From b6f3de5028ab9a288f60b020a0dffda079dc550d Mon Sep 17 00:00:00 2001 From: BlueWall Date: Fri, 20 Jan 2012 23:50:37 -0500 Subject: Telehub Support: Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing. --- OpenSim/Framework/IClientAPI.cs | 5 + .../Region/ClientStack/Linden/UDP/LLClientView.cs | 39 ++++++- .../World/Estate/EstateManagementModule.cs | 65 ++++++++++- .../CoreModules/World/Estate/TelehubManager.cs | 130 +++++++++++++++++++++ .../Server/IRCClientView.cs | 6 + .../Region/OptionalModules/World/NPC/NPCAvatar.cs | 5 + OpenSim/Tests/Common/Mock/TestClient.cs | 5 + 7 files changed, 251 insertions(+), 4 deletions(-) create mode 100644 OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs (limited to 'OpenSim') diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 29a69c3..1326fe9 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -358,6 +358,8 @@ namespace OpenSim.Framework public delegate void EstateChangeInfo(IClientAPI client, UUID invoice, UUID senderID, UInt32 param1, UInt32 param2); + public delegate void EstateManageTelehub(IClientAPI client, UUID invoice, UUID senderID, string cmd, UInt32 param1); + public delegate void RequestTerrain(IClientAPI remoteClient, string clientFileName); public delegate void BakeTerrain(IClientAPI remoteClient); @@ -769,6 +771,7 @@ namespace OpenSim.Framework event ModifyTerrain OnModifyTerrain; event BakeTerrain OnBakeTerrain; event EstateChangeInfo OnEstateChangeInfo; + event EstateManageTelehub OnEstateManageTelehub; // [Obsolete("LLClientView Specific.")] event SetAppearance OnSetAppearance; // [Obsolete("LLClientView Specific - Replace and rename OnAvatarUpdate. Difference from SetAppearance?")] @@ -1141,6 +1144,8 @@ namespace OpenSim.Framework void SendTaskInventory(UUID taskID, short serial, byte[] fileName); + void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List SpawnPoint); + /// /// Used by the server to inform the client of new inventory items and folders. /// diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 4ba441e..a94fb20 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -219,6 +219,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP public event BakeTerrain OnBakeTerrain; public event RequestTerrain OnUploadTerrain; public event EstateChangeInfo OnEstateChangeInfo; + public event EstateManageTelehub OnEstateManageTelehub; public event EstateRestartSimRequest OnEstateRestartSimRequest; public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest; public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest; @@ -4482,6 +4483,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP OutPacket(packet, ThrottleOutPacketType.Task); } + public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List SpawnPoint) + { + TelehubInfoPacket packet = (TelehubInfoPacket)PacketPool.Instance.GetPacket(PacketType.TelehubInfo); + packet.TelehubBlock.ObjectID = ObjectID; + packet.TelehubBlock.ObjectName = Utils.StringToBytes(ObjectName); + packet.TelehubBlock.TelehubPos = ObjectPos; + packet.TelehubBlock.TelehubRot = ObjectRot; + + packet.SpawnPointBlock = new TelehubInfoPacket.SpawnPointBlockBlock[SpawnPoint.Count]; + for (int n = 0; n < SpawnPoint.Count; n++) + { + packet.SpawnPointBlock[n] = new TelehubInfoPacket.SpawnPointBlockBlock{SpawnPointPos = SpawnPoint[n]}; + } + + OutPacket(packet, ThrottleOutPacketType.Task); + } + #endregion #region Land Data Sending Methods @@ -8920,7 +8938,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP private bool HandleEstateOwnerMessage(IClientAPI sender, Packet Pack) { EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; - //m_log.Debug(messagePacket.ToString()); + // m_log.InfoFormat("[LLCLIENTVIEW]: Packet: {0}", Utils.BytesToString(messagePacket.MethodData.Method)); GodLandStatRequest handlerLandStatRequest; #region Packet Session and User Check @@ -9219,6 +9237,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP } return true; + case "telehub": + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) + { + UUID invoice = messagePacket.MethodData.Invoice; + UUID SenderID = messagePacket.AgentData.AgentID; + UInt32 param1 = Convert.ToUInt32(Utils.BytesToString(messagePacket.ParamList[1].Parameter)); + + string command = (string)Utils.BytesToString(messagePacket.ParamList[0].Parameter); + + EstateManageTelehub handlerEstateManageTelehub = OnEstateManageTelehub; + if (handlerEstateManageTelehub != null) + { + handlerEstateManageTelehub(this, invoice, SenderID, command, param1); + } + } + return true; + default: m_log.Error("EstateOwnerMessage: Unknown method requested\n" + messagePacket); return true; @@ -9230,8 +9265,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP //lsrp.RequestData.ReportType; // 1 = colliders, 0 = scripts //lsrp.RequestData.RequestFlags; //lsrp.RequestData.Filter; - -// return true; } private bool HandleRequestRegionInfo(IClientAPI sender, Packet Pack) diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 58d9455..0d4df6c 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs @@ -53,6 +53,7 @@ namespace OpenSim.Region.CoreModules.World.Estate protected EstateManagementCommands m_commands; private EstateTerrainXferHandler TerrainUploader; + private TelehubManager m_Telehub; public event ChangeDelegate OnRegionInfoChange; public event ChangeDelegate OnEstateInfoChange; @@ -599,6 +600,65 @@ namespace OpenSim.Region.CoreModules.World.Estate } } + private void handleOnEstateManageTelehub (IClientAPI client, UUID invoice, UUID senderID, string cmd, uint param1) + { + uint ObjectLocalID; + SceneObjectPart part; + // UUID EstateID = Scene.RegionInfo.EstateSettings.EstateID; + TelehubManager.Telehub telehub; + + switch (cmd) + { + case "info ui": + // Send info: + if (m_Telehub.HasTelehub) + { + telehub = m_Telehub.TelehubVals(); + client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition, + telehub.ObjectRotation, telehub.SpawnPoint); + } + else + { + return; + } + break; + + case "connect": + // Add the Telehub + part = Scene.GetSceneObjectPart((uint)param1); + telehub = m_Telehub.Connect(part); + client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition, + telehub.ObjectRotation, telehub.SpawnPoint); + break; + + case "delete": + // Disconnect Telehub + part = Scene.GetSceneObjectPart((uint)param1); + telehub = m_Telehub.DisConnect(part); + client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition, + telehub.ObjectRotation, telehub.SpawnPoint); + break; + + case "spawnpoint add": + // Add SpawnPoint to the Telehub + part = Scene.GetSceneObjectPart((uint)param1); + telehub = m_Telehub.AddSpawnPoint(part.AbsolutePosition); + client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition, + telehub.ObjectRotation, telehub.SpawnPoint); + break; + + case "spawnpoint remove": + // Remove SpawnPoint from Telehub + telehub = m_Telehub.RemoveSpawnPoint((int)param1); + client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition, + telehub.ObjectRotation, telehub.SpawnPoint); + break; + + default: + break; + } + } + private void SendSimulatorBlueBoxMessage( IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message) { @@ -1055,7 +1115,9 @@ namespace OpenSim.Region.CoreModules.World.Estate Scene.RegisterModuleInterface(this); Scene.EventManager.OnNewClient += EventManager_OnNewClient; Scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight; - + + m_Telehub = new TelehubManager(scene); + m_commands = new EstateManagementCommands(this); m_commands.Initialise(); } @@ -1109,6 +1171,7 @@ namespace OpenSim.Region.CoreModules.World.Estate client.OnEstateRestartSimRequest += handleEstateRestartSimRequest; client.OnEstateChangeCovenantRequest += handleChangeEstateCovenantRequest; client.OnEstateChangeInfo += handleEstateChangeInfo; + client.OnEstateManageTelehub += handleOnEstateManageTelehub; client.OnUpdateEstateAccessDeltaRequest += handleEstateAccessDeltaRequest; client.OnSimulatorBlueBoxMessageRequest += SendSimulatorBlueBoxMessage; client.OnEstateBlueBoxMessageRequest += SendEstateBlueBoxMessage; diff --git a/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs b/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs new file mode 100644 index 0000000..c99c9ba --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs @@ -0,0 +1,130 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using OpenMetaverse; +using System.Collections.Generic; +using OpenSim.Framework; +using OpenSim.Region.Framework.Scenes; + +namespace OpenSim.Region.CoreModules.World.Estate +{ + public class TelehubManager + { + public struct Telehub + { + public UUID ObjectID; + public string ObjectName; + public Vector3 ObjectPosition; + public Quaternion ObjectRotation; + public List SpawnPoint; + }; + + private UUID ObjectID; + private string ObjectName; + private