From c213a12b571a42478cb9908ea9d6be1cd9962ba2 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Thu, 5 Mar 2009 20:32:35 +0000
Subject: * simplify media and music url setting since we never get back a null
land object
---
.../Region/CoreModules/World/Land/LandChannel.cs | 9 ++-----
.../Region/Framework/Interfaces/ILandChannel.cs | 15 +++++++++++
OpenSim/Region/Framework/Scenes/Scene.cs | 29 ++++------------------
3 files changed, 22 insertions(+), 31 deletions(-)
(limited to 'OpenSim')
diff --git a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
index 97af6f4..9822af7 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
@@ -74,19 +74,13 @@ namespace OpenSim.Region.CoreModules.World.Land
#region ILandChannel Members
-
- ///
- /// Get the land object at the specified point
- ///
- /// Value between 0 - 256 on the x axis of the point
- /// Value between 0 - 256 on the y axis of the point
- /// Land object at the point supplied
public ILandObject GetLandObject(float x_float, float y_float)
{
if (m_landManagementModule != null)
{
return m_landManagementModule.GetLandObject(x_float, y_float);
}
+
ILandObject obj = new LandObject(UUID.Zero, false, m_scene);
obj.landData.Name = "NO LAND";
return obj;
@@ -98,6 +92,7 @@ namespace OpenSim.Region.CoreModules.World.Land
{
return m_landManagementModule.GetLandObject(x, y);
}
+
ILandObject obj = new LandObject(UUID.Zero, false, m_scene);
obj.landData.Name = "NO LAND";
return obj;
diff --git a/OpenSim/Region/Framework/Interfaces/ILandChannel.cs b/OpenSim/Region/Framework/Interfaces/ILandChannel.cs
index 341dd3e..0249025 100644
--- a/OpenSim/Region/Framework/Interfaces/ILandChannel.cs
+++ b/OpenSim/Region/Framework/Interfaces/ILandChannel.cs
@@ -35,8 +35,23 @@ namespace OpenSim.Region.Framework.Interfaces
{
List ParcelsNearPoint(Vector3 position);
List AllParcels();
+
+ ///
+ /// Get the land object at the specified point
+ ///
+ /// Value between 0 - 256 on the x axis of the point
+ /// Value between 0 - 256 on the y axis of the point
+ /// Land object at the point supplied
ILandObject GetLandObject(int x, int y);
+
+ ///
+ /// Get the land object at the specified point
+ ///
+ /// Value between 0 - 256 on the x axis of the point
+ /// Value between 0 - 256 on the y axis of the point
+ /// Land object at the point supplied
ILandObject GetLandObject(float x, float y);
+
bool IsLandPrimCountTainted();
bool IsForcefulBansAllowed();
void UpdateLandObject(int localID, LandData data);
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 1dcc8be..faa3bd7 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1114,7 +1114,6 @@ namespace OpenSim.Region.Framework.Scenes
{
Heightmap = new TerrainChannel(map);
}
-
}
catch (Exception e)
{
@@ -3045,40 +3044,22 @@ namespace OpenSim.Region.Framework.Scenes
public LandData GetLandData(uint x, uint y)
{
- m_log.DebugFormat("[SCENE] returning land for {0},{1}", x, y);
+ m_log.DebugFormat("[SCENE]: returning land for {0},{1}", x, y);
return LandChannel.GetLandObject((int)x, (int)y).landData;
}
public void SetLandMusicURL(float x, float y, string url)
{
ILandObject land = LandChannel.GetLandObject(x, y);
- if (land == null)
- {
- return;
- }
- else
- {
- land.landData.MusicURL = url;
- land.sendLandUpdateToAvatarsOverMe();
- return;
- }
+ land.landData.MusicURL = url;
+ land.sendLandUpdateToAvatarsOverMe();
}
public void SetLandMediaURL(float x, float y, string url)
{
ILandObject land = LandChannel.GetLandObject(x, y);
-
- if (land == null)
- {
- return;
- }
-
- else
- {
- land.landData.MediaURL = url;
- land.sendLandUpdateToAvatarsOverMe();
- return;
- }
+ land.landData.MediaURL = url;
+ land.sendLandUpdateToAvatarsOverMe();
}
public RegionInfo RequestClosestRegion(string name)
--
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