From bb13b4df732a9b8c16d13cad5726b31acc3b84aa Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 12 Jun 2007 17:36:49 +0000 Subject: Renamed OpenSim.Region/World folder to Scene (classes renaming will follow) --- OpenSim/OpenSim.Caches/OpenSim.Caches.dll.build | 43 ++ OpenSim/OpenSim.Region/OpenSim.Region.csproj | 66 +- OpenSim/OpenSim.Region/OpenSim.Region.dll.build | 8 +- .../Scene/Entities/Avatar.Animations.cs | 76 +++ .../OpenSim.Region/Scene/Entities/Avatar.Update.cs | 148 +++++ OpenSim/OpenSim.Region/Scene/Entities/Avatar.cs | 225 +++++++ OpenSim/OpenSim.Region/Scene/Entities/Entity.cs | 148 +++++ OpenSim/OpenSim.Region/Scene/Entities/Primitive.cs | 541 ++++++++++++++++ .../OpenSim.Region/Scene/Entities/SceneObject.cs | 128 ++++ .../OpenSim.Region/Scene/World.PacketHandlers.cs | 253 ++++++++ OpenSim/OpenSim.Region/Scene/World.Scripting.cs | 184 ++++++ OpenSim/OpenSim.Region/Scene/World.cs | 711 +++++++++++++++++++++ OpenSim/OpenSim.Region/Scene/WorldBase.cs | 138 ++++ .../Scene/scripting/IScriptContext.cs | 40 ++ .../Scene/scripting/IScriptEntity.cs | 46 ++ .../Scene/scripting/IScriptHandler.cs | 125 ++++ OpenSim/OpenSim.Region/Scene/scripting/Script.cs | 53 ++ .../Scene/scripting/ScriptFactory.cs | 35 + .../Scene/scripting/Scripts/FollowRandomAvatar.cs | 64 ++ .../World/Entities/Avatar.Animations.cs | 76 --- .../OpenSim.Region/World/Entities/Avatar.Update.cs | 148 ----- OpenSim/OpenSim.Region/World/Entities/Avatar.cs | 225 ------- OpenSim/OpenSim.Region/World/Entities/Entity.cs | 148 ----- OpenSim/OpenSim.Region/World/Entities/Primitive.cs | 541 ---------------- .../OpenSim.Region/World/Entities/SceneObject.cs | 128 ---- .../OpenSim.Region/World/World.PacketHandlers.cs | 253 -------- OpenSim/OpenSim.Region/World/World.Scripting.cs | 184 ------ OpenSim/OpenSim.Region/World/World.cs | 711 --------------------- OpenSim/OpenSim.Region/World/WorldBase.cs | 138 ---- .../World/scripting/IScriptContext.cs | 40 -- .../World/scripting/IScriptEntity.cs | 46 -- .../World/scripting/IScriptHandler.cs | 125 ---- OpenSim/OpenSim.Region/World/scripting/Script.cs | 53 -- .../World/scripting/ScriptFactory.cs | 35 - .../World/scripting/Scripts/FollowRandomAvatar.cs | 64 -- 35 files changed, 2989 insertions(+), 2958 deletions(-) create mode 100644 OpenSim/OpenSim.Caches/OpenSim.Caches.dll.build create mode 100644 OpenSim/OpenSim.Region/Scene/Entities/Avatar.Animations.cs create mode 100644 OpenSim/OpenSim.Region/Scene/Entities/Avatar.Update.cs create mode 100644 OpenSim/OpenSim.Region/Scene/Entities/Avatar.cs create mode 100644 OpenSim/OpenSim.Region/Scene/Entities/Entity.cs create mode 100644 OpenSim/OpenSim.Region/Scene/Entities/Primitive.cs create mode 100644 OpenSim/OpenSim.Region/Scene/Entities/SceneObject.cs create mode 100644 OpenSim/OpenSim.Region/Scene/World.PacketHandlers.cs create mode 100644 OpenSim/OpenSim.Region/Scene/World.Scripting.cs create mode 100644 OpenSim/OpenSim.Region/Scene/World.cs create mode 100644 OpenSim/OpenSim.Region/Scene/WorldBase.cs create mode 100644 OpenSim/OpenSim.Region/Scene/scripting/IScriptContext.cs create mode 100644 OpenSim/OpenSim.Region/Scene/scripting/IScriptEntity.cs create mode 100644 OpenSim/OpenSim.Region/Scene/scripting/IScriptHandler.cs create mode 100644 OpenSim/OpenSim.Region/Scene/scripting/Script.cs create mode 100644 OpenSim/OpenSim.Region/Scene/scripting/ScriptFactory.cs create mode 100644 OpenSim/OpenSim.Region/Scene/scripting/Scripts/FollowRandomAvatar.cs delete mode 100644 OpenSim/OpenSim.Region/World/Entities/Avatar.Animations.cs delete mode 100644 OpenSim/OpenSim.Region/World/Entities/Avatar.Update.cs delete mode 100644 OpenSim/OpenSim.Region/World/Entities/Avatar.cs delete mode 100644 OpenSim/OpenSim.Region/World/Entities/Entity.cs delete mode 100644 OpenSim/OpenSim.Region/World/Entities/Primitive.cs delete mode 100644 OpenSim/OpenSim.Region/World/Entities/SceneObject.cs delete mode 100644 OpenSim/OpenSim.Region/World/World.PacketHandlers.cs delete mode 100644 OpenSim/OpenSim.Region/World/World.Scripting.cs delete mode 100644 OpenSim/OpenSim.Region/World/World.cs delete mode 100644 OpenSim/OpenSim.Region/World/WorldBase.cs delete mode 100644 OpenSim/OpenSim.Region/World/scripting/IScriptContext.cs delete mode 100644 OpenSim/OpenSim.Region/World/scripting/IScriptEntity.cs delete mode 100644 OpenSim/OpenSim.Region/World/scripting/IScriptHandler.cs delete mode 100644 OpenSim/OpenSim.Region/World/scripting/Script.cs delete mode 100644 OpenSim/OpenSim.Region/World/scripting/ScriptFactory.cs delete mode 100644 OpenSim/OpenSim.Region/World/scripting/Scripts/FollowRandomAvatar.cs (limited to 'OpenSim') diff --git a/OpenSim/OpenSim.Caches/OpenSim.Caches.dll.build b/OpenSim/OpenSim.Caches/OpenSim.Caches.dll.build new file mode 100644 index 0000000..6844aa7 --- /dev/null +++ b/OpenSim/OpenSim.Caches/OpenSim.Caches.dll.build @@ -0,0 +1,43 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj index 3e3f617..4447819 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj +++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj @@ -1,4 +1,4 @@ - + Local 8.0.50727 @@ -6,8 +6,7 @@ {196916AF-0000-0000-0000-000000000000} Debug AnyCPU - - + OpenSim.Region @@ -16,11 +15,9 @@ IE50 false Library - - + OpenSim.Region - - + @@ -31,8 +28,7 @@ TRACE;DEBUG - - + True 4096 False @@ -41,8 +37,7 @@ False False 4 - - + False @@ -51,8 +46,7 @@ TRACE - - + False 4096 True @@ -61,27 +55,26 @@ False False 4 - - + - + System.dll False - + System.Xml.dll False - + ..\..\bin\libsecondlife.dll False - + ..\..\bin\Axiom.MathLib.dll False - + ..\..\bin\Db4objects.Db4o.dll False @@ -91,49 +84,49 @@ OpenSim.Terrain.BasicTerrain {2270B8FE-0000-0000-0000-000000000000} {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - False + False OpenSim.Framework {8ACA2445-0000-0000-0000-000000000000} {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - False + False OpenSim.Framework.Console {A7CD0630-0000-0000-0000-000000000000} {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - False + False OpenSim.GenericConfig.Xml {E88EF749-0000-0000-0000-000000000000} {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - False + False OpenSim.Physics.Manager {8BE16150-0000-0000-0000-000000000000} {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - False + False OpenSim.Servers {8BB20F0A-0000-0000-0000-000000000000} {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - False + False XMLRPC {8E81D43C-0000-0000-0000-000000000000} {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - False + False OpenGrid.Framework.Communications {683344D5-0000-0000-0000-000000000000} {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - False + False @@ -155,22 +148,22 @@ Code - + Code - + Code - + Code - + Code - + Code - + Code @@ -192,9 +185,6 @@ Code - - - @@ -202,4 +192,4 @@ - \ No newline at end of file + diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build index e87c029..f0d1a34 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build +++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build @@ -17,20 +17,18 @@ + + + - - - - - diff --git a/OpenSim/OpenSim.Region/Scene/Entities/Avatar.Animations.cs b/OpenSim/OpenSim.Region/Scene/Entities/Avatar.Animations.cs new file mode 100644 index 0000000..5f24cd4 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/Entities/Avatar.Animations.cs @@ -0,0 +1,76 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; +using System.Xml; + +namespace OpenSim.Region +{ + partial class Avatar + { + public class AvatarAnimations + { + + public Dictionary AnimsLLUUID = new Dictionary(); + public Dictionary AnimsNames = new Dictionary(); + + public AvatarAnimations() + { + } + + public void LoadAnims() + { + //OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); + XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); + + XmlDocument doc = new XmlDocument(); + doc.Load(reader); + foreach (XmlNode nod in doc.DocumentElement.ChildNodes) + { + + if (nod.Attributes["name"] != null) + { + AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); + } + + } + + reader.Close(); + + // OpenSim.Framework.Console.MainConsole.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); + + foreach (KeyValuePair kp in OpenSim.Region.Avatar.Animations.AnimsLLUUID) + { + AnimsNames.Add(kp.Value, kp.Key); + } + } + } + } +} diff --git a/OpenSim/OpenSim.Region/Scene/Entities/Avatar.Update.cs b/OpenSim/OpenSim.Region/Scene/Entities/Avatar.Update.cs new file mode 100644 index 0000000..d373fdb --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/Entities/Avatar.Update.cs @@ -0,0 +1,148 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Physics.Manager; +using OpenSim.Framework.Interfaces; + +namespace OpenSim.Region +{ + partial class Avatar + { + /// + /// + /// + public override void update() + { + + + } + + /// + /// + /// + /// + public void SendUpdateToOtherClient(Avatar remoteAvatar) + { + + } + + /// + /// + /// + /// + public ObjectUpdatePacket CreateUpdatePacket() + { + return null; + } + + /// + /// + /// + public void SendInitialPosition() + { + this.ControllingClient.SendAvatarData(m_regionInfo, this.firstname, this.lastname, this.uuid, this.localid, new LLVector3(128, 128, 60)); + } + + /// + /// + /// + public void SendOurAppearance() + { + + } + + /// + /// + /// + /// + public void SendOurAppearance(IClientAPI OurClient) + { + this.ControllingClient.SendWearables(this.Wearables); + } + + /// + /// + /// + /// + public void SendAppearanceToOtherAgent(Avatar avatarInfo) + { + + } + + /// + /// + /// + /// + /// + public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) + { + + } + + /// + /// + /// + public void StopMovement() + { + + } + + /// + /// Very likely to be deleted soon! + /// + /// + public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock() + { + return null; + } + + /// + /// + /// + /// + /// + public void SendAnimPack(LLUUID animID, int seq) + { + + + } + + /// + /// + /// + public void SendAnimPack() + { + + } + + } +} diff --git a/OpenSim/OpenSim.Region/Scene/Entities/Avatar.cs b/OpenSim/OpenSim.Region/Scene/Entities/Avatar.cs new file mode 100644 index 0000000..c88e0cc --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/Entities/Avatar.cs @@ -0,0 +1,225 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.IO; +using System.Text; +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Physics.Manager; +using OpenSim.Framework.Inventory; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; +using Axiom.MathLib; + +namespace OpenSim.Region +{ + public partial class Avatar : Entity + { + public static bool PhysicsEngineFlying = false; + public static AvatarAnimations Animations; + public string firstname; + public string lastname; + public IClientAPI ControllingClient; + public LLUUID current_anim; + public int anim_seq; + private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate; + private bool updateflag = false; + private byte movementflag = 0; + private List forcesList = new List(); + private short _updateCount = 0; + private Axiom.MathLib.Quaternion bodyRot; + private LLObject.TextureEntry avatarAppearanceTexture = null; + private byte[] visualParams; + private AvatarWearable[] Wearables; + private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); + private ulong m_regionHandle; + private Dictionary m_clientThreads; + private bool childAvatar = false; + + protected RegionInfo m_regionInfo; + /// + /// + /// + /// + /// + /// + /// + public Avatar(IClientAPI theClient, World world, Dictionary clientThreads, RegionInfo reginfo) + { + + m_world = world; + m_clientThreads = clientThreads; + this.uuid = theClient.AgentId; + + m_regionInfo = reginfo; + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Avatar.cs - Loading details from grid (DUMMY)"); + ControllingClient = theClient; + this.firstname = ControllingClient.FirstName; + this.lastname = ControllingClient.LastName; + localid = this.m_world.NextLocalId; + Pos = ControllingClient.StartPos; + visualParams = new byte[218]; + for (int i = 0; i < 218; i++) + { + visualParams[i] = 100; + } + + Wearables = AvatarWearable.DefaultWearables; + + this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); + + //register for events + ControllingClient.OnRequestWearables += new GenericCall(this.SendOurAppearance); + //ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance); + ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.CompleteMovement); + ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition); + /* ControllingClient.OnAgentUpdate += new GenericCall3(this.HandleAgentUpdate); + ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); + ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); + ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); + */ + } + + /// + /// + /// + public PhysicsActor PhysActor + { + set + { + this._physActor = value; + } + get + { + return _physActor; + } + } + + /// + /// + /// + /// + public void ChildStatusChange(bool status) + { + + } + + /// + /// + /// + public override void addForces() + { + + } + + /// + /// likely to removed very soon + /// + /// + public static void SetupTemplate(string name) + { + + } + + /// + /// likely to removed very soon + /// + /// + protected static void SetDefaultPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) + { + + + + } + + /// + /// + /// + public void CompleteMovement() + { + this.ControllingClient.MoveAgentIntoRegion(m_regionInfo); + } + + /// + /// + /// + /// + public void HandleAgentUpdate(Packet pack) + { + this.HandleUpdate((AgentUpdatePacket)pack); + } + + /// + /// + /// + /// + public void HandleUpdate(AgentUpdatePacket pack) + { + + } + + /// + /// + /// + public void SendRegionHandshake() + { + + } + + /// + /// + /// + public static void