query("select top 1 * from " + m_agentsTableName, new Dictionary()); - try - { - cmd.ExecuteNonQuery(); - } - catch - { - database.ExecuteResourceSql("Mssql-agents.sql"); - } - - cmd = database.Query("select top 1 * from " + m_userFriendsTableName, new Dictionary()); - try - { - cmd.ExecuteNonQuery(); - } - catch - { - database.ExecuteResourceSql("CreateUserFriendsTable.sql"); - } - - return true; - } - /// - /// Searches the database for a specified user profile by name components - /// - /// The first part of the account name - /// The second part of the account name - /// A user profile - override public UserProfileData GetUserByName(string user, string last) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["first"] = user; - param["second"] = last; - - IDbCommand result = - database.Query("SELECT * FROM " + m_usersTableName + " WHERE username = @first AND lastname = @second", param); - IDataReader reader = result.ExecuteReader(); - - UserProfileData row = database.readUserRow(reader); - - reader.Close(); - result.Dispose(); - - return row; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - #region User Friends List Data - - override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) - { - int dtvalue = Util.UnixTimeSinceEpoch(); - - Dictionary param = new Dictionary(); - param["@ownerID"] = friendlistowner.UUID.ToString(); - param["@friendID"] = friend.UUID.ToString(); - param["@friendPerms"] = perms.ToString(); - param["@datetimestamp"] = dtvalue.ToString(); - - try - { - lock (database) - { - IDbCommand adder = - database.Query( - "INSERT INTO " + m_userFriendsTableName + " " + - "(ownerID,friendID,friendPerms,datetimestamp) " + - "VALUES " + - "(@ownerID,@friendID,@friendPerms,@datetimestamp)", - param); - - adder.ExecuteNonQuery(); - - adder = - database.Query( - "INSERT INTO " + m_userFriendsTableName + " " + - "(ownerID,friendID,friendPerms,datetimestamp) " + - "VALUES " + - "(@friendID,@ownerID,@friendPerms,@datetimestamp)", - param); - adder.ExecuteNonQuery(); - - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return; - } - } - - override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) - { - Dictionary param = new Dictionary(); - param["@ownerID"] = friendlistowner.UUID.ToString(); - param["@friendID"] = friend.UUID.ToString(); - - - try - { - lock (database) - { - IDbCommand updater = - database.Query( - "delete from " + m_userFriendsTableName + " where ownerID = @ownerID and friendID = @friendID", - param); - updater.ExecuteNonQuery(); - - updater = - database.Query( - "delete from " + m_userFriendsTableName + " where ownerID = @friendID and friendID = @ownerID", - param); - updater.ExecuteNonQuery(); - - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return; - } - } - - override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) - { - Dictionary param = new Dictionary(); - param["@ownerID"] = friendlistowner.UUID.ToString(); - param["@friendID"] = friend.UUID.ToString(); - param["@friendPerms"] = perms.ToString(); - - - try - { - lock (database) - { - IDbCommand updater = - database.Query( - "update " + m_userFriendsTableName + - " SET friendPerms = @friendPerms " + - "where ownerID = @ownerID and friendID = @friendID", - param); - - updater.ExecuteNonQuery(); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return; - } - } - - - override public List GetUserFriendList(LLUUID friendlistowner) - { - List Lfli = new List(); - - Dictionary param = new Dictionary(); - param["@ownerID"] = friendlistowner.UUID.ToString(); - - try - { - lock (database) - { - //Left Join userfriends to itself - IDbCommand result = - database.Query( - "select a.ownerID,a.friendID,a.friendPerms,b.friendPerms as ownerperms from " + m_userFriendsTableName + " as a, " + m_userFriendsTableName + " as b" + - " where a.ownerID = @ownerID and b.ownerID = a.friendID and b.friendID = a.ownerID", - param); - IDataReader reader = result.ExecuteReader(); - - - while (reader.Read()) - { - FriendListItem fli = new FriendListItem(); - fli.FriendListOwner = new LLUUID((string)reader["ownerID"]); - fli.Friend = new LLUUID((string)reader["friendID"]); - fli.FriendPerms = (uint)Convert.ToInt32(reader["friendPerms"]); - - // This is not a real column in the database table, it's a joined column from the opposite record - fli.FriendListOwnerPerms = (uint)Convert.ToInt32(reader["ownerperms"]); - - Lfli.Add(fli); - } - reader.Close(); - result.Dispose(); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return Lfli; - } - - return Lfli; - } - - #endregion - - override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) - { - m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); - } - - - - override public List GeneratePickerResults(LLUUID queryID, string query) - { - List returnlist = new List(); - string[] querysplit; - querysplit = query.Split(' '); - if (querysplit.Length == 2) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["first"] = querysplit[0]; - param["second"] = querysplit[1]; - - IDbCommand result = - database.Query( - "SELECT UUID,username,lastname FROM " + m_usersTableName + " WHERE username = @first AND lastname = @second", - param); - IDataReader reader = result.ExecuteReader(); - - - while (reader.Read()) - { - Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); - user.AvatarID = new LLUUID((string)reader["UUID"]); - user.firstName = (string)reader["username"]; - user.lastName = (string)reader["lastname"]; - returnlist.Add(user); - } - reader.Close(); - result.Dispose(); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return returnlist; - } - } - else if (querysplit.Length == 1) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["first"] = querysplit[0]; - - IDbCommand result = - database.Query( - "SELECT UUID,username,lastname FROM " + m_usersTableName + " WHERE username = @first OR lastname = @first", - param); - IDataReader reader = result.ExecuteReader(); - - - while (reader.Read()) - { - Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); - user.AvatarID = new LLUUID((string)reader["UUID"]); - user.firstName = (string)reader["username"]; - user.lastName = (string)reader["lastname"]; - returnlist.Add(user); - } - reader.Close(); - result.Dispose(); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return returnlist; - } - } - return returnlist; - } - - // See IUserData - override public UserProfileData GetUserByUUID(LLUUID uuid) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["uuid"] = uuid.ToString(); - - IDbCommand result = database.Query("SELECT * FROM " + m_usersTableName + " WHERE UUID = @uuid", param); - IDataReader reader = result.ExecuteReader(); - - UserProfileData row = database.readUserRow(reader); - - reader.Close(); - result.Dispose(); - - return row; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Returns a user session searching by name - /// - /// The account name - /// The users session - override public UserAgentData GetAgentByName(string name) - { - return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); - } - - /// - /// Returns a user session by account name - /// - /// First part of the users account name - /// Second part of the users account name - /// The users session - override public UserAgentData GetAgentByName(string user, string last) - { - UserProfileData profile = GetUserByName(user, last); - return GetAgentByUUID(profile.UUID); - } - - /// - /// Returns an agent session by account UUID - /// - /// The accounts UUID - /// The users session - override public UserAgentData GetAgentByUUID(LLUUID uuid) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["uuid"] = uuid.ToString(); - - IDbCommand result = database.Query("SELECT * FROM " + m_agentsTableName + " WHERE UUID = @uuid", param); - IDataReader reader = result.ExecuteReader(); - - UserAgentData row = database.readAgentRow(reader); - - reader.Close(); - result.Dispose(); - - return row; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) - { - UserProfileData user = GetUserByUUID(AgentID); - user.webLoginKey = WebLoginKey; - UpdateUserProfile(user); - - } - /// - /// Creates a new users profile - /// - /// The user profile to create - override public void AddNewUserProfile(UserProfileData user) - { - try - { - lock (database) - { - InsertUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt, - user.homeRegion, user.homeLocation.X, user.homeLocation.Y, - user.homeLocation.Z, - user.homeLookAt.X, user.homeLookAt.Y, user.homeLookAt.Z, user.created, - user.lastLogin, user.userInventoryURI, user.userAssetURI, - user.profileCanDoMask, user.profileWantDoMask, - user.profileAboutText, user.profileFirstText, user.profileImage, - user.profileFirstImage, user.webLoginKey); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - } - } - - /// - /// Creates a new user and inserts it into the database - /// - /// User ID - /// First part of the login - /// Second part of the login - /// A salted hash of the users password - /// The salt used for the password hash - /// A regionHandle of the users home region - /// Home region position vector - /// Home region position vector - /// Home region position vector - /// Home region 'look at' vector - /// Home region 'look at' vector - /// Home region 'look at' vector - /// Account created (unix timestamp) - /// Last login (unix timestamp) - /// Users inventory URI - /// Users asset URI - /// I can do mask - /// I want to do mask - /// Profile text - /// Firstlife text - /// UUID for profile image - /// UUID for firstlife image - /// Success? - private bool InsertUserRow(LLUUID uuid, string username, string lastname, string passwordHash, - string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ, - float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, - string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, - string aboutText, string firstText, - LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey) - { - string sql = "INSERT INTO "+m_usersTableName; - sql += " ([UUID], [username], [lastname], [passwordHash], [passwordSalt], [homeRegion], "; - sql += - "[homeLocationX], [homeLocationY], [homeLocationZ], [homeLookAtX], [homeLookAtY], [homeLookAtZ], [created], "; - sql += - "[lastLogin], [userInventoryURI], [userAssetURI], [profileCanDoMask], [profileWantDoMask], [profileAboutText], "; - sql += "[profileFirstText], [profileImage], [profileFirstImage], [webLoginKey]) VALUES "; - - sql += "(@UUID, @username, @lastname, @passwordHash, @passwordSalt, @homeRegion, "; - sql += - "@homeLocationX, @homeLocationY, @homeLocationZ, @homeLookAtX, @homeLookAtY, @homeLookAtZ, @created, "; - sql += - "@lastLogin, @userInventoryURI, @userAssetURI, @profileCanDoMask, @profileWantDoMask, @profileAboutText, "; - sql += "@profileFirstText, @profileImage, @profileFirstImage, @webLoginKey);"; - - Dictionary parameters = new Dictionary(); - parameters["UUID"] = uuid.ToString(); - parameters["username"] = username.ToString(); - parameters["lastname"] = lastname.ToString(); - parameters["passwordHash"] = passwordHash.ToString(); - parameters["passwordSalt"] = passwordSalt.ToString(); - parameters["homeRegion"] = homeRegion.ToString(); - parameters["homeLocationX"] = homeLocX.ToString(); - parameters["homeLocationY"] = homeLocY.ToString(); - parameters["homeLocationZ"] = homeLocZ.ToString(); - parameters["homeLookAtX"] = homeLookAtX.ToString(); - parameters["homeLookAtY"] = homeLookAtY.ToString(); - parameters["homeLookAtZ"] = homeLookAtZ.ToString(); - parameters["created"] = created.ToString(); - parameters["lastLogin"] = lastlogin.ToString(); - parameters["userInventoryURI"] = String.Empty; - parameters["userAssetURI"] = String.Empty; - parameters["profileCanDoMask"] = "0"; - parameters["profileWantDoMask"] = "0"; - parameters["profileAboutText"] = aboutText; - parameters["profileFirstText"] = firstText; - parameters["profileImage"] = profileImage.ToString(); - parameters["profileFirstImage"] = firstImage.ToString(); - parameters["webLoginKey"] = LLUUID.Random().ToString(); - - bool returnval = false; - - try - { - IDbCommand result = database.Query(sql, parameters); - - if (result.ExecuteNonQuery() == 1) - returnval = true; - - result.Dispose(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - return false; - } - - return returnval; - } - - /// - /// Creates a new agent - /// - /// The agent to create - override public void AddNewUserAgent(UserAgentData agent) - { - // Do nothing. - } - - - override public bool UpdateUserProfile(UserProfileData user) - { - SqlCommand command = new SqlCommand("UPDATE " + m_usersTableName + " set UUID = @uuid, " + - "username = @username, " + - "lastname = @lastname," + - "passwordHash = @passwordHash," + - "passwordSalt = @passwordSalt," + - "homeRegion = @homeRegion," + - "homeLocationX = @homeLocationX," + - "homeLocationY = @homeLocationY," + - "homeLocationZ = @homeLocationZ," + - "homeLookAtX = @homeLookAtX," + - "homeLookAtY = @homeLookAtY," + - "homeLookAtZ = @homeLookAtZ," + - "created = @created," + - "lastLogin = @lastLogin," + - "userInventoryURI = @userInventoryURI," + - "userAssetURI = @userAssetURI," + - "profileCanDoMask = @profileCanDoMask," + - "profileWantDoMask = @profileWantDoMask," + - "profileAboutText = @profileAboutText," + - "profileFirstText = @profileFirstText," + - "profileImage = @profileImage," + - "profileFirstImage = @profileFirstImage, " + - "webLoginKey = @webLoginKey where " + - "UUID = @keyUUUID;", database.getConnection()); - SqlParameter param1 = new SqlParameter("@uuid", user.UUID.ToString()); - SqlParameter param2 = new SqlParameter("@username", user.username); - SqlParameter param3 = new SqlParameter("@lastname", user.surname); - SqlParameter param4 = new SqlParameter("@passwordHash", user.passwordHash); - SqlParameter param5 = new SqlParameter("@passwordSalt", user.passwordSalt); - SqlParameter param6 = new SqlParameter("@homeRegion", Convert.ToInt64(user.homeRegion)); - SqlParameter param7 = new SqlParameter("@homeLocationX", user.homeLocation.X); - SqlParameter param8 = new SqlParameter("@homeLocationY", user.homeLocation.Y); - SqlParameter param9 = new SqlParameter("@homeLocationZ", user.homeLocation.Y); - SqlParameter param10 = new SqlParameter("@homeLookAtX", user.homeLookAt.X); - SqlParameter param11 = new SqlParameter("@homeLookAtY", user.homeLookAt.Y); - SqlParameter param12 = new SqlParameter("@homeLookAtZ", user.homeLookAt.Z); - SqlParameter param13 = new SqlParameter("@created", Convert.ToInt32(user.created)); - SqlParameter param14 = new SqlParameter("@lastLogin", Convert.ToInt32(user.lastLogin)); - SqlParameter param15 = new SqlParameter("@userInventoryURI", user.userInventoryURI); - SqlParameter param16 = new SqlParameter("@userAssetURI", user.userAssetURI); - SqlParameter param17 = new SqlParameter("@profileCanDoMask", Convert.ToInt32(user.profileCanDoMask)); - SqlParameter param18 = new SqlParameter("@profileWantDoMask", Convert.ToInt32(user.profileWantDoMask)); - SqlParameter param19 = new SqlParameter("@profileAboutText", user.profileAboutText); - SqlParameter param20 = new SqlParameter("@profileFirstText", user.profileFirstText); - SqlParameter param21 = new SqlParameter("@profileImage", user.profileImage.ToString()); - SqlParameter param22 = new SqlParameter("@profileFirstImage", user.profileFirstImage.ToString()); - SqlParameter param23 = new SqlParameter("@keyUUUID", user.UUID.ToString()); - SqlParameter param24 = new SqlParameter("@webLoginKey", user.webLoginKey.UUID.ToString()); - command.Parameters.Add(param1); - command.Parameters.Add(param2); - command.Parameters.Add(param3); - command.Parameters.Add(param4); - command.Parameters.Add(param5); - command.Parameters.Add(param6); - command.Parameters.Add(param7); - command.Parameters.Add(param8); - command.Parameters.Add(param9); - command.Parameters.Add(param10); - command.Parameters.Add(param11); - command.Parameters.Add(param12); - command.Parameters.Add(param13); - command.Parameters.Add(param14); - command.Parameters.Add(param15); - command.Parameters.Add(param16); - command.Parameters.Add(param17); - command.Parameters.Add(param18); - command.Parameters.Add(param19); - command.Parameters.Add(param20); - command.Parameters.Add(param21); - command.Parameters.Add(param22); - command.Parameters.Add(param23); - command.Parameters.Add(param24); - try - { - int affected = command.ExecuteNonQuery(); - if (affected != 0) - { - return true; - } - else - { - return false; - } - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - return false; - } - - /// - /// Performs a money transfer request between two accounts - /// - /// The senders account ID - /// The receivers account ID - /// The amount to transfer - /// Success? - override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) - { - return false; - } - - /// - /// Performs an inventory transfer request between two accounts - /// - /// TODO: Move to inventory server - /// The senders account ID - /// The receivers account ID - /// The item to transfer - /// Success? - override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) - { - return false; - } - - /// - /// Database provider name - /// - /// Provider name - override public string getName() - { - return "MSSQL Userdata Interface"; - } - - /// - /// Database provider version - /// - /// provider version - override public string GetVersion() - { - return database.getVersion(); - } - - /// - /// Not implemented - /// - /// - public void runQuery(string query) - { - } - } -} diff --git a/OpenSim/Framework/Data.MSSQL/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.MSSQL/Properties/AssemblyInfo.cs deleted file mode 100644 index f6ac328..0000000 --- a/OpenSim/Framework/Data.MSSQL/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,65 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Reflection; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. - -[assembly : AssemblyTitle("OpenSim.Framework.Data.MSSQL")] -[assembly : AssemblyDescription("")] -[assembly : AssemblyConfiguration("")] -[assembly : AssemblyCompany("")] -[assembly : AssemblyProduct("OpenSim.Framework.Data.MSSQL")] -[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] -[assembly : AssemblyTrademark("")] -[assembly : AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. - -[assembly : ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM - -[assembly : Guid("0e1c1ca4-2cf2-4315-b0e7-432c02feea8a")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Revision and Build Numbers -// by using the '*' as shown below: - -[assembly : AssemblyVersion("1.0.0.0")] -[assembly : AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/Framework/Data.MSSQL/Resources/AvatarAppearance.sql b/OpenSim/Framework/Data.MSSQL/Resources/AvatarAppearance.sql deleted file mode 100644 index ccefba2..0000000 --- a/OpenSim/Framework/Data.MSSQL/Resources/AvatarAppearance.sql +++ /dev/null @@ -1,44 +0,0 @@ --- --- Create schema avatar_appearance --- - -SET ANSI_NULLS ON -SET QUOTED_IDENTIFIER ON -SET ANSI_PADDING ON - -CREATE TABLE [avatarappearance] ( - [UUID] uniqueidentifier NOT NULL, - [Serial] int NOT NULL, - [WearableItem0] uniqueidentifier NOT NULL, - [WearableAsset0] uniqueidentifier NOT NULL, - [WearableItem1] uniqueidentifier NOT NULL, - [WearableAsset1] uniqueidentifier NOT NULL, - [WearableItem2] uniqueidentifier NOT NULL, - [WearableAsset2] uniqueidentifier NOT NULL, - [WearableItem3] uniqueidentifier NOT NULL, - [WearableAsset3] uniqueidentifier NOT NULL, - [WearableItem4] uniqueidentifier NOT NULL, - [WearableAsset4] uniqueidentifier NOT NULL, - [WearableItem5] uniqueidentifier NOT NULL, - [WearableAsset5] uniqueidentifier NOT NULL, - [WearableItem6] uniqueidentifier NOT NULL, - [WearableAsset6] uniqueidentifier NOT NULL, - [WearableItem7] uniqueidentifier NOT NULL, - [WearableAsset7] uniqueidentifier NOT NULL, - [WearableItem8] uniqueidentifier NOT NULL, - [WearableAsset8] uniqueidentifier NOT NULL, - [WearableItem9] uniqueidentifier NOT NULL, - [WearableAsset9] uniqueidentifier NOT NULL, - [WearableItem10] uniqueidentifier NOT NULL, - [WearableAsset10] uniqueidentifier NOT NULL, - [WearableItem11] uniqueidentifier NOT NULL, - [WearableAsset11] uniqueidentifier NOT NULL, - [WearableItem12] uniqueidentifier NOT NULL, - [WearableAsset12] uniqueidentifier NOT NULL - - PRIMARY KEY CLUSTERED ( - [UUID] - ) WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] -) ON [PRIMARY] - -SET ANSI_PADDING OFF diff --git a/OpenSim/Framework/Data.MSSQL/Resources/CreateAssetsTable.sql b/OpenSim/Framework/Data.MSSQL/Resources/CreateAssetsTable.sql deleted file mode 100644 index c7cb21a..0000000 --- a/OpenSim/Framework/Data.MSSQL/Resources/CreateAssetsTable.sql +++ /dev/null @@ -1,19 +0,0 @@ -SET ANSI_NULLS ON -SET QUOTED_IDENTIFIER ON -SET ANSI_PADDING ON -CREATE TABLE [assets] ( - [id] [varchar](36) NOT NULL, - [name] [varchar](64) NOT NULL, - [description] [varchar](64) NOT NULL, - [assetType] [tinyint] NOT NULL, - [invType] [tinyint] NOT NULL, - [local] [tinyint] NOT NULL, - [temporary] [tinyint] NOT NULL, - [data] [image] NOT NULL, -PRIMARY KEY CLUSTERED -( - [id] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] -) ON [PRIMARY] - -SET ANSI_PADDING OFF diff --git a/OpenSim/Framework/Data.MSSQL/Resources/CreateFoldersTable.sql b/OpenSim/Framework/Data.MSSQL/Resources/CreateFoldersTable.sql deleted file mode 100644 index 95d183a..0000000 --- a/OpenSim/Framework/Data.MSSQL/Resources/CreateFoldersTable.sql +++ /dev/null @@ -1,27 +0,0 @@ -SET ANSI_NULLS ON -SET QUOTED_IDENTIFIER ON -SET ANSI_PADDING ON -CREATE TABLE [inventoryfolders] ( - [folderID] [varchar](36) NOT NULL default '', - [agentID] [varchar](36) default NULL, - [parentFolderID] [varchar](36) default NULL, - [folderName] [varchar](64) default NULL, - [type] [smallint] NOT NULL default 0, - [version] [int] NOT NULL default 0, - PRIMARY KEY CLUSTERED -( - [folderID] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] -) ON [PRIMARY] - -CREATE NONCLUSTERED INDEX [owner] ON [inventoryfolders] -( - [agentID] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] - -CREATE NONCLUSTERED INDEX [parent] ON [inventoryfolders] -( - [parentFolderID] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] - -SET ANSI_PADDING OFF diff --git a/OpenSim/Framework/Data.MSSQL/Resources/CreateItemsTable.sql b/OpenSim/Framework/Data.MSSQL/Resources/CreateItemsTable.sql deleted file mode 100644 index 5bb27ba..0000000 --- a/OpenSim/Framework/Data.MSSQL/Resources/CreateItemsTable.sql +++ /dev/null @@ -1,39 +0,0 @@ -SET ANSI_NULLS ON - -SET QUOTED_IDENTIFIER ON - -SET ANSI_PADDING ON - -CREATE TABLE [inventoryitems] ( - [inventoryID] [varchar](36) NOT NULL default '', - [assetID] [varchar](36) default NULL, - [assetType] [int] default NULL, - [parentFolderID] [varchar](36) default NULL, - [avatarID] [varchar](36) default NULL, - [inventoryName] [varchar](64) default NULL, - [inventoryDescription] [varchar](128) default NULL, - [inventoryNextPermissions] [int] default NULL, - [inventoryCurrentPermissions] [int] default NULL, - [invType] [int] default NULL, - [creatorID] [varchar](36) default NULL, - [inventoryBasePermissions] [int] NOT NULL default 0, - [inventoryEveryOnePermissions] [int] NOT NULL default 0, - PRIMARY KEY CLUSTERED -( - [inventoryID] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] -) ON [PRIMARY] - - -CREATE NONCLUSTERED INDEX [owner] ON [inventoryitems] -( - [avatarID] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] - -CREATE NONCLUSTERED INDEX [folder] ON [inventoryitems] -( - [parentFolderID] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] - -SET ANSI_PADDING OFF - diff --git a/OpenSim/Framework/Data.MSSQL/Resources/CreateUserFriendsTable.sql b/OpenSim/Framework/Data.MSSQL/Resources/CreateUserFriendsTable.sql deleted file mode 100644 index 6f5885e..0000000 --- a/OpenSim/Framework/Data.MSSQL/Resources/CreateUserFriendsTable.sql +++ /dev/null @@ -1,14 +0,0 @@ -SET ANSI_NULLS ON - -SET QUOTED_IDENTIFIER ON - -SET ANSI_PADDING ON - -CREATE TABLE [dbo].[userfriends]( -[ownerID] [varchar](50) COLLATE Latin1_General_CI_AS NOT NULL, -[friendID] [varchar](50) COLLATE Latin1_General_CI_AS NOT NULL, -[friendPerms] [nvarchar](50) COLLATE SQL_Latin1_General_CP1_CI_AS NOT NULL, -[datetimestamp] [nvarchar](50) COLLATE SQL_Latin1_General_CP1_CI_AS NOT NULL -) ON [PRIMARY] - -SET ANSI_PADDING OFF diff --git a/OpenSim/Framework/Data.MSSQL/Resources/Mssql-agents.sql b/OpenSim/Framework/Data.MSSQL/Resources/Mssql-agents.sql deleted file mode 100644 index ad53173..0000000 --- a/OpenSim/Framework/Data.MSSQL/Resources/Mssql-agents.sql +++ /dev/null @@ -1,37 +0,0 @@ -SET ANSI_NULLS ON - -SET QUOTED_IDENTIFIER ON - -SET ANSI_PADDING ON - -CREATE TABLE [agents] ( - [UUID] [varchar](36) NOT NULL, - [sessionID] [varchar](36) NOT NULL, - [secureSessionID] [varchar](36) NOT NULL, - [agentIP] [varchar](16) NOT NULL, - [agentPort] [int] NOT NULL, - [agentOnline] [tinyint] NOT NULL, - [loginTime] [int] NOT NULL, - [logoutTime] [int] NOT NULL, - [currentRegion] [varchar](36) NOT NULL, - [currentHandle] [bigint] NOT NULL, - [currentPos] [varchar](64) NOT NULL, - PRIMARY KEY CLUSTERED -( - [UUID] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] -) ON [PRIMARY] - - -CREATE NONCLUSTERED INDEX [session] ON [agents] -( - [sessionID] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] - -CREATE NONCLUSTERED INDEX [ssession] ON [agents] -( - [secureSessionID] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] - -SET ANSI_PADDING OFF - diff --git a/OpenSim/Framework/Data.MSSQL/Resources/Mssql-logs.sql b/OpenSim/Framework/Data.MSSQL/Resources/Mssql-logs.sql deleted file mode 100644 index 3b747d8..0000000 --- a/OpenSim/Framework/Data.MSSQL/Resources/Mssql-logs.sql +++ /dev/null @@ -1,20 +0,0 @@ -SET ANSI_NULLS ON - -SET QUOTED_IDENTIFIER ON - -SET ANSI_PADDING ON - -CREATE TABLE [logs] ( - [logID] [int] NOT NULL, - [target] [varchar](36) default NULL, - [server] [varchar](64) default NULL, - [method] [varchar](64) default NULL, - [arguments] [varchar](255) default NULL, - [priority] [int] default NULL, - [message] [ntext], - PRIMARY KEY CLUSTERED -( - [logID] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] -) ON [PRIMARY] - diff --git a/OpenSim/Framework/Data.MSSQL/Resources/Mssql-regions.sql b/OpenSim/Framework/Data.MSSQL/Resources/Mssql-regions.sql deleted file mode 100644 index b29a2ab..0000000 --- a/OpenSim/Framework/Data.MSSQL/Resources/Mssql-regions.sql +++ /dev/null @@ -1,41 +0,0 @@ -SET ANSI_NULLS ON - -SET QUOTED_IDENTIFIER ON - -SET ANSI_PADDING ON - -CREATE TABLE [dbo].[regions]( - [regionHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [regionName] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [uuid] [varchar](255) COLLATE Latin1_General_CI_AS NOT NULL, - [regionRecvKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [regionSecret] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [regionSendKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [regionDataURI] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [serverIP] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [serverPort] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [serverURI] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [locX] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [locY] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [locZ] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [eastOverrideHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [westOverrideHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [southOverrideHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [northOverrideHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [regionAssetURI] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [regionAssetRecvKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [regionAssetSendKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [regionUserURI] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [regionUserRecvKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [regionUserSendKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [regionMapTexture] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [serverHttpPort] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [serverRemotingPort] [varchar](255) COLLATE Latin1_General_CI_AS NULL, - [owner_uuid] [varchar](36) COLLATE Latin1_General_CI_AS NULL, -PRIMARY KEY CLUSTERED -( - [uuid] ASC -)WITH (PAD_INDEX = OFF, IGNORE_DUP_KEY = OFF) ON [PRIMARY] -) ON [PRIMARY] - -SET ANSI_PADDING OFF diff --git a/OpenSim/Framework/Data.MSSQL/Resources/Mssql-users.sql b/OpenSim/Framework/Data.MSSQL/Resources/Mssql-users.sql deleted file mode 100644 index abcc091..0000000 --- a/OpenSim/Framework/Data.MSSQL/Resources/Mssql-users.sql +++ /dev/null @@ -1,42 +0,0 @@ -SET ANSI_NULLS ON - -SET QUOTED_IDENTIFIER ON - -SET ANSI_PADDING ON - -CREATE TABLE [users] ( - [UUID] [varchar](36) NOT NULL default '', - [username] [varchar](32) NOT NULL, - [lastname] [varchar](32) NOT NULL, - [passwordHash] [varchar](32) NOT NULL, - [passwordSalt] [varchar](32) NOT NULL, - [homeRegion] [bigint] default NULL, - [homeLocationX] [float] default NULL, - [homeLocationY] [float] default NULL, - [homeLocationZ] [float] default NULL, - [homeLookAtX] [float] default NULL, - [homeLookAtY] [float] default NULL, - [homeLookAtZ] [float] default NULL, - [created] [int] NOT NULL, - [lastLogin] [int] NOT NULL, - [userInventoryURI] [varchar](255) default NULL, - [userAssetURI] [varchar](255) default NULL, - [profileCanDoMask] [int] default NULL, - [profileWantDoMask] [int] default NULL, - [profileAboutText] [ntext], - [profileFirstText] [ntext], - [profileImage] [varchar](36) default NULL, - [profileFirstImage] [varchar](36) default NULL, - [webLoginKey] [varchar](36) default NULL, - PRIMARY KEY CLUSTERED -( - [UUID] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] -) ON [PRIMARY] - - -CREATE NONCLUSTERED INDEX [usernames] ON [users] -( - [username] ASC, - [lastname] ASC -)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] diff --git a/OpenSim/Framework/Data.MSSQLMapper/MSSQLDatabaseMapper.cs b/OpenSim/Framework/Data.MSSQLMapper/MSSQLDatabaseMapper.cs deleted file mode 100644 index 81f9631..0000000 --- a/OpenSim/Framework/Data.MSSQLMapper/MSSQLDatabaseMapper.cs +++ /dev/null @@ -1,65 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Data.Common; -using System.Data.SqlClient; -using OpenSim.Framework.Data; - -namespace OpenSim.Framework.Data.MSSQLMapper -{ - public class MSSQLDatabaseMapper : OpenSimDatabaseConnector - { - public MSSQLDatabaseMapper(string connectionString) - : base(connectionString) - { - } - - public override DbConnection GetNewConnection() - { - SqlConnection connection = new SqlConnection(m_connectionString); - return connection; - } - - public override object ConvertToDbType(object value) - { - if( value is UInt32 ) - { - UInt32 tmpVal = (UInt32) value; - Int64 result = Convert.ToInt64(tmpVal); - return result; - } - - return base.ConvertToDbType(value); - } - - public override string CreateParamName(string fieldName) - { - return "@" + fieldName; - } - } -} \ No newline at end of file diff --git a/OpenSim/Framework/Data.MapperFactory/DataMapperFactory.cs b/OpenSim/Framework/Data.MapperFactory/DataMapperFactory.cs deleted file mode 100644 index 8995b9e..0000000 --- a/OpenSim/Framework/Data.MapperFactory/DataMapperFactory.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System; -using OpenSim.Framework.Data.Base; -using OpenSim.Framework.Data.MSSQLMapper; -using OpenSim.Framework.Data.MySQLMapper; - -namespace OpenSim.Framework.Data.MapperFactory -{ - public class DataMapperFactory - { - public enum MAPPER_TYPE { - MySQL, - MSSQL, - }; - - static public BaseDatabaseConnector GetDataBaseMapper(MAPPER_TYPE type, string connectionString) - { - switch (type) { - case MAPPER_TYPE.MySQL: - return new MySQLDatabaseMapper(connectionString); - case MAPPER_TYPE.MSSQL: - return new MSSQLDatabaseMapper(connectionString); - default: - throw new ArgumentException("Unknown Database Mapper type [" + type + "]."); - } - } - } -} diff --git a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs deleted file mode 100644 index 79994ae..0000000 --- a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs +++ /dev/null @@ -1,198 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using libsecondlife; -using MySql.Data.MySqlClient; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.MySQL -{ - internal class MySQLAssetData : AssetDataBase, IPlugin - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - private MySQLManager _dbConnection; - - #region IAssetProvider Members - - private void UpgradeAssetsTable(string oldVersion) - { - // null as the version, indicates that the table didn't exist - if (oldVersion == null) - { - m_log.Info("[ASSETS]: Creating new database tables"); - _dbConnection.ExecuteResourceSql("CreateAssetsTable.sql"); - return; - } - } - - /// - /// Ensure that the assets related tables exists and are at the latest version - /// - private void TestTables() - { - Dictionary tableList = new Dictionary(); - - tableList["assets"] = null; - _dbConnection.GetTableVersion(tableList); - - UpgradeAssetsTable(tableList["assets"]); - } - - override public AssetBase FetchAsset(LLUUID assetID) - { - AssetBase asset = null; - lock (_dbConnection) - { - MySqlCommand cmd = - new MySqlCommand( - "SELECT name, description, assetType, invType, local, temporary, data FROM assets WHERE id=?id", - _dbConnection.Connection); - MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16); - p.Value = assetID.GetBytes(); - - try - { - using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow)) - { - if (dbReader.Read()) - { - asset = new AssetBase(); - asset.Data = (byte[]) dbReader["data"]; - asset.Description = (string) dbReader["description"]; - asset.FullID = assetID; - asset.InvType = (sbyte) dbReader["invType"]; - asset.Local = ((sbyte) dbReader["local"]) != 0 ? true : false; - asset.Name = (string) dbReader["name"]; - asset.Type = (sbyte) dbReader["assetType"]; - } - dbReader.Close(); - cmd.Dispose(); - } - } - catch (Exception e) - { - m_log.ErrorFormat( - "[ASSETS]: MySql failure fetching asset {0}" + Environment.NewLine + e.ToString() - + Environment.NewLine + "Attempting reconnection", assetID); - _dbConnection.Reconnect(); - } - } - return asset; - } - - override public void CreateAsset(AssetBase asset) - { - lock (_dbConnection) - { - MySqlCommand cmd = - new MySqlCommand( - "REPLACE INTO assets(id, name, description, assetType, invType, local, temporary, data)" + - "VALUES(?id, ?name, ?description, ?assetType, ?invType, ?local, ?temporary, ?data)", - _dbConnection.Connection); - - // need to ensure we dispose - try - { - using (cmd) - { - MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16); - p.Value = asset.FullID.GetBytes(); - cmd.Parameters.AddWithValue("?name", asset.Name); - cmd.Parameters.AddWithValue("?description", asset.Description); - cmd.Parameters.AddWithValue("?assetType", asset.Type); - cmd.Parameters.AddWithValue("?invType", asset.InvType); - cmd.Parameters.AddWithValue("?local", asset.Local); - cmd.Parameters.AddWithValue("?temporary", asset.Temporary); - cmd.Parameters.AddWithValue("?data", asset.Data); - cmd.ExecuteNonQuery(); - cmd.Dispose(); - } - } - catch (Exception e) - { - m_log.ErrorFormat( - "[ASSETS]: " + - "MySql failure creating asset {0} with name {1}" + Environment.NewLine + e.ToString() - + Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name); - _dbConnection.Reconnect(); - } - } - } - - override public void UpdateAsset(AssetBase asset) - { - CreateAsset(asset); - } - - override public bool ExistsAsset(LLUUID uuid) - { - throw new Exception("The method or operation is not implemented."); - } - - /// - /// All writes are immediately commited to the database, so this is a no-op - /// - override public void CommitAssets() - { - } - - #endregion - - #region IPlugin Members - - override public void Initialise() - { - IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); - string hostname = GridDataMySqlFile.ParseFileReadValue("hostname"); - string database = GridDataMySqlFile.ParseFileReadValue("database"); - string username = GridDataMySqlFile.ParseFileReadValue("username"); - string password = GridDataMySqlFile.ParseFileReadValue("password"); - string pooling = GridDataMySqlFile.ParseFileReadValue("pooling"); - string port = GridDataMySqlFile.ParseFileReadValue("port"); - - _dbConnection = new MySQLManager(hostname, database, username, password, pooling, port); - - TestTables(); - } - - override public string Version - { - get { return _dbConnection.getVersion(); } - } - - override public string Name - { - get { return "MySQL Asset storage engine"; } - } - - #endregion - } -} diff --git a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs deleted file mode 100644 index eaa7f14..0000000 --- a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs +++ /dev/null @@ -1,1722 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Diagnostics; -using System.IO; -using libsecondlife; -using MySql.Data.MySqlClient; -using OpenSim.Framework.Console; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Framework.Data.MySQL -{ - public class MySQLDataStore : IRegionDataStore - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - private const string m_primSelect = "select * from prims"; - private const string m_shapeSelect = "select * from primshapes"; - private const string m_itemsSelect = "select * from primitems"; - private const string m_terrainSelect = "select * from terrain limit 1"; - private const string m_landSelect = "select * from land"; - private const string m_landAccessListSelect = "select * from landaccesslist"; - - private DataSet m_dataSet; - private MySqlDataAdapter m_primDataAdapter; - private MySqlDataAdapter m_shapeDataAdapter; - private MySqlDataAdapter m_itemsDataAdapter; - private MySqlConnection m_connection; - private MySqlDataAdapter m_terrainDataAdapter; - private MySqlDataAdapter m_landDataAdapter; - private MySqlDataAdapter m_landAccessListDataAdapter; - - private DataTable m_primTable; - private DataTable m_shapeTable; - private DataTable m_itemsTable; - private DataTable m_terrainTable; - private DataTable m_landTable; - private DataTable m_landAccessListTable; - - // Temporary attribute while this is experimental - private bool persistPrimInventories; - - /*********************************************************************** - * - * Public Interface Functions - * - **********************************************************************/ - - // see IRegionDataStore - public void Initialise(string connectionstring, bool persistPrimInventories) - { - m_dataSet = new DataSet(); - this.persistPrimInventories = persistPrimInventories; - - m_log.Info("[DATASTORE]: MySql - connecting: " + connectionstring); - m_connection = new MySqlConnection(connectionstring); - - MySqlCommand primSelectCmd = new MySqlCommand(m_primSelect, m_connection); - m_primDataAdapter = new MySqlDataAdapter(primSelectCmd); - - MySqlCommand shapeSelectCmd = new MySqlCommand(m_shapeSelect, m_connection); - m_shapeDataAdapter = new MySqlDataAdapter(shapeSelectCmd); - - MySqlCommand itemsSelectCmd = new MySqlCommand(m_itemsSelect, m_connection); - m_itemsDataAdapter = new MySqlDataAdapter(itemsSelectCmd); - - MySqlCommand terrainSelectCmd = new MySqlCommand(m_terrainSelect, m_connection); - m_terrainDataAdapter = new MySqlDataAdapter(terrainSelectCmd); - - MySqlCommand landSelectCmd = new MySqlCommand(m_landSelect, m_connection); - m_landDataAdapter = new MySqlDataAdapter(landSelectCmd); - - MySqlCommand landAccessListSelectCmd = new MySqlCommand(m_landAccessListSelect, m_connection); - m_landAccessListDataAdapter = new MySqlDataAdapter(landAccessListSelectCmd); - - TestTables(m_connection); - - lock (m_dataSet) - { - m_primTable = createPrimTable(); - m_dataSet.Tables.Add(m_primTable); - SetupPrimCommands(m_primDataAdapter, m_connection); - m_primDataAdapter.Fill(m_primTable); - - m_shapeTable = createShapeTable(); - m_dataSet.Tables.Add(m_shapeTable); - SetupShapeCommands(m_shapeDataAdapter, m_connection); - m_shapeDataAdapter.Fill(m_shapeTable); - - if (persistPrimInventories) - { - m_itemsTable = createItemsTable(); - m_dataSet.Tables.Add(m_itemsTable); - SetupItemsCommands(m_itemsDataAdapter, m_connection); - m_itemsDataAdapter.Fill(m_itemsTable); - } - - m_terrainTable = createTerrainTable(); - m_dataSet.Tables.Add(m_terrainTable); - SetupTerrainCommands(m_terrainDataAdapter, m_connection); - m_terrainDataAdapter.Fill(m_terrainTable); - - m_landTable = createLandTable(); - m_dataSet.Tables.Add(m_landTable); - setupLandCommands(m_landDataAdapter, m_connection); - m_landDataAdapter.Fill(m_landTable); - - m_landAccessListTable = createLandAccessListTable(); - m_dataSet.Tables.Add(m_landAccessListTable); - setupLandAccessCommands(m_landAccessListDataAdapter, m_connection); - m_landAccessListDataAdapter.Fill(m_landAccessListTable); - } - } - - public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) - { - lock (m_dataSet) - { - foreach (SceneObjectPart prim in obj.Children.Values) - { - if ((prim.