Vector3 ObjectPosition; + Quaternion ObjectRotation; + List SpawnPoint = new List(); + UUID EstateID; + bool m_HasTelehub = false; + Scene m_Scene; + // This will get an option... + Vector3 InitialSpawnPoint = new Vector3(0.0f,0.0f,-3.0f); + + public bool HasTelehub + { + get { return m_HasTelehub; } + } + + public TelehubManager(Scene scene) + { + m_Scene = scene; + } + + // Fill our Telehub struct with values + public Telehub TelehubVals() + { + Telehub telehub = new Telehub(); + + telehub.ObjectID = ObjectID; + telehub.ObjectName = ObjectName; + telehub.ObjectPosition = ObjectPosition; + telehub.ObjectRotation = ObjectRotation; + telehub.SpawnPoint = SpawnPoint; + return telehub; + } + + // Connect the Telehub + public Telehub Connect(SceneObjectPart part) + { + ObjectID = part.UUID; + ObjectName = part.Name; + ObjectPosition = part.AbsolutePosition; + ObjectRotation = part.GetWorldRotation(); + // Clear this for now + SpawnPoint.Clear(); + SpawnPoint.Add(InitialSpawnPoint); + m_HasTelehub = true; + + return TelehubVals(); + } + + // Disconnect the Telehub + public Telehub DisConnect(SceneObjectPart part) + { + ObjectID = UUID.Zero; + ObjectName = String.Empty; + ObjectPosition = Vector3.Zero; + ObjectRotation = Quaternion.Identity; + SpawnPoint.Clear(); + m_HasTelehub = false; + + return TelehubVals(); + } + + // Add a SpawnPoint to the Telehub + public Telehub AddSpawnPoint(Vector3 point) + { + float dist = (float) Util.GetDistanceTo(ObjectPosition, point); + + Vector3 nvec = Util.GetNormalizedVector(point - ObjectPosition); + + Vector3 spoint = nvec * dist; + + SpawnPoint.Add(spoint); + return TelehubVals(); + } + + // Remove a SpawnPoint from the Telehub + public Telehub RemoveSpawnPoint(int spawnpoint) + { + SpawnPoint.RemoveAt(spawnpoint); + + return TelehubVals(); + } + } +} \ No newline at end of file diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 32de85f..bbf3729 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs @@ -658,6 +658,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server public event ModifyTerrain OnModifyTerrain; public event BakeTerrain OnBakeTerrain; public event EstateChangeInfo OnEstateChangeInfo; + public event EstateManageTelehub OnEstateManageTelehub; public event SetAppearance OnSetAppearance; public event AvatarNowWearing OnAvatarNowWearing; public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; @@ -1530,6 +1531,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server } + public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List SpawnPoint) + { + + } + public void SendMapItemReply(mapItemReply[] replies, uint mapitemtype, uint flags) { diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 5f4f937..6a6c4c3 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs @@ -32,6 +32,7 @@ using OpenMetaverse; using OpenMetaverse.Packets; using OpenSim.Framework; using OpenSim.Region.Framework.Scenes; +using OpenSim.Region.CoreModules.World.Estate; namespace OpenSim.Region.OptionalModules.World.NPC { @@ -334,6 +335,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest; public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest; public event EstateChangeInfo OnEstateChangeInfo; + public event EstateManageTelehub OnEstateManageTelehub; public event ScriptReset OnScriptReset; public event GetScriptRunning OnGetScriptRunning; public event SetScriptRunning OnSetScriptRunning; @@ -923,6 +925,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC public void SendEstateCovenantInformation(UUID covenant) { } + public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List SpawnPoint) + { + } public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner) { } diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index 2fc6572..8a71dfd 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs @@ -193,6 +193,7 @@ namespace OpenSim.Tests.Common.Mock public event RegionInfoRequest OnRegionInfoRequest; public event EstateCovenantRequest OnEstateCovenantRequest; public event EstateChangeInfo OnEstateChangeInfo; + public event EstateManageTelehub OnEstateManageTelehub; public event ObjectDuplicateOnRay OnObjectDuplicateOnRay; @@ -945,6 +946,10 @@ namespace OpenSim.Tests.Common.Mock { } + public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List SpawnPoint) + { + } + public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID) { } -- cgit v1.1