From abd45596a7c5bf8533de7492fd97e536f9c04e91 Mon Sep 17 00:00:00 2001 From: gareth Date: Mon, 26 Mar 2007 01:08:10 +0000 Subject: Added -ode parameter Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet) --- OpenSim/OpenSim.exe.build | 94 +++++++++++++++++++++++------------------------ OpenSim/RegionServer.cs | 7 +++- 2 files changed, 53 insertions(+), 48 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/OpenSim.exe.build b/OpenSim/OpenSim.exe.build index 7d69d90..fc516df 100644 --- a/OpenSim/OpenSim.exe.build +++ b/OpenSim/OpenSim.exe.build @@ -1,47 +1,47 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/OpenSim/RegionServer.cs b/OpenSim/RegionServer.cs index 6fabe3f..725a7cf 100644 --- a/OpenSim/RegionServer.cs +++ b/OpenSim/RegionServer.cs @@ -39,7 +39,12 @@ namespace OpenSim sim._physicsEngine = "RealPhysX"; OpenSim.world.Avatar.PhysicsEngineFlying = true; } - } + if (args[i] == "-ode") + { + sim._physicsEngine = "OpenDynamicsEngine"; + OpenSim.world.Avatar.PhysicsEngineFlying = true; + } + } OpenSimRoot.Instance.GridServers = new Grid(); -- cgit v1.1