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0) - { - m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); - addPrim(prim, obj.UUID, regionUUID); - } - else - { - // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); - } - } - Commit(); - } - } - - public void RemoveObject(LLUUID obj, LLUUID regionUUID) - { - m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); - - DataTable prims = m_primTable; - DataTable shapes = m_shapeTable; - - string selectExp = "SceneGroupID = '" + Util.ToRawUuidString(obj) + "'"; - lock (m_dataSet) - { - DataRow[] primRows = prims.Select(selectExp); - foreach (DataRow row in primRows) - { - // Remove shapes row - LLUUID uuid = new LLUUID((string) row["UUID"]); - DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(uuid)); - if (shapeRow != null) - { - shapeRow.Delete(); - } - - if (persistPrimInventories) - { - RemoveItems(uuid); - } - - // Remove prim row - row.Delete(); - } - Commit(); - } - } - - /// - /// Remove all persisted items of the given prim. - /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. - /// - private void RemoveItems(LLUUID uuid) - { - String sql = String.Format("primID = '{0}'", uuid); - DataRow[] itemRows = m_itemsTable.Select(sql); - - foreach (DataRow itemRow in itemRows) - { - itemRow.Delete(); - } - } - - /// - /// Load persisted objects from region storage. - /// - public List LoadObjects(LLUUID regionUUID) - { - Dictionary createdObjects = new Dictionary(); - - List retvals = new List(); - - DataTable prims = m_primTable; - DataTable shapes = m_shapeTable; - - string byRegion = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; - string orderByParent = "ParentID ASC"; - - lock (m_dataSet) - { - DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); - m_log.Info("[DATASTORE]: " + - "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); - - foreach (DataRow primRow in primsForRegion) - { - try - { - string uuid = (string) primRow["UUID"]; - string objID = (string) primRow["SceneGroupID"]; - - SceneObjectPart prim = buildPrim(primRow); - - if (uuid == objID) //is new SceneObjectGroup ? - { - SceneObjectGroup group = new SceneObjectGroup(); - - DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); - if (shapeRow != null) - { - prim.Shape = buildShape(shapeRow); - } - else - { - m_log.Info( - "No shape found for prim in storage, so setting default box shape"); - prim.Shape = PrimitiveBaseShape.Default; - } - group.AddPart(prim); - group.RootPart = prim; - - createdObjects.Add(group.UUID, group); - retvals.Add(group); - } - else - { - DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); - if (shapeRow != null) - { - prim.Shape = buildShape(shapeRow); - } - else - { - m_log.Info( - "No shape found for prim in storage, so setting default box shape"); - prim.Shape = PrimitiveBaseShape.Default; - } - createdObjects[new LLUUID(objID)].AddPart(prim); - } - - if (persistPrimInventories) - { - LoadItems(prim); - } - } - catch (Exception e) - { - m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows"); - m_log.Info("[DATASTORE]: " + e.ToString()); - foreach (DataColumn col in prims.Columns) - { - m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]); - } - } - } - } - return retvals; - } - - /// - /// Load in a prim's persisted inventory. - /// - /// - private void LoadItems(SceneObjectPart prim) - { - //m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); - - DataTable dbItems = m_itemsTable; - - String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); - DataRow[] dbItemRows = dbItems.Select(sql); - - IList inventory = new List(); - - foreach (DataRow row in dbItemRows) - { - TaskInventoryItem item = buildItem(row); - inventory.Add(item); - - //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); - } - - prim.RestoreInventoryItems(inventory); - - // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in - // every item). This data should really be stored in the prim table itself. - if (dbItemRows.Length > 0) - { - prim.FolderID = inventory[0].ParentID; - } - } - - public void StoreTerrain(double[,] ter, LLUUID regionID) - { - int revision = Util.UnixTimeSinceEpoch(); - m_log.Info("[DATASTORE]: Storing terrain revision r" + revision.ToString()); - - DataTable terrain = m_dataSet.Tables["terrain"]; - lock (m_dataSet) - { - MySqlCommand cmd = new MySqlCommand("insert into terrain(RegionUUID, Revision, Heightfield)" + - " values(?RegionUUID, ?Revision, ?Heightfield)", m_connection); - using (cmd) - { - cmd.Parameters.Add(new MySqlParameter("?RegionUUID", Util.ToRawUuidString(regionID))); - cmd.Parameters.Add(new MySqlParameter("?Revision", revision)); - cmd.Parameters.Add(new MySqlParameter("?Heightfield", serializeTerrain(ter))); - cmd.ExecuteNonQuery(); - } - } - } - - public double[,] LoadTerrain(LLUUID regionID) - { - double[,] terret = new double[256,256]; - terret.Initialize(); - - MySqlCommand cmd = new MySqlCommand( - @"select RegionUUID, Revision, Heightfield from terrain - where RegionUUID=?RegionUUID order by Revision desc limit 1" - , m_connection); - - MySqlParameter param = new MySqlParameter(); - cmd.Parameters.Add(new MySqlParameter("?RegionUUID", Util.ToRawUuidString(regionID))); - - if (m_connection.State != ConnectionState.Open) - { - m_connection.Open(); - } - - lock (m_dataSet) - { - using (MySqlDataReader row = cmd.ExecuteReader()) - { - int rev = 0; - if (row.Read()) - { - MemoryStream str = new MemoryStream((byte[]) row["Heightfield"]); - BinaryReader br = new BinaryReader(str); - for (int x = 0; x < 256; x++) - { - for (int y = 0; y < 256; y++) - { - terret[x, y] = br.ReadDouble(); - } - } - rev = (int) row["Revision"]; - } - else - { - m_log.Info("[DATASTORE]: No terrain found for region"); - return null; - } - - m_log.Info("[DATASTORE]: Loaded terrain revision r" + rev.ToString()); - } - } - return terret; - } - - public void RemoveLandObject(LLUUID globalID) - { - lock (m_dataSet) - { - using (MySqlCommand cmd = new MySqlCommand("delete from land where UUID=?UUID", m_connection)) - { - cmd.Parameters.Add(new MySqlParameter("?UUID", Util.ToRawUuidString(globalID))); - cmd.ExecuteNonQuery(); - } - - using ( - MySqlCommand cmd = new MySqlCommand("delete from landaccesslist where LandUUID=?UUID", m_connection) - ) - { - cmd.Parameters.Add(new MySqlParameter("?UUID", Util.ToRawUuidString(globalID))); - cmd.ExecuteNonQuery(); - } - } - } - - public void StoreLandObject(ILandObject parcel) - { - lock (m_dataSet) - { - DataTable land = m_landTable; - DataTable landaccesslist = m_landAccessListTable; - - DataRow landRow = land.Rows.Find(Util.ToRawUuidString(parcel.landData.globalID)); - if (landRow == null) - { - landRow = land.NewRow(); - fillLandRow(landRow, parcel.landData, parcel.regionUUID); - land.Rows.Add(landRow); - } - else - { - fillLandRow(landRow, parcel.landData, parcel.regionUUID); - } - - using ( - MySqlCommand cmd = - new MySqlCommand("delete from landaccesslist where LandUUID=?LandUUID", m_connection)) - { - cmd.Parameters.Add(new MySqlParameter("?LandUUID", Util.ToRawUuidString(parcel.landData.globalID))); - cmd.ExecuteNonQuery(); - } - - foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList) - { - DataRow newAccessRow = landaccesslist.NewRow(); - fillLandAccessRow(newAccessRow, entry, parcel.landData.globalID); - landaccesslist.Rows.Add(newAccessRow); - } - - Commit(); - } - } - - public List LoadLandObjects(LLUUID regionUUID) - { - List landDataForRegion = new List(); - lock (m_dataSet) - { - DataTable land = m_landTable; - DataTable landaccesslist = m_landAccessListTable; - string searchExp = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; - DataRow[] rawDataForRegion = land.Select(searchExp); - foreach (DataRow rawDataLand in rawDataForRegion) - { - LandData newLand = buildLandData(rawDataLand); - string accessListSearchExp = "LandUUID = '" + Util.ToRawUuidString(newLand.globalID) + "'"; - DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp); - foreach (DataRow rawDataLandAccess in rawDataForLandAccessList) - { - newLand.parcelAccessList.Add(buildLandAccessData(rawDataLandAccess)); - } - - landDataForRegion.Add(newLand); - } - } - return landDataForRegion; - } - -// TODO: unused -// private void DisplayDataSet(DataSet ds, string title) -// { -// Debug.WriteLine(title); -// //--- Loop through the DataTables -// foreach (DataTable table in ds.Tables) -// { -// Debug.WriteLine("*** DataTable: " + table.TableName + "***"); -// //--- Loop through each DataTable's DataRows -// foreach (DataRow row in table.Rows) -// { -// //--- Display the original values, if there are any. -// if (row.HasVersion(DataRowVersion.Original)) -// { -// Debug.Write("Original Row Values ===> "); -// foreach (DataColumn column in table.Columns) -// Debug.Write(column.ColumnName + " = " + -// row[column, DataRowVersion.Original] + ", "); -// Debug.WriteLine(String.Empty); -// } -// //--- Display the current values, if there are any. -// if (row.HasVersion(DataRowVersion.Current)) -// { -// Debug.Write("Current Row Values ====> "); -// foreach (DataColumn column in table.Columns) -// Debug.Write(column.ColumnName + " = " + -// row[column, DataRowVersion.Current] + ", "); -// Debug.WriteLine(String.Empty); -// } -// Debug.WriteLine(String.Empty); -// } -// } -// } - - public void Commit() - { - if (m_connection.State != ConnectionState.Open) - { - m_connection.Open(); - } - - lock (m_dataSet) - { - // DisplayDataSet(m_dataSet, "Region DataSet"); - - m_primDataAdapter.Update(m_primTable); - m_shapeDataAdapter.Update(m_shapeTable); - - if (persistPrimInventories) - { - m_itemsDataAdapter.Update(m_itemsTable); - } - - m_terrainDataAdapter.Update(m_terrainTable); - m_landDataAdapter.Update(m_landTable); - m_landAccessListDataAdapter.Update(m_landAccessListTable); - - m_dataSet.AcceptChanges(); - } - } - - - public void Shutdown() - { - Commit(); - } - - /*********************************************************************** - * - * Database Definition Functions - * - * This should be db agnostic as we define them in ADO.NET terms - * - **********************************************************************/ - - private DataColumn createCol(DataTable dt, string name, Type type) - { - DataColumn col = new DataColumn(name, type); - dt.Columns.Add(col); - return col; - } - - private DataTable createTerrainTable() - { - DataTable terrain = new DataTable("terrain"); - - createCol(terrain, "RegionUUID", typeof (String)); - createCol(terrain, "Revision", typeof (Int32)); - DataColumn heightField = createCol(terrain, "Heightfield", typeof (Byte[])); - return terrain; - } - - private DataTable createPrimTable() - { - DataTable prims = new DataTable("prims"); - - createCol(prims, "UUID", typeof (String)); - createCol(prims, "RegionUUID", typeof (String)); - createCol(prims, "ParentID", typeof (Int32)); - createCol(prims, "CreationDate", typeof (Int32)); - createCol(prims, "Name", typeof (String)); - createCol(prims, "SceneGroupID", typeof (String)); - // various text fields - createCol(prims, "Text", typeof (String)); - createCol(prims, "Description", typeof (String)); - createCol(prims, "SitName", typeof (String)); - createCol(prims, "TouchName", typeof (String)); - // permissions - createCol(prims, "ObjectFlags", typeof (Int32)); - createCol(prims, "CreatorID", typeof (String)); - createCol(prims, "OwnerID", typeof (String)); - createCol(prims, "GroupID", typeof (String)); - createCol(prims, "LastOwnerID", typeof (String)); - createCol(prims, "OwnerMask", typeof (Int32)); - createCol(prims, "NextOwnerMask", typeof (Int32)); - createCol(prims, "GroupMask", typeof (Int32)); - createCol(prims, "EveryoneMask", typeof (Int32)); - createCol(prims, "BaseMask", typeof (Int32)); - // vectors - createCol(prims, "PositionX", typeof (Double)); - createCol(prims, "PositionY", typeof (Double)); - createCol(prims, "PositionZ", typeof (Double)); - createCol(prims, "GroupPositionX", typeof (Double)); - createCol(prims, "GroupPositionY", typeof (Double)); - createCol(prims, "GroupPositionZ", typeof (Double)); - createCol(prims, "VelocityX", typeof (Double)); - createCol(prims, "VelocityY", typeof (Double)); - createCol(prims, "VelocityZ", typeof (Double)); - createCol(prims, "AngularVelocityX", typeof (Double)); - createCol(prims, "AngularVelocityY", typeof (Double)); - createCol(prims, "AngularVelocityZ", typeof (Double)); - createCol(prims, "AccelerationX", typeof (Double)); - createCol(prims, "AccelerationY", typeof (Double)); - createCol(prims, "AccelerationZ", typeof (Double)); - // quaternions - createCol(prims, "RotationX", typeof (Double)); - createCol(prims, "RotationY", typeof (Double)); - createCol(prims, "RotationZ", typeof (Double)); - createCol(prims, "RotationW", typeof (Double)); - // sit target - createCol(prims, "SitTargetOffsetX", typeof (Double)); - createCol(prims, "SitTargetOffsetY", typeof (Double)); - createCol(prims, "SitTargetOffsetZ", typeof (Double)); - - createCol(prims, "SitTargetOrientW", typeof (Double)); - createCol(prims, "SitTargetOrientX", typeof (Double)); - createCol(prims, "SitTargetOrientY", typeof (Double)); - createCol(prims, "SitTargetOrientZ", typeof (Double)); - - - // Add in contraints - prims.PrimaryKey = new DataColumn[] {prims.Columns["UUID"]}; - - return prims; - } - - private DataTable createLandTable() - { - DataTable land = new DataTable("land"); - createCol(land, "UUID", typeof (String)); - createCol(land, "RegionUUID", typeof (String)); - createCol(land, "LocalLandID", typeof (Int32)); - - // Bitmap is a byte[512] - createCol(land, "Bitmap", typeof (Byte[])); - - createCol(land, "Name", typeof (String)); - createCol(land, "Description", typeof (String)); - createCol(land, "OwnerUUID", typeof (String)); - createCol(land, "IsGroupOwned", typeof (Int32)); - createCol(land, "Area", typeof (Int32)); - createCol(land, "AuctionID", typeof (Int32)); //Unemplemented - createCol(land, "Category", typeof (Int32)); //Enum libsecondlife.Parcel.ParcelCategory - createCol(land, "ClaimDate", typeof (Int32)); - createCol(land, "ClaimPrice", typeof (Int32)); - createCol(land, "GroupUUID", typeof (String)); - createCol(land, "SalePrice", typeof (Int32)); - createCol(land, "LandStatus", typeof (Int32)); //Enum. libsecondlife.Parcel.ParcelStatus - createCol(land, "LandFlags", typeof (Int32)); - createCol(land, "LandingType", typeof (Int32)); - createCol(land, "MediaAutoScale", typeof (Int32)); - createCol(land, "MediaTextureUUID", typeof (String)); - createCol(land, "MediaURL", typeof (String)); - createCol(land, "MusicURL", typeof (String)); - createCol(land, "PassHours", typeof (Double)); - createCol(land, "PassPrice", typeof (Int32)); - createCol(land, "SnapshotUUID", typeof (String)); - createCol(land, "UserLocationX", typeof (Double)); - createCol(land, "UserLocationY", typeof (Double)); - createCol(land, "UserLocationZ", typeof (Double)); - createCol(land, "UserLookAtX", typeof (Double)); - createCol(land, "UserLookAtY", typeof (Double)); - createCol(land, "UserLookAtZ", typeof (Double)); - - land.PrimaryKey = new DataColumn[] {land.Columns["UUID"]}; - - return land; - } - - private DataTable createLandAccessListTable() - { - DataTable landaccess = new DataTable("landaccesslist"); - createCol(landaccess, "LandUUID", typeof (String)); - createCol(landaccess, "AccessUUID", typeof (String)); - createCol(landaccess, "Flags", typeof (Int32)); - - return landaccess; - } - - private DataTable createShapeTable() - { - DataTable shapes = new DataTable("primshapes"); - createCol(shapes, "UUID", typeof (String)); - // shape is an enum - createCol(shapes, "Shape", typeof (Int32)); - // vectors - createCol(shapes, "ScaleX", typeof (Double)); - createCol(shapes, "ScaleY", typeof (Double)); - createCol(shapes, "ScaleZ", typeof (Double)); - // paths - createCol(shapes, "PCode", typeof (Int32)); - createCol(shapes, "PathBegin", typeof (Int32)); - createCol(shapes, "PathEnd", typeof (Int32)); - createCol(shapes, "PathScaleX", typeof (Int32)); - createCol(shapes, "PathScaleY", typeof (Int32)); - createCol(shapes, "PathShearX", typeof (Int32)); - createCol(shapes, "PathShearY", typeof (Int32)); - createCol(shapes, "PathSkew", typeof (Int32)); - createCol(shapes, "PathCurve", typeof (Int32)); - createCol(shapes, "PathRadiusOffset", typeof (Int32)); - createCol(shapes, "PathRevolutions", typeof (Int32)); - createCol(shapes, "PathTaperX", typeof (Int32)); - createCol(shapes, "PathTaperY", typeof (Int32)); - createCol(shapes, "PathTwist", typeof (Int32)); - createCol(shapes, "PathTwistBegin", typeof (Int32)); - // profile - createCol(shapes, "ProfileBegin", typeof (Int32)); - createCol(shapes, "ProfileEnd", typeof (Int32)); - createCol(shapes, "ProfileCurve", typeof (Int32)); - createCol(shapes, "ProfileHollow", typeof (Int32)); - createCol(shapes, "State", typeof(Int32)); - createCol(shapes, "Texture", typeof (Byte[])); - createCol(shapes, "ExtraParams", typeof (Byte[])); - - shapes.PrimaryKey = new DataColumn[] {shapes.Columns["UUID"]}; - - return shapes; - } - - private DataTable createItemsTable() - { - DataTable items = new DataTable("primitems"); - - createCol(items, "itemID", typeof (String)); - createCol(items, "primID", typeof (String)); - createCol(items, "assetID", typeof (String)); - createCol(items, "parentFolderID", typeof (String)); - - createCol(items, "invType", typeof (Int32)); - createCol(items, "assetType", typeof (Int32)); - - createCol(items, "name", typeof (String)); - createCol(items, "description", typeof (String)); - - createCol(items, "creationDate", typeof (Int64)); - createCol(items, "creatorID", typeof (String)); - createCol(items, "ownerID", typeof (String)); - createCol(items, "lastOwnerID", typeof (String)); - createCol(items, "groupID", typeof (String)); - - createCol(items, "nextPermissions", typeof (Int32)); - createCol(items, "currentPermissions", typeof (Int32)); - createCol(items, "basePermissions", typeof (Int32)); - createCol(items, "everyonePermissions", typeof (Int32)); - createCol(items, "groupPermissions", typeof (Int32)); - - items.PrimaryKey = new DataColumn[] {items.Columns["itemID"]}; - - return items; - } - - /*********************************************************************** - * - * Convert between ADO.NET <=> OpenSim Objects - * - * These should be database independant - * - **********************************************************************/ - - private SceneObjectPart buildPrim(DataRow row) - { - SceneObjectPart prim = new SceneObjectPart(); - prim.UUID = new LLUUID((String) row["UUID"]); - // explicit conversion of integers is required, which sort - // of sucks. No idea if there is a shortcut here or not. - prim.ParentID = Convert.ToUInt32(row["ParentID"]); - prim.CreationDate = Convert.ToInt32(row["CreationDate"]); - prim.Name = (String) row["Name"]; - // various text fields - prim.Text = (String) row["Text"]; - prim.Description = (String) row["Description"]; - prim.SitName = (String) row["SitName"]; - prim.TouchName = (String) row["TouchName"]; - // permissions - prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); - prim.CreatorID = new LLUUID((String) row["CreatorID"]); - prim.OwnerID = new LLUUID((String) row["OwnerID"]); - prim.GroupID = new LLUUID((String) row["GroupID"]); - prim.LastOwnerID = new LLUUID((String) row["LastOwnerID"]); - prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); - prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); - prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); - prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); - prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); - // vectors - prim.OffsetPosition = new LLVector3( - Convert.ToSingle(row["PositionX"]), - Convert.ToSingle(row["PositionY"]), - Convert.ToSingle(row["PositionZ"]) - ); - prim.GroupPosition = new LLVector3( - Convert.ToSingle(row["GroupPositionX"]), - Convert.ToSingle(row["GroupPositionY"]), - Convert.ToSingle(row["GroupPositionZ"]) - ); - prim.Velocity = new LLVector3( - Convert.ToSingle(row["VelocityX"]), - Convert.ToSingle(row["VelocityY"]), - Convert.ToSingle(row["VelocityZ"]) - ); - prim.AngularVelocity = new LLVector3( - Convert.ToSingle(row["AngularVelocityX"]), - Convert.ToSingle(row["AngularVelocityY"]), - Convert.ToSingle(row["AngularVelocityZ"]) - ); - prim.Acceleration = new LLVector3( - Convert.ToSingle(row["AccelerationX"]), - Convert.ToSingle(row["AccelerationY"]), - Convert.ToSingle(row["AccelerationZ"]) - ); - // quaternions - prim.RotationOffset = new LLQuaternion( - Convert.ToSingle(row["RotationX"]), - Convert.ToSingle(row["RotationY"]), - Convert.ToSingle(row["RotationZ"]), - Convert.ToSingle(row["RotationW"]) - ); - try - { - prim.SetSitTargetLL(new LLVector3( - Convert.ToSingle(row["SitTargetOffsetX"]), - Convert.ToSingle(row["SitTargetOffsetY"]), - Convert.ToSingle(row["SitTargetOffsetZ"])), new LLQuaternion( - Convert.ToSingle( - row["SitTargetOrientX"]), - Convert.ToSingle( - row["SitTargetOrientY"]), - Convert.ToSingle( - row["SitTargetOrientZ"]), - Convert.ToSingle( - row["SitTargetOrientW"]))); - } - catch (InvalidCastException) - { - // Database table was created before we got here and needs to be created! :P - - using ( - MySqlCommand cmd = - new MySqlCommand( - "ALTER TABLE `prims` ADD COLUMN `SitTargetOffsetX` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetY` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetZ` float NOT NULL default 0, ADD COLUMN `SitTargetOrientW` float NOT NULL default 0, ADD COLUMN `SitTargetOrientX` float NOT NULL default 0, ADD COLUMN `SitTargetOrientY` float NOT NULL default 0, ADD COLUMN `SitTargetOrientZ` float NOT NULL default 0;", - m_connection)) - { - cmd.ExecuteNonQuery(); - } - } - return prim; - } - - - /// - /// Build a prim inventory item from the persisted data. - /// - /// - /// - private TaskInventoryItem buildItem(DataRow row) - { - TaskInventoryItem taskItem = new TaskInventoryItem(); - - taskItem.ItemID = new LLUUID((String)row["itemID"]); - taskItem.ParentPartID = new LLUUID((String)row["primID"]); - taskItem.AssetID = new LLUUID((String)row["assetID"]); - taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); - - taskItem.InvType = Convert.ToInt32(row["invType"]); - taskItem.Type = Convert.ToInt32(row["assetType"]); - - taskItem.Name = (String)row["name"]; - taskItem.Description = (String)row["description"]; - taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); - taskItem.CreatorID = new LLUUID((String)row["creatorID"]); - taskItem.OwnerID = new LLUUID((String)row["ownerID"]); - taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); - taskItem.GroupID = new LLUUID((String)row["groupID"]); - - taskItem.NextOwnerMask = Convert.ToUInt32(row["nextPermissions"]); - taskItem.OwnerMask = Convert.ToUInt32(row["currentPermissions"]); - taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); - taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); - taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); - - return taskItem; - } - - private LandData buildLandData(DataRow row) - { - LandData newData = new LandData(); - - newData.globalID = new LLUUID((String) row["UUID"]); - newData.localID = Convert.ToInt32(row["LocalLandID"]); - - // Bitmap is a byte[512] - newData.landBitmapByteArray = (Byte[]) row["Bitmap"]; - - newData.landName = (String) row["Name"]; - newData.landDesc = (String) row["Description"]; - newData.ownerID = (String) row["OwnerUUID"]; - newData.isGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); - newData.area = Convert.ToInt32(row["Area"]); - newData.auctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented - newData.category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]); - //Enum libsecondlife.Parcel.ParcelCategory - newData.claimDate = Convert.ToInt32(row["ClaimDate"]); - newData.claimPrice = Convert.ToInt32(row["ClaimPrice"]); - newData.groupID = new LLUUID((String) row["GroupUUID"]); - newData.salePrice = Convert.ToInt32(row["SalePrice"]); - newData.landStatus = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]); - //Enum. libsecondlife.Parcel.ParcelStatus - newData.landFlags = Convert.ToUInt32(row["LandFlags"]); - newData.landingType = Convert.ToByte(row["LandingType"]); - newData.mediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); - newData.mediaID = new LLUUID((String) row["MediaTextureUUID"]); - newData.mediaURL = (String) row["MediaURL"]; - newData.musicURL = (String) row["MusicURL"]; - newData.passHours = Convert.ToSingle(row["PassHours"]); - newData.passPrice = Convert.ToInt32(row["PassPrice"]); - newData.snapshotID = (String) row["SnapshotUUID"]; - - newData.userLocation = - new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), - Convert.ToSingle(row["UserLocationZ"])); - newData.userLookAt = - new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), - Convert.ToSingle(row["UserLookAtZ"])); - newData.parcelAccessList = new List(); - - return newData; - } - - private ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) - { - ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); - entry.AgentID = new LLUUID((string) row["AccessUUID"]); - entry.Flags = (ParcelManager.AccessList) Convert.ToInt32(row["Flags"]); - entry.Time = new DateTime(); - return entry; - } - - private Array serializeTerrain(double[,] val) - { - MemoryStream str = new MemoryStream(65536*sizeof (double)); - BinaryWriter bw = new BinaryWriter(str); - - // TODO: COMPATIBILITY - Add byte-order conversions - for (int x = 0; x < 256; x++) - for (int y = 0; y < 256; y++) - bw.Write(val[x, y]); - - return str.ToArray(); - } - - private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) - { - row["UUID"] = Util.ToRawUuidString(prim.UUID); - row["RegionUUID"] = Util.ToRawUuidString(regionUUID); - row["ParentID"] = prim.ParentID; - row["CreationDate"] = prim.CreationDate; - row["Name"] = prim.Name; - row["SceneGroupID"] = Util.ToRawUuidString(sceneGroupID); - // the UUID of the root part for this SceneObjectGroup - // various text fields - row["Text"] = prim.Text; - row["Description"] = prim.Description; - row["SitName"] = prim.SitName; - row["TouchName"] = prim.TouchName; - // permissions - row["ObjectFlags"] = prim.ObjectFlags; - row["CreatorID"] = Util.ToRawUuidString(prim.CreatorID); - row["OwnerID"] = Util.ToRawUuidString(prim.OwnerID); - row["GroupID"] = Util.ToRawUuidString(prim.GroupID); - row["LastOwnerID"] = Util.ToRawUuidString(prim.LastOwnerID); - row["OwnerMask"] = prim.OwnerMask; - row["NextOwnerMask"] = prim.NextOwnerMask; - row["GroupMask"] = prim.GroupMask; - row["EveryoneMask"] = prim.EveryoneMask; - row["BaseMask"] = prim.BaseMask; - // vectors - row["PositionX"] = prim.OffsetPosition.X; - row["PositionY"] = prim.OffsetPosition.Y; - row["PositionZ"] = prim.OffsetPosition.Z; - row["GroupPositionX"] = prim.GroupPosition.X; - row["GroupPositionY"] = prim.GroupPosition.Y; - row["GroupPositionZ"] = prim.GroupPosition.Z; - row["VelocityX"] = prim.Velocity.X; - row["VelocityY"] = prim.Velocity.Y; - row["VelocityZ"] = prim.Velocity.Z; - row["AngularVelocityX"] = prim.AngularVelocity.X; - row["AngularVelocityY"] = prim.AngularVelocity.Y; - row["AngularVelocityZ"] = prim.AngularVelocity.Z; - row["AccelerationX"] = prim.Acceleration.X; - row["AccelerationY"] = prim.Acceleration.Y; - row["AccelerationZ"] = prim.Acceleration.Z; - // quaternions - row["RotationX"] = prim.RotationOffset.X; - row["RotationY"] = prim.RotationOffset.Y; - row["RotationZ"] = prim.RotationOffset.Z; - row["RotationW"] = prim.RotationOffset.W; - - try - { - // Sit target - LLVector3 sitTargetPos = prim.GetSitTargetPositionLL(); - row["SitTargetOffsetX"] = sitTargetPos.X; - row["SitTargetOffsetY"] = sitTargetPos.Y; - row["SitTargetOffsetZ"] = sitTargetPos.Z; - - LLQuaternion sitTargetOrient = prim.GetSitTargetOrientationLL(); - row["SitTargetOrientW"] = sitTargetOrient.W; - row["SitTargetOrientX"] = sitTargetOrient.X; - row["SitTargetOrientY"] = sitTargetOrient.Y; - row["SitTargetOrientZ"] = sitTargetOrient.Z; - } - catch (MySqlException) - { - // Database table was created before we got here and needs to be created! :P - - using ( - MySqlCommand cmd = - new MySqlCommand( - "ALTER TABLE `prims` ADD COLUMN `SitTargetOffsetX` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetY` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetZ` float NOT NULL default 0, ADD COLUMN `SitTargetOrientW` float NOT NULL default 0, ADD COLUMN `SitTargetOrientX` float NOT NULL default 0, ADD COLUMN `SitTargetOrientY` float NOT NULL default 0, ADD COLUMN `SitTargetOrientZ` float NOT NULL default 0;", - m_connection)) - { - cmd.ExecuteNonQuery(); - } - } - } - - private void fillItemRow(DataRow row, TaskInventoryItem taskItem) - { - row["itemID"] = taskItem.ItemID; - row["primID"] = taskItem.ParentPartID; - row["assetID"] = taskItem.AssetID; - row["parentFolderID"] = taskItem.ParentID; - - row["invType"] = taskItem.InvType; - row["assetType"] = taskItem.Type; - - row["name"] = taskItem.Name; - row["description"] = taskItem.Description; - row["creationDate"] = taskItem.CreationDate; - row["creatorID"] = taskItem.CreatorID; - row["ownerID"] = taskItem.OwnerID; - row["lastOwnerID"] = taskItem.LastOwnerID; - row["groupID"] = taskItem.GroupID; - row["nextPermissions"] = taskItem.NextOwnerMask; - row["currentPermissions"] = taskItem.OwnerMask; - row["basePermissions"] = taskItem.BaseMask; - row["everyonePermissions"] = taskItem.EveryoneMask; - row["groupPermissions"] = taskItem.GroupMask; - } - - private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) - { - row["UUID"] = Util.ToRawUuidString(land.globalID); - row["RegionUUID"] = Util.ToRawUuidString(regionUUID); - row["LocalLandID"] = land.localID; - - // Bitmap is a byte[512] - row["Bitmap"] = land.landBitmapByteArray; - - row["Name"] = land.landName; - row["Description"] = land.landDesc; - row["OwnerUUID"] = Util.ToRawUuidString(land.ownerID); - row["IsGroupOwned"] = land.isGroupOwned; - row["Area"] = land.area; - row["AuctionID"] = land.auctionID; //Unemplemented - row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory - row["ClaimDate"] = land.claimDate; - row["ClaimPrice"] = land.claimPrice; - row["GroupUUID"] = Util.ToRawUuidString(land.groupID); - row["SalePrice"] = land.salePrice; - row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus - row["LandFlags"] = land.landFlags; - row["LandingType"] = land.landingType; - row["MediaAutoScale"] = land.mediaAutoScale; - row["MediaTextureUUID"] = Util.ToRawUuidString(land.mediaID); - row["MediaURL"] = land.mediaURL; - row["MusicURL"] = land.musicURL; - row["PassHours"] = land.passHours; - row["PassPrice"] = land.passPrice; - row["SnapshotUUID"] = Util.ToRawUuidString(land.snapshotID); - row["UserLocationX"] = land.userLocation.X; - row["UserLocationY"] = land.userLocation.Y; - row["UserLocationZ"] = land.userLocation.Z; - row["UserLookAtX"] = land.userLookAt.X; - row["UserLookAtY"] = land.userLookAt.Y; - row["UserLookAtZ"] = land.userLookAt.Z; - } - - private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) - { - row["LandUUID"] = Util.ToRawUuidString(parcelID); - row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID); - row["Flags"] = entry.Flags; - } - - private PrimitiveBaseShape buildShape(DataRow row) - { - PrimitiveBaseShape s = new PrimitiveBaseShape(); - s.Scale = new LLVector3( - Convert.ToSingle(row["ScaleX"]), - Convert.ToSingle(row["ScaleY"]), - Convert.ToSingle(row["ScaleZ"]) - ); - // paths - s.PCode = Convert.ToByte(row["PCode"]); - s.PathBegin = Convert.ToUInt16(row["PathBegin"]); - s.PathEnd = Convert.ToUInt16(row["PathEnd"]); - s.PathScaleX = Convert.ToByte(row["PathScaleX"]); - s.PathScaleY = Convert.ToByte(row["PathScaleY"]); - s.PathShearX = Convert.ToByte(row["PathShearX"]); - s.PathShearY = Convert.ToByte(row["PathShearY"]); - s.PathSkew = Convert.ToSByte(row["PathSkew"]); - s.PathCurve = Convert.ToByte(row["PathCurve"]); - s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); - s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); - s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); - s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); - s.PathTwist = Convert.ToSByte(row["PathTwist"]); - s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); - // profile - s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); - s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); - s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); - s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); - - byte[] textureEntry = (byte[]) row["Texture"]; - s.TextureEntry = textureEntry; - - s.ExtraParams = (byte[]) row["ExtraParams"]; - - try - { - s.State = Convert.ToByte(row["State"]); - } - catch (InvalidCastException) - { - // Database table was created before we got here and needs to be created! :P - - using ( - MySqlCommand cmd = - new MySqlCommand( - "ALTER TABLE `primshapes` ADD COLUMN `State` int NOT NULL default 0;", - m_connection)) - { - cmd.ExecuteNonQuery(); - } - } - - return s; - } - - private void fillShapeRow(DataRow row, SceneObjectPart prim) - { - PrimitiveBaseShape s = prim.Shape; - row["UUID"] = Util.ToRawUuidString(prim.UUID); - // shape is an enum - row["Shape"] = 0; - // vectors - row["ScaleX"] = s.Scale.X; - row["ScaleY"] = s.Scale.Y; - row["ScaleZ"] = s.Scale.Z; - // paths - row["PCode"] = s.PCode; - row["PathBegin"] = s.PathBegin; - row["PathEnd"] = s.PathEnd; - row["PathScaleX"] = s.PathScaleX; - row["PathScaleY"] = s.PathScaleY; - row["PathShearX"] = s.PathShearX; - row["PathShearY"] = s.PathShearY; - row["PathSkew"] = s.PathSkew; - row["PathCurve"] = s.PathCurve; - row["PathRadiusOffset"] = s.PathRadiusOffset; - row["PathRevolutions"] = s.PathRevolutions; - row["PathTaperX"] = s.PathTaperX; - row["PathTaperY"] = s.PathTaperY; - row["PathTwist"] = s.PathTwist; - row["PathTwistBegin"] = s.PathTwistBegin; - // profile - row["ProfileBegin"] = s.ProfileBegin; - row["ProfileEnd"] = s.ProfileEnd; - row["ProfileCurve"] = s.ProfileCurve; - row["ProfileHollow"] = s.ProfileHollow; - row["Texture"] = s.TextureEntry; - row["ExtraParams"] = s.ExtraParams; - try - { - row["State"] = s.State; - } - catch (MySqlException) - { - // Database table was created before we got here and needs to be created! :P - using ( - MySqlCommand cmd = - new MySqlCommand( - "ALTER TABLE `primshapes` ADD COLUMN `State` int NOT NULL default 0;", - m_connection)) - { - cmd.ExecuteNonQuery(); - } - } - } - - private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) - { - DataTable prims = m_dataSet.Tables["prims"]; - DataTable shapes = m_dataSet.Tables["primshapes"]; - - DataRow primRow = prims.Rows.Find(Util.ToRawUuidString(prim.UUID)); - if (primRow == null) - { - primRow = prims.NewRow(); - fillPrimRow(primRow, prim, sceneGroupID, regionUUID); - prims.Rows.Add(primRow); - } - else - { - fillPrimRow(primRow, prim, sceneGroupID, regionUUID); - } - - DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); - if (shapeRow == null) - { - shapeRow = shapes.NewRow(); - fillShapeRow(shapeRow, prim); - shapes.Rows.Add(shapeRow); - } - else - { - fillShapeRow(shapeRow, prim); - } - } - - // see IRegionDatastore - public void StorePrimInventory(LLUUID primID, ICollection items) - { - if (!persistPrimInventories) - return; - - m_log.InfoFormat("[DATASTORE]: Persisting Prim Inventory with prim ID {0}", primID); - - // For now, we're just going to crudely remove all the previous inventory items - // no matter whether they have changed or not, and replace them with the current set. - lock (m_dataSet) - { - RemoveItems(primID); - - // repalce with current inventory details - foreach (TaskInventoryItem newItem in items) - { -// m_log.InfoFormat( -// "[DATASTORE]: " + -// "Adding item {0}, {1} to prim ID {2}", -// newItem.Name, newItem.ItemID, newItem.ParentPartID); - - DataRow newItemRow = m_itemsTable.NewRow(); - fillItemRow(newItemRow, newItem); - m_itemsTable.Rows.Add(newItemRow); - } - } - - Commit(); - } - - /*********************************************************************** - * - * SQL Statement Creation Functions - * - * These functions create SQL statements for update, insert, and create. - * They can probably be factored later to have a db independant - * portion and a db specific portion - * - **********************************************************************/ - - private MySqlCommand createInsertCommand(string table, DataTable dt) - { - /** - * This is subtle enough to deserve some commentary. - * Instead of doing *lots* and *lots of hardcoded strings - * for database definitions we'll use the fact that - * realistically all insert statements look like "insert - * into A(b, c) values(:b, :c) on the parameterized query - * front. If we just have a list of b, c, etc... we can - * generate these strings instead of typing them out. - */ - string[] cols = new string[dt.Columns.Count]; - for (int i = 0; i < dt.Columns.Count; i++) - { - DataColumn col = dt.Columns[i]; - cols[i] = col.ColumnName; - } - - string sql = "insert into " + table + "("; - sql += String.Join(", ", cols); - // important, the first ':' needs to be here, the rest get added in the join - sql += ") values (?"; - sql += String.Join(", ?", cols); - sql += ")"; - MySqlCommand cmd = new MySqlCommand(sql); - - // this provides the binding for all our parameters, so - // much less code than it used to be - foreach (DataColumn col in dt.Columns) - { - cmd.Parameters.Add(createMySqlParameter(col.ColumnName, col.DataType)); - } - return cmd; - } - - private MySqlCommand createUpdateCommand(string table, string pk, DataTable dt) - { - string sql = "update " + table + " set "; - string subsql = String.Empty; - foreach (DataColumn col in dt.Columns) - { - if (subsql.Length > 0) - { - // a map function would rock so much here - subsql += ", "; - } - subsql += col.ColumnName + "=?" + col.ColumnName; - } - sql += subsql; - sql += " where " + pk; - MySqlCommand cmd = new MySqlCommand(sql); - - // this provides the binding for all our parameters, so - // much less code than it used to be - - foreach (DataColumn col in dt.Columns) - { - cmd.Parameters.Add(createMySqlParameter(col.ColumnName, col.DataType)); - } - return cmd; - } - - private string defineTable(DataTable dt) - { - string sql = "create table " + dt.TableName + "("; - string subsql = String.Empty; - foreach (DataColumn col in dt.Columns) - { - if (subsql.Length > 0) - { - // a map function would rock so much here - subsql += ",\n"; - } - subsql += col.ColumnName + " " + MySqlType(col.DataType); - if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) - { - subsql += " primary key"; - } - } - sql += subsql; - sql += ")"; - - //m_log.InfoFormat("[DATASTORE]: defineTable() sql {0}", sql); - - return sql; - } - - /*********************************************************************** - * - * Database Binding functions - * - * These will be db specific due to typing, and minor differences - * in databases. - * - **********************************************************************/ - - /// - /// This is a convenience function that collapses 5 repetitive - /// lines for defining MySqlParameters to 2 parameters: - /// column name and database type. - /// - /// It assumes certain conventions like ?param as the param - /// name to replace in parametrized queries, and that source - /// version is always current version, both of which are fine - /// for us. - /// - ///a built MySql parameter - private MySqlParameter createMySqlParameter(string name, Type type) - { - MySqlParameter param = new MySqlParameter(); - param.ParameterName = "?" + name; - param.DbType = dbtypeFromType(type); - param.SourceColumn = name; - param.SourceVersion = DataRowVersion.Current; - return param; - } - -// TODO: unused -// private MySqlParameter createParamWithValue(string name, Type type, Object o) -// { -// MySqlParameter param = createMySqlParameter(name, type); -// param.Value = o; -// return param; -// } - - private void SetupPrimCommands(MySqlDataAdapter da, MySqlConnection conn) - { - MySqlCommand insertCommand = createInsertCommand("prims", m_primTable); - insertCommand.Connection = conn; - da.InsertCommand = insertCommand; - - MySqlCommand updateCommand = createUpdateCommand("prims", "UUID=?UUID", m_primTable); - updateCommand.Connection = conn; - da.UpdateCommand = updateCommand; - - MySqlCommand delete = new MySqlCommand("delete from prims where UUID=?UUID"); - delete.Parameters.Add(createMySqlParameter("UUID", typeof (String))); - delete.Connection = conn; - da.DeleteCommand = delete; - } - - private void SetupItemsCommands(MySqlDataAdapter da, MySqlConnection conn) - { - da.InsertCommand = createInsertCommand("primitems", m_itemsTable); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("primitems", "itemID = ?itemID", m_itemsTable); - da.UpdateCommand.Connection = conn; - - MySqlCommand delete = new MySqlCommand("delete from primitems where itemID = ?itemID"); - delete.Parameters.Add(createMySqlParameter("itemID", typeof (String))); - delete.Connection = conn; - da.DeleteCommand = delete; - } - - private void SetupTerrainCommands(MySqlDataAdapter da, MySqlConnection conn) - { - da.InsertCommand = createInsertCommand("terrain", m_dataSet.Tables["terrain"]); - da.InsertCommand.Connection = conn; - } - - private void setupLandCommands(MySqlDataAdapter da, MySqlConnection conn) - { - da.InsertCommand = createInsertCommand("land", m_dataSet.Tables["land"]); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("land", "UUID=?UUID", m_dataSet.Tables["land"]); - da.UpdateCommand.Connection = conn; - } - - private void setupLandAccessCommands(MySqlDataAdapter da, MySqlConnection conn) - { - da.InsertCommand = createInsertCommand("landaccesslist", m_dataSet.Tables["landaccesslist"]); - da.InsertCommand.Connection = conn; - } - - private void SetupShapeCommands(MySqlDataAdapter da, MySqlConnection conn) - { - da.InsertCommand = createInsertCommand("primshapes", m_dataSet.Tables["primshapes"]); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("primshapes", "UUID=?UUID", m_dataSet.Tables["primshapes"]); - da.UpdateCommand.Connection = conn; - - MySqlCommand delete = new MySqlCommand("delete from primshapes where UUID = ?UUID"); - delete.Parameters.Add(createMySqlParameter("UUID", typeof (String))); - delete.Connection = conn; - da.DeleteCommand = delete; - } - - private void InitDB(MySqlConnection conn) - { - string createPrims = defineTable(createPrimTable()); - string createShapes = defineTable(createShapeTable()); - string createItems = defineTable(createItemsTable()); - string createTerrain = defineTable(createTerrainTable()); - string createLand = defineTable(createLandTable()); - string createLandAccessList = defineTable(createLandAccessListTable()); - - MySqlCommand pcmd = new MySqlCommand(createPrims, conn); - MySqlCommand scmd = new MySqlCommand(createShapes, conn); - MySqlCommand icmd = new MySqlCommand(createItems, conn); - MySqlCommand tcmd = new MySqlCommand(createTerrain, conn); - MySqlCommand lcmd = new MySqlCommand(createLand, conn); - MySqlCommand lalcmd = new MySqlCommand(createLandAccessList, conn); - - if (conn.State != ConnectionState.Open) - { - try - { - conn.Open(); - } - catch (Exception ex) - { - m_log.Error("[MySql]: Error connecting to MySQL server: " + ex.Message); - m_log.Error("[MySql]: Application is terminating!"); - System.Threading.Thread.CurrentThread.Abort(); - } - } - - try - { - pcmd.ExecuteNonQuery(); - } - catch (MySqlException e) - { - m_log.WarnFormat("[MySql]: Primitives Table Already Exists: {0}", e); - } - - try - { - scmd.ExecuteNonQuery(); - } - catch (MySqlException e) - { - m_log.WarnFormat("[MySql]: Shapes Table Already Exists: {0}", e); - } - - try - { - icmd.ExecuteNonQuery(); - } - catch (MySqlException e) - { - m_log.WarnFormat("[MySql]: Items Table Already Exists: {0}", e); - } - - try - { - tcmd.ExecuteNonQuery(); - } - catch (MySqlException e) - { - m_log.WarnFormat("[MySql]: Terrain Table Already Exists: {0}", e); - } - - try - { - lcmd.ExecuteNonQuery(); - } - catch (MySqlException e) - { - m_log.WarnFormat("[MySql]: Land Table Already Exists: {0}", e); - } - - try - { - lalcmd.ExecuteNonQuery(); - } - catch (MySqlException e) - { - m_log.WarnFormat("[MySql]: LandAccessList Table Already Exists: {0}", e); - } - conn.Close(); - } - - private bool TestTables(MySqlConnection conn) - { - MySqlCommand primSelectCmd = new MySqlCommand(m_primSelect, conn); - MySqlDataAdapter pDa = new MySqlDataAdapter(primSelectCmd); - MySqlCommand shapeSelectCmd = new MySqlCommand(m_shapeSelect, conn); - MySqlDataAdapter sDa = new MySqlDataAdapter(shapeSelectCmd); - MySqlCommand itemsSelectCmd = new MySqlCommand(m_itemsSelect, conn); - MySqlDataAdapter iDa = new MySqlDataAdapter(itemsSelectCmd); - MySqlCommand terrainSelectCmd = new MySqlCommand(m_terrainSelect, conn); - MySqlDataAdapter tDa = new MySqlDataAdapter(terrainSelectCmd); - MySqlCommand landSelectCmd = new MySqlCommand(m_landSelect, conn); - MySqlDataAdapter lDa = new MySqlDataAdapter(landSelectCmd); - MySqlCommand landAccessListSelectCmd = new MySqlCommand(m_landAccessListSelect, conn); - MySqlDataAdapter lalDa = new MySqlDataAdapter(landAccessListSelectCmd); - - DataSet tmpDS = new DataSet(); - try - { - pDa.Fill(tmpDS, "prims"); - sDa.Fill(tmpDS, "primshapes"); - - if (persistPrimInventories) - iDa.Fill(tmpDS, "primitems"); - - tDa.Fill(tmpDS, "terrain"); - lDa.Fill(tmpDS, "land"); - lalDa.Fill(tmpDS, "landaccesslist"); - } - catch (MySqlException) - { - m_log.Info("[DATASTORE]: MySql Database doesn't exist... creating"); - InitDB(conn); - } - - pDa.Fill(tmpDS, "prims"); - sDa.Fill(tmpDS, "primshapes"); - - if (persistPrimInventories) - iDa.Fill(tmpDS, "primitems"); - - tDa.Fill(tmpDS, "terrain"); - lDa.Fill(tmpDS, "land"); - lalDa.Fill(tmpDS, "landaccesslist"); - - foreach (DataColumn col in createPrimTable().Columns) - { - if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); - return false; - } - } - - foreach (DataColumn col in createShapeTable().Columns) - { - if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); - return false; - } - } - - // XXX primitems should probably go here eventually - - foreach (DataColumn col in createTerrainTable().Columns) - { - if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); - return false; - } - } - - foreach (DataColumn col in createLandTable().Columns) - { - if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); - return false; - } - } - - foreach (DataColumn col in createLandAccessListTable().Columns) - { - if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); - return false; - } - } - - return true; - } - - /*********************************************************************** - * - * Type conversion functions - * - **********************************************************************/ - - private DbType dbtypeFromType(Type type) - { - if (type == typeof (String)) - { - return DbType.String; - } - else if (type == typeof (Int32)) - { - return DbType.Int32; - } - else if (type == typeof (Double)) - { - return DbType.Double; - } - else if (type == typeof (Byte)) - { - return DbType.Byte; - } - else if (type == typeof (Double)) - { - return DbType.Double; - } - else if (type == typeof (Byte[])) - { - return DbType.Binary; - } - else - { - return DbType.String; - } - } - - // this is something we'll need to implement for each db - // slightly differently. - private string MySqlType(Type type) - { - if (type == typeof (String)) - { - return "varchar(255)"; - } - else if (type == typeof (Int32)) - { - return "integer"; - } - else if (type == typeof (Int64)) - { - return "bigint"; - } - else if (type == typeof (Double)) - { - return "float"; - } - else if (type == typeof (Byte[])) - { - return "longblob"; - } - else - { - return "string"; - } - } - } -} diff --git a/OpenSim/Framework/Data.MySQL/MySQLGridData.cs b/OpenSim/Framework/Data.MySQL/MySQLGridData.cs deleted file mode 100644 index 61ab067..0000000 --- a/OpenSim/Framework/Data.MySQL/MySQLGridData.cs +++ /dev/null @@ -1,402 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Security.Cryptography; -using System.Text; -using System.Text.RegularExpressions; -using libsecondlife; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.MySQL -{ - /// - /// A MySQL Interface for the Grid Server - /// - public class MySQLGridData : GridDataBase - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// MySQL Database Manager - /// - private MySQLManager database; - - /// - /// Initialises the Grid Interface - /// - override public void Initialise() - { - IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); - string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); - string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); - string settingUsername = GridDataMySqlFile.ParseFileReadValue("username"); - string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); - string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); - string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); - - database = - new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, - settingPort); - - TestTables(); - } - - #region Test and initialization code - - /// - /// Ensure that the user related tables exists and are at the latest version - /// - private void TestTables() - { - Dictionary tableList = new Dictionary(); - - tableList["regions"] = null; - database.GetTableVersion(tableList); - - UpgradeRegionsTable(tableList["regions"]); - } - - /// - /// Create or upgrade the table if necessary - /// - /// A null indicates that the table does not - /// currently exist - private void UpgradeRegionsTable(string oldVersion) - { - // null as the version, indicates that the table didn't exist - if (oldVersion == null) - { - database.ExecuteResourceSql("CreateRegionsTable.sql"); - return; - } - if (oldVersion.Contains("Rev. 1")) - { - database.ExecuteResourceSql("UpgradeRegionsTableToVersion2.sql"); - return; - } - if (oldVersion.Contains("Rev. 2")) - { - database.ExecuteResourceSql("UpgradeRegionsTableToVersion3.sql"); - return; - } - } - - #endregion - - /// - /// Shuts down the grid interface - /// - override public void Close() - { - database.Close(); - } - - /// - /// Returns the plugin name - /// - /// Plugin name - override public string getName() - { - return "MySql OpenGridData"; - } - - /// - /// Returns the plugin version - /// - /// Plugin version - override public string getVersion() - { - return "0.1"; - } - - /// - /// Returns all the specified region profiles within coordates -- coordinates are inclusive - /// - /// Minimum X coordinate - /// Minimum Y coordinate - /// Maximum X coordinate - /// Maximum Y coordinate - /// - override public RegionProfileData[] GetProfilesInRange(uint xmin, uint ymin, uint xmax, uint ymax) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["?xmin"] = xmin.ToString(); - param["?ymin"] = ymin.ToString(); - param["?xmax"] = xmax.ToString(); - param["?ymax"] = ymax.ToString(); - - IDbCommand result = - database.Query( - "SELECT * FROM regions WHERE locX >= ?xmin AND locX <= ?xmax AND locY >= ?ymin AND locY <= ?ymax", - param); - IDataReader reader = result.ExecuteReader(); - - RegionProfileData row; - - List rows = new List(); - - while ((row = database.readSimRow(reader)) != null) - { - rows.Add(row); - } - reader.Close(); - result.Dispose(); - - return rows.ToArray(); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Returns a sim profile from it's location - /// - /// Region location handle - /// Sim profile - override public RegionProfileData GetProfileByHandle(ulong handle) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["?handle"] = handle.ToString(); - - IDbCommand result = database.Query("SELECT * FROM regions WHERE regionHandle = ?handle", param); - IDataReader reader = result.ExecuteReader(); - - RegionProfileData row = database.readSimRow(reader); - reader.Close(); - result.Dispose(); - - return row; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Returns a sim profile from it's UUID - /// - /// The region UUID - /// The sim profile - override public RegionProfileData GetProfileByLLUUID(LLUUID uuid) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["?uuid"] = uuid.ToString(); - - IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = ?uuid", param); - IDataReader reader = result.ExecuteReader(); - - RegionProfileData row = database.readSimRow(reader); - reader.Close(); - result.Dispose(); - - return row; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Returns a sim profile from it's Region name string - /// - /// The region name search query - /// The sim profile - override public RegionProfileData GetProfileByString(string regionName) - { - if (regionName.Length > 2) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - // Add % because this is a like query. - param["?regionName"] = regionName + "%"; - // Order by statement will return shorter matches first. Only returns one record or no record. - IDbCommand result = database.Query("SELECT * FROM regions WHERE regionName like ?regionName order by LENGTH(regionName) asc LIMIT 1", param); - IDataReader reader = result.ExecuteReader(); - - RegionProfileData row = database.readSimRow(reader); - reader.Close(); - result.Dispose(); - - return row; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - else - { - m_log.Error("[DATABASE]: Searched for a Region Name shorter then 3 characters"); - return null; - } - } - - /// - /// Adds a new profile to the database - /// - /// The profile to add - /// Successful? - override public DataResponse AddProfile(RegionProfileData profile) - { - lock (database) - { - if (database.insertRegion(profile)) - { - return DataResponse.RESPONSE_OK; - } - else - { - return DataResponse.RESPONSE_ERROR; - } - } - } - - /// - /// Deletes a profile from the database - /// - /// The profile to delete - /// Successful? - //public DataResponse DeleteProfile(RegionProfileData profile) - public DataResponse DeleteProfile(string uuid) - { - lock (database) - { - if (database.deleteRegion(uuid)) - { - return DataResponse.RESPONSE_OK; - } - else - { - return DataResponse.RESPONSE_ERROR; - } - } - } - - /// - /// DEPRECATED. Attempts to authenticate a region by comparing a shared secret. - /// - /// The UUID of the challenger - /// The attempted regionHandle of the challenger - /// The secret - /// Whether the secret and regionhandle match the database entry for UUID - override public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) - { - bool throwHissyFit = false; // Should be true by 1.0 - - if (throwHissyFit) - throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); - - RegionProfileData data = GetProfileByLLUUID(uuid); - - return (handle == data.regionHandle && authkey == data.regionSecret); - } - - /// - /// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region - /// - /// This requires a security audit. - /// - /// - /// - /// - /// - public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) - { - SHA512Managed HashProvider = new SHA512Managed(); - ASCIIEncoding TextProvider = new ASCIIEncoding(); - - byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); - byte[] hash = HashProvider.ComputeHash(stream); - - return false; - } - - override public ReservationData GetReservationAtPoint(uint x, uint y) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["?x"] = x.ToString(); - param["?y"] = y.ToString(); - IDbCommand result = - database.Query( - "SELECT * FROM reservations WHERE resXMin <= ?x AND resXMax >= ?x AND resYMin <= ?y AND resYMax >= ?y", - param); - IDataReader reader = result.ExecuteReader(); - - ReservationData row = database.readReservationRow(reader); - reader.Close(); - result.Dispose(); - - return row; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - } -} diff --git a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs deleted file mode 100644 index 4165d8f..0000000 --- a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs +++ /dev/null @@ -1,648 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using libsecondlife; -using MySql.Data.MySqlClient; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.MySQL -{ - /// - /// A MySQL interface for the inventory server - /// - public class MySQLInventoryData : IInventoryData - { - private static readonly log4net.ILog m_log - = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// The database manager - /// - private MySQLManager database; - - /// - /// Loads and initialises this database plugin - /// - public void Initialise() - { - IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); - string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); - string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); - string settingUsername = GridDataMySqlFile.ParseFileReadValue("username"); - string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); - string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); - string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); - - database = - new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, - settingPort); - TestTables(database.Connection); - } - - #region Test and initialization code - - private void UpgradeFoldersTable(string oldVersion) - { - // null as the version, indicates that the table didn't exist - if (oldVersion == null) - { - database.ExecuteResourceSql("CreateFoldersTable.sql"); - return; - } - - // if the table is already at the current version, then we can exit immediately -// if (oldVersion == "Rev. 2") -// return; - -// database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql"); - } - - private void UpgradeItemsTable(string oldVersion) - { - // null as the version, indicates that the table didn't exist - if (oldVersion == null) - { - database.ExecuteResourceSql("CreateItemsTable.sql"); - return; - } - - // if the table is already at the current version, then we can exit immediately -// if (oldVersion == "Rev. 2") -// return; - -// database.ExecuteResourceSql("UpgradeItemsTableToVersion2.sql"); - } - - private void TestTables(MySqlConnection conn) - { - Dictionary tableList = new Dictionary(); - - tableList["inventoryfolders"] = null; - tableList["inventoryitems"] = null; - - database.GetTableVersion(tableList); - m_log.Info("[MYSQL]: Inventory Folder Version: " + tableList["inventoryfolders"]); - m_log.Info("[MYSQL]: Inventory Items Version: " + tableList["inventoryitems"]); - - UpgradeFoldersTable(tableList["inventoryfolders"]); - UpgradeItemsTable(tableList["inventoryitems"]); - } - - #endregion - - /// - /// The name of this DB provider - /// - /// Name of DB provider - public string getName() - { - return "MySQL Inventory Data Interface"; - } - - /// - /// Closes this DB provider - /// - public void Close() - { - // Do nothing. - } - - /// - /// Returns the version of this DB provider - /// - /// A string containing the DB provider - public string getVersion() - { - return database.getVersion(); - } - - /// - /// Returns a list of items in a specified folder - /// - /// The folder to search - /// A list containing inventory items - public List getInventoryInFolder(LLUUID folderID) - { - try - { - lock (database) - { - List items = new List(); - - MySqlCommand result = - new MySqlCommand("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", - database.Connection); - result.Parameters.AddWithValue("?uuid", folderID.ToString()); - MySqlDataReader reader = result.ExecuteReader(); - - while (reader.Read()) - items.Add(readInventoryItem(reader)); - - reader.Close(); - result.Dispose(); - - return items; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Returns a list of the root folders within a users inventory - /// - /// The user whos inventory is to be searched - /// A list of folder objects - public List getUserRootFolders(LLUUID user) - { - try - { - lock (database) - { - MySqlCommand result = - new MySqlCommand( - "SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", - database.Connection); - result.Parameters.AddWithValue("?uuid", user.ToString()); - result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToString()); - MySqlDataReader reader = result.ExecuteReader(); - - List items = new List(); - while (reader.Read()) - items.Add(readInventoryFolder(reader)); - - - reader.Close(); - result.Dispose(); - - return items; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - // see InventoryItemBase.getUserRootFolder - public InventoryFolderBase getUserRootFolder(LLUUID user) - { - try - { - lock (database) - { - MySqlCommand result = - new MySqlCommand( - "SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", - database.Connection); - result.Parameters.AddWithValue("?uuid", user.ToString()); - result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToString()); - - MySqlDataReader reader = result.ExecuteReader(); - - List items = new List(); - while (reader.Read()) - items.Add(readInventoryFolder(reader)); - - InventoryFolderBase rootFolder = null; - - // There should only ever be one root folder for a user. However, if there's more - // than one we'll simply use the first one rather than failing. It would be even - // nicer to print some message to this effect, but this feels like it's too low a - // to put such a message out, and it's too minor right now to spare the time to - // suitably refactor. - if (items.Count > 0) - { - rootFolder = items[0]; - } - - reader.Close(); - result.Dispose(); - - return rootFolder; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Return a list of folders in a users inventory contained within the specified folder. - /// This method is only used in tests - in normal operation the user always have one, - /// and only one, root folder. - /// - /// The folder to search - /// A list of inventory folders - public List getInventoryFolders(LLUUID parentID) - { - try - { - lock (database) - { - MySqlCommand result = - new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", - database.Connection); - result.Parameters.AddWithValue("?uuid", parentID.ToString()); - MySqlDataReader reader = result.ExecuteReader(); - - List items = new List(); - - while (reader.Read()) - items.Add(readInventoryFolder(reader)); - - reader.Close(); - result.Dispose(); - - return items; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Reads a one item from an SQL result - /// - /// The SQL Result - /// the item read - private InventoryItemBase readInventoryItem(MySqlDataReader reader) - { - try - { - InventoryItemBase item = new InventoryItemBase(); - - item.inventoryID = new LLUUID((string) reader["inventoryID"]); - item.assetID = new LLUUID((string) reader["assetID"]); - item.assetType = (int) reader["assetType"]; - item.parentFolderID = new LLUUID((string) reader["parentFolderID"]); - item.avatarID = new LLUUID((string) reader["avatarID"]); - item.inventoryName = (string) reader["inventoryName"]; - item.inventoryDescription = (string) reader["inventoryDescription"]; - item.inventoryNextPermissions = (uint) reader["inventoryNextPermissions"]; - item.inventoryCurrentPermissions = (uint) reader["inventoryCurrentPermissions"]; - item.invType = (int) reader["invType"]; - item.creatorsID = new LLUUID((string) reader["creatorID"]); - item.inventoryBasePermissions = (uint) reader["inventoryBasePermissions"]; - item.inventoryEveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"]; - return item; - } - catch (MySqlException e) - { - m_log.Error(e.ToString()); - } - - return null; - } - - /// - /// Returns a specified inventory item - /// - /// The item to return - /// An inventory item - public InventoryItemBase getInventoryItem(LLUUID itemID) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - - MySqlCommand result = - new MySqlCommand("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", database.Connection); - result.Parameters.AddWithValue("?uuid", itemID.ToString()); - MySqlDataReader reader = result.ExecuteReader(); - - InventoryItemBase item = null; - if (reader.Read()) - item = readInventoryItem(reader); - - reader.Close(); - result.Dispose(); - - return item; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - } - return null; - } - - /// - /// Reads a list of inventory folders returned by a query. - /// - /// A MySQL Data Reader - /// A List containing inventory folders - protected InventoryFolderBase readInventoryFolder(MySqlDataReader reader) - { - try - { - InventoryFolderBase folder = new InventoryFolderBase(); - folder.agentID = new LLUUID((string) reader["agentID"]); - folder.parentID = new LLUUID((string) reader["parentFolderID"]); - folder.folderID = new LLUUID((string) reader["folderID"]); - folder.name = (string) reader["folderName"]; - folder.type = (short) reader["type"]; - folder.version = (ushort) ((int) reader["version"]); - return folder; - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - - return null; - } - - - /// - /// Returns a specified inventory folder - /// - /// The folder to return - /// A folder class - public InventoryFolderBase getInventoryFolder(LLUUID folderID) - { - try - { - lock (database) - { - MySqlCommand result = - new MySqlCommand("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", database.Connection); - result.Parameters.AddWithValue("?uuid", folderID.ToString()); - MySqlDataReader reader = result.ExecuteReader(); - - reader.Read(); - InventoryFolderBase folder = readInventoryFolder(reader); - reader.Close(); - result.Dispose(); - - return folder; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Adds a specified item to the database - /// - /// The inventory item - public void addInventoryItem(InventoryItemBase item) - { - string sql = - "REPLACE INTO inventoryitems (inventoryID, assetID, assetType, parentFolderID, avatarID, inventoryName, inventoryDescription, inventoryNextPermissions, inventoryCurrentPermissions, invType, creatorID, inventoryBasePermissions, inventoryEveryOnePermissions) VALUES "; - sql += - "(?inventoryID, ?assetID, ?assetType, ?parentFolderID, ?avatarID, ?inventoryName, ?inventoryDescription, ?inventoryNextPermissions, ?inventoryCurrentPermissions, ?invType, ?creatorID, ?inventoryBasePermissions, ?inventoryEveryOnePermissions)"; - - try - { - MySqlCommand result = new MySqlCommand(sql, database.Connection); - result.Parameters.AddWithValue("?inventoryID", item.inventoryID.ToString()); - result.Parameters.AddWithValue("?assetID", item.assetID.ToString()); - result.Parameters.AddWithValue("?assetType", item.assetType.ToString()); - result.Parameters.AddWithValue("?parentFolderID", item.parentFolderID.ToString()); - result.Parameters.AddWithValue("?avatarID", item.avatarID.ToString()); - result.Parameters.AddWithValue("?inventoryName", item.inventoryName); - result.Parameters.AddWithValue("?inventoryDescription", item.inventoryDescription); - result.Parameters.AddWithValue("?inventoryNextPermissions", item.inventoryNextPermissions.ToString()); - result.Parameters.AddWithValue("?inventoryCurrentPermissions", - item.inventoryCurrentPermissions.ToString()); - result.Parameters.AddWithValue("?invType", item.invType); - result.Parameters.AddWithValue("?creatorID", item.creatorsID.ToString()); - result.Parameters.AddWithValue("?inventoryBasePermissions", item.inventoryBasePermissions); - result.Parameters.AddWithValue("?inventoryEveryOnePermissions", item.inventoryEveryOnePermissions); - result.ExecuteNonQuery(); - result.Dispose(); - } - catch (MySqlException e) - { - m_log.Error(e.ToString()); - } - } - - /// - /// Updates the specified inventory item - /// - /// Inventory item to update - public void updateInventoryItem(InventoryItemBase item) - { - addInventoryItem(item); - } - - /// - /// - /// - /// - public void deleteInventoryItem(LLUUID itemID) - { - try - { - MySqlCommand cmd = - new MySqlCommand("DELETE FROM inventoryitems WHERE inventoryID=?uuid", database.Connection); - cmd.Parameters.AddWithValue("?uuid", itemID.ToString()); - cmd.ExecuteNonQuery(); - } - catch (MySqlException e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - } - } - - /// - /// Creates a new inventory folder - /// - /// Folder to create - public void addInventoryFolder(InventoryFolderBase folder) - { - string sql = - "REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName, type, version) VALUES "; - sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName, ?type, ?version)"; - - MySqlCommand cmd = new MySqlCommand(sql, database.Connection); - cmd.Parameters.AddWithValue("?folderID", folder.folderID.ToString()); - cmd.Parameters.AddWithValue("?agentID", folder.agentID.ToString()); - cmd.Parameters.AddWithValue("?parentFolderID", folder.parentID.ToString()); - cmd.Parameters.AddWithValue("?folderName", folder.name); - cmd.Parameters.AddWithValue("?type", (short) folder.type); - cmd.Parameters.AddWithValue("?version", folder.version); - - try - { - lock (database) - { - cmd.ExecuteNonQuery(); - } - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - } - - /// - /// Updates an inventory folder - /// - /// Folder to update - public void updateInventoryFolder(InventoryFolderBase folder) - { - addInventoryFolder(folder); - } - - /// Creates a new inventory folder - /// - /// Folder to create - public void moveInventoryFolder(InventoryFolderBase folder) - { - string sql = - "UPDATE inventoryfolders SET parentFolderID=?parentFolderID WHERE folderID=?folderID"; - - MySqlCommand cmd = new MySqlCommand(sql, database.Connection); - cmd.Parameters.AddWithValue("?folderID", folder.folderID.ToString()); - cmd.Parameters.AddWithValue("?parentFolderID", folder.parentID.ToString()); - - try - { - lock (database) - { - cmd.ExecuteNonQuery(); - } - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - } - - /// - /// Append a list of all the child folders of a parent folder - /// - /// list where folders will be appended - /// ID of parent - protected void getInventoryFolders(ref List folders, LLUUID parentID) - { - List subfolderList = getInventoryFolders(parentID); - - foreach (InventoryFolderBase f in subfolderList) - folders.Add(f); - } - - // See IInventoryData - public List getFolderHierarchy(LLUUID parentID) - { - List folders = new List(); - getInventoryFolders(ref folders, parentID); - - for (int i = 0; i < folders.Count; i++) - getInventoryFolders(ref folders, folders[i].folderID); - - return folders; - } - - protected void deleteOneFolder(LLUUID folderID) - { - try - { - MySqlCommand cmd = - new MySqlCommand("DELETE FROM inventoryfolders WHERE folderID=?uuid", database.Connection); - cmd.Parameters.AddWithValue("?uuid", folderID.ToString()); - - lock (database) - { - cmd.ExecuteNonQuery(); - } - } - catch (MySqlException e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - } - } - - protected void deleteItemsInFolder(LLUUID folderID) - { - try - { - MySqlCommand cmd = - new MySqlCommand("DELETE FROM inventoryitems WHERE parentFolderID=?uuid", database.Connection); - cmd.Parameters.AddWithValue("?uuid", folderID.ToString()); - - lock (database) - { - cmd.ExecuteNonQuery(); - } - } - catch (MySqlException e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - } - } - - /// - /// Delete an inventory folder - /// - /// Id of folder to delete - public void deleteInventoryFolder(LLUUID folderID) - { - List subFolders = getFolderHierarchy(folderID); - - //Delete all sub-folders - foreach (InventoryFolderBase f in subFolders) - { - deleteOneFolder(f.folderID); - deleteItemsInFolder(f.folderID); - } - - //Delete the actual row - deleteOneFolder(folderID); - deleteItemsInFolder(folderID); - } - } -} diff --git a/OpenSim/Framework/Data.MySQL/MySQLLogData.cs b/OpenSim/Framework/Data.MySQL/MySQLLogData.cs