From b732ee8d2744306f2cea4494637f3c5b208df48f Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 9 Sep 2014 03:47:51 +0100 Subject: dont force Phantom on attachments, breaking no mod objects if wear by mistake --- .../CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 7b13e0b..e8ad0f2 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs @@ -908,7 +908,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess if (attachment) { - group.RootPart.Flags |= PrimFlags.Phantom; +// group.RootPart.Flags |= PrimFlags.Phantom; group.IsAttachment = true; } -- cgit v1.1