LoadAnims() + { + + } + + /// + /// + /// + public override void LandRenegerated() + { + + } + + + public class NewForce + { + public float X; + public float Y; + public float Z; + + public NewForce() + { + + } + } + } + +} diff --git a/OpenSim/OpenSim.Region/Scene/Entities/Entity.cs b/OpenSim/OpenSim.Region/Scene/Entities/Entity.cs new file mode 100644 index 0000000..3d6ba64 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/Entities/Entity.cs @@ -0,0 +1,148 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using Axiom.MathLib; +using OpenSim.Physics.Manager; +using libsecondlife; +using OpenSim.Region.Scripting; + +namespace OpenSim.Region +{ + public abstract class Entity : IScriptReadonlyEntity + { + public libsecondlife.LLUUID uuid; + public uint localid; + public LLVector3 velocity; + public Quaternion rotation; + protected List children; + protected LLVector3 m_pos; + protected PhysicsActor _physActor; + protected World m_world; + protected string m_name; + + /// + /// + /// + public virtual string Name + { + get { return m_name; } + } + + /// + /// + /// + public virtual LLVector3 Pos + { + get + { + if (this._physActor != null) + { + m_pos.X = _physActor.Position.X; + m_pos.Y = _physActor.Position.Y; + m_pos.Z = _physActor.Position.Z; + } + + return m_pos; + } + set + { + if (this._physActor != null) + { + try + { + lock (this.m_world.SyncRoot) + { + + this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z); + } + } + catch (Exception e) + { + Console.WriteLine(e.Message); + } + } + + m_pos = value; + } + } + + /// + /// Creates a new Entity (should not occur on it's own) + /// + public Entity() + { + uuid = new libsecondlife.LLUUID(); + localid = 0; + m_pos = new LLVector3(); + velocity = new LLVector3(); + rotation = new Quaternion(); + m_name = "(basic entity)"; + children = new List(); + } + + /// + /// + /// + public virtual void addForces() + { + foreach (Entity child in children) + { + child.addForces(); + } + } + + /// + /// Performs any updates that need to be done at each frame. This function is overridable from it's children. + /// + public virtual void update() { + // Do any per-frame updates needed that are applicable to every type of entity + foreach (Entity child in children) + { + child.update(); + } + } + + /// + /// Called at a set interval to inform entities that they should back themsleves up to the DB + /// + public virtual void BackUp() + { + + } + + /// + /// Infoms the entity that the land (heightmap) has changed + /// + public virtual void LandRenegerated() + { + + } + } +} diff --git a/OpenSim/OpenSim.Region/Scene/Entities/Primitive.cs b/OpenSim/OpenSim.Region/Scene/Entities/Primitive.cs new file mode 100644 index 0000000..6efdd66 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/Entities/Primitive.cs @@ -0,0 +1,541 @@ + +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Framework.Interfaces; +using OpenSim.Physics.Manager; +using OpenSim.Framework.Types; +using OpenSim.Framework.Inventory; + +namespace OpenSim.Region +{ + public class Primitive : Entity + { + internal PrimData primData; + private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); + // private Dictionary m_clientThreads; + private ulong m_regionHandle; + private const uint FULL_MASK_PERMISSIONS = 2147483647; + private bool physicsEnabled = false; + private byte updateFlag = 0; + + private Dictionary inventoryItems; + + #region Properties + + public LLVector3 Scale + { + set + { + this.primData.Scale = value; + //this.dirtyFlag = true; + } + get + { + return this.primData.Scale; + } + } + + public PhysicsActor PhysActor + { + set + { + this._physActor = value; + } + } + + public override LLVector3 Pos + { + get + { + return base.Pos; + } + set + { + base.Pos = value; + } + } + #endregion + + /// + /// + /// + /// + /// + /// + public Primitive( ulong regionHandle, World world) + { + // m_clientThreads = clientThreads; + m_regionHandle = regionHandle; + m_world = world; + inventoryItems = new Dictionary(); + } + + /// + /// + /// + /// + /// + /// + /// + /// + public Primitive(ulong regionHandle, World world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID) + { + // m_clientThreads = clientThreads; + m_regionHandle = regionHandle; + m_world = world; + inventoryItems = new Dictionary(); + this.CreateFromPacket(addPacket, ownerID, localID); + } + + /// + /// + /// + /// + /// + /// + /// + /// + /// + public Primitive( ulong regionHandle, World world, LLUUID owner, LLUUID fullID, uint localID) + { + // m_clientThreads = clientThreads; + m_regionHandle = regionHandle; + m_world = world; + inventoryItems = new Dictionary(); + this.primData = new PrimData(); + this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; + this.primData.OwnerID = owner; + this.primData.FullID = this.uuid = fullID; + this.primData.LocalID = this.localid = localID; + } + + /// + /// Constructor to create a default cube + /// + /// + /// + /// + /// + /// + /// + public Primitive( ulong regionHandle, World world, LLUUID owner, uint localID, LLVector3 position) + { + //m_clientThreads = clientThreads; + m_regionHandle = regionHandle; + m_world = world; + inventoryItems = new Dictionary(); + this.primData = PrimData.DefaultCube(); + this.primData.OwnerID = owner; + this.primData.LocalID = this.localid = localID; + this.Pos = this.primData.Position = position; + + this.updateFlag = 1; + } + + /// + /// + /// + /// + public byte[] GetByteArray() + { + byte[] result = null; + List dataArrays = new List(); + dataArrays.Add(primData.ToBytes()); + foreach (Entity child in children) + { + if (child is OpenSim.Region.Primitive) + { + dataArrays.Add(((OpenSim.Region.Primitive)child).GetByteArray()); + } + } + byte[] primstart = Helpers.StringToField(""); + byte[] primend = Helpers.StringToField(""); + int totalLength = primstart.Length + primend.Length; + for (int i = 0; i < dataArrays.Count; i++) + { + totalLength += dataArrays[i].Length; + } + + result = new byte[totalLength]; + int arraypos = 0; + Array.Copy(primstart, 0, result, 0, primstart.Length); + arraypos += primstart.Length; + for (int i = 0; i < dataArrays.Count; i++) + { + Array.Copy(dataArrays[i], 0, result, arraypos, dataArrays[i].Length); + arraypos += dataArrays[i].Length; + } + Array.Copy(primend, 0, result, arraypos, primend.Length); + + return result; + } + + #region Overridden Methods + + /// + /// + /// + public override void update() + { + if (this.updateFlag == 1) // is a new prim just been created/reloaded + { + this.SendFullUpdateToAllClients(); + this.updateFlag = 0; + } + if (this.updateFlag == 2) //some change has been made so update the clients + { + this.SendTerseUpdateToALLClients(); + this.updateFlag = 0; + } + } + + /// + /// + /// + public override void BackUp() + { + + } + + #endregion + + #region Packet handlers + + /// + /// + /// + /// + public void UpdatePosition(LLVector3 pos) + { + this.Pos = new LLVector3(pos.X, pos.Y, pos.Z); + this.updateFlag = 2; + } + + /// + /// + /// + /// + public void UpdateShape(ObjectShapePacket.ObjectDataBlock addPacket) + { + this.primData.PathBegin = addPacket.PathBegin; + this.primData.PathEnd = addPacket.PathEnd; + this.primData.PathScaleX = addPacket.PathScaleX; + this.primData.PathScaleY = addPacket.PathScaleY; + this.primData.PathShearX = addPacket.PathShearX; + this.primData.PathShearY = addPacket.PathShearY; + this.primData.PathSkew = addPacket.PathSkew; + this.primData.ProfileBegin = addPacket.ProfileBegin; + this.primData.ProfileEnd = addPacket.ProfileEnd; + this.primData.PathCurve = addPacket.PathCurve; + this.primData.ProfileCurve = addPacket.ProfileCurve; + this.primData.ProfileHollow = addPacket.ProfileHollow; + this.primData.PathRadiusOffset = addPacket.PathRadiusOffset; + this.primData.PathRevolutions = addPacket.PathRevolutions; + this.primData.PathTaperX = addPacket.PathTaperX; + this.primData.PathTaperY = addPacket.PathTaperY; + this.primData.PathTwist = addPacket.PathTwist; + this.primData.PathTwistBegin = addPacket.PathTwistBegin; + } + + /// + /// + /// + /// + public void UpdateTexture(byte[] tex) + { + this.primData.Texture = tex; + } + + /// + /// + /// + /// + public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) + { + + } + + /// + /// + /// + /// + public void AssignToParent(Primitive prim) + { + + } + + #endregion + + # region Inventory Methods + /// + /// + /// + /// + /// + public bool AddToInventory(InventoryItem item) + { + return false; + } + + /// + /// + /// + /// + /// + public InventoryItem RemoveFromInventory(LLUUID itemID) + { + return null; + } + + /// + /// + /// + /// + /// + public void RequestInventoryInfo(IClientAPI simClient, RequestTaskInventoryPacket packet) + { + + } + + /// + /// + /// + /// + /// + public void RequestXferInventory(IClientAPI simClient, ulong xferID) + { + //will only currently work if the total size of the inventory data array is under about 1000 bytes + SendXferPacketPacket send = new SendXferPacketPacket(); + + send.XferID.ID = xferID; + send.XferID.Packet = 1 + 2147483648; + send.DataPacket.Data = this.ConvertInventoryToBytes(); + + simClient.OutPacket(send); + } + + /// + /// + /// + /// + public byte[] ConvertInventoryToBytes() + { + System.Text.Encoding enc = System.Text.Encoding.ASCII; + byte[] result = new byte[0]; + List inventoryData = new List(); + int totallength = 0; + foreach (InventoryItem invItem in inventoryItems.Values) + { + byte[] data = enc.GetBytes(invItem.ExportString()); + inventoryData.Add(data); + totallength += data.Length; + } + //TODO: copy arrays into the single result array + + return result; + } + + /// + /// + /// + /// + public void CreateInventoryFromBytes(byte[] data) + { + + } + + #endregion + + #region Update viewers Methods + + /// + /// + /// + /// + public void SendFullUpdateForAllChildren(IClientAPI remoteClient) + { + this.SendFullUpdateToClient(remoteClient); + for (int i = 0; i < this.children.Count; i++) + { + if (this.children[i] is Primitive) + { + ((Primitive)this.children[i]).SendFullUpdateForAllChildren(remoteClient); + } + } + } + + /// + /// + /// + /// + public void SendFullUpdateToClient(IClientAPI remoteClient) + { + LLVector3 lPos; + if (this._physActor != null && this.physicsEnabled) + { + PhysicsVector pPos = this._physActor.Position; + lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); + } + else + { + lPos = this.Pos; + } + + remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.localid, this.primData, lPos, new LLUUID("00000000-0000-0000-5005-000000000005")); + } + + /// + /// + /// + public void SendFullUpdateToAllClients() + { + List avatars = this.m_world.RequestAvatarList(); + for (int i = 0; i < avatars.Count; i++) + { + this.SendFullUpdateToClient(avatars[i].ControllingClient); + } + } + + /// + /// + /// + /// + public void SendTerseUpdateToClient(IClientAPI RemoteClient) + { + LLVector3 lPos; + Axiom.MathLib.Quaternion lRot; + if (this._physActor != null && this.physicsEnabled) + { + PhysicsVector pPos = this._physActor.Position; + lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); + lRot = this._physActor.Orientation; + } + else + { + lPos = this.Pos; + lRot = this.rotation; + } + } + + /// + /// + /// + public void SendTerseUpdateToALLClients() + { + List avatars = this.m_world.RequestAvatarList(); + for (int i = 0; i < avatars.Count; i++) + { + this.SendTerseUpdateToClient(avatars[i].ControllingClient); + } + } + + #endregion + + #region Create Methods + + /// + /// + /// + /// + /// + /// + public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) + { + PrimData PData = new PrimData(); + this.primData = PData; + this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; + + PData.OwnerID = ownerID; + PData.PCode = addPacket.ObjectData.PCode; + PData.PathBegin = addPacket.ObjectData.PathBegin; + PData.PathEnd = addPacket.ObjectData.PathEnd; + PData.PathScaleX = addPacket.ObjectData.PathScaleX; + PData.PathScaleY = addPacket.ObjectData.PathScaleY; + PData.PathShearX = addPacket.ObjectData.PathShearX; + PData.PathShearY = addPacket.ObjectData.PathShearY; + PData.PathSkew = addPacket.ObjectData.PathSkew; + PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; + PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; + PData.Scale = addPacket.ObjectData.Scale; + PData.PathCurve = addPacket.ObjectData.PathCurve; + PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; + PData.ParentID = 0; + PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; + PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; + PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; + PData.PathTaperX = addPacket.ObjectData.PathTaperX; + PData.PathTaperY = addPacket.ObjectData.PathTaperY; + PData.PathTwist = addPacket.ObjectData.PathTwist; + PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; + LLVector3 pos1 = addPacket.ObjectData.RayEnd; + this.primData.FullID = this.uuid = LLUUID.Random(); + this.primData.LocalID = this.localid = (uint)(localID); + this.primData.Position = this.Pos = pos1; + + this.updateFlag = 1; + } + + /// + /// + /// + /// + public void CreateFromBytes(byte[] data) + { + + } + + /// + /// + /// + /// + public void CreateFromPrimData(PrimData primData) + { + this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); + } + + /// + /// + /// + /// + /// + /// + /// + public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) + { + + } + + #endregion + + } +} diff --git a/OpenSim/OpenSim.Region/Scene/Entities/SceneObject.cs b/OpenSim/OpenSim.Region/Scene/Entities/SceneObject.cs new file mode 100644 index 0000000..7284b73 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/Entities/SceneObject.cs @@ -0,0 +1,128 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Framework.Interfaces; +using