deleted file mode 100644 index 480446f..0000000 --- a/OpenSim/Framework/Data.MySQL/MySQLLogData.cs +++ /dev/null @@ -1,106 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -namespace OpenSim.Framework.Data.MySQL -{ - /// - /// An interface to the log database for MySQL - /// - internal class MySQLLogData : ILogData - { - /// - /// The database manager - /// - public MySQLManager database; - - /// - /// Artificial constructor called when the plugin is loaded - /// - public void Initialise() - { - IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); - string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); - string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); - string settingUsername = GridDataMySqlFile.ParseFileReadValue("username"); - string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); - string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); - string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); - - database = - new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, - settingPort); - } - - /// - /// Saves a log item to the database - /// - /// The daemon triggering the event - /// The target of the action (region / agent UUID, etc) - /// The method call where the problem occured - /// The arguments passed to the method - /// How critical is this? - /// The message to log - public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority, - string logMessage) - { - try - { - database.insertLogRow(serverDaemon, target, methodCall, arguments, priority, logMessage); - } - catch - { - database.Reconnect(); - } - } - - /// - /// Returns the name of this DB provider - /// - /// A string containing the DB provider name - public string getName() - { - return "MySQL Logdata Interface"; - } - - /// - /// Closes the database provider - /// - public void Close() - { - // Do nothing. - } - - /// - /// Returns the version of this DB provider - /// - /// A string containing the provider version - public string getVersion() - { - return "0.1"; - } - } -} diff --git a/OpenSim/Framework/Data.MySQL/MySQLManager.cs b/OpenSim/Framework/Data.MySQL/MySQLManager.cs deleted file mode 100644 index 579667b..0000000 --- a/OpenSim/Framework/Data.MySQL/MySQLManager.cs +++ /dev/null @@ -1,909 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Data.SqlClient; -using System.IO; -using System.Reflection; -using libsecondlife; -using MySql.Data.MySqlClient; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.MySQL -{ - /// - /// A MySQL Database manager - /// - internal class MySQLManager - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// The database connection object - /// - private MySqlConnection dbcon; - - /// - /// Connection string for ADO.net - /// - private string connectionString; - - /// - /// Initialises and creates a new MySQL connection and maintains it. - /// - /// The MySQL server being connected to - /// The name of the MySQL database being used - /// The username logging into the database - /// The password for the user logging in - /// Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'. - public MySQLManager(string hostname, string database, string username, string password, string cpooling, - string port) - { - try - { - connectionString = "Server=" + hostname + ";Port=" + port + ";Database=" + database + ";User ID=" + - username + ";Password=" + password + ";Pooling=" + cpooling + ";"; - dbcon = new MySqlConnection(connectionString); - - try - { - dbcon.Open(); - } - catch(Exception e) - { - throw new Exception( "Connection error while using connection string ["+connectionString+"]", e ); - } - - m_log.Info("[MYSQL]: Connection established"); - } - catch (Exception e) - { - throw new Exception("Error initialising MySql Database: " + e.ToString()); - } - } - - /// - /// Get the connection being used - /// - public MySqlConnection Connection - { - get { return dbcon; } - } - - /// - /// Shuts down the database connection - /// - public void Close() - { - dbcon.Close(); - dbcon = null; - } - - /// - /// Reconnects to the database - /// - public void Reconnect() - { - lock (dbcon) - { - try - { - // Close the DB connection - dbcon.Close(); - // Try reopen it - dbcon = new MySqlConnection(connectionString); - dbcon.Open(); - } - catch (Exception e) - { - m_log.Error("Unable to reconnect to database " + e.ToString()); - } - } - } - - /// - /// Returns the version of this DB provider - /// - /// A string containing the DB provider - public string getVersion() - { - Module module = GetType().Module; - string dllName = module.Assembly.ManifestModule.Name; - Version dllVersion = module.Assembly.GetName().Version; - - return - string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, - dllVersion.Revision); - } - - /// - /// Extract a named string resource from the embedded resources - /// - /// name of embedded resource - /// string contained within the embedded resource - private string getResourceString(string name) - { - Assembly assem = GetType().Assembly; - string[] names = assem.GetManifestResourceNames(); - - foreach (string s in names) - { - if (s.EndsWith(name)) - { - using (Stream resource = assem.GetManifestResourceStream(s)) - { - using (StreamReader resourceReader = new StreamReader(resource)) - { - string resourceString = resourceReader.ReadToEnd(); - return resourceString; - } - } - } - } - throw new Exception(string.Format("Resource '{0}' was not found", name)); - } - - /// - /// Execute a SQL statement stored in a resource, as a string - /// - /// - public void ExecuteResourceSql(string name) - { - MySqlCommand cmd = new MySqlCommand(getResourceString(name), dbcon); - cmd.ExecuteNonQuery(); - } - - /// - /// Given a list of tables, return the version of the tables, as seen in the database - /// - /// - public void GetTableVersion(Dictionary tableList) - { - lock (dbcon) - { - MySqlCommand tablesCmd = - new MySqlCommand( - "SELECT TABLE_NAME, TABLE_COMMENT FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_SCHEMA=?dbname", - dbcon); - tablesCmd.Parameters.AddWithValue("?dbname", dbcon.Database); - using (MySqlDataReader tables = tablesCmd.ExecuteReader()) - { - while (tables.Read()) - { - try - { - string tableName = (string) tables["TABLE_NAME"]; - string comment = (string) tables["TABLE_COMMENT"]; - if (tableList.ContainsKey(tableName)) - { - tableList[tableName] = comment; - } - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - } - tables.Close(); - } - } - } - - // TODO: at some time this code should be cleaned up - - /// - /// Runs a query with protection against SQL Injection by using parameterised input. - /// - /// The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y - /// The parameters - index so that @y is indexed as 'y' - /// A MySQL DB Command - public IDbCommand Query(string sql, Dictionary parameters) - { - try - { - MySqlCommand dbcommand = (MySqlCommand) dbcon.CreateCommand(); - dbcommand.CommandText = sql; - foreach (KeyValuePair param in parameters) - { - dbcommand.Parameters.AddWithValue(param.Key, param.Value); - } - - return (IDbCommand) dbcommand; - } - catch - { - lock (dbcon) - { - // Close the DB connection - try - { - dbcon.Close(); - } - catch - { - } - - // Try to reopen it - try - { - dbcon = new MySqlConnection(connectionString); - dbcon.Open(); - } - catch (Exception e) - { - m_log.Error("Unable to reconnect to database " + e.ToString()); - } - - // Run the query again - try - { - MySqlCommand dbcommand = (MySqlCommand) dbcon.CreateCommand(); - dbcommand.CommandText = sql; - foreach (KeyValuePair param in parameters) - { - dbcommand.Parameters.AddWithValue(param.Key, param.Value); - } - - return (IDbCommand) dbcommand; - } - catch (Exception e) - { - // Return null if it fails. - m_log.Error("Failed during Query generation: " + e.ToString()); - return null; - } - } - } - } - - /// - /// Reads a region row from a database reader - /// - /// An active database reader - /// A region profile - public RegionProfileData readSimRow(IDataReader reader) - { - RegionProfileData retval = new RegionProfileData(); - - if (reader.Read()) - { - // Region Main gotta-have-or-we-return-null parts - if (!UInt64.TryParse(reader["regionHandle"].ToString(), out retval.regionHandle)) - return null; - if (!LLUUID.TryParse((string)reader["uuid"], out retval.UUID)) - return null; - - // non-critical parts - retval.regionName = (string)reader["regionName"]; - retval.originUUID = new LLUUID((string) reader["originUUID"]); - - // Secrets - retval.regionRecvKey = (string) reader["regionRecvKey"]; - retval.regionSecret = (string) reader["regionSecret"]; - retval.regionSendKey = (string) reader["regionSendKey"]; - - // Region Server - retval.regionDataURI = (string) reader["regionDataURI"]; - retval.regionOnline = false; // Needs to be pinged before this can be set. - retval.serverIP = (string) reader["serverIP"]; - retval.serverPort = (uint) reader["serverPort"]; - retval.serverURI = (string) reader["serverURI"]; - retval.httpPort = Convert.ToUInt32(reader["serverHttpPort"].ToString()); - retval.remotingPort = Convert.ToUInt32(reader["serverRemotingPort"].ToString()); - - // Location - retval.regionLocX = Convert.ToUInt32(reader["locX"].ToString()); - retval.regionLocY = Convert.ToUInt32(reader["locY"].ToString()); - retval.regionLocZ = Convert.ToUInt32(reader["locZ"].ToString()); - - // Neighbours - 0 = No Override - retval.regionEastOverrideHandle = Convert.ToUInt64(reader["eastOverrideHandle"].ToString()); - retval.regionWestOverrideHandle = Convert.ToUInt64(reader["westOverrideHandle"].ToString()); - retval.regionSouthOverrideHandle = Convert.ToUInt64(reader["southOverrideHandle"].ToString()); - retval.regionNorthOverrideHandle = Convert.ToUInt64(reader["northOverrideHandle"].ToString()); - - // Assets - retval.regionAssetURI = (string) reader["regionAssetURI"]; - retval.regionAssetRecvKey = (string) reader["regionAssetRecvKey"]; - retval.regionAssetSendKey = (string) reader["regionAssetSendKey"]; - - // Userserver - retval.regionUserURI = (string) reader["regionUserURI"]; - retval.regionUserRecvKey = (string) reader["regionUserRecvKey"]; - retval.regionUserSendKey = (string) reader["regionUserSendKey"]; - - // World Map Addition - LLUUID.TryParse((string)reader["regionMapTexture"], out retval.regionMapTextureID); - LLUUID.TryParse((string)reader["owner_uuid"], out retval.owner_uuid); - } - else - { - return null; - } - return retval; - } - - /// - /// Reads a reservation row from a database reader - /// - /// An active database reader - /// A reservation data object - public ReservationData readReservationRow(IDataReader reader) - { - ReservationData retval = new ReservationData(); - if (reader.Read()) - { - retval.gridRecvKey = (string) reader["gridRecvKey"]; - retval.gridSendKey = (string) reader["gridSendKey"]; - retval.reservationCompany = (string) reader["resCompany"]; - retval.reservationMaxX = Convert.ToInt32(reader["resXMax"].ToString()); - retval.reservationMaxY = Convert.ToInt32(reader["resYMax"].ToString()); - retval.reservationMinX = Convert.ToInt32(reader["resXMin"].ToString()); - retval.reservationMinY = Convert.ToInt32(reader["resYMin"].ToString()); - retval.reservationName = (string) reader["resName"]; - retval.status = Convert.ToInt32(reader["status"].ToString()) == 1; - LLUUID.TryParse((string) reader["userUUID"], out retval.userUUID); - } - else - { - return null; - } - return retval; - } - - /// - /// Reads an agent row from a database reader - /// - /// An active database reader - /// A user session agent - public UserAgentData readAgentRow(IDataReader reader) - { - UserAgentData retval = new UserAgentData(); - - if (reader.Read()) - { - // Agent IDs - if (!LLUUID.TryParse((string)reader["UUID"], out retval.UUID)) - return null; - LLUUID.TryParse((string) reader["sessionID"], out retval.sessionID); - LLUUID.TryParse((string)reader["secureSessionID"], out retval.secureSessionID); - - // Agent Who? - retval.agentIP = (string) reader["agentIP"]; - retval.agentPort = Convert.ToUInt32(reader["agentPort"].ToString()); - retval.agentOnline = Convert.ToBoolean(Convert.ToInt16(reader["agentOnline"].ToString())); - - // Login/Logout times (UNIX Epoch) - retval.loginTime = Convert.ToInt32(reader["loginTime"].ToString()); - retval.logoutTime = Convert.ToInt32(reader["logoutTime"].ToString()); - - // Current position - retval.currentRegion = new LLUUID((string)reader["currentRegion"]); - retval.currentHandle = Convert.ToUInt64(reader["currentHandle"].ToString()); - LLVector3.TryParse((string) reader["currentPos"], out retval.currentPos); - } - else - { - return null; - } - return retval; - } - - /// - /// Reads a user profile from an active data reader - /// - /// An active database reader - /// A user profile - public UserProfileData readUserRow(IDataReader reader) - { - UserProfileData retval = new UserProfileData(); - - if (reader.Read()) - { - if (!LLUUID.TryParse((string)reader["UUID"], out retval.UUID)) - return null; - retval.username = (string) reader["username"]; - retval.surname = (string) reader["lastname"]; - - retval.passwordHash = (string) reader["passwordHash"]; - retval.passwordSalt = (string) reader["passwordSalt"]; - - retval.homeRegion = Convert.ToUInt64(reader["homeRegion"].ToString()); - retval.homeLocation = new LLVector3( - Convert.ToSingle(reader["homeLocationX"].ToString()), - Convert.ToSingle(reader["homeLocationY"].ToString()), - Convert.ToSingle(reader["homeLocationZ"].ToString())); - retval.homeLookAt = new LLVector3( - Convert.ToSingle(reader["homeLookAtX"].ToString()), - Convert.ToSingle(reader["homeLookAtY"].ToString()), - Convert.ToSingle(reader["homeLookAtZ"].ToString())); - - retval.created = Convert.ToInt32(reader["created"].ToString()); - retval.lastLogin = Convert.ToInt32(reader["lastLogin"].ToString()); - - retval.userInventoryURI = (string) reader["userInventoryURI"]; - retval.userAssetURI = (string) reader["userAssetURI"]; - - retval.profileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString()); - retval.profileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString()); - - if (reader.IsDBNull(reader.GetOrdinal("profileAboutText"))) - retval.profileAboutText = ""; - else - retval.profileAboutText = (string) reader["profileAboutText"]; - - if (reader.IsDBNull(reader.GetOrdinal("profileFirstText"))) - retval.profileFirstText = ""; - else - retval.profileFirstText = (string)reader["profileFirstText"]; - - if (reader.IsDBNull(reader.GetOrdinal("profileImage"))) - retval.profileImage = LLUUID.Zero; - else - LLUUID.TryParse((string)reader["profileImage"], out retval.profileImage); - - if (reader.IsDBNull(reader.GetOrdinal("profileFirstImage"))) - retval.profileFirstImage = LLUUID.Zero; - else - LLUUID.TryParse((string)reader["profileFirstImage"], out retval.profileFirstImage); - - if(reader.IsDBNull(reader.GetOrdinal("webLoginKey"))) - { - retval.webLoginKey = LLUUID.Zero; - } - else - { - LLUUID.TryParse((string)reader["webLoginKey"], out retval.webLoginKey); - } - } - else - { - return null; - } - return retval; - } - - /// - /// Inserts a new row into the log database - /// - /// The daemon which triggered this event - /// Who were we operating on when this occured (region UUID, user UUID, etc) - /// The method call where the problem occured - /// The arguments passed to the method - /// How critical is this? - /// Extra message info - /// Saved successfully? - public bool insertLogRow(string serverDaemon, string target, string methodCall, string arguments, int priority, - string logMessage) - { - string sql = "INSERT INTO logs (`target`, `server`, `method`, `arguments`, `priority`, `message`) VALUES "; - sql += "(?target, ?server, ?method, ?arguments, ?priority, ?message)"; - - Dictionary parameters = new Dictionary(); - parameters["?server"] = serverDaemon; - parameters["?target"] = target; - parameters["?method"] = methodCall; - parameters["?arguments"] = arguments; - parameters["?priority"] = priority.ToString(); - parameters["?message"] = logMessage; - - bool returnval = false; - - try - { - IDbCommand result = Query(sql, parameters); - - if (result.ExecuteNonQuery() == 1) - returnval = true; - - result.Dispose(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - return false; - } - - return returnval; - } - - /// - /// Creates a new user and inserts it into the database - /// - /// User ID - /// First part of the login - /// Second part of the login - /// A salted hash of the users password - /// The salt used for the password hash - /// A regionHandle of the users home region - /// Home region position vector - /// Home region position vector - /// Home region position vector - /// Home region 'look at' vector - /// Home region 'look at' vector - /// Home region 'look at' vector - /// Account created (unix timestamp) - /// Last login (unix timestamp) - /// Users inventory URI - /// Users asset URI - /// I can do mask - /// I want to do mask - /// Profile text - /// Firstlife text - /// UUID for profile image - /// UUID for firstlife image - /// Success? - public bool insertUserRow(LLUUID uuid, string username, string lastname, string passwordHash, - string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ, - float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, - string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, - string aboutText, string firstText, - LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey) - { - m_log.Debug("[MySQLManager]: Fetching profile for " + uuid.ToString()); - string sql = - "INSERT INTO users (`UUID`, `username`, `lastname`, `passwordHash`, `passwordSalt`, `homeRegion`, "; - sql += - "`homeLocationX`, `homeLocationY`, `homeLocationZ`, `homeLookAtX`, `homeLookAtY`, `homeLookAtZ`, `created`, "; - sql += - "`lastLogin`, `userInventoryURI`, `userAssetURI`, `profileCanDoMask`, `profileWantDoMask`, `profileAboutText`, "; - sql += "`profileFirstText`, `profileImage`, `profileFirstImage`, `webLoginKey`) VALUES "; - - sql += "(?UUID, ?username, ?lastname, ?passwordHash, ?passwordSalt, ?homeRegion, "; - sql += - "?homeLocationX, ?homeLocationY, ?homeLocationZ, ?homeLookAtX, ?homeLookAtY, ?homeLookAtZ, ?created, "; - sql += - "?lastLogin, ?userInventoryURI, ?userAssetURI, ?profileCanDoMask, ?profileWantDoMask, ?profileAboutText, "; - sql += "?profileFirstText, ?profileImage, ?profileFirstImage, ?webLoginKey)"; - - Dictionary parameters = new Dictionary(); - parameters["?UUID"] = uuid.ToString(); - parameters["?username"] = username.ToString(); - parameters["?lastname"] = lastname.ToString(); - parameters["?passwordHash"] = passwordHash.ToString(); - parameters["?passwordSalt"] = passwordSalt.ToString(); - parameters["?homeRegion"] = homeRegion.ToString(); - parameters["?homeLocationX"] = homeLocX.ToString(); - parameters["?homeLocationY"] = homeLocY.ToString(); - parameters["?homeLocationZ"] = homeLocZ.ToString(); - parameters["?homeLookAtX"] = homeLookAtX.ToString(); - parameters["?homeLookAtY"] = homeLookAtY.ToString(); - parameters["?homeLookAtZ"] = homeLookAtZ.ToString(); - parameters["?created"] = created.ToString(); - parameters["?lastLogin"] = lastlogin.ToString(); - parameters["?userInventoryURI"] = String.Empty; - parameters["?userAssetURI"] = String.Empty; - parameters["?profileCanDoMask"] = "0"; - parameters["?profileWantDoMask"] = "0"; - parameters["?profileAboutText"] = aboutText; - parameters["?profileFirstText"] = firstText; - parameters["?profileImage"] = profileImage.ToString(); - parameters["?profileFirstImage"] = firstImage.ToString(); - parameters["?webLoginKey"] = string.Empty; - - bool returnval = false; - - try - { - IDbCommand result = Query(sql, parameters); - - if (result.ExecuteNonQuery() == 1) - returnval = true; - - result.Dispose(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - return false; - } - - m_log.Debug("[MySQLManager]: Fetch user retval == " + returnval.ToString()); - return returnval; - } - - /// - /// Creates a new user and inserts it into the database - /// - /// User ID - /// First part of the login - /// Second part of the login - /// A salted hash of the users password - /// The salt used for the password hash - /// A regionHandle of the users home region - /// Home region position vector - /// Home region position vector - /// Home region position vector - /// Home region 'look at' vector - /// Home region 'look at' vector - /// Home region 'look at' vector - /// Account created (unix timestamp) - /// Last login (unix timestamp) - /// Users inventory URI - /// Users asset URI - /// I can do mask - /// I want to do mask - /// Profile text - /// Firstlife text - /// UUID for profile image - /// UUID for firstlife image - /// Success? - public bool updateUserRow(LLUUID uuid, string username, string lastname, string passwordHash, - string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ, - float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, - string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, - string aboutText, string firstText, - LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey) - { - string sql = "UPDATE users SET `username` = ?username , `lastname` = ?lastname "; - sql += ", `passwordHash` = ?passwordHash , `passwordSalt` = ?passwordSalt , "; - sql += "`homeRegion` = ?homeRegion , `homeLocationX` = ?homeLocationX , "; - sql += "`homeLocationY` = ?homeLocationY , `homeLocationZ` = ?homeLocationZ , "; - sql += "`homeLookAtX` = ?homeLookAtX , `homeLookAtY` = ?homeLookAtY , "; - sql += "`homeLookAtZ` = ?homeLookAtZ , `created` = ?created , `lastLogin` = ?lastLogin , "; - sql += "`userInventoryURI` = ?userInventoryURI , `userAssetURI` = ?userAssetURI , "; - sql += "`profileCanDoMask` = ?profileCanDoMask , `profileWantDoMask` = ?profileWantDoMask , "; - sql += "`profileAboutText` = ?profileAboutText , `profileFirstText` = ?profileFirstText, "; - sql += "`profileImage` = ?profileImage , `profileFirstImage` = ?profileFirstImage , "; - sql += "`webLoginKey` = ?webLoginKey WHERE UUID = ?UUID"; - - Dictionary parameters = new Dictionary(); - parameters["?UUID"] = uuid.ToString(); - parameters["?username"] = username.ToString(); - parameters["?lastname"] = lastname.ToString(); - parameters["?passwordHash"] = passwordHash.ToString(); - parameters["?passwordSalt"] = passwordSalt.ToString(); - parameters["?homeRegion"] = homeRegion.ToString(); - parameters["?homeLocationX"] = homeLocX.ToString(); - parameters["?homeLocationY"] = homeLocY.ToString(); - parameters["?homeLocationZ"] = homeLocZ.ToString(); - parameters["?homeLookAtX"] = homeLookAtX.ToString(); - parameters["?homeLookAtY"] = homeLookAtY.ToString(); - parameters["?homeLookAtZ"] = homeLookAtZ.ToString(); - parameters["?created"] = created.ToString(); - parameters["?lastLogin"] = lastlogin.ToString(); - parameters["?userInventoryURI"] = inventoryURI; - parameters["?userAssetURI"] = assetURI; - parameters["?profileCanDoMask"] = "0"; - parameters["?profileWantDoMask"] = "0"; - parameters["?profileAboutText"] = aboutText; - parameters["?profileFirstText"] = firstText; - parameters["?profileImage"] = profileImage.ToString(); - parameters["?profileFirstImage"] = firstImage.ToString(); - parameters["?webLoginKey"] = webLoginKey.ToString(); - - bool returnval = false; - try - { - IDbCommand result = Query(sql, parameters); - - if (result.ExecuteNonQuery() == 1) - returnval = true; - - result.Dispose(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - return false; - } - - m_log.Debug("[MySQLManager]: update user retval == " + returnval.ToString()); - return returnval; - } - - /// - /// Inserts a new region into the database - /// - /// The region to insert - /// Success? - public bool insertRegion(RegionProfileData regiondata) - { - bool GRID_ONLY_UPDATE_NECESSARY_DATA = false; - - string sql = String.Empty; - if (GRID_ONLY_UPDATE_NECESSARY_DATA) - { - sql += "INSERT INTO "; - } - else - { - sql += "REPLACE INTO "; - } - - sql += "regions (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; - sql += - "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; - - // part of an initial brutish effort to provide accurate information (as per the xml region spec) - // wrt the ownership of a given region - // the (very bad) assumption is that this value is being read and handled inconsistently or - // not at all. Current strategy is to put the code in place to support the validity of this information - // and to roll forward debugging any issues from that point - // - // this particular section of the mod attempts to implement the commit of a supplied value - // server for the UUID of the region's owner (master avatar). It consists of the addition of the column and value to the relevant sql, - // as well as the related parameterization - sql += - "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture, serverHttpPort, serverRemotingPort, owner_uuid, originUUID) VALUES "; - - sql += "(?regionHandle, ?regionName, ?uuid, ?regionRecvKey, ?regionSecret, ?regionSendKey, ?regionDataURI, "; - sql += - "?serverIP, ?serverPort, ?serverURI, ?locX, ?locY, ?locZ, ?eastOverrideHandle, ?westOverrideHandle, ?southOverrideHandle, ?northOverrideHandle, ?regionAssetURI, ?regionAssetRecvKey, "; - sql += - "?regionAssetSendKey, ?regionUserURI, ?regionUserRecvKey, ?regionUserSendKey, ?regionMapTexture, ?serverHttpPort, ?serverRemotingPort, ?owner_uuid, ?originUUID)"; - - if (GRID_ONLY_UPDATE_NECESSARY_DATA) - { - sql += "ON DUPLICATE KEY UPDATE serverIP = ?serverIP, serverPort = ?serverPort, serverURI = ?serverURI, owner_uuid - ?owner_uuid;"; - } - else - { - sql += ";"; - } - - Dictionary parameters = new Dictionary(); - - parameters["?regionHandle"] = regiondata.regionHandle.ToString(); - parameters["?regionName"] = regiondata.regionName.ToString(); - parameters["?uuid"] = regiondata.UUID.ToString(); - parameters["?regionRecvKey"] = regiondata.regionRecvKey.ToString(); - parameters["?regionSecret"] = regiondata.regionSecret.ToString(); - parameters["?regionSendKey"] = regiondata.regionSendKey.ToString(); - parameters["?regionDataURI"] = regiondata.regionDataURI.ToString(); - parameters["?serverIP"] = regiondata.serverIP.ToString(); - parameters["?serverPort"] = regiondata.serverPort.ToString(); - parameters["?serverURI"] = regiondata.serverURI.ToString(); - parameters["?locX"] = regiondata.regionLocX.ToString(); - parameters["?locY"] = regiondata.regionLocY.ToString(); - parameters["?locZ"] = regiondata.regionLocZ.ToString(); - parameters["?eastOverrideHandle"] = regiondata.regionEastOverrideHandle.ToString(); - parameters["?westOverrideHandle"] = regiondata.regionWestOverrideHandle.ToString(); - parameters["?northOverrideHandle"] = regiondata.regionNorthOverrideHandle.ToString(); - parameters["?southOverrideHandle"] = regiondata.regionSouthOverrideHandle.ToString(); - parameters["?regionAssetURI"] = regiondata.regionAssetURI.ToString(); - parameters["?regionAssetRecvKey"] = regiondata.regionAssetRecvKey.ToString(); - parameters["?regionAssetSendKey"] = regiondata.regionAssetSendKey.ToString(); - parameters["?regionUserURI"] = regiondata.regionUserURI.ToString(); - parameters["?regionUserRecvKey"] = regiondata.regionUserRecvKey.ToString(); - parameters["?regionUserSendKey"] = regiondata.regionUserSendKey.ToString(); - parameters["?regionMapTexture"] = regiondata.regionMapTextureID.ToString(); - parameters["?serverHttpPort"] = regiondata.httpPort.ToString(); - parameters["?serverRemotingPort"] = regiondata.remotingPort.ToString(); - parameters["?owner_uuid"] = regiondata.owner_uuid.ToString(); - parameters["?originUUID"] = regiondata.originUUID.ToString(); - - bool returnval = false; - - try - { - IDbCommand result = Query(sql, parameters); - - //Console.WriteLine(result.CommandText); - int x; - if ((x = result.ExecuteNonQuery()) > 0) - { - returnval = true; - } - result.Dispose(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - return false; - } - - return returnval; - } - - /// - /// Delete a region from the database - /// - /// The region to insert - /// Success? - //public bool deleteRegion(RegionProfileData regiondata) - public bool deleteRegion(string uuid) - { - bool returnval = false; - - string sql = "DELETE FROM regions WHERE uuid = ?uuid;"; - - Dictionary parameters = new Dictionary(); - - try - { - parameters["?uuid"] = uuid; - - IDbCommand result = Query(sql, parameters); - - int x; - if ((x = result.ExecuteNonQuery()) > 0) - { - returnval = true; - } - result.Dispose(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - return false; - } - - return returnval; - } - - /// - /// Creates a new agent and inserts it into the database - /// - /// The agent data to be inserted - /// Success? - public bool insertAgentRow(UserAgentData agentdata) - { - string sql = String.Empty; - sql += "REPLACE INTO "; - sql += "agents (UUID, sessionID, secureSessionID, agentIP, agentPort, agentOnline, loginTime, logoutTime, currentRegion, currentHandle, currentPos) VALUES "; - sql += "(?UUID, ?sessionID, ?secureSessionID, ?agentIP, ?agentPort, ?agentOnline, ?loginTime, ?logoutTime, ?currentRegion, ?currentHandle, ?currentPos);"; - Dictionary parameters = new Dictionary(); - - parameters["?UUID"] = agentdata.UUID.ToString(); - parameters["?sessionID"] = agentdata.sessionID.ToString(); - parameters["?secureSessionID"] = agentdata.secureSessionID.ToString(); - parameters["?agentIP"] = agentdata.agentIP.ToString(); - parameters["?agentPort"] = agentdata.agentPort.ToString(); - parameters["?agentOnline"] = (agentdata.agentOnline == true) ? "1" : "0"; - parameters["?loginTime"] = agentdata.loginTime.ToString(); - parameters["?logoutTime"] = agentdata.logoutTime.ToString(); - parameters["?currentRegion"] = agentdata.currentRegion.ToString(); - parameters["?currentHandle"] = agentdata.currentHandle.ToString(); - parameters["?currentPos"] = "<" + ((int)agentdata.currentPos.X).ToString() + "," + ((int)agentdata.currentPos.Y).ToString() + "," + ((int)agentdata.currentPos.Z).ToString() + ">"; - - bool returnval = false; - - try - { - IDbCommand result = Query(sql, parameters); - - //Console.WriteLine(result.CommandText); - int x; - if ((x = result.ExecuteNonQuery()) > 0) - { - returnval = true; - } - result.Dispose(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - return false; - } - - return returnval; - } - } -} diff --git a/OpenSim/Framework/Data.MySQL/MySQLUserData.cs b/OpenSim/Framework/Data.MySQL/MySQLUserData.cs deleted file mode 100644 index fd640ec..0000000 --- a/OpenSim/Framework/Data.MySQL/MySQLUserData.cs +++ /dev/null @@ -1,643 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Text.RegularExpressions; -using libsecondlife; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.MySQL -{ - /// - /// A database interface class to a user profile storage system - /// - internal class MySQLUserData : UserDataBase - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// Database manager for MySQL - /// - public MySQLManager database; - - private string m_agentsTableName; - private string m_usersTableName; - private string m_userFriendsTableName; - - /// - /// Loads and initialises the MySQL storage plugin - /// - override public void Initialise() - { - // Load from an INI file connection details - // TODO: move this to XML? Yes, PLEASE! - - IniFile iniFile = new IniFile("mysql_connection.ini"); - string settingHostname = iniFile.ParseFileReadValue("hostname"); - string settingDatabase = iniFile.ParseFileReadValue("database"); - string settingUsername = iniFile.ParseFileReadValue("username"); - string settingPassword = iniFile.ParseFileReadValue("password"); - string settingPooling = iniFile.ParseFileReadValue("pooling"); - string settingPort = iniFile.ParseFileReadValue("port"); - - m_usersTableName = iniFile.ParseFileReadValue("userstablename"); - if( m_usersTableName == null ) - { - m_usersTableName = "users"; - } - - m_userFriendsTableName = iniFile.ParseFileReadValue("userfriendstablename"); - if (m_userFriendsTableName == null) - { - m_userFriendsTableName = "userfriends"; - } - - m_agentsTableName = iniFile.ParseFileReadValue("agentstablename"); - if (m_agentsTableName == null) - { - m_agentsTableName = "agents"; - } - - database = - new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, - settingPort); - - TestTables(); - } - - #region Test and initialization code - - /// - /// Ensure that the user related tables exists and are at the latest version - /// - private void TestTables() - { - Dictionary tableList = new Dictionary(); - - tableList[m_agentsTableName] = null; - tableList[m_usersTableName] = null; - tableList[m_userFriendsTableName] = null; - database.GetTableVersion(tableList); - - UpgradeAgentsTable(tableList[m_agentsTableName]); - UpgradeUsersTable(tableList[m_usersTableName]); - UpgradeFriendsTable(tableList[m_userFriendsTableName]); - } - - /// - /// Create or upgrade the table if necessary - /// - /// A null indicates that the table does not - /// currently exist - private void UpgradeAgentsTable(string oldVersion) - { - // null as the version, indicates that the table didn't exist - if (oldVersion == null) - { - database.ExecuteResourceSql("CreateAgentsTable.sql"); - return; - } - } - - /// - /// Create or upgrade the table if necessary - /// - /// A null indicates that the table does not - /// currently exist - private void UpgradeUsersTable(string oldVersion) - { - // null as the version, indicates that the table didn't exist - if (oldVersion == null) - { - database.ExecuteResourceSql("CreateUsersTable.sql"); - return; - } - else if (oldVersion.Contains("Rev. 1")) - { - database.ExecuteResourceSql("UpgradeUsersTableToVersion2.sql"); - return; - } - //m_log.Info("[DB]: DBVers:" + oldVersion); - } - - /// - /// Create or upgrade the table if necessary - /// - /// A null indicates that the table does not - /// currently exist - private void UpgradeFriendsTable(string oldVersion) - { - // null as the version, indicates that the table didn't exist - if (oldVersion == null) - { - database.ExecuteResourceSql("CreateUserFriendsTable.sql"); - return; - } - } - - #endregion - - // see IUserData - override public UserProfileData GetUserByName(string user, string last) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["?first"] = user; - param["?second"] = last; - - IDbCommand result = - database.Query("SELECT * FROM " + m_usersTableName + " WHERE username = ?first AND lastname = ?second", param); - IDataReader reader = result.ExecuteReader(); - - UserProfileData row = database.readUserRow(reader); - - reader.Close(); - result.Dispose(); - return row; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - #region User Friends List Data - - override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) - { - int dtvalue = Util.UnixTimeSinceEpoch(); - - Dictionary param = new Dictionary(); - param["?ownerID"] = friendlistowner.UUID.ToString(); - param["?friendID"] = friend.UUID.ToString(); - param["?friendPerms"] = perms.ToString(); - param["?datetimestamp"] = dtvalue.ToString(); - - try - { - lock (database) - { - IDbCommand adder = - database.Query( - "INSERT INTO `" + m_userFriendsTableName + "` " + - "(`ownerID`,`friendID`,`friendPerms`,`datetimestamp`) " + - "VALUES " + - "(?ownerID,?friendID,?friendPerms,?datetimestamp)", - param); - adder.ExecuteNonQuery(); - - adder = - database.Query( - "INSERT INTO `" + m_userFriendsTableName + "` " + - "(`ownerID`,`friendID`,`friendPerms`,`datetimestamp`) " + - "VALUES " + - "(?friendID,?ownerID,?friendPerms,?datetimestamp)", - param); - adder.ExecuteNonQuery(); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return; - } - } - - override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) - { - Dictionary param = new Dictionary(); - param["?ownerID"] = friendlistowner.UUID.ToString(); - param["?friendID"] = friend.UUID.ToString(); - - try - { - lock (database) - { - IDbCommand updater = - database.Query( - "delete from " + m_userFriendsTableName + " where ownerID = ?ownerID and friendID = ?friendID", - param); - updater.ExecuteNonQuery(); - - updater = - database.Query( - "delete from " + m_userFriendsTableName + " where ownerID = ?friendID and friendID = ?ownerID", - param); - updater.ExecuteNonQuery(); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return; - } - } - - override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) - { - Dictionary param = new Dictionary(); - param["?ownerID"] = friendlistowner.UUID.ToString(); - param["?friendID"] = friend.UUID.ToString(); - param["?friendPerms"] = perms.ToString(); - - try - { - lock (database) - { - IDbCommand updater = - database.Query( - "update " + m_userFriendsTableName + - " SET friendPerms = ?friendPerms " + - "where ownerID = ?ownerID and friendID = ?friendID", - param); - updater.ExecuteNonQuery(); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return; - } - } - - override public List GetUserFriendList(LLUUID friendlistowner) - { - List Lfli = new List(); - - Dictionary param = new Dictionary(); - param["?ownerID"] = friendlistowner.UUID.ToString(); - - try - { - lock (database) - { - //Left Join userfriends to itself - IDbCommand result = - database.Query( - "select a.ownerID,a.friendID,a.friendPerms,b.friendPerms as ownerperms from " + m_userFriendsTableName + " as a, " + m_userFriendsTableName + " as b" + - " where a.ownerID = ?ownerID and b.ownerID = a.friendID and b.friendID = a.ownerID", - param); - IDataReader reader = result.ExecuteReader(); - - while (reader.Read()) - { - FriendListItem fli = new FriendListItem(); - fli.FriendListOwner = new LLUUID((string)reader["ownerID"]); - fli.Friend = new LLUUID((string)reader["friendID"]); - fli.FriendPerms = (uint)Convert.ToInt32(reader["friendPerms"]); - - // This is not a real column in the database table, it's a joined column from the opposite record - fli.FriendListOwnerPerms = (uint)Convert.ToInt32(reader["ownerperms"]); - - Lfli.Add(fli); - } - reader.Close(); - result.Dispose(); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return Lfli; - } - - return Lfli; - } - - #endregion - - override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) - { - m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); - } - - override public List GeneratePickerResults(LLUUID queryID, string query) - { - List returnlist = new List(); - - Regex objAlphaNumericPattern = new Regex("[^a-zA-Z0-9]"); - - string[] querysplit; - querysplit = query.Split(' '); - if (querysplit.Length == 2) - { - Dictionary param = new Dictionary(); - param["?first"] = objAlphaNumericPattern.Replace(querysplit[0], String.Empty) + "%"; - param["?second"] = objAlphaNumericPattern.Replace(querysplit[1], String.Empty) + "%"; - try - { - lock (database) - { - IDbCommand result = - database.Query( - "SELECT UUID,username,lastname FROM " + m_usersTableName + " WHERE username like ?first AND lastname like ?second LIMIT 100", - param); - IDataReader reader = result.ExecuteReader(); - - while (reader.Read()) - { - Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); - user.AvatarID = new LLUUID((string) reader["UUID"]); - user.firstName = (string) reader["username"]; - user.lastName = (string) reader["lastname"]; - returnlist.Add(user); - } - reader.Close(); - result.Dispose(); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return returnlist; - } - } - else if (querysplit.Length == 1) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["?first"] = objAlphaNumericPattern.Replace(querysplit[0], String.Empty) + "%"; - - IDbCommand result = - database.Query( - "SELECT UUID,username,lastname FROM " + m_usersTableName + " WHERE username like ?first OR lastname like ?first LIMIT 100", - param); - IDataReader reader = result.ExecuteReader(); - - while (reader.Read()) - { - Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); - user.AvatarID = new LLUUID((string) reader["UUID"]); - user.firstName = (string) reader["username"]; - user.lastName = (string) reader["lastname"]; - returnlist.Add(user); - } - reader.Close(); - result.Dispose(); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return returnlist; - } - } - return returnlist; - } - - // see IUserData - override public UserProfileData GetUserByUUID(LLUUID uuid) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["?uuid"] = uuid.ToString(); - - IDbCommand result = database.Query("SELECT * FROM " + m_usersTableName + " WHERE UUID = ?uuid", param); - IDataReader reader = result.ExecuteReader(); - - UserProfileData row = database.readUserRow(reader); - - reader.Close(); - result.Dispose(); - - return row; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Returns a user session searching by name - /// - /// The account name - /// The users session - override public UserAgentData GetAgentByName(string name) - { - return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); - } - - /// - /// Returns a user session by account name - /// - /// First part of the users account name - /// Second part of the users account name - /// The users session - override public UserAgentData GetAgentByName(string user, string last) - { - UserProfileData profile = GetUserByName(user, last); - return GetAgentByUUID(profile.UUID); - } - - override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) - { - Dictionary param = new Dictionary(); - param["?UUID"] = AgentID.UUID.ToString(); - param["?webLoginKey"] = WebLoginKey.UUID.ToString(); - - try - { - lock (database) - { - IDbCommand updater = - database.Query( - "update " + m_usersTableName + " SET webLoginKey = ?webLoginKey " + - "where UUID = ?UUID", - param); - updater.ExecuteNonQuery(); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return; - } - } - - /// - /// Returns an agent session by account UUID - /// - /// The accounts UUID - /// The users session - override public UserAgentData GetAgentByUUID(LLUUID uuid) - { - try - { - lock (database) - { - Dictionary param = new Dictionary(); - param["?uuid"] = uuid.ToString(); - - IDbCommand result = database.Query("SELECT * FROM " + m_agentsTableName + " WHERE UUID = ?uuid", param); - IDataReader reader = result.ExecuteReader(); - - UserAgentData row = database.readAgentRow(reader); - - reader.Close(); - result.Dispose(); - - return row; - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - return null; - } - } - - /// - /// Creates a new users profile - /// - /// The user profile to create - override public void AddNewUserProfile(UserProfileData user) - { - try - { - lock (database) - { - database.insertUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt, - user.homeRegion, user.homeLocation.X, user.homeLocation.Y, - user.homeLocation.Z, - user.homeLookAt.X, user.homeLookAt.Y, user.homeLookAt.Z, user.created, - user.lastLogin, user.userInventoryURI, user.userAssetURI, - user.profileCanDoMask, user.profileWantDoMask, - user.profileAboutText, user.profileFirstText, user.profileImage, - user.profileFirstImage, user.webLoginKey); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - } - } - - /// - /// Creates a new agent - /// - /// The agent to create - override public void AddNewUserAgent(UserAgentData agent) - { - try - { - lock (database) - { - database.insertAgentRow(agent); - } - } - catch (Exception e) - { - database.Reconnect(); - m_log.Error(e.ToString()); - } - } - - /// - /// Updates a user profile stored in the DB - /// - /// The profile data to use to update the DB - override public bool UpdateUserProfile(UserProfileData user) - { - database.updateUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt, - user.homeRegion, user.homeLocation.X, user.homeLocation.Y, user.homeLocation.Z, user.homeLookAt.X, - user.homeLookAt.Y, user.homeLookAt.Z, user.created, user.lastLogin, user.userInventoryURI, - user.userAssetURI, user.profileCanDoMask, user.profileWantDoMask, user.profileAboutText, - user.profileFirstText, user.profileImage, user.profileFirstImage, user.webLoginKey); - return true; - } - - /// - /// Performs a money transfer request between two accounts - /// - /// The senders account ID - /// The receivers account ID - /// The amount to transfer - /// Success? - override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) - { - return false; - } - - /// - /// Performs an inventory transfer request between two accounts - /// - /// TODO: Move to inventory server - /// The senders account ID - /// The receivers account ID - /// The item to transfer - /// Success? - override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) - { - return false; - } - - /// - /// Database provider name - /// - /// Provider name - override public string getName() - { - return "MySQL Userdata Interface"; - } - - /// - /// Database provider version - /// - /// provider version - override public string GetVersion() - { - return "0.1"; - } - } -} diff --git a/OpenSim/Framework/Data.MySQL/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.MySQL/Properties/AssemblyInfo.cs deleted file mode 100644 index 060e26c..0000000 --- a/OpenSim/Framework/Data.MySQL/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,65 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Reflection; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. - -[assembly : AssemblyTitle("OpenSim.Framework.Data.MySQL")] -[assembly : AssemblyDescription("")] -[assembly : AssemblyConfiguration("")] -[assembly : AssemblyCompany("")] -[assembly : AssemblyProduct("OpenSim.Framework.Data.MySQL")] -[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] -[assembly : AssemblyTrademark("")] -[assembly : AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. - -[assembly : ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM - -[assembly : Guid("e49826b2-dcef-41be-a5bd-596733fa3304")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Revision and Build Numbers -// by using the '*' as shown below: - -[assembly : AssemblyVersion("1.0.0.0")] -[assembly : AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/Framework/Data.MySQL/Resources/AvatarAppearance.sql b/OpenSim/Framework/Data.MySQL/Resources/AvatarAppearance.sql deleted file mode 100644 index b638ee2..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/AvatarAppearance.sql +++ /dev/null @@ -1,42 +0,0 @@ --- --- Create schema avatar_appearance --- - -CREATE DATABASE IF NOT EXISTS avatar_appearance; -USE avatar_appearance; - -DROP TABLE IF EXISTS `avatarappearance`; -CREATE TABLE `avatarappearance` ( - `UUID` char(36) NOT NULL, - `Serial` int(10) unsigned NOT NULL, - `WearableItem0` char(36) NOT NULL, - `WearableAsset0` char(36) NOT NULL, - `WearableItem1` char(36) NOT NULL, - `WearableAsset1` char(36) NOT NULL, - `WearableItem2` char(36) NOT NULL, - `WearableAsset2` char(36) NOT NULL, - `WearableItem3` char(36) NOT NULL, - `WearableAsset3` char(36) NOT NULL, - `WearableItem4` char(36) NOT NULL, - `WearableAsset4` char(36) NOT NULL, - `WearableItem5` char(36) NOT NULL, - `WearableAsset5` char(36) NOT NULL, - `WearableItem6` char(36) NOT NULL, - `WearableAsset6` char(36) NOT NULL, - `WearableItem7` char(36) NOT NULL, - `WearableAsset7` char(36) NOT NULL, - `WearableItem8` char(36) NOT NULL, - `WearableAsset8` char(36) NOT NULL, - `WearableItem9` char(36) NOT NULL, - `WearableAsset9` char(36) NOT NULL, - `WearableItem10` char(36) NOT NULL, - `WearableAsset10` char(36) NOT NULL, - `WearableItem11` char(36) NOT NULL, - `WearableAsset11` char(36) NOT NULL, - `WearableItem12` char(36) NOT NULL, - `WearableAsset12` char(36) NOT NULL, - - - PRIMARY KEY (`UUID`) -) ENGINE=InnoDB DEFAULT CHARSET=utf8; - diff --git a/OpenSim/Framework/Data.MySQL/Resources/CreateAgentsTable.sql b/OpenSim/Framework/Data.MySQL/Resources/CreateAgentsTable.sql deleted file mode 100644 index 3ef7bc9..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/CreateAgentsTable.sql +++ /dev/null @@ -1,24 +0,0 @@ -SET FOREIGN_KEY_CHECKS=0; --- ---------------------------- --- Table structure for agents --- ---------------------------- -CREATE TABLE `agents` ( - `UUID` varchar(36) NOT NULL, - `sessionID` varchar(36) NOT NULL, - `secureSessionID` varchar(36) NOT NULL, - `agentIP` varchar(16) NOT NULL, - `agentPort` int(11) NOT NULL, - `agentOnline` tinyint(4) NOT NULL, - `loginTime` int(11) NOT NULL, - `logoutTime` int(11) NOT NULL, - `currentRegion` varchar(36) NOT NULL, - `currentHandle` bigint(20) unsigned NOT NULL, - `currentPos` varchar(64) NOT NULL, - PRIMARY KEY (`UUID`), - UNIQUE KEY `session` (`sessionID`), - UNIQUE KEY `ssession` (`secureSessionID`) -) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 1'; - --- ---------------------------- --- Records --- ---------------------------- diff --git a/OpenSim/Framework/Data.MySQL/Resources/CreateAssetsTable.sql b/OpenSim/Framework/Data.MySQL/Resources/CreateAssetsTable.sql deleted file mode 100644 index 2c750fe..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/CreateAssetsTable.sql +++ /dev/null @@ -1,11 +0,0 @@ -CREATE TABLE `assets` ( - `id` binary(16) NOT NULL, - `name` varchar(64) NOT NULL, - `description` varchar(64) NOT NULL, - `assetType` tinyint(4) NOT NULL, - `invType` tinyint(4) NOT NULL, - `local` tinyint(1) NOT NULL, - `temporary` tinyint(1) NOT NULL, - `data` longblob NOT NULL, - PRIMARY KEY (`id`) -) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 1'; \ No newline at end of file diff --git a/OpenSim/Framework/Data.MySQL/Resources/CreateFoldersTable.sql b/OpenSim/Framework/Data.MySQL/Resources/CreateFoldersTable.sql deleted file mode 100644 index b5bddde..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/CreateFoldersTable.sql +++ /dev/null @@ -1,11 +0,0 @@ -CREATE TABLE `inventoryfolders` ( - `folderID` varchar(36) NOT NULL default '', - `agentID` varchar(36) default NULL, - `parentFolderID` varchar(36) default NULL, - `folderName` varchar(64) default NULL, - `type` smallint NOT NULL default 0, - `version` int NOT NULL default 0, - PRIMARY KEY (`folderID`), - KEY `owner` (`agentID`), - KEY `parent` (`parentFolderID`) -) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 2'; diff --git a/OpenSim/Framework/Data.MySQL/Resources/CreateItemsTable.sql b/OpenSim/Framework/Data.MySQL/Resources/CreateItemsTable.sql deleted file mode 100644 index 1723ee3..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/CreateItemsTable.sql +++ /dev/null @@ -1,18 +0,0 @@ -CREATE TABLE `inventoryitems` ( - `inventoryID` varchar(36) NOT NULL default '', - `assetID` varchar(36) default NULL, - `assetType` int(11) default NULL, - `parentFolderID` varchar(36) default NULL, - `avatarID` varchar(36) default NULL, - `inventoryName` varchar(64) default NULL, - `inventoryDescription` varchar(128) default NULL, - `inventoryNextPermissions` int(10) unsigned default NULL, - `inventoryCurrentPermissions` int(10) unsigned default NULL, - `invType` int(11) default NULL, - `creatorID` varchar(36) default NULL, - `inventoryBasePermissions` int(10) unsigned NOT NULL default 0, - `inventoryEveryOnePermissions` int(10) unsigned NOT NULL default 0, - PRIMARY KEY (`inventoryID`), - KEY `owner` (`avatarID`), - KEY `folder` (`parentFolderID`) -) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 2'; diff --git a/OpenSim/Framework/Data.MySQL/Resources/CreateLogsTable.sql b/OpenSim/Framework/Data.MySQL/Resources/CreateLogsTable.sql deleted file mode 100644 index 64b3a80..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/CreateLogsTable.sql +++ /dev/null @@ -1,10 +0,0 @@ -CREATE TABLE `logs` ( - `logID` int(10) unsigned NOT NULL auto_increment, - `target` varchar(36) default NULL, - `server` varchar(64) default NULL, - `method` varchar(64) default NULL, - `arguments` varchar(255) default NULL, - `priority` int(11) default NULL, - `message` text, - PRIMARY KEY (`logID`) -) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 1'; diff --git a/OpenSim/Framework/Data.MySQL/Resources/CreateRegionsTable.sql b/OpenSim/Framework/Data.MySQL/Resources/CreateRegionsTable.sql deleted file mode 100644 index cb0f9bd..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/CreateRegionsTable.sql +++ /dev/null @@ -1,32 +0,0 @@ -CREATE TABLE `regions` ( - `uuid` varchar(36) NOT NULL, - `regionHandle` bigint(20) unsigned NOT NULL, - `regionName` varchar(32) default NULL, - `regionRecvKey` varchar(128) default NULL, - `regionSendKey` varchar(128) default NULL, - `regionSecret` varchar(128) default NULL, - `regionDataURI` varchar(255) default NULL, - `serverIP` varchar(64) default NULL, - `serverPort` int(10) unsigned default NULL, - `serverURI` varchar(255) default NULL, - `locX` int(10) unsigned default NULL, - `locY` int(10) unsigned default NULL, - `locZ` int(10) unsigned default NULL, - `eastOverrideHandle` bigint(20) unsigned default NULL, - `westOverrideHandle` bigint(20) unsigned default NULL, - `southOverrideHandle` bigint(20) unsigned default NULL, - `northOverrideHandle` bigint(20) unsigned default NULL, - `regionAssetURI` varchar(255) default NULL, - `regionAssetRecvKey` varchar(128) default NULL, - `regionAssetSendKey` varchar(128) default NULL, - `regionUserURI` varchar(255) default NULL, - `regionUserRecvKey` varchar(128) default NULL, - `regionUserSendKey` varchar(128) default NULL, `regionMapTexture` varchar(36) default NULL, - `serverHttpPort` int(10) default NULL, `serverRemotingPort` int(10) default NULL, - `owner_uuid` varchar(36) default '00000000-0000-0000-0000-000000000000' not null, - `originUUID` varchar(36), - PRIMARY KEY (`uuid`), - KEY `regionName` (`regionName`), - KEY `regionHandle` (`regionHandle`), - KEY `overrideHandles` (`eastOverrideHandle`,`westOverrideHandle`,`southOverrideHandle`,`northOverrideHandle`) -) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Rev. 3'; diff --git a/OpenSim/Framework/Data.MySQL/Resources/CreateUserFriendsTable.sql b/OpenSim/Framework/Data.MySQL/Resources/CreateUserFriendsTable.sql deleted file mode 100644 index 8480d48..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/CreateUserFriendsTable.sql +++ /dev/null @@ -1,11 +0,0 @@ -SET FOREIGN_KEY_CHECKS=0; --- ---------------------------- --- Table structure for users --- ---------------------------- -CREATE TABLE `userfriends` ( - `ownerID` VARCHAR(37) NOT NULL, - `friendID` VARCHAR(37) NOT NULL, - `friendPerms` INT NOT NULL, - `datetimestamp` INT NOT NULL, - UNIQUE KEY (`ownerID`, `friendID`) -) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev.1'; \ No newline at end of file diff --git a/OpenSim/Framework/Data.MySQL/Resources/CreateUsersTable.sql b/OpenSim/Framework/Data.MySQL/Resources/CreateUsersTable.sql deleted file mode 100644 index d9e8ae2..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/CreateUsersTable.sql +++ /dev/null @@ -1,35 +0,0 @@ -SET FOREIGN_KEY_CHECKS=0; --- ---------------------------- --- Table structure for users --- ---------------------------- -CREATE TABLE `users` ( - `UUID` varchar(36) NOT NULL default '', - `username` varchar(32) NOT NULL, - `lastname` varchar(32) NOT NULL, - `passwordHash` varchar(32) NOT NULL, - `passwordSalt` varchar(32) NOT NULL, - `homeRegion` bigint(20) unsigned default NULL, - `homeLocationX` float default NULL, - `homeLocationY` float default NULL, - `homeLocationZ` float default NULL, - `homeLookAtX` float default NULL, - `homeLookAtY` float default NULL, - `homeLookAtZ` float default NULL, - `created` int(11) NOT NULL, - `lastLogin` int(11) NOT NULL, - `userInventoryURI` varchar(255) default NULL, - `userAssetURI` varchar(255) default NULL, - `profileCanDoMask` int(10) unsigned default NULL, - `profileWantDoMask` int(10) unsigned default NULL, - `profileAboutText` text, - `profileFirstText` text, - `profileImage` varchar(36) default NULL, - `profileFirstImage` varchar(36) default NULL, - `webLoginKey` varchar(36) default NULL, - PRIMARY KEY (`UUID`), - UNIQUE KEY `usernames` (`username`,`lastname`) -) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 2'; - --- ---------------------------- --- Records --- ---------------------------- diff --git a/OpenSim/Framework/Data.MySQL/Resources/UpgradeFoldersTableToVersion2.sql b/OpenSim/Framework/Data.MySQL/Resources/UpgradeFoldersTableToVersion2.sql deleted file mode 100644 index b5a7964..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/UpgradeFoldersTableToVersion2.sql +++ /dev/null @@ -1,4 +0,0 @@ -ALTER TABLE `inventoryfolders` - ADD COLUMN `type` smallint NOT NULL default 0, - ADD COLUMN `version` int NOT NULL default 0, -COMMENT='Rev. 2'; diff --git a/OpenSim/Framework/Data.MySQL/Resources/UpgradeItemsTableToVersion2.sql b/OpenSim/Framework/Data.MySQL/Resources/UpgradeItemsTableToVersion2.sql deleted file mode 100644 index d1ef504..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/UpgradeItemsTableToVersion2.sql +++ /dev/null @@ -1,9 +0,0 @@ -ALTER TABLE `inventoryitems` - CHANGE COLUMN `type` `assetType` int(11) default NULL, - ADD COLUMN `invType` int(11) default NULL, - ADD COLUMN `creatorID` varchar(36) default NULL, - ADD COLUMN `inventoryBasePermissions` int(10) unsigned NOT NULL default 0, - ADD COLUMN `inventoryEveryOnePermissions` int(10) unsigned NOT NULL default 0, -COMMENT='Rev. 2'; - -UPDATE `inventoryitems` SET invType=assetType; diff --git a/OpenSim/Framework/Data.MySQL/Resources/UpgradeRegionsTableToVersion2.sql b/OpenSim/Framework/Data.MySQL/Resources/UpgradeRegionsTableToVersion2.sql deleted file mode 100644 index 034b755..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/UpgradeRegionsTableToVersion2.sql +++ /dev/null @@ -1,4 +0,0 @@ -ALTER TABLE `regions` - ADD COLUMN `originUUID` varchar(36), -COMMENT='Rev. 2'; -UPDATE `regions` SET originUUID=uuid; diff --git a/OpenSim/Framework/Data.MySQL/Resources/UpgradeRegionsTableToVersion3.sql b/OpenSim/Framework/Data.MySQL/Resources/UpgradeRegionsTableToVersion3.sql deleted file mode 100644 index b48afec..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/UpgradeRegionsTableToVersion3.sql +++ /dev/null @@ -1,18 +0,0 @@ -DROP PROCEDURE IF EXISTS upgraderegions3; - -create procedure upgraderegions3() -BEGIN -DECLARE db_name varchar(64); -select database() into db_name; -IF ((select count(*) from information_schema.columns where table_name='regions' and column_name='owner_uuid' and table_schema=db_name) > 0) -THEN - ALTER TABLE `regions`, COMMENT='Rev. 3'; -ELSE - ALTER TABLE `regions` - ADD COLUMN `owner_uuid` varchar(36) default '00000000-0000-0000-0000-000000000000' not null after serverRemotingPort, COMMENT='Rev. 3'; -END IF; -END; - -call upgraderegions3(); - - diff --git a/OpenSim/Framework/Data.MySQL/Resources/UpgradeUsersTableToVersion2.sql b/OpenSim/Framework/Data.MySQL/Resources/UpgradeUsersTableToVersion2.sql deleted file mode 100644 index dd21a66..0000000 --- a/OpenSim/Framework/Data.MySQL/Resources/UpgradeUsersTableToVersion2.sql +++ /dev/null @@ -1,3 +0,0 @@ -ALTER TABLE `users` - ADD COLUMN `webLoginKey` varchar(36) default '00000000-0000-0000-0000-000000000000' NOT NULL, -COMMENT='Rev. 2'; \ No newline at end of file diff --git a/OpenSim/Framework/Data.MySQLMapper/MySQLDataReader.cs b/OpenSim/Framework/Data.MySQLMapper/MySQLDataReader.cs deleted file mode 100644 index 9fd50f6..0000000 --- a/OpenSim/Framework/Data.MySQLMapper/MySQLDataReader.cs +++ /dev/null @@ -1,15 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Data; -using System.Text; -using OpenSim.Framework.Data.Base; - -namespace OpenSim.Framework.Data.MySQLMapper -{ - public class MySQLDataReader : OpenSimDataReader - { - public MySQLDataReader(IDataReader source) : base(source) - { - } - } -} diff --git a/OpenSim/Framework/Data.MySQLMapper/MySQLDatabaseMapper.cs b/OpenSim/Framework/Data.MySQLMapper/MySQLDatabaseMapper.cs deleted file mode 100644 index 3f5b18f..0000000 --- a/OpenSim/Framework/Data.MySQLMapper/MySQLDatabaseMapper.cs +++ /dev/null @@ -1,59 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Data; -using System.Data.Common; -using MySql.Data.MySqlClient; -using OpenSim.Framework.Data; -using OpenSim.Framework.Data.Base; - -namespace OpenSim.Framework.Data.MySQLMapper -{ - public class MySQLDatabaseMapper : OpenSimDatabaseConnector - { - public MySQLDatabaseMapper(string connectionString) - : base(connectionString) - { - } - - public override DbConnection GetNewConnection() - { - MySqlConnection connection = new MySqlConnection(m_connectionString); - return connection; - } - - public override string CreateParamName(string fieldName) - { - return "?" + fieldName; - } - - public override BaseDataReader CreateReader(IDataReader reader) - { - return new MySQLDataReader( reader ); - } - } -} \ No newline at end of file diff --git a/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs deleted file mode 100644 index 600405e..0000000 --- a/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,65 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Reflection; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. - -[assembly : AssemblyTitle("OpenSim.Framework.Data.SQLite")] -[assembly : AssemblyDescription("")] -[assembly : AssemblyConfiguration("")] -[assembly : AssemblyCompany("")] -[assembly : AssemblyProduct("OpenSim.Framework.Data.SQLite")] -[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] -[assembly : AssemblyTrademark("")] -[assembly : AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. - -[assembly : ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM - -[assembly : Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Revision and Build Numbers -// by using the '*' as shown below: - -[assembly : AssemblyVersion("1.0.0.0")] -[assembly : AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/Framework/Data.SQLite/Resources/001_AssetStore.sql b/OpenSim/Framework/Data.SQLite/Resources/001_AssetStore.sql deleted file mode 100644 index 1dc05d8..0000000 --- a/OpenSim/Framework/Data.SQLite/Resources/001_AssetStore.sql +++ /dev/null @@ -1,13 +0,0 @@ -BEGIN TRANSACTION; - -CREATE TABLE assets( - UUID varchar(255) primary key, - Name varchar(255), - Description varchar(255), - Type integer, - InvType integer, - Local integer, - Temporary integer, - Data blob); - -COMMIT; diff --git a/OpenSim/Framework/Data.SQLite/Resources/001_InventoryStore.sql b/OpenSim/Framework/Data.SQLite/Resources/001_InventoryStore.sql deleted file mode 100644 index e4951b0..0000000 --- a/OpenSim/Framework/Data.SQLite/Resources/001_InventoryStore.sql +++ /dev/null @@ -1,26 +0,0 @@ -BEGIN TRANSACTION; - -CREATE TABLE inventoryitems( - UUID varchar(255) primary key, - assetID varchar(255), - assetType integer, - invType integer, - parentFolderID varchar(255), - avatarID varchar(255), - creatorsID varchar(255), - inventoryName varchar(255), - inventoryDescription varchar(255), - inventoryNextPermissions integer, - inventoryCurrentPermissions integer, - inventoryBasePermissions integer, - inventoryEveryOnePermissions integer); - -CREATE TABLE inventoryfolders( - UUID varchar(255) primary key, - name varchar(255), - agentID varchar(255), - parentID varchar(255), - type integer, - version integer); - -COMMIT; diff --git a/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql b/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql deleted file mode 100644 index 15f3d9f..0000000 --- a/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql +++ /dev/null @@ -1,122 +0,0 @@ -BEGIN TRANSACTION; - -CREATE TABLE prims( - UUID varchar(255) primary key, - RegionUUID varchar(255), - ParentID integer, - CreationDate integer, - Name varchar(255), - SceneGroupID varchar(255), - Text varchar(255), - Description varchar(255), - SitName varchar(255), - TouchName varchar(255), - CreatorID varchar(255), - OwnerID varchar(255), - GroupID varchar(255), - LastOwnerID varchar(255), - OwnerMask integer, - NextOwnerMask integer, - GroupMask integer, - EveryoneMask integer, - BaseMask integer, - PositionX float, - PositionY float, - PositionZ float, - GroupPositionX float, - GroupPositionY float, - GroupPositionZ float, - VelocityX float, - VelocityY float, - VelocityZ float, - AngularVelocityX float, - AngularVelocityY float, - AngularVelocityZ float, - AccelerationX float, - AccelerationY float, - AccelerationZ float, - RotationX float, - RotationY float, - RotationZ float, - RotationW float, - ObjectFlags integer, - SitTargetOffsetX float NOT NULL default 0, - SitTargetOffsetY float NOT NULL default 0, - SitTargetOffsetZ float NOT NULL default 0, - SitTargetOrientW float NOT NULL default 0, - SitTargetOrientX float NOT NULL default 0, - SitTargetOrientY float NOT NULL default 0, - SitTargetOrientZ float NOT NULL default 0); - -CREATE TABLE primshapes(UUID varchar(255) primary key, - Shape integer, - ScaleX float, - ScaleY float, - ScaleZ float, - PCode integer, - PathBegin integer, - PathEnd integer, - PathScaleX integer, - PathScaleY integer, - PathShearX integer, - PathShearY integer, - PathSkew integer, - PathCurve integer, - PathRadiusOffset integer, - PathRevolutions integer, - PathTaperX integer, - PathTaperY integer, - PathTwist integer, - PathTwistBegin integer, - ProfileBegin integer, - ProfileEnd integer, - ProfileCurve integer, - ProfileHollow integer, - State integer, - Texture blob, - ExtraParams blob); - -CREATE TABLE terrain( - RegionUUID varchar(255), - Revision integer, - Heightfield blob); - -CREATE TABLE land( - UUID varchar(255) primary key, - RegionUUID varchar(255), - LocalLandID string, - Bitmap blob, - Name varchar(255), - Desc varchar(255), - OwnerUUID varchar(36), - IsGroupOwned string, - Area integer, - AuctionID integer, - Category integer, - ClaimDate integer, - ClaimPrice integer, - GroupUUID varchar(255), - SalePrice integer, - LandStatus integer, - LandFlags string, - LandingType string, - MediaAutoScale string, - MediaTextureUUID varchar(255), - MediaURL varchar(255), - MusicURL varchar(255), - PassHours float, - PassPrice string, - SnapshotUUID varchar(255), - UserLocationX float, - UserLocationY float, - UserLocationZ float, - UserLookAtX float, - UserLookAtY float, - UserLookAtZ float); - -CREATE TABLE landaccesslist( - LandUUID varchar(255), - AccessUUID varchar(255), - Flags string); - -COMMIT; diff --git a/OpenSim/Framework/Data.SQLite/Resources/001_UserStore.sql b/OpenSim/Framework/Data.SQLite/Resources/001_UserStore.sql deleted file mode 100644 index 070e340..0000000 --- a/OpenSim/Framework/Data.SQLite/Resources/001_UserStore.sql +++ /dev/null @@ -1,37 +0,0 @@ -BEGIN TRANSACTION; - -CREATE TABLE users( - UUID varchar(255) primary key, - username varchar(255), - surname varchar(255), - passwordHash varchar(255), - passwordSalt varchar(255), - homeRegionX integer, - homeRegionY integer, - homeLocationX float, - homeLocationY float, - homeLocationZ float, - homeLookAtX float, - homeLookAtY float, - homeLookAtZ float, - created integer, - lastLogin integer, - rootInventoryFolderID varchar(255), - userInventoryURI varchar(255), - userAssetURI varchar(255), - profileCanDoMask integer, - profileWantDoMask integer, - profileAboutText varchar(255), - profileFirstText varchar(255), - profileImage varchar(255), - profileFirstImage varchar(255), - webLoginKey text default '00000000-0000-0000-0000-000000000000'); - -CREATE TABLE userfriends( - ownerID varchar(255), - friendID varchar(255), - friendPerms integer, - ownerPerms integer, - datetimestamp integer); - -COMMIT; diff --git a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs deleted file mode 100644 index afa73b1..0000000 --- a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs +++ /dev/null @@ -1,301 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Data; -using System.Reflection; -using libsecondlife; -using Mono.Data.SqliteClient; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.SQLite -{ - /// - /// A User storage interface for the DB4o database system - /// - public class SQLiteAssetData : AssetDataBase - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// The database manager - /// - /// - /// Artificial constructor called upon plugin load - /// - private const string SelectAssetSQL = "select * from assets where UUID=:UUID"; - private const string DeleteAssetSQL = "delete from assets where UUID=:UUID"; - private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, InvType, Local, Temporary, Data) values(:UUID, :Name, :Description, :Type, :InvType, :Local, :Temporary, :Data)"; - private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, InvType=:InvType, Local=:Local, Temporary=:Temporary, Data=:Data where UUID=:UUID"; - private const string assetSelect = "select * from assets"; - - private SqliteConnection m_conn; - - public void Initialise(string dbfile, string dbname) - { - m_conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); - m_conn.Open(); - TestTables(m_conn); - return; - } - - override public AssetBase FetchAsset(LLUUID uuid) - { - - using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); - using (IDataReader reader = cmd.ExecuteReader()) - { - if (reader.Read()) - { - AssetBase asset = buildAsset(reader); - reader.Close(); - return asset; - } - else - { - reader.Close(); - return null; - } - } - } - } - - override public void CreateAsset(AssetBase asset) - { - m_log.Info("[SQLITE]: Creating Asset " + Util.ToRawUuidString(asset.FullID)); - if (ExistsAsset(asset.FullID)) - { - m_log.Info("[SQLITE]: Asset exists already, ignoring."); - } - else - { - using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.FullID))); - cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); - cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); - cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); - cmd.Parameters.Add(new SqliteParameter(":InvType", asset.InvType)); - cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); - cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); - cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); - - cmd.ExecuteNonQuery(); - } - } - } - - override public void UpdateAsset(AssetBase asset) - { - LogAssetLoad(asset); - - using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.FullID))); - cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); - cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); - cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); - cmd.Parameters.Add(new SqliteParameter(":InvType", asset.InvType)); - cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); - cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); - cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); - - cmd.ExecuteNonQuery(); - } - - } - - private void LogAssetLoad(AssetBase asset) - { - string temporary = asset.Temporary ? "Temporary" : "Stored"; - string local = asset.Local ? "Local" : "Remote"; - - int assetLength = (asset.Data != null) ? asset.Data.Length : 0; - - m_log.Info("[SQLITE]: " + - string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", - asset.FullID, asset.Name, asset.Description, asset.Type, - asset.InvType, temporary, local, assetLength)); - } - - override public bool ExistsAsset(LLUUID uuid) - { - using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); - using (IDataReader reader = cmd.ExecuteReader()) - { - if(reader.Read()) - { - reader.Close(); - return true; - } - else - { - reader.Close(); - return false; - } - } - } - } - - public void DeleteAsset(LLUUID uuid) - { - using (SqliteCommand cmd = new SqliteCommand(DeleteAssetSQL, m_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); - - cmd.ExecuteNonQuery(); - } - } - - override public void CommitAssets() // force a sync to the database - { - m_log.Info("[SQLITE]: Attempting commit"); - // lock (ds) - // { - // da.Update(ds, "assets"); - // ds.AcceptChanges(); - // } - } - - /*********************************************************************** - * - * Database Definition Functions - * - * This should be db agnostic as we define them in ADO.NET terms - * - **********************************************************************/ - - private DataTable createAssetsTable() - { - DataTable assets = new DataTable("assets"); - - SQLiteUtil.createCol(assets, "UUID", typeof (String)); - SQLiteUtil.createCol(assets, "Name", typeof (String)); - SQLiteUtil.createCol(assets, "Description", typeof (String)); - SQLiteUtil.createCol(assets, "Type", typeof (Int32)); - SQLiteUtil.createCol(assets, "InvType", typeof (Int32)); - SQLiteUtil.createCol(assets, "Local", typeof (Boolean)); - SQLiteUtil.createCol(assets, "Temporary", typeof (Boolean)); - SQLiteUtil.createCol(assets, "Data", typeof (Byte[])); - // Add in contraints - assets.PrimaryKey = new DataColumn[] {assets.Columns["UUID"]}; - return assets; - } - - /*********************************************************************** - * - * Convert between ADO.NET <=> OpenSim Objects - * - * These should be database independant - * - **********************************************************************/ - - private AssetBase buildAsset(IDataReader row) - { - // TODO: this doesn't work yet because something more - // interesting has to be done to actually get these values - // back out. Not enough time to figure it out yet. - AssetBase asset = new AssetBase(); - - asset.FullID = new LLUUID((String) row["UUID"]); - asset.Name = (String) row["Name"]; - asset.Description = (String) row["Description"]; - asset.Type = Convert.ToSByte(row["Type"]); - asset.InvType = Convert.ToSByte(row["InvType"]); - asset.Local = Convert.ToBoolean(row["Local"]); - asset.Temporary = Convert.ToBoolean(row["Temporary"]); - asset.Data = (byte[]) row["Data"]; - return asset; - } - - - /*********************************************************************** - * - * Database Binding functions - * - * These will be db specific due to typing, and minor differences - * in databases. - * - **********************************************************************/ - - private void InitDB(SqliteConnection conn) - { - string createAssets = SQLiteUtil.defineTable(createAssetsTable()); - SqliteCommand pcmd = new SqliteCommand(createAssets, conn); - pcmd.ExecuteNonQuery(); - } - - private bool TestTables(SqliteConnection conn) - { - SqliteCommand cmd = new SqliteCommand(assetSelect, conn); - SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); - DataSet tmpDS = new DataSet(); - try - { - pDa.Fill(tmpDS, "assets"); - } - catch (SqliteSyntaxException) - { - m_log.Info("[SQLITE]: SQLite Database doesn't exist... creating"); - InitDB(conn); - } - return true; - } - - #region IPlugin interface - - override public string Version - { - get - { - Module module = GetType().Module; - string dllName = module.Assembly.ManifestModule.Name; - Version dllVersion = module.Assembly.GetName().Version; - - return - string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, - dllVersion.Revision); - } - } - - override public void Initialise() - { - Initialise("AssetStorage.db", ""); - } - - override public string Name - { - get { return "SQLite Asset storage engine"; } - } - - #endregion - } -} diff --git a/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs b/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs deleted file mode 100644 index 94e8e50..0000000 --- a/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs +++ /dev/null @@ -1,234 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Security.Cryptography; -using System.Text; -using libsecondlife; - -namespace OpenSim.Framework.Data.SQLite -{ - /// - /// A Grid Interface