OpenSim.Physics.Manager; +using OpenSim.Framework.Types; +using OpenSim.Framework.Inventory; + +namespace OpenSim.Region +{ + public class SceneObject : Entity + { + private LLUUID rootUUID; + //private Dictionary ChildPrimitives = new Dictionary(); + protected Primitive rootPrimitive; + private World m_world; + protected ulong regionHandle; + + /// + /// + /// + public SceneObject() + { + + } + + /// + /// + /// + /// + /// + /// + public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) + { + this.rootPrimitive = new Primitive( this.regionHandle, this.m_world, addPacket, agentID, localID); + } + + /// + /// + /// + /// + public void CreateFromBytes(byte[] data) + { + + } + + /// + /// + /// + public override void update() + { + + } + + /// + /// + /// + public override void BackUp() + { + + } + + /// + /// + /// + /// + public void GetProperites(IClientAPI client) + { + //needs changing + ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); + proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; + proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); + proper.ObjectData[0].ItemID = LLUUID.Zero; + proper.ObjectData[0].CreationDate = (ulong)this.rootPrimitive.primData.CreationDate; + proper.ObjectData[0].CreatorID = this.rootPrimitive.primData.OwnerID; + proper.ObjectData[0].FolderID = LLUUID.Zero; + proper.ObjectData[0].FromTaskID = LLUUID.Zero; + proper.ObjectData[0].GroupID = LLUUID.Zero; + proper.ObjectData[0].InventorySerial = 0; + proper.ObjectData[0].LastOwnerID = LLUUID.Zero; + proper.ObjectData[0].ObjectID = this.uuid; + proper.ObjectData[0].OwnerID = this.rootPrimitive.primData.OwnerID; + proper.ObjectData[0].TouchName = new byte[0]; + proper.ObjectData[0].TextureID = new byte[0]; + proper.ObjectData[0].SitName = new byte[0]; + proper.ObjectData[0].Name = new byte[0]; + proper.ObjectData[0].Description = new byte[0]; + proper.ObjectData[0].OwnerMask = this.rootPrimitive.primData.OwnerMask; + proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.primData.NextOwnerMask; + proper.ObjectData[0].GroupMask = this.rootPrimitive.primData.GroupMask; + proper.ObjectData[0].EveryoneMask = this.rootPrimitive.primData.EveryoneMask; + proper.ObjectData[0].BaseMask = this.rootPrimitive.primData.BaseMask; + + client.OutPacket(proper); + + } + + } +} diff --git a/OpenSim/OpenSim.Region/Scene/World.PacketHandlers.cs b/OpenSim/OpenSim.Region/Scene/World.PacketHandlers.cs new file mode 100644 index 0000000..85ca247 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/World.PacketHandlers.cs @@ -0,0 +1,253 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Physics.Manager; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; +using OpenSim.Framework.Inventory; +using OpenSim.Framework.Utilities; + +namespace OpenSim.Region +{ + public partial class World + { + /// + /// + /// + /// + /// + /// + public void ModifyTerrain(byte action, float north, float west) + { + switch (action) + { + case 1: + // raise terrain + Terrain.raise(north, west, 10.0, 0.001); + RegenerateTerrain(true, (int)north, (int)west); + break; + case 2: + //lower terrain + Terrain.lower(north, west, 10.0, 0.001); + RegenerateTerrain(true, (int)north, (int)west); + break; + } + return; + } + + /// + /// + /// + /// + /// + /// + /// + /// + public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) + { + Console.WriteLine("Chat message"); + Avatar avatar = null; + foreach (IClientAPI client in m_clientThreads.Values) + { + int dis = -1000; + if (this.Avatars.ContainsKey(client.AgentId)) + { + + avatar = this.Avatars[client.AgentId]; + // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); + dis= (int)avatar.Pos.GetDistanceTo(fromPos); + Console.WriteLine("found avatar at " +dis); + + } + + switch (type) + { + case 0: // Whisper + if ((dis < 10) && (dis > -10)) + { + //should change so the message is sent through the avatar rather than direct to the ClientView + client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); + } + break; + case 1: // Say + if ((dis < 30) && (dis > -30)) + { + Console.WriteLine("sending chat"); + client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); + } + break; + case 2: // Shout + if ((dis < 100) && (dis > -100)) + { + client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); + } + break; + + case 0xff: // Broadcast + client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); + break; + } + + } + } + + /// + /// + /// + /// + /// + public void RezObject(AssetBase primAsset, LLVector3 pos) + { + + } + + /// + /// + /// + /// + /// + public void DeRezObject(Packet packet, IClientAPI simClient) + { + + } + + /// + /// + /// + /// + public void SendAvatarsToClient(IClientAPI remoteClient) + { + + } + + /// + /// + /// + /// + /// + public void LinkObjects(uint parentPrim, List childPrims) + { + + + } + + /// + /// + /// + /// + /// + public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) + { + + } + + /// + /// + /// + /// + /// + public void SelectPrim(uint primLocalID, IClientAPI remoteClient) + { + + } + + /// + /// + /// + /// + /// + /// + public void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient) + { + + } + + /// + /// + /// + /// + /// + /// + public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient) + { + + } + + /// + /// + /// + /// + /// + /// + public void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient) + { + foreach (Entity ent in Entities.Values) + { + if (ent.localid == localID) + { + ((OpenSim.Region.Primitive)ent).UpdatePosition(pos); + break; + } + } + } + + /// + /// + /// + /// + /// + /// + public void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) + { + + } + + /// + /// + /// + /// + /// + /// + public void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient) + { + } + + /// + /// Sends prims to a client + /// + /// Client to send to + public void GetInitialPrims(IClientAPI RemoteClient) + { + + } + } +} diff --git a/OpenSim/OpenSim.Region/Scene/World.Scripting.cs b/OpenSim/OpenSim.Region/Scene/World.Scripting.cs new file mode 100644 index 0000000..e4b5d02 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/World.Scripting.cs @@ -0,0 +1,184 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; +using System.Reflection; +using OpenSim.Framework; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; +using libsecondlife; + +namespace OpenSim.Region +{ + public partial class World + { + private Dictionary scriptEngines = new Dictionary(); + + /// + /// + /// + private void LoadScriptEngines() + { + this.LoadScriptPlugins(); + } + + /// + /// + /// + public void LoadScriptPlugins() + { + string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "ScriptEngines"); + string[] pluginFiles = Directory.GetFiles(path, "*.dll"); + + + for (int i = 0; i < pluginFiles.Length; i++) + { + this.AddPlugin(pluginFiles[i]); + } + } + + /// + /// + /// + /// + private void AddPlugin(string FileName) + { + Assembly pluginAssembly = Assembly.LoadFrom(FileName); + + foreach (Type pluginType in pluginAssembly.GetTypes()) + { + if (pluginType.IsPublic) + { + if (!pluginType.IsAbstract) + { + Type typeInterface = pluginType.GetInterface("IScriptEngine", true); + + if (typeInterface != null) + { + IScriptEngine plug = (IScriptEngine)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); + plug.Init(this); + this.scriptEngines.Add(plug.GetName(), plug); + + } + + typeInterface = null; + } + } + } + + pluginAssembly = null; + } + + /// + /// + /// + /// + /// + /// + /// + public void LoadScript(string scriptType, string scriptName, string script, Entity ent) + { + if(this.scriptEngines.ContainsKey(scriptType)) + { + this.scriptEngines[scriptType].LoadScript(script, scriptName, ent.localid); + } + } + + #region IScriptAPI Methods + + /// + /// + /// + /// + /// + public LLVector3 GetEntityPosition(uint localID) + { + LLVector3 res = new LLVector3(); + // Console.WriteLine("script- getting entity " + localID + " position"); + foreach (Entity entity in this.Entities.Values) + { + if (entity.localid == localID) + { + res.X = entity.Pos.X; + res.Y = entity.Pos.Y; + res.Z = entity.Pos.Z; + } + } + return res; + } + + /// + /// + /// + /// + /// + /// + /// + public void SetEntityPosition(uint localID, float x , float y, float z) + { + foreach (Entity entity in this.Entities.Values) + { + if (entity.localid == localID && entity is Primitive) + { + LLVector3 pos = entity.Pos; + pos.X = x; + pos.Y = y; + Primitive prim = entity as Primitive; + // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. + //prim.UpdatePosition(pos); + // Console.WriteLine("script- setting entity " + localID + " positon"); + } + } + + } + + /// + /// + /// + /// + public uint GetRandomAvatarID() + { + //Console.WriteLine("script- getting random avatar id"); + uint res = 0; + foreach (Entity entity in this.Entities.Values) + { + if (entity is Avatar) + { + res = entity.localid; + } + } + return res; + } + + #endregion + + + } +} diff --git a/OpenSim/OpenSim.Region/Scene/World.cs b/OpenSim/OpenSim.Region/Scene/World.cs new file mode 100644 index 0000000..40eb7ef --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/World.cs @@ -0,0 +1,711 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using libsecondlife; +using libsecondlife.Packets; +using System.Collections.Generic; +using System.Text; +using System.Reflection; +using System.IO; +using System.Threading; +using System.Timers; +using OpenSim.Physics.Manager; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; +using OpenSim.Framework.Inventory; +using OpenSim.Framework; +using OpenSim.Region.Scripting; +using OpenSim.Terrain; +using OpenGrid.Framework.Communications; +using OpenSim.Region.Estate; + + +namespace OpenSim.Region +{ + public delegate bool FilterAvatarList(Avatar avatar); + + public partial class World : WorldBase, ILocalStorageReceiver, IScriptAPI + { + protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); + protected Dictionary Avatars; + protected Dictionary Prims; + private PhysicsScene phyScene; + private float timeStep = 0.1f; + public ILocalStorage localStorage; + private Random Rand = new Random(); + private uint _primCount = 702000; + private int storageCount; + private Dictionary m_scriptHandlers; + private Dictionary m_scripts; + private Mutex updateLock; + public string m_datastore; + protected AuthenticateSessionsBase authenticateHandler; + protected RegionCommsHostBase regionCommsHost; + protected RegionServerCommsManager commsManager; + + public ParcelManager parcelManager; + public EstateManager estateManager; + + #region Properties + /// + /// + /// + public PhysicsScene PhysScene + { + set + { + this.phyScene = value; + } + get + { + return (this.phyScene); + } + } + + #endregion + + #region Constructors + /// + /// Creates a new World class, and a region to go with it. + /// + /// Dictionary to contain client threads + /// Region Handle for this region + /// Region Name for this region + public World(Dictionary clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, RegionServerCommsManager commsMan) + { + try + { + updateLock = new Mutex(false); + this.authenticateHandler = authen; + this.commsManager = commsMan; + m_clientThreads = clientThreads; + m_regInfo = regInfo; + m_regionHandle = m_regInfo.RegionHandle; + m_regionName = m_regInfo.RegionName; + this.m_datastore = m_regInfo.DataStore; + this.RegisterRegionWithComms(); + + parcelManager = new ParcelManager(this, this.m_regInfo); + estateManager = new EstateManager(this, this.m_regInfo); + + m_scriptHandlers = new Dictionary(); + m_scripts = new Dictionary(); + + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating new entitities instance"); + Entities = new Dictionary(); + Avatars = new Dictionary(); + Prims = new Dictionary(); + + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating LandMap"); + TerrainManager = new TerrainManager(new SecondLife()); + Terrain = new TerrainEngine(); + Avatar.SetupTemplate("avatar-texture.dat"); + + Avatar.LoadAnims(); + + //this.SetDefaultScripts(); + //this.LoadScriptEngines(); + + + } + catch (Exception e) + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "World.cs: Constructor failed with exception " + e.ToString()); + } + } + #endregion + + /// + /// + /// + public void StartTimer() + { + m_heartbeatTimer.Enabled = true; + m_heartbeatTimer.Interval = 100; + m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat); + } + + + #region Update Methods + + + /// + /// Performs per-frame updates regularly + /// + /// + /// + void Heartbeat(object sender, System.EventArgs e) + { + this.Update(); + } + + /// + /// Performs per-frame updates on the world, this should be the central world loop + /// + public override void Update() + { + updateLock.WaitOne(); + try + { + if (this.phyScene.IsThreaded) + { + this.phyScene.GetResults(); + + } + + foreach (libsecondlife.LLUUID UUID in Entities.Keys) + { + Entities[UUID].addForces(); + } + + lock (this.m_syncRoot) + { + this.phyScene.Simulate(timeStep); + } + + foreach (libsecondlife.LLUUID UUID in Entities.Keys) + { + Entities[UUID].update(); + } + + foreach (ScriptHandler scriptHandler in m_scriptHandlers.Values) + { + scriptHandler.OnFrame(); + } + foreach (IScriptEngine scripteng in this.scriptEngines.Values) + { + scripteng.OnFrame(); + } + //backup world data + this.storageCount++; + if (storageCount > 1200) //set to how often you want to backup + { + this.Backup(); + storageCount = 0; + } + } + catch (Exception e) + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: Update() - Failed with exception " + e.ToString()); + } + updateLock.ReleaseMutex(); + } + + /// + /// + /// + /// + public bool Backup() + { + try + { + // Terrain backup routines + if (Terrain.tainted > 0) + { + Terrain.tainted = 0; + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain tainted, saving."); + localStorage.SaveMap(Terrain.getHeights1D()); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain saved, informing Physics."); + lock (this.m_syncRoot) + { + phyScene.SetTerrain(Terrain.getHeights1D()); + } + } + + // Primitive backup routines + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Backing up Primitives"); + foreach (libsecondlife.LLUUID UUID in Entities.Keys) + { + Entities[UUID].BackUp(); + } + + //Parcel backup routines + ParcelData[] parcels = new ParcelData[parcelManager.parcelList.Count]; + int i = 0; + foreach (OpenSim.Region.Parcel parcel in parcelManager.parcelList.Values) + { + parcels[i] = parcel.parcelData; + i++; + } + localStorage.SaveParcels(parcels); + + // Backup successful + return true; + } + catch (Exception e) + { + // Backup failed + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString()); + return false; + } + } + #endregion + + #region Setup Methods + /// + /// Loads a new storage subsystem from a named library + /// + /// Storage Library + /// Successful or not + public bool LoadStorageDLL(string dllName) + { + try + { + Assembly pluginAssembly = Assembly.LoadFrom(dllName); + ILocalStorage store = null; + + foreach (Type pluginType in pluginAssembly.GetTypes()) + { + if (pluginType.IsPublic) + { + if (!pluginType.IsAbstract) + { + Type typeInterface = pluginType.GetInterface("ILocalStorage", true); + + if (typeInterface != null) + { + ILocalStorage plug = (ILocalStorage)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); + store = plug; + + store.Initialise(this.m_datastore); + break; + } + + typeInterface = null; + } + } + } + pluginAssembly = null; + this.localStorage = store; + return (store == null); + } + catch (Exception e) + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); + return false; + } + } + + #endregion + + + #region Regenerate Terrain + + /// + /// Rebuilds the terrain using a procedural algorithm + /// + public void RegenerateTerrain() + { + try + { + Terrain.hills(); + + lock (this.m_syncRoot) + { + this.phyScene.SetTerrain(Terrain.getHeights1D()); + } + this.localStorage.SaveMap(this.Terrain.getHeights1D()); + + foreach (IClientAPI client in m_clientThreads.Values) + { + this.SendLayerData(client); + } + + foreach (libsecondlife.LLUUID UUID in Entities.Keys) + { + Entities[UUID].LandRenegerated(); + } + } + catch (Exception e) + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); + } + } + + /// + /// Rebuilds the terrain using a 2D float array + /// + /// 256,256 float array containing heights + public void RegenerateTerrain(float[,] newMap) + { + try + { + this.Terrain.setHeights2D(newMap); + lock (this.m_syncRoot) + { + this.phyScene.SetTerrain(this.Terrain.getHeights1D()); + } + this.localStorage.SaveMap(this.Terrain.getHeights1D()); + + foreach (IClientAPI client in m_clientThreads.Values) + { + this.SendLayerData(client); + } + + foreach (libsecondlife.LLUUID UUID in Entities.Keys) + { + Entities[UUID].LandRenegerated(); + } + } + catch (Exception e) + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); + } + } + + /// + /// Rebuilds the terrain assuming changes occured at a specified point[?] + /// + /// ??? + /// ??? + /// ??? + public void RegenerateTerrain(bool changes, int pointx, int pointy) + { + try + { + if (changes) + { + /* Dont save here, rely on tainting system instead */ + + foreach (IClientAPI client in m_clientThreads.Values) + { + this.SendLayerData(pointx, pointy, client); + } + } + } + catch (Exception e) + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); + } + } + + #endregion + + #region Load Terrain + /// + /// Loads the World heightmap + /// + public override void LoadWorldMap() + { + try + { + float[] map = this.localStorage.LoadWorld(); + if (map == null) + { + Console.WriteLine("creating new terrain"); + this.Terrain.hills(); + + this.localStorage.SaveMap(this.Terrain.getHeights1D()); + } + else + { + this.Terrain.setHeights1D(map); + } + } + catch (Exception e) + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); + } + } + #endregion + + #region Primitives Methods + + + /// + /// Loads the World's objects + /// + public void LoadPrimsFromStorage() + { + try + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: LoadPrimsFromStorage() - Loading primitives"); + this.localStorage.LoadPrimitives(this); + } + catch (Exception e) + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); + } + } + + /// + /// Loads a specific object from storage + /// + /// The object to load + public void PrimFromStorage(PrimData prim) + { + + } + + /// + /// + /// + /// + /// + public void AddNewPrim(Packet addPacket, IClientAPI agentClient) + { + AddNewPrim((ObjectAddPacket)addPacket, agentClient.AgentId); + } + + /// + /// + /// + /// + /// + public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID) + { + try + { + // MainConsole.Instance.Notice("World.cs: AddNewPrim() - Creating new prim"); + Primitive prim = new Primitive(m_regionHandle, this, addPacket, ownerID, this._primCount); + + this.Entities.Add(prim.uuid, prim); + this._primCount++; + } + catch (Exception e) + { + // MainConsole.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); + } + } + + #endregion + + #region Add/Remove Avatar Methods + + /// + /// + /// + /// + /// + public override void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child) + { + remoteClient.OnRegionHandShakeReply += new GenericCall(this.SendLayerData); + //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); + remoteClient.OnChatFromViewer += new ChatFromViewer(this.SimChat); + remoteClient.OnRequestWearables += new GenericCall(this.InformClientOfNeighbours); + remoteClient.OnAddPrim += new GenericCall4(this.AddNewPrim); + remoteClient.OnUpdatePrimPosition += new UpdatePrimVector(this.UpdatePrimPosition); + + /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); + remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); + remoteClient.OnParcelJoinRequest += new ParcelJoinRequest(parcelManager.handleParcelJoinRequest); + remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); + remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); + */ + + Avatar newAvatar = null; + try + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); + newAvatar = new Avatar(remoteClient, this, m_clientThreads, this.m_regInfo); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world"); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake "); + + //newAvatar.SendRegionHandshake(); + this.estateManager.sendRegionHandshake(remoteClient); + + PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); + lock (this.m_syncRoot) + { + newAvatar.PhysActor = this.phyScene.AddAvatar(pVec); + } + + lock (Entities) + { + if (!Entities.ContainsKey(agentID)) + { + this.Entities.Add(agentID, newAvatar); + } + else + { + Entities[agentID] = newAvatar; + } + } + lock (Avatars) + { + if (Avatars.ContainsKey(agentID)) + { + Avatars[agentID] = newAvatar; + } + else + { + this.Avatars.Add(agentID, newAvatar); + } + } + } + catch (Exception e) + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddViewerAgent() - Failed with exception " + e.ToString()); + } + return; + } + + /// + /// + /// + protected void InformClientOfNeighbours(IClientAPI remoteClient) + { + // Console.WriteLine("informing client of neighbouring regions"); + List neighbours = this.commsManager.GridServer.RequestNeighbours(this.m_regInfo); + + //Console.WriteLine("we have " + neighbours.Count + " neighbouring regions"); + if (neighbours != null) + { + for (int i = 0; i < neighbours.Count; i++) + { + // Console.WriteLine("sending neighbours data"); + AgentCircuitData agent = remoteClient.RequestClientInfo(); + agent.BaseFolder = LLUUID.Zero; + agent.InventoryFolder = LLUUID.Zero; + agent.startpos = new LLVector3(128, 128, 70); + this.commsManager.InterSims.InformNeighbourOfChildAgent(neighbours[i].RegionHandle, agent); + remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, System.Net.IPAddress.Parse(neighbours[i].IPListenAddr), (ushort)neighbours[i].IPListenPort); + } + } + } + + /// + /// + /// + /// + public override void RemoveAvatar(LLUUID agentID) + { + return; + } + #endregion + + #region Request Avatars List Methods + //The idea is to have a group of method that return a list of avatars meeting some requirement + // ie it could be all Avatars within a certain range of the calling prim/avatar. + + /// + /// Request a List of all Avatars in this World + /// + /// + public List RequestAvatarList() + { + List result = new List(); + + foreach (Avatar avatar in Avatars.Values) + { + result.Add(avatar); + } + + return result; + } + + /// + /// Request a filtered list of Avatars in this World + /// + /// + public List RequestAvatarList(FilterAvatarList filter) + { + List result = new List(); + + foreach (Avatar avatar in Avatars.Values) + { + if (filter(avatar)) + { + result.Add(avatar); + } + } + + return result; + } + + public Avatar RequestAvatar(LLUUID avatarID) + { + if (this.Avatars.ContainsKey(avatarID)) + { + return Avatars[avatarID]; + } + return null; + } + #endregion + + #region ShutDown + /// + /// Tidy before shutdown + /// + public override void Close() + { + try + { + this.localStorage.ShutDown(); + } + catch (Exception e) + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); + } + } + #endregion + + #region RegionCommsHost + + /// + /// + /// + public void RegisterRegionWithComms() + { + this.regionCommsHost = this.commsManager.GridServer.RegisterRegion(this.m_regInfo); + if (this.regionCommsHost != null) + { + this.regionCommsHost.OnExpectUser += new ExpectUserDelegate(this.NewUserConnection); + } + } + + /// + /// + /// + /// + /// + public void NewUserConnection(ulong regionHandle, AgentCircuitData agent) + { + // Console.WriteLine("World.cs - add new user connection"); + //should just check that its meant for this region + if (regionHandle == this.m_regInfo.RegionHandle) + { + this.authenticateHandler.AddNewCircuit(agent.circuitcode, agent); + } + } + + #endregion + + /// + /// + /// + /// + /// + /// + public override void SendLayerData(int px, int py, IClientAPI RemoteClient) + { + RemoteClient.SendLayerData( Terrain.getHeights1D() ); + } + } +} diff --git a/OpenSim/OpenSim.Region/Scene/WorldBase.cs b/OpenSim/OpenSim.Region/Scene/WorldBase.cs new file mode 100644 index 0000000..d77d2cf --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/WorldBase.cs @@ -0,0 +1,138 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using libsecondlife; +using libsecondlife.Packets; +using System.Collections.Generic; +using System.Text; +using System.Reflection; +using System.IO; +using System.Threading; +using OpenSim.Physics.Manager; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; +using OpenSim.Framework.Inventory; +using OpenSim.Region.Scripting; +using OpenSim.Terrain; + +namespace OpenSim.Region +{ + public abstract class WorldBase : IWorld + { + public Dictionary Entities; + protected Dictionary m_clientThreads; + protected ulong m_regionHandle; + protected string m_regionName; + protected RegionInfo m_regInfo; + + public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. + protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine + protected object m_syncRoot = new object(); + private uint m_nextLocalId = 8880000; + + #region Update Methods + /// + /// Normally called once every frame/tick to let the world preform anything required (like running the physics simulation) + /// + public abstract void Update(); + + #endregion + + #region Terrain Methods + + /// + /// Loads the World heightmap + /// + public abstract void LoadWorldMap(); + + /// + /// Send the region heightmap to the client + /// + /// Client to send to + public virtual void SendLayerData(IClientAPI RemoteClient) + { + RemoteClient.SendLayerData(Terrain.getHeights1D()); + } + + /// + /// Sends a specified patch to a client + /// + /// Patch coordinate (x) 0..16 + /// Patch coordinate (y) 0..16 + /// The client to send to + public abstract void SendLayerData(int px, int py, IClientAPI RemoteClient); + + #endregion + + #region Add/Remove Agent/Avatar + /// + /// + /// + /// + /// + /// + public abstract void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child); + + /// + /// + /// + /// + public abstract void RemoveAvatar(LLUUID agentID); + + #endregion + + /// + /// + /// + /// + public virtual RegionInfo RegionInfo + { + get { return null; } + } + + public object SyncRoot + { + get { return m_syncRoot; } + } + + public uint NextLocalId + { + get { return m_nextLocalId++; } + } + + #region Shutdown + /// + /// Tidy before shutdown + /// + public abstract void Close(); + + #endregion + + + } +} diff --git a/OpenSim/OpenSim.Region/Scene/scripting/IScriptContext.cs b/OpenSim/OpenSim.Region/Scene/scripting/IScriptContext.cs new file mode 100644 index 0000000..daa1b92 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/scripting/IScriptContext.cs @@ -0,0 +1,40 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; + +namespace OpenSim.Region.Scripting +{ + public interface IScriptContext + { + IScriptEntity Entity { get; } + bool TryGetRandomAvatar(out IScriptReadonlyEntity avatar); + } +} diff --git a/OpenSim/OpenSim.Region/Scene/scripting/IScriptEntity.cs b/OpenSim/OpenSim.Region/Scene/scripting/IScriptEntity.cs new file mode 100644 index 0000000..44b886f --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/scripting/IScriptEntity.cs @@ -0,0 +1,46 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; + +namespace OpenSim.Region.Scripting +{ + public interface IScriptReadonlyEntity + { + LLVector3 Pos { get; } + string Name { get; } + } + + public interface IScriptEntity + { + LLVector3 Pos { get; set; } + string Name { get; } + } +} diff --git a/OpenSim/OpenSim.Region/Scene/scripting/IScriptHandler.cs b/OpenSim/OpenSim.Region/Scene/scripting/IScriptHandler.cs new file mode 100644 index 0000000..f1a236f --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/scripting/IScriptHandler.cs @@ -0,0 +1,125 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; +using OpenSim.Physics.Manager; +using OpenSim.Region; +using Avatar=OpenSim.Region.Avatar; +using Primitive = OpenSim.Region.Primitive; + +namespace OpenSim.Region.Scripting +{ + public delegate void ScriptEventHandler(IScriptContext context); + + public class ScriptHandler : IScriptContext, IScriptEntity, IScriptReadonlyEntity + { + private World m_world; + private Script m_script; + private Entity m_entity; + + public LLUUID ScriptId + { + get + { + return m_script.ScriptId; + } + } + + public void OnFrame() + { + m_script.OnFrame(this); + } + + public ScriptHandler(Script script, Entity entity, World world) + { + m_script = script; + m_entity = entity; + m_world = world; + } + + #region IScriptContext Members + + IScriptEntity IScriptContext.Entity + { + get + { + return this; + } + } + + bool IScriptContext.TryGetRandomAvatar(out IScriptReadonlyEntity avatar) + { + foreach (Entity entity in m_world.Entities.Values ) + { + if( entity is Avatar ) + { + avatar = entity; + return true; + } + } + + avatar = null; + return false; + } + + #endregion + + #region IScriptEntity and IScriptReadonlyEntity Members + + public string Name + { + get + { + return m_entity.Name; + } + } + + public LLVector3 Pos + { + get + { + return m_entity.Pos; + } + + set + { + if (m_entity is Primitive) + { + Primitive prim = m_entity as Primitive; + // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. + // prim.UpdatePosition( value ); + } + } + } + + #endregion + } + +} diff --git a/OpenSim/OpenSim.Region/Scene/scripting/Script.cs b/OpenSim/OpenSim.Region/Scene/scripting/Script.cs new file mode 100644 index 0000000..1d01f3c --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/scripting/Script.cs @@ -0,0 +1,53 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; + +namespace OpenSim.Region.Scripting +{ + public class Script + { + private LLUUID m_scriptId; + public virtual LLUUID ScriptId + { + get + { + return m_scriptId; + } + } + + public Script( LLUUID scriptId ) + { + m_scriptId = scriptId; + } + + public ScriptEventHandler OnFrame; + } +} diff --git a/OpenSim/OpenSim.Region/Scene/scripting/ScriptFactory.cs b/OpenSim/OpenSim.Region/Scene/scripting/ScriptFactory.cs new file mode 100644 index 0000000..32ef046 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/scripting/ScriptFactory.cs @@ -0,0 +1,35 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting +{ + public delegate Script ScriptFactory(); +} diff --git a/OpenSim/OpenSim.Region/Scene/scripting/Scripts/FollowRandomAvatar.cs b/OpenSim/OpenSim.Region/Scene/scripting/Scripts/FollowRandomAvatar.cs new file mode 100644 index 0000000..21f07a8 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scene/scripting/Scripts/FollowRandomAvatar.cs @@ -0,0 +1,64 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; + +namespace OpenSim.Region.Scripting +{ + public class FollowRandomAvatar : Script + { + public FollowRandomAvatar() + : base(LLUUID.Random()) + { + OnFrame += MyOnFrame; + } + + private void MyOnFrame(IScriptContext context) + { + LLVector3 pos = context.Entity.Pos; + + IScriptReadonlyEntity avatar; + + if (context.TryGetRandomAvatar(out avatar)) + { + LLVector3 avatarPos = avatar.Pos; + + float x = pos.X + ((float)avatarPos.X.CompareTo(pos.X)) / 2; + float y = pos.Y + ((float)avatarPos.Y.CompareTo(pos.Y)) / 2; + + LLVector3 newPos = new LLVector3(x, y, pos.Z); + + context.Entity.Pos = newPos; + } + } + } + + +} diff --git a/OpenSim/OpenSim.Region/World/Entities/Avatar.Animations.cs b/OpenSim/OpenSim.Region/World/Entities/Avatar.Animations.cs deleted file mode 100644 index 5f24cd4..0000000 --- a/OpenSim/OpenSim.Region/World/Entities/Avatar.Animations.cs +++ /dev/null @@ -1,76 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; -using System.Xml; - -namespace OpenSim.Region -{ - partial class Avatar - { - public class AvatarAnimations - { - - public Dictionary AnimsLLUUID = new Dictionary(); - public Dictionary AnimsNames = new Dictionary(); - - public AvatarAnimations() - { - } - - public void LoadAnims() - { - //OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); - XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); - - XmlDocument doc = new XmlDocument(); - doc.Load(reader); - foreach (XmlNode nod in doc.DocumentElement.ChildNodes) - { - - if (nod.Attributes["name"] != null) - { - AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); - } - - } - - reader.Close(); - - // OpenSim.Framework.Console.MainConsole.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); - - foreach (KeyValuePair kp in OpenSim.Region.Avatar.Animations.AnimsLLUUID) - { - AnimsNames.Add(kp.Value, kp.Key); - } - } - } - } -} diff --git a/OpenSim/OpenSim.Region/World/Entities/Avatar.Update.cs b/OpenSim/OpenSim.Region/World/Entities/Avatar.Update.cs deleted file mode 100644 index d373fdb..0000000 --- a/OpenSim/OpenSim.Region/World/Entities/Avatar.Update.cs +++ /dev/null @@ -1,148 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Interfaces; - -namespace OpenSim.Region -{ - partial class Avatar - { - /// - /// - /// - public override void update() - { - - - } - - /// - /// - /// - /// - public void SendUpdateToOtherClient(Avatar remoteAvatar) - { - - } - - /// - /// - /// - /// - public ObjectUpdatePacket CreateUpdatePacket() - { - return null; - } - - /// - /// - /// - public void SendInitialPosition() - { - this.ControllingClient.SendAvatarData(m_regionInfo, this.firstname, this.lastname, this.uuid, this.localid, new LLVector3(128, 128, 60)); - } - - /// - /// - /// - public void SendOurAppearance() - { - - } - - /// - /// - /// - /// - public void SendOurAppearance(IClientAPI OurClient) - { - this.ControllingClient.SendWearables(this.Wearables); - } - - /// - /// - /// - /// - public void SendAppearanceToOtherAgent(Avatar avatarInfo) - { - - } - - /// - /// - /// - /// - /// - public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) - { - - } - - /// - /// - /// - public void StopMovement() - { - - } - - /// - /// Very likely to be deleted soon! - /// - /// - public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock() - { - return null; - } - - /// - /// - /// - /// - /// - public void SendAnimPack(LLUUID animID, int seq) - { - - - } - - /// - /// - /// - public void SendAnimPack() - { - - } - - } -} diff --git a/OpenSim/OpenSim.Region/World/Entities/Avatar.cs b/OpenSim/OpenSim.Region/World/Entities/Avatar.cs deleted file mode 100644 index c88e0cc..0000000 --- a/OpenSim/OpenSim.Region/World/Entities/Avatar.cs +++ /dev/null @@ -1,225 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.IO; -using System.Text; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Inventory; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using Axiom.MathLib; - -namespace OpenSim.Region -{ - public partial class Avatar : Entity - { - public static bool PhysicsEngineFlying = false; - public static AvatarAnimations Animations; - public string firstname; - public string lastname; - public IClientAPI ControllingClient; - public LLUUID current_anim; - public int anim_seq; - private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate; - private bool updateflag = false; - private byte movementflag = 0; - private List forcesList = new List(); - private short _updateCount = 0; - private Axiom.MathLib.Quaternion bodyRot; - private LLObject.TextureEntry avatarAppearanceTexture = null; - private byte[] visualParams; - private AvatarWearable[] Wearables; - private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); - private ulong m_regionHandle; - private Dictionary m_clientThreads; - private bool childAvatar = false; - - protected RegionInfo m_regionInfo; - /// - /// - /// - /// - /// - /// - /// - public Avatar(IClientAPI theClient, World world, Dictionary clientThreads, RegionInfo reginfo) - { - - m_world = world; - m_clientThreads = clientThreads; - this.uuid = theClient.AgentId; - - m_regionInfo = reginfo; - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Avatar.cs - Loading details from grid (DUMMY)"); - ControllingClient = theClient; - this.firstname = ControllingClient.FirstName; - this.lastname = ControllingClient.LastName; - localid = this.m_world.NextLocalId; - Pos = ControllingClient.StartPos; - visualParams = new byte[218]; - for (int i = 0; i < 218; i++) - { - visualParams[i] = 100; - } - - Wearables = AvatarWearable.DefaultWearables; - - this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); - - //register for events - ControllingClient.OnRequestWearables += new GenericCall(this.SendOurAppearance); - //ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance); - ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.CompleteMovement); - ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition); - /* ControllingClient.OnAgentUpdate += new GenericCall3(this.HandleAgentUpdate); - ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); - ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); - ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); - */ - } - - /// - /// - /// - public PhysicsActor PhysActor - { - set - { - this._physActor = value; - } - get - { - return _physActor; - } - } - - /// - /// - /// - /// - public void ChildStatusChange(bool status) - { - - } - - /// - /// - /// - public override void addForces() - { - - } - - /// - /// likely to removed very soon - /// - /// - public static void SetupTemplate(string name) - { - - } - - /// - /// likely to removed very soon - /// - /// - protected static void SetDefaultPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) - { - - - - } - - /// - /// - /// - public void CompleteMovement() - { - this.ControllingClient.MoveAgentIntoRegion(m_regionInfo); - } - - /// - /// - /// - /// - public void HandleAgentUpdate(Packet pack) - { - this.HandleUpdate((AgentUpdatePacket)pack); - } - - /// - /// - /// - /// - public void HandleUpdate(AgentUpdatePacket pack) - { - - } - - /// - /// - /// - public void SendRegionHandshake() - { - - } - - /// - /// - /// - public static void LoadAnims() - { - - } - - /// - /// - /// - public override void LandRenegerated() - { - - } - - - public class NewForce - { - public float X; - public float Y; - public float Z; - - public NewForce() - { - - } - } - } - -} diff --git a/OpenSim/OpenSim.Region/World/Entities/Entity.cs b/OpenSim/OpenSim.Region/World/Entities/Entity.cs deleted file mode 100644 index 3d6ba64..0000000 --- a/OpenSim/OpenSim.Region/World/Entities/Entity.cs +++ /dev/null @@ -1,148 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using Axiom.MathLib; -using OpenSim.Physics.Manager; -using libsecondlife; -using OpenSim.Region.Scripting; - -namespace OpenSim.Region -{ - public abstract class Entity : IScriptReadonlyEntity - { - public libsecondlife.LLUUID uuid; - public uint localid; - public LLVector3 velocity; - public Quaternion rotation; - protected List children; - protected LLVector3 m_pos; - protected PhysicsActor _physActor; - protected World m_world; - protected string m_name; - - /// - /// - /// - public virtual string Name - { - get { return m_name; } - } - - /// - /// - /// - public virtual LLVector3 Pos - { - get - { - if (this._physActor != null) - { - m_pos.X = _physActor.Position.X; - m_pos.Y = _physActor.Position.Y; - m_pos.Z = _physActor.Position.Z; - } - - return m_pos; - } - set - { - if (this._physActor != null) - { - try - { - lock (this.m_world.SyncRoot) - { - - this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z); - } - } - catch (Exception e) - { - Console.WriteLine(e.Message); - } - } - - m_pos = value; - } - } - - /// - /// Creates a new Entity (should not occur on it's own) - /// - public Entity() - { - uuid = new libsecondlife.LLUUID(); - localid = 0; - m_pos = new LLVector3(); - velocity = new LLVector3(); - rotation = new Quaternion(); - m_name = "(basic entity)"; - children = new List(); - } - - /// - /// - /// - public virtual void addForces() - { - foreach (Entity child in children) - { - child.addForces(); - } - } - - /// - /// Performs any updates that need to be done at each frame. This function is overridable from it's children. - /// - public virtual void update() { - // Do any per-frame updates needed that are applicable to every type of entity - foreach (Entity child in children) - { - child.update(); - } - } - - /// - /// Called at a set interval to inform entities that they should back themsleves up to the DB - /// - public virtual void BackUp() - { - - } - - /// - /// Infoms the entity that the land (heightmap) has changed - /// - public virtual void LandRenegerated() - { - - } - } -} diff --git a/OpenSim/OpenSim.Region/World/Entities/Primitive.cs b/OpenSim/OpenSim.Region/World/Entities/Primitive.cs deleted file mode 100644 index 6efdd66..0000000 --- a/OpenSim/OpenSim.Region/World/Entities/Primitive.cs +++ /dev/null @@ -1,541 +0,0 @@ - -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Framework.Interfaces; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; - -namespace OpenSim.Region -{ - public class Primitive : Entity - { - internal PrimData primData; - private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); - // private Dictionary m_clientThreads; - private ulong m_regionHandle; - private const uint FULL_MASK_PERMISSIONS = 2147483647; - private bool physicsEnabled = false; - private byte updateFlag = 0; - - private Dictionary inventoryItems; - - #region Properties - - public LLVector3 