to the SQLite database - /// - public class SQLiteGridData : GridDataBase - { - /// - /// A database manager - /// - private SQLiteManager database; - - /// - /// Initialises the Grid Interface - /// - override public void Initialise() - { - database = new SQLiteManager("localhost", "db", "user", "password", "false"); - } - - /// - /// Shuts down the grid interface - /// - override public void Close() - { - database.Close(); - } - - /// - /// Returns the name of this grid interface - /// - /// A string containing the grid interface - override public string getName() - { - return "SQLite OpenGridData"; - } - - /// - /// Returns the version of this grid interface - /// - /// A string containing the version - override public string getVersion() - { - return "0.1"; - } - - /// - /// Returns a list of regions within the specified ranges - /// - /// minimum X coordinate - /// minimum Y coordinate - /// maximum X coordinate - /// maximum Y coordinate - /// An array of region profiles - override public RegionProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d) - { - return null; - } - - /// - /// Returns a sim profile from it's location - /// - /// Region location handle - /// Sim profile - override public RegionProfileData GetProfileByHandle(ulong handle) - { - Dictionary param = new Dictionary(); - param["handle"] = handle.ToString(); - - IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param); - IDataReader reader = result.ExecuteReader(); - - RegionProfileData row = database.getRow(reader); - reader.Close(); - result.Dispose(); - - return row; - } - - /// - /// Returns a sim profile from it's Region name string - /// - /// The region name search query - /// The sim profile - override public RegionProfileData GetProfileByString(string regionName) - { - if (regionName.Length > 2) - { - Dictionary param = new Dictionary(); - // Add % because this is a like query. - param["?regionName"] = regionName + "%"; - // Only returns one record or no record. - IDbCommand result = database.Query("SELECT * FROM regions WHERE regionName like ?regionName LIMIT 1", param); - IDataReader reader = result.ExecuteReader(); - - RegionProfileData row = database.getRow(reader); - reader.Close(); - result.Dispose(); - - return row; - } - else - { - //m_log.Error("[DATABASE]: Searched for a Region Name shorter then 3 characters"); - return null; - } - } - - /// - /// Returns a sim profile from it's UUID - /// - /// The region UUID - /// The sim profile - override public RegionProfileData GetProfileByLLUUID(LLUUID uuid) - { - Dictionary param = new Dictionary(); - param["uuid"] = uuid.ToString(); - - IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param); - IDataReader reader = result.ExecuteReader(); - - RegionProfileData row = database.getRow(reader); - reader.Close(); - result.Dispose(); - - return row; - } - - /// - /// // Returns a list of avatar and UUIDs that match the query - /// - public List GeneratePickerResults(LLUUID queryID, string query) - { - //Do nothing yet - List returnlist = new List(); - return returnlist; - } - - /// - /// Adds a new specified region to the database - /// - /// The profile to add - /// A dataresponse enum indicating success - override public DataResponse AddProfile(RegionProfileData profile) - { - if (database.insertRow(profile)) - { - return DataResponse.RESPONSE_OK; - } - else - { - return DataResponse.RESPONSE_ERROR; - } - } - - /// - /// DEPRECATED. Attempts to authenticate a region by comparing a shared secret. - /// - /// The UUID of the challenger - /// The attempted regionHandle of the challenger - /// The secret - /// Whether the secret and regionhandle match the database entry for UUID - override public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) - { - bool throwHissyFit = false; // Should be true by 1.0 - - if (throwHissyFit) - throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); - - RegionProfileData data = GetProfileByLLUUID(uuid); - - return (handle == data.regionHandle && authkey == data.regionSecret); - } - - /// - /// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region - /// - /// This requires a security audit. - /// - /// - /// - /// - /// - public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) - { - SHA512Managed HashProvider = new SHA512Managed(); - ASCIIEncoding TextProvider = new ASCIIEncoding(); - - byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); - byte[] hash = HashProvider.ComputeHash(stream); - - return false; - } - - override public ReservationData GetReservationAtPoint(uint x, uint y) - { - return null; - } - } -} diff --git a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs deleted file mode 100644 index d31863f..0000000 --- a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs +++ /dev/null @@ -1,664 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Reflection; -using libsecondlife; -using Mono.Data.SqliteClient; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.SQLite -{ - public class SQLiteInventoryStore : SQLiteUtil, IInventoryData - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - private const string invItemsSelect = "select * from inventoryitems"; - private const string invFoldersSelect = "select * from inventoryfolders"; - - private DataSet ds; - private SqliteDataAdapter invItemsDa; - private SqliteDataAdapter invFoldersDa; - - /// - /// Initialises the interface - /// - public void Initialise() - { - Initialise("inventoryStore.db", "inventoryDatabase"); - } - - public void Initialise(string dbfile, string dbname) - { - string connectionString = "URI=file:" + dbfile + ",version=3"; - - m_log.Info("[Inventory]: Sqlite - connecting: " + dbfile); - SqliteConnection conn = new SqliteConnection(connectionString); - - conn.Open(); - - TestTables(conn); - - SqliteCommand itemsSelectCmd = new SqliteCommand(invItemsSelect, conn); - invItemsDa = new SqliteDataAdapter(itemsSelectCmd); - // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa); - - SqliteCommand foldersSelectCmd = new SqliteCommand(invFoldersSelect, conn); - invFoldersDa = new SqliteDataAdapter(foldersSelectCmd); - - ds = new DataSet(); - - ds.Tables.Add(createInventoryFoldersTable()); - invFoldersDa.Fill(ds.Tables["inventoryfolders"]); - setupFoldersCommands(invFoldersDa, conn); - m_log.Info("[DATASTORE]: Populated Intentory Folders Definitions"); - - ds.Tables.Add(createInventoryItemsTable()); - invItemsDa.Fill(ds.Tables["inventoryitems"]); - setupItemsCommands(invItemsDa, conn); - m_log.Info("[DATASTORE]: Populated Intentory Items Definitions"); - - ds.AcceptChanges(); - } - - public InventoryItemBase buildItem(DataRow row) - { - InventoryItemBase item = new InventoryItemBase(); - item.inventoryID = new LLUUID((string) row["UUID"]); - item.assetID = new LLUUID((string) row["assetID"]); - item.assetType = Convert.ToInt32(row["assetType"]); - item.invType = Convert.ToInt32(row["invType"]); - item.parentFolderID = new LLUUID((string) row["parentFolderID"]); - item.avatarID = new LLUUID((string) row["avatarID"]); - item.creatorsID = new LLUUID((string) row["creatorsID"]); - item.inventoryName = (string) row["inventoryName"]; - item.inventoryDescription = (string) row["inventoryDescription"]; - - item.inventoryNextPermissions = Convert.ToUInt32(row["inventoryNextPermissions"]); - item.inventoryCurrentPermissions = Convert.ToUInt32(row["inventoryCurrentPermissions"]); - item.inventoryBasePermissions = Convert.ToUInt32(row["inventoryBasePermissions"]); - item.inventoryEveryOnePermissions = Convert.ToUInt32(row["inventoryEveryOnePermissions"]); - return item; - } - - private void fillItemRow(DataRow row, InventoryItemBase item) - { - row["UUID"] = Util.ToRawUuidString(item.inventoryID); - row["assetID"] = Util.ToRawUuidString(item.assetID); - row["assetType"] = item.assetType; - row["invType"] = item.invType; - row["parentFolderID"] = Util.ToRawUuidString(item.parentFolderID); - row["avatarID"] = Util.ToRawUuidString(item.avatarID); - row["creatorsID"] = Util.ToRawUuidString(item.creatorsID); - row["inventoryName"] = item.inventoryName; - row["inventoryDescription"] = item.inventoryDescription; - - row["inventoryNextPermissions"] = item.inventoryNextPermissions; - row["inventoryCurrentPermissions"] = item.inventoryCurrentPermissions; - row["inventoryBasePermissions"] = item.inventoryBasePermissions; - row["inventoryEveryOnePermissions"] = item.inventoryEveryOnePermissions; - } - - private void addFolder(InventoryFolderBase folder) - { - lock (ds) - { - DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; - - DataRow inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folder.folderID)); - if (inventoryRow == null) - { - inventoryRow = inventoryFolderTable.NewRow(); - fillFolderRow(inventoryRow, folder); - inventoryFolderTable.Rows.Add(inventoryRow); - } - else - { - fillFolderRow(inventoryRow, folder); - } - - invFoldersDa.Update(ds, "inventoryfolders"); - } - } - - private void moveFolder(InventoryFolderBase folder) - { - lock (ds) - { - DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; - - DataRow inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folder.folderID)); - if (inventoryRow == null) - { - inventoryRow = inventoryFolderTable.NewRow(); - fillFolderRow(inventoryRow, folder); - inventoryFolderTable.Rows.Add(inventoryRow); - } - else - { - moveFolderRow(inventoryRow, folder); - } - - invFoldersDa.Update(ds, "inventoryfolders"); - } - } - - private void addItem(InventoryItemBase item) - { - lock (ds) - { - DataTable inventoryItemTable = ds.Tables["inventoryitems"]; - - DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(item.inventoryID)); - if (inventoryRow == null) - { - inventoryRow = inventoryItemTable.NewRow(); - fillItemRow(inventoryRow, item); - inventoryItemTable.Rows.Add(inventoryRow); - } - else - { - fillItemRow(inventoryRow, item); - } - invItemsDa.Update(ds, "inventoryitems"); - } - } - - public void Shutdown() - { - // TODO: DataSet commit - } - - /// - /// Closes the interface - /// - public void Close() - { - } - - /// - /// The plugin being loaded - /// - /// A string containing the plugin name - public string getName() - { - return "SQLite Inventory Data Interface"; - } - - /// - /// The plugins version - /// - /// A string containing the plugin version - public string getVersion() - { - Module module = GetType().Module; - string dllName = module.Assembly.ManifestModule.Name; - Version dllVersion = module.Assembly.GetName().Version; - - - return - string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, - dllVersion.Revision); - } - - /// - /// Returns a list of inventory items contained within the specified folder - /// - /// The UUID of the target folder - /// A List of InventoryItemBase items - public List getInventoryInFolder(LLUUID folderID) - { - lock (ds) - { - List retval = new List(); - DataTable inventoryItemTable = ds.Tables["inventoryitems"]; - string selectExp = "parentFolderID = '" + Util.ToRawUuidString(folderID) + "'"; - DataRow[] rows = inventoryItemTable.Select(selectExp); - foreach (DataRow row in rows) - { - retval.Add(buildItem(row)); - } - - return retval; - } - } - - /// - /// Returns a list of the root folders within a users inventory - /// - /// The user whos inventory is to be searched - /// A list of folder objects - public List getUserRootFolders(LLUUID user) - { - return new List(); - } - - // see InventoryItemBase.getUserRootFolder - public InventoryFolderBase getUserRootFolder(LLUUID user) - { - lock (ds) - { - List folders = new List(); - DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; - string selectExp = "agentID = '" + Util.ToRawUuidString(user) + "' AND parentID = '" + - Util.ToRawUuidString(LLUUID.Zero) + "'"; - DataRow[] rows = inventoryFolderTable.Select(selectExp); - foreach (DataRow row in rows) - { - folders.Add(buildFolder(row)); - } - - // There should only ever be one root folder for a user. However, if there's more - // than one we'll simply use the first one rather than failing. It would be even - // nicer to print some message to this effect, but this feels like it's too low a - // to put such a message out, and it's too minor right now to spare the time to - // suitably refactor. - if (folders.Count > 0) - { - return folders[0]; - } - - return null; - } - } - - /// - /// Append a list of all the child folders of a parent folder - /// - /// list where folders will be appended - /// ID of parent - protected void getInventoryFolders(ref List folders, LLUUID parentID) - { - lock (ds) - { - DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; - string selectExp = "parentID = '" + Util.ToRawUuidString(parentID) + "'"; - DataRow[] rows = inventoryFolderTable.Select(selectExp); - foreach (DataRow row in rows) - { - folders.Add(buildFolder(row)); - } - } - } - - /// - /// Returns a list of inventory folders contained in the folder 'parentID' - /// - /// The folder to get subfolders for - /// A list of inventory folders - public List getInventoryFolders(LLUUID parentID) - { - List folders = new List(); - getInventoryFolders(ref folders, Util.ToRawUuidString(parentID)); - return folders; - } - - // See IInventoryData - public List getFolderHierarchy(LLUUID parentID) - { - List folders = new List(); - getInventoryFolders(ref folders, Util.ToRawUuidString(parentID)); - - for (int i = 0; i < folders.Count; i++) - getInventoryFolders(ref folders, Util.ToRawUuidString(folders[i].folderID)); - - return folders; - } - - /// - /// Returns an inventory item by its UUID - /// - /// The UUID of the item to be returned - /// A class containing item information - public InventoryItemBase getInventoryItem(LLUUID item) - { - lock (ds) - { - DataRow row = ds.Tables["inventoryitems"].Rows.Find(Util.ToRawUuidString(item)); - if (row != null) - { - return buildItem(row); - } - else - { - return null; - } - } - } - - /// - /// Returns a specified inventory folder by its UUID - /// - /// The UUID of the folder to be returned - /// A class containing folder information - public InventoryFolderBase getInventoryFolder(LLUUID folder) - { - // TODO: Deep voodoo here. If you enable this code then - // multi region breaks. No idea why, but I figured it was - // better to leave multi region at this point. It does mean - // that you don't get to see system textures why creating - // clothes and the like. :( - lock (ds) - { - DataRow row = ds.Tables["inventoryfolders"].Rows.Find(Util.ToRawUuidString(folder)); - if (row != null) - { - return buildFolder(row); - } - else - { - return null; - } - } - } - - /// - /// Creates a new inventory item based on item - /// - /// The item to be created - public void addInventoryItem(InventoryItemBase item) - { - addItem(item); - } - - /// - /// Updates an inventory item with item (updates based on ID) - /// - /// The updated item - public void updateInventoryItem(InventoryItemBase item) - { - addItem(item); - } - - /// - /// - /// - /// - public void deleteInventoryItem(LLUUID itemID) - { - lock (ds) - { - DataTable inventoryItemTable = ds.Tables["inventoryitems"]; - - DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(itemID)); - if (inventoryRow != null) - { - inventoryRow.Delete(); - } - - invItemsDa.Update(ds, "inventoryitems"); - } - } - - /// - /// Delete all items in the specified folder - /// - /// id of the folder, whose item content should be deleted - //!TODO, this is horribly inefficient, but I don't want to ruin the overall structure of this implementation - private void deleteItemsInFolder(LLUUID folderId) - { - List items = getInventoryInFolder(Util.ToRawUuidString(folderId)); - - foreach (InventoryItemBase i in items) - deleteInventoryItem(Util.ToRawUuidString(i.inventoryID)); - } - - /// - /// Adds a new folder specified by folder - /// - /// The inventory folder - public void addInventoryFolder(InventoryFolderBase folder) - { - addFolder(folder); - } - - /// - /// Updates a folder based on its ID with folder - /// - /// The inventory folder - public void updateInventoryFolder(InventoryFolderBase folder) - { - addFolder(folder); - } - - /// - /// Moves a folder based on its ID with folder - /// - /// The inventory folder - public void moveInventoryFolder(InventoryFolderBase folder) - { - moveFolder(folder); - } - - /// - /// Delete a folder - /// - /// - /// This will clean-up any child folders and child items as well - /// - /// - public void deleteInventoryFolder(LLUUID folderID) - { - lock (ds) - { - List subFolders = getFolderHierarchy(Util.ToRawUuidString(folderID)); - - DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; - DataRow inventoryRow; - - //Delete all sub-folders - foreach (InventoryFolderBase f in subFolders) - { - inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(f.folderID)); - if (inventoryRow != null) - { - deleteItemsInFolder(Util.ToRawUuidString(f.folderID)); - inventoryRow.Delete(); - } - } - - //Delete the actual row - inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folderID)); - if (inventoryRow != null) - { - deleteItemsInFolder(Util.ToRawUuidString(folderID)); - inventoryRow.Delete(); - } - - invFoldersDa.Update(ds, "inventoryfolders"); - } - } - - /*********************************************************************** - * - * Data Table definitions - * - **********************************************************************/ - - private static DataTable createInventoryItemsTable() - { - DataTable inv = new DataTable("inventoryitems"); - - createCol(inv, "UUID", typeof (String)); //inventoryID - createCol(inv, "assetID", typeof (String)); - createCol(inv, "assetType", typeof (Int32)); - createCol(inv, "invType", typeof (Int32)); - createCol(inv, "parentFolderID", typeof (String)); - createCol(inv, "avatarID", typeof (String)); - createCol(inv, "creatorsID", typeof (String)); - - createCol(inv, "inventoryName", typeof (String)); - createCol(inv, "inventoryDescription", typeof (String)); - // permissions - createCol(inv, "inventoryNextPermissions", typeof (Int32)); - createCol(inv, "inventoryCurrentPermissions", typeof (Int32)); - createCol(inv, "inventoryBasePermissions", typeof (Int32)); - createCol(inv, "inventoryEveryOnePermissions", typeof (Int32)); - - inv.PrimaryKey = new DataColumn[] {inv.Columns["UUID"]}; - return inv; - } - - private DataTable createInventoryFoldersTable() - { - DataTable fol = new DataTable("inventoryfolders"); - - createCol(fol, "UUID", typeof (String)); //folderID - createCol(fol, "name", typeof (String)); - createCol(fol, "agentID", typeof (String)); - createCol(fol, "parentID", typeof (String)); - createCol(fol, "type", typeof (Int32)); - createCol(fol, "version", typeof (Int32)); - - fol.PrimaryKey = new DataColumn[] {fol.Columns["UUID"]}; - return fol; - } - - private void setupItemsCommands(SqliteDataAdapter da, SqliteConnection conn) - { - lock (ds) - { - da.InsertCommand = createInsertCommand("inventoryitems", ds.Tables["inventoryitems"]); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("inventoryitems", "UUID=:UUID", ds.Tables["inventoryitems"]); - da.UpdateCommand.Connection = conn; - - SqliteCommand delete = new SqliteCommand("delete from inventoryitems where UUID = :UUID"); - delete.Parameters.Add(createSqliteParameter("UUID", typeof(String))); - delete.Connection = conn; - da.DeleteCommand = delete; - } - } - - private void setupFoldersCommands(SqliteDataAdapter da, SqliteConnection conn) - { - lock (ds) - { - da.InsertCommand = createInsertCommand("inventoryfolders", ds.Tables["inventoryfolders"]); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("inventoryfolders", "UUID=:UUID", ds.Tables["inventoryfolders"]); - da.UpdateCommand.Connection = conn; - - SqliteCommand delete = new SqliteCommand("delete from inventoryfolders where UUID = :UUID"); - delete.Parameters.Add(createSqliteParameter("UUID", typeof(String))); - delete.Connection = conn; - da.DeleteCommand = delete; - } - } - - private InventoryFolderBase buildFolder(DataRow row) - { - InventoryFolderBase folder = new InventoryFolderBase(); - folder.folderID = new LLUUID((string) row["UUID"]); - folder.name = (string) row["name"]; - folder.agentID = new LLUUID((string) row["agentID"]); - folder.parentID = new LLUUID((string) row["parentID"]); - folder.type = Convert.ToInt16(row["type"]); - folder.version = Convert.ToUInt16(row["version"]); - return folder; - } - - private void fillFolderRow(DataRow row, InventoryFolderBase folder) - { - row["UUID"] = Util.ToRawUuidString(folder.folderID); - row["name"] = folder.name; - row["agentID"] = Util.ToRawUuidString(folder.agentID); - row["parentID"] = Util.ToRawUuidString(folder.parentID); - row["type"] = folder.type; - row["version"] = folder.version; - } - - private void moveFolderRow(DataRow row, InventoryFolderBase folder) - { - row["UUID"] = Util.ToRawUuidString(folder.folderID); - row["parentID"] = Util.ToRawUuidString(folder.parentID); - } - - /*********************************************************************** - * - * Test and Initialization code - * - **********************************************************************/ - - private void InitDB(SqliteConnection conn) - { - string createInventoryItems = defineTable(createInventoryItemsTable()); - string createInventoryFolders = defineTable(createInventoryFoldersTable()); - - SqliteCommand pcmd = new SqliteCommand(createInventoryItems, conn); - SqliteCommand scmd = new SqliteCommand(createInventoryFolders, conn); - - pcmd.ExecuteNonQuery(); - scmd.ExecuteNonQuery(); - } - - private bool TestTables(SqliteConnection conn) - { - SqliteCommand invItemsSelectCmd = new SqliteCommand(invItemsSelect, conn); - SqliteDataAdapter pDa = new SqliteDataAdapter(invItemsSelectCmd); - SqliteCommand invFoldersSelectCmd = new SqliteCommand(invFoldersSelect, conn); - SqliteDataAdapter sDa = new SqliteDataAdapter(invFoldersSelectCmd); - - DataSet tmpDS = new DataSet(); - try - { - pDa.Fill(tmpDS, "inventoryitems"); - sDa.Fill(tmpDS, "inventoryfolders"); - } - catch (SqliteSyntaxException) - { - m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); - InitDB(conn); - } - - pDa.Fill(tmpDS, "inventoryitems"); - sDa.Fill(tmpDS, "inventoryfolders"); - - foreach (DataColumn col in createInventoryItemsTable().Columns) - { - if (! tmpDS.Tables["inventoryitems"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); - return false; - } - } - foreach (DataColumn col in createInventoryFoldersTable().Columns) - { - if (! tmpDS.Tables["inventoryfolders"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); - return false; - } - } - return true; - } - } -} diff --git a/OpenSim/Framework/Data.SQLite/SQLiteManager.cs b/OpenSim/Framework/Data.SQLite/SQLiteManager.cs deleted file mode 100644 index b383b0d..0000000 --- a/OpenSim/Framework/Data.SQLite/SQLiteManager.cs +++ /dev/null @@ -1,282 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.Data.SQLite; -using libsecondlife; -using Mono.Data.SqliteClient; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.SQLite -{ - internal class SQLiteManager : SQLiteUtil - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - private IDbConnection dbcon; - - /// - /// Initialises and creates a new SQLite connection and maintains it. - /// - /// The SQLite server being connected to - /// The name of the SQLite database being used - /// The username logging into the database - /// The password for the user logging in - /// Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'. - public SQLiteManager(string hostname, string database, string username, string password, string cpooling) - { - try - { - string connectionString = "URI=file:GridServerSqlite.db;"; - dbcon = new SQLiteConnection(connectionString); - - dbcon.Open(); - } - catch (Exception e) - { - throw new Exception("Error initialising SQLite Database: " + e.ToString()); - } - } - - /// - /// Shuts down the database connection - /// - public void Close() - { - dbcon.Close(); - dbcon = null; - } - - /// - /// Runs a query with protection against SQL Injection by using parameterised input. - /// - /// The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y - /// The parameters - index so that @y is indexed as 'y' - /// A SQLite DB Command - public IDbCommand Query(string sql, Dictionary parameters) - { - SQLiteCommand dbcommand = (SQLiteCommand) dbcon.CreateCommand(); - dbcommand.CommandText = sql; - foreach (KeyValuePair param in parameters) - { - SQLiteParameter paramx = new SQLiteParameter(param.Key, param.Value); - dbcommand.Parameters.Add(paramx); - } - - return (IDbCommand) dbcommand; - } - -// TODO: unused -// private bool TestTables(SQLiteConnection conn) -// { -// SQLiteCommand cmd = new SQLiteCommand("SELECT * FROM regions", conn); -// SQLiteDataAdapter pDa = new SQLiteDataAdapter(cmd); -// DataSet tmpDS = new DataSet(); -// try -// { -// pDa.Fill(tmpDS, "regions"); -// } -// catch (SqliteSyntaxException) -// { -// m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); -// InitDB(conn); -// } -// return true; -// } - -// TODO: unused -// private DataTable createRegionsTable() -// { -// DataTable regions = new DataTable("regions"); - -// createCol(regions, "regionHandle", typeof (ulong)); -// createCol(regions, "regionName", typeof (String)); -// createCol(regions, "uuid", typeof (String)); - -// createCol(regions, "regionRecvKey", typeof (String)); -// createCol(regions, "regionSecret", typeof (String)); -// createCol(regions, "regionSendKey", typeof (String)); - -// createCol(regions, "regionDataURI", typeof (String)); -// createCol(regions, "serverIP", typeof (String)); -// createCol(regions, "serverPort", typeof (String)); -// createCol(regions, "serverURI", typeof (String)); - - -// createCol(regions, "locX", typeof (uint)); -// createCol(regions, "locY", typeof (uint)); -// createCol(regions, "locZ", typeof (uint)); - -// createCol(regions, "eastOverrideHandle", typeof (ulong)); -// createCol(regions, "westOverrideHandle", typeof (ulong)); -// createCol(regions, "southOverrideHandle", typeof (ulong)); -// createCol(regions, "northOverrideHandle", typeof (ulong)); - -// createCol(regions, "regionAssetURI", typeof (String)); -// createCol(regions, "regionAssetRecvKey", typeof (String)); -// createCol(regions, "regionAssetSendKey", typeof (String)); - -// createCol(regions, "regionUserURI", typeof (String)); -// createCol(regions, "regionUserRecvKey", typeof (String)); -// createCol(regions, "regionUserSendKey", typeof (String)); - -// // Add in contraints -// regions.PrimaryKey = new DataColumn[] {regions.Columns["UUID"]}; -// return regions; -// } - -// TODO: unused -// private void InitDB(SQLiteConnection conn) -// { -// string createUsers = defineTable(createRegionsTable()); -// SQLiteCommand pcmd = new SQLiteCommand(createUsers, conn); -// conn.Open(); -// pcmd.ExecuteNonQuery(); -// conn.Close(); -// } - - /// - /// Reads a region row from a database reader - /// - /// An active database reader - /// A region profile - public RegionProfileData getRow(IDataReader reader) - { - RegionProfileData retval = new RegionProfileData(); - - if (reader.Read()) - { - // Region Main - retval.regionHandle = (ulong) reader["regionHandle"]; - retval.regionName = (string) reader["regionName"]; - retval.UUID = new LLUUID((string) reader["uuid"]); - - // Secrets - retval.regionRecvKey = (string) reader["regionRecvKey"]; - retval.regionSecret = (string) reader["regionSecret"]; - retval.regionSendKey = (string) reader["regionSendKey"]; - - // Region Server - retval.regionDataURI = (string) reader["regionDataURI"]; - retval.regionOnline = false; // Needs to be pinged before this can be set. - retval.serverIP = (string) reader["serverIP"]; - retval.serverPort = (uint) reader["serverPort"]; - retval.serverURI = (string) reader["serverURI"]; - - // Location - retval.regionLocX = (uint) ((int) reader["locX"]); - retval.regionLocY = (uint) ((int) reader["locY"]); - retval.regionLocZ = (uint) ((int) reader["locZ"]); - - // Neighbours - 0 = No Override - retval.regionEastOverrideHandle = (ulong) reader["eastOverrideHandle"]; - retval.regionWestOverrideHandle = (ulong) reader["westOverrideHandle"]; - retval.regionSouthOverrideHandle = (ulong) reader["southOverrideHandle"]; - retval.regionNorthOverrideHandle = (ulong) reader["northOverrideHandle"]; - - // Assets - retval.regionAssetURI = (string) reader["regionAssetURI"]; - retval.regionAssetRecvKey = (string) reader["regionAssetRecvKey"]; - retval.regionAssetSendKey = (string) reader["regionAssetSendKey"]; - - // Userserver - retval.regionUserURI = (string) reader["regionUserURI"]; - retval.regionUserRecvKey = (string) reader["regionUserRecvKey"]; - retval.regionUserSendKey = (string) reader["regionUserSendKey"]; - } - else - { - throw new Exception("No rows to return"); - } - return retval; - } - - /// - /// Inserts a new region into the database - /// - /// The region to insert - /// Success? - public bool insertRow(RegionProfileData profile) - { - string sql = - "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; - sql += - "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; - sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES "; - - sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; - sql += - "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; - sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);"; - - Dictionary parameters = new Dictionary(); - - parameters["regionHandle"] = profile.regionHandle.ToString(); - parameters["regionName"] = profile.regionName; - parameters["uuid"] = profile.UUID.ToString(); - parameters["regionRecvKey"] = profile.regionRecvKey; - parameters["regionSendKey"] = profile.regionSendKey; - parameters["regionDataURI"] = profile.regionDataURI; - parameters["serverIP"] = profile.serverIP; - parameters["serverPort"] = profile.serverPort.ToString(); - parameters["serverURI"] = profile.serverURI; - parameters["locX"] = profile.regionLocX.ToString(); - parameters["locY"] = profile.regionLocY.ToString(); - parameters["locZ"] = profile.regionLocZ.ToString(); - parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString(); - parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString(); - parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString(); - parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString(); - parameters["regionAssetURI"] = profile.regionAssetURI; - parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey; - parameters["regionAssetSendKey"] = profile.regionAssetSendKey; - parameters["regionUserURI"] = profile.regionUserURI; - parameters["regionUserRecvKey"] = profile.regionUserRecvKey; - parameters["regionUserSendKey"] = profile.regionUserSendKey; - - bool returnval = false; - - try - { - IDbCommand result = Query(sql, parameters); - - if (result.ExecuteNonQuery() == 1) - returnval = true; - - result.Dispose(); - } - catch (Exception) - { - return false; - } - - return returnval; - } - } -} diff --git a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs deleted file mode 100644 index 77161a4..0000000 --- a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs +++ /dev/null @@ -1,1741 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using System.IO; -using libsecondlife; -using Mono.Data.SqliteClient; -using OpenSim.Framework; -using OpenSim.Framework.Console; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Framework.Data.SQLite -{ - public class SQLiteRegionData : IRegionDataStore - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - private const string primSelect = "select * from prims"; - private const string shapeSelect = "select * from primshapes"; - private const string itemsSelect = "select * from primitems"; - private const string terrainSelect = "select * from terrain limit 1"; - private const string landSelect = "select * from land"; - private const string landAccessListSelect = "select distinct * from landaccesslist"; - - private DataSet ds; - private SqliteDataAdapter primDa; - private SqliteDataAdapter shapeDa; - private SqliteDataAdapter itemsDa; - private SqliteDataAdapter terrainDa; - private SqliteDataAdapter landDa; - private SqliteDataAdapter landAccessListDa; - - private SqliteConnection m_conn; - - private String m_connectionString; - - // Temporary attribute while this is experimental - private bool persistPrimInventories; - - /*********************************************************************** - * - * Public Interface Functions - * - **********************************************************************/ - - // see IRegionDataStore - public void Initialise(string connectionString, bool persistPrimInventories) - { - m_connectionString = connectionString; - this.persistPrimInventories = persistPrimInventories; - - ds = new DataSet(); - - m_log.Info("[DATASTORE]: Sqlite - connecting: " + connectionString); - m_conn = new SqliteConnection(m_connectionString); - m_conn.Open(); - - SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn); - primDa = new SqliteDataAdapter(primSelectCmd); - // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa); - - SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn); - shapeDa = new SqliteDataAdapter(shapeSelectCmd); - // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa); - - SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn); - itemsDa = new SqliteDataAdapter(itemsSelectCmd); - - SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn); - terrainDa = new SqliteDataAdapter(terrainSelectCmd); - - SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn); - landDa = new SqliteDataAdapter(landSelectCmd); - - SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn); - landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd); - - // We fill the data set, now we've got copies in memory for the information - // TODO: see if the linkage actually holds. - // primDa.FillSchema(ds, SchemaType.Source, "PrimSchema"); - TestTables(m_conn); - - lock (ds) - { - ds.Tables.Add(createPrimTable()); - setupPrimCommands(primDa, m_conn); - primDa.Fill(ds.Tables["prims"]); - - ds.Tables.Add(createShapeTable()); - setupShapeCommands(shapeDa, m_conn); - - if (persistPrimInventories) - { - ds.Tables.Add(createItemsTable()); - setupItemsCommands(itemsDa, m_conn); - itemsDa.Fill(ds.Tables["primitems"]); - } - - ds.Tables.Add(createTerrainTable()); - setupTerrainCommands(terrainDa, m_conn); - - ds.Tables.Add(createLandTable()); - setupLandCommands(landDa, m_conn); - - ds.Tables.Add(createLandAccessListTable()); - setupLandAccessCommands(landAccessListDa, m_conn); - - // WORKAROUND: This is a work around for sqlite on - // windows, which gets really unhappy with blob columns - // that have no sample data in them. At some point we - // need to actually find a proper way to handle this. - try - { - shapeDa.Fill(ds.Tables["primshapes"]); - } - catch (Exception) - { - m_log.Info("[DATASTORE]: Caught fill error on primshapes table"); - } - - try - { - terrainDa.Fill(ds.Tables["terrain"]); - } - catch (Exception) - { - m_log.Info("[DATASTORE]: Caught fill error on terrain table"); - } - - try - { - landDa.Fill(ds.Tables["land"]); - } - catch (Exception) - { - m_log.Info("[DATASTORE]: Caught fill error on land table"); - } - - try - { - landAccessListDa.Fill(ds.Tables["landaccesslist"]); - } - catch (Exception) - { - m_log.Info("[DATASTORE]: Caught fill error on landaccesslist table"); - } - return; - } - } - - public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) - { - lock (ds) - { - foreach (SceneObjectPart prim in obj.Children.Values) - { - if ((prim.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0) - { - m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); - addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID)); - } - else if (prim.Stopped) - { - //m_log.Info("[DATASTORE]: " + - //"Adding stopped obj: " + obj.UUID + " to region: " + regionUUID); - //addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID)); - } - else - { - // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); - } - } - } - - Commit(); - // m_log.Info("[Dump of prims]: " + ds.GetXml()); - } - - public void RemoveObject(LLUUID obj, LLUUID regionUUID) - { - m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); - - DataTable prims = ds.Tables["prims"]; - DataTable shapes = ds.Tables["primshapes"]; - - string selectExp = "SceneGroupID = '" + Util.ToRawUuidString(obj) + "'"; - lock (ds) - { - DataRow[] primRows = prims.Select(selectExp); - foreach (DataRow row in primRows) - { - // Remove shape rows - LLUUID uuid = new LLUUID((string) row["UUID"]); - DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(uuid)); - if (shapeRow != null) - { - shapeRow.Delete(); - } - - if (persistPrimInventories) - { - RemoveItems(uuid); - } - - // Remove prim row - row.Delete(); - } - } - - Commit(); - } - - /// - /// Remove all persisted items of the given prim. - /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. - /// - private void RemoveItems(LLUUID uuid) - { - DataTable items = ds.Tables["primitems"]; - - String sql = String.Format("primID = '{0}'", uuid); - DataRow[] itemRows = items.Select(sql); - - foreach (DataRow itemRow in itemRows) - { - itemRow.Delete(); - } - } - - /// - /// Load persisted objects from region storage. - /// - /// - /// List of loaded groups - public List LoadObjects(LLUUID regionUUID) - { - Dictionary createdObjects = new Dictionary(); - - List retvals = new List(); - - DataTable prims = ds.Tables["prims"]; - DataTable shapes = ds.Tables["primshapes"]; - - string byRegion = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; - string orderByParent = "ParentID ASC"; - - lock (ds) - { - DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); - m_log.Info("[DATASTORE]: " + - "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); - - foreach (DataRow primRow in primsForRegion) - { - try - { - SceneObjectPart prim = null; - - string uuid = (string) primRow["UUID"]; - string objID = (string) primRow["SceneGroupID"]; - if (uuid == objID) //is new SceneObjectGroup ? - { - SceneObjectGroup group = new SceneObjectGroup(); - prim = buildPrim(primRow); - DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); - if (shapeRow != null) - { - prim.Shape = buildShape(shapeRow); - } - else - { - m_log.Info( - "No shape found for prim in storage, so setting default box shape"); - prim.Shape = PrimitiveBaseShape.Default; - } - group.AddPart(prim); - group.RootPart = prim; - - createdObjects.Add(Util.ToRawUuidString(group.UUID), group); - retvals.Add(group); - } - else - { - prim = buildPrim(primRow); - DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); - if (shapeRow != null) - { - prim.Shape = buildShape(shapeRow); - } - else - { - m_log.Info( - "No shape found for prim in storage, so setting default box shape"); - prim.Shape = PrimitiveBaseShape.Default; - } - createdObjects[new LLUUID(objID)].AddPart(prim); - } - - if (persistPrimInventories) - { - LoadItems(prim); - } - } - catch (Exception e) - { - m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows"); - m_log.Info("[DATASTORE]: " + e.ToString()); - foreach (DataColumn col in prims.Columns) - { - m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]); - } - } - } - } - return retvals; - } - - /// - /// Load in a prim's persisted inventory. - /// - /// - private void LoadItems(SceneObjectPart prim) - { - //m_log.DebugFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); - - DataTable dbItems = ds.Tables["primitems"]; - - String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); - DataRow[] dbItemRows = dbItems.Select(sql); - - IList inventory = new List(); - - foreach (DataRow row in dbItemRows) - { - TaskInventoryItem item = buildItem(row); - inventory.Add(item); - - //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); - } - - prim.RestoreInventoryItems(inventory); - - // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in - // every item). This data should really be stored in the prim table itself. - if (dbItemRows.Length > 0) - { - prim.FolderID = inventory[0].ParentID; - } - } - - public void StoreTerrain(double[,] ter, LLUUID regionID) - { - lock (ds) - { - int revision = Util.UnixTimeSinceEpoch(); - - // the following is an work around for .NET. The perf - // issues associated with it aren't as bad as you think. - m_log.Info("[DATASTORE]: Storing terrain revision r" + revision.ToString()); - String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" + - " values(:RegionUUID, :Revision, :Heightfield)"; - - using (SqliteCommand cmd = new SqliteCommand(sql, m_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":RegionUUID", Util.ToRawUuidString(regionID))); - cmd.Parameters.Add(new SqliteParameter(":Revision", revision)); - cmd.Parameters.Add(new SqliteParameter(":Heightfield", serializeTerrain(ter))); - cmd.ExecuteNonQuery(); - } - - // This is added to get rid of the infinitely growing - // terrain databases which negatively impact on SQLite - // over time. Before reenabling this feature there - // needs to be a limitter put on the number of - // revisions in the database, as this old - // implementation is a DOS attack waiting to happen. - - using ( - SqliteCommand cmd = - new SqliteCommand("delete from terrain where RegionUUID=:RegionUUID and Revision < :Revision", - m_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":RegionUUID", Util.ToRawUuidString(regionID))); - cmd.Parameters.Add(new SqliteParameter(":Revision", revision)); - cmd.ExecuteNonQuery(); - } - } - } - - public double[,] LoadTerrain(LLUUID regionID) - { - lock (ds) - { - double[,] terret = new double[256,256]; - terret.Initialize(); - - String sql = "select RegionUUID, Revision, Heightfield from terrain" + - " where RegionUUID=:RegionUUID order by Revision desc"; - - using (SqliteCommand cmd = new SqliteCommand(sql, m_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":RegionUUID", Util.ToRawUuidString(regionID))); - - using (IDataReader row = cmd.ExecuteReader()) - { - int rev = 0; - if (row.Read()) - { - // TODO: put this into a function - MemoryStream str = new MemoryStream((byte[]) row["Heightfield"]); - BinaryReader br = new BinaryReader(str); - for (int x = 0; x < 256; x++) - { - for (int y = 0; y < 256; y++) - { - terret[x, y] = br.ReadDouble(); - } - } - rev = (int) row["Revision"]; - } - else - { - m_log.Info("[DATASTORE]: No terrain found for region"); - return null; - } - - m_log.Info("[DATASTORE]: Loaded terrain revision r" + rev.ToString()); - } - } - return terret; - } - } - - public void RemoveLandObject(LLUUID globalID) - { - lock (ds) - { - using (SqliteCommand cmd = new SqliteCommand("delete from land where UUID=:UUID", m_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(globalID))); - cmd.ExecuteNonQuery(); - } - - using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:UUID", m_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(globalID))); - cmd.ExecuteNonQuery(); - } - } - } - - public void StoreLandObject(ILandObject parcel) - { - lock (ds) - { - DataTable land = ds.Tables["land"]; - DataTable landaccesslist = ds.Tables["landaccesslist"]; - - DataRow landRow = land.Rows.Find(Util.ToRawUuidString(parcel.landData.globalID)); - if (landRow == null) - { - landRow = land.NewRow(); - fillLandRow(landRow, parcel.landData, parcel.regionUUID); - land.Rows.Add(landRow); - } - else - { - fillLandRow(landRow, parcel.landData, parcel.regionUUID); - } - - // I know this caused someone issues before, but OpenSim is unusable if we leave this stuff around - using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:LandUUID", m_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":LandUUID", Util.ToRawUuidString(parcel.landData.globalID))); - cmd.ExecuteNonQuery(); - } - - foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList) - { - DataRow newAccessRow = landaccesslist.NewRow(); - fillLandAccessRow(newAccessRow, entry, parcel.landData.globalID); - landaccesslist.Rows.Add(newAccessRow); - } - } - - Commit(); - } - - public List LoadLandObjects(LLUUID regionUUID) - { - List landDataForRegion = new List(); - lock (ds) - { - DataTable land = ds.Tables["land"]; - DataTable landaccesslist = ds.Tables["landaccesslist"]; - string searchExp = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; - DataRow[] rawDataForRegion = land.Select(searchExp); - foreach (DataRow rawDataLand in rawDataForRegion) - { - LandData newLand = buildLandData(rawDataLand); - string accessListSearchExp = "LandUUID = '" + Util.ToRawUuidString(newLand.globalID) + "'"; - DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp); - foreach (DataRow rawDataLandAccess in rawDataForLandAccessList) - { - newLand.parcelAccessList.Add(buildLandAccessData(rawDataLandAccess)); - } - - landDataForRegion.Add(newLand); - } - } - return landDataForRegion; - } - - public void Commit() - { - lock (ds) - { - primDa.Update(ds, "prims"); - shapeDa.Update(ds, "primshapes"); - - if (persistPrimInventories) - { - itemsDa.Update(ds, "primitems"); - } - - terrainDa.Update(ds, "terrain"); - landDa.Update(ds, "land"); - landAccessListDa.Update(ds, "landaccesslist"); - ds.AcceptChanges(); - } - } - - public void Shutdown() - { - Commit(); - } - - /*********************************************************************** - * - * Database Definition Functions - * - * This should be db agnostic as we define them in ADO.NET terms - * - **********************************************************************/ - - private void createCol(DataTable dt, string name, Type type) - { - DataColumn col = new DataColumn(name, type); - dt.Columns.Add(col); - } - - private DataTable createTerrainTable() - { - DataTable terrain = new DataTable("terrain"); - - createCol(terrain, "RegionUUID", typeof (String)); - createCol(terrain, "Revision", typeof (Int32)); - createCol(terrain, "Heightfield", typeof (Byte[])); - - return terrain; - } - - private DataTable createPrimTable() - { - DataTable prims = new DataTable("prims"); - - createCol(prims, "UUID", typeof (String)); - createCol(prims, "RegionUUID", typeof (String)); - createCol(prims, "ParentID", typeof (Int32)); - createCol(prims, "CreationDate", typeof (Int32)); - createCol(prims, "Name", typeof (String)); - createCol(prims, "SceneGroupID", typeof (String)); - // various text fields - createCol(prims, "Text", typeof (String)); - createCol(prims, "Description", typeof (String)); - createCol(prims, "SitName", typeof (String)); - createCol(prims, "TouchName", typeof (String)); - // permissions - createCol(prims, "ObjectFlags", typeof (Int32)); - createCol(prims, "CreatorID", typeof (String)); - createCol(prims, "OwnerID", typeof (String)); - createCol(prims, "GroupID", typeof (String)); - createCol(prims, "LastOwnerID", typeof (String)); - createCol(prims, "OwnerMask", typeof (Int32)); - createCol(prims, "NextOwnerMask", typeof (Int32)); - createCol(prims, "GroupMask", typeof (Int32)); - createCol(prims, "EveryoneMask", typeof (Int32)); - createCol(prims, "BaseMask", typeof (Int32)); - // vectors - createCol(prims, "PositionX", typeof (Double)); - createCol(prims, "PositionY", typeof (Double)); - createCol(prims, "PositionZ", typeof (Double)); - createCol(prims, "GroupPositionX", typeof (Double)); - createCol(prims, "GroupPositionY", typeof (Double)); - createCol(prims, "GroupPositionZ", typeof (Double)); - createCol(prims, "VelocityX", typeof (Double)); - createCol(prims, "VelocityY", typeof (Double)); - createCol(prims, "VelocityZ", typeof (Double)); - createCol(prims, "AngularVelocityX", typeof (Double)); - createCol(prims, "AngularVelocityY", typeof (Double)); - createCol(prims, "AngularVelocityZ", typeof (Double)); - createCol(prims, "AccelerationX", typeof (Double)); - createCol(prims, "AccelerationY", typeof (Double)); - createCol(prims, "AccelerationZ", typeof (Double)); - // quaternions - createCol(prims, "RotationX", typeof (Double)); - createCol(prims, "RotationY", typeof (Double)); - createCol(prims, "RotationZ", typeof (Double)); - createCol(prims, "RotationW", typeof (Double)); - - // sit target - createCol(prims, "SitTargetOffsetX", typeof (Double)); - createCol(prims, "SitTargetOffsetY", typeof (Double)); - createCol(prims, "SitTargetOffsetZ", typeof (Double)); - - createCol(prims, "SitTargetOrientW", typeof (Double)); - createCol(prims, "SitTargetOrientX", typeof (Double)); - createCol(prims, "SitTargetOrientY", typeof (Double)); - createCol(prims, "SitTargetOrientZ", typeof (Double)); - - // Add in contraints - prims.PrimaryKey = new DataColumn[] {prims.Columns["UUID"]}; - - return prims; - } - - private DataTable createShapeTable() - { - DataTable shapes = new DataTable("primshapes"); - createCol(shapes, "UUID", typeof (String)); - // shape is an enum - createCol(shapes, "Shape", typeof (Int32)); - // vectors - createCol(shapes, "ScaleX", typeof (Double)); - createCol(shapes, "ScaleY", typeof (Double)); - createCol(shapes, "ScaleZ", typeof (Double)); - // paths - createCol(shapes, "PCode", typeof (Int32)); - createCol(shapes, "PathBegin", typeof (Int32)); - createCol(shapes, "PathEnd", typeof (Int32)); - createCol(shapes, "PathScaleX", typeof (Int32)); - createCol(shapes, "PathScaleY", typeof (Int32)); - createCol(shapes, "PathShearX", typeof (Int32)); - createCol(shapes, "PathShearY", typeof (Int32)); - createCol(shapes, "PathSkew", typeof (Int32)); - createCol(shapes, "PathCurve", typeof (Int32)); - createCol(shapes, "PathRadiusOffset", typeof (Int32)); - createCol(shapes, "PathRevolutions", typeof (Int32)); - createCol(shapes, "PathTaperX", typeof (Int32)); - createCol(shapes, "PathTaperY", typeof (Int32)); - createCol(shapes, "PathTwist", typeof (Int32)); - createCol(shapes, "PathTwistBegin", typeof (Int32)); - // profile - createCol(shapes, "ProfileBegin", typeof (Int32)); - createCol(shapes, "ProfileEnd", typeof (Int32)); - createCol(shapes, "ProfileCurve", typeof (Int32)); - createCol(shapes, "ProfileHollow", typeof (Int32)); - createCol(shapes, "State", typeof(Int32)); - // text TODO: this isn't right, but I'm not sure the right - // way to specify this as a blob atm - createCol(shapes, "Texture", typeof (Byte[])); - createCol(shapes, "ExtraParams", typeof (Byte[])); - - shapes.PrimaryKey = new DataColumn[] {shapes.Columns["UUID"]}; - - return shapes; - } - - private DataTable createItemsTable() - { - DataTable items = new DataTable("primitems"); - - createCol(items, "itemID", typeof (String)); - createCol(items, "primID", typeof (String)); - createCol(items, "assetID", typeof (String)); - createCol(items, "parentFolderID", typeof (String)); - - createCol(items, "invType", typeof (Int32)); - createCol(items, "assetType", typeof (Int32)); - - createCol(items, "name", typeof (String)); - createCol(items, "description", typeof (String)); - - createCol(items, "creationDate", typeof (Int64)); - createCol(items, "creatorID", typeof (String)); - createCol(items, "ownerID", typeof (String)); - createCol(items, "lastOwnerID", typeof (String)); - createCol(items, "groupID", typeof (String)); - - createCol(items, "nextPermissions", typeof (UInt32)); - createCol(items, "currentPermissions", typeof (UInt32)); - createCol(items, "basePermissions", typeof (UInt32)); - createCol(items, "everyonePermissions", typeof (UInt32)); - createCol(items, "groupPermissions", typeof (UInt32)); - - items.PrimaryKey = new DataColumn[] {items.Columns["itemID"]}; - - return items; - } - - private DataTable createLandTable() - { - DataTable land = new DataTable("land"); - createCol(land, "UUID", typeof (String)); - createCol(land, "RegionUUID", typeof (String)); - createCol(land, "LocalLandID", typeof (UInt32)); - - // Bitmap is a byte[512] - createCol(land, "Bitmap", typeof (Byte[])); - - createCol(land, "Name", typeof (String)); - createCol(land, "Desc", typeof (String)); - createCol(land, "OwnerUUID", typeof (String)); - createCol(land, "IsGroupOwned", typeof (Boolean)); - createCol(land, "Area", typeof (Int32)); - createCol(land, "AuctionID", typeof (Int32)); //Unemplemented - createCol(land, "Category", typeof (Int32)); //Enum libsecondlife.Parcel.ParcelCategory - createCol(land, "ClaimDate", typeof (Int32)); - createCol(land, "ClaimPrice", typeof (Int32)); - createCol(land, "GroupUUID", typeof (string)); - createCol(land, "SalePrice", typeof (Int32)); - createCol(land, "LandStatus", typeof (Int32)); //Enum. libsecondlife.Parcel.ParcelStatus - createCol(land, "LandFlags", typeof (UInt32)); - createCol(land, "LandingType", typeof (Byte)); - createCol(land, "MediaAutoScale", typeof (Byte)); - createCol(land, "MediaTextureUUID", typeof (String)); - createCol(land, "MediaURL", typeof (String)); - createCol(land, "MusicURL", typeof (String)); - createCol(land, "PassHours", typeof (Double)); - createCol(land, "PassPrice", typeof (UInt32)); - createCol(land, "SnapshotUUID", typeof (String)); - createCol(land, "UserLocationX", typeof (Double)); - createCol(land, "UserLocationY", typeof (Double)); - createCol(land, "UserLocationZ", typeof (Double)); - createCol(land, "UserLookAtX", typeof (Double)); - createCol(land, "UserLookAtY", typeof (Double)); - createCol(land, "UserLookAtZ", typeof (Double)); - - land.PrimaryKey = new DataColumn[] {land.Columns["UUID"]}; - - return land; - } - - private DataTable createLandAccessListTable() - { - DataTable landaccess = new DataTable("landaccesslist"); - createCol(landaccess, "LandUUID", typeof (String)); - createCol(landaccess, "AccessUUID", typeof (String)); - createCol(landaccess, "Flags", typeof (UInt32)); - - return landaccess; - } - - /*********************************************************************** - * - * Convert between ADO.NET <=> OpenSim Objects - * - * These should be database independant - * - **********************************************************************/ - - private SceneObjectPart buildPrim(DataRow row) - { - // TODO: this doesn't work yet because something more - // interesting has to be done to actually get these values - // back out. Not enough time to figure it out yet. - SceneObjectPart prim = new SceneObjectPart(); - prim.UUID = new LLUUID((String) row["UUID"]); - // explicit conversion of integers is required, which sort - // of sucks. No idea if there is a shortcut here or not. - prim.ParentID = Convert.ToUInt32(row["ParentID"]); - prim.CreationDate = Convert.ToInt32(row["CreationDate"]); - prim.Name = (String) row["Name"]; - // various text fields - prim.Text = (String) row["Text"]; - prim.Description = (String) row["Description"]; - prim.SitName = (String) row["SitName"]; - prim.TouchName = (String) row["TouchName"]; - // permissions - prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); - prim.CreatorID = new LLUUID((String) row["CreatorID"]); - prim.OwnerID = new LLUUID((String) row["OwnerID"]); - prim.GroupID = new LLUUID((String) row["GroupID"]); - prim.LastOwnerID = new LLUUID((String) row["LastOwnerID"]); - prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); - prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); - prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); - prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); - prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); - // vectors - prim.OffsetPosition = new LLVector3( - Convert.ToSingle(row["PositionX"]), - Convert.ToSingle(row["PositionY"]), - Convert.ToSingle(row["PositionZ"]) - ); - prim.GroupPosition = new LLVector3( - Convert.ToSingle(row["GroupPositionX"]), - Convert.ToSingle(row["GroupPositionY"]), - Convert.ToSingle(row["GroupPositionZ"]) - ); - prim.Velocity = new LLVector3( - Convert.ToSingle(row["VelocityX"]), - Convert.ToSingle(row["VelocityY"]), - Convert.ToSingle(row["VelocityZ"]) - ); - prim.AngularVelocity = new LLVector3( - Convert.ToSingle(row["AngularVelocityX"]), - Convert.ToSingle(row["AngularVelocityY"]), - Convert.ToSingle(row["AngularVelocityZ"]) - ); - prim.Acceleration = new LLVector3( - Convert.ToSingle(row["AccelerationX"]), - Convert.ToSingle(row["AccelerationY"]), - Convert.ToSingle(row["AccelerationZ"]) - ); - // quaternions - prim.RotationOffset = new LLQuaternion( - Convert.ToSingle(row["RotationX"]), - Convert.ToSingle(row["RotationY"]), - Convert.ToSingle(row["RotationZ"]), - Convert.ToSingle(row["RotationW"]) - ); - - try - { - prim.SetSitTargetLL(new LLVector3( - Convert.ToSingle(row["SitTargetOffsetX"]), - Convert.ToSingle(row["SitTargetOffsetY"]), - Convert.ToSingle(row["SitTargetOffsetZ"])), new LLQuaternion( - Convert.ToSingle( - row["SitTargetOrientX"]), - Convert.ToSingle( - row["SitTargetOrientY"]), - Convert.ToSingle( - row["SitTargetOrientZ"]), - Convert.ToSingle( - row["SitTargetOrientW"]))); - } - catch (InvalidCastException) - { - // Database table was created before we got here and now has null values :P - m_conn.Open(); - SqliteCommand cmd = - new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOffsetX float NOT NULL default 0;", m_conn); - cmd.ExecuteNonQuery(); - cmd = - new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOffsetY float NOT NULL default 0;", m_conn); - cmd.ExecuteNonQuery(); - cmd = - new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOffsetZ float NOT NULL default 0;", m_conn); - cmd.ExecuteNonQuery(); - cmd = - new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOrientW float NOT NULL default 0;", m_conn); - cmd.ExecuteNonQuery(); - cmd = - new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOrientX float NOT NULL default 0;", m_conn); - cmd.ExecuteNonQuery(); - cmd = - new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOrientY float NOT NULL default 0;", m_conn); - cmd.ExecuteNonQuery(); - cmd = - new SqliteCommand("ALTER TABLE prims ADD COLUMN SitTargetOrientZ float NOT NULL default 0;", m_conn); - cmd.ExecuteNonQuery(); - } - - return prim; - } - - /// - /// Build a prim inventory item from the persisted data. - /// - /// - /// - private TaskInventoryItem buildItem(DataRow row) - { - TaskInventoryItem taskItem = new TaskInventoryItem(); - - taskItem.ItemID = new LLUUID((String)row["itemID"]); - taskItem.ParentPartID = new LLUUID((String)row["primID"]); - taskItem.AssetID = new LLUUID((String)row["assetID"]); - taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); - - taskItem.InvType = Convert.ToInt32(row["invType"]); - taskItem.Type = Convert.ToInt32(row["assetType"]); - - taskItem.Name = (String)row["name"]; - taskItem.Description = (String)row["description"]; - taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); - taskItem.CreatorID = new LLUUID((String)row["creatorID"]); - taskItem.OwnerID = new LLUUID((String)row["ownerID"]); - taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); - taskItem.GroupID = new LLUUID((String)row["groupID"]); - - taskItem.NextOwnerMask = Convert.ToUInt32(row["nextPermissions"]); - taskItem.OwnerMask = Convert.ToUInt32(row["currentPermissions"]); - taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); - taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); - taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); - - return taskItem; - } - - private LandData buildLandData(DataRow row) - { - LandData newData = new LandData(); - - newData.globalID = new LLUUID((String) row["UUID"]); - newData.localID = Convert.ToInt32(row["LocalLandID"]); - - // Bitmap is a byte[512] - newData.landBitmapByteArray = (Byte[]) row["Bitmap"]; - - newData.landName = (String) row["Name"]; - newData.landDesc = (String) row["Desc"]; - newData.ownerID = (String) row["OwnerUUID"]; - newData.isGroupOwned = (Boolean) row["IsGroupOwned"]; - newData.area = Convert.ToInt32(row["Area"]); - newData.auctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented - newData.category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]); - //Enum libsecondlife.Parcel.ParcelCategory - newData.claimDate = Convert.ToInt32(row["ClaimDate"]); - newData.claimPrice = Convert.ToInt32(row["ClaimPrice"]); - newData.groupID = new LLUUID((String) row["GroupUUID"]); - newData.salePrice = Convert.ToInt32(row["SalePrice"]); - newData.landStatus = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]); - //Enum. libsecondlife.Parcel.ParcelStatus - newData.landFlags = Convert.ToUInt32(row["LandFlags"]); - newData.landingType = (Byte) row["LandingType"]; - newData.mediaAutoScale = (Byte) row["MediaAutoScale"]; - newData.mediaID = new LLUUID((String) row["MediaTextureUUID"]); - newData.mediaURL = (String) row["MediaURL"]; - newData.musicURL = (String) row["MusicURL"]; - newData.passHours = Convert.ToSingle(row["PassHours"]); - newData.passPrice = Convert.ToInt32(row["PassPrice"]); - newData.snapshotID = (String) row["SnapshotUUID"]; - - newData.userLocation = - new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), - Convert.ToSingle(row["UserLocationZ"])); - newData.userLookAt = - new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), - Convert.ToSingle(row["UserLookAtZ"])); - newData.parcelAccessList = new List(); - - return newData; - } - - private ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) - { - ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); - entry.AgentID = new LLUUID((string) row["AccessUUID"]); - entry.Flags = (ParcelManager.AccessList) row["Flags"]; - entry.Time = new DateTime(); - return entry; - } - - private Array serializeTerrain(double[,] val) - { - MemoryStream str = new MemoryStream(65536*sizeof (double)); - BinaryWriter bw = new BinaryWriter(str); - - // TODO: COMPATIBILITY - Add byte-order conversions - for (int x = 0; x < 256; x++) - for (int y = 0; y < 256; y++) - bw.Write(val[x, y]); - - return str.ToArray(); - } - -// private void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val) -// { -// row["RegionUUID"] = regionUUID; -// row["Revision"] = rev; - -// MemoryStream str = new MemoryStream(65536*sizeof (double)); -// BinaryWriter bw = new BinaryWriter(str); - -// // TODO: COMPATIBILITY - Add byte-order conversions -// for (int x = 0; x < 256; x++) -// for (int y = 0; y < 256; y++) -// bw.Write(val[x, y]); - -// row["Heightfield"] = str.ToArray(); -// } - - private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) - { - row["UUID"] = Util.ToRawUuidString(prim.UUID); - row["RegionUUID"] = Util.ToRawUuidString(regionUUID); - row["ParentID"] = prim.ParentID; - row["CreationDate"] = prim.CreationDate; - row["Name"] = prim.Name; - row["SceneGroupID"] = Util.ToRawUuidString(sceneGroupID); - // the UUID of the root part for this SceneObjectGroup - // various text fields - row["Text"] = prim.Text; - row["Description"] = prim.Description; - row["SitName"] = prim.SitName; - row["TouchName"] = prim.TouchName; - // permissions - row["ObjectFlags"] = prim.ObjectFlags; - row["CreatorID"] = Util.ToRawUuidString(prim.CreatorID); - row["OwnerID"] = Util.ToRawUuidString(prim.OwnerID); - row["GroupID"] = Util.ToRawUuidString(prim.GroupID); - row["LastOwnerID"] = Util.ToRawUuidString(prim.LastOwnerID); - row["OwnerMask"] = prim.OwnerMask; - row["NextOwnerMask"] = prim.NextOwnerMask; - row["GroupMask"] = prim.GroupMask; - row["EveryoneMask"] = prim.EveryoneMask; - row["BaseMask"] = prim.BaseMask; - // vectors - row["PositionX"] = prim.OffsetPosition.X; - row["PositionY"] = prim.OffsetPosition.Y; - row["PositionZ"] = prim.OffsetPosition.Z; - row["GroupPositionX"] = prim.GroupPosition.X; - row["GroupPositionY"] = prim.GroupPosition.Y; - row["GroupPositionZ"] = prim.GroupPosition.Z; - row["VelocityX"] = prim.Velocity.X; - row["VelocityY"] = prim.Velocity.Y; - row["VelocityZ"] = prim.Velocity.Z; - row["AngularVelocityX"] = prim.AngularVelocity.X; - row["AngularVelocityY"] = prim.AngularVelocity.Y; - row["AngularVelocityZ"] = prim.AngularVelocity.Z; - row["AccelerationX"] = prim.Acceleration.X; - row["AccelerationY"] = prim.Acceleration.Y; - row["AccelerationZ"] = prim.Acceleration.Z; - // quaternions - row["RotationX"] = prim.RotationOffset.X; - row["RotationY"] = prim.RotationOffset.Y; - row["RotationZ"] = prim.RotationOffset.Z; - row["RotationW"] = prim.RotationOffset.W; - - // Sit target - LLVector3 sitTargetPos = prim.GetSitTargetPositionLL(); - row["SitTargetOffsetX"] = sitTargetPos.X; - row["SitTargetOffsetY"] = sitTargetPos.Y; - row["SitTargetOffsetZ"] = sitTargetPos.Z; - - LLQuaternion sitTargetOrient = prim.GetSitTargetOrientationLL(); - row["SitTargetOrientW"] = sitTargetOrient.W; - row["SitTargetOrientX"] = sitTargetOrient.X; - row["SitTargetOrientY"] = sitTargetOrient.Y; - row["SitTargetOrientZ"] = sitTargetOrient.Z; - } - - private void fillItemRow(DataRow row, TaskInventoryItem taskItem) - { - row["itemID"] = taskItem.ItemID; - row["primID"] = taskItem.ParentPartID; - row["assetID"] = taskItem.AssetID; - row["parentFolderID"] = taskItem.ParentID; - - row["invType"] = taskItem.InvType; - row["assetType"] = taskItem.Type; - - row["name"] = taskItem.Name; - row["description"] = taskItem.Description; - row["creationDate"] = taskItem.CreationDate; - row["creatorID"] = taskItem.CreatorID; - row["ownerID"] = taskItem.OwnerID; - row["lastOwnerID"] = taskItem.LastOwnerID; - row["groupID"] = taskItem.GroupID; - row["nextPermissions"] = taskItem.NextOwnerMask; - row["currentPermissions"] = taskItem.OwnerMask; - row["basePermissions"] = taskItem.BaseMask; - row["everyonePermissions"] = taskItem.EveryoneMask; - row["groupPermissions"] = taskItem.GroupMask; - } - - private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) - { - row["UUID"] = Util.ToRawUuidString(land.globalID); - row["RegionUUID"] = Util.ToRawUuidString(regionUUID); - row["LocalLandID"] = land.localID; - - // Bitmap is a byte[512] - row["Bitmap"] = land.landBitmapByteArray; - - row["Name"] = land.landName; - row["Desc"] = land.landDesc; - row["OwnerUUID"] = Util.ToRawUuidString(land.ownerID); - row["IsGroupOwned"] = land.isGroupOwned; - row["Area"] = land.area; - row["AuctionID"] = land.auctionID; //Unemplemented - row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory - row["ClaimDate"] = land.claimDate; - row["ClaimPrice"] = land.claimPrice; - row["GroupUUID"] = Util.ToRawUuidString(land.groupID); - row["SalePrice"] = land.salePrice; - row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus - row["LandFlags"] = land.landFlags; - row["LandingType"] = land.landingType; - row["MediaAutoScale"] = land.mediaAutoScale; - row["MediaTextureUUID"] = Util.ToRawUuidString(land.mediaID); - row["MediaURL"] = land.mediaURL; - row["MusicURL"] = land.musicURL; - row["PassHours"] = land.passHours; - row["PassPrice"] = land.passPrice; - row["SnapshotUUID"] = Util.ToRawUuidString(land.snapshotID); - row["UserLocationX"] = land.userLocation.X; - row["UserLocationY"] = land.userLocation.Y; - row["UserLocationZ"] = land.userLocation.Z; - row["UserLookAtX"] = land.userLookAt.X; - row["UserLookAtY"] = land.userLookAt.Y; - row["UserLookAtZ"] = land.userLookAt.Z; - } - - private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) - { - row["LandUUID"] = Util.ToRawUuidString(parcelID); - row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID); - row["Flags"] = entry.Flags; - } - - private PrimitiveBaseShape buildShape(DataRow row) - { - PrimitiveBaseShape s = new PrimitiveBaseShape(); - s.Scale = new LLVector3( - Convert.ToSingle(row["ScaleX"]), - Convert.ToSingle(row["ScaleY"]), - Convert.ToSingle(row["ScaleZ"]) - ); - // paths - s.PCode = Convert.ToByte(row["PCode"]); - s.PathBegin = Convert.ToUInt16(row["PathBegin"]); - s.PathEnd = Convert.ToUInt16(row["PathEnd"]); - s.PathScaleX = Convert.ToByte(row["PathScaleX"]); - s.PathScaleY = Convert.ToByte(row["PathScaleY"]); - s.PathShearX = Convert.ToByte(row["PathShearX"]); - s.PathShearY = Convert.ToByte(row["PathShearY"]); - s.PathSkew = Convert.ToSByte(row["PathSkew"]); - s.PathCurve = Convert.ToByte(row["PathCurve"]); - s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); - s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); - s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); - s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); - s.PathTwist = Convert.ToSByte(row["PathTwist"]); - s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); - // profile - s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); - s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); - s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); - s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); - try - { - s.State = Convert.ToByte(row["State"]); - } - catch (InvalidCastException) - { - m_conn.Open(); - SqliteCommand cmd = - new SqliteCommand("ALTER TABLE primshapes ADD COLUMN State Integer NOT NULL default 0;", m_conn); - cmd.ExecuteNonQuery(); - } - // text TODO: this isn't right] = but I'm not sure the right - // way to specify this as a blob atm - - byte[] textureEntry = (byte[]) row["Texture"]; - s.TextureEntry = textureEntry; - - s.ExtraParams = (byte[]) row["ExtraParams"]; - // System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); - // string texture = encoding.GetString((Byte[])row["Texture"]); - // if (!texture.StartsWith("<")) - // { - // //here so that we can still work with old format database files (ie from before I added xml serialization) - // LLObject.TextureEntry textureEntry = null; - // textureEntry = new LLObject.TextureEntry(new LLUUID(texture)); - // s.TextureEntry = textureEntry.ToBytes(); - // } - // else - // { - // TextureBlock textureEntry = TextureBlock.FromXmlString(texture); - // s.TextureEntry = textureEntry.TextureData; - // s.ExtraParams = textureEntry.ExtraParams; - // } - - return s; - } - - private void fillShapeRow(DataRow row, SceneObjectPart prim) - { - PrimitiveBaseShape s = prim.Shape; - row["UUID"] = Util.ToRawUuidString(prim.UUID); - // shape is an enum - row["Shape"] = 0; - // vectors - row["ScaleX"] = s.Scale.X; - row["ScaleY"] = s.Scale.Y; - row["ScaleZ"] = s.Scale.Z; - // paths - row["PCode"] = s.PCode; - row["PathBegin"] = s.PathBegin; - row["PathEnd"] = s.PathEnd; - row["PathScaleX"] = s.PathScaleX; - row["PathScaleY"] = s.PathScaleY; - row["PathShearX"] = s.PathShearX; - row["PathShearY"] = s.PathShearY; - row["PathSkew"] = s.PathSkew; - row["PathCurve"] = s.PathCurve; - row["PathRadiusOffset"] = s.PathRadiusOffset; - row["PathRevolutions"] = s.PathRevolutions; - row["PathTaperX"] = s.PathTaperX; - row["PathTaperY"] = s.PathTaperY; - row["PathTwist"] = s.PathTwist; - row["PathTwistBegin"] = s.PathTwistBegin; - // profile - row["ProfileBegin"] = s.ProfileBegin; - row["ProfileEnd"] = s.ProfileEnd; - row["ProfileCurve"] = s.ProfileCurve; - row["ProfileHollow"] = s.ProfileHollow; - row["State"] = s.State; - - row["Texture"] = s.TextureEntry; - row["ExtraParams"] = s.ExtraParams; - } - - private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) - { - DataTable prims = ds.Tables["prims"]; - DataTable shapes = ds.Tables["primshapes"]; - - DataRow primRow = prims.Rows.Find(Util.ToRawUuidString(prim.UUID)); - if (primRow == null) - { - primRow = prims.NewRow(); - fillPrimRow(primRow, prim, sceneGroupID, regionUUID); - prims.Rows.Add(primRow); - } - else - { - fillPrimRow(primRow, prim, sceneGroupID, regionUUID); - } - - DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); - if (shapeRow == null) - { - shapeRow = shapes.NewRow(); - fillShapeRow(shapeRow, prim); - shapes.Rows.Add(shapeRow); - } - else - { - fillShapeRow(shapeRow, prim); - } - } - - // see IRegionDatastore - public void StorePrimInventory(LLUUID primID, ICollection items) - { - if (!persistPrimInventories) - return; - - m_log.InfoFormat("[DATASTORE]: Entered StorePrimInventory with prim ID {0}", primID); - - DataTable dbItems = ds.Tables["primitems"]; - - // For now, we're just going to crudely remove all the previous inventory items - // no matter whether they have changed or not, and replace them with the current set. - lock (ds) - { - RemoveItems(primID); - - // repalce with current inventory details - foreach (TaskInventoryItem newItem in items) - { -// m_log.InfoFormat( -// "[DATASTORE]: ", -// "Adding item {0}, {1} to prim ID {2}", -// newItem.Name, newItem.ItemID, newItem.ParentPartID); - - DataRow newItemRow = dbItems.NewRow(); - fillItemRow(newItemRow, newItem); - dbItems.Rows.Add(newItemRow); - } - } - - Commit(); - } - - /*********************************************************************** - * - * SQL Statement Creation Functions - * - * These functions create SQL statements for update, insert, and create. - * They can probably be factored later to have a db independant - * portion and a db specific portion - * - **********************************************************************/ - - private SqliteCommand createInsertCommand(string table, DataTable dt) - { - /** - * This is subtle enough to deserve some commentary. - * Instead of doing *lots* and *lots of hardcoded strings - * for database definitions we'll use the fact that - * realistically all insert statements look like "insert - * into A(b, c) values(:b, :c) on the parameterized query - * front. If we just have a list of b, c, etc... we can - * generate these strings instead of typing them out. - */ - string[] cols = new string[dt.Columns.Count]; - for (int i = 0; i < dt.Columns.Count; i++) - { - DataColumn col = dt.Columns[i]; - cols[i] = col.ColumnName; - } - - string sql = "insert into " + table + "("; - sql += String.Join(", ", cols); - // important, the first ':' needs to be here, the rest get added in the join - sql += ") values (:"; - sql += String.Join(", :", cols); - sql += ")"; - SqliteCommand cmd = new SqliteCommand(sql); - - // this provides the binding for all our parameters, so - // much less code than it used to be - foreach (DataColumn col in dt.Columns) - { - cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); - } - return cmd; - } - - private SqliteCommand createUpdateCommand(string table, string pk, DataTable dt) - { - string sql = "update " + table + " set "; - string subsql = String.Empty; - foreach (DataColumn col in dt.Columns) - { - if (subsql.Length > 0) - { - // a map function would rock so much here - subsql += ", "; - } - subsql += col.ColumnName + "= :" + col.ColumnName; - } - sql += subsql; - sql += " where " + pk; - SqliteCommand cmd = new SqliteCommand(sql); - - // this provides the binding for all our parameters, so - // much less code than it used to be - - foreach (DataColumn col in dt.Columns) - { - cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); - } - return cmd; - } - - - private string defineTable(DataTable dt) - { - string sql = "create table " + dt.TableName + "("; - string subsql = String.Empty; - foreach (DataColumn col in dt.Columns) - { - if (subsql.Length > 0) - { - // a map function would rock so much here - subsql += ",\n"; - } - subsql += col.ColumnName + " " + sqliteType(col.DataType); - if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) - { - subsql += " primary key"; - } - } - sql += subsql; - sql += ")"; - return sql; - } - - /*********************************************************************** - * - * Database Binding functions - * - * These will be db specific due to typing, and minor differences - * in databases. - * - **********************************************************************/ - - /// - /// This is a convenience function that collapses 5 repetitive - /// lines for defining SqliteParameters to 2 parameters: - /// column name and database type. - /// - /// It assumes