Scale - { - set - { - this.primData.Scale = value; - //this.dirtyFlag = true; - } - get - { - return this.primData.Scale; - } - } - - public PhysicsActor PhysActor - { - set - { - this._physActor = value; - } - } - - public override LLVector3 Pos - { - get - { - return base.Pos; - } - set - { - base.Pos = value; - } - } - #endregion - - /// - /// - /// - /// - /// - /// - public Primitive( ulong regionHandle, World world) - { - // m_clientThreads = clientThreads; - m_regionHandle = regionHandle; - m_world = world; - inventoryItems = new Dictionary(); - } - - /// - /// - /// - /// - /// - /// - /// - /// - public Primitive(ulong regionHandle, World world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID) - { - // m_clientThreads = clientThreads; - m_regionHandle = regionHandle; - m_world = world; - inventoryItems = new Dictionary(); - this.CreateFromPacket(addPacket, ownerID, localID); - } - - /// - /// - /// - /// - /// - /// - /// - /// - /// - public Primitive( ulong regionHandle, World world, LLUUID owner, LLUUID fullID, uint localID) - { - // m_clientThreads = clientThreads; - m_regionHandle = regionHandle; - m_world = world; - inventoryItems = new Dictionary(); - this.primData = new PrimData(); - this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; - this.primData.OwnerID = owner; - this.primData.FullID = this.uuid = fullID; - this.primData.LocalID = this.localid = localID; - } - - /// - /// Constructor to create a default cube - /// - /// - /// - /// - /// - /// - /// - public Primitive( ulong regionHandle, World world, LLUUID owner, uint localID, LLVector3 position) - { - //m_clientThreads = clientThreads; - m_regionHandle = regionHandle; - m_world = world; - inventoryItems = new Dictionary(); - this.primData = PrimData.DefaultCube(); - this.primData.OwnerID = owner; - this.primData.LocalID = this.localid = localID; - this.Pos = this.primData.Position = position; - - this.updateFlag = 1; - } - - /// - /// - /// - /// - public byte[] GetByteArray() - { - byte[] result = null; - List dataArrays = new List(); - dataArrays.Add(primData.ToBytes()); - foreach (Entity child in children) - { - if (child is OpenSim.Region.Primitive) - { - dataArrays.Add(((OpenSim.Region.Primitive)child).GetByteArray()); - } - } - byte[] primstart = Helpers.StringToField(""); - byte[] primend = Helpers.StringToField(""); - int totalLength = primstart.Length + primend.Length; - for (int i = 0; i < dataArrays.Count; i++) - { - totalLength += dataArrays[i].Length; - } - - result = new byte[totalLength]; - int arraypos = 0; - Array.Copy(primstart, 0, result, 0, primstart.Length); - arraypos += primstart.Length; - for (int i = 0; i < dataArrays.Count; i++) - { - Array.Copy(dataArrays[i], 0, result, arraypos, dataArrays[i].Length); - arraypos += dataArrays[i].Length; - } - Array.Copy(primend, 0, result, arraypos, primend.Length); - - return result; - } - - #region Overridden Methods - - /// - /// - /// - public override void update() - { - if (this.updateFlag == 1) // is a new prim just been created/reloaded - { - this.SendFullUpdateToAllClients(); - this.updateFlag = 0; - } - if (this.updateFlag == 2) //some change has been made so update the clients - { - this.SendTerseUpdateToALLClients(); - this.updateFlag = 0; - } - } - - /// - /// - /// - public override void BackUp() - { - - } - - #endregion - - #region Packet handlers - - /// - /// - /// - /// - public void UpdatePosition(LLVector3 pos) - { - this.Pos = new LLVector3(pos.X, pos.Y, pos.Z); - this.updateFlag = 2; - } - - /// - /// - /// - /// - public void UpdateShape(ObjectShapePacket.ObjectDataBlock addPacket) - { - this.primData.PathBegin = addPacket.PathBegin; - this.primData.PathEnd = addPacket.PathEnd; - this.primData.PathScaleX = addPacket.PathScaleX; - this.primData.PathScaleY = addPacket.PathScaleY; - this.primData.PathShearX = addPacket.PathShearX; - this.primData.PathShearY = addPacket.PathShearY; - this.primData.PathSkew = addPacket.PathSkew; - this.primData.ProfileBegin = addPacket.ProfileBegin; - this.primData.ProfileEnd = addPacket.ProfileEnd; - this.primData.PathCurve = addPacket.PathCurve; - this.primData.ProfileCurve = addPacket.ProfileCurve; - this.primData.ProfileHollow = addPacket.ProfileHollow; - this.primData.PathRadiusOffset = addPacket.PathRadiusOffset; - this.primData.PathRevolutions = addPacket.PathRevolutions; - this.primData.PathTaperX = addPacket.PathTaperX; - this.primData.PathTaperY = addPacket.PathTaperY; - this.primData.PathTwist = addPacket.PathTwist; - this.primData.PathTwistBegin = addPacket.PathTwistBegin; - } - - /// - /// - /// - /// - public void UpdateTexture(byte[] tex) - { - this.primData.Texture = tex; - } - - /// - /// - /// - /// - public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) - { - - } - - /// - /// - /// - /// - public void AssignToParent(Primitive prim) - { - - } - - #endregion - - # region Inventory Methods - /// - /// - /// - /// - /// - public bool AddToInventory(InventoryItem item) - { - return false; - } - - /// - /// - /// - /// - /// - public InventoryItem RemoveFromInventory(LLUUID itemID) - { - return null; - } - - /// - /// - /// - /// - /// - public void RequestInventoryInfo(IClientAPI simClient, RequestTaskInventoryPacket packet) - { - - } - - /// - /// - /// - /// - /// - public void RequestXferInventory(IClientAPI simClient, ulong xferID) - { - //will only currently work if the total size of the inventory data array is under about 1000 bytes - SendXferPacketPacket send = new SendXferPacketPacket(); - - send.XferID.ID = xferID; - send.XferID.Packet = 1 + 2147483648; - send.DataPacket.Data = this.ConvertInventoryToBytes(); - - simClient.OutPacket(send); - } - - /// - /// - /// - /// - public byte[] ConvertInventoryToBytes() - { - System.Text.Encoding enc = System.Text.Encoding.ASCII; - byte[] result = new byte[0]; - List inventoryData = new List(); - int totallength = 0; - foreach (InventoryItem invItem in inventoryItems.Values) - { - byte[] data = enc.GetBytes(invItem.ExportString()); - inventoryData.Add(data); - totallength += data.Length; - } - //TODO: copy arrays into the single result array - - return result; - } - - /// - /// - /// - /// - public void CreateInventoryFromBytes(byte[] data) - { - - } - - #endregion - - #region Update viewers Methods - - /// - /// - /// - /// - public void SendFullUpdateForAllChildren(IClientAPI remoteClient) - { - this.SendFullUpdateToClient(remoteClient); - for (int i = 0; i < this.children.Count; i++) - { - if (this.children[i] is Primitive) - { - ((Primitive)this.children[i]).SendFullUpdateForAllChildren(remoteClient); - } - } - } - - /// - /// - /// - /// - public void SendFullUpdateToClient(IClientAPI remoteClient) - { - LLVector3 lPos; - if (this._physActor != null && this.physicsEnabled) - { - PhysicsVector pPos = this._physActor.Position; - lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); - } - else - { - lPos = this.Pos; - } - - remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.localid, this.primData, lPos, new LLUUID("00000000-0000-0000-5005-000000000005")); - } - - /// - /// - /// - public void SendFullUpdateToAllClients() - { - List avatars = this.m_world.RequestAvatarList(); - for (int i = 0; i < avatars.Count; i++) - { - this.SendFullUpdateToClient(avatars[i].ControllingClient); - } - } - - /// - /// - /// - /// - public void SendTerseUpdateToClient(IClientAPI RemoteClient) - { - LLVector3 lPos; - Axiom.MathLib.Quaternion lRot; - if (this._physActor != null && this.physicsEnabled) - { - PhysicsVector pPos = this._physActor.Position; - lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); - lRot = this._physActor.Orientation; - } - else - { - lPos = this.Pos; - lRot = this.rotation; - } - } - - /// - /// - /// - public void SendTerseUpdateToALLClients() - { - List avatars = this.m_world.RequestAvatarList(); - for (int i = 0; i < avatars.Count; i++) - { - this.SendTerseUpdateToClient(avatars[i].ControllingClient); - } - } - - #endregion - - #region Create Methods - - /// - /// - /// - /// - /// - /// - public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) - { - PrimData PData = new PrimData(); - this.primData = PData; - this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; - - PData.OwnerID = ownerID; - PData.PCode = addPacket.ObjectData.PCode; - PData.PathBegin = addPacket.ObjectData.PathBegin; - PData.PathEnd = addPacket.ObjectData.PathEnd; - PData.PathScaleX = addPacket.ObjectData.PathScaleX; - PData.PathScaleY = addPacket.ObjectData.PathScaleY; - PData.PathShearX = addPacket.ObjectData.PathShearX; - PData.PathShearY = addPacket.ObjectData.PathShearY; - PData.PathSkew = addPacket.ObjectData.PathSkew; - PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; - PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; - PData.Scale = addPacket.ObjectData.Scale; - PData.PathCurve = addPacket.ObjectData.PathCurve; - PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; - PData.ParentID = 0; - PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; - PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; - PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; - PData.PathTaperX = addPacket.ObjectData.PathTaperX; - PData.PathTaperY = addPacket.ObjectData.PathTaperY; - PData.PathTwist = addPacket.ObjectData.PathTwist; - PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; - LLVector3 pos1 = addPacket.ObjectData.RayEnd; - this.primData.FullID = this.uuid = LLUUID.Random(); - this.primData.LocalID = this.localid = (uint)(localID); - this.primData.Position = this.Pos = pos1; - - this.updateFlag = 1; - } - - /// - /// - /// - /// - public void CreateFromBytes(byte[] data) - { - - } - - /// - /// - /// - /// - public void CreateFromPrimData(PrimData primData) - { - this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); - } - - /// - /// - /// - /// - /// - /// - /// - public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) - { - - } - - #endregion - - } -} diff --git a/OpenSim/OpenSim.Region/World/Entities/SceneObject.cs b/OpenSim/OpenSim.Region/World/Entities/SceneObject.cs deleted file mode 100644 index 7284b73..0000000 --- a/OpenSim/OpenSim.Region/World/Entities/SceneObject.cs +++ /dev/null @@ -1,128 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Framework.Interfaces; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; - -namespace OpenSim.Region -{ - public class SceneObject : Entity - { - private LLUUID rootUUID; - //private Dictionary ChildPrimitives = new Dictionary(); - protected Primitive rootPrimitive; - private World m_world; - protected ulong regionHandle; - - /// - /// - /// - public SceneObject() - { - - } - - /// - /// - /// - /// - /// - /// - public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) - { - this.rootPrimitive = new Primitive( this.regionHandle, this.m_world, addPacket, agentID, localID); - } - - /// - /// - /// - /// - public void CreateFromBytes(byte[] data) - { - - } - - /// - /// - /// - public override void update() - { - - } - - /// - /// - /// - public override void BackUp() - { - - } - - /// - /// - /// - /// - public void GetProperites(IClientAPI client) - { - //needs changing - ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); - proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; - proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); - proper.ObjectData[0].ItemID = LLUUID.Zero; - proper.ObjectData[0].CreationDate = (ulong)this.rootPrimitive.primData.CreationDate; - proper.ObjectData[0].CreatorID = this.rootPrimitive.primData.OwnerID; - proper.ObjectData[0].FolderID = LLUUID.Zero; - proper.ObjectData[0].FromTaskID = LLUUID.Zero; - proper.ObjectData[0].GroupID = LLUUID.Zero; - proper.ObjectData[0].InventorySerial = 0; - proper.ObjectData[0].LastOwnerID = LLUUID.Zero; - proper.ObjectData[0].ObjectID = this.uuid; - proper.ObjectData[0].OwnerID = this.rootPrimitive.primData.OwnerID; - proper.ObjectData[0].TouchName = new byte[0]; - proper.ObjectData[0].TextureID = new byte[0]; - proper.ObjectData[0].SitName = new byte[0]; - proper.ObjectData[0].Name = new byte[0]; - proper.ObjectData[0].Description = new byte[0]; - proper.ObjectData[0].OwnerMask = this.rootPrimitive.primData.OwnerMask; - proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.primData.NextOwnerMask; - proper.ObjectData[0].GroupMask = this.rootPrimitive.primData.GroupMask; - proper.ObjectData[0].EveryoneMask = this.rootPrimitive.primData.EveryoneMask; - proper.ObjectData[0].BaseMask = this.rootPrimitive.primData.BaseMask; - - client.OutPacket(proper); - - } - - } -} diff --git a/OpenSim/OpenSim.Region/World/World.PacketHandlers.cs b/OpenSim/OpenSim.Region/World/World.PacketHandlers.cs deleted file mode 100644 index 85ca247..0000000 --- a/OpenSim/OpenSim.Region/World/World.PacketHandlers.cs +++ /dev/null @@ -1,253 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; -using OpenSim.Framework.Utilities; - -namespace OpenSim.Region -{ - public partial class World - { - /// - /// - /// - /// - /// - /// - public void ModifyTerrain(byte action, float north, float west) - { - switch (action) - { - case 1: - // raise terrain - Terrain.raise(north, west, 10.0, 0.001); - RegenerateTerrain(true, (int)north, (int)west); - break; - case 2: - //lower terrain - Terrain.lower(north, west, 10.0, 0.001); - RegenerateTerrain(true, (int)north, (int)west); - break; - } - return; - } - - /// - /// - /// - /// - /// - /// - /// - /// - public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) - { - Console.WriteLine("Chat message"); - Avatar avatar = null; - foreach (IClientAPI client in m_clientThreads.Values) - { - int dis = -1000; - if (this.Avatars.ContainsKey(client.AgentId)) - { - - avatar = this.Avatars[client.AgentId]; - // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); - dis= (int)avatar.Pos.GetDistanceTo(fromPos); - Console.WriteLine("found avatar at " +dis); - - } - - switch (type) - { - case 0: // Whisper - if ((dis < 10) && (dis > -10)) - { - //should change so the message is sent through the avatar rather than direct to the ClientView - client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); - } - break; - case 1: // Say - if ((dis < 30) && (dis > -30)) - { - Console.WriteLine("sending chat"); - client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); - } - break; - case 2: // Shout - if ((dis < 100) && (dis > -100)) - { - client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); - } - break; - - case 0xff: // Broadcast - client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); - break; - } - - } - } - - /// - /// - /// - /// - /// - public void RezObject(AssetBase primAsset, LLVector3 pos) - { - - } - - /// - /// - /// - /// - /// - public void DeRezObject(Packet packet, IClientAPI simClient) - { - - } - - /// - /// - /// - /// - public void SendAvatarsToClient(IClientAPI remoteClient) - { - - } - - /// - /// - /// - /// - /// - public void LinkObjects(uint parentPrim, List childPrims) - { - - - } - - /// - /// - /// - /// - /// - public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) - { - - } - - /// - /// - /// - /// - /// - public void SelectPrim(uint primLocalID, IClientAPI remoteClient) - { - - } - - /// - /// - /// - /// - /// - /// - public void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient) - { - - } - - /// - /// - /// - /// - /// - /// - public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient) - { - - } - - /// - /// - /// - /// - /// - /// - public void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient) - { - foreach (Entity ent in Entities.Values) - { - if (ent.localid == localID) - { - ((OpenSim.Region.Primitive)ent).UpdatePosition(pos); - break; - } - } - } - - /// - /// - /// - /// - /// - /// - public void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) - { - - } - - /// - /// - /// - /// - /// - /// - public void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient) - { - } - - /// - /// Sends prims to a client - /// - /// Client to send to - public void GetInitialPrims(IClientAPI RemoteClient) - { - - } - } -} diff --git a/OpenSim/OpenSim.Region/World/World.Scripting.cs b/OpenSim/OpenSim.Region/World/World.Scripting.cs deleted file mode 100644 index e4b5d02..0000000 --- a/OpenSim/OpenSim.Region/World/World.Scripting.cs +++ /dev/null @@ -1,184 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using System.IO; -using System.Reflection; -using OpenSim.Framework; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using libsecondlife; - -namespace OpenSim.Region -{ - public partial class World - { - private Dictionary scriptEngines = new Dictionary(); - - /// - /// - /// - private void LoadScriptEngines() - { - this.LoadScriptPlugins(); - } - - /// - /// - /// - public void LoadScriptPlugins() - { - string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "ScriptEngines"); - string[] pluginFiles = Directory.GetFiles(path, "*.dll"); - - - for (int i = 0; i < pluginFiles.Length; i++) - { - this.AddPlugin(pluginFiles[i]); - } - } - - /// - /// - /// - /// - private void AddPlugin(string FileName) - { - Assembly pluginAssembly = Assembly.LoadFrom(FileName); - - foreach (Type pluginType in pluginAssembly.GetTypes()) - { - if (pluginType.IsPublic) - { - if (!pluginType.IsAbstract) - { - Type typeInterface = pluginType.GetInterface("IScriptEngine", true); - - if (typeInterface != null) - { - IScriptEngine plug = (IScriptEngine)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); - plug.Init(this); - this.scriptEngines.Add(plug.GetName(), plug); - - } - - typeInterface = null; - } - } - } - - pluginAssembly = null; - } - - /// - /// - /// - /// - /// - /// - /// - public void LoadScript(string scriptType, string scriptName, string script, Entity ent) - { - if(this.scriptEngines.ContainsKey(scriptType)) - { - this.scriptEngines[scriptType].LoadScript(script, scriptName, ent.localid); - } - } - - #region IScriptAPI Methods - - /// - /// - /// - /// - /// - public LLVector3 GetEntityPosition(uint localID) - { - LLVector3 res = new LLVector3(); - // Console.WriteLine("script- getting entity " + localID + " position"); - foreach (Entity entity in this.Entities.Values) - { - if (entity.localid == localID) - { - res.X = entity.Pos.X; - res.Y = entity.Pos.Y; - res.Z = entity.Pos.Z; - } - } - return res; - } - - /// - /// - /// - /// - /// - /// - /// - public void SetEntityPosition(uint localID, float x , float y, float z) - { - foreach (Entity entity in this.Entities.Values) - { - if (entity.localid == localID && entity is Primitive) - { - LLVector3 pos = entity.Pos; - pos.X = x; - pos.Y = y; - Primitive prim = entity as Primitive; - // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. - //prim.UpdatePosition(pos); - // Console.WriteLine("script- setting entity " + localID + " positon"); - } - } - - } - - /// - /// - /// - /// - public uint GetRandomAvatarID() - { - //Console.WriteLine("script- getting random avatar id"); - uint res = 0; - foreach (Entity entity in this.Entities.Values) - { - if (entity is Avatar) - { - res = entity.localid; - } - } - return res; - } - - #endregion - - - } -} diff --git a/OpenSim/OpenSim.Region/World/World.cs b/OpenSim/OpenSim.Region/World/World.cs deleted file mode 100644 index 40eb7ef..0000000 --- a/OpenSim/OpenSim.Region/World/World.cs +++ /dev/null @@ -1,711 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using libsecondlife; -using libsecondlife.Packets; -using System.Collections.Generic; -using System.Text; -using System.Reflection; -using System.IO; -using System.Threading; -using System.Timers; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; -using OpenSim.Framework; -using OpenSim.Region.Scripting; -using OpenSim.Terrain; -using OpenGrid.Framework.Communications; -using OpenSim.Region.Estate; - - -namespace OpenSim.Region -{ - public delegate bool FilterAvatarList(Avatar avatar); - - public partial class World : WorldBase, ILocalStorageReceiver, IScriptAPI - { - protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); - protected Dictionary Avatars; - protected Dictionary Prims; - private PhysicsScene phyScene; - private float timeStep = 0.1f; - public ILocalStorage localStorage; - private Random Rand = new Random(); - private uint _primCount = 702000; - private int storageCount; - private Dictionary m_scriptHandlers; - private Dictionary m_scripts; - private Mutex updateLock; - public string m_datastore; - protected AuthenticateSessionsBase authenticateHandler; - protected RegionCommsHostBase regionCommsHost; - protected RegionServerCommsManager commsManager; - - public ParcelManager parcelManager; - public EstateManager estateManager; - - #region Properties - /// - /// - /// - public PhysicsScene PhysScene - { - set - { - this.phyScene = value; - } - get - { - return (this.phyScene); - } - } - - #endregion - - #region Constructors - /// - /// Creates a new World class, and a region to go with it. - /// - /// Dictionary to contain client threads - /// Region Handle for this region - /// Region Name for this region - public World(Dictionary clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, RegionServerCommsManager commsMan) - { - try - { - updateLock = new Mutex(false); - this.authenticateHandler = authen; - this.commsManager = commsMan; - m_clientThreads = clientThreads; - m_regInfo = regInfo; - m_regionHandle = m_regInfo.RegionHandle; - m_regionName = m_regInfo.RegionName; - this.m_datastore = m_regInfo.DataStore; - this.RegisterRegionWithComms(); - - parcelManager = new ParcelManager(this, this.m_regInfo); - estateManager = new EstateManager(this, this.m_regInfo); - - m_scriptHandlers = new Dictionary(); - m_scripts = new Dictionary(); - - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating new entitities instance"); - Entities = new Dictionary(); - Avatars = new Dictionary(); - Prims = new Dictionary(); - - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating LandMap"); - TerrainManager = new TerrainManager(new SecondLife()); - Terrain = new TerrainEngine(); - Avatar.SetupTemplate("avatar-texture.dat"); - - Avatar.LoadAnims(); - - //this.SetDefaultScripts(); - //this.LoadScriptEngines(); - - - } - catch (Exception e) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "World.cs: Constructor failed with exception " + e.ToString()); - } - } - #endregion - - /// - /// - /// - public void StartTimer() - { - m_heartbeatTimer.Enabled = true; - m_heartbeatTimer.Interval = 100; - m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat); - } - - - #region Update Methods - - - /// - /// Performs per-frame updates regularly - /// - /// - /// - void Heartbeat(object sender, System.EventArgs e) - { - this.Update(); - } - - /// - /// Performs per-frame updates on the world, this should be the central world loop - /// - public override void Update() - { - updateLock.WaitOne(); - try - { - if (this.phyScene.IsThreaded) - { - this.phyScene.GetResults(); - - } - - foreach (libsecondlife.LLUUID UUID in Entities.Keys) - { - Entities[UUID].addForces(); - } - - lock (this.m_syncRoot) - { - this.phyScene.Simulate(timeStep); - } - - foreach (libsecondlife.LLUUID UUID in Entities.Keys) - { - Entities[UUID].update(); - } - - foreach (ScriptHandler scriptHandler in m_scriptHandlers.Values) - { - scriptHandler.OnFrame(); - } - foreach (IScriptEngine scripteng in this.scriptEngines.Values) - { - scripteng.OnFrame(); - } - //backup world data - this.storageCount++; - if (storageCount > 1200) //set to how often you want to backup - { - this.Backup(); - storageCount = 0; - } - } - catch (Exception e) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: Update() - Failed with exception " + e.ToString()); - } - updateLock.ReleaseMutex(); - } - - /// - /// - /// - /// - public bool Backup() - { - try - { - // Terrain backup routines - if (Terrain.tainted > 0) - { - Terrain.tainted = 0; - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain tainted, saving."); - localStorage.SaveMap(Terrain.getHeights1D()); - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain saved, informing Physics."); - lock (this.m_syncRoot) - { - phyScene.SetTerrain(Terrain.getHeights1D()); - } - } - - // Primitive backup routines - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Backing up Primitives"); - foreach (libsecondlife.LLUUID UUID in Entities.Keys) - { - Entities[UUID].BackUp(); - } - - //Parcel backup routines - ParcelData[] parcels = new ParcelData[parcelManager.parcelList.Count]; - int i = 0; - foreach (OpenSim.Region.Parcel parcel in parcelManager.parcelList.Values) - { - parcels[i] = parcel.parcelData; - i++; - } - localStorage.SaveParcels(parcels); - - // Backup successful - return true; - } - catch (Exception e) - { - // Backup failed - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString()); - return false; - } - } - #endregion - - #region Setup Methods - /// - /// Loads a new storage subsystem from a named library - /// - /// Storage Library - /// Successful or not - public bool LoadStorageDLL(string dllName) - { - try - { - Assembly pluginAssembly = Assembly.LoadFrom(dllName); - ILocalStorage store = null; - - foreach (Type pluginType in pluginAssembly.GetTypes()) - { - if (pluginType.IsPublic) - { - if (!pluginType.IsAbstract) - { - Type typeInterface = pluginType.GetInterface("ILocalStorage", true); - - if (typeInterface != null) - { - ILocalStorage plug = (ILocalStorage)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); - store = plug; - - store.Initialise(this.m_datastore); - break; - } - - typeInterface = null; - } - } - } - pluginAssembly = null; - this.localStorage = store; - return (store == null); - } - catch (Exception e) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); - return false; - } - } - - #endregion - - - #region Regenerate Terrain - - /// - /// Rebuilds the terrain using a procedural algorithm - /// - public void RegenerateTerrain() - { - try - { - Terrain.hills(); - - lock (this.m_syncRoot) - { - this.phyScene.SetTerrain(Terrain.getHeights1D()); - } - this.localStorage.SaveMap(this.Terrain.getHeights1D()); - - foreach (IClientAPI client in m_clientThreads.Values) - { - this.SendLayerData(client); - } - - foreach (libsecondlife.LLUUID UUID in Entities.Keys) - { - Entities[UUID].LandRenegerated(); - } - } - catch (Exception e) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); - } - } - - /// - /// Rebuilds the terrain using a 2D float array - /// - /// 256,256 float array containing heights - public void RegenerateTerrain(float[,] newMap) - { - try - { - this.Terrain.setHeights2D(newMap); - lock (this.m_syncRoot) - { - this.phyScene.SetTerrain(this.Terrain.getHeights1D()); - } - this.localStorage.SaveMap(this.Terrain.getHeights1D()); - - foreach (IClientAPI client in m_clientThreads.Values) - { - this.SendLayerData(client); - } - - foreach (libsecondlife.LLUUID UUID in Entities.Keys) - { - Entities[UUID].LandRenegerated(); - } - } - catch (Exception e) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); - } - } - - /// - /// Rebuilds the terrain assuming changes occured at a specified point[?] - /// - /// ??? - /// ??? - /// ??? - public void RegenerateTerrain(bool changes, int pointx, int pointy) - { - try - { - if (changes) - { - /* Dont save here, rely on tainting system instead */ - - foreach (IClientAPI client in m_clientThreads.Values) - { - this.SendLayerData(pointx, pointy, client); - } - } - } - catch (Exception e) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); - } - } - - #endregion - - #region Load Terrain - /// - /// Loads the World heightmap - /// - public override void LoadWorldMap() - { - try - { - float[] map = this.localStorage.LoadWorld(); - if (map == null) - { - Console.WriteLine("creating new terrain"); - this.Terrain.hills(); - - this.localStorage.SaveMap(this.Terrain.getHeights1D()); - } - else - { - this.Terrain.setHeights1D(map); - } - } - catch (Exception e) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); - } - } - #endregion - - #region Primitives Methods - - - /// - /// Loads the World's objects - /// - public void LoadPrimsFromStorage() - { - try - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: LoadPrimsFromStorage() - Loading primitives"); - this.localStorage.LoadPrimitives(this); - } - catch (Exception e) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); - } - } - - /// - /// Loads a specific object from storage - /// - /// The object to load - public void PrimFromStorage(PrimData prim) - { - - } - - /// - /// - /// - /// - /// - public void AddNewPrim(Packet addPacket, IClientAPI agentClient) - { - AddNewPrim((ObjectAddPacket)addPacket, agentClient.AgentId); - } - - /// - /// - /// - /// - /// - public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID) - { - try - { - // MainConsole.Instance.Notice("World.cs: AddNewPrim() - Creating new prim"); - Primitive prim = new Primitive(m_regionHandle, this, addPacket, ownerID, this._primCount); - - this.Entities.Add(prim.uuid, prim); - this._primCount++; - } - catch (Exception e) - { - // MainConsole.