certain conventions like :param as the param - /// name to replace in parametrized queries, and that source - /// version is always current version, both of which are fine - /// for us. - /// - ///a built sqlite parameter - private SqliteParameter createSqliteParameter(string name, Type type) - { - SqliteParameter param = new SqliteParameter(); - param.ParameterName = ":" + name; - param.DbType = dbtypeFromType(type); - param.SourceColumn = name; - param.SourceVersion = DataRowVersion.Current; - return param; - } - - private void setupPrimCommands(SqliteDataAdapter da, SqliteConnection conn) - { - da.InsertCommand = createInsertCommand("prims", ds.Tables["prims"]); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("prims", "UUID=:UUID", ds.Tables["prims"]); - da.UpdateCommand.Connection = conn; - - SqliteCommand delete = new SqliteCommand("delete from prims where UUID = :UUID"); - delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); - delete.Connection = conn; - da.DeleteCommand = delete; - } - - private void setupItemsCommands(SqliteDataAdapter da, SqliteConnection conn) - { - da.InsertCommand = createInsertCommand("primitems", ds.Tables["primitems"]); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("primitems", "itemID = :itemID", ds.Tables["primitems"]); - da.UpdateCommand.Connection = conn; - - SqliteCommand delete = new SqliteCommand("delete from primitems where itemID = :itemID"); - delete.Parameters.Add(createSqliteParameter("itemID", typeof (String))); - delete.Connection = conn; - da.DeleteCommand = delete; - } - - private void setupTerrainCommands(SqliteDataAdapter da, SqliteConnection conn) - { - da.InsertCommand = createInsertCommand("terrain", ds.Tables["terrain"]); - da.InsertCommand.Connection = conn; - } - - private void setupLandCommands(SqliteDataAdapter da, SqliteConnection conn) - { - da.InsertCommand = createInsertCommand("land", ds.Tables["land"]); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("land", "UUID=:UUID", ds.Tables["land"]); - da.UpdateCommand.Connection = conn; - } - - private void setupLandAccessCommands(SqliteDataAdapter da, SqliteConnection conn) - { - da.InsertCommand = createInsertCommand("landaccesslist", ds.Tables["landaccesslist"]); - da.InsertCommand.Connection = conn; - } - - private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) - { - da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = createUpdateCommand("primshapes", "UUID=:UUID", ds.Tables["primshapes"]); - da.UpdateCommand.Connection = conn; - - SqliteCommand delete = new SqliteCommand("delete from primshapes where UUID = :UUID"); - delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); - delete.Connection = conn; - da.DeleteCommand = delete; - } - - /// - /// Create the necessary database tables. - /// - /// - private void InitDB(SqliteConnection conn) - { - string createPrims = defineTable(createPrimTable()); - string createShapes = defineTable(createShapeTable()); - string createItems = defineTable(createItemsTable()); - string createTerrain = defineTable(createTerrainTable()); - string createLand = defineTable(createLandTable()); - string createLandAccessList = defineTable(createLandAccessListTable()); - - SqliteCommand pcmd = new SqliteCommand(createPrims, conn); - SqliteCommand scmd = new SqliteCommand(createShapes, conn); - SqliteCommand icmd = new SqliteCommand(createItems, conn); - SqliteCommand tcmd = new SqliteCommand(createTerrain, conn); - SqliteCommand lcmd = new SqliteCommand(createLand, conn); - SqliteCommand lalcmd = new SqliteCommand(createLandAccessList, conn); - - try - { - pcmd.ExecuteNonQuery(); - } - catch (SqliteSyntaxException) - { - m_log.Warn("[SQLITE]: Primitives Table Already Exists"); - } - - try - { - scmd.ExecuteNonQuery(); - } - catch (SqliteSyntaxException) - { - m_log.Warn("[SQLITE]: Shapes Table Already Exists"); - } - - if (persistPrimInventories) - { - try - { - icmd.ExecuteNonQuery(); - } - catch (SqliteSyntaxException) - { - m_log.Warn("[SQLITE]: Primitives Inventory Table Already Exists"); - } - } - - try - { - tcmd.ExecuteNonQuery(); - } - catch (SqliteSyntaxException) - { - m_log.Warn("[SQLITE]: Terrain Table Already Exists"); - } - - try - { - lcmd.ExecuteNonQuery(); - } - catch (SqliteSyntaxException) - { - m_log.Warn("[SQLITE]: Land Table Already Exists"); - } - - try - { - lalcmd.ExecuteNonQuery(); - } - catch (SqliteSyntaxException) - { - m_log.Warn("[SQLITE]: LandAccessList Table Already Exists"); - } - } - - private bool TestTables(SqliteConnection conn) - { - SqliteCommand primSelectCmd = new SqliteCommand(primSelect, conn); - SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd); - - SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn); - SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd); - - SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, conn); - SqliteDataAdapter iDa = new SqliteDataAdapter(itemsSelectCmd); - - SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn); - SqliteDataAdapter tDa = new SqliteDataAdapter(terrainSelectCmd); - - SqliteCommand landSelectCmd = new SqliteCommand(landSelect, conn); - SqliteDataAdapter lDa = new SqliteDataAdapter(landSelectCmd); - - SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, conn); - SqliteDataAdapter lalDa = new SqliteDataAdapter(landAccessListSelectCmd); - - DataSet tmpDS = new DataSet(); - try - { - pDa.Fill(tmpDS, "prims"); - sDa.Fill(tmpDS, "primshapes"); - - if (persistPrimInventories) - iDa.Fill(tmpDS, "primitems"); - - tDa.Fill(tmpDS, "terrain"); - lDa.Fill(tmpDS, "land"); - lalDa.Fill(tmpDS, "landaccesslist"); - } - catch (SqliteSyntaxException) - { - m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); - InitDB(conn); - } - - pDa.Fill(tmpDS, "prims"); - sDa.Fill(tmpDS, "primshapes"); - - if (persistPrimInventories) - iDa.Fill(tmpDS, "primitems"); - - tDa.Fill(tmpDS, "terrain"); - lDa.Fill(tmpDS, "land"); - lalDa.Fill(tmpDS, "landaccesslist"); - - foreach (DataColumn col in createPrimTable().Columns) - { - if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); - return false; - } - } - - foreach (DataColumn col in createShapeTable().Columns) - { - if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); - return false; - } - } - - // XXX primitems should probably go here eventually - - foreach (DataColumn col in createTerrainTable().Columns) - { - if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); - return false; - } - } - - foreach (DataColumn col in createLandTable().Columns) - { - if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); - return false; - } - } - - foreach (DataColumn col in createLandAccessListTable().Columns) - { - if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName)) - { - m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); - return false; - } - } - - return true; - } - - /*********************************************************************** - * - * Type conversion functions - * - **********************************************************************/ - - private DbType dbtypeFromType(Type type) - { - if (type == typeof (String)) - { - return DbType.String; - } - else if (type == typeof (Int32)) - { - return DbType.Int32; - } - else if (type == typeof (Double)) - { - return DbType.Double; - } - else if (type == typeof (Byte)) - { - return DbType.Byte; - } - else if (type == typeof (Double)) - { - return DbType.Double; - } - else if (type == typeof (Byte[])) - { - return DbType.Binary; - } - else - { - return DbType.String; - } - } - - // this is something we'll need to implement for each db - // slightly differently. - private string sqliteType(Type type) - { - if (type == typeof (String)) - { - return "varchar(255)"; - } - else if (type == typeof (Int32)) - { - return "integer"; - } - else if (type == typeof (Int64)) - { - return "integer"; - } - else if (type == typeof (Double)) - { - return "float"; - } - else if (type == typeof (Byte[])) - { - return "blob"; - } - else - { - return "string"; - } - } - } -} diff --git a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs deleted file mode 100644 index 2efd4aa..0000000 --- a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs +++ /dev/null @@ -1,821 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Data; -using libsecondlife; -using Mono.Data.SqliteClient; -using OpenSim.Framework.Console; - -namespace OpenSim.Framework.Data.SQLite -{ - /// - /// A User storage interface for the SQLite database system - /// - public class SQLiteUserData : UserDataBase - { - private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// The database manager - /// - /// - /// Artificial constructor called upon plugin load - /// - private const string SelectUserByUUID = "select * from users where UUID=:UUID"; - private const string SelectUserByName = "select * from users where username=:username and surname=:surname"; - private const string SelectFriendsByUUID = "select a.friendID, a.friendPerms, b.friendPerms from userfriends as a, userfriends as b where a.ownerID=:ownerID and b.ownerID=a.friendID and b.friendID=a.ownerID"; - - private const string userSelect = "select * from users"; - private const string userFriendsSelect = "select a.ownerID as ownerID,a.friendID as friendID,a.friendPerms as friendPerms,b.friendPerms as ownerperms, b.ownerID as fownerID, b.friendID as ffriendID from userfriends as a, userfriends as b"; - - private const string AvatarPickerAndSQL = "select * from users where username like :username and surname like :surname"; - private const string AvatarPickerOrSQL = "select * from users where username like :username or surname like :surname"; - - private DataSet ds; - private SqliteDataAdapter da; - private SqliteDataAdapter daf; - SqliteConnection g_conn; - - override public void Initialise() - { - SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3"); - TestTables(conn); - - // This sucks, but It doesn't seem to work with the dataset Syncing :P - g_conn = conn; - g_conn.Open(); - - ds = new DataSet(); - da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn)); - daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn)); - - lock (ds) - { - ds.Tables.Add(createUsersTable()); - ds.Tables.Add(createUserAgentsTable()); - ds.Tables.Add(createUserFriendsTable()); - - setupUserCommands(da, conn); - da.Fill(ds.Tables["users"]); - - setupUserFriendsCommands(daf, conn); - try - { - daf.Fill(ds.Tables["userfriends"]); - } - catch (SqliteSyntaxException) - { - m_log.Info("[SQLITE]: userfriends table not found, creating.... "); - InitDB(conn); - daf.Fill(ds.Tables["userfriends"]); - } - - } - - return; - } - - // see IUserData - override public UserProfileData GetUserByUUID(LLUUID uuid) - { - lock (ds) - { - DataRow row = ds.Tables["users"].Rows.Find(Util.ToRawUuidString(uuid)); - if (row != null) - { - UserProfileData user = buildUserProfile(row); - row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(uuid)); - if (row != null) - { - user.currentAgent = buildUserAgent(row); - } - return user; - } - else - { - return null; - } - } - } - - // see IUserData - override public UserProfileData GetUserByName(string fname, string lname) - { - string select = "surname = '" + lname + "' and username = '" + fname + "'"; - lock (ds) - { - DataRow[] rows = ds.Tables["users"].Select(select); - if (rows.Length > 0) - { - UserProfileData user = buildUserProfile(rows[0]); - DataRow row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(user.UUID)); - if (row != null) - { - user.currentAgent = buildUserAgent(row); - } - return user; - } - else - { - return null; - } - } - } - - #region User Friends List Data - - override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) - { - string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)"; - - using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); - cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString())); - cmd.Parameters.Add(new SqliteParameter(":perms", perms)); - cmd.ExecuteNonQuery(); - } - using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":ownerID", friend.UUID.ToString())); - cmd.Parameters.Add(new SqliteParameter(":friendID", friendlistowner.UUID.ToString())); - cmd.Parameters.Add(new SqliteParameter(":perms", perms)); - cmd.ExecuteNonQuery(); - } - } - - override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) - { - string DeletePerms = "delete from friendlist where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)"; - using (SqliteCommand cmd = new SqliteCommand(DeletePerms, g_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); - cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString())); - cmd.ExecuteNonQuery(); - } - } - - override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) - { - string UpdatePerms = "update friendlist set perms=:perms where ownerID=:ownerID and friendID=:friendID"; - using (SqliteCommand cmd = new SqliteCommand(UpdatePerms, g_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":perms", perms)); - cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); - cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString())); - cmd.ExecuteNonQuery(); - } - } - - override public List GetUserFriendList(LLUUID friendlistowner) - { - List returnlist = new List(); - - using (SqliteCommand cmd = new SqliteCommand(SelectFriendsByUUID, g_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); - - try - { - using (IDataReader reader = cmd.ExecuteReader()) - { - while (reader.Read()) - { - FriendListItem user = new FriendListItem(); - user.FriendListOwner = friendlistowner; - user.Friend = new LLUUID((string)reader[0]); - user.FriendPerms = Convert.ToUInt32(reader[1]); - user.FriendListOwnerPerms = Convert.ToUInt32(reader[2]); - returnlist.Add(user); - } - reader.Close(); - } - } - catch (Exception ex) - { - m_log.Error("[USER]: Exception getting friends list for user: " + ex.ToString()); - } - } - - return returnlist; - } - - - - - #endregion - - override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) - { - m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); - } - - - override public List GeneratePickerResults(LLUUID queryID, string query) - { - List returnlist = new List(); - string[] querysplit; - querysplit = query.Split(' '); - if (querysplit.Length == 2) - { - using (SqliteCommand cmd = new SqliteCommand(AvatarPickerAndSQL, g_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":username", querysplit[0] + "%")); - cmd.Parameters.Add(new SqliteParameter(":surname", querysplit[1] + "%")); - - using (IDataReader reader = cmd.ExecuteReader()) - { - while (reader.Read()) - { - Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); - user.AvatarID = new LLUUID((string) reader["UUID"]); - user.firstName = (string) reader["username"]; - user.lastName = (string) reader["surname"]; - returnlist.Add(user); - } - reader.Close(); - } - } - } - else if (querysplit.Length == 1) - { - using (SqliteCommand cmd = new SqliteCommand(AvatarPickerOrSQL, g_conn)) - { - cmd.Parameters.Add(new SqliteParameter(":username", querysplit[0] + "%")); - cmd.Parameters.Add(new SqliteParameter(":surname", querysplit[0] + "%")); - - using (IDataReader reader = cmd.ExecuteReader()) - { - while (reader.Read()) - { - Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar(); - user.AvatarID = new LLUUID((string) reader["UUID"]); - user.firstName = (string) reader["username"]; - user.lastName = (string) reader["surname"]; - returnlist.Add(user); - } - reader.Close(); - } - } - } - return returnlist; - } - - /// - /// Returns a user by UUID direct - /// - /// The user's account ID - /// A matching user profile - override public UserAgentData GetAgentByUUID(LLUUID uuid) - { - try - { - return GetUserByUUID(uuid).currentAgent; - } - catch (Exception) - { - return null; - } - } - - /// - /// Returns a session by account name - /// - /// The account name - /// The user's session agent - override public UserAgentData GetAgentByName(string name) - { - return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); - } - - /// - /// Returns a session by account name - /// - /// The first part of the user's account name - /// The second part of the user's account name - /// A user agent - override public UserAgentData GetAgentByName(string fname, string lname) - { - try - { - return GetUserByName(fname, lname).currentAgent; - } - catch (Exception) - { - return null; - } - } - - - override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) - { - DataTable users = ds.Tables["users"]; - lock (ds) - { - DataRow row = users.Rows.Find(Util.ToRawUuidString(AgentID)); - if (row == null) - { - m_log.Warn("[WEBLOGIN]: Unable to store new web login key for non-existant user"); - } - else - { - UserProfileData user = GetUserByUUID(AgentID); - user.webLoginKey = WebLoginKey; - fillUserRow(row, user); - da.Update(ds, "users"); - - } - } - - } - - /// - /// Creates a new user profile - /// - /// The profile to add to the database - override public void AddNewUserProfile(UserProfileData user) - { - DataTable users = ds.Tables["users"]; - lock (ds) - { - DataRow row = users.Rows.Find(Util.ToRawUuidString(user.UUID)); - if (row == null) - { - row = users.NewRow(); - fillUserRow(row, user); - users.Rows.Add(row); - } - else - { - fillUserRow(row, user); - - } - // This is why we're getting the 'logins never log-off'.. because It isn't clearing the - // useragents table once the useragent is null - // - // A database guy should look at this and figure out the best way to clear the useragents table. - if (user.currentAgent != null) - { - DataTable ua = ds.Tables["useragents"]; - row = ua.Rows.Find(Util.ToRawUuidString(user.UUID)); - if (row == null) - { - row = ua.NewRow(); - fillUserAgentRow(row, user.currentAgent); - ua.Rows.Add(row); - } - else - { - fillUserAgentRow(row, user.currentAgent); - } - } - else - { - // I just added this to help the standalone login situation. - //It still needs to be looked at by a Database guy - DataTable ua = ds.Tables["useragents"]; - row = ua.Rows.Find(Util.ToRawUuidString(user.UUID)); - - if (row == null) - { - // do nothing - } - else - { - row.Delete(); - ua.AcceptChanges(); - } - } - - m_log.Info("[SQLITE]: " + - "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); - // save changes off to disk - da.Update(ds, "users"); - } - } - - /// - /// Creates a new user profile - /// - /// The profile to add to the database - /// True on success, false on error - override public bool UpdateUserProfile(UserProfileData user) - { - try - { - AddNewUserProfile(user); - return true; - } - catch (Exception) - { - return false; - } - } - - /// - /// Creates a new user agent - /// - /// The agent to add to the database - override public void AddNewUserAgent(UserAgentData agent) - { - // Do nothing. yet. - } - - /// - /// Transfers money between two user accounts - /// - /// Starting account - /// End account - /// The amount to move - /// Success? - override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) - { - return true; - } - - /// - /// Transfers inventory between two accounts - /// - /// Move to inventory server - /// Senders account - /// Receivers account - /// Inventory item - /// Success? - override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) - { - return true; - } - - /// - /// Returns the name of the storage provider - /// - /// Storage provider name - override public string getName() - { - return "Sqlite Userdata"; - } - - /// - /// Returns the version of the storage provider - /// - /// Storage provider version - override public string GetVersion() - { - return "0.1"; - } - - /*********************************************************************** - * - * DataTable creation - * - **********************************************************************/ - /*********************************************************************** - * - * Database Definition Functions - * - * This should be db agnostic as we define them in ADO.NET terms - * - **********************************************************************/ - - private static DataTable createUsersTable() - { - DataTable users = new DataTable("users"); - - SQLiteUtil.createCol(users, "UUID", typeof (String)); - SQLiteUtil.createCol(users, "username", typeof (String)); - SQLiteUtil.createCol(users, "surname", typeof (String)); - SQLiteUtil.createCol(users, "passwordHash", typeof (String)); - SQLiteUtil.createCol(users, "passwordSalt", typeof (String)); - - SQLiteUtil.createCol(users, "homeRegionX", typeof (Int32)); - SQLiteUtil.createCol(users, "homeRegionY", typeof (Int32)); - SQLiteUtil.createCol(users, "homeLocationX", typeof (Double)); - SQLiteUtil.createCol(users, "homeLocationY", typeof (Double)); - SQLiteUtil.createCol(users, "homeLocationZ", typeof (Double)); - SQLiteUtil.createCol(users, "homeLookAtX", typeof (Double)); - SQLiteUtil.createCol(users, "homeLookAtY", typeof (Double)); - SQLiteUtil.createCol(users, "homeLookAtZ", typeof (Double)); - SQLiteUtil.createCol(users, "created", typeof (Int32)); - SQLiteUtil.createCol(users, "lastLogin", typeof (Int32)); - SQLiteUtil.createCol(users, "rootInventoryFolderID", typeof (String)); - SQLiteUtil.createCol(users, "userInventoryURI", typeof (String)); - SQLiteUtil.createCol(users, "userAssetURI", typeof (String)); - SQLiteUtil.createCol(users, "profileCanDoMask", typeof (Int32)); - SQLiteUtil.createCol(users, "profileWantDoMask", typeof (Int32)); - SQLiteUtil.createCol(users, "profileAboutText", typeof (String)); - SQLiteUtil.createCol(users, "profileFirstText", typeof (String)); - SQLiteUtil.createCol(users, "profileImage", typeof (String)); - SQLiteUtil.createCol(users, "profileFirstImage", typeof (String)); - SQLiteUtil.createCol(users, "webLoginKey", typeof(String)); - // Add in contraints - users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]}; - return users; - } - - private static DataTable createUserAgentsTable() - { - DataTable ua = new DataTable("useragents"); - // this is the UUID of the user - SQLiteUtil.createCol(ua, "UUID", typeof (String)); - SQLiteUtil.createCol(ua, "agentIP", typeof (String)); - SQLiteUtil.createCol(ua, "agentPort", typeof (Int32)); - SQLiteUtil.createCol(ua, "agentOnline", typeof (Boolean)); - SQLiteUtil.createCol(ua, "sessionID", typeof (String)); - SQLiteUtil.createCol(ua, "secureSessionID", typeof (String)); - SQLiteUtil.createCol(ua, "regionID", typeof (String)); - SQLiteUtil.createCol(ua, "loginTime", typeof (Int32)); - SQLiteUtil.createCol(ua, "logoutTime", typeof (Int32)); - SQLiteUtil.createCol(ua, "currentRegion", typeof (String)); - SQLiteUtil.createCol(ua, "currentHandle", typeof (String)); - // vectors - SQLiteUtil.createCol(ua, "currentPosX", typeof (Double)); - SQLiteUtil.createCol(ua, "currentPosY", typeof (Double)); - SQLiteUtil.createCol(ua, "currentPosZ", typeof (Double)); - // constraints - ua.PrimaryKey = new DataColumn[] {ua.Columns["UUID"]}; - - return ua; - } - - private static DataTable createUserFriendsTable() - { - DataTable ua = new DataTable("userfriends"); - // table contains user <----> user relationship with perms - SQLiteUtil.createCol(ua, "ownerID", typeof(String)); - SQLiteUtil.createCol(ua, "friendID", typeof(String)); - SQLiteUtil.createCol(ua, "friendPerms", typeof(Int32)); - SQLiteUtil.createCol(ua, "ownerPerms", typeof(Int32)); - SQLiteUtil.createCol(ua, "datetimestamp", typeof(Int32)); - - return ua; - } - - /*********************************************************************** - * - * Convert between ADO.NET <=> OpenSim Objects - * - * These should be database independant - * - **********************************************************************/ - - private static UserProfileData buildUserProfile(DataRow row) - { - // TODO: this doesn't work yet because something more - // interesting has to be done to actually get these values - // back out. Not enough time to figure it out yet. - UserProfileData user = new UserProfileData(); - LLUUID.TryParse((String)row["UUID"], out user.UUID); - user.username = (String) row["username"]; - user.surname = (String) row["surname"]; - user.passwordHash = (String) row["passwordHash"]; - user.passwordSalt = (String) row["passwordSalt"]; - - user.homeRegionX = Convert.ToUInt32(row["homeRegionX"]); - user.homeRegionY = Convert.ToUInt32(row["homeRegionY"]); - user.homeLocation = new LLVector3( - Convert.ToSingle(row["homeLocationX"]), - Convert.ToSingle(row["homeLocationY"]), - Convert.ToSingle(row["homeLocationZ"]) - ); - user.homeLookAt = new LLVector3( - Convert.ToSingle(row["homeLookAtX"]), - Convert.ToSingle(row["homeLookAtY"]), - Convert.ToSingle(row["homeLookAtZ"]) - ); - user.created = Convert.ToInt32(row["created"]); - user.lastLogin = Convert.ToInt32(row["lastLogin"]); - user.rootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]); - user.userInventoryURI = (String) row["userInventoryURI"]; - user.userAssetURI = (String) row["userAssetURI"]; - user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); - user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); - user.profileAboutText = (String) row["profileAboutText"]; - user.profileFirstText = (String) row["profileFirstText"]; - LLUUID.TryParse((String)row["profileImage"], out user.profileImage); - LLUUID.TryParse((String)row["profileFirstImage"], out user.profileFirstImage); - user.webLoginKey = new LLUUID((String) row["webLoginKey"]); - - return user; - } - - private void fillUserRow(DataRow row, UserProfileData user) - { - row["UUID"] = Util.ToRawUuidString(user.UUID); - row["username"] = user.username; - row["surname"] = user.surname; - row["passwordHash"] = user.passwordHash; - row["passwordSalt"] = user.passwordSalt; - - - row["homeRegionX"] = user.homeRegionX; - row["homeRegionY"] = user.homeRegionY; - row["homeLocationX"] = user.homeLocation.X; - row["homeLocationY"] = user.homeLocation.Y; - row["homeLocationZ"] = user.homeLocation.Z; - row["homeLookAtX"] = user.homeLookAt.X; - row["homeLookAtY"] = user.homeLookAt.Y; - row["homeLookAtZ"] = user.homeLookAt.Z; - - row["created"] = user.created; - row["lastLogin"] = user.lastLogin; - row["rootInventoryFolderID"] = user.rootInventoryFolderID; - row["userInventoryURI"] = user.userInventoryURI; - row["userAssetURI"] = user.userAssetURI; - row["profileCanDoMask"] = user.profileCanDoMask; - row["profileWantDoMask"] = user.profileWantDoMask; - row["profileAboutText"] = user.profileAboutText; - row["profileFirstText"] = user.profileFirstText; - row["profileImage"] = user.profileImage; - row["profileFirstImage"] = user.profileFirstImage; - row["webLoginKey"] = user.webLoginKey; - - // ADO.NET doesn't handle NULL very well - foreach (DataColumn col in ds.Tables["users"].Columns) - { - if (row[col] == null) - { - row[col] = String.Empty; - } - } - } - - private static UserAgentData buildUserAgent(DataRow row) - { - UserAgentData ua = new UserAgentData(); - - ua.UUID = new LLUUID((String) row["UUID"]); - ua.agentIP = (String) row["agentIP"]; - ua.agentPort = Convert.ToUInt32(row["agentPort"]); - ua.agentOnline = Convert.ToBoolean(row["agentOnline"]); - ua.sessionID = new LLUUID((String) row["sessionID"]); - ua.secureSessionID = new LLUUID((String) row["secureSessionID"]); - ua.regionID = new LLUUID((String) row["regionID"]); - ua.loginTime = Convert.ToInt32(row["loginTime"]); - ua.logoutTime = Convert.ToInt32(row["logoutTime"]); - ua.currentRegion = new LLUUID((String) row["currentRegion"]); - ua.currentHandle = Convert.ToUInt64(row["currentHandle"]); - ua.currentPos = new LLVector3( - Convert.ToSingle(row["currentPosX"]), - Convert.ToSingle(row["currentPosY"]), - Convert.ToSingle(row["currentPosZ"]) - ); - return ua; - } - - private static void fillUserAgentRow(DataRow row, UserAgentData ua) - { - row["UUID"] = ua.UUID; - row["agentIP"] = ua.agentIP; - row["agentPort"] = ua.agentPort; - row["agentOnline"] = ua.agentOnline; - row["sessionID"] = ua.sessionID; - row["secureSessionID"] = ua.secureSessionID; - row["regionID"] = ua.regionID; - row["loginTime"] = ua.loginTime; - row["logoutTime"] = ua.logoutTime; - row["currentRegion"] = ua.currentRegion; - row["currentHandle"] = ua.currentHandle.ToString(); - // vectors - row["currentPosX"] = ua.currentPos.X; - row["currentPosY"] = ua.currentPos.Y; - row["currentPosZ"] = ua.currentPos.Z; - } - - /*********************************************************************** - * - * Database Binding functions - * - * These will be db specific due to typing, and minor differences - * in databases. - * - **********************************************************************/ - - private void setupUserCommands(SqliteDataAdapter da, SqliteConnection conn) - { - da.InsertCommand = SQLiteUtil.createInsertCommand("users", ds.Tables["users"]); - da.InsertCommand.Connection = conn; - - da.UpdateCommand = SQLiteUtil.createUpdateCommand("users", "UUID=:UUID", ds.Tables["users"]); - da.UpdateCommand.Connection = conn; - - SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID"); - delete.Parameters.Add(SQLiteUtil.createSqliteParameter("UUID", typeof(String))); - delete.Connection = conn; - da.DeleteCommand = delete; - } - - private void setupUserFriendsCommands(SqliteDataAdapter daf, SqliteConnection conn) - { - daf.InsertCommand = SQLiteUtil.createInsertCommand("userfriends", ds.Tables["userfriends"]); - daf.InsertCommand.Connection = conn; - - daf.UpdateCommand = SQLiteUtil.createUpdateCommand("userfriends", "ownerID=:ownerID and friendID=:friendID", ds.Tables["userfriends"]); - daf.UpdateCommand.Connection = conn; - - SqliteCommand delete = new SqliteCommand("delete from userfriends where ownerID=:ownerID and friendID=:friendID"); - delete.Parameters.Add(SQLiteUtil.createSqliteParameter("ownerID", typeof(String))); - delete.Parameters.Add(SQLiteUtil.createSqliteParameter("friendID", typeof(String))); - delete.Connection = conn; - daf.DeleteCommand = delete; - - } - - private void InitDB(SqliteConnection conn) - { - string createUsers = SQLiteUtil.defineTable(createUsersTable()); - string createFriends = SQLiteUtil.defineTable(createUserFriendsTable()); - - SqliteCommand pcmd = new SqliteCommand(createUsers, conn); - SqliteCommand fcmd = new SqliteCommand(createFriends, conn); - - conn.Open(); - - try - { - - pcmd.ExecuteNonQuery(); - } - catch (System.Exception) - { - m_log.Info("[USERS]: users table already exists"); - } - - try - { - fcmd.ExecuteNonQuery(); - } - catch (System.Exception) - { - m_log.Info("[USERS]: userfriends table already exists"); - } - - conn.Close(); - } - - private bool TestTables(SqliteConnection conn) - { - SqliteCommand cmd = new SqliteCommand(userSelect, conn); - SqliteCommand fcmd = new SqliteCommand(userFriendsSelect, conn); - SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); - SqliteDataAdapter fDa = new SqliteDataAdapter(cmd); - - DataSet tmpDS = new DataSet(); - DataSet tmpDS2 = new DataSet(); - - try - { - pDa.Fill(tmpDS, "users"); - fDa.Fill(tmpDS2, "userfriends"); - } - catch (SqliteSyntaxException) - { - m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); - InitDB(conn); - } - conn.Open(); - try - { - cmd = new SqliteCommand("select webLoginKey from users limit 1;", conn); - cmd.ExecuteNonQuery(); - } - catch (SqliteSyntaxException) - { - cmd = new SqliteCommand("alter table users add column webLoginKey text default '00000000-0000-0000-0000-000000000000';", conn); - cmd.ExecuteNonQuery(); - pDa.Fill(tmpDS, "users"); - } - finally - { - conn.Close(); - } - - return true; - } - } -} diff --git a/OpenSim/Framework/Data.SQLite/SQLiteUtils.cs b/OpenSim/Framework/Data.SQLite/SQLiteUtils.cs deleted file mode 100644 index 1334e53..0000000 --- a/OpenSim/Framework/Data.SQLite/SQLiteUtils.cs +++ /dev/null @@ -1,269 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Data; -using Mono.Data.SqliteClient; - -namespace OpenSim.Framework.Data.SQLite -{ - /// - /// A base class for methods needed by all SQLite database classes - /// - public class SQLiteUtil - { - /*********************************************************************** - * - * Database Definition Helper Functions - * - * This should be db agnostic as we define them in ADO.NET terms - * - **********************************************************************/ - - public static void createCol(DataTable dt, string name, Type type) - { - DataColumn col = new DataColumn(name, type); - dt.Columns.Add(col); - } - - /*********************************************************************** - * - * SQL Statement Creation Functions - * - * These functions create SQL statements for update, insert, and create. - * They can probably be factored later to have a db independant - * portion and a db specific portion - * - **********************************************************************/ - - public static SqliteCommand createInsertCommand(string table, DataTable dt) - { - /** - * This is subtle enough to deserve some commentary. - * Instead of doing *lots* and *lots of hardcoded strings - * for database definitions we'll use the fact that - * realistically all insert statements look like "insert - * into A(b, c) values(:b, :c) on the parameterized query - * front. If we just have a list of b, c, etc... we can - * generate these strings instead of typing them out. - */ - string[] cols = new string[dt.Columns.Count]; - for (int i = 0; i < dt.Columns.Count; i++) - { - DataColumn col = dt.Columns[i]; - cols[i] = col.ColumnName; - } - - string sql = "insert into " + table + "("; - sql += String.Join(", ", cols); - // important, the first ':' needs to be here, the rest get added in the join - sql += ") values (:"; - sql += String.Join(", :", cols); - sql += ")"; - SqliteCommand cmd = new SqliteCommand(sql); - - // this provides the binding for all our parameters, so - // much less code than it used to be - foreach (DataColumn col in dt.Columns) - { - cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); - } - return cmd; - } - - public static SqliteCommand createUpdateCommand(string table, string pk, DataTable dt) - { - string sql = "update " + table + " set "; - string subsql = String.Empty; - foreach (DataColumn col in dt.Columns) - { - if (subsql.Length > 0) - { - // a map function would rock so much here - subsql += ", "; - } - subsql += col.ColumnName + "= :" + col.ColumnName; - } - sql += subsql; - sql += " where " + pk; - SqliteCommand cmd = new SqliteCommand(sql); - - // this provides the binding for all our parameters, so - // much less code than it used to be - - foreach (DataColumn col in dt.Columns) - { - cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); - } - return cmd; - } - - - public static string defineTable(DataTable dt) - { - string sql = "create table " + dt.TableName + "("; - string subsql = String.Empty; - foreach (DataColumn col in dt.Columns) - { - if (subsql.Length > 0) - { - // a map function would rock so much here - subsql += ",\n"; - } - subsql += col.ColumnName + " " + sqliteType(col.DataType); - if (dt.PrimaryKey.Length > 0) - { - if (col == dt.PrimaryKey[0]) - { - subsql += " primary key"; - } - } - } - sql += subsql; - sql += ")"; - return sql; - } - - /*********************************************************************** - * - * Database Binding functions - * - * These will be db specific due to typing, and minor differences - * in databases. - * - **********************************************************************/ - - /// - /// This is a convenience function that collapses 5 repetitive - /// lines for defining SqliteParameters to 2 parameters: - /// column name and database type. - /// - /// It assumes certain conventions like :param as the param - /// name to replace in parametrized queries, and that source - /// version is always current version, both of which are fine - /// for us. - /// - ///a built sqlite parameter - public static SqliteParameter createSqliteParameter(string name, Type type) - { - SqliteParameter param = new SqliteParameter(); - param.ParameterName = ":" + name; - param.DbType = dbtypeFromType(type); - param.SourceColumn = name; - param.SourceVersion = DataRowVersion.Current; - return param; - } - - /*********************************************************************** - * - * Type conversion functions - * - **********************************************************************/ - - public static DbType dbtypeFromType(Type type) - { - if (type == typeof (String)) - { - return DbType.String; - } - else if (type == typeof (Int32)) - { - return DbType.Int32; - } - else if (type == typeof (UInt32)) - { - return DbType.UInt32; - } - else if (type == typeof (Int64)) - { - return DbType.Int64; - } - else if (type == typeof (UInt64)) - { - return DbType.UInt64; - } - else if (type == typeof (Double)) - { - return DbType.Double; - } - else if (type == typeof (Boolean)) - { - return DbType.Boolean; - } - else if (type == typeof (Byte[])) - { - return DbType.Binary; - } - else - { - return DbType.String; - } - } - - // this is something we'll need to implement for each db - // slightly differently. - public static string sqliteType(Type type) - { - if (type == typeof (String)) - { - return "varchar(255)"; - } - else if (type == typeof (Int32)) - { - return "integer"; - } - else if (type == typeof (UInt32)) - { - return "integer"; - } - else if (type == typeof (Int64)) - { - return "varchar(255)"; - } - else if (type == typeof (UInt64)) - { - return "varchar(255)"; - } - else if (type == typeof (Double)) - { - return "float"; - } - else if (type == typeof (Boolean)) - { - return "integer"; - } - else if (type == typeof (Byte[])) - { - return "blob"; - } - else - { - return "string"; - } - } - } -} -- cgit v1.1