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); - } - } - - #endregion - - #region Add/Remove Avatar Methods - - /// - /// - /// - /// - /// - public override void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child) - { - remoteClient.OnRegionHandShakeReply += new GenericCall(this.SendLayerData); - //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); - remoteClient.OnChatFromViewer += new ChatFromViewer(this.SimChat); - remoteClient.OnRequestWearables += new GenericCall(this.InformClientOfNeighbours); - remoteClient.OnAddPrim += new GenericCall4(this.AddNewPrim); - remoteClient.OnUpdatePrimPosition += new UpdatePrimVector(this.UpdatePrimPosition); - - /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); - remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); - remoteClient.OnParcelJoinRequest += new ParcelJoinRequest(parcelManager.handleParcelJoinRequest); - remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); - remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); - */ - - Avatar newAvatar = null; - try - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); - newAvatar = new Avatar(remoteClient, this, m_clientThreads, this.m_regInfo); - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world"); - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake "); - - //newAvatar.SendRegionHandshake(); - this.estateManager.sendRegionHandshake(remoteClient); - - PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); - lock (this.m_syncRoot) - { - newAvatar.PhysActor = this.phyScene.AddAvatar(pVec); - } - - lock (Entities) - { - if (!Entities.ContainsKey(agentID)) - { - this.Entities.Add(agentID, newAvatar); - } - else - { - Entities[agentID] = newAvatar; - } - } - lock (Avatars) - { - if (Avatars.ContainsKey(agentID)) - { - Avatars[agentID] = newAvatar; - } - else - { - this.Avatars.Add(agentID, newAvatar); - } - } - } - catch (Exception e) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddViewerAgent() - Failed with exception " + e.ToString()); - } - return; - } - - /// - /// - /// - protected void InformClientOfNeighbours(IClientAPI remoteClient) - { - // Console.WriteLine("informing client of neighbouring regions"); - List neighbours = this.commsManager.GridServer.RequestNeighbours(this.m_regInfo); - - //Console.WriteLine("we have " + neighbours.Count + " neighbouring regions"); - if (neighbours != null) - { - for (int i = 0; i < neighbours.Count; i++) - { - // Console.WriteLine("sending neighbours data"); - AgentCircuitData agent = remoteClient.RequestClientInfo(); - agent.BaseFolder = LLUUID.Zero; - agent.InventoryFolder = LLUUID.Zero; - agent.startpos = new LLVector3(128, 128, 70); - this.commsManager.InterSims.InformNeighbourOfChildAgent(neighbours[i].RegionHandle, agent); - remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, System.Net.IPAddress.Parse(neighbours[i].IPListenAddr), (ushort)neighbours[i].IPListenPort); - } - } - } - - /// - /// - /// - /// - public override void RemoveAvatar(LLUUID agentID) - { - return; - } - #endregion - - #region Request Avatars List Methods - //The idea is to have a group of method that return a list of avatars meeting some requirement - // ie it could be all Avatars within a certain range of the calling prim/avatar. - - /// - /// Request a List of all Avatars in this World - /// - /// - public List RequestAvatarList() - { - List result = new List(); - - foreach (Avatar avatar in Avatars.Values) - { - result.Add(avatar); - } - - return result; - } - - /// - /// Request a filtered list of Avatars in this World - /// - /// - public List RequestAvatarList(FilterAvatarList filter) - { - List result = new List(); - - foreach (Avatar avatar in Avatars.Values) - { - if (filter(avatar)) - { - result.Add(avatar); - } - } - - return result; - } - - public Avatar RequestAvatar(LLUUID avatarID) - { - if (this.Avatars.ContainsKey(avatarID)) - { - return Avatars[avatarID]; - } - return null; - } - #endregion - - #region ShutDown - /// - /// Tidy before shutdown - /// - public override void Close() - { - try - { - this.localStorage.ShutDown(); - } - catch (Exception e) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); - } - } - #endregion - - #region RegionCommsHost - - /// - /// - /// - public void RegisterRegionWithComms() - { - this.regionCommsHost = this.commsManager.GridServer.RegisterRegion(this.m_regInfo); - if (this.regionCommsHost != null) - { - this.regionCommsHost.OnExpectUser += new ExpectUserDelegate(this.NewUserConnection); - } - } - - /// - /// - /// - /// - /// - public void NewUserConnection(ulong regionHandle, AgentCircuitData agent) - { - // Console.WriteLine("World.cs - add new user connection"); - //should just check that its meant for this region - if (regionHandle == this.m_regInfo.RegionHandle) - { - this.authenticateHandler.AddNewCircuit(agent.circuitcode, agent); - } - } - - #endregion - - /// - /// - /// - /// - /// - /// - public override void SendLayerData(int px, int py, IClientAPI RemoteClient) - { - RemoteClient.SendLayerData( Terrain.getHeights1D() ); - } - } -} diff --git a/OpenSim/OpenSim.Region/World/WorldBase.cs b/OpenSim/OpenSim.Region/World/WorldBase.cs deleted file mode 100644 index d77d2cf..0000000 --- a/OpenSim/OpenSim.Region/World/WorldBase.cs +++ /dev/null @@ -1,138 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using libsecondlife; -using libsecondlife.Packets; -using System.Collections.Generic; -using System.Text; -using System.Reflection; -using System.IO; -using System.Threading; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; -using OpenSim.Region.Scripting; -using OpenSim.Terrain; - -namespace OpenSim.Region -{ - public abstract class WorldBase : IWorld - { - public Dictionary Entities; - protected Dictionary m_clientThreads; - protected ulong m_regionHandle; - protected string m_regionName; - protected RegionInfo m_regInfo; - - public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. - protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine - protected object m_syncRoot = new object(); - private uint m_nextLocalId = 8880000; - - #region Update Methods - /// - /// Normally called once every frame/tick to let the world preform anything required (like running the physics simulation) - /// - public abstract void Update(); - - #endregion - - #region Terrain Methods - - /// - /// Loads the World heightmap - /// - public abstract void LoadWorldMap(); - - /// - /// Send the region heightmap to the client - /// - /// Client to send to - public virtual void SendLayerData(IClientAPI RemoteClient) - { - RemoteClient.SendLayerData(Terrain.getHeights1D()); - } - - /// - /// Sends a specified patch to a client - /// - /// Patch coordinate (x) 0..16 - /// Patch coordinate (y) 0..16 - /// The client to send to - public abstract void SendLayerData(int px, int py, IClientAPI RemoteClient); - - #endregion - - #region Add/Remove Agent/Avatar - /// - /// - /// - /// - /// - /// - public abstract void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child); - - /// - /// - /// - /// - public abstract void RemoveAvatar(LLUUID agentID); - - #endregion - - /// - /// - /// - /// - public virtual RegionInfo RegionInfo - { - get { return null; } - } - - public object SyncRoot - { - get { return m_syncRoot; } - } - - public uint NextLocalId - { - get { return m_nextLocalId++; } - } - - #region Shutdown - /// - /// Tidy before shutdown - /// - public abstract void Close(); - - #endregion - - - } -} diff --git a/OpenSim/OpenSim.Region/World/scripting/IScriptContext.cs b/OpenSim/OpenSim.Region/World/scripting/IScriptContext.cs deleted file mode 100644 index daa1b92..0000000 --- a/OpenSim/OpenSim.Region/World/scripting/IScriptContext.cs +++ /dev/null @@ -1,40 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; - -namespace OpenSim.Region.Scripting -{ - public interface IScriptContext - { - IScriptEntity Entity { get; } - bool TryGetRandomAvatar(out IScriptReadonlyEntity avatar); - } -} diff --git a/OpenSim/OpenSim.Region/World/scripting/IScriptEntity.cs b/OpenSim/OpenSim.Region/World/scripting/IScriptEntity.cs deleted file mode 100644 index 44b886f..0000000 --- a/OpenSim/OpenSim.Region/World/scripting/IScriptEntity.cs +++ /dev/null @@ -1,46 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; - -namespace OpenSim.Region.Scripting -{ - public interface IScriptReadonlyEntity - { - LLVector3 Pos { get; } - string Name { get; } - } - - public interface IScriptEntity - { - LLVector3 Pos { get; set; } - string Name { get; } - } -} diff --git a/OpenSim/OpenSim.Region/World/scripting/IScriptHandler.cs b/OpenSim/OpenSim.Region/World/scripting/IScriptHandler.cs deleted file mode 100644 index f1a236f..0000000 --- a/OpenSim/OpenSim.Region/World/scripting/IScriptHandler.cs +++ /dev/null @@ -1,125 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; -using OpenSim.Physics.Manager; -using OpenSim.Region; -using Avatar=OpenSim.Region.Avatar; -using Primitive = OpenSim.Region.Primitive; - -namespace OpenSim.Region.Scripting -{ - public delegate void ScriptEventHandler(IScriptContext context); - - public class ScriptHandler : IScriptContext, IScriptEntity, IScriptReadonlyEntity - { - private World m_world; - private Script m_script; - private Entity m_entity; - - public LLUUID ScriptId - { - get - { - return m_script.ScriptId; - } - } - - public void OnFrame() - { - m_script.OnFrame(this); - } - - public ScriptHandler(Script script, Entity entity, World world) - { - m_script = script; - m_entity = entity; - m_world = world; - } - - #region IScriptContext Members - - IScriptEntity IScriptContext.Entity - { - get - { - return this; - } - } - - bool IScriptContext.TryGetRandomAvatar(out IScriptReadonlyEntity avatar) - { - foreach (Entity entity in m_world.Entities.Values ) - { - if( entity is Avatar ) - { - avatar = entity; - return true; - } - } - - avatar = null; - return false; - } - - #endregion - - #region IScriptEntity and IScriptReadonlyEntity Members - - public string Name - { - get - { - return m_entity.Name; - } - } - - public LLVector3 Pos - { - get - { - return m_entity.Pos; - } - - set - { - if (m_entity is Primitive) - { - Primitive prim = m_entity as Primitive; - // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. - // prim.UpdatePosition( value ); - } - } - } - - #endregion - } - -} diff --git a/OpenSim/OpenSim.Region/World/scripting/Script.cs b/OpenSim/OpenSim.Region/World/scripting/Script.cs deleted file mode 100644 index 1d01f3c..0000000 --- a/OpenSim/OpenSim.Region/World/scripting/Script.cs +++ /dev/null @@ -1,53 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; - -namespace OpenSim.Region.Scripting -{ - public class Script - { - private LLUUID m_scriptId; - public virtual LLUUID ScriptId - { - get - { - return m_scriptId; - } - } - - public Script( LLUUID scriptId ) - { - m_scriptId = scriptId; - } - - public ScriptEventHandler OnFrame; - } -} diff --git a/OpenSim/OpenSim.Region/World/scripting/ScriptFactory.cs b/OpenSim/OpenSim.Region/World/scripting/ScriptFactory.cs deleted file mode 100644 index 32ef046..0000000 --- a/OpenSim/OpenSim.Region/World/scripting/ScriptFactory.cs +++ /dev/null @@ -1,35 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting -{ - public delegate Script ScriptFactory(); -} diff --git a/OpenSim/OpenSim.Region/World/scripting/Scripts/FollowRandomAvatar.cs b/OpenSim/OpenSim.Region/World/scripting/Scripts/FollowRandomAvatar.cs deleted file mode 100644 index 21f07a8..0000000 --- a/OpenSim/OpenSim.Region/World/scripting/Scripts/FollowRandomAvatar.cs +++ /dev/null @@ -1,64 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; - -namespace OpenSim.Region.Scripting -{ - public class FollowRandomAvatar : Script - { - public FollowRandomAvatar() - : base(LLUUID.Random()) - { - OnFrame += MyOnFrame; - } - - private void MyOnFrame(IScriptContext context) - { - LLVector3 pos = context.Entity.Pos; - - IScriptReadonlyEntity avatar; - - if (context.TryGetRandomAvatar(out avatar)) - { - LLVector3 avatarPos = avatar.Pos; - - float x = pos.X + ((float)avatarPos.X.CompareTo(pos.X)) / 2; - float y = pos.Y + ((float)avatarPos.Y.CompareTo(pos.Y)) / 2; - - LLVector3 newPos = new LLVector3(x, y, pos.Z); - - context.Entity.Pos = newPos; - } - } - } - - -} -- cgit v1.1